cozyclay 1.5.0 → 1.7.0

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Files changed (144) hide show
  1. package/CHANGELOG.md +167 -0
  2. package/README.md +108 -23
  3. package/THIRD_PARTY_NOTICES.md +8 -0
  4. package/bin/cozyclay.mjs +163 -29
  5. package/bin/package-signature.mjs +95 -0
  6. package/bin/telemetry-state.mjs +111 -0
  7. package/dist/ai-camera-control/index.html +4 -5
  8. package/dist/app/index.html +4 -4
  9. package/dist/assets/app-BdCI2Bys.js +4851 -0
  10. package/dist/assets/app-CrB3UF4K.css +1 -0
  11. package/dist/assets/config-Bx7pYsD9.js +1 -0
  12. package/dist/assets/config-DeoFTYzb.css +1 -0
  13. package/dist/assets/demo-DEAy-8Eq.js +1 -0
  14. package/dist/assets/module-MzlRiBjI.js +3 -0
  15. package/dist/assets/modulepreload-polyfill-P2Xu9kJm.js +1 -0
  16. package/dist/assets/ticket-DbrIKBrJ.js +1 -0
  17. package/dist/cozyclay-package.json +1 -0
  18. package/dist/favicon.ico +0 -0
  19. package/dist/icons/apple-touch-icon.png +0 -0
  20. package/dist/icons/icon-192.png +0 -0
  21. package/dist/icons/icon-32.png +0 -0
  22. package/dist/icons/icon-512.png +0 -0
  23. package/dist/icons/icon-maskable-512.png +0 -0
  24. package/dist/index.html +32 -31
  25. package/dist/robots.txt +2 -0
  26. package/dist/sw.js +9 -2
  27. package/mcp/ardy-prompts.mjs +39 -9
  28. package/mcp/live-hub.mjs +10 -0
  29. package/mcp/package.json +1 -1
  30. package/mcp/runtime/package-lock.json +1 -1
  31. package/mcp/runtime/package.json +1 -1
  32. package/mcp/server.mjs +124 -22
  33. package/package.json +18 -8
  34. package/src/App.jsx +4726 -1969
  35. package/src/analytics-toggle.jsx +24 -0
  36. package/src/analytics.js +388 -0
  37. package/src/app-stage.jsx +2806 -0
  38. package/src/ardy/export.js +9 -1
  39. package/src/ardy/ik.js +238 -4
  40. package/src/ardy/motion-edit.js +41 -0
  41. package/src/ardy/motion-url.js +55 -0
  42. package/src/ardy/timeline.jsx +1019 -285
  43. package/src/asset-pane.jsx +18 -7
  44. package/src/auto-color.js +63 -0
  45. package/src/burn-in.js +91 -0
  46. package/src/camera-block.js +21 -4
  47. package/src/camera-follow.js +16 -6
  48. package/src/controls.jsx +44 -4
  49. package/src/dualview.jsx +89 -10
  50. package/src/error-boundary.jsx +41 -0
  51. package/src/gizmo-claim.js +48 -0
  52. package/src/grid-floor.jsx +97 -0
  53. package/src/grid-view.js +40 -0
  54. package/src/hierarchy-model.js +124 -71
  55. package/src/hierarchy-panel.jsx +101 -6
  56. package/src/line-edit.js +1348 -0
  57. package/src/live-control.js +11 -1
  58. package/src/main.jsx +6 -1
  59. package/src/matte.js +55 -0
  60. package/src/motion-trail.js +250 -0
  61. package/src/object-gizmo.jsx +57 -18
  62. package/src/object-path.js +224 -0
  63. package/src/planview.jsx +165 -14
  64. package/src/pose-thumbs.js +1 -1
  65. package/src/posestudio.jsx +99 -84
  66. package/src/project-browser.jsx +63 -6
  67. package/src/project.js +44 -0
  68. package/src/props.jsx +169 -27
  69. package/src/pwa.js +6 -0
  70. package/src/result-modal.jsx +2 -14
  71. package/src/room.jsx +37 -10
  72. package/src/scene-asset-cache.js +3 -0
  73. package/src/scene-objects.js +156 -3
  74. package/src/scenes.js +22 -1
  75. package/src/shot-authoring.js +9 -0
  76. package/src/shot-guides.js +90 -0
  77. package/src/shot.js +6 -7
  78. package/src/speed-envelope.js +254 -0
  79. package/src/styles.css +4831 -3436
  80. package/src/take-recipe.js +165 -0
  81. package/src/timeline-extent.js +39 -0
  82. package/src/use-render-activity.js +6 -0
  83. package/tools/ardy/BRIDGE.md +20 -316
  84. package/tools/ardy/README.md +22 -201
  85. package/tools/ardy/bridge.mjs +598 -73
  86. package/tools/ardy/bvh-cskel27.mjs +63 -5
  87. package/tools/ardy/prompt-limits.mjs +5 -0
  88. package/tools/ardy/run-on-box.sh +1 -1
  89. package/tools/ardy/runners/index.mjs +11 -16
  90. package/tools/ardy/visual-qa.mjs +38 -30
  91. package/tools/ardy/vq-car.mjs +1 -1
  92. package/tools/demo-worker/README.md +137 -0
  93. package/tools/demo-worker/api-client.mjs +239 -0
  94. package/tools/demo-worker/generate.mjs +303 -0
  95. package/tools/demo-worker/index.mjs +466 -0
  96. package/tools/demo-worker/sign-core.mjs +112 -0
  97. package/tools/demo-worker/sign.mjs +161 -0
  98. package/tools/dev-full.mjs +54 -36
  99. package/tools/kimodo/compare-seam.mjs +108 -0
  100. package/tools/kimodo/constraints.mjs +244 -0
  101. package/tools/kimodo/edit.mjs +264 -0
  102. package/tools/kimodo/effector-constraints.mjs +200 -0
  103. package/tools/kimodo/generate.mjs +597 -0
  104. package/tools/kimodo/measure-pose.mjs +65 -0
  105. package/tools/kimodo/measure-preserve.mjs +899 -0
  106. package/tools/kimodo/measure-waypoints.mjs +55 -0
  107. package/tools/kimodo/pose-constraints.mjs +250 -0
  108. package/tools/kimodo/preserve-mask.mjs +543 -0
  109. package/tools/kimodo/read-npz.mjs +189 -0
  110. package/tools/kimodo/run-edit-on-box.mjs +155 -0
  111. package/tools/kimodo/run-sequence-on-box.mjs +178 -0
  112. package/tools/kimodo/runner.mjs +246 -0
  113. package/tools/kimodo/seam-batch.mjs +77 -0
  114. package/tools/kimodo/setup-local.mjs +30 -0
  115. package/tools/kimodo/setup-on-box.sh +83 -0
  116. package/tools/kimodo/soma77-to-cskel27.mjs +305 -0
  117. package/tools/metrics/archive-traffic.mjs +1 -1
  118. package/tools/metrics-snapshot.mjs +98 -0
  119. package/tools/prepare-package.mjs +50 -0
  120. package/tools/process-supervisor.mjs +12 -2
  121. package/tools/projflow/driver.py +1069 -0
  122. package/tools/projflow/generate.mjs +805 -0
  123. package/tools/projflow/hml22-to-cskel27.mjs +735 -0
  124. package/tools/projflow/line-edit-job.mjs +547 -0
  125. package/tools/projflow/replay.mjs +452 -0
  126. package/tools/projflow/runner.mjs +269 -0
  127. package/tools/projflow/service.mjs +742 -0
  128. package/tools/run-tests.mjs +112 -19
  129. package/dist/ardy/assembled/run-jump-15s.npz +0 -0
  130. package/dist/assets/app-CqOk49Bk.css +0 -1
  131. package/dist/assets/app-zu633VCI.js +0 -4811
  132. package/src/generation/client.js +0 -56
  133. package/src/generation/generation-request.js +0 -17
  134. package/src/generation/session.js +0 -47
  135. package/src/generation/shot-spec.js +0 -40
  136. package/src/generation/use-generation.js +0 -44
  137. package/tools/generation/README.md +0 -29
  138. package/tools/generation/bridge.mjs +0 -162
  139. package/tools/generation/job-store.mjs +0 -51
  140. package/tools/generation/providers/kling.mjs +0 -76
  141. package/tools/generation/providers/runway.mjs +0 -101
  142. package/tools/generation/providers/seedance.mjs +0 -87
  143. package/tools/generation/providers/shared.mjs +0 -49
  144. package/tools/generation/providers/veo.mjs +0 -84
package/CHANGELOG.md CHANGED
@@ -1,5 +1,172 @@
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1
  # Changelog
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2
 
3
+ ## 1.7.0
4
+
5
+ Kimodo becomes the default motion-generation backend, and a full edit-and-refine
6
+ loop lands on top of it: draw over a trail to reshape it, keep most of a take
7
+ and regenerate only a window, and step back through 20 checkpoints of a
8
+ take's history. Multi-character rigs, prop motion, and camera work all get
9
+ real editing surfaces, and three failure modes that used to blank the whole
10
+ studio now degrade with a way back instead.
11
+
12
+ ### Kimodo motion backend, now default
13
+
14
+ - Kimodo, introduced behind `CCLAY_MOTION_BACKEND=kimodo`, is now the default
15
+ motion-generation backend.
16
+ - Root 2D path constraints, pose pinning (via Kimodo's fullbody constraints),
17
+ and motion-edit-by-regeneration (IK-adjust a span, then regenerate) now all
18
+ work on Kimodo — base clips still refuse, since Kimodo has no autoregressive
19
+ history input for them.
20
+ - The prompt-block cap is raised from 4s to 5s after measuring seam quality
21
+ across block lengths — 5s scored best short of a single seamless take, while
22
+ 8s blocks collapsed and sub-2s blocks lost a third of their frames to the
23
+ transition window.
24
+
25
+ ### Draw to edit a take (line editing)
26
+
27
+ - A new line-edit mode: drag a joint's motion trail to reshape it, or draw a
28
+ fresh stroke across empty space when the trail doesn't reach where you want.
29
+ Stroke endpoints snap to the take's own nearby frames so edits land where
30
+ you meant, and a smoothstep seam keeps the join from popping.
31
+ - Pin exact moments in 3D: scrub the playhead, drag a joint into place, and
32
+ pin up to 8 moments across a take.
33
+ - Runs on a new ProjFlow-based backend on the Kimodo box; edits are
34
+ seed-deterministic, so a release-quality regenerate reproduces the preview
35
+ bit for bit.
36
+ - Ctrl/Cmd+Z undoes the last pull; releasing a drag previews at reduced
37
+ quality first (~1s), then a full-quality generate confirms with the same
38
+ seed.
39
+
40
+ ### Keep most of a take (preserve mode)
41
+
42
+ - A preserve slider and grouped per-limb masks let you regenerate only part of
43
+ a take — free one limb, or a masked region — instead of the whole clip.
44
+ - Effector constraints keep specific joints anchored through a regeneration.
45
+
46
+ ### Take recipes and version history
47
+
48
+ - Every generate or edit now records its own recipe (seed, prompt blocks, and
49
+ edits in order), and extending a take re-sends its edits so refining before
50
+ extending no longer throws work away.
51
+ - A version strip above the timeline checkpoints every generate/edit up to 20
52
+ deep — click any entry to restore that take and its recipe.
53
+ - The edit surface collapses to two modes: 장면 (Kimodo blocking — new, again,
54
+ add-block) and 다듬기 (line-edit refinement, one click from a loaded take).
55
+
56
+ ### Multi-character rigs and IK
57
+
58
+ - Every cast member now gets its own namespaced rig subtree in the Hierarchy
59
+ panel, not just the first — bones, IK badges, and focus all follow the
60
+ active character correctly (#76, #77, #78).
61
+ - IK corrections on an inactive character now survive a focus switch instead
62
+ of silently reverting to the uncorrected take (#77).
63
+ - Timeline pins (IK correction keys, prompt-clip ranges) migrate through
64
+ segment retimes instead of firing on the wrong frame after a slow-mo (#79).
65
+ - Body Contact: dragging a character down during IK editing now stops the
66
+ pelvis at the floor and holds any planted foot or reaching hand there,
67
+ measured per character from the actual skinned mesh — no more clay figures
68
+ hovering above the ground.
69
+ - Motion trails now render per body part in IK handle colors, with trail
70
+ editing and IK editing split into separate tools instead of one ambiguous
71
+ shared gizmo.
72
+ - A One-Euro filter now smooths SAM-extracted wrist tremor by speed —
73
+ quieting rest-state jitter while leaving fast strikes untouched (#84).
74
+
75
+ ### Prop motion: travel paths and speed
76
+
77
+ - Scene objects (props) can now be given a travel path, authored the same way
78
+ as a camera rail: draw it in Top-View, refine it in the 3D scene, with a
79
+ mid-route point insertable by double-click.
80
+ - A speed graph — shared by props and the camera dolly — lets you drag a
81
+ stretch of the timeline faster or slower; the area under the curve is the
82
+ distance, so the rest of the segment compensates automatically, and a cut
83
+ pins the take at an exact time/distance point.
84
+ - Drag a prop onto a character or a specific rig bone in the Hierarchy to
85
+ attach it — it now rides that character's motion (a carried bat stays in a
86
+ walking character's hand instead of staying world-anchored).
87
+
88
+ ### Viewport and lighting
89
+
90
+ - Auto Color mode: a topbar toggle stamps a stable, automatically derived
91
+ color onto every set object, the way Blender's random viewport shading
92
+ colors objects — display-only, so authored colors, saved projects, undo
93
+ history, and the MCP scene view are untouched.
94
+ - A new Grid view swaps the clay stage for a dark, Blender-style reference
95
+ grid for blocking work — overlay-only, so exports and the plan board never
96
+ see it.
97
+ - The key light is now a grabbable sun: move it like any other object, and
98
+ dial its warmth between cool daylight and warm sunset amber.
99
+ - Blender-style composition guides (thirds, golden ratio, center+diagonals,
100
+ safe areas) on the shot preview, and exported frames can burn in a slate +
101
+ zero-padded frame counter.
102
+
103
+ ### Camera
104
+
105
+ - Crane marks get a 3-axis gizmo; a rail now always carries a crane profile,
106
+ and the old on/off toggle is gone (a flat profile at the follow height reads
107
+ as "off").
108
+
109
+ ### Project workflow
110
+
111
+ - A startup chooser and local project session replace the always-on implicit
112
+ scene.
113
+ - New workflow-focused camera motion modes, plus several passes cleaning up
114
+ timeline control grouping, control visibility, and removing legacy
115
+ console/generation panels.
116
+
117
+ ### AI control (MCP)
118
+
119
+ - `describe_scene` now reports the key light and the shot list; `update_object`
120
+ can set a prop's travel path; `load_motion` can target a specific character
121
+ by letter/slot/id and re-install an assembled take without a full
122
+ regeneration.
123
+ - Editors now identify themselves (project, scene, cast size) in
124
+ `live_status`, so multi-tab routing no longer depends on an opaque UUID.
125
+
126
+ ### Hosted demo v1
127
+
128
+ - cozyclay.org's install-free demo got a real backend: a Cloudflare Worker
129
+ queue (Google OAuth + Turnstile, single-FIFO D1 queue, private R2 result
130
+ proxy) and an outbound-polling GPU box worker with zero inbound sockets.
131
+
132
+ ### Reliability
133
+
134
+ - Three failure modes that used to blank the whole studio now degrade
135
+ instead: a render error anywhere in the app shows a message with a
136
+ reload-and-resume, a lost WebGL context (sleep/wake, driver restart) shows
137
+ an overlay and repaints on restore, and layout-save writes are guarded like
138
+ every other write in the app (#64).
139
+ - A selected object's own gizmo cage no longer blocks clicks meant for a
140
+ different object (#81).
141
+ - Recording no longer exports frozen tail frames after a cast member or
142
+ motion segment shrinks (#80).
143
+
144
+ ### Also in this release
145
+
146
+ - Onboarding: a hosted-demo visitor now gets a "watch the sample" path instead
147
+ of landing on an empty stage, and three funnel-measurement gaps (startup
148
+ scene creation, video export, cutout import) are closed.
149
+ - The studio's PWA update banner finally has a listener, so a waiting version
150
+ reloads on request instead of running stale indefinitely.
151
+ - Objects can now be parented from the Inspector's own Parent picker, not
152
+ only through MCP.
153
+
154
+ ## 1.6.0
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+
156
+ The official npm package now records anonymous product usage so downloads can
157
+ be distinguished from real launches and returning use.
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+
159
+ - `npx cozyclay`, `bunx cozyclay`, and global `cclay` launches get a
160
+ signed-package-verified anonymous installation ID.
161
+ - The existing scene, edit, motion, export, and activation funnel is available
162
+ for npm sessions with `distribution: npm` and `app_version` properties.
163
+ - Source checkouts, forks, CI, tests, malformed or unsigned packages, and
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+ opted-out launches remain untracked.
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+ - `cclay telemetry status|on|off` controls the package-wide setting; the
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+ in-app toggle stays synchronized with it.
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+ - URL/referrer/campaign-derived values are scrubbed before any event leaves the
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+ browser, and corrupted telemetry state fails closed.
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+
3
170
  ## 1.5.0
4
171
 
5
172
  The release where the camera can climb a shaped path, recordings leave the studio as
package/README.md CHANGED
@@ -13,7 +13,7 @@
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  <p align="center">
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  <a href="LICENSE"><img alt="License: AGPL-3.0" src="https://img.shields.io/badge/license-AGPL--3.0-blue"></a>
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  <a href="https://www.npmjs.com/package/cozyclay"><img alt="npm" src="https://img.shields.io/npm/v/cozyclay"></a>
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- <img alt="Node 22+" src="https://img.shields.io/badge/node-22%2B-brightgreen">
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+ <img alt="Node 22.13+" src="https://img.shields.io/badge/node-22.13%2B-brightgreen">
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17
  <a href="https://github.com/NomaDamas/CozyClay/stargazers"><img alt="Stars" src="https://img.shields.io/github/stars/NomaDamas/CozyClay?style=flat"></a>
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  </p>
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@@ -34,7 +34,7 @@ CozyClay is a browser-based 3D staging studio built with Three.js and React Thre
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34
  npx cozyclay
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35
  ```
36
36
 
37
- That is the whole install. **[cozyclay.org](https://cozyclay.org/)** has the demo reel and a walkthrough of what the studio does; to use it, run it on your own machine. It ships seeded with a pre-generated motion clip, so you can scrub the timeline, drive the cameras and draw a dolly rail straight away — generating *new* motion needs a local ARDY machine, so that part stays off until you point it at one.
37
+ That is the whole install. **[cozyclay.org](https://cozyclay.org/)** has the demo reel and a walkthrough of what the studio does; to use it, run it on your own machine. It ships seeded with a pre-generated motion clip, so you can scrub the timeline, drive the cameras and draw a dolly rail straight away — generating *new* motion is optional and uses the Kimodo bridge when configured.
38
38
 
39
39
  ## Demo
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40
 
@@ -44,18 +44,18 @@ https://github.com/user-attachments/assets/1d0113e5-6922-443d-affc-1bdabc666247
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45
45
  | | |
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46
  | --- | --- |
47
- | **Stage a scene** | Create primitives and set pieces, then move, rotate and scale them with a W/E/R gizmo. Grid snapping is a preference, not a law — hold `Ctrl` mid-drag to invert it. A bird's-eye plan view drives 2D root waypoints for character paths. |
47
+ | **Stage a scene** | Create primitives and set pieces, then move, rotate and scale them with a W/E/R gizmo. Grid snapping is a preference, not a law — hold `Ctrl` mid-drag to invert it. A bird's-eye plan view drives 2D root waypoints for character paths. The topbar's Auto Color toggle gives every object its own stable display color — Blender's random viewport color, so twenty grey blockout boxes stay tellable apart — without touching the colors you authored (captures include the display colors while it is on). |
48
48
  | **Fly the camera** | Right-drag flies (WASD walks, Q/E cranes), middle-drag pans, Alt+drag orbits the selection, click selects, `F` frames — the muscle memory you already have from a 3D editor. |
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49
  | **Undo anything** | Every scene mutation goes through one history store: a drag, a scrub, an inspector edit is exactly one undo entry. `Esc` cancels an in-flight drag and restores the pre-drag transform. |
50
- | **Generate motion** | Pose characters and export poses, sequence multi-phase motion as Prompt Blocks on a resizable timeline, send them to ARDY, then play the result back with sparse IK correction where the generated motion needs fixing. |
50
+ | **Generate motion** | Pose characters and export poses, sequence multi-phase motion as Prompt Blocks on a resizable timeline, send them to Kimodo, then play the result back with sparse IK correction where the generated motion needs fixing. |
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51
  | **Direct it with an AI** | Connect Claude — or any MCP client — and ask for a shot in plain language. It places the cast, frames “a low wide profile”, generates multi-phase motion, and the viewport moves in front of you. See [AI control](#ai-control-mcp). |
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52
 
53
53
  ## Requirements
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54
 
55
- - Node.js 22 or newer
55
+ - Node.js 22.13 or newer
56
56
  - npm, or bun
57
57
  - A Chromium-based browser
58
- - *Optional:* an SSH-accessible NVIDIA machine running ARDY, for motion generation
58
+ - An SSH-accessible NVIDIA machine running Kimodo, for motion generation — run `npm run kimodo:setup` once; the first setup downloads the Kimodo checkpoint and text-encoder stack.
59
59
 
60
60
  ## Quick start
61
61
 
@@ -65,17 +65,21 @@ npx cozyclay
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65
  bunx cozyclay
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66
  ```
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67
 
68
- That downloads the built studio and opens it at `http://127.0.0.1:5180`. Nothing to compile, no dependency tree to install. Useful flags: `--port 5200`, `--no-open`, `--no-ardy`.
68
+ That downloads the built studio and opens it at `http://127.0.0.1:5180/app/`. Nothing to compile, no dependency tree to install. Useful flags: `--port 5200`, `--no-open`, `--no-motion`.
69
69
 
70
70
  A global install gives you `cclay`, the same command with less typing. Once a day the launcher checks npm for a newer release and prints a one-line notice after the studio is up; it stays quiet when you're current or offline. `cclay update` installs the latest release, and `--no-update-check` skips the check entirely.
71
71
 
72
- Motion generation stays off until you point it at a machine that can run it:
72
+ Motion generation uses Kimodo by default once you point it at an SSH-accessible NVIDIA machine:
73
73
 
74
74
  ```bash
75
- CCLAY_ARDY_HOST=user@your-gpu-box npx cozyclay
75
+ CCLAY_KIMODO_HOST=user@your-gpu-box npx cozyclay
76
76
  ```
77
77
 
78
- Everything else staging through camera work and playback — runs without it.
78
+ Install the remote worker once:
79
+
80
+ ```bash
81
+ CCLAY_KIMODO_HOST=user@your-gpu-box npm run kimodo:setup
82
+ ```
79
83
 
80
84
  ## AI control (MCP)
81
85
 
@@ -116,20 +120,53 @@ npm install
116
120
  npm run dev
117
121
  ```
118
122
 
119
- Open `http://127.0.0.1:5180`. `npm run dev` starts the studio together with its local ARDY bridge; `npm run dev:ui` starts the browser UI alone, without Block Generation. The bridge listens on loopback only; the environment variables that point it at a remote ARDY machine are documented in [`tools/ardy/BRIDGE.md`](tools/ardy/BRIDGE.md).
123
+ Open `http://127.0.0.1:5180/app/`. `npm run dev` starts the studio together with its local Kimodo bridge once `CCLAY_KIMODO_HOST` points at a GPU box; without that variable it starts the studio alone and says so, and Block Generation stays unavailable until you set it. `npm run dev:ui` starts the browser UI alone in every case. The bridge listens on loopback only; Kimodo host variables are documented in [`tools/kimodo/setup-on-box.sh`](tools/kimodo/setup-on-box.sh).
124
+
125
+ ## Hosted demo
126
+
127
+ Installing a GPU motion backend is the hard part, so `cozyclay.org` also runs a queued demo: a visitor writes one prompt, gets a ticket link, and a GPU box owned by the maintainer generates the motion and uploads it. The visitor never installs anything and never leaves the site — the result opens in the studio itself.
128
+
129
+ The pieces live in this repository, under `AGPL-3.0-or-later` like everything else:
120
130
 
121
- <details>
122
- <summary><b>Token-free ARDY text encoder</b> — skip the Hugging Face gate</summary>
131
+ | Path | Role |
132
+ | --- | --- |
133
+ | `demo/`, `d/` | Static composer and ticket/result pages, built into `dist/` by the same `npm run build` |
134
+ | `workers/api/` | Cloudflare Worker queue API (D1 for state, R2 for results), with its own pinned toolchain |
135
+ | `tools/demo-worker/` | The GPU-box poller. Outbound fetch only — it never opens a listening socket |
136
+
137
+ **Queue policy.** Jobs run in a single FIFO queue. All of these values live in `workers/api/src/policy.js`; nothing else carries a copy.
138
+
139
+ | Rule | Value |
140
+ | --- | --- |
141
+ | Active jobs per account | 1 |
142
+ | Daily cap | 2 per account |
143
+ | Global waiting cap | 200, then submissions are refused |
144
+ | Lease / heartbeat / hard timeout | 15 min lease, renewed every 60 s, 20 min hard stop |
145
+ | Attempts | 2 (one automatic retry); a failed job refunds the daily cap |
146
+ | Result retention | 30 days, then the R2 object is deleted |
147
+ | Prompt limit | shared with the studio via `tools/ardy/prompt-limits.mjs` |
148
+
149
+ **Secrets.** Never committed. Configure each with `wrangler secret put` against `workers/api/wrangler.toml`:
150
+ `GOOGLE_CLIENT_SECRET`, `CC_WORKER_SECRET`, `SESSION_SIGNING_KEY`, `TURNSTILE_SECRET_KEY`. The non-secret `GOOGLE_CLIENT_ID` and `TURNSTILE_SITE_KEY` vars in `wrangler.toml` must also be replaced before a real deployment.
123
151
 
124
- ARDY's text encoder normally requires a Hugging Face account, gated-model approval, and an access token on the ARDY machine. CozyClay ships a token-free alternative — one command provisions the same encoder stack from public repositories, pinned by commit and SHA-256:
152
+ **Running the API locally.**
125
153
 
126
154
  ```bash
127
- CCLAY_ARDY_HOST=user@your-gpu-box tools/ardy/setup-text-encoder-on-box.sh
155
+ npm run demo:api:install # npm --prefix workers/api ci
156
+ npm --prefix workers/api exec -- wrangler d1 migrations apply cozyclay-demo --local
157
+ npm run demo:api # wrangler dev on 127.0.0.1:8787
128
158
  ```
129
159
 
130
- See [`tools/ardy/README.md`](tools/ardy/README.md) for details. This workflow is built with Meta Llama 3; the encoder's base weights are licensed under the Meta Llama 3 Community License.
160
+ **Running the GPU-box worker.** The hosted queue worker has its own isolated runtime and reaches the API outbound only. It is independent from the local Studio's Kimodo backend.
161
+
162
+ ```bash
163
+ CC_DEMO_API_BASE=https://api.cozyclay.org \
164
+ CC_WORKER_ID=box1 \
165
+ CC_WORKER_SECRET=... \
166
+ npm run demo:worker
167
+ ```
131
168
 
132
- </details>
169
+ See [`workers/api/README.md`](workers/api/README.md) for the deployment, migration and rollback runbook, and [`tools/demo-worker/README.md`](tools/demo-worker/README.md) for service units, environment-file permissions and the listening-socket check.
133
170
 
134
171
  ## Controls
135
172
 
@@ -138,16 +175,18 @@ See [`tools/ardy/README.md`](tools/ardy/README.md) for details. This workflow is
138
175
  | Right-drag | Look around (fly) |
139
176
  | RMB + WASD | Walk while flying |
140
177
  | RMB + Q/E | Crane down / up |
178
+ | RMB + Shift | Boost fly speed 2.6× |
141
179
  | Middle-drag | Pan |
142
180
  | Alt + drag | Orbit the selection |
143
- | Scroll | Dolly |
181
+ | Scroll | Dolly; while flying, sets the fly speed instead |
144
182
  | Click | Select; empty space clears |
145
183
  | W / E / R | Move / rotate / scale tool |
146
- | Ctrl (during drag) | Invert grid snapping |
184
+ | Ctrl/Cmd (during drag) | Invert grid snapping |
147
185
  | Ctrl/Cmd+Z, Ctrl/Cmd+Shift+Z | Undo / redo |
148
186
  | Esc | Cancel the in-flight drag |
149
187
  | End | Drop the selection to the surface |
150
188
  | Ctrl/Cmd+D | Duplicate the selection |
189
+ | Delete / Backspace | Delete the selection |
151
190
  | F | Frame the selection |
152
191
 
153
192
  ## Validate
@@ -160,15 +199,15 @@ See [`tools/ardy/README.md`](tools/ardy/README.md) for details. This workflow is
160
199
  | `npm run test:objects` | Gizmo interaction in a real browser — needs `npm run dev:ui` in another shell |
161
200
  | `npm run test:theme` / `test:appearance` / `test:layout` | UI theme, appearance, layout |
162
201
  | `npm run test:lifecycle` | Dev-server process lifecycle |
163
- | `npm run test:ardy` | ARDY conversion, playback, and IK pipeline |
202
+ | `npm run test:ardy` | Motion conversion, playback, and IK pipeline |
164
203
  | `cd mcp && npm install && npm run verify` | MCP server over real stdio — all 420 framing combinations |
165
204
  | `cd mcp && npm run verify:live` | Live-control protocol against a fake editor (same `npm install` first) |
166
205
  | `npm run build` | Production build |
167
206
 
168
- Ad-hoc browser QA, while a dev server is available:
207
+ Ad-hoc browser QA, while a dev server is available (the browser opens the studio at `/app/`):
169
208
 
170
209
  ```bash
171
- npm run qa:browser -- <qa-script>
210
+ npm run qa:browser -- node <qa-script>
172
211
  ```
173
212
 
174
213
  ## Contributing
@@ -179,8 +218,54 @@ Found something broken, or want a feature? [Open an issue](https://github.com/No
179
218
 
180
219
  All runtime libraries intentionally live in `devDependencies` because the published npm package ships the prebuilt `dist/`, so `npx cozyclay` must not install the studio's dependency tree.
181
220
 
221
+ ## Analytics & privacy
222
+
223
+ The hosted site at [cozyclay.org](https://cozyclay.org/) collects anonymous usage analytics via [PostHog](https://posthog.com/) (US Cloud). There are no cookies and no session recording, and Do-Not-Track is respected. A random pseudonymous identifier is kept in your browser's localStorage so that returning visits and retention can be counted; it is never linked to an account or project content and is removed by clearing site data or using the opt-out toggle.
224
+
225
+ Events collected:
226
+
227
+ | Event | Purpose |
228
+ | --- | --- |
229
+ | `install:first_launch` | First run of the official npm package |
230
+ | `app:session_started` | Start of an official npm package session |
231
+ | `$pageview` | Funnel and drop-off analysis |
232
+ | `scene:created` | Funnel and drop-off analysis |
233
+ | `scene:loaded` | Funnel and drop-off analysis |
234
+ | `craft:first_action` | Funnel and drop-off analysis |
235
+ | `motion:job_started` | Motion reliability |
236
+ | `motion:job_succeeded` | Motion reliability |
237
+ | `motion:job_failed` | Motion reliability |
238
+ | `export:blocking_frame_succeeded` | Funnel and drop-off analysis |
239
+ | `activation:completed` | Funnel and drop-off analysis |
240
+
241
+ Geo data comes from ingest-time GeoIP country lookup only — no precise location is collected. Prompt text, asset names, file names, project content, local paths, and any user-entered text are never collected.
242
+
243
+ The official npm package also measures anonymous first launches, sessions, and
244
+ the same in-app funnel on its `127.0.0.1` studio. It stores one random
245
+ installation identifier in `~/.config/cozyclay/state.json` so returning use can
246
+ be counted across ports and browser storage resets. Source checkouts, forks,
247
+ development servers, CI, and tests do not send analytics. Official npm
248
+ artifacts carry a signature checked by the launcher, so copying or repackaging
249
+ the source does not enable telemetry.
250
+
251
+ The npm package prints this disclosure once on first launch. Control it at any
252
+ time:
253
+
254
+ ```bash
255
+ cclay telemetry status
256
+ cclay telemetry off
257
+ cclay telemetry on
258
+ ```
259
+
260
+ `COZYCLAY_TELEMETRY=0` and `DO_NOT_TRACK=1` disable collection for a launch.
261
+ The in-app topbar toggle changes the same npm-package setting and removes its
262
+ anonymous installation identifier. Hosted-site visitors can opt out with that
263
+ toggle, browser Do-Not-Track, or a content blocker.
264
+
265
+ PostHog's free plan retains events for 1 year.
266
+
182
267
  ## License & credits
183
268
 
184
269
  GNU Affero General Public License v3.0 or later — see [`LICENSE`](LICENSE) and the transition details in [`LICENSING.md`](LICENSING.md). Modified network services must offer their users the corresponding source. Third-party projects retain their own licenses and copyright; see [`THIRD_PARTY_NOTICES.md`](THIRD_PARTY_NOTICES.md).
185
270
 
186
- CozyClay can connect to [NVIDIA ARDY](https://github.com/nv-tlabs/ardy) for motion generation. ARDY is a separate third-party project owned and maintained by NVIDIA; it is not included in this repository, and CozyClay is not affiliated with or endorsed by NVIDIA.
271
+ The hosted demo worker may use an externally installed [NVIDIA ARDY](https://github.com/nv-tlabs/ardy) runtime. ARDY is a separate third-party project owned and maintained by NVIDIA; it is not included in this repository, and CozyClay is not affiliated with or endorsed by NVIDIA. The local Studio uses Kimodo instead.
@@ -101,6 +101,14 @@ as third-party content that this licence does not cover.
101
101
  - `x-bot-tpose.fbx`, `y-bot-tpose.fbx` — Adobe Mixamo
102
102
  - Terms: https://www.adobe.com/legal/terms.html
103
103
 
104
+ ## posthog-js
105
+
106
+ The hosted site at cozyclay.org uses [posthog-js](https://posthog.com/docs/libraries/js) for anonymous usage analytics.
107
+
108
+ - Copyright PostHog Inc.
109
+ - License: Apache-2.0 AND MIT
110
+ - Source: https://github.com/PostHog/posthog-js
111
+
104
112
  ## CozyClay license scope
105
113
 
106
114
  The CozyClay combined work in this repository is distributed under AGPL-3.0-or-later, subject to the transition details in `LICENSING.md`. That license does not replace or relicense Three.js, ARDY, ARDY model checkpoints, the bundled fonts, the character rigs, or any other third-party component.