copper3d 3.0.0 → 3.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Utils/segmentation/CommToolsData.d.ts +9 -10
- package/dist/Utils/segmentation/CommToolsData.js +4 -13
- package/dist/Utils/segmentation/CommToolsData.js.map +1 -1
- package/dist/Utils/segmentation/DragOperator.js +4 -4
- package/dist/Utils/segmentation/DragOperator.js.map +1 -1
- package/dist/Utils/segmentation/DrawToolCore.d.ts +5 -6
- package/dist/Utils/segmentation/DrawToolCore.js +57 -55
- package/dist/Utils/segmentation/DrawToolCore.js.map +1 -1
- package/dist/Utils/segmentation/NrrdTools.js +6 -2
- package/dist/Utils/segmentation/NrrdTools.js.map +1 -1
- package/dist/Utils/segmentation/core/MaskVolume.d.ts +0 -33
- package/dist/Utils/segmentation/core/MaskVolume.js +0 -121
- package/dist/Utils/segmentation/core/MaskVolume.js.map +1 -1
- package/dist/Utils/segmentation/coreTools/coreType.d.ts +0 -3
- package/dist/Utils/segmentation/coreTools/coreType.js.map +1 -1
- package/dist/Utils/segmentation/coreTools/gui.d.ts +6 -3
- package/dist/Utils/segmentation/coreTools/gui.js.map +1 -1
- package/dist/Utils/segmentation/eventRouter/EventRouter.d.ts +1 -0
- package/dist/Utils/segmentation/eventRouter/EventRouter.js +9 -3
- package/dist/Utils/segmentation/eventRouter/EventRouter.js.map +1 -1
- package/dist/Utils/segmentation/tools/BaseTool.d.ts +3 -0
- package/dist/Utils/segmentation/tools/BaseTool.js.map +1 -1
- package/dist/Utils/segmentation/tools/ImageStoreHelper.d.ts +10 -13
- package/dist/Utils/segmentation/tools/ImageStoreHelper.js +13 -27
- package/dist/Utils/segmentation/tools/ImageStoreHelper.js.map +1 -1
- package/dist/Utils/segmentation/tools/SphereTool.d.ts +1 -3
- package/dist/Utils/segmentation/tools/SphereTool.js +1 -1
- package/dist/Utils/segmentation/tools/SphereTool.js.map +1 -1
- package/dist/Utils/segmentation/tools/ZoomTool.js +2 -1
- package/dist/Utils/segmentation/tools/ZoomTool.js.map +1 -1
- package/dist/bundle.esm.js +97 -228
- package/dist/bundle.umd.js +97 -228
- package/dist/index.d.ts +1 -1
- package/dist/index.js +1 -1
- package/dist/types/Utils/segmentation/CommToolsData.d.ts +9 -10
- package/dist/types/Utils/segmentation/DrawToolCore.d.ts +5 -6
- package/dist/types/Utils/segmentation/core/MaskVolume.d.ts +0 -33
- package/dist/types/Utils/segmentation/coreTools/coreType.d.ts +0 -3
- package/dist/types/Utils/segmentation/coreTools/gui.d.ts +6 -3
- package/dist/types/Utils/segmentation/eventRouter/EventRouter.d.ts +1 -0
- package/dist/types/Utils/segmentation/tools/BaseTool.d.ts +3 -0
- package/dist/types/Utils/segmentation/tools/ImageStoreHelper.d.ts +10 -13
- package/dist/types/Utils/segmentation/tools/SphereTool.d.ts +1 -3
- package/dist/types/index.d.ts +1 -1
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -21,6 +21,6 @@ import { IPaintImage, ICommXYZ, IGUIStates, IGuiParameterSettings, INrrdStates }
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import { CHANNEL_COLORS, CHANNEL_HEX_COLORS, rgbaToHex, rgbaToCss } from "./Utils/segmentation/core/index";
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import type { LayerId, ChannelValue } from "./Utils/segmentation/core/index";
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import "./css/style.css";
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export declare const REVISION = "v3.0.
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export declare const REVISION = "v3.0.1-beta";
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export { copperRenderer, copperRendererOnDemond, copperMSceneRenderer, setHDRFilePath, addLabelToScene, convert3DPostoScreenPos, convertScreenPosto3DPos, addBoxHelper, fullScreenListenner, configKiwriousHeart, copperScene, copperSceneOnDemond, copperMScene, CameraViewPoint, kiwrious, NrrdTools, loading, Copper3dTrackballControls, createTexture2D_NRRD, MeshNodeTool, throttle, removeGuiFolderChilden, CHANNEL_COLORS, CHANNEL_HEX_COLORS, rgbaToHex, rgbaToCss, };
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export type { positionType, screenPosType, optsType, nrrdMeshesType, nrrdSliceType, SensorDecodedValue_kiwrious, SensorReadResult_kiwrious, HeartRateResult_kiwrious, loadingBarType, IPaintImage, exportPaintImageType, IOptVTKLoader, ICommXYZ, IGUIStates, IGuiParameterSettings, INrrdStates, LayerId, ChannelValue, };
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package/dist/index.js
CHANGED
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@@ -20,7 +20,7 @@ import { MeshNodeTool } from "./Utils/MeshNodeTool";
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import { removeGuiFolderChilden } from "./Utils/segmentation/coreTools/gui";
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import { CHANNEL_COLORS, CHANNEL_HEX_COLORS, rgbaToHex, rgbaToCss } from "./Utils/segmentation/core/index";
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import "./css/style.css";
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export const REVISION = "v3.0.
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export const REVISION = "v3.0.1-beta";
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console.log(`%cCopper3D Visualisation %cBeta:${REVISION}`, "padding: 3px;color:white; background:#023047", "padding: 3px;color:white; background:#f50a25");
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export { copperRenderer, copperRendererOnDemond, copperMSceneRenderer, setHDRFilePath, addLabelToScene, convert3DPostoScreenPos, convertScreenPosto3DPos, addBoxHelper, fullScreenListenner, configKiwriousHeart, copperScene, copperSceneOnDemond, copperMScene, CameraViewPoint, kiwrious, NrrdTools, loading, Copper3dTrackballControls, createTexture2D_NRRD, MeshNodeTool, throttle, removeGuiFolderChilden, CHANNEL_COLORS, CHANNEL_HEX_COLORS, rgbaToHex, rgbaToCss, };
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//# sourceMappingURL=index.js.map
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@@ -1,4 +1,4 @@
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import { IProtected, IGUIStates, INrrdStates, ICursorPage,
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import { IProtected, IGUIStates, INrrdStates, ICursorPage, IConvertObjType, INewMaskData, IKeyBoardSettings } from "./coreTools/coreType";
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import { MaskVolume } from "./core/index";
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export declare class CommToolsData {
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baseCanvasesSize: number;
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@@ -71,10 +71,6 @@ export declare class CommToolsData {
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* Rewrite this {clearStoreImages} function under NrrdTools
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*/
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clearStoreImages(): void;
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/**
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* Rewrite this {createEmptyPaintImage} function under NrrdTools
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*/
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createEmptyPaintImage(dimensions: Array<number>, paintImages: IPaintImages): void;
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/**
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* Rewrite this {resizePaintArea} function under NrrdTools
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*/
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@@ -116,15 +112,18 @@ export declare class CommToolsData {
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*/
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redrawDisplayCanvas(): void;
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/**
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* Get a painted mask image
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* Get a painted mask image based on current axis and input slice index.
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*
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* Phase 3: Reads directly from MaskVolume
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* Phase 3: Reads directly from MaskVolume.
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*
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* @param axis "x" | "y" | "z"
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* @param sliceIndex number
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* @returns
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* @returns Object with index and image, or undefined
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*/
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filterDrawedImage(axis: "x" | "y" | "z", sliceIndex: number):
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filterDrawedImage(axis: "x" | "y" | "z", sliceIndex: number): {
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index: number;
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image: ImageData;
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} | undefined;
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/**
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* Get or create a reusable ImageData buffer for the given axis.
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*
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@@ -139,7 +138,7 @@ export declare class CommToolsData {
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/**
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* Render a layer's slice into a reusable buffer and draw to the target canvas.
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*
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* Uses MaskVolume.
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* Uses MaskVolume.renderLabelSliceInto() for zero-allocation rendering.
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* The caller should obtain the buffer via getOrCreateSliceBuffer() and reuse
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* it across multiple layer renders.
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*
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@@ -1,4 +1,4 @@
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import { IConvertObjType, IDrawingEvents, IContrastEvents, IDrawOpts
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import { IConvertObjType, IDrawingEvents, IContrastEvents, IDrawOpts } from "./coreTools/coreType";
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import { CommToolsData } from "./CommToolsData";
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import { EventRouter } from "./eventRouter";
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import { SphereTool } from "./tools/SphereTool";
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@@ -70,9 +70,9 @@ export declare class DrawToolCore extends CommToolsData {
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/**
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* Clear mask on current slice canvas.
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*
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*
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*
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*
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* Only clears the active layer's MaskVolume slice data.
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* Other layers are left untouched. After clearing, all layer canvases
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* are re-rendered from MaskVolume to keep visuals in sync.
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*/
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clearPaint(): void;
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/**
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@@ -93,9 +93,8 @@ export declare class DrawToolCore extends CommToolsData {
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*/
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private applyUndoRedoToCanvas;
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/****************************Store images (delegated to ImageStoreHelper)****************************************************/
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storeImageToAxis(index: number, paintedImages: IPaintImages, imageData: ImageData, axis?: "x" | "y" | "z"): void;
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storeAllImages(index: number, layer: string): void;
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storeImageToLayer(index: number, canvas: HTMLCanvasElement
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storeImageToLayer(index: number, canvas: HTMLCanvasElement): ImageData;
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storeEachLayerImage(index: number, layer: string): void;
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/******************************** Utils gui related functions (delegated to ContrastTool) ***************************************/
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setupConrastEvents(callback: (step: number, towards: "horizental" | "vertical") => void): void;
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@@ -197,39 +197,6 @@ export declare class MaskVolume {
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* ```
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*/
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setSliceFromImageData(sliceIndex: number, imageData: ImageData, axis?: 'x' | 'y' | 'z', channel?: number): void;
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/**
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* Extract a 2D slice as raw RGBA ImageData (lossless round-trip).
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*
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* Requires the volume to have **≥ 4 channels** (ch0=R, ch1=G, ch2=B, ch3=A).
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* Returns the exact pixel data that was stored via `setSliceFromImageData`,
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* bypassing all render modes.
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*
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* @param axis `'x'`, `'y'`, or `'z'` (default `'z'`).
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* @returns ImageData with the stored RGBA values.
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*
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*/
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getSliceRawImageData(sliceIndex: number, axis?: 'x' | 'y' | 'z'): ImageData;
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* Write slice data into an existing ImageData buffer (zero-allocation).
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*
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* Same semantics as {@link getSliceRawImageData} but avoids creating a new
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* ImageData object on every call. The caller is responsible for providing
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* a buffer whose dimensions match the expected slice size.
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*
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* All pixels are fully overwritten — no clearing is needed beforehand.
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*
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*
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* @throws {Error} If target dimensions don't match the slice.
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*/
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getSliceRawImageDataInto(sliceIndex: number, axis: "z" | "y" | "x" | undefined, target: ImageData): void;
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/**
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* Store label data from canvas RGBA ImageData into a 1-channel volume.
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skipSlicesDic: ISkipSlicesDictType;
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currentShowingSlice: any;
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mainPreSlices: any;
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Is_Shift_Pressed: boolean;
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Is_Ctrl_Pressed: boolean;
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Is_Draw: boolean;
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maskData: IMaskData;
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ratios: ICommXYZ;
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contrastNum: number;
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showContrast: boolean;
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enableCursorChoose: boolean;
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isCursorSelect: boolean;
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cursorPageX: number;
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cursorPageY: number;
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import { GUI } from "dat.gui";
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import { IDrawingEvents, IGUIStates, IProtected, INrrdStates,
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import { IDrawingEvents, IGUIStates, IProtected, INrrdStates, IGuiParameterSettings } from "./coreType";
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import { DragOperator } from "../DragOperator";
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interface IConfigGUI {
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resetLayerCanvas: () => void;
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redrawDisplayCanvas: () => void;
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flipDisplayImageByAxis: () => void;
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filterDrawedImage: (axis: "x" | "y" | "z", sliceIndex: number) =>
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filterDrawedImage: (axis: "x" | "y" | "z", sliceIndex: number) => {
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image: ImageData;
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} | undefined;
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setEmptyCanvasSize: (axis?: "x" | "y" | "z") => void;
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storeAllImages: (index: number, layer: string) => void;
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drawImageOnEmptyImage: (canvas: HTMLCanvasElement) => void;
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storeEachLayerImage: (index: number, layer: string) => void;
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storeImageToLayer: (index: number, canvas: HTMLCanvasElement
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storeImageToLayer: (index: number, canvas: HTMLCanvasElement) => ImageData;
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getRestLayer: () => string[];
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setIsDrawFalse: (target: number) => void;
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}
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* The new SegmentationManager system has its own tools in manager/tools/.
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*/
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import type { INrrdStates, IGUIStates, IProtected, ICursorPage } from "../coreTools/coreType";
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import type { EventRouter } from "../eventRouter/EventRouter";
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/**
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cursorPage: ICursorPage;
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}
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export declare abstract class BaseTool {
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* Extracted from DrawToolCore.ts:
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* Phase 3: MaskVolume is the sole storage backend. All IPaintImages params removed.
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import type { IPaintImage, IPaintImages } from "../coreTools/coreType";
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export interface ImageStoreCallbacks {
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setEmptyCanvasSize: (axis?: "x" | "y" | "z") => void;
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*/
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* MaskVolume storage happens in storeAllImages via setSliceFromImageData.
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* This method kept for backward compatibility with existing call sites.
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* Phase 3: No-op — MaskVolume storage happens in storeAllImages.
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storeImageToAxis(_index: number,
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storeImageToAxis(_index: number, _imageData: ImageData, _axis?: "x" | "y" | "z"): void;
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/**
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* Retrieve the drawn image for a given axis and slice.
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* Phase 3: Reads exclusively from MaskVolume
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* Phase 3: Reads exclusively from MaskVolume.
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*/
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filterDrawedImage(axis: "x" | "y" | "z", sliceIndex: number
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filterDrawedImage(axis: "x" | "y" | "z", sliceIndex: number): {
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} | undefined;
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/**
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/**
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*
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|
-
* Kept for backward compatibility with existing call sites.
|
|
59
|
+
* Extract ImageData from canvas (MaskVolume storage is handled in storeAllImages).
|
|
62
60
|
*/
|
|
63
|
-
storeImageToLayer(_index: number, canvas: HTMLCanvasElement
|
|
64
|
-
private hasNonZeroPixels;
|
|
61
|
+
storeImageToLayer(_index: number, canvas: HTMLCanvasElement): ImageData;
|
|
65
62
|
}
|
|
@@ -10,15 +10,13 @@
|
|
|
10
10
|
*/
|
|
11
11
|
import { BaseTool } from "./BaseTool";
|
|
12
12
|
import type { ToolContext } from "./BaseTool";
|
|
13
|
-
import type { IPaintImages } from "../coreTools/coreType";
|
|
14
13
|
/**
|
|
15
14
|
* Callbacks that DrawToolCore must provide for sphere operations.
|
|
16
15
|
*/
|
|
17
16
|
export interface SphereCallbacks {
|
|
18
17
|
setEmptyCanvasSize: (axis?: "x" | "y" | "z") => void;
|
|
19
18
|
drawImageOnEmptyImage: (canvas: HTMLCanvasElement) => void;
|
|
20
|
-
storeImageToAxis: (index: number,
|
|
21
|
-
createEmptyPaintImage: (dimensions: number[], paintImages: IPaintImages) => void;
|
|
19
|
+
storeImageToAxis: (index: number, imageData: ImageData, axis?: "x" | "y" | "z") => void;
|
|
22
20
|
}
|
|
23
21
|
export declare class SphereTool extends BaseTool {
|
|
24
22
|
private callbacks;
|
package/dist/types/index.d.ts
CHANGED
|
@@ -21,6 +21,6 @@ import { IPaintImage, ICommXYZ, IGUIStates, IGuiParameterSettings, INrrdStates }
|
|
|
21
21
|
import { CHANNEL_COLORS, CHANNEL_HEX_COLORS, rgbaToHex, rgbaToCss } from "./Utils/segmentation/core/index";
|
|
22
22
|
import type { LayerId, ChannelValue } from "./Utils/segmentation/core/index";
|
|
23
23
|
import "./css/style.css";
|
|
24
|
-
export declare const REVISION = "v3.0.
|
|
24
|
+
export declare const REVISION = "v3.0.1-beta";
|
|
25
25
|
export { copperRenderer, copperRendererOnDemond, copperMSceneRenderer, setHDRFilePath, addLabelToScene, convert3DPostoScreenPos, convertScreenPosto3DPos, addBoxHelper, fullScreenListenner, configKiwriousHeart, copperScene, copperSceneOnDemond, copperMScene, CameraViewPoint, kiwrious, NrrdTools, loading, Copper3dTrackballControls, createTexture2D_NRRD, MeshNodeTool, throttle, removeGuiFolderChilden, CHANNEL_COLORS, CHANNEL_HEX_COLORS, rgbaToHex, rgbaToCss, };
|
|
26
26
|
export type { positionType, screenPosType, optsType, nrrdMeshesType, nrrdSliceType, SensorDecodedValue_kiwrious, SensorReadResult_kiwrious, HeartRateResult_kiwrious, loadingBarType, IPaintImage, exportPaintImageType, IOptVTKLoader, ICommXYZ, IGUIStates, IGuiParameterSettings, INrrdStates, LayerId, ChannelValue, };
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "copper3d",
|
|
3
3
|
"description": "A 3d visualisation package base on threejs provides multiple scenes and Nrrd image load funtion.",
|
|
4
|
-
"version": "3.0.
|
|
4
|
+
"version": "3.0.1",
|
|
5
5
|
"main": "dist/bundle.umd.js",
|
|
6
6
|
"moudle": "dist/bundle.esm.js",
|
|
7
7
|
"types": "dist/types/index.d.ts",
|