create-template-html-css 1.8.1 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +80 -0
- package/README.md +179 -2
- package/bin/cli.js +20 -2
- package/package.json +1 -1
- package/templates/blackjack/index.html +97 -0
- package/templates/blackjack/script.js +381 -0
- package/templates/blackjack/style.css +452 -0
- package/templates/breakout/index.html +56 -0
- package/templates/breakout/script.js +387 -0
- package/templates/breakout/style.css +239 -0
- package/templates/connect-four/index.html +78 -0
- package/templates/connect-four/script.js +413 -0
- package/templates/connect-four/style.css +426 -0
- package/templates/dice-game/index.html +99 -0
- package/templates/dice-game/script.js +291 -0
- package/templates/dice-game/style.css +403 -0
- package/templates/flappy-bird/index.html +47 -0
- package/templates/flappy-bird/script.js +394 -0
- package/templates/flappy-bird/style.css +243 -0
- package/templates/game-2048/index.html +59 -0
- package/templates/game-2048/script.js +269 -0
- package/templates/game-2048/style.css +281 -0
- package/templates/guess-number/index.html +71 -0
- package/templates/guess-number/script.js +216 -0
- package/templates/guess-number/style.css +337 -0
- package/templates/memory-game/index.html +50 -0
- package/templates/memory-game/script.js +216 -0
- package/templates/memory-game/style.css +288 -0
- package/templates/pong/index.html +90 -0
- package/templates/pong/script.js +364 -0
- package/templates/pong/style.css +371 -0
- package/templates/rock-paper-scissors/index.html +84 -0
- package/templates/rock-paper-scissors/script.js +199 -0
- package/templates/rock-paper-scissors/style.css +295 -0
- package/templates/simon-says/index.html +64 -0
- package/templates/simon-says/script.js +206 -0
- package/templates/simon-says/style.css +250 -0
- package/templates/slot-machine/index.html +112 -0
- package/templates/slot-machine/script.js +238 -0
- package/templates/slot-machine/style.css +464 -0
- package/templates/snake-game/index.html +61 -0
- package/templates/snake-game/script.js +360 -0
- package/templates/snake-game/style.css +246 -0
- package/templates/tetris/index.html +84 -0
- package/templates/tetris/script.js +447 -0
- package/templates/tetris/style.css +286 -0
- package/templates/tic-tac-toe/index.html +57 -0
- package/templates/tic-tac-toe/script.js +156 -0
- package/templates/tic-tac-toe/style.css +244 -0
- package/templates/whack-a-mole/index.html +85 -0
- package/templates/whack-a-mole/script.js +172 -0
- package/templates/whack-a-mole/style.css +263 -0
- package/COMPONENTS-GALLERY.html +0 -773
- package/PUBLISH-GUIDE.md +0 -112
- package/create-template-html-css-1.8.0.tgz +0 -0
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// Game state
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let gameState = {
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players: [
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{ total: 0, current: 0, name: 'שחקן 1' },
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{ total: 0, current: 0, name: 'שחקן 2' }
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],
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currentPlayer: 0,
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gameActive: true,
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gameMode: 'pvp', // 'pvp' or 'pvc'
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rolling: false
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};
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// Dice faces configuration
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const diceFaces = {
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1: [{ x: 50, y: 50 }],
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2: [{ x: 25, y: 25 }, { x: 75, y: 75 }],
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3: [{ x: 25, y: 25 }, { x: 50, y: 50 }, { x: 75, y: 75 }],
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4: [{ x: 25, y: 25 }, { x: 75, y: 25 }, { x: 25, y: 75 }, { x: 75, y: 75 }],
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5: [{ x: 25, y: 25 }, { x: 75, y: 25 }, { x: 50, y: 50 }, { x: 25, y: 75 }, { x: 75, y: 75 }],
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6: [{ x: 25, y: 25 }, { x: 75, y: 25 }, { x: 25, y: 50 }, { x: 75, y: 50 }, { x: 25, y: 75 }, { x: 75, y: 75 }]
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};
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// Update display
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function updateDisplay() {
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document.getElementById('player1Total').textContent = gameState.players[0].total;
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document.getElementById('player1Current').textContent = gameState.players[0].current;
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document.getElementById('player2Total').textContent = gameState.players[1].total;
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document.getElementById('player2Current').textContent = gameState.players[1].current;
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// Update active player
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const player1Card = document.getElementById('player1Card');
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const player2Card = document.getElementById('player2Card');
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if (gameState.currentPlayer === 0) {
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player1Card.classList.add('active');
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player2Card.classList.remove('active');
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player1Card.querySelector('.current-turn').textContent = 'תורך!';
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player2Card.querySelector('.current-turn').textContent = 'המתן...';
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} else {
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player1Card.classList.remove('active');
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player2Card.classList.add('active');
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player1Card.querySelector('.current-turn').textContent = 'המתן...';
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player2Card.querySelector('.current-turn').textContent = gameState.gameMode === 'pvc' ? 'תור המחשב...' : 'תורך!';
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}
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}
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// Draw dice
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function drawDice(number) {
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const dice = document.getElementById('dice');
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const face = dice.querySelector('.dice-face');
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face.innerHTML = '';
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const dots = diceFaces[number];
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dots.forEach(dot => {
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const dotEl = document.createElement('span');
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dotEl.className = 'dot';
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dotEl.style.left = `${dot.x}%`;
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dotEl.style.top = `${dot.y}%`;
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face.appendChild(dotEl);
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});
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}
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// Roll dice with animation
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async function rollDice() {
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if (!gameState.gameActive || gameState.rolling) return;
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gameState.rolling = true;
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const dice = document.getElementById('dice');
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dice.classList.add('rolling');
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// Animate random numbers
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for (let i = 0; i < 10; i++) {
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drawDice(Math.floor(Math.random() * 6) + 1);
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await new Promise(resolve => setTimeout(resolve, 100));
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}
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// Final roll
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const result = Math.floor(Math.random() * 6) + 1;
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drawDice(result);
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dice.classList.remove('rolling');
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gameState.rolling = false;
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return result;
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}
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// Roll button
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document.getElementById('rollBtn').addEventListener('click', async () => {
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if (!gameState.gameActive || gameState.rolling) return;
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document.getElementById('resultMessage').textContent = '';
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const roll = await rollDice();
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if (roll === 1) {
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// Lost turn
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gameState.players[gameState.currentPlayer].current = 0;
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showMessage(`💥 הטלת 1! איבדת את כל ניקוד התור!`, 'error');
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await new Promise(resolve => setTimeout(resolve, 1500));
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switchPlayer();
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} else {
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// Add to current
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gameState.players[gameState.currentPlayer].current += roll;
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updateDisplay();
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showMessage(`🎲 הטלת ${roll}!`, 'info');
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}
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});
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// Hold button
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document.getElementById('holdBtn').addEventListener('click', () => {
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if (!gameState.gameActive || gameState.rolling) return;
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const player = gameState.players[gameState.currentPlayer];
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if (player.current === 0) {
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showMessage('אין מה לשמור! הטל קובייה תחילה.', 'error');
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return;
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}
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player.total += player.current;
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player.current = 0;
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updateDisplay();
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// Check for win
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if (player.total >= 100) {
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endGame();
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} else {
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showMessage(`✅ נשמר! ${player.total} נקודות סה"כ.`, 'success');
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setTimeout(() => {
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switchPlayer();
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}, 1000);
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}
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});
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// Switch player
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async function switchPlayer() {
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gameState.currentPlayer = gameState.currentPlayer === 0 ? 1 : 0;
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updateDisplay();
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document.getElementById('resultMessage').textContent = '';
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// Computer turn
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if (gameState.gameMode === 'pvc' && gameState.currentPlayer === 1) {
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await computerTurn();
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}
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}
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// Computer turn (AI)
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async function computerTurn() {
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await new Promise(resolve => setTimeout(resolve, 1000));
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const player = gameState.players[1];
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const opponent = gameState.players[0];
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while (gameState.currentPlayer === 1 && gameState.gameActive) {
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await new Promise(resolve => setTimeout(resolve, 1200));
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const roll = await rollDice();
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if (roll === 1) {
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player.current = 0;
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showMessage(`🤖 המחשב הטיל 1! איבד את התור!`, 'error');
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await new Promise(resolve => setTimeout(resolve, 1500));
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switchPlayer();
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return;
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}
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player.current += roll;
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updateDisplay();
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showMessage(`🤖 המחשב הטיל ${roll}!`, 'info');
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// AI decision logic
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const shouldHold =
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player.current >= 20 || // Safe threshold
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(player.total + player.current >= 100) || // Winning move
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(opponent.total >= 80 && player.current >= 15); // Defensive play
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if (shouldHold) {
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await new Promise(resolve => setTimeout(resolve, 1000));
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player.total += player.current;
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player.current = 0;
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updateDisplay();
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if (player.total >= 100) {
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endGame();
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return;
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}
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showMessage(`🤖 המחשב שומר ${player.total} נקודות!`, 'success');
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await new Promise(resolve => setTimeout(resolve, 1500));
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switchPlayer();
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return;
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}
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}
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}
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// End game
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function endGame() {
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gameState.gameActive = false;
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const winner = gameState.players[gameState.currentPlayer];
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const winnerName = gameState.currentPlayer === 0 ?
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'שחקן 1' :
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(gameState.gameMode === 'pvc' ? 'המחשב' : 'שחקן 2');
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showMessage(`🎉 ${winnerName} ניצח עם ${winner.total} נקודות!`, 'success');
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// Celebrate
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celebrate();
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}
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// New game
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document.getElementById('newGameBtn').addEventListener('click', newGame);
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function newGame() {
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gameState.players = [
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{ total: 0, current: 0, name: 'שחקן 1' },
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{ total: 0, current: 0, name: 'שחקן 2' }
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];
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gameState.currentPlayer = 0;
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gameState.gameActive = true;
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gameState.rolling = false;
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updateDisplay();
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drawDice(1);
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document.getElementById('resultMessage').textContent = '';
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}
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// Game mode buttons
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document.querySelectorAll('.mode-btn').forEach(btn => {
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btn.addEventListener('click', () => {
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if (gameState.rolling) return;
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document.querySelectorAll('.mode-btn').forEach(b => b.classList.remove('active'));
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btn.classList.add('active');
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gameState.gameMode = btn.dataset.mode;
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// Update player 2 name
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if (gameState.gameMode === 'pvc') {
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document.querySelector('#player2Card h3').textContent = '🤖 מחשב';
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} else {
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document.querySelector('#player2Card h3').textContent = '👤 שחקן 2';
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}
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newGame();
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});
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});
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// Show message
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function showMessage(text, type = 'info') {
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const messageEl = document.getElementById('resultMessage');
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messageEl.textContent = text;
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messageEl.className = `result-message ${type}`;
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messageEl.style.display = 'block';
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}
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// Celebration
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function celebrate() {
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const card = document.getElementById(`player${gameState.currentPlayer + 1}Card`);
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card.classList.add('winner');
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// Confetti
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for (let i = 0; i < 50; i++) {
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setTimeout(() => {
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createConfetti();
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}, i * 30);
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}
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}
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// Create confetti
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function createConfetti() {
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const confetti = document.createElement('div');
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confetti.className = 'confetti';
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confetti.style.left = Math.random() * 100 + '%';
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confetti.style.animationDuration = (Math.random() * 2 + 1) + 's';
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confetti.style.background = ['#FFD700', '#FF6347', '#4169E1', '#32CD32', '#FF69B4'][Math.floor(Math.random() * 5)];
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document.body.appendChild(confetti);
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setTimeout(() => {
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confetti.remove();
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}, 3000);
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}
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// Initialize
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updateDisplay();
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drawDice(1);
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@@ -0,0 +1,403 @@
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
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background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
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min-height: 100vh;
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display: flex;
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align-items: center;
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padding: 20px;
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overflow-x: hidden;
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}
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.container {
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background: white;
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border-radius: 20px;
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padding: 30px;
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box-shadow: 0 20px 60px rgba(0, 0, 0, 0.3);
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max-width: 800px;
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width: 100%;
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}
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.header {
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text-align: center;
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margin-bottom: 20px;
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}
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.header h1 {
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color: #2d3748;
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font-size: 2.5rem;
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margin-bottom: 5px;
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}
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.subtitle {
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color: #718096;
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font-size: 1.1rem;
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}
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.game-mode {
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display: flex;
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gap: 15px;
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justify-content: center;
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margin-bottom: 25px;
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}
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.mode-btn {
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padding: 12px 30px;
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font-size: 1rem;
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font-weight: 600;
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border: 3px solid #e2e8f0;
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background: white;
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color: #4a5568;
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border-radius: 10px;
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cursor: pointer;
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transition: all 0.3s ease;
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}
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.mode-btn:hover {
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border-color: #667eea;
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color: #667eea;
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}
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.mode-btn.active {
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background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
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color: white;
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border-color: #667eea;
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}
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.players-section {
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display: grid;
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grid-template-columns: 1fr 1fr;
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gap: 20px;
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margin-bottom: 30px;
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}
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.player-card {
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background: #f7fafc;
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border-radius: 15px;
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padding: 20px;
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border: 3px solid #e2e8f0;
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transition: all 0.3s ease;
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}
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87
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.player-card.active {
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border-color: #667eea;
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box-shadow: 0 8px 30px rgba(102, 126, 234, 0.3);
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transform: scale(1.02);
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}
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|
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94
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.player-card.winner {
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95
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animation: winnerPulse 1s ease-in-out infinite;
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}
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|
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98
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@keyframes winnerPulse {
|
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99
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0%, 100% {
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100
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transform: scale(1);
|
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101
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box-shadow: 0 0 20px rgba(255, 215, 0, 0.5);
|
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}
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50% {
|
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transform: scale(1.05);
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box-shadow: 0 0 40px rgba(255, 215, 0, 0.8);
|
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}
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}
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|
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109
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.player1-card.active {
|
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110
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background: linear-gradient(135deg, rgba(245, 87, 108, 0.1) 0%, rgba(240, 147, 251, 0.1) 100%);
|
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111
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}
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112
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|
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.player2-card.active {
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background: linear-gradient(135deg, rgba(77, 219, 255, 0.1) 0%, rgba(66, 153, 225, 0.1) 100%);
|
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}
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|
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.player-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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margin-bottom: 15px;
|
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}
|
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|
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124
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.player-header h3 {
|
|
125
|
+
color: #2d3748;
|
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126
|
+
font-size: 1.3rem;
|
|
127
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}
|
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128
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+
|
|
129
|
+
.current-turn {
|
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|
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background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
|
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color: white;
|
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padding: 6px 15px;
|
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133
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border-radius: 20px;
|
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134
|
+
font-size: 0.85rem;
|
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135
|
+
font-weight: bold;
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
.player-stats {
|
|
139
|
+
display: flex;
|
|
140
|
+
flex-direction: column;
|
|
141
|
+
gap: 12px;
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
.stat {
|
|
145
|
+
display: flex;
|
|
146
|
+
justify-content: space-between;
|
|
147
|
+
align-items: center;
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
.stat-label {
|
|
151
|
+
color: #718096;
|
|
152
|
+
font-size: 0.95rem;
|
|
153
|
+
font-weight: 600;
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
.stat-value {
|
|
157
|
+
color: #2d3748;
|
|
158
|
+
font-size: 1.8rem;
|
|
159
|
+
font-weight: bold;
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
.dice-container {
|
|
163
|
+
display: flex;
|
|
164
|
+
justify-content: center;
|
|
165
|
+
margin-bottom: 30px;
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
.dice {
|
|
169
|
+
width: 120px;
|
|
170
|
+
height: 120px;
|
|
171
|
+
perspective: 1000px;
|
|
172
|
+
}
|
|
173
|
+
|
|
174
|
+
.dice.rolling {
|
|
175
|
+
animation: diceRoll 0.5s ease-in-out;
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
@keyframes diceRoll {
|
|
179
|
+
0%, 100% {
|
|
180
|
+
transform: rotateX(0) rotateY(0);
|
|
181
|
+
}
|
|
182
|
+
25% {
|
|
183
|
+
transform: rotateX(180deg) rotateY(180deg);
|
|
184
|
+
}
|
|
185
|
+
50% {
|
|
186
|
+
transform: rotateX(360deg) rotateY(360deg);
|
|
187
|
+
}
|
|
188
|
+
75% {
|
|
189
|
+
transform: rotateX(540deg) rotateY(540deg);
|
|
190
|
+
}
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
.dice-face {
|
|
194
|
+
width: 100%;
|
|
195
|
+
height: 100%;
|
|
196
|
+
background: white;
|
|
197
|
+
border: 4px solid #2d3748;
|
|
198
|
+
border-radius: 15px;
|
|
199
|
+
position: relative;
|
|
200
|
+
box-shadow: 0 10px 40px rgba(0, 0, 0, 0.3);
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
.dot {
|
|
204
|
+
width: 20px;
|
|
205
|
+
height: 20px;
|
|
206
|
+
background: #2d3748;
|
|
207
|
+
border-radius: 50%;
|
|
208
|
+
position: absolute;
|
|
209
|
+
transform: translate(-50%, -50%);
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
.controls {
|
|
213
|
+
display: flex;
|
|
214
|
+
gap: 15px;
|
|
215
|
+
justify-content: center;
|
|
216
|
+
margin-bottom: 20px;
|
|
217
|
+
flex-wrap: wrap;
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
.btn {
|
|
221
|
+
padding: 15px 30px;
|
|
222
|
+
font-size: 1.1rem;
|
|
223
|
+
font-weight: 600;
|
|
224
|
+
border: none;
|
|
225
|
+
border-radius: 10px;
|
|
226
|
+
cursor: pointer;
|
|
227
|
+
transition: all 0.3s ease;
|
|
228
|
+
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.2);
|
|
229
|
+
display: flex;
|
|
230
|
+
align-items: center;
|
|
231
|
+
gap: 8px;
|
|
232
|
+
min-width: 160px;
|
|
233
|
+
justify-content: center;
|
|
234
|
+
}
|
|
235
|
+
|
|
236
|
+
.btn:hover:not(:disabled) {
|
|
237
|
+
transform: translateY(-3px);
|
|
238
|
+
box-shadow: 0 6px 20px rgba(0, 0, 0, 0.3);
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
.btn:active:not(:disabled) {
|
|
242
|
+
transform: translateY(0);
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
.btn:disabled {
|
|
246
|
+
opacity: 0.5;
|
|
247
|
+
cursor: not-allowed;
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
.btn-icon {
|
|
251
|
+
font-size: 1.5rem;
|
|
252
|
+
}
|
|
253
|
+
|
|
254
|
+
.btn-roll {
|
|
255
|
+
background: linear-gradient(135deg, #48bb78 0%, #38a169 100%);
|
|
256
|
+
color: white;
|
|
257
|
+
}
|
|
258
|
+
|
|
259
|
+
.btn-hold {
|
|
260
|
+
background: linear-gradient(135deg, #ed8936 0%, #dd6b20 100%);
|
|
261
|
+
color: white;
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
.btn-new {
|
|
265
|
+
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
|
|
266
|
+
color: white;
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
.result-message {
|
|
270
|
+
text-align: center;
|
|
271
|
+
padding: 15px;
|
|
272
|
+
border-radius: 10px;
|
|
273
|
+
font-size: 1.2rem;
|
|
274
|
+
font-weight: bold;
|
|
275
|
+
margin-bottom: 20px;
|
|
276
|
+
display: none;
|
|
277
|
+
}
|
|
278
|
+
|
|
279
|
+
.result-message.success {
|
|
280
|
+
background: #c6f6d5;
|
|
281
|
+
color: #22543d;
|
|
282
|
+
border: 2px solid #9ae6b4;
|
|
283
|
+
}
|
|
284
|
+
|
|
285
|
+
.result-message.error {
|
|
286
|
+
background: #fed7d7;
|
|
287
|
+
color: #742a2a;
|
|
288
|
+
border: 2px solid #fc8181;
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
.result-message.info {
|
|
292
|
+
background: #bee3f8;
|
|
293
|
+
color: #2c5282;
|
|
294
|
+
border: 2px solid #90cdf4;
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
.instructions {
|
|
298
|
+
background: #f7fafc;
|
|
299
|
+
padding: 20px;
|
|
300
|
+
border-radius: 10px;
|
|
301
|
+
border: 2px solid #e2e8f0;
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
.instructions h3 {
|
|
305
|
+
color: #2d3748;
|
|
306
|
+
margin-bottom: 12px;
|
|
307
|
+
font-size: 1.1rem;
|
|
308
|
+
}
|
|
309
|
+
|
|
310
|
+
.instructions ul {
|
|
311
|
+
list-style: none;
|
|
312
|
+
padding-right: 0;
|
|
313
|
+
}
|
|
314
|
+
|
|
315
|
+
.instructions li {
|
|
316
|
+
color: #4a5568;
|
|
317
|
+
margin-bottom: 8px;
|
|
318
|
+
padding-right: 20px;
|
|
319
|
+
position: relative;
|
|
320
|
+
line-height: 1.6;
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
.instructions li:before {
|
|
324
|
+
content: "•";
|
|
325
|
+
color: #667eea;
|
|
326
|
+
font-weight: bold;
|
|
327
|
+
position: absolute;
|
|
328
|
+
right: 0;
|
|
329
|
+
font-size: 1.2rem;
|
|
330
|
+
}
|
|
331
|
+
|
|
332
|
+
/* Confetti */
|
|
333
|
+
.confetti {
|
|
334
|
+
position: fixed;
|
|
335
|
+
width: 10px;
|
|
336
|
+
height: 10px;
|
|
337
|
+
top: -10px;
|
|
338
|
+
z-index: 9999;
|
|
339
|
+
animation: confettiFall linear forwards;
|
|
340
|
+
}
|
|
341
|
+
|
|
342
|
+
@keyframes confettiFall {
|
|
343
|
+
to {
|
|
344
|
+
transform: translateY(100vh) rotate(720deg);
|
|
345
|
+
}
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
/* Responsive */
|
|
349
|
+
@media (max-width: 768px) {
|
|
350
|
+
.container {
|
|
351
|
+
padding: 20px;
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
.header h1 {
|
|
355
|
+
font-size: 2rem;
|
|
356
|
+
}
|
|
357
|
+
|
|
358
|
+
.players-section {
|
|
359
|
+
grid-template-columns: 1fr;
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
.game-mode {
|
|
363
|
+
flex-direction: column;
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
.mode-btn {
|
|
367
|
+
width: 100%;
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
.controls {
|
|
371
|
+
flex-direction: column;
|
|
372
|
+
align-items: stretch;
|
|
373
|
+
}
|
|
374
|
+
|
|
375
|
+
.btn {
|
|
376
|
+
min-width: unset;
|
|
377
|
+
}
|
|
378
|
+
}
|
|
379
|
+
|
|
380
|
+
@media (max-width: 480px) {
|
|
381
|
+
.header h1 {
|
|
382
|
+
font-size: 1.5rem;
|
|
383
|
+
}
|
|
384
|
+
|
|
385
|
+
.dice {
|
|
386
|
+
width: 100px;
|
|
387
|
+
height: 100px;
|
|
388
|
+
}
|
|
389
|
+
|
|
390
|
+
.dot {
|
|
391
|
+
width: 16px;
|
|
392
|
+
height: 16px;
|
|
393
|
+
}
|
|
394
|
+
|
|
395
|
+
.btn {
|
|
396
|
+
padding: 12px 20px;
|
|
397
|
+
font-size: 1rem;
|
|
398
|
+
}
|
|
399
|
+
|
|
400
|
+
.btn-icon {
|
|
401
|
+
font-size: 1.2rem;
|
|
402
|
+
}
|
|
403
|
+
}
|