create-playcanvas 0.5.0 → 0.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (109) hide show
  1. package/README.md +20 -27
  2. package/dist/index.mjs +44 -42
  3. package/package.json +1 -1
  4. package/templates/_features/physics/assets/public/ammo/LICENSE +21 -0
  5. package/templates/_features/physics/assets/public/ammo/SOURCE.md +16 -0
  6. package/templates/_features/physics/assets/public/ammo/ammo.js +973 -0
  7. package/templates/_features/physics/assets/public/ammo/ammo.wasm.js +937 -0
  8. package/templates/_features/physics/assets/public/ammo/ammo.wasm.wasm +0 -0
  9. package/templates/_features/physics/react/package.json +5 -0
  10. package/templates/_features/physics/react/src/sync-ammo.d.ts +4 -0
  11. package/templates/_shared/ar-placement/README.md +7 -0
  12. package/templates/_shared/ar-placement/src/ar-placement.ts +123 -0
  13. package/templates/_shared/first-person-controller/README.md +7 -0
  14. package/templates/_shared/first-person-controller/src/controller.ts +18 -0
  15. package/templates/_shared/first-person-controller/src/scripts.d.ts +5 -0
  16. package/templates/_shared/interactive-sphere/README.md +7 -0
  17. package/templates/_shared/model-viewer/README.md +7 -0
  18. package/templates/_shared/physics-playground/README.md +7 -0
  19. package/templates/_shared/product-configurator/ASSET_LICENSES.md +3 -0
  20. package/templates/_shared/product-configurator/README.md +7 -0
  21. package/templates/_shared/product-configurator/src/product.css +14 -0
  22. package/templates/_shared/scene-editor/README.md +7 -0
  23. package/templates/_shared/scene-editor/src/scene-editor.ts +57 -0
  24. package/templates/_shared/spinning-cube/README.md +7 -0
  25. package/templates/_shared/splat-viewer/README.md +7 -0
  26. package/templates/_shared/sprite-game/README.md +7 -0
  27. package/templates/_shared/sprite-game/src/sprite-game.ts +197 -0
  28. package/templates/_shared/third-person-controller/README.md +7 -0
  29. package/templates/_shared/third-person-controller/src/controller.ts +53 -0
  30. package/templates/_shared/third-person-controller/src/scripts.d.ts +5 -0
  31. package/templates/_shared/vr-starter/README.md +7 -0
  32. package/templates/_shared/vr-starter/src/vr.ts +40 -0
  33. package/templates/_shared/vr-starter/src/xr.d.ts +11 -0
  34. package/templates/engine/ar-placement/src/main.ts +77 -0
  35. package/templates/engine/base/.prettierignore +1 -0
  36. package/templates/engine/base/README.md +1 -1
  37. package/templates/engine/base/_npmrc +1 -0
  38. package/templates/engine/base/eslint.config.mjs +1 -1
  39. package/templates/engine/base/index.html +13 -0
  40. package/templates/engine/base/package.json +2 -2
  41. package/templates/engine/base/src/starter.css +104 -0
  42. package/templates/engine/first-person-controller/src/main.ts +139 -0
  43. package/templates/engine/interactive-sphere/src/App.ts +9 -7
  44. package/templates/engine/interactive-sphere/src/main.ts +2 -29
  45. package/templates/engine/interactive-sphere/src/style.css +18 -97
  46. package/templates/engine/model-viewer/src/main.ts +3 -2
  47. package/templates/engine/physics-playground/src/main.ts +132 -0
  48. package/templates/engine/product-configurator/src/main.ts +156 -0
  49. package/templates/engine/scene-editor/src/main.ts +90 -0
  50. package/templates/engine/splat-viewer/src/main.ts +4 -3
  51. package/templates/engine/sprite-game/src/main.ts +72 -0
  52. package/templates/engine/third-person-controller/src/main.ts +216 -0
  53. package/templates/engine/vr-starter/src/main.ts +101 -0
  54. package/templates/index.ts +66 -5
  55. package/templates/react/ar-placement/src/App.tsx +58 -0
  56. package/templates/react/base/.prettierignore +1 -0
  57. package/templates/react/base/README.md +1 -1
  58. package/templates/react/base/_npmrc +1 -0
  59. package/templates/react/base/eslint.config.mjs +1 -1
  60. package/templates/react/base/index.html +13 -0
  61. package/templates/react/base/package.json +2 -2
  62. package/templates/react/base/src/main.tsx +10 -0
  63. package/templates/react/base/src/starter.css +104 -0
  64. package/templates/react/first-person-controller/src/App.tsx +115 -0
  65. package/templates/react/interactive-sphere/src/App.css +18 -68
  66. package/templates/react/interactive-sphere/src/App.tsx +1 -22
  67. package/templates/react/interactive-sphere/src/Scene.tsx +7 -6
  68. package/templates/react/interactive-sphere/src/index.css +1 -48
  69. package/templates/react/model-viewer/src/App.tsx +2 -2
  70. package/templates/react/physics-playground/src/App.tsx +85 -0
  71. package/templates/react/product-configurator/src/App.tsx +157 -0
  72. package/templates/react/scene-editor/src/App.tsx +84 -0
  73. package/templates/react/splat-viewer/src/App.tsx +3 -3
  74. package/templates/react/sprite-game/src/App.tsx +38 -0
  75. package/templates/react/third-person-controller/src/App.tsx +193 -0
  76. package/templates/react/vr-starter/src/App.tsx +99 -0
  77. package/templates/web-components/ar-placement/index.html +44 -0
  78. package/templates/web-components/ar-placement/src/main.ts +13 -0
  79. package/templates/web-components/base/.prettierignore +1 -0
  80. package/templates/web-components/base/README.md +1 -1
  81. package/templates/web-components/base/_npmrc +1 -0
  82. package/templates/web-components/base/eslint.config.mjs +1 -1
  83. package/templates/web-components/base/package.json +3 -3
  84. package/templates/web-components/base/src/starter.css +104 -0
  85. package/templates/web-components/first-person-controller/index.html +168 -0
  86. package/templates/web-components/first-person-controller/src/main.ts +15 -0
  87. package/templates/web-components/interactive-sphere/index.html +5 -22
  88. package/templates/web-components/interactive-sphere/src/main.ts +5 -4
  89. package/templates/web-components/interactive-sphere/src/style.css +18 -76
  90. package/templates/web-components/model-viewer/index.html +1 -1
  91. package/templates/web-components/model-viewer/src/main.ts +2 -1
  92. package/templates/web-components/physics-playground/index.html +51 -0
  93. package/templates/web-components/physics-playground/src/main.ts +32 -0
  94. package/templates/web-components/product-configurator/index.html +51 -0
  95. package/templates/web-components/product-configurator/src/main.ts +93 -0
  96. package/templates/web-components/scene-editor/index.html +51 -0
  97. package/templates/web-components/scene-editor/src/main.ts +26 -0
  98. package/templates/web-components/spinning-cube/src/main.ts +1 -0
  99. package/templates/web-components/splat-viewer/index.html +2 -2
  100. package/templates/web-components/splat-viewer/src/main.ts +2 -1
  101. package/templates/web-components/sprite-game/index.html +34 -0
  102. package/templates/web-components/sprite-game/src/main.ts +9 -0
  103. package/templates/web-components/third-person-controller/index.html +183 -0
  104. package/templates/web-components/third-person-controller/src/main.ts +16 -0
  105. package/templates/web-components/vr-starter/index.html +80 -0
  106. package/templates/web-components/vr-starter/src/main.ts +12 -0
  107. package/templates/engine/interactive-sphere/src/assets/typescript.svg +0 -1
  108. package/templates/react/interactive-sphere/src/assets/react.svg +0 -1
  109. package/templates/web-components/interactive-sphere/src/assets/typescript.svg +0 -1
@@ -0,0 +1,183 @@
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+ <!doctype html>
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+ <html lang="en">
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+ <head>
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+ <meta charset="UTF-8" />
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+ <link rel="icon" type="image/png" href="/src/assets/playcanvas.png" />
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0" />
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+ <title>Third-Person Controller</title>
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+ </head>
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+ <body>
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+ <pc-app>
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+ <pc-material id="ground-material" diffuse="#33662e"></pc-material>
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+ <pc-material id="block-material" diffuse="#57594d"></pc-material>
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+ <pc-material id="wood-material" diffuse="#572e14"></pc-material>
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+ <pc-material id="leaves-material" diffuse="#144d1f"></pc-material>
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+ <pc-material id="tips-material" diffuse="#1f6629"></pc-material>
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+ <pc-material id="shirt-material" diffuse="#268bd2"></pc-material>
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+ <pc-material id="skin-material" diffuse="#c78759"></pc-material>
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+ <pc-material id="pants-material" diffuse="#2e4a85"></pc-material>
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+ <pc-module
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+ name="Ammo"
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+ glue="/ammo/ammo.wasm.js"
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+ wasm="/ammo/ammo.wasm.wasm"
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+ fallback="/ammo/ammo.js"
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+ ></pc-module>
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+ <pc-scene>
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+ <pc-entity name="camera" position="0 3 6"><pc-camera clear-color="#7ab8e6"></pc-camera></pc-entity>
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+ <pc-entity name="light" rotation="45 30 0"
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+ ><pc-light
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+ type="directional"
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+ intensity="2.5"
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+ cast-shadows
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+ shadow-bias="0.2"
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+ normal-offset-bias="0.05"
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+ ></pc-light
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+ ></pc-entity>
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+ <pc-entity name="ground" position="0 -0.1 0" scale="20 0.2 20"
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+ ><pc-render type="box" material="ground-material"></pc-render
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+ ><pc-collision type="box" half-extents="10 0.1 10"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
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+ <pc-entity name="block-0" position="-4.5 0.5 -3.5" scale="2.4 1 2.4"
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+ ><pc-render type="box" material="block-material"></pc-render
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+ ><pc-collision type="box" half-extents="1.2 0.5 1.2"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
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+ <pc-entity name="block-1" position="4.2 0.5 -2.8" rotation="0 25 0" scale="2.4 1 2.4"
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+ ><pc-render type="box" material="block-material"></pc-render
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+ ><pc-collision type="box" half-extents="1.2 0.5 1.2"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
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+ <pc-entity name="block-2" position="-3.7 0.5 3.2" rotation="0 50 0" scale="2.4 1 2.4"
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+ ><pc-render type="box" material="block-material"></pc-render
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+ ><pc-collision type="box" half-extents="1.2 0.5 1.2"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
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+ <pc-entity name="block-3" position="3.8 0.5 3.6" rotation="0 75 0" scale="2.4 1 2.4"
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+ ><pc-render type="box" material="block-material"></pc-render
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+ ><pc-collision type="box" half-extents="1.2 0.5 1.2"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
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+ <pc-entity name="tree-0-trunk" position="-7 0.99 -6" scale="0.418 1.98 0.418"
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+ ><pc-render type="box" material="wood-material"></pc-render
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+ ><pc-collision type="box" half-extents="0.209 0.99 0.209"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
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+ <pc-entity name="tree-0-crown-0" position="-7 2.09 -6" scale="2.31 1.98 2.31"
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+ ><pc-render type="cone" material="leaves-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-0-crown-1" position="-7 2.915 -6" scale="1.76 1.705 1.76"
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+ ><pc-render type="cone" material="tips-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-0-crown-2" position="-7 3.63 -6" scale="1.21 1.54 1.21"
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+ ><pc-render type="cone" material="leaves-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-1-trunk" position="6.5 1.125 -6.5" scale="0.475 2.25 0.475"
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+ ><pc-render type="box" material="wood-material"></pc-render
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+ ><pc-collision type="box" half-extents="0.2375 1.125 0.2375"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
80
+ <pc-entity name="tree-1-crown-0" position="6.5 2.375 -6.5" scale="2.625 2.25 2.625"
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+ ><pc-render type="cone" material="leaves-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-1-crown-1" position="6.5 3.3125 -6.5" scale="2 1.9375 2"
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+ ><pc-render type="cone" material="tips-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-1-crown-2" position="6.5 4.125 -6.5" scale="1.375 1.75 1.375"
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+ ><pc-render type="cone" material="leaves-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-2-trunk" position="-7.5 0.81 5" scale="0.342 1.62 0.342"
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+ ><pc-render type="box" material="wood-material"></pc-render
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+ ><pc-collision type="box" half-extents="0.171 0.81 0.171"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
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+ <pc-entity name="tree-2-crown-0" position="-7.5 1.71 5" scale="1.89 1.62 1.89"
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+ ><pc-render type="cone" material="leaves-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-2-crown-1" position="-7.5 2.385 5" scale="1.44 1.395 1.44"
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+ ><pc-render type="cone" material="tips-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-2-crown-2" position="-7.5 2.97 5" scale="0.99 1.26 0.99"
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+ ><pc-render type="cone" material="leaves-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-3-trunk" position="7 1.035 5.5" scale="0.437 2.07 0.437"
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+ ><pc-render type="box" material="wood-material"></pc-render
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+ ><pc-collision type="box" half-extents="0.2185 1.035 0.2185"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
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+ <pc-entity name="tree-3-crown-0" position="7 2.185 5.5" scale="2.415 2.07 2.415"
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+ ><pc-render type="cone" material="leaves-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-3-crown-1" position="7 3.0475 5.5" scale="1.84 1.7825 1.84"
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+ ><pc-render type="cone" material="tips-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-3-crown-2" position="7 3.795 5.5" scale="1.265 1.61 1.265"
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+ ><pc-render type="cone" material="leaves-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-4-trunk" position="-2.2 0.765 -8" scale="0.323 1.53 0.323"
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+ ><pc-render type="box" material="wood-material"></pc-render
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+ ><pc-collision type="box" half-extents="0.1615 0.765 0.1615"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
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+ <pc-entity name="tree-4-crown-0" position="-2.2 1.615 -8" scale="1.785 1.53 1.785"
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+ ><pc-render type="cone" material="leaves-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-4-crown-1" position="-2.2 2.2525 -8" scale="1.36 1.3175 1.36"
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+ ><pc-render type="cone" material="tips-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="tree-4-crown-2" position="-2.2 2.805 -8" scale="0.935 1.19 0.935"
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+ ><pc-render type="cone" material="leaves-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="fallen-log" position="0 0.35 6" scale="3.8 0.7 0.7"
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+ ><pc-render type="box" material="wood-material"></pc-render
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+ ><pc-collision type="box" half-extents="1.9 0.35 0.35"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
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+ <pc-entity name="stump" position="-1.8 0.4 -2.2" scale="0.9 0.8 0.9"
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+ ><pc-render type="box" material="wood-material"></pc-render
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+ ><pc-collision type="box" half-extents="0.45 0.4 0.45"></pc-collision
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+ ><pc-rigidbody type="static"></pc-rigidbody
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+ ></pc-entity>
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+ <pc-entity name="player" position="0 1.1 0">
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+ <pc-collision type="capsule" radius="0.5" height="2.4" linear-offset="0 0.1 0"></pc-collision>
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+ <pc-rigidbody type="dynamic" mass="70" angular-factor="0 0 0"></pc-rigidbody>
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+ <pc-entity name="character" position="0 0.2 0">
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+ <pc-entity name="body" scale="0.56 0.88 0.38"
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+ ><pc-render type="box" material="shirt-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="head" position="0 0.76 0" scale="0.52 0.6 0.52"
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+ ><pc-render type="box" material="skin-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity name="left-arm" position="-0.38 0.44 0">
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+ <pc-entity position="0 -0.44 0" scale="0.18 0.88 0.32"
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+ ><pc-render type="box" material="shirt-material"></pc-render
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+ ></pc-entity>
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+ </pc-entity>
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+ <pc-entity name="right-arm" position="0.38 0.44 0">
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+ <pc-entity position="0 -0.44 0" scale="0.18 0.88 0.32"
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+ ><pc-render type="box" material="shirt-material"></pc-render
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+ ></pc-entity>
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+ </pc-entity>
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+ <pc-entity name="left-leg" position="-0.15 -0.44 0">
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+ <pc-entity position="0 -0.43 0" scale="0.24 0.86 0.34"
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+ ><pc-render type="box" material="pants-material"></pc-render
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+ ></pc-entity>
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+ </pc-entity>
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+ <pc-entity name="right-leg" position="0.15 -0.44 0">
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+ <pc-entity position="0 -0.43 0" scale="0.24 0.86 0.34"
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+ ><pc-render type="box" material="pants-material"></pc-render
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+ ></pc-entity>
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+ </pc-entity>
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+ </pc-entity>
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+ </pc-entity>
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+ </pc-scene>
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+ </pc-app>
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+ <div class="hud">
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+ <section class="panel">
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+ <h1>Third-Person Controller</h1>
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+ <p>Click the scene, then use WASD to move, mouse to orbit and Space to jump.</p>
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+ </section>
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+ </div>
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+ <script type="module" src="/src/main.ts"></script>
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+ </body>
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+ </html>
@@ -0,0 +1,16 @@
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+ import type { EntityElement } from '@playcanvas/web-components';
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+ import { whenReady } from '@playcanvas/web-components';
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+
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+ import { addThirdPersonController } from './controller';
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+ import './starter.css';
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+
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+ await Promise.all([
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+ whenReady('pc-entity[name="player"] > pc-collision'),
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+ whenReady('pc-entity[name="player"] > pc-rigidbody')
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+ ]);
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+ const [player, camera, model] = await Promise.all([
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+ whenReady<EntityElement>('pc-entity[name="player"]'),
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+ whenReady<EntityElement>('pc-entity[name="camera"]'),
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+ whenReady<EntityElement>('pc-entity[name="character"]')
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+ ]);
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+ addThirdPersonController(player.entity!, camera.entity!, model.entity!);
@@ -0,0 +1,80 @@
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+ <!doctype html>
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+ <html lang="en">
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+ <head>
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+ <meta charset="UTF-8" />
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+ <link rel="icon" type="image/png" href="/src/assets/playcanvas.png" />
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0" />
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+ <title>VR Starter</title>
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+ </head>
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+ <body>
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+ <pc-app>
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+ <pc-material id="floor-material" diffuse="#61666e"></pc-material>
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+ <pc-material id="wall-material" diffuse="#3d424a"></pc-material>
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+ <pc-material id="cyan" diffuse="#1fb3db"></pc-material>
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+ <pc-material id="coral" diffuse="#ff594d"></pc-material>
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+ <pc-material id="yellow" diffuse="#ffbf33"></pc-material>
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+ <pc-scene>
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+ <pc-entity name="light" rotation="45 30 0"
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+ ><pc-light
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+ type="directional"
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+ intensity="2"
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+ cast-shadows
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+ shadow-bias="0.2"
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+ normal-offset-bias="0.05"
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+ ></pc-light
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+ ></pc-entity>
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+ <pc-entity name="floor" scale="10 1 10"
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+ ><pc-render type="plane" material="floor-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity position="0 2 -3.5" scale="8 4 0.2"
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+ ><pc-render type="box" material="wall-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity position="-4 2 0" scale="0.2 4 7"
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+ ><pc-render type="box" material="wall-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity position="4 2 0" scale="0.2 4 7"
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+ ><pc-render type="box" material="wall-material"></pc-render
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+ ></pc-entity>
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+ <pc-entity position="-2.4 2.4 -3.35" scale="1.3 1.3 0.12"
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+ ><pc-render type="box" material="cyan"></pc-render
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+ ></pc-entity>
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+ <pc-entity position="0 2.4 -3.35" scale="1.3 1.3 0.12"
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+ ><pc-render type="box" material="coral"></pc-render
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+ ></pc-entity>
44
+ <pc-entity position="2.4 2.4 -3.35" scale="1.3 1.3 0.12"
45
+ ><pc-render type="box" material="yellow"></pc-render
46
+ ></pc-entity>
47
+ <pc-entity position="-2.4 0.45 -1.6" scale="1 0.9 1"
48
+ ><pc-render type="box" material="wall-material"></pc-render
49
+ ></pc-entity>
50
+ <pc-entity position="0 0.45 -1.6" scale="1 0.9 1"
51
+ ><pc-render type="box" material="wall-material"></pc-render
52
+ ></pc-entity>
53
+ <pc-entity position="2.4 0.45 -1.6" scale="1 0.9 1"
54
+ ><pc-render type="box" material="wall-material"></pc-render
55
+ ></pc-entity>
56
+ <pc-entity position="-2.4 1.35 -1.6" scale="0.7 0.7 0.7"
57
+ ><pc-render type="sphere" material="cyan"></pc-render
58
+ ></pc-entity>
59
+ <pc-entity position="0 1.35 -1.6" scale="0.7 0.7 0.7"
60
+ ><pc-render type="box" material="coral"></pc-render
61
+ ></pc-entity>
62
+ <pc-entity position="2.4 1.35 -1.6" scale="0.8 0.9 0.8"
63
+ ><pc-render type="cone" material="yellow"></pc-render
64
+ ></pc-entity>
65
+ <pc-entity name="xr-rig"
66
+ ><pc-entity name="camera" position="0 1.6 4"
67
+ ><pc-camera clear-color="#292e38"></pc-camera></pc-entity
68
+ ></pc-entity>
69
+ </pc-scene>
70
+ </pc-app>
71
+ <div class="hud">
72
+ <section class="panel">
73
+ <h1>VR Starter</h1>
74
+ <p id="xr-status">Checking VR support…</p>
75
+ <div class="controls"><button id="xr-button" disabled>Enter VR</button></div>
76
+ </section>
77
+ </div>
78
+ <script type="module" src="/src/main.ts"></script>
79
+ </body>
80
+ </html>
@@ -0,0 +1,12 @@
1
+ import type { EntityElement } from '@playcanvas/web-components';
2
+ import { whenReady } from '@playcanvas/web-components';
3
+
4
+ import './starter.css';
5
+ import { setupVr } from './vr';
6
+
7
+ const [appElement, rig, camera] = await Promise.all([
8
+ whenReady('pc-app'),
9
+ whenReady<EntityElement>('pc-entity[name="xr-rig"]'),
10
+ whenReady<EntityElement>('pc-entity[name="camera"]')
11
+ ]);
12
+ setupVr(appElement.app!, rig.entity!, camera.entity!);
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