create-swdg-frontend 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (427) hide show
  1. package/README.md +39 -0
  2. package/bin/index.js +248 -0
  3. package/package.json +29 -0
  4. package/template/.husky/commit-msg +42 -0
  5. package/template/.husky/pre-commit +2 -0
  6. package/template/.husky/prepare-commit-msg +1 -0
  7. package/template/.lintstagedrc +5 -0
  8. package/template/.prettierignore +26 -0
  9. package/template/.prettierrc.cjs +10 -0
  10. package/template/.stylelintignore +1 -0
  11. package/template/.stylelintrc.json +6 -0
  12. package/template/README.md +36 -0
  13. package/template/commitlint.config.cjs +64 -0
  14. package/template/eslint.config.js +96 -0
  15. package/template/index.html +17 -0
  16. package/template/interface/user.ts +5 -0
  17. package/template/package.json +84 -0
  18. package/template/public/Cesium1.119/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1012 -0
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  45. package/template/public/Cesium1.119/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1012 -0
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  94. package/template/public/Cesium1.119/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
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@@ -0,0 +1,787 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 1.119
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import { a as J } from "./chunk-OO23RBLX.js";
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+ import { a as Nt } from "./chunk-EFZKO5RU.js";
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+ import { a as zt } from "./chunk-QB3MDM4J.js";
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+ import "./chunk-ABGXSJNX.js";
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+ import "./chunk-DQO6B4EQ.js";
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+ import { a as ut } from "./chunk-ILGBPNP6.js";
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+ import { a as X } from "./chunk-HEEMUCG6.js";
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+ import { b as Rt } from "./chunk-O5IJ3OGP.js";
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+ import "./chunk-FYOYUPXG.js";
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+ import "./chunk-TAMCUKAR.js";
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+ import "./chunk-PDMQLSBL.js";
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+ import { a as yt } from "./chunk-P37AI2DW.js";
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+ import { a as Vt } from "./chunk-T6BE4RZK.js";
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+ import { b as Mt, c as Pt, d as q } from "./chunk-X5IHHI6X.js";
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+ import { d as st } from "./chunk-TMSETF7M.js";
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+ import { f as Lt, h as E, i as At } from "./chunk-7Z5IIKOJ.js";
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+ import { a as Y } from "./chunk-KZNJOCYU.js";
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+ import { a as _, b as wt, c as G, d as H, e as ft } from "./chunk-POASMU2N.js";
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+ import { a as W } from "./chunk-R6KGAEF6.js";
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+ import "./chunk-3C7WC463.js";
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+ import "./chunk-II4VNKYR.js";
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+ import { a as L } from "./chunk-IUA6FAOZ.js";
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+ import { a as St, b as lt } from "./chunk-UH2WFNTA.js";
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+ import { e as $ } from "./chunk-PEYJTJPE.js";
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+ var Tt = new _(),
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+ Bt = new _(),
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+ Ut = new _(),
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+ Yt = new _(),
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+ qt = new E(),
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+ Zt = new G(),
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+ Kt = new st(),
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+ $t = new st();
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+ function Xt(t, e) {
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+ let n = new Pt({ attributes: new Vt(), primitiveType: Mt.TRIANGLES });
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+ return (
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+ (n.attributes.position = new q({
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+ componentDatatype: Y.DOUBLE,
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+ componentsPerAttribute: 3,
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+ values: e.positions,
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+ })),
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+ t.normal &&
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+ (n.attributes.normal = new q({
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+ componentDatatype: Y.FLOAT,
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+ componentsPerAttribute: 3,
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+ values: e.normals,
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+ })),
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+ t.tangent &&
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+ (n.attributes.tangent = new q({
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+ componentDatatype: Y.FLOAT,
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+ componentsPerAttribute: 3,
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+ values: e.tangents,
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+ })),
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+ t.bitangent &&
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+ (n.attributes.bitangent = new q({
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+ componentDatatype: Y.FLOAT,
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+ componentsPerAttribute: 3,
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+ values: e.bitangents,
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+ })),
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+ n
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+ );
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+ }
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+ function Gt(t, e, n, r) {
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+ let a = t.length,
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+ c = e.normal ? new Float32Array(a) : void 0,
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+ l = e.tangent ? new Float32Array(a) : void 0,
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+ u = e.bitangent ? new Float32Array(a) : void 0,
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+ d = 0,
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+ p = Yt,
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+ o = Ut,
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+ i = Bt;
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+ if (e.normal || e.tangent || e.bitangent)
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+ for (let f = 0; f < a; f += 3) {
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+ let s = _.fromArray(t, f, Tt),
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+ h = d + 1,
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+ g = d + 2;
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+ ((i = n.geodeticSurfaceNormal(s, i)),
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+ (e.tangent || e.bitangent) &&
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+ (_.cross(_.UNIT_Z, i, o),
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+ ft.multiplyByVector(r, o, o),
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+ _.normalize(o, o),
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+ e.bitangent && _.normalize(_.cross(i, o, p), p)),
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+ e.normal && ((c[d] = i.x), (c[h] = i.y), (c[g] = i.z)),
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+ e.tangent && ((l[d] = o.x), (l[h] = o.y), (l[g] = o.z)),
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+ e.bitangent && ((u[d] = p.x), (u[h] = p.y), (u[g] = p.z)),
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+ (d += 3));
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+ }
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+ return Xt(e, { positions: t, normals: c, tangents: l, bitangents: u });
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+ }
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+ var Ct = new _(),
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+ jt = new _();
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+ function te(t, e, n) {
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+ let r = t.length,
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+ a = e.normal ? new Float32Array(r) : void 0,
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+ c = e.tangent ? new Float32Array(r) : void 0,
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+ l = e.bitangent ? new Float32Array(r) : void 0,
121
+ u = 0,
122
+ d = 0,
123
+ p = 0,
124
+ o = !0,
125
+ i = Yt,
126
+ f = Ut,
127
+ s = Bt;
128
+ if (e.normal || e.tangent || e.bitangent)
129
+ for (let h = 0; h < r; h += 6) {
130
+ let g = _.fromArray(t, h, Tt),
131
+ A = _.fromArray(t, (h + 6) % r, Ct);
132
+ if (o) {
133
+ let b = _.fromArray(t, (h + 3) % r, jt);
134
+ (_.subtract(A, g, A),
135
+ _.subtract(b, g, b),
136
+ (s = _.normalize(_.cross(b, A, s), s)),
137
+ (o = !1));
138
+ }
139
+ (_.equalsEpsilon(A, g, W.EPSILON10) && (o = !0),
140
+ (e.tangent || e.bitangent) &&
141
+ ((i = n.geodeticSurfaceNormal(g, i)),
142
+ e.tangent && (f = _.normalize(_.cross(i, s, f), f))),
143
+ e.normal &&
144
+ ((a[u++] = s.x),
145
+ (a[u++] = s.y),
146
+ (a[u++] = s.z),
147
+ (a[u++] = s.x),
148
+ (a[u++] = s.y),
149
+ (a[u++] = s.z)),
150
+ e.tangent &&
151
+ ((c[d++] = f.x),
152
+ (c[d++] = f.y),
153
+ (c[d++] = f.z),
154
+ (c[d++] = f.x),
155
+ (c[d++] = f.y),
156
+ (c[d++] = f.z)),
157
+ e.bitangent &&
158
+ ((l[p++] = i.x),
159
+ (l[p++] = i.y),
160
+ (l[p++] = i.z),
161
+ (l[p++] = i.x),
162
+ (l[p++] = i.y),
163
+ (l[p++] = i.z)));
164
+ }
165
+ return Xt(e, { positions: t, normals: a, tangents: c, bitangents: l });
166
+ }
167
+ function It(t, e) {
168
+ let n = t._vertexFormat,
169
+ r = t._ellipsoid,
170
+ a = e.height,
171
+ c = e.width,
172
+ l = e.northCap,
173
+ u = e.southCap,
174
+ d = 0,
175
+ p = a,
176
+ o = a,
177
+ i = 0;
178
+ (l && ((d = 1), (o -= 1), (i += 1)),
179
+ u && ((p -= 1), (o -= 1), (i += 1)),
180
+ (i += c * o));
181
+ let f = n.position ? new Float64Array(i * 3) : void 0,
182
+ s = n.st ? new Float32Array(i * 2) : void 0,
183
+ h = 0,
184
+ g = 0,
185
+ A = Tt,
186
+ b = Zt,
187
+ z = Number.MAX_VALUE,
188
+ F = Number.MAX_VALUE,
189
+ j = -Number.MAX_VALUE,
190
+ T = -Number.MAX_VALUE;
191
+ for (let x = d; x < p; ++x)
192
+ for (let k = 0; k < c; ++k)
193
+ (J.computePosition(e, r, n.st, x, k, A, b),
194
+ (f[h++] = A.x),
195
+ (f[h++] = A.y),
196
+ (f[h++] = A.z),
197
+ n.st &&
198
+ ((s[g++] = b.x),
199
+ (s[g++] = b.y),
200
+ (z = Math.min(z, b.x)),
201
+ (F = Math.min(F, b.y)),
202
+ (j = Math.max(j, b.x)),
203
+ (T = Math.max(T, b.y))));
204
+ if (
205
+ (l &&
206
+ (J.computePosition(e, r, n.st, 0, 0, A, b),
207
+ (f[h++] = A.x),
208
+ (f[h++] = A.y),
209
+ (f[h++] = A.z),
210
+ n.st &&
211
+ ((s[g++] = b.x),
212
+ (s[g++] = b.y),
213
+ (z = b.x),
214
+ (F = b.y),
215
+ (j = b.x),
216
+ (T = b.y))),
217
+ u &&
218
+ (J.computePosition(e, r, n.st, a - 1, 0, A, b),
219
+ (f[h++] = A.x),
220
+ (f[h++] = A.y),
221
+ (f[h] = A.z),
222
+ n.st &&
223
+ ((s[g++] = b.x),
224
+ (s[g] = b.y),
225
+ (z = Math.min(z, b.x)),
226
+ (F = Math.min(F, b.y)),
227
+ (j = Math.max(j, b.x)),
228
+ (T = Math.max(T, b.y)))),
229
+ n.st && (z < 0 || F < 0 || j > 1 || T > 1))
230
+ )
231
+ for (let x = 0; x < s.length; x += 2)
232
+ ((s[x] = (s[x] - z) / (j - z)), (s[x + 1] = (s[x + 1] - F) / (T - F)));
233
+ let m = Gt(f, n, r, e.tangentRotationMatrix),
234
+ K = 6 * (c - 1) * (o - 1);
235
+ (l && (K += 3 * (c - 1)), u && (K += 3 * (c - 1)));
236
+ let P = yt.createTypedArray(i, K),
237
+ D = 0,
238
+ N = 0,
239
+ O;
240
+ for (O = 0; O < o - 1; ++O) {
241
+ for (let x = 0; x < c - 1; ++x) {
242
+ let k = D,
243
+ M = k + c,
244
+ I = M + 1,
245
+ rt = k + 1;
246
+ ((P[N++] = k),
247
+ (P[N++] = M),
248
+ (P[N++] = rt),
249
+ (P[N++] = rt),
250
+ (P[N++] = M),
251
+ (P[N++] = I),
252
+ ++D);
253
+ }
254
+ ++D;
255
+ }
256
+ if (l || u) {
257
+ let x = i - 1,
258
+ k = i - 1;
259
+ l && u && (x = i - 2);
260
+ let M, I;
261
+ if (((D = 0), l))
262
+ for (O = 0; O < c - 1; O++)
263
+ ((M = D), (I = M + 1), (P[N++] = x), (P[N++] = M), (P[N++] = I), ++D);
264
+ if (u)
265
+ for (D = (o - 1) * c, O = 0; O < c - 1; O++)
266
+ ((M = D), (I = M + 1), (P[N++] = M), (P[N++] = k), (P[N++] = I), ++D);
267
+ }
268
+ return (
269
+ (m.indices = P),
270
+ n.st &&
271
+ (m.attributes.st = new q({
272
+ componentDatatype: Y.FLOAT,
273
+ componentsPerAttribute: 2,
274
+ values: s,
275
+ })),
276
+ m
277
+ );
278
+ }
279
+ function ht(t, e, n, r, a) {
280
+ return (
281
+ (t[e++] = r[n]),
282
+ (t[e++] = r[n + 1]),
283
+ (t[e++] = r[n + 2]),
284
+ (t[e++] = a[n]),
285
+ (t[e++] = a[n + 1]),
286
+ (t[e] = a[n + 2]),
287
+ t
288
+ );
289
+ }
290
+ function dt(t, e, n, r) {
291
+ return (
292
+ (t[e++] = r[n]),
293
+ (t[e++] = r[n + 1]),
294
+ (t[e++] = r[n]),
295
+ (t[e] = r[n + 1]),
296
+ t
297
+ );
298
+ }
299
+ var Dt = new X();
300
+ function ee(t, e) {
301
+ let n = t._shadowVolume,
302
+ r = t._offsetAttribute,
303
+ a = t._vertexFormat,
304
+ c = t._extrudedHeight,
305
+ l = t._surfaceHeight,
306
+ u = t._ellipsoid,
307
+ d = e.height,
308
+ p = e.width,
309
+ o;
310
+ if (n) {
311
+ let R = X.clone(a, Dt);
312
+ ((R.normal = !0), (t._vertexFormat = R));
313
+ }
314
+ let i = It(t, e);
315
+ n && (t._vertexFormat = a);
316
+ let f = Rt.scaleToGeodeticHeight(i.attributes.position.values, l, u, !1);
317
+ f = new Float64Array(f);
318
+ let s = f.length,
319
+ h = s * 2,
320
+ g = new Float64Array(h);
321
+ g.set(f);
322
+ let A = Rt.scaleToGeodeticHeight(i.attributes.position.values, c, u);
323
+ (g.set(A, s), (i.attributes.position.values = g));
324
+ let b = a.normal ? new Float32Array(h) : void 0,
325
+ z = a.tangent ? new Float32Array(h) : void 0,
326
+ F = a.bitangent ? new Float32Array(h) : void 0,
327
+ j = a.st ? new Float32Array((h / 3) * 2) : void 0,
328
+ T,
329
+ m;
330
+ if (a.normal) {
331
+ for (m = i.attributes.normal.values, b.set(m), o = 0; o < s; o++)
332
+ m[o] = -m[o];
333
+ (b.set(m, s), (i.attributes.normal.values = b));
334
+ }
335
+ if (n) {
336
+ ((m = i.attributes.normal.values),
337
+ a.normal || (i.attributes.normal = void 0));
338
+ let R = new Float32Array(h);
339
+ for (o = 0; o < s; o++) m[o] = -m[o];
340
+ (R.set(m, s),
341
+ (i.attributes.extrudeDirection = new q({
342
+ componentDatatype: Y.FLOAT,
343
+ componentsPerAttribute: 3,
344
+ values: R,
345
+ })));
346
+ }
347
+ let K,
348
+ P = $(r);
349
+ if (P) {
350
+ let R = (s / 3) * 2,
351
+ at = new Uint8Array(R);
352
+ (r === ut.TOP
353
+ ? (at = at.fill(1, 0, R / 2))
354
+ : ((K = r === ut.NONE ? 0 : 1), (at = at.fill(K))),
355
+ (i.attributes.applyOffset = new q({
356
+ componentDatatype: Y.UNSIGNED_BYTE,
357
+ componentsPerAttribute: 1,
358
+ values: at,
359
+ })));
360
+ }
361
+ if (a.tangent) {
362
+ let R = i.attributes.tangent.values;
363
+ for (z.set(R), o = 0; o < s; o++) R[o] = -R[o];
364
+ (z.set(R, s), (i.attributes.tangent.values = z));
365
+ }
366
+ if (a.bitangent) {
367
+ let R = i.attributes.bitangent.values;
368
+ (F.set(R), F.set(R, s), (i.attributes.bitangent.values = F));
369
+ }
370
+ a.st &&
371
+ ((T = i.attributes.st.values),
372
+ j.set(T),
373
+ j.set(T, (s / 3) * 2),
374
+ (i.attributes.st.values = j));
375
+ let D = i.indices,
376
+ N = D.length,
377
+ O = s / 3,
378
+ x = yt.createTypedArray(h / 3, N * 2);
379
+ for (x.set(D), o = 0; o < N; o += 3)
380
+ ((x[o + N] = D[o + 2] + O),
381
+ (x[o + 1 + N] = D[o + 1] + O),
382
+ (x[o + 2 + N] = D[o] + O));
383
+ i.indices = x;
384
+ let k = e.northCap,
385
+ M = e.southCap,
386
+ I = d,
387
+ rt = 2,
388
+ pt = 0,
389
+ xt = 4,
390
+ Et = 4;
391
+ (k && ((rt -= 1), (I -= 1), (pt += 1), (xt -= 2), (Et -= 1)),
392
+ M && ((rt -= 1), (I -= 1), (pt += 1), (xt -= 2), (Et -= 1)),
393
+ (pt += rt * p + 2 * I - xt));
394
+ let gt = (pt + Et) * 2,
395
+ C = new Float64Array(gt * 3),
396
+ S = n ? new Float32Array(gt * 3) : void 0,
397
+ Z = P ? new Uint8Array(gt) : void 0,
398
+ V = a.st ? new Float32Array(gt * 2) : void 0,
399
+ et = r === ut.TOP;
400
+ P && !et && ((K = r === ut.ALL ? 1 : 0), (Z = Z.fill(K)));
401
+ let v = 0,
402
+ B = 0,
403
+ y = 0,
404
+ U = 0,
405
+ nt = p * I,
406
+ w;
407
+ for (o = 0; o < nt; o += p)
408
+ ((w = o * 3),
409
+ (C = ht(C, v, w, f, A)),
410
+ (v += 6),
411
+ a.st && ((V = dt(V, B, o * 2, T)), (B += 4)),
412
+ n &&
413
+ ((y += 3), (S[y++] = m[w]), (S[y++] = m[w + 1]), (S[y++] = m[w + 2])),
414
+ et && ((Z[U++] = 1), (U += 1)));
415
+ if (M) {
416
+ let R = k ? nt + 1 : nt;
417
+ for (w = R * 3, o = 0; o < 2; o++)
418
+ ((C = ht(C, v, w, f, A)),
419
+ (v += 6),
420
+ a.st && ((V = dt(V, B, R * 2, T)), (B += 4)),
421
+ n &&
422
+ ((y += 3), (S[y++] = m[w]), (S[y++] = m[w + 1]), (S[y++] = m[w + 2])),
423
+ et && ((Z[U++] = 1), (U += 1)));
424
+ } else
425
+ for (o = nt - p; o < nt; o++)
426
+ ((w = o * 3),
427
+ (C = ht(C, v, w, f, A)),
428
+ (v += 6),
429
+ a.st && ((V = dt(V, B, o * 2, T)), (B += 4)),
430
+ n &&
431
+ ((y += 3), (S[y++] = m[w]), (S[y++] = m[w + 1]), (S[y++] = m[w + 2])),
432
+ et && ((Z[U++] = 1), (U += 1)));
433
+ for (o = nt - 1; o > 0; o -= p)
434
+ ((w = o * 3),
435
+ (C = ht(C, v, w, f, A)),
436
+ (v += 6),
437
+ a.st && ((V = dt(V, B, o * 2, T)), (B += 4)),
438
+ n &&
439
+ ((y += 3), (S[y++] = m[w]), (S[y++] = m[w + 1]), (S[y++] = m[w + 2])),
440
+ et && ((Z[U++] = 1), (U += 1)));
441
+ if (k) {
442
+ let R = nt;
443
+ for (w = R * 3, o = 0; o < 2; o++)
444
+ ((C = ht(C, v, w, f, A)),
445
+ (v += 6),
446
+ a.st && ((V = dt(V, B, R * 2, T)), (B += 4)),
447
+ n &&
448
+ ((y += 3), (S[y++] = m[w]), (S[y++] = m[w + 1]), (S[y++] = m[w + 2])),
449
+ et && ((Z[U++] = 1), (U += 1)));
450
+ } else
451
+ for (o = p - 1; o >= 0; o--)
452
+ ((w = o * 3),
453
+ (C = ht(C, v, w, f, A)),
454
+ (v += 6),
455
+ a.st && ((V = dt(V, B, o * 2, T)), (B += 4)),
456
+ n &&
457
+ ((y += 3), (S[y++] = m[w]), (S[y++] = m[w + 1]), (S[y++] = m[w + 2])),
458
+ et && ((Z[U++] = 1), (U += 1)));
459
+ let ot = te(C, a, u);
460
+ (a.st &&
461
+ (ot.attributes.st = new q({
462
+ componentDatatype: Y.FLOAT,
463
+ componentsPerAttribute: 2,
464
+ values: V,
465
+ })),
466
+ n &&
467
+ (ot.attributes.extrudeDirection = new q({
468
+ componentDatatype: Y.FLOAT,
469
+ componentsPerAttribute: 3,
470
+ values: S,
471
+ })),
472
+ P &&
473
+ (ot.attributes.applyOffset = new q({
474
+ componentDatatype: Y.UNSIGNED_BYTE,
475
+ componentsPerAttribute: 1,
476
+ values: Z,
477
+ })));
478
+ let it = yt.createTypedArray(gt, pt * 6),
479
+ mt,
480
+ _t,
481
+ kt,
482
+ bt;
483
+ s = C.length / 3;
484
+ let ct = 0;
485
+ for (o = 0; o < s - 1; o += 2) {
486
+ ((mt = o), (bt = (mt + 2) % s));
487
+ let R = _.fromArray(C, mt * 3, Ct),
488
+ at = _.fromArray(C, bt * 3, jt);
489
+ _.equalsEpsilon(R, at, W.EPSILON10) ||
490
+ ((_t = (mt + 1) % s),
491
+ (kt = (_t + 2) % s),
492
+ (it[ct++] = mt),
493
+ (it[ct++] = _t),
494
+ (it[ct++] = bt),
495
+ (it[ct++] = bt),
496
+ (it[ct++] = _t),
497
+ (it[ct++] = kt));
498
+ }
499
+ return (
500
+ (ot.indices = it),
501
+ (ot = zt.combineInstances([
502
+ new Nt({ geometry: i }),
503
+ new Nt({ geometry: ot }),
504
+ ])),
505
+ ot[0]
506
+ );
507
+ }
508
+ var ne = [new _(), new _(), new _(), new _()],
509
+ Wt = new wt(),
510
+ oe = new wt();
511
+ function Ht(t, e, n, r, a) {
512
+ if (n === 0) return E.clone(t, a);
513
+ let c = J.computeOptions(t, e, n, 0, qt, Wt),
514
+ l = c.height,
515
+ u = c.width,
516
+ d = ne;
517
+ return (
518
+ J.computePosition(c, r, !1, 0, 0, d[0]),
519
+ J.computePosition(c, r, !1, 0, u - 1, d[1]),
520
+ J.computePosition(c, r, !1, l - 1, 0, d[2]),
521
+ J.computePosition(c, r, !1, l - 1, u - 1, d[3]),
522
+ E.fromCartesianArray(d, r, a)
523
+ );
524
+ }
525
+ function Q(t) {
526
+ t = L(t, L.EMPTY_OBJECT);
527
+ let e = t.rectangle;
528
+ if ((lt.typeOf.object("rectangle", e), E.validate(e), e.north < e.south))
529
+ throw new St(
530
+ "options.rectangle.north must be greater than or equal to options.rectangle.south",
531
+ );
532
+ let n = L(t.height, 0),
533
+ r = L(t.extrudedHeight, n);
534
+ ((this._rectangle = E.clone(e)),
535
+ (this._granularity = L(t.granularity, W.RADIANS_PER_DEGREE)),
536
+ (this._ellipsoid = H.clone(L(t.ellipsoid, H.default))),
537
+ (this._surfaceHeight = Math.max(n, r)),
538
+ (this._rotation = L(t.rotation, 0)),
539
+ (this._stRotation = L(t.stRotation, 0)),
540
+ (this._vertexFormat = X.clone(L(t.vertexFormat, X.DEFAULT))),
541
+ (this._extrudedHeight = Math.min(n, r)),
542
+ (this._shadowVolume = L(t.shadowVolume, !1)),
543
+ (this._workerName = "createRectangleGeometry"),
544
+ (this._offsetAttribute = t.offsetAttribute),
545
+ (this._rotatedRectangle = void 0),
546
+ (this._textureCoordinateRotationPoints = void 0));
547
+ }
548
+ Q.packedLength = E.packedLength + H.packedLength + X.packedLength + 7;
549
+ Q.pack = function (t, e, n) {
550
+ return (
551
+ lt.typeOf.object("value", t),
552
+ lt.defined("array", e),
553
+ (n = L(n, 0)),
554
+ E.pack(t._rectangle, e, n),
555
+ (n += E.packedLength),
556
+ H.pack(t._ellipsoid, e, n),
557
+ (n += H.packedLength),
558
+ X.pack(t._vertexFormat, e, n),
559
+ (n += X.packedLength),
560
+ (e[n++] = t._granularity),
561
+ (e[n++] = t._surfaceHeight),
562
+ (e[n++] = t._rotation),
563
+ (e[n++] = t._stRotation),
564
+ (e[n++] = t._extrudedHeight),
565
+ (e[n++] = t._shadowVolume ? 1 : 0),
566
+ (e[n] = L(t._offsetAttribute, -1)),
567
+ e
568
+ );
569
+ };
570
+ var Jt = new E(),
571
+ Qt = H.clone(H.UNIT_SPHERE),
572
+ tt = {
573
+ rectangle: Jt,
574
+ ellipsoid: Qt,
575
+ vertexFormat: Dt,
576
+ granularity: void 0,
577
+ height: void 0,
578
+ rotation: void 0,
579
+ stRotation: void 0,
580
+ extrudedHeight: void 0,
581
+ shadowVolume: void 0,
582
+ offsetAttribute: void 0,
583
+ };
584
+ Q.unpack = function (t, e, n) {
585
+ (lt.defined("array", t), (e = L(e, 0)));
586
+ let r = E.unpack(t, e, Jt);
587
+ e += E.packedLength;
588
+ let a = H.unpack(t, e, Qt);
589
+ e += H.packedLength;
590
+ let c = X.unpack(t, e, Dt);
591
+ e += X.packedLength;
592
+ let l = t[e++],
593
+ u = t[e++],
594
+ d = t[e++],
595
+ p = t[e++],
596
+ o = t[e++],
597
+ i = t[e++] === 1,
598
+ f = t[e];
599
+ return $(n)
600
+ ? ((n._rectangle = E.clone(r, n._rectangle)),
601
+ (n._ellipsoid = H.clone(a, n._ellipsoid)),
602
+ (n._vertexFormat = X.clone(c, n._vertexFormat)),
603
+ (n._granularity = l),
604
+ (n._surfaceHeight = u),
605
+ (n._rotation = d),
606
+ (n._stRotation = p),
607
+ (n._extrudedHeight = o),
608
+ (n._shadowVolume = i),
609
+ (n._offsetAttribute = f === -1 ? void 0 : f),
610
+ n)
611
+ : ((tt.granularity = l),
612
+ (tt.height = u),
613
+ (tt.rotation = d),
614
+ (tt.stRotation = p),
615
+ (tt.extrudedHeight = o),
616
+ (tt.shadowVolume = i),
617
+ (tt.offsetAttribute = f === -1 ? void 0 : f),
618
+ new Q(tt));
619
+ };
620
+ Q.computeRectangle = function (t, e) {
621
+ t = L(t, L.EMPTY_OBJECT);
622
+ let n = t.rectangle;
623
+ if ((lt.typeOf.object("rectangle", n), E.validate(n), n.north < n.south))
624
+ throw new St(
625
+ "options.rectangle.north must be greater than or equal to options.rectangle.south",
626
+ );
627
+ let r = L(t.granularity, W.RADIANS_PER_DEGREE),
628
+ a = L(t.ellipsoid, H.default),
629
+ c = L(t.rotation, 0);
630
+ return Ht(n, r, c, a, e);
631
+ };
632
+ var ie = new ft(),
633
+ Ft = new Lt(),
634
+ ae = new wt();
635
+ Q.createGeometry = function (t) {
636
+ if (
637
+ W.equalsEpsilon(t._rectangle.north, t._rectangle.south, W.EPSILON10) ||
638
+ W.equalsEpsilon(t._rectangle.east, t._rectangle.west, W.EPSILON10)
639
+ )
640
+ return;
641
+ let e = t._rectangle,
642
+ n = t._ellipsoid,
643
+ r = t._rotation,
644
+ a = t._stRotation,
645
+ c = t._vertexFormat,
646
+ l = J.computeOptions(e, t._granularity, r, a, qt, Wt, oe),
647
+ u = ie;
648
+ if (a !== 0 || r !== 0) {
649
+ let s = E.center(e, ae),
650
+ h = n.geodeticSurfaceNormalCartographic(s, Ct);
651
+ (Lt.fromAxisAngle(h, -a, Ft), ft.fromQuaternion(Ft, u));
652
+ } else ft.clone(ft.IDENTITY, u);
653
+ let d = t._surfaceHeight,
654
+ p = t._extrudedHeight,
655
+ o = !W.equalsEpsilon(d, p, 0, W.EPSILON2);
656
+ ((l.lonScalar = 1 / t._rectangle.width),
657
+ (l.latScalar = 1 / t._rectangle.height),
658
+ (l.tangentRotationMatrix = u));
659
+ let i, f;
660
+ if (((e = t._rectangle), o)) {
661
+ i = ee(t, l);
662
+ let s = st.fromRectangle3D(e, n, d, $t),
663
+ h = st.fromRectangle3D(e, n, p, Kt);
664
+ f = st.union(s, h);
665
+ } else {
666
+ if (
667
+ ((i = It(t, l)),
668
+ (i.attributes.position.values = Rt.scaleToGeodeticHeight(
669
+ i.attributes.position.values,
670
+ d,
671
+ n,
672
+ !1,
673
+ )),
674
+ $(t._offsetAttribute))
675
+ ) {
676
+ let s = i.attributes.position.values.length,
677
+ h = t._offsetAttribute === ut.NONE ? 0 : 1,
678
+ g = new Uint8Array(s / 3).fill(h);
679
+ i.attributes.applyOffset = new q({
680
+ componentDatatype: Y.UNSIGNED_BYTE,
681
+ componentsPerAttribute: 1,
682
+ values: g,
683
+ });
684
+ }
685
+ f = st.fromRectangle3D(e, n, d);
686
+ }
687
+ return (
688
+ c.position || delete i.attributes.position,
689
+ new Pt({
690
+ attributes: i.attributes,
691
+ indices: i.indices,
692
+ primitiveType: i.primitiveType,
693
+ boundingSphere: f,
694
+ offsetAttribute: t._offsetAttribute,
695
+ })
696
+ );
697
+ };
698
+ Q.createShadowVolume = function (t, e, n) {
699
+ let r = t._granularity,
700
+ a = t._ellipsoid,
701
+ c = e(r, a),
702
+ l = n(r, a);
703
+ return new Q({
704
+ rectangle: t._rectangle,
705
+ rotation: t._rotation,
706
+ ellipsoid: a,
707
+ stRotation: t._stRotation,
708
+ granularity: r,
709
+ extrudedHeight: l,
710
+ height: c,
711
+ vertexFormat: X.POSITION_ONLY,
712
+ shadowVolume: !0,
713
+ });
714
+ };
715
+ var vt = new E(),
716
+ se = [new G(), new G(), new G()],
717
+ re = new At(),
718
+ ce = new wt();
719
+ function le(t) {
720
+ if (t._stRotation === 0) return [0, 0, 0, 1, 1, 0];
721
+ let e = E.clone(t._rectangle, vt),
722
+ n = t._granularity,
723
+ r = t._ellipsoid,
724
+ a = t._rotation - t._stRotation,
725
+ c = Ht(e, n, a, r, vt),
726
+ l = se;
727
+ ((l[0].x = c.west),
728
+ (l[0].y = c.south),
729
+ (l[1].x = c.west),
730
+ (l[1].y = c.north),
731
+ (l[2].x = c.east),
732
+ (l[2].y = c.south));
733
+ let u = t.rectangle,
734
+ d = At.fromRotation(t._stRotation, re),
735
+ p = E.center(u, ce);
736
+ for (let h = 0; h < 3; ++h) {
737
+ let g = l[h];
738
+ ((g.x -= p.longitude),
739
+ (g.y -= p.latitude),
740
+ At.multiplyByVector(d, g, g),
741
+ (g.x += p.longitude),
742
+ (g.y += p.latitude),
743
+ (g.x = (g.x - u.west) / u.width),
744
+ (g.y = (g.y - u.south) / u.height));
745
+ }
746
+ let o = l[0],
747
+ i = l[1],
748
+ f = l[2],
749
+ s = new Array(6);
750
+ return (G.pack(o, s), G.pack(i, s, 2), G.pack(f, s, 4), s);
751
+ }
752
+ Object.defineProperties(Q.prototype, {
753
+ rectangle: {
754
+ get: function () {
755
+ return (
756
+ $(this._rotatedRectangle) ||
757
+ (this._rotatedRectangle = Ht(
758
+ this._rectangle,
759
+ this._granularity,
760
+ this._rotation,
761
+ this._ellipsoid,
762
+ )),
763
+ this._rotatedRectangle
764
+ );
765
+ },
766
+ },
767
+ textureCoordinateRotationPoints: {
768
+ get: function () {
769
+ return (
770
+ $(this._textureCoordinateRotationPoints) ||
771
+ (this._textureCoordinateRotationPoints = le(this)),
772
+ this._textureCoordinateRotationPoints
773
+ );
774
+ },
775
+ },
776
+ });
777
+ var Ot = Q;
778
+ function fe(t, e) {
779
+ return (
780
+ $(e) && (t = Ot.unpack(t, e)),
781
+ (t._ellipsoid = H.clone(t._ellipsoid)),
782
+ (t._rectangle = E.clone(t._rectangle)),
783
+ Ot.createGeometry(t)
784
+ );
785
+ }
786
+ var Ye = fe;
787
+ export { Ye as default };