create-eigen-game 0.9.2 → 0.9.3

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "create-eigen-game",
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- "version": "0.9.2",
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+ "version": "0.9.3",
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  "license": "MIT",
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  "description": "Scaffold an EigenInteractive game Worker and Flutter app without cloning the engine repositories.",
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  "type": "module",
@@ -29,9 +29,9 @@
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  "vitest": "^4.1.10",
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  "wrangler": "^4.110.0",
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  "zod": "^4.4.3",
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- "@eigeninteractive/rules": "0.2.5",
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- "@eigeninteractive/server": "0.2.5",
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- "@eigeninteractive/testkit": "0.2.5"
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+ "@eigeninteractive/rules": "0.3.0",
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+ "@eigeninteractive/server": "0.3.0",
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+ "@eigeninteractive/testkit": "0.3.0"
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  },
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  "engines": {
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  "node": ">=22"
@@ -31,6 +31,7 @@
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  "contract:check": "eigen-contract --check",
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  "deploy": "wrangler d1 migrations apply GAME_DB --remote && wrangler deploy",
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  "dev": "{{PACKAGE_MANAGER}} run db:migrate:local && wrangler dev",
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+ "inspect": "eigen-inspect",
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  "start": "{{PACKAGE_MANAGER}} run db:migrate:local && wrangler dev",
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  "test": "vitest run",
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  "test:watch": "vitest",
@@ -11,5 +11,5 @@
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  "skipLibCheck": true,
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  "types": ["./worker-configuration.d.ts", "node"]
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  },
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- "include": ["src", "test", "worker-configuration.d.ts"]
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+ "include": ["src", "test", "worker-configuration.d.ts", "vitest.config.mts"]
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  }
@@ -0,0 +1,24 @@
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+ import { configDefaults, defineConfig } from "vitest/config";
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+
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+ /**
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+ * The twin fixtures are read with `readFileSync` at collect time, so they are
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+ * not in Vite's module graph, and `test:watch` would ignore a fixture-only
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+ * edit: Vitest looks a changed path up in the graph, finds nothing, and reruns
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+ * nothing. `forceRerunTriggers` is the supported way to watch a file consumed
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+ * outside the graph, and Vitest's own defaults use it for `package.json` and
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+ * the config files for exactly that reason.
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+ *
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+ * Spread the defaults rather than replacing them. Config resolution is a
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+ * shallow merge, so a bare array silently stops manifest and config edits from
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+ * triggering a rerun.
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+ *
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+ * A match reruns the whole suite rather than one file. That is cheap here
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+ * because these tests are pure Node. Keep the trigger off any
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+ * `@cloudflare/vitest-pool-workers` project added later, where a fixture
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+ * cannot change the result and the rebuild is not free.
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+ */
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+ export default defineConfig({
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+ test: {
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+ forceRerunTriggers: [...configDefaults.forceRerunTriggers, "**/src/module/fixtures/**/*.json"],
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+ },
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+ });