crexperium-sdk 1.2.3 → 1.2.4

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package/dist/index.js CHANGED
@@ -13219,18 +13219,13 @@ class SessionReplayPlugin {
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  */
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  async init() {
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  try {
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- console.log('[SessionReplay] Initializing session replay...');
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  // Start session on backend
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  await this.startSession();
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- console.log('[SessionReplay] Session started on backend, sessionId:', this.session?.sessionId);
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  // Start rrweb recording
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- console.log('[SessionReplay] Starting rrweb recording...');
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  this.startRrwebRecording();
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- console.log('[SessionReplay] rrweb recording started');
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  // IMPORTANT: Flush initial events (Type 4 Meta + Type 2 Full Snapshot) immediately
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  // so the session is playable right away, don't wait for the 5s flush interval
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  setTimeout(() => {
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- console.log('[SessionReplay] Performing initial flush of critical events...');
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  this.flush();
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  }, 100); // Small delay to ensure rrweb events are captured
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  // Intercept console methods
@@ -13305,17 +13300,9 @@ class SessionReplayPlugin {
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  this.stopRecording = record({
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  emit: (event) => {
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  // Debug: Log event types
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- if (event.type === 4) {
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- console.log('[SessionReplay] Captured Meta event (type 4)');
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- }
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- else if (event.type === 2) {
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- console.log('[SessionReplay] Captured Full Snapshot event (type 2)');
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- }
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  this.eventBuffer.push(event);
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- console.log(`[SessionReplay] Event buffered. Type: ${event.type}, Buffer size: ${this.eventBuffer.length}`);
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  // Auto-flush if buffer reaches max size
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  if (this.eventBuffer.length >= (this.config.buffering?.maxBufferSize || 100)) {
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- console.log('[SessionReplay] Buffer full, flushing...');
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  this.flush();
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  }
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  },
@@ -13657,16 +13644,12 @@ class SessionReplayPlugin {
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  * Flush buffered events to backend
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  */
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  async flush() {
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- console.log(`[SessionReplay] flush() called. Session: ${!!this.session}, Event buffer: ${this.eventBuffer.length}, Telemetry buffer: ${this.telemetryBuffer.length}`);
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  if (!this.session) {
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- console.warn('[SessionReplay] flush() skipped - no session yet!');
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  return;
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  }
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  if (this.eventBuffer.length === 0 && this.telemetryBuffer.length === 0) {
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- console.log('[SessionReplay] flush() skipped - buffers empty');
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  return;
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  }
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- console.log(`[SessionReplay] Flushing ${this.eventBuffer.length} events to backend...`);
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  const eventsToSend = [...this.eventBuffer];
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  const telemetryToSend = [...this.telemetryBuffer];
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  // Clear buffers