create-jsview 2.1.428 → 2.1.448-test.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +3 -3
- package/template-react-webpack/package-lock-json +6 -6
- package/template-react-webpack/package.json +2 -2
- package/template-vue-vite/package-lock-json +6 -6
- package/template-vue-vite/package.json +2 -2
- package/template-vue-vite/.DS_Store +0 -0
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- package/template-vue-vite/dist-test-jsview-chunk/assets/1.5dc15599.png +0 -0
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- package/template-vue-vite/dist-test-jsview-chunk/assets/2.c46fde4a.png +0 -0
- package/template-vue-vite/dist-test-jsview-chunk/assets/2.df10a8ad.png +0 -0
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- package/template-vue-vite/dist-test-jsview-chunk/css/App.643b5c1b.css +0 -8
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import { J as JsvPreload, D as JsvSpriteAnim, C as _sfc_main$C, b as buildPreloadInfo, c as bridge, N as JsvSoundPool, B as JsvActorMoveControl, aa as createImpactAutoFroze, $ as createImpactTracer, a0 as createImpactCallback, ac as SpriteController } from "./jsview-vue-entry.415721d8.js";
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import { i as inject, o as openBlock, e as createElementBlock, k as createVNode, u as unref, l as withCtx, I as withDirectives, J as vShow, f as createBaseVNode, g as normalizeStyle, s as shallowRef, F as Fragment, m as renderList, q as createCommentVNode, p as provide, a as ref, w as watch, t as onMounted, E as onBeforeUnmount, b as resolveComponent, A as createBlock, O as createTextVNode, G as toDisplayString } from "./vue.889a9b8b.js";
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{
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filename: "3.png",
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frame: {
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x: 0,
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y: 112,
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w: 154,
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h: 112
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},
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rotated: false,
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trimmed: false,
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spriteSourceSize: {
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x: 0,
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y: 0,
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w: 154,
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h: 112
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},
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sourceSize: {
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w: 154,
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h: 112
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}
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},
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{
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filename: "4.png",
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frame: {
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x: 154,
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y: 112,
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w: 154,
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h: 112
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},
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rotated: false,
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trimmed: false,
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spriteSourceSize: {
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x: 0,
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y: 0,
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w: 154,
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h: 112
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},
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sourceSize: {
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w: 154,
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h: 112
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}
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}
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|
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];
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338
|
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const meta$1 = {
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339
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-
app: "http://www.texturepacker.com",
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|
-
version: "1.0",
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|
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image: "jump_up.png",
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format: "RGBA8888",
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size: {
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w: 308,
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h: 224
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},
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scale: "1",
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|
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smartupdate: "$TexturePacker:SmartUpdate:5c6da59e8456caf422003adf18575284$"
|
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|
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};
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350
|
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const jumpUp_json = {
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frames: frames$1,
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|
-
meta: meta$1
|
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|
-
};
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|
-
const jumpUp_png = "" + new URL("../assets/jump_up.2f896dd9.png", import.meta.url).href;
|
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|
-
const frames = [
|
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|
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{
|
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filename: "1.png",
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frame: {
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x: 0,
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|
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y: 0,
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|
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w: 154,
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|
-
h: 112
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|
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},
|
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|
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rotated: false,
|
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365
|
-
trimmed: false,
|
|
366
|
-
spriteSourceSize: {
|
|
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|
-
x: 0,
|
|
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|
-
y: 0,
|
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|
-
w: 154,
|
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|
-
h: 112
|
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|
-
},
|
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|
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sourceSize: {
|
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|
-
w: 154,
|
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|
-
h: 112
|
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|
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}
|
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|
-
},
|
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|
-
{
|
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|
-
filename: "2.png",
|
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|
-
frame: {
|
|
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|
-
x: 154,
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381
|
-
y: 0,
|
|
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|
-
w: 154,
|
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|
-
h: 112
|
|
384
|
-
},
|
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385
|
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rotated: false,
|
|
386
|
-
trimmed: false,
|
|
387
|
-
spriteSourceSize: {
|
|
388
|
-
x: 0,
|
|
389
|
-
y: 0,
|
|
390
|
-
w: 154,
|
|
391
|
-
h: 112
|
|
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|
-
},
|
|
393
|
-
sourceSize: {
|
|
394
|
-
w: 154,
|
|
395
|
-
h: 112
|
|
396
|
-
}
|
|
397
|
-
},
|
|
398
|
-
{
|
|
399
|
-
filename: "3.png",
|
|
400
|
-
frame: {
|
|
401
|
-
x: 308,
|
|
402
|
-
y: 0,
|
|
403
|
-
w: 154,
|
|
404
|
-
h: 112
|
|
405
|
-
},
|
|
406
|
-
rotated: false,
|
|
407
|
-
trimmed: false,
|
|
408
|
-
spriteSourceSize: {
|
|
409
|
-
x: 0,
|
|
410
|
-
y: 0,
|
|
411
|
-
w: 154,
|
|
412
|
-
h: 112
|
|
413
|
-
},
|
|
414
|
-
sourceSize: {
|
|
415
|
-
w: 154,
|
|
416
|
-
h: 112
|
|
417
|
-
}
|
|
418
|
-
},
|
|
419
|
-
{
|
|
420
|
-
filename: "4.png",
|
|
421
|
-
frame: {
|
|
422
|
-
x: 0,
|
|
423
|
-
y: 112,
|
|
424
|
-
w: 154,
|
|
425
|
-
h: 112
|
|
426
|
-
},
|
|
427
|
-
rotated: false,
|
|
428
|
-
trimmed: false,
|
|
429
|
-
spriteSourceSize: {
|
|
430
|
-
x: 0,
|
|
431
|
-
y: 0,
|
|
432
|
-
w: 154,
|
|
433
|
-
h: 112
|
|
434
|
-
},
|
|
435
|
-
sourceSize: {
|
|
436
|
-
w: 154,
|
|
437
|
-
h: 112
|
|
438
|
-
}
|
|
439
|
-
},
|
|
440
|
-
{
|
|
441
|
-
filename: "5.png",
|
|
442
|
-
frame: {
|
|
443
|
-
x: 154,
|
|
444
|
-
y: 112,
|
|
445
|
-
w: 154,
|
|
446
|
-
h: 112
|
|
447
|
-
},
|
|
448
|
-
rotated: false,
|
|
449
|
-
trimmed: false,
|
|
450
|
-
spriteSourceSize: {
|
|
451
|
-
x: 0,
|
|
452
|
-
y: 0,
|
|
453
|
-
w: 154,
|
|
454
|
-
h: 112
|
|
455
|
-
},
|
|
456
|
-
sourceSize: {
|
|
457
|
-
w: 154,
|
|
458
|
-
h: 112
|
|
459
|
-
}
|
|
460
|
-
}
|
|
461
|
-
];
|
|
462
|
-
const meta = {
|
|
463
|
-
app: "http://www.texturepacker.com",
|
|
464
|
-
version: "1.0",
|
|
465
|
-
image: "run.png",
|
|
466
|
-
format: "RGBA8888",
|
|
467
|
-
size: {
|
|
468
|
-
w: 462,
|
|
469
|
-
h: 224
|
|
470
|
-
},
|
|
471
|
-
scale: "1",
|
|
472
|
-
smartupdate: "$TexturePacker:SmartUpdate:444a5be59b33f66d1f4dacf466c293fd$"
|
|
473
|
-
};
|
|
474
|
-
const run_json = {
|
|
475
|
-
frames,
|
|
476
|
-
meta
|
|
477
|
-
};
|
|
478
|
-
const run_png = "" + new URL("../assets/run.b84383b2.png", import.meta.url).href;
|
|
479
|
-
const _formatInfo = (action_json) => {
|
|
480
|
-
const info = {
|
|
481
|
-
frames: [],
|
|
482
|
-
meta: {
|
|
483
|
-
size: action_json.meta.size
|
|
484
|
-
}
|
|
485
|
-
};
|
|
486
|
-
let frames_ref = info.frames;
|
|
487
|
-
let max_width = 0;
|
|
488
|
-
let max_height = 0;
|
|
489
|
-
for (let i = 0; i < action_json.frames.length; i++) {
|
|
490
|
-
const target = action_json.frames[i].spriteSourceSize;
|
|
491
|
-
frames_ref.push({
|
|
492
|
-
target,
|
|
493
|
-
source: action_json.frames[i].frame
|
|
494
|
-
});
|
|
495
|
-
const sprite_with = target.x + target.w;
|
|
496
|
-
const sprite_height = target.y + target.h;
|
|
497
|
-
if (sprite_with > max_width) {
|
|
498
|
-
max_width = sprite_with;
|
|
499
|
-
}
|
|
500
|
-
if (sprite_height > max_height) {
|
|
501
|
-
max_height = sprite_height;
|
|
502
|
-
}
|
|
503
|
-
}
|
|
504
|
-
return { info, maxW: max_width, maxH: max_height };
|
|
505
|
-
};
|
|
506
|
-
const jsonObject = {
|
|
507
|
-
fail_json,
|
|
508
|
-
roll_json,
|
|
509
|
-
jumpDown_json,
|
|
510
|
-
jumpUp_json,
|
|
511
|
-
run_json
|
|
512
|
-
};
|
|
513
|
-
const pngObject = {
|
|
514
|
-
fail_png,
|
|
515
|
-
roll_png,
|
|
516
|
-
jumpDown_png,
|
|
517
|
-
jumpUp_png,
|
|
518
|
-
run_png
|
|
519
|
-
};
|
|
520
|
-
const _sfc_main$3 = {
|
|
521
|
-
__name: "Matchman",
|
|
522
|
-
setup(__props) {
|
|
523
|
-
const preload_info = [buildPreloadInfo(pngObject.fail_png), buildPreloadInfo(pngObject.roll_png), buildPreloadInfo(pngObject.jumpDown_png), buildPreloadInfo(pngObject.jumpUp_png), buildPreloadInfo(pngObject.run_png)];
|
|
524
|
-
let verticalControl = inject("verticalControl");
|
|
525
|
-
let body = inject("body");
|
|
526
|
-
let head = inject("head");
|
|
527
|
-
let ischange = inject("ischange");
|
|
528
|
-
const onAnimEnd = inject("onAnimEnd");
|
|
529
|
-
let view_size = inject("view_size");
|
|
530
|
-
let match = inject("match");
|
|
531
|
-
let isrun = inject("isrun");
|
|
532
|
-
let isroll = inject("isroll");
|
|
533
|
-
let isdown = inject("isdown");
|
|
534
|
-
let isjump = inject("isjump");
|
|
535
|
-
let isover = inject("isover");
|
|
536
|
-
const spriteController_run = inject("spriteController_run");
|
|
537
|
-
const spriteController_jump = inject("spriteController_jump");
|
|
538
|
-
const spriteController_down = inject("spriteController_down");
|
|
539
|
-
const spriteController_roll = inject("spriteController_roll");
|
|
540
|
-
const spriteController_fail = inject("spriteController_fail");
|
|
541
|
-
const sprite_info_run = _formatInfo(jsonObject.run_json);
|
|
542
|
-
const sprite_info_jumpUp = _formatInfo(jsonObject.jumpUp_json);
|
|
543
|
-
const sprite_info_jumpDown = _formatInfo(jsonObject.jumpDown_json);
|
|
544
|
-
const sprite_info_roll = _formatInfo(jsonObject.roll_json);
|
|
545
|
-
const sprite_info_fail = _formatInfo(jsonObject.fail_json);
|
|
546
|
-
return (_ctx, _cache) => {
|
|
547
|
-
return openBlock(), createElementBlock("div", null, [
|
|
548
|
-
createVNode(unref(JsvPreload), { preloadList: preload_info }),
|
|
549
|
-
createVNode(unref(_sfc_main$C), {
|
|
550
|
-
control: unref(verticalControl),
|
|
551
|
-
style: { top: 720 / 2 - 40, left: 50 },
|
|
552
|
-
ref_key: "match",
|
|
553
|
-
ref: match
|
|
554
|
-
}, {
|
|
555
|
-
default: withCtx(() => [
|
|
556
|
-
withDirectives(createVNode(unref(JsvSpriteAnim), {
|
|
557
|
-
spriteInfo: unref(sprite_info_run).info,
|
|
558
|
-
loop: "infinite",
|
|
559
|
-
viewSize: unref(view_size),
|
|
560
|
-
duration: 0.5,
|
|
561
|
-
autostart: true,
|
|
562
|
-
imageUrl: unref(pngObject).run_png,
|
|
563
|
-
controller: unref(spriteController_run)
|
|
564
|
-
}, null, 8, ["spriteInfo", "viewSize", "duration", "imageUrl", "controller"]), [
|
|
565
|
-
[vShow, unref(isrun)]
|
|
566
|
-
]),
|
|
567
|
-
withDirectives(createVNode(unref(JsvSpriteAnim), {
|
|
568
|
-
spriteInfo: unref(sprite_info_jumpUp).info,
|
|
569
|
-
loop: 1,
|
|
570
|
-
viewSize: unref(view_size),
|
|
571
|
-
duration: 0.6,
|
|
572
|
-
autostart: true,
|
|
573
|
-
imageUrl: unref(pngObject).jumpUp_png,
|
|
574
|
-
controller: unref(spriteController_jump)
|
|
575
|
-
}, null, 8, ["spriteInfo", "viewSize", "duration", "imageUrl", "controller"]), [
|
|
576
|
-
[vShow, unref(isjump)]
|
|
577
|
-
]),
|
|
578
|
-
withDirectives(createVNode(unref(JsvSpriteAnim), {
|
|
579
|
-
spriteInfo: unref(sprite_info_jumpDown).info,
|
|
580
|
-
loop: "infinite",
|
|
581
|
-
viewSize: unref(view_size),
|
|
582
|
-
duration: 1,
|
|
583
|
-
autostart: true,
|
|
584
|
-
imageUrl: unref(pngObject).jumpDown_png,
|
|
585
|
-
controller: unref(spriteController_down)
|
|
586
|
-
}, null, 8, ["spriteInfo", "viewSize", "imageUrl", "controller"]), [
|
|
587
|
-
[vShow, unref(isdown)]
|
|
588
|
-
]),
|
|
589
|
-
withDirectives(createVNode(unref(JsvSpriteAnim), {
|
|
590
|
-
spriteInfo: unref(sprite_info_roll).info,
|
|
591
|
-
loop: 2,
|
|
592
|
-
viewSize: unref(view_size),
|
|
593
|
-
duration: 0.4,
|
|
594
|
-
autostart: true,
|
|
595
|
-
imageUrl: unref(pngObject).roll_png,
|
|
596
|
-
onAnimEnd: unref(onAnimEnd),
|
|
597
|
-
controller: unref(spriteController_roll)
|
|
598
|
-
}, null, 8, ["spriteInfo", "viewSize", "duration", "imageUrl", "onAnimEnd", "controller"]), [
|
|
599
|
-
[vShow, unref(isroll)]
|
|
600
|
-
]),
|
|
601
|
-
withDirectives(createVNode(unref(JsvSpriteAnim), {
|
|
602
|
-
spriteInfo: unref(sprite_info_fail).info,
|
|
603
|
-
loop: 1,
|
|
604
|
-
viewSize: unref(view_size),
|
|
605
|
-
duration: 0.6,
|
|
606
|
-
autostart: true,
|
|
607
|
-
imageUrl: unref(pngObject).fail_png,
|
|
608
|
-
controller: unref(spriteController_fail),
|
|
609
|
-
onAnimEnd: unref(onAnimEnd)
|
|
610
|
-
}, null, 8, ["spriteInfo", "viewSize", "duration", "imageUrl", "controller", "onAnimEnd"]), [
|
|
611
|
-
[vShow, unref(isover)]
|
|
612
|
-
]),
|
|
613
|
-
createBaseVNode("div", {
|
|
614
|
-
key: "body",
|
|
615
|
-
ref_key: "body",
|
|
616
|
-
ref: body,
|
|
617
|
-
style: normalizeStyle({
|
|
618
|
-
top: 60,
|
|
619
|
-
left: 70,
|
|
620
|
-
width: 20,
|
|
621
|
-
height: 50,
|
|
622
|
-
backgroundColor: "rgba(0,0,0,0)"
|
|
623
|
-
})
|
|
624
|
-
}, null, 4),
|
|
625
|
-
withDirectives(createBaseVNode("div", {
|
|
626
|
-
key: "head",
|
|
627
|
-
ref_key: "head",
|
|
628
|
-
ref: head,
|
|
629
|
-
style: normalizeStyle({
|
|
630
|
-
top: 20,
|
|
631
|
-
left: 70,
|
|
632
|
-
width: 20,
|
|
633
|
-
height: 40,
|
|
634
|
-
backgroundColor: "rgba(0,0,0,0)"
|
|
635
|
-
})
|
|
636
|
-
}, null, 4), [
|
|
637
|
-
[vShow, !unref(ischange)]
|
|
638
|
-
])
|
|
639
|
-
]),
|
|
640
|
-
_: 1
|
|
641
|
-
}, 8, ["control"])
|
|
642
|
-
]);
|
|
643
|
-
};
|
|
644
|
-
}
|
|
645
|
-
};
|
|
646
|
-
const bg1 = "" + new URL("../assets/bg1.9dacd4a9.png", import.meta.url).href;
|
|
647
|
-
const bg2 = "" + new URL("../assets/bg2.05147169.png", import.meta.url).href;
|
|
648
|
-
const bg3 = "" + new URL("../assets/bg3.4725410a.png", import.meta.url).href;
|
|
649
|
-
const bg4 = "" + new URL("../assets/bg4.67998d21.png", import.meta.url).href;
|
|
650
|
-
const bg5 = "" + new URL("../assets/bg5.e6aeb8ef.png", import.meta.url).href;
|
|
651
|
-
class Context {
|
|
652
|
-
constructor() {
|
|
653
|
-
this.left = shallowRef(0);
|
|
654
|
-
this.TopRef1 = shallowRef(null);
|
|
655
|
-
this.TopRef2 = shallowRef(null);
|
|
656
|
-
this.MidRef1 = shallowRef(null);
|
|
657
|
-
this.MidRef2 = shallowRef(null);
|
|
658
|
-
this.BottomRef1 = shallowRef(null);
|
|
659
|
-
this.BottomRef2 = shallowRef(null);
|
|
660
|
-
this.ObstacleRef1 = shallowRef(null);
|
|
661
|
-
this.ObstacleRef2 = shallowRef(null);
|
|
662
|
-
this.LeftRef1 = shallowRef(null);
|
|
663
|
-
this.LeftRef2 = shallowRef(null);
|
|
664
|
-
}
|
|
665
|
-
}
|
|
666
|
-
const bgArray = [bg1, bg2, bg3, bg4, bg5];
|
|
667
|
-
const randomBg = (bg, array) => {
|
|
668
|
-
array.value = [];
|
|
669
|
-
const randomIndex = Math.floor(Math.random() * bgArray.length);
|
|
670
|
-
bg.value = bgArray[randomIndex];
|
|
671
|
-
array.value.push(buildPreloadInfo(bg.value));
|
|
672
|
-
return bg;
|
|
673
|
-
};
|
|
674
|
-
let GameContext = new Context();
|
|
675
|
-
const gapWidth = 280;
|
|
676
|
-
const maxLength = 820;
|
|
677
|
-
const minLength = 600;
|
|
678
|
-
const randomFloor = (array) => {
|
|
679
|
-
for (let i = 0; i < 2; i++) {
|
|
680
|
-
const length = Math.floor(Math.random() * (maxLength - minLength + 1)) + minLength + gapWidth;
|
|
681
|
-
GameContext.left.value += length;
|
|
682
|
-
let top = shallowRef(0);
|
|
683
|
-
if (i !== 0) {
|
|
684
|
-
top.value = 500 - Math.floor(Math.random() * 180);
|
|
685
|
-
} else {
|
|
686
|
-
top.value = 500;
|
|
687
|
-
}
|
|
688
|
-
array.value.push({ length, left: GameContext.left.value, top: top.value });
|
|
689
|
-
}
|
|
690
|
-
array.value.forEach((item, index) => {
|
|
691
|
-
if (index == 0) {
|
|
692
|
-
item.left = 0;
|
|
693
|
-
} else {
|
|
694
|
-
item.left = array.value[index - 1].left + array.value[index - 1].length;
|
|
695
|
-
}
|
|
696
|
-
});
|
|
697
|
-
return array;
|
|
698
|
-
};
|
|
699
|
-
const _sfc_main$2 = {
|
|
700
|
-
__name: "Backdrop",
|
|
701
|
-
props: {
|
|
702
|
-
ArrayItem: Array,
|
|
703
|
-
bgImg: String,
|
|
704
|
-
preload_info: Array,
|
|
705
|
-
control: Object,
|
|
706
|
-
TopRef: null,
|
|
707
|
-
MidRef: null,
|
|
708
|
-
BottomRef: null,
|
|
709
|
-
ObstacleRef: null,
|
|
710
|
-
LeftRef: null
|
|
711
|
-
},
|
|
712
|
-
setup(__props) {
|
|
713
|
-
const props = __props;
|
|
714
|
-
const onPreloadDone = () => {
|
|
715
|
-
bridge.notifyPageLoaded();
|
|
716
|
-
};
|
|
717
|
-
return (_ctx, _cache) => {
|
|
718
|
-
return openBlock(), createElementBlock("div", null, [
|
|
719
|
-
createVNode(unref(JsvPreload), {
|
|
720
|
-
preloadList: props.preload_info,
|
|
721
|
-
onPreloadDone
|
|
722
|
-
}, null, 8, ["preloadList"]),
|
|
723
|
-
createVNode(unref(_sfc_main$C), {
|
|
724
|
-
style: normalizeStyle({ width: 1280 * 1.5, height: 720, backgroundImage: props.bgImg }),
|
|
725
|
-
control: props.control
|
|
726
|
-
}, {
|
|
727
|
-
default: withCtx(() => [
|
|
728
|
-
(openBlock(true), createElementBlock(Fragment, null, renderList(props.ArrayItem, (item, index) => {
|
|
729
|
-
return openBlock(), createElementBlock("div", {
|
|
730
|
-
style: normalizeStyle({
|
|
731
|
-
width: item.length - unref(gapWidth),
|
|
732
|
-
height: 30,
|
|
733
|
-
top: item.top,
|
|
734
|
-
left: item.left,
|
|
735
|
-
backgroundColor: "#FFFFFF"
|
|
736
|
-
})
|
|
737
|
-
}, [
|
|
738
|
-
index === 1 ? (openBlock(), createElementBlock("div", {
|
|
739
|
-
key: 0,
|
|
740
|
-
style: { width: 70, height: 70, top: -180, left: 400, backgroundColor: "#FF1213" },
|
|
741
|
-
ref_for: true,
|
|
742
|
-
ref: props.ObstacleRef
|
|
743
|
-
}, [
|
|
744
|
-
createBaseVNode("div", { style: { top: -50, left: 6, fontSize: 30, color: "#FFFFFF" } }, "双跳"),
|
|
745
|
-
createBaseVNode("div", { style: { top: 80, left: 6, fontSize: 30, color: "#FFFFFF" } }, "下滚")
|
|
746
|
-
], 512)) : createCommentVNode("", true),
|
|
747
|
-
createBaseVNode("div", {
|
|
748
|
-
style: normalizeStyle({ width: item.length - unref(gapWidth) + 10, height: 5, left: 0, top: -2, backgroundColor: "rgba(0, 0, 0, 0.5)" }),
|
|
749
|
-
ref_for: true,
|
|
750
|
-
ref: props.TopRef
|
|
751
|
-
}, null, 4),
|
|
752
|
-
createBaseVNode("div", {
|
|
753
|
-
style: normalizeStyle({ width: item.length - unref(gapWidth) + 4, height: 24, top: 6, left: -4, backgroundColor: "rgba(255, 255, 255, 0.5)" }),
|
|
754
|
-
ref_for: true,
|
|
755
|
-
ref: props.MidRef
|
|
756
|
-
}, null, 4),
|
|
757
|
-
createBaseVNode("div", {
|
|
758
|
-
style: normalizeStyle({ width: item.length - unref(gapWidth), height: 10, left: 0, top: 30, backgroundColor: "#000000" }),
|
|
759
|
-
ref_for: true,
|
|
760
|
-
ref: props.BottomRef
|
|
761
|
-
}, null, 4),
|
|
762
|
-
createBaseVNode("div", {
|
|
763
|
-
style: normalizeStyle({ width: 2, height: 10, left: 0, top: 15, backgroundColor: "rgba(0,0,255,0.5)" }),
|
|
764
|
-
ref_for: true,
|
|
765
|
-
ref: props.LeftRef
|
|
766
|
-
}, null, 4)
|
|
767
|
-
], 4);
|
|
768
|
-
}), 256))
|
|
769
|
-
]),
|
|
770
|
-
_: 1
|
|
771
|
-
}, 8, ["style", "control"])
|
|
772
|
-
]);
|
|
773
|
-
};
|
|
774
|
-
}
|
|
775
|
-
};
|
|
776
|
-
const jumpAudio = "" + new URL("../assets/jump.d2e172b2.mp3", import.meta.url).href;
|
|
777
|
-
const failAudio = "" + new URL("../assets/lose.86f51553.mp3", import.meta.url).href;
|
|
778
|
-
class Sound {
|
|
779
|
-
initSound() {
|
|
780
|
-
this.soundPool = new JsvSoundPool(10);
|
|
781
|
-
this.soundPool.request(
|
|
782
|
-
`url(${jumpAudio})`,
|
|
783
|
-
null,
|
|
784
|
-
1,
|
|
785
|
-
(state, audioController) => {
|
|
786
|
-
console.log("load jump audio ", state);
|
|
787
|
-
if (state === 0) {
|
|
788
|
-
Sound._AudioController1 = audioController;
|
|
789
|
-
}
|
|
790
|
-
}
|
|
791
|
-
);
|
|
792
|
-
this.soundPool.request(
|
|
793
|
-
`url(${failAudio})`,
|
|
794
|
-
null,
|
|
795
|
-
1,
|
|
796
|
-
(state, audioController) => {
|
|
797
|
-
console.log("load fail audio ", state);
|
|
798
|
-
if (state === 0) {
|
|
799
|
-
Sound._AudioController2 = audioController;
|
|
800
|
-
}
|
|
801
|
-
}
|
|
802
|
-
);
|
|
803
|
-
}
|
|
804
|
-
playJumpSound() {
|
|
805
|
-
if (Sound._AudioController1) {
|
|
806
|
-
Sound._AudioController1.play();
|
|
807
|
-
}
|
|
808
|
-
}
|
|
809
|
-
playFailSound() {
|
|
810
|
-
if (Sound._AudioController2) {
|
|
811
|
-
Sound._AudioController2.play();
|
|
812
|
-
}
|
|
813
|
-
}
|
|
814
|
-
destroy() {
|
|
815
|
-
this.soundPool.destroy();
|
|
816
|
-
}
|
|
817
|
-
}
|
|
818
|
-
const GameSence_vue_vue_type_style_index_0_scoped_3e40352e_lang = "";
|
|
819
|
-
const _sfc_main$1 = {
|
|
820
|
-
__name: "GameSence",
|
|
821
|
-
setup(__props) {
|
|
822
|
-
const PlaySound = new Sound();
|
|
823
|
-
let match = shallowRef(null);
|
|
824
|
-
provide("match", match);
|
|
825
|
-
const verticalControl = new JsvActorMoveControl();
|
|
826
|
-
provide("verticalControl", verticalControl);
|
|
827
|
-
const spriteController_run = new SpriteController();
|
|
828
|
-
provide("spriteController_run", spriteController_run);
|
|
829
|
-
const spriteController_jump = new SpriteController();
|
|
830
|
-
provide("spriteController_jump", spriteController_jump);
|
|
831
|
-
const spriteController_down = new SpriteController();
|
|
832
|
-
provide("spriteController_down", spriteController_down);
|
|
833
|
-
const spriteController_roll = new SpriteController();
|
|
834
|
-
provide("spriteController_roll", spriteController_roll);
|
|
835
|
-
const spriteController_fail = new SpriteController();
|
|
836
|
-
provide("spriteController_fail", spriteController_fail);
|
|
837
|
-
let body = shallowRef(null);
|
|
838
|
-
provide("body", body);
|
|
839
|
-
let head = shallowRef(null);
|
|
840
|
-
provide("head", head);
|
|
841
|
-
let sprite_info = ref(_formatInfo(jsonObject.run_json));
|
|
842
|
-
provide("sprite_info", sprite_info);
|
|
843
|
-
const view_size = {
|
|
844
|
-
w: sprite_info.value.maxW,
|
|
845
|
-
h: sprite_info.value.maxH
|
|
846
|
-
};
|
|
847
|
-
provide("view_size", view_size);
|
|
848
|
-
let ischange = shallowRef(null);
|
|
849
|
-
provide("ischange", ischange);
|
|
850
|
-
let num = shallowRef(0);
|
|
851
|
-
let isjump = shallowRef(false);
|
|
852
|
-
provide("isjump", isjump);
|
|
853
|
-
let isroll = shallowRef(false);
|
|
854
|
-
provide("isroll", isroll);
|
|
855
|
-
let isrun = shallowRef(true);
|
|
856
|
-
provide("isrun", isrun);
|
|
857
|
-
let isdown = shallowRef(false);
|
|
858
|
-
provide("isdown", isdown);
|
|
859
|
-
let isover = shallowRef(false);
|
|
860
|
-
provide("isover", isover);
|
|
861
|
-
const onAnimEnd = () => {
|
|
862
|
-
ischange.value = false;
|
|
863
|
-
if (isjump.value) {
|
|
864
|
-
isroll.value = false;
|
|
865
|
-
isdown.value = false;
|
|
866
|
-
isrun.value = false;
|
|
867
|
-
num.value = 0;
|
|
868
|
-
} else if (!isover.value) {
|
|
869
|
-
isroll.value = false;
|
|
870
|
-
isdown.value = false;
|
|
871
|
-
isjump.value = false;
|
|
872
|
-
isrun.value = true;
|
|
873
|
-
num.value = 0;
|
|
874
|
-
} else {
|
|
875
|
-
isover.value = true;
|
|
876
|
-
isroll.value = false;
|
|
877
|
-
isdown.value = false;
|
|
878
|
-
isjump.value = false;
|
|
879
|
-
isrun.value = false;
|
|
880
|
-
}
|
|
881
|
-
};
|
|
882
|
-
provide("onAnimEnd", onAnimEnd);
|
|
883
|
-
const control1 = new JsvActorMoveControl();
|
|
884
|
-
const control2 = new JsvActorMoveControl();
|
|
885
|
-
let ArrayItem1 = ref([]);
|
|
886
|
-
let ArrayItem2 = ref([]);
|
|
887
|
-
let bgImg1 = shallowRef("");
|
|
888
|
-
let bgImg2 = shallowRef("");
|
|
889
|
-
const preload_info1 = shallowRef([]);
|
|
890
|
-
const preload_info2 = shallowRef([]);
|
|
891
|
-
randomFloor(ArrayItem1);
|
|
892
|
-
randomFloor(ArrayItem2);
|
|
893
|
-
randomBg(bgImg1, preload_info1);
|
|
894
|
-
randomBg(bgImg2, preload_info2);
|
|
895
|
-
let GameContext2 = new Context();
|
|
896
|
-
let bump = shallowRef(false);
|
|
897
|
-
let sensorList = [];
|
|
898
|
-
let viewsAutoFroze = null;
|
|
899
|
-
let flag1 = shallowRef(0);
|
|
900
|
-
let flag2 = shallowRef(0);
|
|
901
|
-
let SenceKey = inject("SenceKey");
|
|
902
|
-
const collisionCallback = () => {
|
|
903
|
-
if (!bump.value) {
|
|
904
|
-
if (!isroll.value) {
|
|
905
|
-
isrun.value = true;
|
|
906
|
-
isdown.value = false;
|
|
907
|
-
isjump.value = false;
|
|
908
|
-
isover.value = false;
|
|
909
|
-
num.value = 0;
|
|
910
|
-
}
|
|
911
|
-
} else {
|
|
912
|
-
isover.value = true;
|
|
913
|
-
isroll.value = false;
|
|
914
|
-
isrun.value = false;
|
|
915
|
-
isdown.value = false;
|
|
916
|
-
isjump.value = false;
|
|
917
|
-
num.value = 0;
|
|
918
|
-
}
|
|
919
|
-
};
|
|
920
|
-
const separate = () => {
|
|
921
|
-
if (!isjump.value) {
|
|
922
|
-
verticalControl.throwAlongY(
|
|
923
|
-
0,
|
|
924
|
-
4e3,
|
|
925
|
-
{ type: "catch", position: 300, direction: 1 },
|
|
926
|
-
() => {
|
|
927
|
-
gameOver();
|
|
928
|
-
},
|
|
929
|
-
// 未碰撞落地时,游戏结束
|
|
930
|
-
() => {
|
|
931
|
-
isdown.value = true;
|
|
932
|
-
isroll.value = false;
|
|
933
|
-
isrun.value = false;
|
|
934
|
-
isdown.value = false;
|
|
935
|
-
isjump.value = false;
|
|
936
|
-
isover.value = false;
|
|
937
|
-
}
|
|
938
|
-
// 到达拐点时调整成落下状态
|
|
939
|
-
);
|
|
940
|
-
}
|
|
941
|
-
};
|
|
942
|
-
const onKeyDown = (ev) => {
|
|
943
|
-
if (ev.keyCode == 8 || ev.keyCode == 27 || ev.keyCode == 1e4)
|
|
944
|
-
;
|
|
945
|
-
else if (isover.value) {
|
|
946
|
-
if (ev.keyCode == 13) {
|
|
947
|
-
SenceKey.value += 1;
|
|
948
|
-
} else {
|
|
949
|
-
return true;
|
|
950
|
-
}
|
|
951
|
-
} else if (ev.keyCode == 38 && num.value < 2) {
|
|
952
|
-
ischange.value = false;
|
|
953
|
-
isroll.value = false;
|
|
954
|
-
isjump.value = true;
|
|
955
|
-
isdown.value = false;
|
|
956
|
-
isrun.value = false;
|
|
957
|
-
isover.value = false;
|
|
958
|
-
num.value += 1;
|
|
959
|
-
verticalControl.throwAlongY(
|
|
960
|
-
-1e3,
|
|
961
|
-
2450,
|
|
962
|
-
{ type: "catch", position: 300, direction: 1 },
|
|
963
|
-
() => {
|
|
964
|
-
gameOver();
|
|
965
|
-
},
|
|
966
|
-
// 未碰撞落地时,游戏结束
|
|
967
|
-
() => {
|
|
968
|
-
isroll.value = false;
|
|
969
|
-
isrun.value = false;
|
|
970
|
-
isdown.value = true;
|
|
971
|
-
isjump.value = false;
|
|
972
|
-
isover.value = false;
|
|
973
|
-
}
|
|
974
|
-
// 到达拐点时调整成落下状态
|
|
975
|
-
);
|
|
976
|
-
PlaySound.playJumpSound();
|
|
977
|
-
} else if (ev.keyCode == 40) {
|
|
978
|
-
isroll.value = true;
|
|
979
|
-
isrun.value = false;
|
|
980
|
-
isdown.value = false;
|
|
981
|
-
isjump.value = false;
|
|
982
|
-
isover.value = false;
|
|
983
|
-
num.value = 0;
|
|
984
|
-
ischange.value = true;
|
|
985
|
-
spriteController_roll.start();
|
|
986
|
-
}
|
|
987
|
-
};
|
|
988
|
-
const gameOver = () => {
|
|
989
|
-
spriteController_fail.start();
|
|
990
|
-
isover.value = true;
|
|
991
|
-
isrun.value = false;
|
|
992
|
-
isdown.value = false;
|
|
993
|
-
isjump.value = false;
|
|
994
|
-
isroll.value = false;
|
|
995
|
-
num.value = 0;
|
|
996
|
-
PlaySound.playFailSound();
|
|
997
|
-
control1.pause();
|
|
998
|
-
control2.pause();
|
|
999
|
-
};
|
|
1000
|
-
const actionDefines = {
|
|
1001
|
-
onKeyDown
|
|
1002
|
-
};
|
|
1003
|
-
let speed = shallowRef(274);
|
|
1004
|
-
let isshow = shallowRef(true);
|
|
1005
|
-
const AnimEnd = () => {
|
|
1006
|
-
isshow.value = false;
|
|
1007
|
-
};
|
|
1008
|
-
watch(flag1, (n, o) => {
|
|
1009
|
-
if (n == 1) {
|
|
1010
|
-
isshow.value = true;
|
|
1011
|
-
speed.value = 640;
|
|
1012
|
-
control1.altStraightSpeed(640, 3e3);
|
|
1013
|
-
control2.altStraightSpeed(640, 3e3);
|
|
1014
|
-
ArrayItem1.value = [];
|
|
1015
|
-
randomFloor(ArrayItem1);
|
|
1016
|
-
} else if (n == 2) {
|
|
1017
|
-
ArrayItem1.value = [];
|
|
1018
|
-
}
|
|
1019
|
-
bgImg1.value = "";
|
|
1020
|
-
randomBg(bgImg1, preload_info1);
|
|
1021
|
-
});
|
|
1022
|
-
watch(flag2, (n, o) => {
|
|
1023
|
-
if (n == 1) {
|
|
1024
|
-
isshow.value = true;
|
|
1025
|
-
speed.value = 384;
|
|
1026
|
-
control1.altStraightSpeed(384, 3e3);
|
|
1027
|
-
control2.altStraightSpeed(384, 3e3);
|
|
1028
|
-
}
|
|
1029
|
-
ArrayItem2.value = [];
|
|
1030
|
-
randomFloor(ArrayItem2);
|
|
1031
|
-
bgImg2.value = "";
|
|
1032
|
-
randomBg(bgImg2, preload_info2);
|
|
1033
|
-
});
|
|
1034
|
-
onMounted(() => {
|
|
1035
|
-
PlaySound.initSound();
|
|
1036
|
-
verticalControl.throwAlongY(
|
|
1037
|
-
0,
|
|
1038
|
-
9e3,
|
|
1039
|
-
{ type: "catch", position: 300, direction: 1 },
|
|
1040
|
-
() => {
|
|
1041
|
-
gameOver();
|
|
1042
|
-
},
|
|
1043
|
-
() => {
|
|
1044
|
-
isroll.value = false;
|
|
1045
|
-
isrun.value = false;
|
|
1046
|
-
isdown.value = true;
|
|
1047
|
-
isjump.value = false;
|
|
1048
|
-
isover.value = false;
|
|
1049
|
-
num.value = 1;
|
|
1050
|
-
}
|
|
1051
|
-
);
|
|
1052
|
-
viewsAutoFroze = createImpactAutoFroze(
|
|
1053
|
-
[match.value.mainDiv],
|
|
1054
|
-
null
|
|
1055
|
-
);
|
|
1056
|
-
control1.scrollMoveAlongX(-1280 * 2 * 1.5, 274, 0, () => {
|
|
1057
|
-
flag1.value += 1;
|
|
1058
|
-
return true;
|
|
1059
|
-
});
|
|
1060
|
-
control2.scrollMoveAlongX(-1280 * 1.5, 274, 1280 * 1.5, () => {
|
|
1061
|
-
flag2.value += 1;
|
|
1062
|
-
return true;
|
|
1063
|
-
});
|
|
1064
|
-
for (let i = 0; i < 2; i++) {
|
|
1065
|
-
sensorList.push(
|
|
1066
|
-
createImpactTracer(
|
|
1067
|
-
body.value,
|
|
1068
|
-
GameContext2.TopRef1.value[i],
|
|
1069
|
-
createImpactCallback(() => {
|
|
1070
|
-
collisionCallback();
|
|
1071
|
-
}, () => {
|
|
1072
|
-
num.value = 1;
|
|
1073
|
-
separate();
|
|
1074
|
-
})
|
|
1075
|
-
)
|
|
1076
|
-
);
|
|
1077
|
-
sensorList.push(
|
|
1078
|
-
createImpactTracer(
|
|
1079
|
-
body.value,
|
|
1080
|
-
GameContext2.TopRef2.value[i],
|
|
1081
|
-
createImpactCallback(() => {
|
|
1082
|
-
collisionCallback();
|
|
1083
|
-
}, () => {
|
|
1084
|
-
num.value = 1;
|
|
1085
|
-
separate();
|
|
1086
|
-
})
|
|
1087
|
-
)
|
|
1088
|
-
);
|
|
1089
|
-
sensorList.push(
|
|
1090
|
-
createImpactTracer(
|
|
1091
|
-
body.value,
|
|
1092
|
-
GameContext2.MidRef1.value[i],
|
|
1093
|
-
createImpactCallback(() => {
|
|
1094
|
-
verticalControl.jumpTo(0, ArrayItem1.value[i].top - 320 - 50 - 40 - 20);
|
|
1095
|
-
collisionCallback();
|
|
1096
|
-
}, null),
|
|
1097
|
-
viewsAutoFroze
|
|
1098
|
-
)
|
|
1099
|
-
);
|
|
1100
|
-
sensorList.push(
|
|
1101
|
-
createImpactTracer(
|
|
1102
|
-
body.value,
|
|
1103
|
-
GameContext2.MidRef2.value[i],
|
|
1104
|
-
createImpactCallback(() => {
|
|
1105
|
-
verticalControl.jumpTo(0, ArrayItem2.value[i].top - 320 - 50 - 40 - 20);
|
|
1106
|
-
collisionCallback();
|
|
1107
|
-
}, null),
|
|
1108
|
-
viewsAutoFroze
|
|
1109
|
-
)
|
|
1110
|
-
);
|
|
1111
|
-
sensorList.push(
|
|
1112
|
-
createImpactTracer(
|
|
1113
|
-
body.value,
|
|
1114
|
-
GameContext2.BottomRef1.value[i],
|
|
1115
|
-
createImpactCallback(() => {
|
|
1116
|
-
if (isjump.value) {
|
|
1117
|
-
bump.value = true;
|
|
1118
|
-
gameOver();
|
|
1119
|
-
}
|
|
1120
|
-
}, null),
|
|
1121
|
-
viewsAutoFroze
|
|
1122
|
-
)
|
|
1123
|
-
);
|
|
1124
|
-
sensorList.push(
|
|
1125
|
-
createImpactTracer(
|
|
1126
|
-
head.value,
|
|
1127
|
-
GameContext2.BottomRef1.value[i],
|
|
1128
|
-
createImpactCallback(() => {
|
|
1129
|
-
if (isjump.value) {
|
|
1130
|
-
bump.value = true;
|
|
1131
|
-
gameOver();
|
|
1132
|
-
}
|
|
1133
|
-
}, null),
|
|
1134
|
-
viewsAutoFroze
|
|
1135
|
-
)
|
|
1136
|
-
);
|
|
1137
|
-
sensorList.push(
|
|
1138
|
-
createImpactTracer(
|
|
1139
|
-
body.value,
|
|
1140
|
-
GameContext2.BottomRef2.value[i],
|
|
1141
|
-
createImpactCallback(() => {
|
|
1142
|
-
if (isjump.value) {
|
|
1143
|
-
bump.value = true;
|
|
1144
|
-
gameOver();
|
|
1145
|
-
}
|
|
1146
|
-
}, null),
|
|
1147
|
-
viewsAutoFroze
|
|
1148
|
-
)
|
|
1149
|
-
);
|
|
1150
|
-
sensorList.push(
|
|
1151
|
-
createImpactTracer(
|
|
1152
|
-
head.value,
|
|
1153
|
-
GameContext2.BottomRef2.value[i],
|
|
1154
|
-
createImpactCallback(() => {
|
|
1155
|
-
if (isjump.value) {
|
|
1156
|
-
bump.value = true;
|
|
1157
|
-
gameOver();
|
|
1158
|
-
}
|
|
1159
|
-
}, null),
|
|
1160
|
-
viewsAutoFroze
|
|
1161
|
-
)
|
|
1162
|
-
);
|
|
1163
|
-
sensorList.push(
|
|
1164
|
-
createImpactTracer(
|
|
1165
|
-
body.value,
|
|
1166
|
-
GameContext2.LeftRef1.value[i],
|
|
1167
|
-
createImpactCallback(() => {
|
|
1168
|
-
bump.value = true;
|
|
1169
|
-
gameOver();
|
|
1170
|
-
}, null),
|
|
1171
|
-
viewsAutoFroze
|
|
1172
|
-
)
|
|
1173
|
-
);
|
|
1174
|
-
sensorList.push(
|
|
1175
|
-
createImpactTracer(
|
|
1176
|
-
head.value,
|
|
1177
|
-
GameContext2.LeftRef1.value[i],
|
|
1178
|
-
createImpactCallback(() => {
|
|
1179
|
-
bump.value = true;
|
|
1180
|
-
gameOver();
|
|
1181
|
-
}, null),
|
|
1182
|
-
viewsAutoFroze
|
|
1183
|
-
)
|
|
1184
|
-
);
|
|
1185
|
-
sensorList.push(
|
|
1186
|
-
createImpactTracer(
|
|
1187
|
-
body.value,
|
|
1188
|
-
GameContext2.LeftRef2.value[i],
|
|
1189
|
-
createImpactCallback(() => {
|
|
1190
|
-
bump.value = true;
|
|
1191
|
-
gameOver();
|
|
1192
|
-
}, null),
|
|
1193
|
-
viewsAutoFroze
|
|
1194
|
-
)
|
|
1195
|
-
);
|
|
1196
|
-
sensorList.push(
|
|
1197
|
-
createImpactTracer(
|
|
1198
|
-
head.value,
|
|
1199
|
-
GameContext2.LeftRef2.value[i],
|
|
1200
|
-
createImpactCallback(() => {
|
|
1201
|
-
bump.value = true;
|
|
1202
|
-
gameOver();
|
|
1203
|
-
}, null),
|
|
1204
|
-
viewsAutoFroze
|
|
1205
|
-
)
|
|
1206
|
-
);
|
|
1207
|
-
}
|
|
1208
|
-
sensorList.push(
|
|
1209
|
-
createImpactTracer(
|
|
1210
|
-
body.value,
|
|
1211
|
-
GameContext2.ObstacleRef1.value[0],
|
|
1212
|
-
createImpactCallback(() => {
|
|
1213
|
-
bump.value = true;
|
|
1214
|
-
gameOver();
|
|
1215
|
-
}, null),
|
|
1216
|
-
viewsAutoFroze
|
|
1217
|
-
)
|
|
1218
|
-
);
|
|
1219
|
-
sensorList.push(
|
|
1220
|
-
createImpactTracer(
|
|
1221
|
-
head.value,
|
|
1222
|
-
GameContext2.ObstacleRef1.value[0],
|
|
1223
|
-
createImpactCallback(() => {
|
|
1224
|
-
bump.value = true;
|
|
1225
|
-
gameOver();
|
|
1226
|
-
}, null),
|
|
1227
|
-
viewsAutoFroze
|
|
1228
|
-
)
|
|
1229
|
-
);
|
|
1230
|
-
sensorList.push(
|
|
1231
|
-
createImpactTracer(
|
|
1232
|
-
body.value,
|
|
1233
|
-
GameContext2.ObstacleRef2.value[0],
|
|
1234
|
-
createImpactCallback(() => {
|
|
1235
|
-
bump.value = true;
|
|
1236
|
-
gameOver();
|
|
1237
|
-
}, null),
|
|
1238
|
-
viewsAutoFroze
|
|
1239
|
-
)
|
|
1240
|
-
);
|
|
1241
|
-
sensorList.push(
|
|
1242
|
-
createImpactTracer(
|
|
1243
|
-
head.value,
|
|
1244
|
-
GameContext2.ObstacleRef2.value[0],
|
|
1245
|
-
createImpactCallback(() => {
|
|
1246
|
-
bump.value = true;
|
|
1247
|
-
gameOver();
|
|
1248
|
-
}, null),
|
|
1249
|
-
viewsAutoFroze
|
|
1250
|
-
)
|
|
1251
|
-
);
|
|
1252
|
-
});
|
|
1253
|
-
onBeforeUnmount(() => {
|
|
1254
|
-
for (const sensor of sensorList) {
|
|
1255
|
-
sensor.Recycle();
|
|
1256
|
-
}
|
|
1257
|
-
viewsAutoFroze?.Recycle();
|
|
1258
|
-
PlaySound.destroy();
|
|
1259
|
-
});
|
|
1260
|
-
return (_ctx, _cache) => {
|
|
1261
|
-
const _component_jsv_focus_block = resolveComponent("jsv-focus-block");
|
|
1262
|
-
return openBlock(), createBlock(_component_jsv_focus_block, {
|
|
1263
|
-
autoFocus: "",
|
|
1264
|
-
onAction: actionDefines
|
|
1265
|
-
}, {
|
|
1266
|
-
default: withCtx(() => [
|
|
1267
|
-
createVNode(_sfc_main$2, {
|
|
1268
|
-
control: unref(control1),
|
|
1269
|
-
ArrayItem: unref(ArrayItem1),
|
|
1270
|
-
bgImg: unref(bgImg1),
|
|
1271
|
-
preload_info: unref(preload_info1),
|
|
1272
|
-
TopRef: unref(GameContext2).TopRef1,
|
|
1273
|
-
MidRef: unref(GameContext2).MidRef1,
|
|
1274
|
-
BottomRef: unref(GameContext2).BottomRef1,
|
|
1275
|
-
ObstacleRef: unref(GameContext2).ObstacleRef1,
|
|
1276
|
-
style: normalizeStyle({ left: 1280 * 1.5 }),
|
|
1277
|
-
LeftRef: unref(GameContext2).LeftRef1
|
|
1278
|
-
}, null, 8, ["control", "ArrayItem", "bgImg", "preload_info", "TopRef", "MidRef", "BottomRef", "ObstacleRef", "style", "LeftRef"]),
|
|
1279
|
-
createVNode(_sfc_main$2, {
|
|
1280
|
-
control: unref(control2),
|
|
1281
|
-
ArrayItem: unref(ArrayItem2),
|
|
1282
|
-
bgImg: unref(bgImg2),
|
|
1283
|
-
preload_info: unref(preload_info2),
|
|
1284
|
-
TopRef: unref(GameContext2).TopRef2,
|
|
1285
|
-
MidRef: unref(GameContext2).MidRef2,
|
|
1286
|
-
BottomRef: unref(GameContext2).BottomRef2,
|
|
1287
|
-
ObstacleRef: unref(GameContext2).ObstacleRef2,
|
|
1288
|
-
LeftRef: unref(GameContext2).LeftRef2
|
|
1289
|
-
}, null, 8, ["control", "ArrayItem", "bgImg", "preload_info", "TopRef", "MidRef", "BottomRef", "ObstacleRef", "LeftRef"]),
|
|
1290
|
-
createVNode(_sfc_main$3),
|
|
1291
|
-
unref(isover) ? (openBlock(), createElementBlock("div", {
|
|
1292
|
-
key: 0,
|
|
1293
|
-
style: normalizeStyle({
|
|
1294
|
-
width: 460,
|
|
1295
|
-
height: 180,
|
|
1296
|
-
top: 280,
|
|
1297
|
-
left: 440 - 60,
|
|
1298
|
-
backgroundColor: "rgba(255, 255, 255, 0.8)",
|
|
1299
|
-
color: "#000000",
|
|
1300
|
-
fontSize: 50,
|
|
1301
|
-
textAlign: "center",
|
|
1302
|
-
borderRadius: 30
|
|
1303
|
-
})
|
|
1304
|
-
}, [
|
|
1305
|
-
createTextVNode("游戏结束 "),
|
|
1306
|
-
createBaseVNode("div", { style: {
|
|
1307
|
-
width: 460,
|
|
1308
|
-
height: 180,
|
|
1309
|
-
top: 90,
|
|
1310
|
-
left: 0
|
|
1311
|
-
} }, "按[OK]键重新开始")
|
|
1312
|
-
], 4)) : createCommentVNode("", true),
|
|
1313
|
-
unref(isshow) ? (openBlock(), createElementBlock("div", {
|
|
1314
|
-
key: 1,
|
|
1315
|
-
style: { width: 300, height: 50, color: "#FF1213", top: 40, left: 660, fontSize: 40, animation: "show 2s ease-in-out" },
|
|
1316
|
-
onAnimationend: AnimEnd
|
|
1317
|
-
}, " 当前速度:" + toDisplayString(unref(speed)), 33)) : createCommentVNode("", true)
|
|
1318
|
-
]),
|
|
1319
|
-
_: 1
|
|
1320
|
-
});
|
|
1321
|
-
};
|
|
1322
|
-
}
|
|
1323
|
-
};
|
|
1324
|
-
const styleSheetsContent = { "0": { "show-3e40352e": "@keyframes show-3e40352e {from{transform:scale3d(1, 1, 1);opacity:1;}to{transform:scale3d(1.2, 1.2, 1.2);opacity:0;}}" } };
|
|
1325
|
-
window.JsvCode.Dom.DeclareStyleSheets(styleSheetsContent);
|
|
1326
|
-
const GameSence = /* @__PURE__ */ _export_sfc(_sfc_main$1, [["__scopeId", "data-v-3e40352e"]]);
|
|
1327
|
-
const _sfc_main = {
|
|
1328
|
-
__name: "App",
|
|
1329
|
-
setup(__props) {
|
|
1330
|
-
let SenceKey = shallowRef(0);
|
|
1331
|
-
provide("SenceKey", SenceKey);
|
|
1332
|
-
return (_ctx, _cache) => {
|
|
1333
|
-
return openBlock(), createBlock(GameSence, { key: unref(SenceKey) });
|
|
1334
|
-
};
|
|
1335
|
-
}
|
|
1336
|
-
};
|
|
1337
|
-
export {
|
|
1338
|
-
_sfc_main as default
|
|
1339
|
-
};
|
|
1340
|
-
//# sourceMappingURL=http://localhost:57245/map/App.85f0e26b.js.map
|
|
1341
|
-
|
|
1342
|
-
/*jsvmd5:b69241fae870fe762c81700eaee01683*/
|