create-vimp-game 0.1.13 → 0.1.14
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package/package.json
CHANGED
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@@ -106,10 +106,14 @@ const roomValues = {
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106
106
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map: gameConfig.currentMap,
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107
107
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};
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108
108
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109
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-
// bounds of the numeric fields
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110
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-
//
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109
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+
// bounds of the numeric fields: the same numbers the host clamps by, not an
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110
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+
// independent copy. regExp remains the actual (native-shaped) constraint;
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111
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+
// min/max additionally travel to the client for the field-label hint and
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112
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// the custom range error (formBuilder.js collectFormErrors) — v3 text
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113
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+
// controls have no native min/max of their own
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111
114
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const { roomTimeMin, roomTimeMax } = hostDefaults.timers;
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112
115
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const roomTimeRegExp = rangeToPattern(roomTimeMin / 1000, roomTimeMax / 1000);
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116
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+
const roomTimeBounds = { min: roomTimeMin / 1000, max: roomTimeMax / 1000 };
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113
117
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114
118
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const fieldRegExp = {
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115
119
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maxPlayers: rangeToPattern(1, gameConfig.roomDefaults.maxPlayers),
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@@ -117,9 +121,15 @@ const fieldRegExp = {
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117
121
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mapTime: roomTimeRegExp,
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118
122
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};
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119
123
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124
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+
const fieldBounds = {
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125
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maxPlayers: { min: 1, max: gameConfig.roomDefaults.maxPlayers },
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126
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roundTime: roomTimeBounds,
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127
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mapTime: roomTimeBounds,
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128
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};
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129
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+
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120
130
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const roomForm = gameConfig.roomForm.map(field =>
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121
131
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field.name in fieldRegExp
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122
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-
? { ...field, regExp: fieldRegExp[field.name] }
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132
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+
? { ...field, regExp: fieldRegExp[field.name], ...fieldBounds[field.name] }
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123
133
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: field,
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124
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);
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125
135
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