cross-tab-worker-databus 0.20.88 → 0.20.89
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/centrifuge-session.d.ts +1 -0
- package/dist/centrifuge-session.d.ts.map +1 -1
- package/dist/centrifuge.d.ts.map +1 -1
- package/dist/centrifuge.js +55 -8
- package/dist/centrifuge.js.map +2 -2
- package/dist/centrifuge.shared.worker.js +38 -6
- package/dist/centrifuge.shared.worker.js.map +2 -2
- package/dist/centrifuge.worker.js +38 -6
- package/dist/centrifuge.worker.js.map +2 -2
- package/dist/{chunk-4UOLOWOD.js → chunk-77BQELW4.js} +20 -13
- package/dist/{chunk-4UOLOWOD.js.map → chunk-77BQELW4.js.map} +2 -2
- package/dist/cjs/centrifuge.cjs +73 -19
- package/dist/cjs/centrifuge.cjs.map +2 -2
- package/dist/cjs/index.cjs +27 -14
- package/dist/cjs/index.cjs.map +2 -2
- package/dist/core/data-bus.d.ts.map +1 -1
- package/dist/core/replay-manager.d.ts.map +1 -1
- package/dist/core/trace.d.ts.map +1 -1
- package/dist/index.js +9 -3
- package/dist/index.js.map +2 -2
- package/dist/websocket.d.ts.map +1 -1
- package/docs/api.md +2 -2
- package/docs/architecture.md +4 -3
- package/docs/capabilities.md +1 -1
- package/docs/configuration.md +1 -1
- package/docs/roadmap.md +12 -1
- package/docs/zh/api.md +2 -2
- package/docs/zh/architecture.md +4 -3
- package/docs/zh/capabilities.md +1 -1
- package/docs/zh/configuration.md +1 -1
- package/docs/zh/roadmap.md +12 -1
- package/package.json +1 -1
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@@ -1 +1 @@
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|
package/dist/core/trace.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
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-
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|
|
1
|
+
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package/dist/index.js
CHANGED
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@@ -20,7 +20,7 @@ import {
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20
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selectRebalanceTarget,
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selectWorkerBackend,
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topicMatchesPattern
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-
} from "./chunk-
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+
} from "./chunk-77BQELW4.js";
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24
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import {
|
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25
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DEFAULT_STORAGE_PREFIX,
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26
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PRUNE_STRATEGY,
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@@ -539,10 +539,16 @@ var WebSocketTransport = class {
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539
539
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* server cannot crash the message path. */
|
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540
540
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async handleMessage(raw) {
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541
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if (typeof Blob !== "undefined" && raw instanceof Blob) {
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542
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+
const socket = this.socket;
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+
const handlers = this.handlers;
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try {
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-
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const buffer = await raw.arrayBuffer();
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546
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+
if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;
|
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+
await this.handleMessage(buffer);
|
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548
|
} catch (error) {
|
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545
|
-
this.handlers
|
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549
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+
if (this.socket === socket && this.handlers === handlers && this.socketActive) {
|
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550
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+
this.handlers?.onError(error);
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+
}
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}
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return;
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}
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package/dist/index.js.map
CHANGED
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@@ -1,7 +1,7 @@
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1
1
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{
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2
2
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"version": 3,
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3
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"sources": ["../src/core/replay-persistence.ts", "../src/websocket.ts"],
|
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4
|
-
"sourcesContent": ["import type { DataBusMessage } from './types';\nimport { pruneReplayHistory } from './replay-pruning';\nimport { DEFAULT_STORAGE_PREFIX, PRUNE_STRATEGY } from '../utils/constants';\nimport { assertPositiveFiniteNumber, assertPositiveSafeInteger, assertPruneStrategy } from '../utils/validation';\n\n/** Optional persistence backend for replay history. */\nexport interface DataBusReplayPersistence<TData = unknown> {\n load(): Promise<ReadonlyArray<DataBusMessage<TData>>>;\n append(message: DataBusMessage<TData>): Promise<void>;\n /** Optional bulk append used to amortize IndexedDB transaction overhead. */\n appendBatch?(messages: ReadonlyArray<DataBusMessage<TData>>): Promise<void>;\n /** Remove all persisted replay history. */\n clear?(): Promise<void>;\n /** Remove persisted replay history for one exact topic. */\n clearTopic?(topic: string): Promise<void>;\n /** Remove persisted messages older than the given epoch-millisecond cutoff. */\n clearBefore?(timestamp: number): Promise<void>;\n}\n\nexport interface IndexedDbReplayPersistenceOptions {\n dbName?: string;\n maxPerTopic: number;\n pruneStrategy?: (typeof PRUNE_STRATEGY)[keyof typeof PRUNE_STRATEGY];\n retentionMs?: number;\n}\n\n/** Create a browser IndexedDB-backed replay store. */\nexport function createIndexedDbReplayPersistence<TData = unknown>(\n options: IndexedDbReplayPersistenceOptions\n): DataBusReplayPersistence<TData> {\n const indexedDb = globalThis.indexedDB;\n if (!indexedDb) throw new Error('IndexedDB is unavailable in this environment.');\n const dbName = options.dbName ?? DEFAULT_STORAGE_PREFIX;\n const storeName = 'replay';\n const maxPerTopic = options.maxPerTopic;\n const pruneStrategy = options.pruneStrategy ?? PRUNE_STRATEGY.COUNT;\n const retentionMs = options.retentionMs;\n assertPruneStrategy(pruneStrategy);\n if (retentionMs !== undefined) assertPositiveFiniteNumber(retentionMs, 'retentionMs');\n assertPositiveSafeInteger(maxPerTopic, 'maxPerTopic');\n let dbPromise: Promise<IDBDatabase> | null = null;\n const invalidate = (db: IDBDatabase): void => {\n if (dbPromise) {\n void dbPromise.then(current => {\n if (current === db) {\n current.close();\n dbPromise = null;\n }\n }, () => undefined);\n }\n };\n // IndexedDB transactions are atomic, but a read-modify-write append can\n // still lose updates when callers start several appends concurrently.\n // Serialize all mutations per adapter instance while keeping reads free.\n // Consecutive append/appendBatch entries are coalesced into a single\n // transaction at the head of the queue, so a burst spanning many microtask\n // flushes issues one transaction instead of one per flush. Ordering against\n // clears is preserved: coalescing only merges adjacent batch entries and\n // never reorders them relative to a clear.\n type QueuedMutation =\n | { kind: 'batch'; messages: ReadonlyArray<DataBusMessage<TData>> }\n | { kind: 'run'; run: () => Promise<void> };\n const pending: Array<{\n mutation: QueuedMutation;\n resolve: () => void;\n reject: (error: unknown) => void;\n }> = [];\n let draining = false;\n\n const drain = async (): Promise<void> => {\n if (draining) return;\n draining = true;\n try {\n // Let a burst of synchronous enqueues accumulate into `pending` before\n // the first coalescing pass, so a single flush cycle's batches merge\n // into one transaction instead of two.\n await Promise.resolve();\n while (pending.length > 0) {\n const head = pending[0]!.mutation;\n if (head.kind === 'batch') {\n // Merge every adjacent batch entry into one transaction.\n const merged: DataBusMessage<TData>[] = [];\n const entries: Array<{ resolve: () => void; reject: (error: unknown) => void }> = [];\n while (pending.length > 0) {\n const next = pending[0]!.mutation;\n if (next.kind !== 'batch') break;\n merged.push(...next.messages);\n entries.push({ resolve: pending[0]!.resolve, reject: pending[0]!.reject });\n pending.shift();\n }\n try {\n await appendTransaction(merged);\n for (const entry of entries) entry.resolve();\n } catch (error) {\n for (const entry of entries) entry.reject(error);\n }\n } else {\n const entry = pending.shift()!;\n try {\n await head.run();\n entry.resolve();\n } catch (error) {\n entry.reject(error);\n }\n }\n }\n } finally {\n draining = false;\n }\n };\n\n const enqueue = (mutation: QueuedMutation): Promise<void> =>\n new Promise<void>((resolve, reject) => {\n pending.push({ mutation, resolve, reject });\n void drain();\n });\n\n /** Read-modify-write one topic-batched append inside a single transaction. */\n const appendTransaction = (messages: ReadonlyArray<DataBusMessage<TData>>): Promise<void> =>\n (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try {\n transaction = db.transaction(storeName, 'readwrite');\n } catch (error) {\n invalidate(db);\n reject(error);\n return;\n }\n const store = transaction.objectStore(storeName);\n const grouped = new Map<string, DataBusMessage<TData>[]>();\n for (const message of messages) {\n grouped.set(message.topic, [...(grouped.get(message.topic) ?? []), message]);\n }\n let hasError = false;\n const fail = (error: unknown): void => {\n if (hasError) return;\n hasError = true;\n invalidate(db);\n reject(error);\n };\n for (const [topic, topicMessages] of grouped) {\n const request = store.get(topic);\n request.onsuccess = () => {\n if (hasError) return;\n const history = pruneReplayHistory(\n ((request.result?.messages ?? []) as DataBusMessage<TData>[]).concat(topicMessages),\n { maxPerTopic, pruneStrategy, retentionMs, now: Date.now() }\n );\n store.put({ topic, messages: history });\n };\n request.onerror = () => fail(request.error ?? new Error('Failed to read replay history.'));\n }\n transaction.oncomplete = () => {\n if (!hasError) resolve();\n };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to persist replay history.'));\n // A connection loss can abort a transaction without first dispatching a\n // request error. Without this path, the serialized mutation queue would\n // stay blocked forever after the promise never settles.\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to persist replay history.'));\n });\n })();\n const open = (): Promise<IDBDatabase> => {\n if (dbPromise) return dbPromise;\n const pending = new Promise<IDBDatabase>((resolve, reject) => {\n const request = indexedDb.open(dbName, 1);\n request.onupgradeneeded = () => request.result.createObjectStore(storeName, { keyPath: 'topic' });\n request.onsuccess = () => {\n const db = request.result;\n // A schema upgrade in another tab invalidates this connection. Close\n // it and clear the cached promise so the next operation reopens a\n // usable connection instead of repeatedly targeting a dead database.\n db.onversionchange = () => {\n db.close();\n if (dbPromise) dbPromise = null;\n };\n resolve(db);\n };\n request.onerror = () => reject(request.error ?? new Error('Failed to open replay database.'));\n });\n dbPromise = pending;\n // Do not permanently cache a rejected open promise. IndexedDB can fail\n // transiently (quota, private-mode initialization, a closing connection,\n // or a browser shutdown); the next operation must be able to retry.\n void pending.catch(() => {\n if (dbPromise === pending) dbPromise = null;\n });\n return pending;\n };\n return {\n async load() {\n const db = await open();\n return new Promise((resolve, reject) => {\n let transaction: IDBTransaction;\n let request: IDBRequest;\n try {\n transaction = db.transaction(storeName, 'readonly');\n request = transaction.objectStore(storeName).getAll();\n } catch (error) {\n invalidate(db);\n reject(error);\n return;\n }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n let records: Array<{ messages: DataBusMessage<TData>[] }> = [];\n request.onsuccess = () => {\n records = request.result as Array<{ messages: DataBusMessage<TData>[] }>;\n };\n request.onerror = () => fail(request.error ?? new Error('Failed to load replay history.'));\n transaction.oncomplete = () => {\n if (settled) return;\n settled = true;\n resolve(records.flatMap(record => record.messages));\n };\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to load replay history.'));\n });\n },\n append(message) {\n return enqueue({ kind: 'batch', messages: [message] });\n },\n appendBatch(messages) {\n if (messages.length === 0) return Promise.resolve();\n return enqueue({ kind: 'batch', messages });\n },\n clear() {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n transaction.objectStore(storeName).clear();\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to clear replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to clear replay history.'));\n });\n })()\n });\n },\n clearTopic(topic) {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n transaction.objectStore(storeName).delete(topic);\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to clear topic replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to clear topic replay history.'));\n });\n })()\n });\n },\n clearBefore(timestamp) {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n const store = transaction.objectStore(storeName);\n const request = store.getAll();\n request.onsuccess = () => {\n for (const record of request.result as Array<{ topic: string; messages: DataBusMessage<TData>[] }>) {\n const messages = record.messages.filter(message => message.timestamp === undefined || message.timestamp >= timestamp);\n if (messages.length === 0) store.delete(record.topic);\n else if (messages.length !== record.messages.length) store.put({ topic: record.topic, messages });\n }\n };\n request.onerror = () => fail(request.error ?? new Error('Failed to read replay history.'));\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to prune replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to prune replay history.'));\n });\n })()\n });\n }\n };\n}\n", "/**\n * WebSocketTransport \u2014 a dependency-free transport over a plain WebSocket.\n *\n * Validates the `DataBusTransport` abstraction with a second, minimal backend:\n * any WebSocket server that speaks the tiny JSON protocol below can back the\n * same cross-tab clustering stack (owner dedup, sticky routes, EVENT fan-out)\n * that the Centrifuge backend uses.\n *\n * Wire protocol (JSON text frames):\n * - client \u2192 server: `{\"op\":\"subscribe\"|\"unsubscribe\"|\"publish\",\"topic\":...,\"data\":...}`\n * - client \u2192 server (batched): `{\"op\":\"publishBatch\",\"topic\":...,\"items\":[{data,...}]}`\n * - server \u2192 client: `{\"topic\":...,\"data\":...}` for publications; anything\n * without a string `topic` field is ignored (forward-compatible).\n */\nimport { CrossTabDataBus } from './core/data-bus';\nimport { parseDataBusPublication } from './core/publication';\nimport type { CrossTabDataBusOptions } from './core/data-bus';\nimport { WS_OP, WORKER_STATUS } from './utils/constants';\nimport type {\n DataBusTransport,\n DataBusTransportHandlers,\n DataBusPublishOptions,\n DataBusPublicationItem,\n DataBusMessage,\n MaybePromise,\n WorkerStatus\n} from './core/types';\n\n/** Minimal WebSocket surface used by the transport. Matches the browser\n * `WebSocket` subset the transport touches; injectable for tests and runtimes. */\nexport interface WebSocketLike {\n /** Current connection state; 1 (OPEN) means frames may be sent. */\n readonly readyState?: number;\n send(data: string | ArrayBuffer): void;\n close(code?: number, reason?: string): void;\n onopen: (() => void) | null;\n onclose: (() => void) | null;\n onerror: (() => void) | null;\n onmessage: ((event: { data: unknown }) => void) | null;\n}\n\n/** Connection configuration for {@link WebSocketTransport}. */\nexport interface WebSocketDataBusConfig {\n /** WebSocket endpoint, e.g. `wss://example.test/ws`. */\n url: string;\n /** Subprotocol(s) passed to the WebSocket handshake. */\n protocols?: string | string[];\n /** Custom socket factory. Defaults to the global `WebSocket`; injectable\n * for tests and non-browser runtimes. */\n webSocketFactory?: (url: string, protocols?: string | string[]) => WebSocketLike;\n /** Milliseconds to wait for the handshake before reporting `error` and\n * failing the start. Defaults to 30000 ms; pass\n * `0` or `Infinity` to wait indefinitely. 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A socket that never opens and never fires\n * error/close would otherwise keep a started transport stuck in `connecting`\n * forever, with every queued operation parked behind an unsettled `start()`. */\nconst DEFAULT_CONNECT_TIMEOUT_MS = 30_000;\n\nconst WS_OPEN = 1;\n\n/** Transport that talks a minimal JSON protocol over a plain WebSocket.\n * Connection lifecycle maps directly to the DataBus status vocabulary:\n * open \u2192 `connected`, close \u2192 `disconnected`, error \u2192 `error` (which the\n * DataBus treats as its auto-recovery trigger). The transport holds no\n * reconnection logic of its own \u2014 reopening is the DataBus's job. */\nexport class WebSocketTransport<TData = unknown>\n implements DataBusTransport<WebSocketDataBusConfig, TData>\n{\n readonly diagnosticsName = 'websocket';\n readonly diagnosticsBackend = 'native-websocket';\n private socket: WebSocketLike | null = null;\n private socketActive = false;\n private handlers: DataBusTransportHandlers<TData> | null = null;\n private readonly subscribedTopics = new Set<string>();\n // Handshake gate for the current start(). Resolves once the socket opens,\n // rejects when the attempt fails, so the DataBus start Promise \u2014 and every\n // operation parked behind it \u2014 settles at the real connection boundary.\n private connectPromise: Promise<void> | null = null;\n private connectResolve: (() => void) | null = null;\n private connectReject: ((error: unknown) => void) | null = null;\n private connectTimer: ReturnType<typeof setTimeout> | null = null;\n\n constructor(private readonly connection: WebSocketDataBusConfig) {}\n\n /** Open the WebSocket and wire lifecycle listeners. Resolves once the\n * handshake completes and rejects when the attempt fails, matching the\n * `DataBusTransport.start` contract (\"resolves on connect or rejects on\n * failure\"). A factory failure is reported through `onStatus('error')` so\n * the DataBus can recover. */\n start(config: WebSocketDataBusConfig, handlers: DataBusTransportHandlers<TData>): MaybePromise<void> {\n if (this.socket && this.socketActive) {\n // Reuse the live socket instead of orphaning it. While the first\n // attempt is still connecting, share its handshake gate so a duplicate\n // start() cannot report readiness before the socket is usable.\n return this.connectPromise ?? undefined;\n }\n // A failed or closed socket is one-shot; retain its object only long\n // enough for a transparent same-object reopen to fire, but replace it\n // whenever start() is called again. 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A socket that opens, then closes and\n // re-opens in place (a protocol-level recovery) may reuse the same\n // attempt; a timeout or a close/error before the first open permanently\n // invalidates it so a late onopen cannot report readiness.\n let handshakeCompleted = false;\n let handshakeFailed = false;\n const timeoutMs =\n config.connectTimeoutMs ?? this.connection.connectTimeoutMs ?? DEFAULT_CONNECT_TIMEOUT_MS;\n if (Number.isFinite(timeoutMs) && timeoutMs > 0) {\n this.connectTimer = setTimeout(() => {\n if (this.socket !== socket || this.handlers !== handlers || handshakeCompleted) return;\n handshakeFailed = true;\n this.connectTimer = null;\n this.socketActive = false;\n const error = new Error(`WebSocket did not open within ${timeoutMs}ms.`);\n handlers.onStatus(WORKER_STATUS.ERROR);\n handlers.onError(error);\n this.failConnect(error);\n // Abort the half-open handshake so the timed-out attempt cannot\n // linger in CONNECTING or deliver a late onopen.\n socket.close();\n }, timeoutMs);\n }\n socket.onopen = () => {\n if (this.socket !== socket || this.handlers !== handlers || handshakeFailed) return;\n this.socketActive = true;\n this.clearConnectTimer();\n // Re-assert every topic so a reopened socket (recovery path) restores\n // the server-side subscriptions without DataBus involvement.\n for (const topic of this.subscribedTopics) {\n this.sendFrame({ op: WS_OP.SUBSCRIBE, topic });\n }\n handlers.onStatus(WORKER_STATUS.CONNECTED);\n if (!handshakeCompleted) {\n handshakeCompleted = true;\n this.settleConnect();\n }\n };\n socket.onclose = () => {\n if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;\n this.socketActive = false;\n handlers.onStatus(WORKER_STATUS.DISCONNECTED);\n if (!handshakeCompleted) {\n handshakeFailed = true;\n this.failConnect(new Error('WebSocket closed before the handshake completed.'));\n }\n };\n socket.onerror = () => {\n if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;\n this.socketActive = false;\n handlers.onStatus(WORKER_STATUS.ERROR);\n if (!handshakeCompleted) {\n handshakeFailed = true;\n this.failConnect(new Error('WebSocket failed to open.'));\n }\n };\n socket.onmessage = event => {\n if (this.socket === socket && this.handlers === handlers && this.socketActive) {\n void this.handleMessage(event.data);\n }\n };\n this.socket = socket;\n this.socketActive = true;\n });\n this.connectPromise = opening;\n return opening;\n }\n\n /** Idempotent: re-subscribing an active topic re-sends the frame but does\n * not duplicate the local tracking entry. */\n subscribe(topic: string): MaybePromise<void> {\n this.subscribedTopics.add(topic);\n this.sendFrame({ op: WS_OP.SUBSCRIBE, topic });\n }\n\n /** Idempotent: unsubscribing an unknown topic is a no-op. */\n unsubscribe(topic: string): MaybePromise<void> {\n this.subscribedTopics.delete(topic);\n this.sendFrame({ op: WS_OP.UNSUBSCRIBE, topic });\n }\n\n /** Publish `data` to `topic` as a JSON frame. Requires an open socket. */\n publish(topic: string, data: unknown, options?: DataBusPublishOptions): MaybePromise<void> {\n if (data instanceof ArrayBuffer) {\n this.sendBinaryFrame(topic, data, options?.messageId, options?.timestamp);\n return;\n }\n this.sendFrame({\n op: WS_OP.PUBLISH,\n topic,\n data,\n ...(options?.messageId === undefined ? {} : { messageId: options.messageId }),\n ...(options?.timestamp === undefined ? {} : { timestamp: options.timestamp })\n });\n }\n\n /** Publish many items for one topic as a single wire frame. One-item\n * batches delegate to `publish` so the legacy single-publication frame\n * shape (including binary framing) is preserved. */\n publishBatch(topic: string, items: ReadonlyArray<DataBusPublicationItem>): MaybePromise<void> {\n if (items.length === 0) return;\n if (items.length === 1) {\n const single = items[0]!;\n return this.publish(topic, single.data, {\n ...(single.messageId === undefined ? {} : { messageId: single.messageId }),\n ...(single.timestamp === undefined ? {} : { timestamp: single.timestamp })\n });\n }\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error('WebSocket is not open; dropped \"publishBatch\" frame.'));\n return;\n }\n // Binary payloads are embedded as byte arrays so the whole batch stays in\n // one JSON frame; the server re-fans them out as individual publications.\n this.socket.send(JSON.stringify({\n op: WS_OP.PUBLISH_BATCH,\n topic,\n items: items.map(item => ({\n data: item.data instanceof ArrayBuffer ? Array.from(new Uint8Array(item.data)) : item.data,\n ...(item.messageId === undefined ? {} : { messageId: item.messageId }),\n ...(item.timestamp === undefined ? {} : { timestamp: item.timestamp })\n }))\n }));\n }\n\n /** Close the socket and drop all state. Safe to call multiple times. */\n stop(): MaybePromise<void> {\n const socket = this.socket;\n const shouldClose = this.socketActive;\n this.socket = null;\n this.socketActive = false;\n this.handlers = null;\n this.subscribedTopics.clear();\n // Settle an in-flight handshake gate: a DataBus stop() awaits the start\n // Promise, so leaving it pending would hang teardown. Resolving (rather\n // than rejecting) keeps an intentional stop from surfacing as an error.\n this.settleConnect();\n this.connectPromise = null;\n if (shouldClose) socket?.close();\n }\n\n /** Resolve the in-flight handshake gate. Idempotent: once the socket has\n * opened (or a newer attempt replaced it) later calls are no-ops. */\n private settleConnect(): void {\n this.clearConnectTimer();\n const resolve = this.connectResolve;\n this.connectResolve = null;\n this.connectReject = null;\n resolve?.();\n }\n\n /** Reject the in-flight handshake gate. Idempotent on the same terms as\n * {@link settleConnect}. */\n private failConnect(error: unknown): void {\n this.clearConnectTimer();\n const reject = this.connectReject;\n this.connectResolve = null;\n this.connectReject = null;\n reject?.(error);\n }\n\n private clearConnectTimer(): void {\n if (this.connectTimer !== null) {\n clearTimeout(this.connectTimer);\n this.connectTimer = null;\n }\n }\n\n /** Send one JSON frame. Frames are dropped with an `onError` report when\n * the socket is not open \u2014 subscribe frames are re-sent on open, so the\n * only real loss is a publish during a disconnect window. */\n private sendFrame(payload: { op: string; topic: string; data?: unknown; messageId?: string; timestamp?: number }): void {\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error(`WebSocket is not open; dropped \"${payload.op}\" frame.`));\n return;\n }\n this.socket.send(JSON.stringify(payload));\n }\n\n private sendBinaryFrame(topic: string, data: ArrayBuffer, messageId?: string, timestamp?: number): void {\n if (messageId !== undefined || timestamp !== undefined) {\n // Binary frames retain their compact legacy shape; metadata is sent as a\n // JSON envelope so IDs are never silently lost.\n this.sendFrame({\n op: WS_OP.PUBLISH,\n topic,\n data: Array.from(new Uint8Array(data)),\n ...(messageId === undefined ? {} : { messageId }),\n ...(timestamp === undefined ? {} : { timestamp })\n });\n return;\n }\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error('WebSocket is not open; dropped \"publish\" frame.'));\n return;\n }\n const topicBytes = new TextEncoder().encode(topic);\n if (topicBytes.length > 0xffff) {\n this.handlers?.onError(new Error('WebSocket topic is too long for a binary frame.'));\n return;\n }\n const frame = new Uint8Array(3 + topicBytes.length + data.byteLength);\n frame[0] = 0xc7;\n new DataView(frame.buffer).setUint16(1, topicBytes.length);\n frame.set(topicBytes, 3);\n frame.set(new Uint8Array(data), 3 + topicBytes.length);\n this.socket.send(frame.buffer);\n }\n\n /** Parse a server frame. Only objects carrying a string `topic` are\n * publications; malformed JSON and unknown shapes are ignored so a chatty\n * server cannot crash the message path. */\n private async handleMessage(raw: unknown): Promise<void> {\n // Browser WebSockets may deliver binary frames as Blob unless\n // `binaryType = 'arraybuffer'` is explicitly configured by the host.\n // Normalize Blob asynchronously and reuse the exact ArrayBuffer parser.\n if (typeof Blob !== 'undefined' && raw instanceof Blob) {\n try {\n await this.handleMessage(await raw.arrayBuffer());\n } catch (error) {\n this.handlers?.onError(error);\n }\n return;\n }\n let parsed: unknown;\n if (raw instanceof ArrayBuffer) {\n const bytes = new Uint8Array(raw);\n if (bytes[0] !== 0xc7 || bytes.length < 3) return;\n const topicLength = new DataView(raw).getUint16(1);\n if (bytes.length < 3 + topicLength) return;\n const topic = new TextDecoder().decode(bytes.subarray(3, 3 + topicLength));\n const data = bytes.slice(3 + topicLength).buffer;\n this.handlers?.onMessage({ topic, data: data as TData });\n return;\n }\n if (typeof raw !== 'string') return;\n try {\n parsed = JSON.parse(raw);\n } catch {\n this.handlers?.onError(new Error('WebSocket server sent a non-JSON frame.'));\n return;\n }\n if (!parsed || typeof parsed !== 'object') return;\n const publication = parseDataBusPublication<TData>(parsed);\n if (publication) this.handlers?.onMessage(publication as DataBusMessage<TData>);\n }\n}\n\n/** Resolve the platform WebSocket, or null in runtimes without one (SSR/Node). */\nfunction defaultWebSocketFactory(url: string, protocols?: string | string[]): WebSocketLike {\n if (typeof WebSocket === 'undefined') {\n throw new Error('WebSocketTransport requires a WebSocket implementation.');\n }\n return new WebSocket(url, protocols) as unknown as WebSocketLike;\n}\n\n/** Create a CrossTabDataBus backed by a plain WebSocket transport.\n * Cross-tab clustering (owner dedup, sticky routes, failover) works identically\n * to the Centrifuge backend \u2014 only the transport I/O differs. */\nexport function createWebSocketDataBus<TData = unknown>(\n options: CreateWebSocketDataBusOptions<TData>\n): CrossTabDataBus<WebSocketDataBusConfig, TData> {\n const { clusterKey, connection, ...dataBusOptions } = options;\n return new CrossTabDataBus({\n ...dataBusOptions,\n autoStart: true,\n clusterKey: clusterKey ?? connection.url,\n initialConfig: connection,\n transport: new WebSocketTransport<TData>(connection)\n });\n}\n\n/** Re-export for convenience: the status type used by the transport. */\nexport type { WorkerStatus };\n"],
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"sourcesContent": ["import type { DataBusMessage } from './types';\nimport { pruneReplayHistory } from './replay-pruning';\nimport { DEFAULT_STORAGE_PREFIX, PRUNE_STRATEGY } from '../utils/constants';\nimport { assertPositiveFiniteNumber, assertPositiveSafeInteger, assertPruneStrategy } from '../utils/validation';\n\n/** Optional persistence backend for replay history. */\nexport interface DataBusReplayPersistence<TData = unknown> {\n load(): Promise<ReadonlyArray<DataBusMessage<TData>>>;\n append(message: DataBusMessage<TData>): Promise<void>;\n /** Optional bulk append used to amortize IndexedDB transaction overhead. */\n appendBatch?(messages: ReadonlyArray<DataBusMessage<TData>>): Promise<void>;\n /** Remove all persisted replay history. */\n clear?(): Promise<void>;\n /** Remove persisted replay history for one exact topic. */\n clearTopic?(topic: string): Promise<void>;\n /** Remove persisted messages older than the given epoch-millisecond cutoff. */\n clearBefore?(timestamp: number): Promise<void>;\n}\n\nexport interface IndexedDbReplayPersistenceOptions {\n dbName?: string;\n maxPerTopic: number;\n pruneStrategy?: (typeof PRUNE_STRATEGY)[keyof typeof PRUNE_STRATEGY];\n retentionMs?: number;\n}\n\n/** Create a browser IndexedDB-backed replay store. */\nexport function createIndexedDbReplayPersistence<TData = unknown>(\n options: IndexedDbReplayPersistenceOptions\n): DataBusReplayPersistence<TData> {\n const indexedDb = globalThis.indexedDB;\n if (!indexedDb) throw new Error('IndexedDB is unavailable in this environment.');\n const dbName = options.dbName ?? DEFAULT_STORAGE_PREFIX;\n const storeName = 'replay';\n const maxPerTopic = options.maxPerTopic;\n const pruneStrategy = options.pruneStrategy ?? 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[]), message]);\n }\n let hasError = false;\n const fail = (error: unknown): void => {\n if (hasError) return;\n hasError = true;\n invalidate(db);\n reject(error);\n };\n for (const [topic, topicMessages] of grouped) {\n const request = store.get(topic);\n request.onsuccess = () => {\n if (hasError) return;\n const history = pruneReplayHistory(\n ((request.result?.messages ?? []) as DataBusMessage<TData>[]).concat(topicMessages),\n { maxPerTopic, pruneStrategy, retentionMs, now: Date.now() }\n );\n store.put({ topic, messages: history });\n };\n request.onerror = () => fail(request.error ?? new Error('Failed to read replay history.'));\n }\n transaction.oncomplete = () => {\n if (!hasError) resolve();\n };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to persist replay history.'));\n // A connection loss can abort a transaction without first dispatching a\n // request error. 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IndexedDB can fail\n // transiently (quota, private-mode initialization, a closing connection,\n // or a browser shutdown); the next operation must be able to retry.\n void pending.catch(() => {\n if (dbPromise === pending) dbPromise = null;\n });\n return pending;\n };\n return {\n async load() {\n const db = await open();\n return new Promise((resolve, reject) => {\n let transaction: IDBTransaction;\n let request: IDBRequest;\n try {\n transaction = db.transaction(storeName, 'readonly');\n request = transaction.objectStore(storeName).getAll();\n } catch (error) {\n invalidate(db);\n reject(error);\n return;\n }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n let records: Array<{ messages: DataBusMessage<TData>[] }> = [];\n request.onsuccess = () => {\n records = request.result as Array<{ messages: DataBusMessage<TData>[] }>;\n };\n request.onerror = () => fail(request.error ?? new Error('Failed to load replay history.'));\n transaction.oncomplete = () => {\n if (settled) return;\n settled = true;\n resolve(records.flatMap(record => record.messages));\n };\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to load replay history.'));\n });\n },\n append(message) {\n return enqueue({ kind: 'batch', messages: [message] });\n },\n appendBatch(messages) {\n if (messages.length === 0) return Promise.resolve();\n return enqueue({ kind: 'batch', messages });\n },\n clear() {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n transaction.objectStore(storeName).clear();\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to clear replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to clear replay history.'));\n });\n })()\n });\n },\n clearTopic(topic) {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n transaction.objectStore(storeName).delete(topic);\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to clear topic replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to clear topic replay history.'));\n });\n })()\n });\n },\n clearBefore(timestamp) {\n return enqueue({\n kind: 'run',\n run: () => (async () => {\n const db = await open();\n return new Promise<void>((resolve, reject) => {\n let transaction: IDBTransaction;\n try { transaction = db.transaction(storeName, 'readwrite'); }\n catch (error) { invalidate(db); reject(error); return; }\n let settled = false;\n const fail = (error: unknown): void => {\n if (settled) return;\n settled = true;\n invalidate(db);\n reject(error);\n };\n const store = transaction.objectStore(storeName);\n const request = store.getAll();\n request.onsuccess = () => {\n for (const record of request.result as Array<{ topic: string; messages: DataBusMessage<TData>[] }>) {\n const messages = record.messages.filter(message => message.timestamp === undefined || message.timestamp >= timestamp);\n if (messages.length === 0) store.delete(record.topic);\n else if (messages.length !== record.messages.length) store.put({ topic: record.topic, messages });\n }\n };\n request.onerror = () => fail(request.error ?? new Error('Failed to read replay history.'));\n transaction.oncomplete = () => { settled = true; resolve(); };\n transaction.onerror = () => fail(transaction.error ?? new Error('Failed to prune replay history.'));\n transaction.onabort = () => fail(transaction.error ?? new Error('Failed to prune replay history.'));\n });\n })()\n });\n }\n };\n}\n", "/**\n * WebSocketTransport \u2014 a dependency-free transport over a plain WebSocket.\n *\n * Validates the `DataBusTransport` abstraction with a second, minimal backend:\n * any WebSocket server that speaks the tiny JSON protocol below can back the\n * same cross-tab clustering stack (owner dedup, sticky routes, EVENT fan-out)\n * that the Centrifuge backend uses.\n *\n * Wire protocol (JSON text frames):\n * - client \u2192 server: `{\"op\":\"subscribe\"|\"unsubscribe\"|\"publish\",\"topic\":...,\"data\":...}`\n * - client \u2192 server (batched): `{\"op\":\"publishBatch\",\"topic\":...,\"items\":[{data,...}]}`\n * - server \u2192 client: `{\"topic\":...,\"data\":...}` for publications; anything\n * without a string `topic` field is ignored (forward-compatible).\n */\nimport { CrossTabDataBus } from './core/data-bus';\nimport { parseDataBusPublication } from './core/publication';\nimport type { CrossTabDataBusOptions } from './core/data-bus';\nimport { WS_OP, WORKER_STATUS } from './utils/constants';\nimport type {\n DataBusTransport,\n DataBusTransportHandlers,\n DataBusPublishOptions,\n DataBusPublicationItem,\n DataBusMessage,\n MaybePromise,\n WorkerStatus\n} from './core/types';\n\n/** Minimal WebSocket surface used by the transport. Matches the browser\n * `WebSocket` subset the transport touches; injectable for tests and runtimes. */\nexport interface WebSocketLike {\n /** Current connection state; 1 (OPEN) means frames may be sent. */\n readonly readyState?: number;\n send(data: string | ArrayBuffer): void;\n close(code?: number, reason?: string): void;\n onopen: (() => void) | null;\n onclose: (() => void) | null;\n onerror: (() => void) | null;\n onmessage: ((event: { data: unknown }) => void) | null;\n}\n\n/** Connection configuration for {@link WebSocketTransport}. */\nexport interface WebSocketDataBusConfig {\n /** WebSocket endpoint, e.g. `wss://example.test/ws`. */\n url: string;\n /** Subprotocol(s) passed to the WebSocket handshake. */\n protocols?: string | string[];\n /** Custom socket factory. Defaults to the global `WebSocket`; injectable\n * for tests and non-browser runtimes. */\n webSocketFactory?: (url: string, protocols?: string | string[]) => WebSocketLike;\n /** Milliseconds to wait for the handshake before reporting `error` and\n * failing the start. Defaults to 30000 ms; pass\n * `0` or `Infinity` to wait indefinitely. The timeout exists because\n * `start()` resolves on connect, so a socket that never opens and never\n * errors would otherwise leave the DataBus start gate (and every operation\n * queued behind it) pending forever. */\n connectTimeoutMs?: number;\n}\n\n/** Options for creating a fully-configured CrossTabDataBus with a WebSocket transport. */\nexport interface CreateWebSocketDataBusOptions<TData = unknown>\n extends Omit<\n CrossTabDataBusOptions<WebSocketDataBusConfig, TData>,\n 'autoStart' | 'clusterKey' | 'initialConfig' | 'transport'\n > {\n /** WebSocket connection configuration. */\n connection: WebSocketDataBusConfig;\n /** Cluster key for cross-tab coordination. Defaults to the connection URL. */\n clusterKey?: string;\n}\n\n/** Default handshake budget. A socket that never opens and never fires\n * error/close would otherwise keep a started transport stuck in `connecting`\n * forever, with every queued operation parked behind an unsettled `start()`. */\nconst DEFAULT_CONNECT_TIMEOUT_MS = 30_000;\n\nconst WS_OPEN = 1;\n\n/** Transport that talks a minimal JSON protocol over a plain WebSocket.\n * Connection lifecycle maps directly to the DataBus status vocabulary:\n * open \u2192 `connected`, close \u2192 `disconnected`, error \u2192 `error` (which the\n * DataBus treats as its auto-recovery trigger). The transport holds no\n * reconnection logic of its own \u2014 reopening is the DataBus's job. */\nexport class WebSocketTransport<TData = unknown>\n implements DataBusTransport<WebSocketDataBusConfig, TData>\n{\n readonly diagnosticsName = 'websocket';\n readonly diagnosticsBackend = 'native-websocket';\n private socket: WebSocketLike | null = null;\n private socketActive = false;\n private handlers: DataBusTransportHandlers<TData> | null = null;\n private readonly subscribedTopics = new Set<string>();\n // Handshake gate for the current start(). Resolves once the socket opens,\n // rejects when the attempt fails, so the DataBus start Promise \u2014 and every\n // operation parked behind it \u2014 settles at the real connection boundary.\n private connectPromise: Promise<void> | null = null;\n private connectResolve: (() => void) | null = null;\n private connectReject: ((error: unknown) => void) | null = null;\n private connectTimer: ReturnType<typeof setTimeout> | null = null;\n\n constructor(private readonly connection: WebSocketDataBusConfig) {}\n\n /** Open the WebSocket and wire lifecycle listeners. Resolves once the\n * handshake completes and rejects when the attempt fails, matching the\n * `DataBusTransport.start` contract (\"resolves on connect or rejects on\n * failure\"). A factory failure is reported through `onStatus('error')` so\n * the DataBus can recover. */\n start(config: WebSocketDataBusConfig, handlers: DataBusTransportHandlers<TData>): MaybePromise<void> {\n if (this.socket && this.socketActive) {\n // Reuse the live socket instead of orphaning it. While the first\n // attempt is still connecting, share its handshake gate so a duplicate\n // start() cannot report readiness before the socket is usable.\n return this.connectPromise ?? undefined;\n }\n // A failed or closed socket is one-shot; retain its object only long\n // enough for a transparent same-object reopen to fire, but replace it\n // whenever start() is called again. Clearing the reference here also\n // makes every late callback from the old socket a no-op.\n this.socket = null;\n this.socketActive = false;\n this.handlers = handlers;\n // The factory may live on the constructor connection (createWebSocketDataBus\n // path) or on the runtime config (direct transport use) \u2014 accept both.\n const factory = config.webSocketFactory ?? this.connection.webSocketFactory ?? defaultWebSocketFactory;\n const protocols = config.protocols ?? this.connection.protocols;\n let socket: WebSocketLike;\n try {\n socket = factory(config.url, protocols);\n } catch (error) {\n handlers.onStatus(WORKER_STATUS.ERROR);\n handlers.onError(error);\n return;\n }\n const opening = new Promise<void>((resolve, reject) => {\n this.connectResolve = resolve;\n this.connectReject = reject;\n // Per-attempt handshake state. A socket that opens, then closes and\n // re-opens in place (a protocol-level recovery) may reuse the same\n // attempt; a timeout or a close/error before the first open permanently\n // invalidates it so a late onopen cannot report readiness.\n let handshakeCompleted = false;\n let handshakeFailed = false;\n const timeoutMs =\n config.connectTimeoutMs ?? this.connection.connectTimeoutMs ?? DEFAULT_CONNECT_TIMEOUT_MS;\n if (Number.isFinite(timeoutMs) && timeoutMs > 0) {\n this.connectTimer = setTimeout(() => {\n if (this.socket !== socket || this.handlers !== handlers || handshakeCompleted) return;\n handshakeFailed = true;\n this.connectTimer = null;\n this.socketActive = false;\n const error = new Error(`WebSocket did not open within ${timeoutMs}ms.`);\n handlers.onStatus(WORKER_STATUS.ERROR);\n handlers.onError(error);\n this.failConnect(error);\n // Abort the half-open handshake so the timed-out attempt cannot\n // linger in CONNECTING or deliver a late onopen.\n socket.close();\n }, timeoutMs);\n }\n socket.onopen = () => {\n if (this.socket !== socket || this.handlers !== handlers || handshakeFailed) return;\n this.socketActive = true;\n this.clearConnectTimer();\n // Re-assert every topic so a reopened socket (recovery path) restores\n // the server-side subscriptions without DataBus involvement.\n for (const topic of this.subscribedTopics) {\n this.sendFrame({ op: WS_OP.SUBSCRIBE, topic });\n }\n handlers.onStatus(WORKER_STATUS.CONNECTED);\n if (!handshakeCompleted) {\n handshakeCompleted = true;\n this.settleConnect();\n }\n };\n socket.onclose = () => {\n if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;\n this.socketActive = false;\n handlers.onStatus(WORKER_STATUS.DISCONNECTED);\n if (!handshakeCompleted) {\n handshakeFailed = true;\n this.failConnect(new Error('WebSocket closed before the handshake completed.'));\n }\n };\n socket.onerror = () => {\n if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;\n this.socketActive = false;\n handlers.onStatus(WORKER_STATUS.ERROR);\n if (!handshakeCompleted) {\n handshakeFailed = true;\n this.failConnect(new Error('WebSocket failed to open.'));\n }\n };\n socket.onmessage = event => {\n if (this.socket === socket && this.handlers === handlers && this.socketActive) {\n void this.handleMessage(event.data);\n }\n };\n this.socket = socket;\n this.socketActive = true;\n });\n this.connectPromise = opening;\n return opening;\n }\n\n /** Idempotent: re-subscribing an active topic re-sends the frame but does\n * not duplicate the local tracking entry. */\n subscribe(topic: string): MaybePromise<void> {\n this.subscribedTopics.add(topic);\n this.sendFrame({ op: WS_OP.SUBSCRIBE, topic });\n }\n\n /** Idempotent: unsubscribing an unknown topic is a no-op. */\n unsubscribe(topic: string): MaybePromise<void> {\n this.subscribedTopics.delete(topic);\n this.sendFrame({ op: WS_OP.UNSUBSCRIBE, topic });\n }\n\n /** Publish `data` to `topic` as a JSON frame. Requires an open socket. */\n publish(topic: string, data: unknown, options?: DataBusPublishOptions): MaybePromise<void> {\n if (data instanceof ArrayBuffer) {\n this.sendBinaryFrame(topic, data, options?.messageId, options?.timestamp);\n return;\n }\n this.sendFrame({\n op: WS_OP.PUBLISH,\n topic,\n data,\n ...(options?.messageId === undefined ? {} : { messageId: options.messageId }),\n ...(options?.timestamp === undefined ? {} : { timestamp: options.timestamp })\n });\n }\n\n /** Publish many items for one topic as a single wire frame. One-item\n * batches delegate to `publish` so the legacy single-publication frame\n * shape (including binary framing) is preserved. */\n publishBatch(topic: string, items: ReadonlyArray<DataBusPublicationItem>): MaybePromise<void> {\n if (items.length === 0) return;\n if (items.length === 1) {\n const single = items[0]!;\n return this.publish(topic, single.data, {\n ...(single.messageId === undefined ? {} : { messageId: single.messageId }),\n ...(single.timestamp === undefined ? {} : { timestamp: single.timestamp })\n });\n }\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error('WebSocket is not open; dropped \"publishBatch\" frame.'));\n return;\n }\n // Binary payloads are embedded as byte arrays so the whole batch stays in\n // one JSON frame; the server re-fans them out as individual publications.\n this.socket.send(JSON.stringify({\n op: WS_OP.PUBLISH_BATCH,\n topic,\n items: items.map(item => ({\n data: item.data instanceof ArrayBuffer ? Array.from(new Uint8Array(item.data)) : item.data,\n ...(item.messageId === undefined ? {} : { messageId: item.messageId }),\n ...(item.timestamp === undefined ? {} : { timestamp: item.timestamp })\n }))\n }));\n }\n\n /** Close the socket and drop all state. Safe to call multiple times. */\n stop(): MaybePromise<void> {\n const socket = this.socket;\n const shouldClose = this.socketActive;\n this.socket = null;\n this.socketActive = false;\n this.handlers = null;\n this.subscribedTopics.clear();\n // Settle an in-flight handshake gate: a DataBus stop() awaits the start\n // Promise, so leaving it pending would hang teardown. Resolving (rather\n // than rejecting) keeps an intentional stop from surfacing as an error.\n this.settleConnect();\n this.connectPromise = null;\n if (shouldClose) socket?.close();\n }\n\n /** Resolve the in-flight handshake gate. Idempotent: once the socket has\n * opened (or a newer attempt replaced it) later calls are no-ops. */\n private settleConnect(): void {\n this.clearConnectTimer();\n const resolve = this.connectResolve;\n this.connectResolve = null;\n this.connectReject = null;\n resolve?.();\n }\n\n /** Reject the in-flight handshake gate. Idempotent on the same terms as\n * {@link settleConnect}. */\n private failConnect(error: unknown): void {\n this.clearConnectTimer();\n const reject = this.connectReject;\n this.connectResolve = null;\n this.connectReject = null;\n reject?.(error);\n }\n\n private clearConnectTimer(): void {\n if (this.connectTimer !== null) {\n clearTimeout(this.connectTimer);\n this.connectTimer = null;\n }\n }\n\n /** Send one JSON frame. Frames are dropped with an `onError` report when\n * the socket is not open \u2014 subscribe frames are re-sent on open, so the\n * only real loss is a publish during a disconnect window. */\n private sendFrame(payload: { op: string; topic: string; data?: unknown; messageId?: string; timestamp?: number }): void {\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error(`WebSocket is not open; dropped \"${payload.op}\" frame.`));\n return;\n }\n this.socket.send(JSON.stringify(payload));\n }\n\n private sendBinaryFrame(topic: string, data: ArrayBuffer, messageId?: string, timestamp?: number): void {\n if (messageId !== undefined || timestamp !== undefined) {\n // Binary frames retain their compact legacy shape; metadata is sent as a\n // JSON envelope so IDs are never silently lost.\n this.sendFrame({\n op: WS_OP.PUBLISH,\n topic,\n data: Array.from(new Uint8Array(data)),\n ...(messageId === undefined ? {} : { messageId }),\n ...(timestamp === undefined ? {} : { timestamp })\n });\n return;\n }\n if (this.socket?.readyState !== WS_OPEN) {\n this.handlers?.onError(new Error('WebSocket is not open; dropped \"publish\" frame.'));\n return;\n }\n const topicBytes = new TextEncoder().encode(topic);\n if (topicBytes.length > 0xffff) {\n this.handlers?.onError(new Error('WebSocket topic is too long for a binary frame.'));\n return;\n }\n const frame = new Uint8Array(3 + topicBytes.length + data.byteLength);\n frame[0] = 0xc7;\n new DataView(frame.buffer).setUint16(1, topicBytes.length);\n frame.set(topicBytes, 3);\n frame.set(new Uint8Array(data), 3 + topicBytes.length);\n this.socket.send(frame.buffer);\n }\n\n /** Parse a server frame. Only objects carrying a string `topic` are\n * publications; malformed JSON and unknown shapes are ignored so a chatty\n * server cannot crash the message path. */\n private async handleMessage(raw: unknown): Promise<void> {\n // Browser WebSockets may deliver binary frames as Blob unless\n // `binaryType = 'arraybuffer'` is explicitly configured by the host.\n // Normalize Blob asynchronously and reuse the exact ArrayBuffer parser.\n if (typeof Blob !== 'undefined' && raw instanceof Blob) {\n // Blob conversion is asynchronous. Capture the socket/handler pair so a\n // stop/start that replaces the connection while arrayBuffer() is pending\n // cannot let the stale frame leak into the new connection's handlers.\n const socket = this.socket;\n const handlers = this.handlers;\n try {\n const buffer = await raw.arrayBuffer();\n if (this.socket !== socket || this.handlers !== handlers || !this.socketActive) return;\n await this.handleMessage(buffer);\n } catch (error) {\n if (this.socket === socket && this.handlers === handlers && this.socketActive) {\n this.handlers?.onError(error);\n }\n }\n return;\n }\n let parsed: unknown;\n if (raw instanceof ArrayBuffer) {\n const bytes = new Uint8Array(raw);\n if (bytes[0] !== 0xc7 || bytes.length < 3) return;\n const topicLength = new DataView(raw).getUint16(1);\n if (bytes.length < 3 + topicLength) return;\n const topic = new TextDecoder().decode(bytes.subarray(3, 3 + topicLength));\n const data = bytes.slice(3 + topicLength).buffer;\n this.handlers?.onMessage({ topic, data: data as TData });\n return;\n }\n if (typeof raw !== 'string') return;\n try {\n parsed = JSON.parse(raw);\n } catch {\n this.handlers?.onError(new Error('WebSocket server sent a non-JSON frame.'));\n return;\n }\n if (!parsed || typeof parsed !== 'object') return;\n const publication = parseDataBusPublication<TData>(parsed);\n if (publication) this.handlers?.onMessage(publication as DataBusMessage<TData>);\n }\n}\n\n/** Resolve the platform WebSocket, or null in runtimes without one (SSR/Node). */\nfunction defaultWebSocketFactory(url: string, protocols?: string | string[]): WebSocketLike {\n if (typeof WebSocket === 'undefined') {\n throw new Error('WebSocketTransport requires a WebSocket implementation.');\n }\n return new WebSocket(url, protocols) as unknown as WebSocketLike;\n}\n\n/** Create a CrossTabDataBus backed by a plain WebSocket transport.\n * Cross-tab clustering (owner dedup, sticky routes, failover) works identically\n * to the Centrifuge backend \u2014 only the transport I/O differs. */\nexport function createWebSocketDataBus<TData = unknown>(\n options: CreateWebSocketDataBusOptions<TData>\n): CrossTabDataBus<WebSocketDataBusConfig, TData> {\n const { clusterKey, connection, ...dataBusOptions } = options;\n return new CrossTabDataBus({\n ...dataBusOptions,\n autoStart: true,\n clusterKey: clusterKey ?? connection.url,\n initialConfig: connection,\n transport: new WebSocketTransport<TData>(connection)\n });\n}\n\n/** Re-export for convenience: the status type used by the transport. */\nexport type { WorkerStatus };\n"],
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|
|
6
6
|
"names": ["pending"]
|
|
7
7
|
}
|
package/dist/websocket.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
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1
|
+
{"version":3,"file":"websocket.d.ts","sourceRoot":"","sources":["../src/websocket.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AACH,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAElD,OAAO,KAAK,EAAE,sBAAsB,EAAE,MAAM,iBAAiB,CAAC;AAE9D,OAAO,KAAK,EACV,gBAAgB,EAChB,wBAAwB,EACxB,qBAAqB,EACrB,sBAAsB,EAEtB,YAAY,EACZ,YAAY,EACb,MAAM,cAAc,CAAC;AAEtB;kFACkF;AAClF,MAAM,WAAW,aAAa;IAC5B,mEAAmE;IACnE,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,IAAI,CAAC,IAAI,EAAE,MAAM,GAAG,WAAW,GAAG,IAAI,CAAC;IACvC,KAAK,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC5C,MAAM,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,IAAI,CAAC;IAC5B,OAAO,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,IAAI,CAAC;IAC7B,OAAO,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,IAAI,CAAC;IAC7B,SAAS,EAAE,CAAC,CAAC,KAAK,EAAE;QAAE,IAAI,EAAE,OAAO,CAAA;KAAE,KAAK,IAAI,CAAC,GAAG,IAAI,CAAC;CACxD;AAED,+DAA+D;AAC/D,MAAM,WAAW,sBAAsB;IACrC,wDAAwD;IACxD,GAAG,EAAE,MAAM,CAAC;IACZ,wDAAwD;IACxD,SAAS,CAAC,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC;IAC9B;6CACyC;IACzC,gBAAgB,CAAC,EAAE,CAAC,GAAG,EAAE,MAAM,EAAE,SAAS,CAAC,EAAE,MAAM,GAAG,MAAM,EAAE,KAAK,aAAa,CAAC;IACjF;;;;;4CAKwC;IACxC,gBAAgB,CAAC,EAAE,MAAM,CAAC;CAC3B;AAED,0FAA0F;AAC1F,MAAM,WAAW,6BAA6B,CAAC,KAAK,GAAG,OAAO,CAC5D,SAAQ,IAAI,CACV,sBAAsB,CAAC,sBAAsB,EAAE,KAAK,CAAC,EACrD,WAAW,GAAG,YAAY,GAAG,eAAe,GAAG,WAAW,CAC3D;IACD,0CAA0C;IAC1C,UAAU,EAAE,sBAAsB,CAAC;IACnC,8EAA8E;IAC9E,UAAU,CAAC,EAAE,MAAM,CAAC;CACrB;AASD;;;;qEAIqE;AACrE,qBAAa,kBAAkB,CAAC,KAAK,GAAG,OAAO,CAC7C,YAAW,gBAAgB,CAAC,sBAAsB,EAAE,KAAK,CAAC;IAgB9C,OAAO,CAAC,QAAQ,CAAC,UAAU;IAdvC,QAAQ,CAAC,eAAe,eAAe;IACvC,QAAQ,CAAC,kBAAkB,sBAAsB;IACjD,OAAO,CAAC,MAAM,CAA8B;IAC5C,OAAO,CAAC,YAAY,CAAS;IAC7B,OAAO,CAAC,QAAQ,CAAgD;IAChE,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAqB;IAItD,OAAO,CAAC,cAAc,CAA8B;IACpD,OAAO,CAAC,cAAc,CAA6B;IACnD,OAAO,CAAC,aAAa,CAA2C;IAChE,OAAO,CAAC,YAAY,CAA8C;gBAErC,UAAU,EAAE,sBAAsB;IAE/D;;;;kCAI8B;IAC9B,KAAK,CAAC,MAAM,EAAE,sBAAsB,EAAE,QAAQ,EAAE,wBAAwB,CAAC,KAAK,CAAC,GAAG,YAAY,CAAC,IAAI,CAAC;IAiGpG;iDAC6C;IAC7C,SAAS,CAAC,KAAK,EAAE,MAAM,GAAG,YAAY,CAAC,IAAI,CAAC;IAK5C,6DAA6D;IAC7D,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,YAAY,CAAC,IAAI,CAAC;IAK9C,0EAA0E;IAC1E,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,CAAC,EAAE,qBAAqB,GAAG,YAAY,CAAC,IAAI,CAAC;IAc1F;;wDAEoD;IACpD,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,aAAa,CAAC,sBAAsB,CAAC,GAAG,YAAY,CAAC,IAAI,CAAC;IA0B7F,wEAAwE;IACxE,IAAI,IAAI,YAAY,CAAC,IAAI,CAAC;IAe1B;yEACqE;IACrE,OAAO,CAAC,aAAa;IAQrB;gCAC4B;IAC5B,OAAO,CAAC,WAAW;IAQnB,OAAO,CAAC,iBAAiB;IAOzB;;iEAE6D;IAC7D,OAAO,CAAC,SAAS;IAQjB,OAAO,CAAC,eAAe;IA8BvB;;+CAE2C;YAC7B,aAAa;CA2C5B;AAUD;;iEAEiE;AACjE,wBAAgB,sBAAsB,CAAC,KAAK,GAAG,OAAO,EACpD,OAAO,EAAE,6BAA6B,CAAC,KAAK,CAAC,GAC5C,eAAe,CAAC,sBAAsB,EAAE,KAAK,CAAC,CAShD;AAED,wEAAwE;AACxE,YAAY,EAAE,YAAY,EAAE,CAAC"}
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package/docs/api.md
CHANGED
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@@ -210,7 +210,7 @@ Compact readiness verdict for dashboards, readiness probes, and support bundles.
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```ts
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interface DataBusHealthSummary {
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-
healthy: boolean; // started, not suspended, live transport status is 'connected'
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+
healthy: boolean; // started, not stopping/suspended, live transport status is 'connected'
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state: 'stopped' | 'starting' | 'healthy' | 'recovering' | 'suspended' | 'degraded';
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status: WorkerStatus;
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sdkVersion: string;
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@@ -225,7 +225,7 @@ interface DataBusHealthSummary {
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}
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```
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-
`state` semantics: `stopped` (not started), `starting` (initial open in flight), `recovering` (automatic transport recovery in progress), `suspended` (tab hidden, resumes on pageshow), `degraded` (automatic recovery exhausted — call `start()` or subscribe again to recover manually), `healthy`. Calling `start()` again while degraded keeps the cluster, subscriptions, and replay buffers intact, resets the failure/recovery ledger, and reopens the transport; subscribe and publish also trigger the same reopen path. `lastFailure` is a unified ledger across all failure sources and resets on every explicit `start()`. The `healthy` verdict follows the live transport status; `transport.ready` is diagnostic and can remain `false` for the brief window between a transport reporting `connected` and its `start()` Promise settling, during which operations are queued behind that in-flight start rather than dropped.
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+
`state` semantics: `stopped` (not started, or an explicit `stop()` is still tearing down), `starting` (initial open in flight), `recovering` (automatic transport recovery in progress), `suspended` (tab hidden, resumes on pageshow), `degraded` (automatic recovery exhausted — call `start()` or subscribe again to recover manually), `healthy`. Calling `start()` again while degraded keeps the cluster, subscriptions, and replay buffers intact, resets the failure/recovery ledger, and reopens the transport; subscribe and publish also trigger the same reopen path. `lastFailure` is a unified ledger across all failure sources and resets on every explicit `start()`. The `healthy` verdict follows the live transport status, except that an in-flight `stop()` always reads as `stopped` because every other lifecycle API (`publish()`, `subscribe()`, `ready()`) already rejects during teardown; `transport.ready` is diagnostic and can remain `false` for the brief window between a transport reporting `connected` and its `start()` Promise settling, during which operations are queued behind that in-flight start rather than dropped.
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### `getRecoveryStats()` / `getPersistenceStats()`
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package/docs/architecture.md
CHANGED
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@@ -536,7 +536,7 @@ This process prevents overlap during graceful owner handoff while retaining avai
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536
536
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These invariants are pinned by regression tests (see `tests/stability.test.ts` and `tests/replay-persistence.test.ts`) and must hold through future refactors:
|
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537
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|
|
538
538
|
- **Handoff ACK validity.** A `ROUTE_RELEASED` is accepted only when the route still points at the receiver, the release comes from the recorded `handoffFromWorkerId`, and the ACK generation is at least as new as the stored route generation. Replayed ACKs from an earlier handoff round (e.g. an a↔b ping-pong) carry an older generation and are dropped.
|
|
539
|
-
- **Replay persistence cleanup ordering.** A batched persistence flush queued behind the current task is filtered against the cleanup that wins the race: `unsubscribe` and `clearReplayTopic` drop the topic's pending entries, `clearReplayBefore` drops entries older than the cutoff. Cleared history is never re-appended by an in-flight flush.
|
|
539
|
+
- **Replay persistence cleanup ordering.** A batched persistence flush queued behind the current task is filtered against the cleanup that wins the race: `unsubscribe` and `clearReplayTopic` drop the topic's pending entries, `clearReplayBefore` drops entries older than the cutoff, and `suspend()`/`stop()` discard the whole queued batch before it can start under the next lifecycle generation. Cleared or stopped-session history is never re-appended by an in-flight flush.
|
|
540
540
|
- **Storage write recovery.** Coalesced writes retry with exponential backoff (50 ms → 1.6 s cap). A structurally failing key is dropped after 5 attempts (with a `console.warn`) without permanently blocking other queued keys, and the backoff delay resets once the queue fully drains or `clear()` cancels the retries.
|
|
541
541
|
- **Transport recovery budget.** Automatic recovery is paced by a cooldown, bounded by `recovery.maxAttempts`, and reports `exhausted` when the budget is spent. A successful reopen resets the attempt counter and the exhausted flag; explicit `subscribe` on a down transport can still recover manually. Scheduling alone does not reopen a connection: the backend must release the invalid connection before a retry can create or re-open one. `WebSocketTransport` resolves `start()` only after the socket opens, rejects a pre-open `error`/`close` or a `connectTimeoutMs` expiry, marks the socket active only until error/close, and drops the stale reference before the next `start()` invokes the factory, so late callbacks from the superseded socket are ignored.
|
|
542
542
|
- **BFCache suspension.** Hiding the tab stops the transport, bumps the persistence-retry generation (cancelling in-flight persistence retries without surfacing errors), pauses trace metrics and periodic dedup/replay cleanup, and gates dispatch; `pageshow` or an explicit `start()` reopens the transport, resumes those periodic resources, and re-establishes subscriptions exactly once per cycle.
|
|
@@ -566,7 +566,7 @@ A runtime `error` intentionally keeps `transportReady` true: the flag records th
|
|
|
566
566
|
| `suspended` | `boolean` | Tab is hidden; transport is intentionally stopped |
|
|
567
567
|
| `transportReady` | `boolean` | Transport opened successfully for the current session; retained through a runtime `error` so `ready()` keeps tracking the installed transport (pending operations are held by the recovery gate, not by this flag) |
|
|
568
568
|
| `startPromise` | `Promise \| null` | Gate for concurrent `start()` calls; cleared after settle |
|
|
569
|
-
| `stopPromise` | `Promise \| null` | Shared gate for an explicit `stop()` and any restart queued behind it |
|
|
569
|
+
| `stopPromise` | `Promise \| null` | Shared gate for an explicit `stop()` and any restart queued behind it; reused only while `stopping` is true, because the field is cleared one microtask after `performStop()` settles |
|
|
570
570
|
| `queuedStart` | `Promise \| null` | One fresh start waiting for an in-flight explicit stop to settle |
|
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571
571
|
| `queuedStartToken` | `number` | Monotonic token issued to each queued restart so a cancellation cannot be mistaken for a later one |
|
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|
| `canceledQueuedStartToken` | `number` | Highest queued-restart token invalidated by `stop()`; a continuation at or below it resolves without opening |
|
|
@@ -603,10 +603,11 @@ A runtime `error` intentionally keeps `transportReady` true: the flag records th
|
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603
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|
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604
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|
- **Concurrent start**: If `start()` is called while a real transport opening is in flight, the second call returns the same promise. Only one transport open is in flight at a time. A page-hide stop can also occupy `startPromise`; `start()` recognizes that `startPromise === pendingStop` and queues a reopen behind the stop rather than returning the cleanup promise as if it were a successful start.
|
|
605
605
|
- **Failure notification ordering**: A transport can report `error` synchronously while its `start()` is still in flight. `openTransport()` updates the internal status immediately, but defers the user-facing `onStatus('error')` notification until it has cleared `transportReady`, torn down an initial-start cluster, installed the failed transport's stop gate, recorded the failure, and cleared `startPromise`. The startup-failure `onError` notification follows that cleanup as well. A synchronous `start()` retry from either callback therefore opens a fresh attempt after the stop gate instead of sharing the rejected promise. The retry resets the failure ledger, and the superseded opening's rejection is consumed by its own lifecycle cleanup so it cannot be recorded again after the retry succeeds. Ordinary concurrent starts during a genuinely in-flight open still share one promise.
|
|
606
|
-
- **Start during explicit stop**: `stop()` publishes a shared `stopPromise` for concurrent callers. A `start()` received while it is settling stores one `queuedStart`; after the stop's `finally` clears the lifecycle state, the queued start performs a fresh lifecycle with the new config. Repeated calls during that window share both the stop and queued-start promises.
|
|
606
|
+
- **Start during explicit stop**: `stop()` publishes a shared `stopPromise` for concurrent callers. A `start()` received while it is settling stores one `queuedStart`; after the stop's `finally` clears the lifecycle state, the queued start performs a fresh lifecycle with the new config. Repeated calls during that window share both the stop and queued-start promises. The shared gate is reused only while `stopping` is true: `performStop()` flips `stopping` back to false inside its `finally`, but `stopPromise` is cleared one microtask later, so a `start()`/`stop()` issued in that gap must fall through to a fresh teardown instead of resolving against the already-settled gate and leaving the restarted bus running.
|
|
607
607
|
- **Stop cancels a queued restart**: The queued continuation is chained to the stop promise and cannot be un-scheduled, so a second `stop()` before it runs invalidates it instead. Each queued restart carries a monotonic token; `stop()` records the current token and releases the single queue slot, and the continuation resolves without opening a transport when its own token is no longer newer. The queued `start()` promise retains that resolve-on-cancellation contract, while a separate readiness view makes `ready()` reject for the canceled intent. Because a later `start()` issues a higher token, `stop → start → stop → start` still ends running while `stop → start → stop` ends stopped with no extra transport open.
|
|
608
608
|
- **Stop-time publication rejection**: Once `stop()` sets `stopping`, new `publish()` and non-empty `publishBatch()` calls cannot reach a transport. They surface an error through `onError` rather than letting `runTransport()` return silently; empty batches stay no-ops. A publication already queued behind an in-flight open is canceled by the stop (latest intent wins), while page-hide suspension keeps its documented drop-without-defer semantics.
|
|
609
609
|
- **Stop-time lifecycle-operation rejection**: The `stopping` gate also covers `subscribe()` and `ready()`. A late `subscribe()` is reported through `onError` and returns a no-op cleanup, preventing a handler from being erased by `topicHandlers.clear()` or leaking into a later restart without its handler. `ready()` rejects instead of resolving against the stopping transport. If `start()` has already queued a restart behind the stop, `ready()` returns that queued-start promise because it is the newest lifecycle intent.
|
|
610
|
+
- **Stop-time health verdict**: `getHealthSummary()` reports `state: 'stopped'` / `healthy: false` for the whole teardown, not only after `started` flips to false. The transport can keep reporting `connected` until its asynchronous `stop()` settles, so deriving health from the live status alone produced a snapshot that claimed the bus was usable while `publish()`, `subscribe()`, and `ready()` all already rejected. `started` still reflects the real lifecycle flag, and `transport` still reports the live status/`ready` values as diagnostics; a restart queued behind the stop reads as `starting` once the queued start owns the lifecycle.
|
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610
611
|
- **Queued-restart failure retention**: A queued restart that fails during transport startup clears `started` but retains its actual error for later `ready()` calls. Without `initialConfig`, those calls reject with the startup failure instead of the generic configuration error, while an explicit `start(config)` remains a clean manual retry with a fresh failure ledger.
|
|
611
612
|
- **Suspend during start**: If `pagehide` fires while `openTransport` is in flight, `suspendTransport()` sets `suspended = true` and chains a `transport.stop()` after the in-flight start. The `openTransport` catch path detects `suspended` and abandons the open without treating it as a failure. Repeated hide/show rounds that interleave a queued resume opening with an older stop gate install a fresh serial stop gate and restore the `startPromise === pendingStop` invariant, so the next `pageshow` reopens instead of reusing a superseded opening and leaving the bus suspended forever.
|
|
612
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|
- **Readiness during suspend**: A suspended bus sets `suspended = true` and reuses `startPromise`/`pendingStop` for the chained `transport.stop()`, so that promise proves cleanup completed rather than readiness. `ready()` checks `suspended` after the `stopping` gate and rejects with a suspended-state error instead of returning the stop gate. `pageshow`/`reopenTransport()` and an explicit `start()` clear the flag and install a real reopen promise, so `ready()` follows the newest lifecycle intent. Because `pagehide` pauses the *cluster* independently of the transport, an explicit `start()` that leaves suspension resumes the cluster too; without that, the bus would report a healthy transport while its channel listener, heartbeat, and route assignments stayed dormant until the next `pageshow`, and every incoming publication would be discarded by `isAssigned()` against the cleared assignment map. `getHealthSummary()` already reported `{ healthy: false, state: 'suspended' }`; rejection keeps that verdict consistent with `ready()`.
|
package/docs/capabilities.md
CHANGED
|
@@ -47,7 +47,7 @@ and regression-locked:
|
|
|
47
47
|
| Invariant | Area | Regressed guarantee |
|
|
48
48
|
|---|---|---|
|
|
49
49
|
| Handoff ACK validity | coordination | `ROUTE_RELEASED` is honored only when the route still points to the receiver, the release matches `handoffFromWorkerId`, and the ACK generation is at least as new as the stored route — stale ACKs from an earlier a↔b ping-pong are dropped |
|
|
50
|
-
| Replay persistence cleanup ordering | durability | Queued batch flushes are filtered against the winning cleanup (`unsubscribe`/`clearReplayTopic` drop the topic's pending entries, `clearReplayBefore` drops entries older than the cutoff); cleared history is never re-appended by an in-flight flush |
|
|
50
|
+
| Replay persistence cleanup ordering | durability | Queued batch flushes are filtered against the winning cleanup (`unsubscribe`/`clearReplayTopic` drop the topic's pending entries, `clearReplayBefore` drops entries older than the cutoff, and `suspend()`/`stop()` discard the queued batch); cleared or stopped-session history is never re-appended by an in-flight flush |
|
|
51
51
|
| Storage write recovery | coordination | Coalesced writes retry with exponential backoff (50 ms → 1.6 s cap); a structurally failing key is dropped after 5 attempts (with `console.warn`) without blocking other queued keys; backoff resets once the queue drains or `clear()` cancels the retries |
|
|
52
52
|
| Transport recovery budget | lifecycle | Auto-recovery is paced by a cooldown, bounded by `recovery.maxAttempts`, and reports `exhausted` when the budget is spent; a successful reopen resets attempt + exhausted, and an explicit `subscribe` on a down transport can still recover manually |
|
|
53
53
|
| BFCache suspension | lifecycle | Hiding the tab stops the transport and silently cancels in-flight persistence retries; pageshow reopens the transport and re-establishes subscriptions exactly once per cycle |
|
package/docs/configuration.md
CHANGED
|
@@ -54,7 +54,7 @@ When `replay.retentionMs` is enabled, automatic durable cleanup is coalesced dur
|
|
|
54
54
|
|
|
55
55
|
`replay.retentionSweepMs` optionally schedules the same cleanup on a periodic interval. It is useful for quiet topics whose old durable records should still expire; it requires `retentionMs` and a persistence adapter with `clearBefore()`. The timer follows visibility and lifecycle transitions and is disabled by default.
|
|
56
56
|
|
|
57
|
-
`replay.persistenceRetry` optionally controls transient persistence recovery. `maxAttempts` is the total number of attempts (default `1`), and `backoffMs` is the initial delay before retry (default `50`). Delays grow exponentially and are capped; final failures retain the existing `onError` and reliability behavior.
|
|
57
|
+
`replay.persistenceRetry` optionally controls transient persistence recovery. `maxAttempts` is the total number of attempts (default `1`), and `backoffMs` is the initial delay before retry (default `50`). Delays grow exponentially and are capped; final failures retain the existing `onError` and reliability behavior. A batch flush still queued in a microtask when the bus suspends or stops is discarded with its lifecycle generation rather than starting a durable append after teardown.
|
|
58
58
|
|
|
59
59
|
### Replay Options
|
|
60
60
|
|
package/docs/roadmap.md
CHANGED
|
@@ -1,6 +1,17 @@
|
|
|
1
1
|
# Roadmap
|
|
2
2
|
|
|
3
|
-
0.20.
|
|
3
|
+
0.20.89 is released. The project is intentionally continuing through reliability-focused releases before a 1.0.0 stability freeze.
|
|
4
|
+
|
|
5
|
+
## 0.20.89 delivered scope
|
|
6
|
+
|
|
7
|
+
The line continues the async-callback isolation audit: every fix below binds a callback, queued microtask, or promise continuation to the lifecycle generation that created it, so a superseded session cannot write into its replacement.
|
|
8
|
+
|
|
9
|
+
- Async teardown and restart boundaries: a settled `stop()` gate can no longer swallow a later teardown (`stop → start → stop` now ends stopped), and `getHealthSummary()` reports `state: 'stopped'` for a stopping bus instead of contradicting the `publish()` / `subscribe()` / `ready()` rejections it is already issuing.
|
|
10
|
+
- Replay persistence isolation: microtask-queued batch flushes and a queued retention cleanup are discarded once `suspend()` / `stop()` supersedes their generation, so stopped-session history cannot be appended to the durable store.
|
|
11
|
+
- Durable hydration cancellation: a `load()` that resolves after `suspend()` or `stop()` can no longer append into buffers teardown has already cleared, and is reported as a lifecycle cancellation rather than a persistence failure.
|
|
12
|
+
- Trace session isolation: a stopped trace reporter stays inert — queued `asyncSink` events from the old session are dropped and the stopped flag is cleared by an explicit restart so its lifecycle `start` is emitted again.
|
|
13
|
+
- Transport and Worker callback isolation: Centrifuge credential-provider results are bound to the exact Worker/port/session that requested them, async `CentrifugeSession` client/subscription callbacks are ignored after `STOP` or reinit, and a `Blob` binary frame from a replaced WebSocket connection can no longer be dispatched as if it belonged to the new one.
|
|
14
|
+
- Regression safety net: the seeded lifecycle fuzzer now covers 1_500 interleavings and asserts that a sequence whose last explicit intent was `stop()` settles in `state: 'stopped'` with no live transport.
|
|
4
15
|
|
|
5
16
|
## 0.20.88 delivered scope
|
|
6
17
|
|
package/docs/zh/api.md
CHANGED
|
@@ -208,7 +208,7 @@ getHealthSummary(): DataBusHealthSummary
|
|
|
208
208
|
|
|
209
209
|
```ts
|
|
210
210
|
interface DataBusHealthSummary {
|
|
211
|
-
healthy: boolean; //
|
|
211
|
+
healthy: boolean; // 已启动、未在停止中、未挂起、transport 实时状态为 connected
|
|
212
212
|
state: 'stopped' | 'starting' | 'healthy' | 'recovering' | 'suspended' | 'degraded';
|
|
213
213
|
status: WorkerStatus;
|
|
214
214
|
sdkVersion: string;
|
|
@@ -223,7 +223,7 @@ interface DataBusHealthSummary {
|
|
|
223
223
|
}
|
|
224
224
|
```
|
|
225
225
|
|
|
226
|
-
`state` 语义:`stopped
|
|
226
|
+
`state` 语义:`stopped`(未启动,或显式 `stop()` 仍在 teardown)、`starting`(首次连接进行中)、`recovering`(transport 自动恢复进行中)、`suspended`(Tab 隐藏,pageshow 后自动恢复)、`degraded`(自动恢复已耗尽,需要手动 `start()` 或重新 subscribe 触发恢复)、`healthy`。处于 degraded 时再次调用 `start()` 会保留 cluster、订阅和 replay 缓冲区,重置失败/恢复账本后重新打开 transport;subscribe 与 publish 也走同一恢复路径。`lastFailure` 是覆盖全部失败来源的统一账本,每次显式 `start()` 后重置。`healthy` 依据 transport 的实时状态判定,但当显式 `stop()` 仍在进行时一律报告 `stopped`:teardown 期间其余生命周期 API(`publish()`、`subscribe()`、`ready()`)已经拒绝操作,健康判定不能与之矛盾。`transport.ready` 是诊断字段,在 transport 已报告 `connected`、但其 `start()` Promise 尚未 settle 的短暂窗口内可能仍为 `false`,此时操作会排队等待该在途 start,而不会丢失。
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### `getMetrics()`
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package/docs/zh/architecture.md
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以下不变量由回归测试固化(见 `tests/stability.test.ts` 与 `tests/replay-persistence.test.ts`),后续重构必须继续保持:
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- **Handoff ACK 有效性。** `ROUTE_RELEASED` 只有在 route 仍指向接收方、释放来自记录的 `handoffFromWorkerId`、且 ACK generation 不小于存储 route 的 generation 时才被接受。来自更早交接轮次的重复 ACK(如 a↔b 反复交接)携带更旧的 generation,会被丢弃。
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-
- **Replay 持久化清理顺序。** 排队在当前任务之后的批量持久化 flush 会与竞速的清理操作对账:`unsubscribe` 与 `clearReplayTopic` 丢弃该 topic 的待写条目,`clearReplayBefore`
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+
- **Replay 持久化清理顺序。** 排队在当前任务之后的批量持久化 flush 会与竞速的清理操作对账:`unsubscribe` 与 `clearReplayTopic` 丢弃该 topic 的待写条目,`clearReplayBefore` 丢弃早于截止时间的条目,`suspend()`/`stop()` 则丢弃整个待写批次,避免它在新生命周期代际下启动。已清理或属于已停止会话的历史不会被在途 flush 复活。
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- **存储写失败恢复。** 合并写入按指数退避重试(50 ms → 1.6 s 封顶)。结构性失败的关键在 5 次尝试后被丢弃(伴随 `console.warn`),且不会永久阻塞其他排队 key;队列完全清空或 `clear()` 取消重试后,退避延迟重置。
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- **Transport 恢复预算。** 自动恢复由冷却时间限速、由 `recovery.maxAttempts` 限量,预算耗尽后标记 `exhausted`。成功的重开会重置尝试计数与 exhausted 标记;transport 宕机时显式 `subscribe` 仍可手动恢复。自动调度本身不会重开连接:后端必须先释放失效连接,重试才能创建或重开 socket。`WebSocketTransport` 只在 socket `open` 后 resolve `start()`;握手前的 `error`/`close` 或 `connectTimeoutMs` 超时都会 reject。它仅在 socket 有效期间将其标记为 active;`error`/`close` 会立即失效,下一次 `start()` 在调用工厂前清除旧引用,因此被取代 socket 的迟到回调会被忽略。
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- **BFCache 挂起。** Tab 隐藏时停止 transport、递增持久化重试 generation(取消在途重试且不对外报错),同时暂停 trace metrics 与 dedup/replay 周期清理并门控分发;`pageshow` 或显式 `start()` 会重开 transport、恢复这些周期资源,并且每轮循环只重建一次订阅。
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@@ -537,7 +537,7 @@ DataBus 将"业务订阅意图"与"transport 当前订阅状态"分离。transpo
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| `suspended` | `boolean` | Tab 已隐藏;transport 被有意暂停 |
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| `transportReady` | `boolean` | 本次会话中 transport 已成功打开;运行期 `error` 后会保留,使 `ready()` 继续跟随已安装的 transport(待执行操作由恢复门而非该标记控制) |
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| `startPromise` | `Promise \| null` | 并发 `start()` 调用的 gate;操作完成后清除 |
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-
| `stopPromise` | `Promise \| null` | 显式 `stop()` 及其后排队的 restart 共享的 gate |
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+
| `stopPromise` | `Promise \| null` | 显式 `stop()` 及其后排队的 restart 共享的 gate;仅在 `stopping` 为 true 时复用,因为它会在 `performStop()` settle 后再过一个微任务才被清空 |
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| `queuedStart` | `Promise \| null` | 等待进行中的显式 stop 完成后执行的一次全新 start |
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| `queuedStartToken` | `number` | 每次排队 restart 获得的单调令牌,避免取消被误认为更晚的 restart |
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| `canceledQueuedStartToken` | `number` | 被 `stop()` 取消的最高 queued-restart 令牌;令牌不高于它的续体只 resolve,不打开 transport |
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@@ -574,10 +574,11 @@ DataBus 将"业务订阅意图"与"transport 当前订阅状态"分离。transpo
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- **并发 start**:真实 transport open 在飞行中时,第二次调用 `start()` 返回同一个 promise,任何时候只有一个 transport open 在飞行中。pagehide 产生的 stop 也可能占用 `startPromise`;`start()` 会识别 `startPromise === pendingStop`,把 reopen 排在该 stop 之后,而不是把清理 promise 当作成功启动返回。
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- **失败通知顺序**:transport 可能在 `start()` 仍在飞行时同步上报 `error`。`openTransport()` 会立即更新内部状态,但会延迟用户可见的 `onStatus('error')` 通知,直到它清除 `transportReady`、拆掉初始启动的 cluster、安装失败 transport 的 stop gate、记录失败并清除 `startPromise`;启动失败的 `onError` 通知也在这些清理之后发送。因此在任一回调中同步调用 `start()` 都会在 stop gate 之后开启全新尝试,而不是共享刚刚 reject 的 promise。重试会重置失败账本,被取代 opening 的 rejection 由其自身生命周期清理消费,不会在重试成功后再次写回。真实 open 仍在飞行时的普通并发 start 仍共享同一个 promise。
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-
- **显式 stop 期间 start**:`stop()` 用共享的 `stopPromise` 服务并发调用者。若 `start()` 在该 stop settle 期间到达,只保存一个 `queuedStart`;stop 的 `finally` 清理生命周期状态后,排队的 start 使用新配置开启全新生命周期。此窗口内的重复调用共享 stop 和 queued-start promise
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+
- **显式 stop 期间 start**:`stop()` 用共享的 `stopPromise` 服务并发调用者。若 `start()` 在该 stop settle 期间到达,只保存一个 `queuedStart`;stop 的 `finally` 清理生命周期状态后,排队的 start 使用新配置开启全新生命周期。此窗口内的重复调用共享 stop 和 queued-start promise。该共享 gate 只在 `stopping` 为 true 时复用:`performStop()` 在 `finally` 中把 `stopping` 翻回 false,而 `stopPromise` 要再过一个微任务才清空,因此落在这个缝隙里的 `start()`/`stop()` 必须 fall through 到一次全新 teardown,而不是对已 settle 的 gate resolve 并放任重启后的 bus 继续运行。
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- **stop 取消排队 restart**:排队续体已经挂在 stop promise 上、无法撤销调度,因此在它执行前再次 `stop()` 会改为使其失效。每个排队 restart 携带单调令牌;`stop()` 记录当前令牌并释放唯一的队列槽位,续体发现自己的令牌不再是最新时只 resolve、不打开 transport。排队 `start()` Promise 保留这一「取消即 resolve」契约,而单独的 readiness 视图会让 `ready()` 对被取消的意图 reject。由于后到的 `start()` 会签发更高令牌,`stop → start → stop → start` 仍以运行态结束,而 `stop → start → stop` 以停止态结束且不会多打开一次 transport。
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- **停止期间发布拒绝**:`stop()` 设置 `stopping` 后,新发起的 `publish()` 与非空 `publishBatch()` 无法到达 transport;它们通过 `onError` 上报错误,而不是让 `runTransport()` 静默返回;空 batch 仍为 no-op。已排队在飞行中 open 之后的发布会被 stop 取消(最新生命周期意图优先),而页面隐藏挂起仍保持文档所述的「不延迟、直接丢弃」语义。
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- **停止期间生命周期操作拒绝**:`stopping` gate 同样覆盖 `subscribe()` 与 `ready()`。迟到的 `subscribe()` 会通过 `onError` 上报并返回 no-op 释放函数,避免 handler 被 `topicHandlers.clear()` 清掉,或订阅漂移进下一次 restart 却没有对应 handler。`ready()` 会 reject,而不是对正在停止的 transport 报告 ready。若 `start()` 已在该 stop 之后排队重启,`ready()` 仍返回 queued-start promise,因为这是最新生命周期意图。
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+
- **停止期间健康判定**:`getHealthSummary()` 在整个 teardown 期间都报告 `state: 'stopped'` / `healthy: false`,而不只是在 `started` 翻回 false 之后。transport 的异步 `stop()` 尚未 settle 时可能仍上报 `connected`,仅依据实时状态推导健康会得到自相矛盾的快照:一边宣称 bus 可用,一边 `publish()`、`subscribe()`、`ready()` 已经全部拒绝。`started` 仍反映真实生命周期标志,`transport` 仍把实时 status/`ready` 作为诊断信息输出;排在 stop 之后的 restart 在真正接管生命周期后报告为 `starting`。
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- **排队重启失败保留**:排队重启若在 transport 启动阶段失败,会清除 `started`,但为后续 `ready()` 调用保留真实错误。未提供 `initialConfig` 时,这些调用会以启动失败 reject,而不是返回通用的配置错误;显式 `start(config)` 仍以全新失败账本执行干净的手动重试。
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- **启动期间隐藏**:`pagehide` 在 `openTransport` 飞行中触发时,`suspendTransport()` 设置 `suspended = true`,并在飞行中的 start 之后链式执行 `transport.stop()`。`openTransport` 的 catch 路径检测到 `suspended` 后放弃本次 open,不视为失败。当重复的 hide/show 让排队的 resume opening 与更早的 stop gate 交错时,挂起会安装新的串行 stop gate 并恢复 `startPromise === pendingStop` 不变量,使下一次 `pageshow` 真正重开,而不是复用已被淘汰的 opening 并永久停留在挂起状态。
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- **被取代 open 失效**:每次全新 start、reopen、suspend 和 stop 都会推进 `lifecycleEpoch`。open 会捕获自己的 epoch;一旦更新的转换接管生命周期,旧 open 的 status/message/error 回调会被忽略,也不会再把 transport 标记为 ready 或执行失败清理。因此 `stop()` 会等待未完成的 open/reopen,并阻止被取代的 open 在 stop 完成后变为 ready。
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package/docs/zh/capabilities.md
CHANGED
|
@@ -44,7 +44,7 @@
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| 不变量 | 领域 | 被回归固化的保证 |
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|---|---|---|
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46
46
|
| 交接 ACK 有效性 | 协调 | 仅当 route 仍指向接收方、释放方匹配 `handoffFromWorkerId`、且 ACK 代数 ≥ 存储 route 代数时才接受 `ROUTE_RELEASED`——更早交接轮次的过期 ACK(如 a↔b 乒乓)会被丢弃 |
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47
|
-
| 回放持久化清理顺序 | 持久性 | 排队中的批量 flush 会按先到清理过滤(`unsubscribe`/`clearReplayTopic` 丢弃该 topic 的待写条目,`clearReplayBefore`
|
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47
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+
| 回放持久化清理顺序 | 持久性 | 排队中的批量 flush 会按先到清理过滤(`unsubscribe`/`clearReplayTopic` 丢弃该 topic 的待写条目,`clearReplayBefore` 丢弃早于截止时间的条目,`suspend()`/`stop()` 丢弃整个待写批次);已清或已停止会话的历史不会被进行中的 flush 重新追加 |
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48
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|
| 存储写入恢复 | 协调 | 合并写以指数退避重试(50 ms → 1.6 s 上限);结构性失败键在 5 次后丢弃(并 `console.warn`)而不阻塞其他排队键;队列清空或 `clear()` 取消后退避重置 |
|
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49
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| 传输恢复预算 | 生命周期 | 自动恢复由冷却间隔节流、以 `recovery.maxAttempts` 为界,预算耗尽时报 `exhausted`;成功重开后重置尝试计数与 exhausted,断线传输上的显式 `subscribe` 仍可手动恢复 |
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50
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|
| BFCache 挂起 | 生命周期 | 隐藏页面停掉传输并静默取消进行中的持久化重试;pageshow 重开传输并每个周期恰好一次重建订阅 |
|
package/docs/zh/configuration.md
CHANGED
|
@@ -54,7 +54,7 @@ const bus = new CrossTabDataBus({
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54
54
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`replay.retentionSweepMs` 可选地按周期触发同一清理逻辑。它适合安静 topic 的 durable 旧记录也需要过期的场景;需要同时配置 `retentionMs` 和实现 `clearBefore()` 的持久化适配器。定时器遵循页面可见性和生命周期切换,默认关闭。
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56
56
|
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|
57
|
-
`replay.persistenceRetry` 可选地控制瞬时持久化失败的恢复。`maxAttempts` 是总尝试次数(默认 `1`),`backoffMs` 是首次重试前的延迟(默认 `50`);延迟会指数增长并封顶。最终失败仍沿用现有 `onError` 和 reliability 行为。
|
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57
|
+
`replay.persistenceRetry` 可选地控制瞬时持久化失败的恢复。`maxAttempts` 是总尝试次数(默认 `1`),`backoffMs` 是首次重试前的延迟(默认 `50`);延迟会指数增长并封顶。最终失败仍沿用现有 `onError` 和 reliability 行为。bus 挂起或停止时仍排队在微任务中的批量 flush 会随其生命周期代际一起丢弃,不会在 teardown 后启动 durable append。
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### Replay 选项
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package/docs/zh/roadmap.md
CHANGED
|
@@ -1,6 +1,17 @@
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1
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|
# 路线图
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-
0.20.
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3
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+
0.20.89 已发布。项目会先持续完成生命周期/就绪与适配器 parity 审计,再进入 1.0.0 稳定性冻结。
|
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+
|
|
5
|
+
## 0.20.89 已完成范围
|
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6
|
+
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|
7
|
+
本开发线延续异步回调隔离审计:以下每一项修复都把回调、排队微任务或 Promise 续体绑定到创建它的生命周期 generation,使被取代的会话无法写入其替代者。
|
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8
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+
|
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9
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+
- 异步 teardown 与重启边界:已 settle 的 `stop()` gate 不再吞掉后续 teardown(`stop → start → stop` 现在以停止态结束);`getHealthSummary()` 对正在停止的 bus 报告 `state: 'stopped'`,不再与其已经发出的 `publish()` / `subscribe()` / `ready()` 拒绝语义自相矛盾。
|
|
10
|
+
- replay 持久化隔离:微任务排队的 batch flush 与被排队的 retention cleanup 会在 `suspend()` / `stop()` 取代其 generation 后被丢弃,已停止会话的历史无法再写入 durable store。
|
|
11
|
+
- durable hydration 取消:在 `suspend()` 或 `stop()` 之后才 resolve 的 `load()` 不再向 teardown 已清空的缓冲区追加数据,并按生命周期取消上报,而不是记为持久化失败。
|
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12
|
+
- trace 会话隔离:已停止的 trace reporter 保持惰性——旧会话排队中的 `asyncSink` 事件被丢弃,显式重启会清除停止标记,使其重新发出生命周期 `start`。
|
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13
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+
- transport 与 Worker 回调隔离:Centrifuge credential-provider 结果绑定到发起请求的确切 Worker/port/session;`CentrifugeSession` 的异步 client/subscription 回调在 `STOP` 或重新初始化后被忽略;来自已替换 WebSocket 连接的 `Blob` 二进制帧不再被当作新连接的帧派发。
|
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14
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+
- 回归安全网:seeded lifecycle fuzzer 现在覆盖 1_500 种交织,并断言最后一次显式意图为 `stop()` 的序列会以 `state: 'stopped'` 且无 live transport 结束。
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4
15
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5
16
|
## 0.20.88 已完成范围
|
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6
17
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|
package/package.json
CHANGED