copper3d 1.15.23 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (94) hide show
  1. package/README.md +2 -2
  2. package/dist/Loader/copperNrrdLoader.d.ts +1 -1
  3. package/dist/Renderer/baseRenderer.d.ts +2 -2
  4. package/dist/Renderer/baseRenderer.js +2 -2
  5. package/dist/Renderer/baseRenderer.js.map +1 -1
  6. package/dist/Renderer/copperMSceneRenderer.d.ts +2 -2
  7. package/dist/Renderer/copperMSceneRenderer.js +2 -2
  8. package/dist/Renderer/copperMSceneRenderer.js.map +1 -1
  9. package/dist/Renderer/copperRenderer.d.ts +4 -4
  10. package/dist/Renderer/copperRenderer.js +3 -3
  11. package/dist/Renderer/copperRenderer.js.map +1 -1
  12. package/dist/Renderer/copperRendererOnDemond.d.ts +4 -5
  13. package/dist/Renderer/copperRendererOnDemond.js +3 -3
  14. package/dist/Renderer/copperRendererOnDemond.js.map +1 -1
  15. package/dist/Scene/baseScene.d.ts +2 -2
  16. package/dist/Scene/baseScene.js +2 -2
  17. package/dist/Scene/baseScene.js.map +1 -1
  18. package/dist/Scene/commonSceneMethod.d.ts +1 -1
  19. package/dist/Scene/commonSceneMethod.js +1 -1
  20. package/dist/Scene/commonSceneMethod.js.map +1 -1
  21. package/dist/Scene/copperMScene.d.ts +2 -2
  22. package/dist/Scene/copperMScene.js +2 -2
  23. package/dist/Scene/copperMScene.js.map +1 -1
  24. package/dist/Scene/copperScene.d.ts +2 -2
  25. package/dist/Scene/copperScene.js +2 -2
  26. package/dist/Scene/copperScene.js.map +1 -1
  27. package/dist/Scene/copperSceneOnDemond.d.ts +2 -2
  28. package/dist/Scene/copperSceneOnDemond.js +2 -2
  29. package/dist/Scene/copperSceneOnDemond.js.map +1 -1
  30. package/dist/Utils/add3DLabel.d.ts +2 -2
  31. package/dist/Utils/segmentation/CommToolsData.d.ts +71 -0
  32. package/dist/Utils/segmentation/CommToolsData.js +267 -0
  33. package/dist/Utils/segmentation/CommToolsData.js.map +1 -0
  34. package/dist/Utils/segmentation/DragOperator.d.ts +30 -0
  35. package/dist/Utils/segmentation/DragOperator.js +243 -0
  36. package/dist/Utils/segmentation/DragOperator.js.map +1 -0
  37. package/dist/Utils/segmentation/DrawToolCore.d.ts +78 -0
  38. package/dist/Utils/segmentation/DrawToolCore.js +1083 -0
  39. package/dist/Utils/segmentation/DrawToolCore.js.map +1 -0
  40. package/dist/Utils/segmentation/NrrdTools.d.ts +178 -0
  41. package/dist/Utils/segmentation/NrrdTools.js +965 -0
  42. package/dist/Utils/segmentation/NrrdTools.js.map +1 -0
  43. package/dist/Utils/segmentation/coreTools/archive.d.ts +1 -0
  44. package/dist/Utils/segmentation/coreTools/archive.js +23 -0
  45. package/dist/Utils/segmentation/coreTools/archive.js.map +1 -0
  46. package/dist/Utils/segmentation/coreTools/coreType.d.ts +206 -0
  47. package/dist/Utils/segmentation/coreTools/coreType.js +2 -0
  48. package/dist/Utils/segmentation/coreTools/coreType.js.map +1 -0
  49. package/dist/Utils/segmentation/coreTools/divControlTools.d.ts +19 -0
  50. package/dist/Utils/segmentation/coreTools/divControlTools.js +48 -0
  51. package/dist/Utils/segmentation/coreTools/divControlTools.js.map +1 -0
  52. package/dist/Utils/segmentation/coreTools/gui.d.ts +123 -0
  53. package/dist/Utils/segmentation/coreTools/gui.js +307 -0
  54. package/dist/Utils/segmentation/coreTools/gui.js.map +1 -0
  55. package/dist/Utils/utils.d.ts +1 -1
  56. package/dist/Utils/utils.js +25 -10
  57. package/dist/Utils/utils.js.map +1 -1
  58. package/dist/Utils/workers/reformatSaveDataWorker.d.ts +3 -3
  59. package/dist/Utils/workers/reformatSaveDataWorker.js.map +1 -1
  60. package/dist/bundle.esm.js +2577 -2228
  61. package/dist/bundle.umd.js +2578 -2228
  62. package/dist/css/style.css +2 -18
  63. package/dist/index.d.ts +13 -11
  64. package/dist/index.js +11 -10
  65. package/dist/index.js.map +1 -1
  66. package/dist/types/Loader/copperNrrdLoader.d.ts +1 -1
  67. package/dist/types/Renderer/baseRenderer.d.ts +2 -2
  68. package/dist/types/Renderer/copperMSceneRenderer.d.ts +2 -2
  69. package/dist/types/Renderer/copperRenderer.d.ts +4 -4
  70. package/dist/types/Renderer/copperRendererOnDemond.d.ts +4 -5
  71. package/dist/types/Scene/baseScene.d.ts +2 -2
  72. package/dist/types/Scene/commonSceneMethod.d.ts +1 -1
  73. package/dist/types/Scene/copperMScene.d.ts +2 -2
  74. package/dist/types/Scene/copperScene.d.ts +2 -2
  75. package/dist/types/Scene/copperSceneOnDemond.d.ts +2 -2
  76. package/dist/types/Utils/add3DLabel.d.ts +2 -2
  77. package/dist/types/Utils/segmentation/CommToolsData.d.ts +71 -0
  78. package/dist/types/Utils/segmentation/DragOperator.d.ts +30 -0
  79. package/dist/types/Utils/segmentation/DrawToolCore.d.ts +78 -0
  80. package/dist/types/Utils/segmentation/NrrdTools.d.ts +178 -0
  81. package/dist/types/Utils/segmentation/coreTools/archive.d.ts +1 -0
  82. package/dist/types/Utils/segmentation/coreTools/coreType.d.ts +206 -0
  83. package/dist/types/Utils/segmentation/coreTools/divControlTools.d.ts +19 -0
  84. package/dist/types/Utils/segmentation/coreTools/gui.d.ts +123 -0
  85. package/dist/types/Utils/utils.d.ts +1 -1
  86. package/dist/types/Utils/workers/reformatSaveDataWorker.d.ts +3 -3
  87. package/dist/types/index.d.ts +13 -11
  88. package/dist/types/types/types.d.ts +4 -38
  89. package/dist/types/types.d.ts +4 -38
  90. package/package.json +1 -1
  91. package/dist/Utils/nrrd_tool.d.ts +0 -269
  92. package/dist/Utils/nrrd_tool.js +0 -2480
  93. package/dist/Utils/nrrd_tool.js.map +0 -1
  94. package/dist/types/Utils/nrrd_tool.d.ts +0 -269
@@ -1,8 +1,6 @@
1
1
  html,
2
2
  body {
3
3
  margin: 0;
4
- /*background-color: black;*/
5
- /*z-index: -999;*/
6
4
  }
7
5
 
8
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  .copper3D_canvas {
@@ -20,16 +18,7 @@ body {
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  justify-content: center;
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19
  align-items: center;
22
20
  }
23
- .split-bar {
24
- position: absolute;
25
- top: 0;
26
- left: 50%;
27
- width: 2px;
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- height: 100%;
29
- background-color: #555;
30
- cursor: col-resize;
31
- z-index: 99;
32
- }
21
+
33
22
  .copper3D_scene_div {
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  border: 1px solid grey;
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  position: relative;
@@ -63,7 +52,6 @@ body {
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  z-index: 1000;
64
53
  }
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54
 
66
- /* copper3D_drawingCanvasContainer */
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55
  .copper3D_display_area {
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  position: relative;
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  display: flex;
@@ -77,13 +65,12 @@ body {
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  display: flex;
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  justify-content: center;
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  align-items: center;
80
- /* background-color: rgba(10, 10, 10, 0.3); */
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+
81
69
  max-width: 80vw;
82
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  max-height: 80vh;
83
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  overflow: hidden;
84
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  }
85
73
 
86
- /* loading */
87
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  .copper3D_flex-center {
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  display: flex;
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  justify-content: space-between;
@@ -92,8 +79,6 @@ body {
92
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  flex-direction: column;
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  height: 100px;
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  position: absolute;
95
- /* left: 45%;
96
- top: 45%; */
97
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  }
98
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  .copper3D_three-balls-bounce {
99
84
  position: relative;
@@ -165,4 +150,3 @@ body {
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  opacity: 0.4;
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  }
167
152
  }
168
- /* loading end */
package/dist/index.d.ts CHANGED
@@ -1,22 +1,24 @@
1
- import copperRenderer from "./Renderer/copperRenderer";
1
+ import { copperRenderer } from "./Renderer/copperRenderer";
2
2
  import { setHDRFilePath } from "./lib/environment/index";
3
- import copperScene from "./Scene/copperScene";
3
+ import { copperScene } from "./Scene/copperScene";
4
4
  import { CameraViewPoint } from "./Controls/copperControls";
5
5
  import { addLabelToScene, positionType, screenPosType, convert3DPostoScreenPos, convertScreenPosto3DPos } from "./Utils/add3DLabel";
6
6
  import { addBoxHelper, optsType } from "./Loader/copperNrrdLoader";
7
7
  import { fullScreenListenner, loading, throttle } from "./Utils/utils";
8
- import copperRendererOnDemond from "./Renderer/copperRendererOnDemond";
9
- import copperSceneOnDemond from "./Scene/copperSceneOnDemond";
10
- import copperMSceneRenderer from "./Renderer/copperMSceneRenderer";
11
- import copperMScene from "./Scene/copperMScene";
8
+ import { copperRendererOnDemond } from "./Renderer/copperRendererOnDemond";
9
+ import { copperSceneOnDemond } from "./Scene/copperSceneOnDemond";
10
+ import { copperMSceneRenderer } from "./Renderer/copperMSceneRenderer";
11
+ import { copperMScene } from "./Scene/copperMScene";
12
12
  import { createTexture2D_NRRD } from "./Utils/texture2d";
13
13
  import { configKiwriousHeart } from "./Utils/kiwrious/configKiwrious";
14
14
  import kiwrious from "./Utils/kiwrious/configKiwrious";
15
- import { nrrd_tools } from "./Utils/nrrd_tool";
15
+ import { NrrdTools } from "./Utils/segmentation/NrrdTools";
16
16
  import { Copper3dTrackballControls } from "./Controls/Copper3dTrackballControls";
17
17
  import { MeshNodeTool } from "./Utils/MeshNodeTool";
18
- import { nrrdMeshesType, nrrdSliceType, SensorDecodedValue_kiwrious, SensorReadResult_kiwrious, HeartRateResult_kiwrious, loadingBarType, paintImageType, exportPaintImageType, IOptVTKLoader } from "./types/types";
18
+ import { removeGuiFolderChilden } from "./Utils/segmentation/coreTools/gui";
19
+ import { nrrdMeshesType, nrrdSliceType, SensorDecodedValue_kiwrious, SensorReadResult_kiwrious, HeartRateResult_kiwrious, loadingBarType, exportPaintImageType, IOptVTKLoader } from "./types/types";
20
+ import { IPaintImage } from "./Utils/segmentation/coreTools/coreType";
19
21
  import "./css/style.css";
20
- export declare const REVISION = "v1.15.23";
21
- export { copperRenderer, copperRendererOnDemond, copperMSceneRenderer, setHDRFilePath, addLabelToScene, convert3DPostoScreenPos, convertScreenPosto3DPos, addBoxHelper, fullScreenListenner, configKiwriousHeart, copperScene, copperSceneOnDemond, copperMScene, CameraViewPoint, kiwrious, nrrd_tools, loading, Copper3dTrackballControls, createTexture2D_NRRD, MeshNodeTool, throttle, };
22
- export type { positionType, screenPosType, optsType, nrrdMeshesType, nrrdSliceType, SensorDecodedValue_kiwrious, SensorReadResult_kiwrious, HeartRateResult_kiwrious, loadingBarType, paintImageType, exportPaintImageType, IOptVTKLoader, };
22
+ export declare const REVISION = "v2.0.2";
23
+ export { copperRenderer, copperRendererOnDemond, copperMSceneRenderer, setHDRFilePath, addLabelToScene, convert3DPostoScreenPos, convertScreenPosto3DPos, addBoxHelper, fullScreenListenner, configKiwriousHeart, copperScene, copperSceneOnDemond, copperMScene, CameraViewPoint, kiwrious, NrrdTools, loading, Copper3dTrackballControls, createTexture2D_NRRD, MeshNodeTool, throttle, removeGuiFolderChilden, };
24
+ export type { positionType, screenPosType, optsType, nrrdMeshesType, nrrdSliceType, SensorDecodedValue_kiwrious, SensorReadResult_kiwrious, HeartRateResult_kiwrious, loadingBarType, IPaintImage, exportPaintImageType, IOptVTKLoader, };
package/dist/index.js CHANGED
@@ -1,23 +1,24 @@
1
1
  // import * as kiwrious from "copper3d_plugin_heart_k";
2
- import copperRenderer from "./Renderer/copperRenderer";
2
+ import { copperRenderer } from "./Renderer/copperRenderer";
3
3
  import { setHDRFilePath } from "./lib/environment/index";
4
- import copperScene from "./Scene/copperScene";
4
+ import { copperScene } from "./Scene/copperScene";
5
5
  import { CameraViewPoint } from "./Controls/copperControls";
6
6
  import { addLabelToScene, convert3DPostoScreenPos, convertScreenPosto3DPos, } from "./Utils/add3DLabel";
7
7
  import { addBoxHelper } from "./Loader/copperNrrdLoader";
8
8
  import { fullScreenListenner, loading, throttle } from "./Utils/utils";
9
- import copperRendererOnDemond from "./Renderer/copperRendererOnDemond";
10
- import copperSceneOnDemond from "./Scene/copperSceneOnDemond";
11
- import copperMSceneRenderer from "./Renderer/copperMSceneRenderer";
12
- import copperMScene from "./Scene/copperMScene";
9
+ import { copperRendererOnDemond } from "./Renderer/copperRendererOnDemond";
10
+ import { copperSceneOnDemond } from "./Scene/copperSceneOnDemond";
11
+ import { copperMSceneRenderer } from "./Renderer/copperMSceneRenderer";
12
+ import { copperMScene } from "./Scene/copperMScene";
13
13
  import { createTexture2D_NRRD } from "./Utils/texture2d";
14
14
  import { configKiwriousHeart } from "./Utils/kiwrious/configKiwrious";
15
15
  import kiwrious from "./Utils/kiwrious/configKiwrious";
16
- import { nrrd_tools } from "./Utils/nrrd_tool";
16
+ import { NrrdTools } from "./Utils/segmentation/NrrdTools";
17
17
  import { Copper3dTrackballControls } from "./Controls/Copper3dTrackballControls";
18
18
  import { MeshNodeTool } from "./Utils/MeshNodeTool";
19
+ import { removeGuiFolderChilden } from "./Utils/segmentation/coreTools/gui";
19
20
  import "./css/style.css";
20
- export const REVISION = "v1.15.23";
21
- console.log("%cCopper3D Visualisation %cBeta:v1.15.23", "padding: 3px;color:white; background:#023047", "padding: 3px;color:white; background:#f50a25");
22
- export { copperRenderer, copperRendererOnDemond, copperMSceneRenderer, setHDRFilePath, addLabelToScene, convert3DPostoScreenPos, convertScreenPosto3DPos, addBoxHelper, fullScreenListenner, configKiwriousHeart, copperScene, copperSceneOnDemond, copperMScene, CameraViewPoint, kiwrious, nrrd_tools, loading, Copper3dTrackballControls, createTexture2D_NRRD, MeshNodeTool, throttle, };
21
+ export const REVISION = "v2.0.2";
22
+ console.log("%cCopper3D Visualisation %cBeta:v2.0.2", "padding: 3px;color:white; background:#023047", "padding: 3px;color:white; background:#f50a25");
23
+ export { copperRenderer, copperRendererOnDemond, copperMSceneRenderer, setHDRFilePath, addLabelToScene, convert3DPostoScreenPos, convertScreenPosto3DPos, addBoxHelper, fullScreenListenner, configKiwriousHeart, copperScene, copperSceneOnDemond, copperMScene, CameraViewPoint, kiwrious, NrrdTools, loading, Copper3dTrackballControls, createTexture2D_NRRD, MeshNodeTool, throttle, removeGuiFolderChilden, };
23
24
  //# sourceMappingURL=index.js.map
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,uDAAuD;AAEvD,OAAO,cAAc,MAAM,2BAA2B,CAAC;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AACzD,OAAO,WAAW,MAAM,qBAAqB,CAAC;AAC9C,OAAO,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAC;AAC5D,OAAO,EACL,eAAe,EAGf,uBAAuB,EACvB,uBAAuB,GACxB,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,YAAY,EAAY,MAAM,2BAA2B,CAAC;AACnE,OAAO,EAAE,mBAAmB,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AACvE,OAAO,sBAAsB,MAAM,mCAAmC,CAAC;AACvE,OAAO,mBAAmB,MAAM,6BAA6B,CAAC;AAC9D,OAAO,oBAAoB,MAAM,iCAAiC,CAAC;AACnE,OAAO,YAAY,MAAM,sBAAsB,CAAC;AAEhD,OAAO,EAAE,oBAAoB,EAAE,MAAM,mBAAmB,CAAC;AAEzD,OAAO,EAAE,mBAAmB,EAAE,MAAM,iCAAiC,CAAC;AACtE,OAAO,QAAQ,MAAM,iCAAiC,CAAC;AACvD,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAE/C,OAAO,EAAE,yBAAyB,EAAE,MAAM,sCAAsC,CAAC;AAEjF,OAAO,EAAE,YAAY,EAAE,MAAM,sBAAsB,CAAC;AAcpD,OAAO,iBAAiB,CAAC;AAEzB,MAAM,CAAC,MAAM,QAAQ,GAAG,UAAU,CAAC;AAEnC,OAAO,CAAC,GAAG,CACT,0CAA0C,EAC1C,8CAA8C,EAC9C,8CAA8C,CAC/C,CAAC;AAEF,OAAO,EACL,cAAc,EACd,sBAAsB,EACtB,oBAAoB,EACpB,cAAc,EACd,eAAe,EACf,uBAAuB,EACvB,uBAAuB,EACvB,YAAY,EACZ,mBAAmB,EACnB,mBAAmB,EACnB,WAAW,EACX,mBAAmB,EACnB,YAAY,EACZ,eAAe,EACf,QAAQ,EACR,UAAU,EACV,OAAO,EACP,yBAAyB,EACzB,oBAAoB,EACpB,YAAY,EACZ,QAAQ,GACT,CAAC"}
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+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,uDAAuD;AAEvD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAC3D,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AACzD,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAClD,OAAO,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAC;AAC5D,OAAO,EACL,eAAe,EAGf,uBAAuB,EACvB,uBAAuB,GACxB,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,YAAY,EAAY,MAAM,2BAA2B,CAAC;AACnE,OAAO,EAAE,mBAAmB,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AACvE,OAAO,EAAE,sBAAsB,EAAE,MAAM,mCAAmC,CAAC;AAC3E,OAAO,EAAE,mBAAmB,EAAE,MAAM,6BAA6B,CAAC;AAClE,OAAO,EAAE,oBAAoB,EAAE,MAAM,iCAAiC,CAAC;AACvE,OAAO,EAAE,YAAY,EAAE,MAAM,sBAAsB,CAAC;AAEpD,OAAO,EAAE,oBAAoB,EAAE,MAAM,mBAAmB,CAAC;AAEzD,OAAO,EAAE,mBAAmB,EAAE,MAAM,iCAAiC,CAAC;AACtE,OAAO,QAAQ,MAAM,iCAAiC,CAAC;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,gCAAgC,CAAC;AAE3D,OAAO,EAAE,yBAAyB,EAAE,MAAM,sCAAsC,CAAC;AAEjF,OAAO,EAAE,YAAY,EAAE,MAAM,sBAAsB,CAAC;AACpD,OAAO,EAAE,sBAAsB,EAAE,MAAM,oCAAoC,CAAC;AAe5E,OAAO,iBAAiB,CAAC;AAEzB,MAAM,CAAC,MAAM,QAAQ,GAAG,QAAQ,CAAC;AAEjC,OAAO,CAAC,GAAG,CACT,wCAAwC,EACxC,8CAA8C,EAC9C,8CAA8C,CAC/C,CAAC;AAEF,OAAO,EACL,cAAc,EACd,sBAAsB,EACtB,oBAAoB,EACpB,cAAc,EACd,eAAe,EACf,uBAAuB,EACvB,uBAAuB,EACvB,YAAY,EACZ,mBAAmB,EACnB,mBAAmB,EACnB,WAAW,EACX,mBAAmB,EACnB,YAAY,EACZ,eAAe,EACf,QAAQ,EACR,SAAS,EACT,OAAO,EACP,yBAAyB,EACzB,oBAAoB,EACpB,YAAY,EACZ,QAAQ,EACR,sBAAsB,GACvB,CAAC"}
@@ -1,5 +1,5 @@
1
1
  import * as THREE from "three";
2
- import copperScene from "../Scene/copperScene";
2
+ import { copperScene } from "../Scene/copperScene";
3
3
  import { GUI } from "dat.gui";
4
4
  import { nrrdMeshesType, nrrdSliceType, loadingBarType } from "../types/types";
5
5
  import { Copper3dTrackballControls } from "../Controls/Copper3dTrackballControls";
@@ -1,11 +1,11 @@
1
1
  /// <reference types="stats.js" />
2
2
  import * as THREE from "three";
3
- import baseScene from "../Scene/baseScene";
3
+ import { baseScene } from "../Scene/baseScene";
4
4
  import { customMeshType } from "../lib/three-vignette";
5
5
  import Stats from "three/examples/jsm/libs/stats.module";
6
6
  import { GUI } from "dat.gui";
7
7
  import { ICopperRenderOpt } from "../types/types";
8
- export default class baseRenderer {
8
+ export declare class baseRenderer {
9
9
  container: HTMLDivElement;
10
10
  renderer: THREE.WebGLRenderer;
11
11
  gui: GUI | null;
@@ -1,7 +1,7 @@
1
1
  import * as THREE from "three";
2
- import copperMScene from "../Scene/copperMScene";
2
+ import { copperMScene } from "../Scene/copperMScene";
3
3
  import { positionType } from "../types/types";
4
- export default class copperMSceneRenderer {
4
+ export declare class copperMSceneRenderer {
5
5
  numberOfScene: number;
6
6
  container: HTMLDivElement;
7
7
  elems: Array<HTMLDivElement>;
@@ -1,7 +1,7 @@
1
- import baseRenderer from "./baseRenderer";
2
- import copperScene from "../Scene/copperScene";
1
+ import { baseRenderer } from "./baseRenderer";
2
+ import { copperScene } from "../Scene/copperScene";
3
3
  import { ICopperRenderOpt } from "../types/types";
4
- export default class copperRenderer extends baseRenderer {
4
+ export declare class copperRenderer extends baseRenderer {
5
5
  private sceneMap;
6
6
  private fps;
7
7
  private renderClock;
@@ -9,7 +9,7 @@ export default class copperRenderer extends baseRenderer {
9
9
  private interval;
10
10
  preRenderCallbackFunctions: Array<Function>;
11
11
  constructor(container: HTMLDivElement, options?: ICopperRenderOpt);
12
- getSceneByName(name: string): copperScene | import("../Scene/baseScene").default | import("../index").copperMScene;
12
+ getSceneByName(name: string): copperScene | import("../Scene/baseScene").baseScene | import("../index").copperMScene;
13
13
  setFPS(fps: number): void;
14
14
  setCurrentScene(sceneIn: copperScene): void;
15
15
  createScene(name: string): copperScene | undefined;
@@ -1,11 +1,10 @@
1
- import baseRenderer from "./baseRenderer";
2
- import copperScene from "../Scene/copperScene";
1
+ import { baseRenderer } from "./baseRenderer";
3
2
  import { ICopperRenderOpt } from "../types/types";
4
- import copperSceneOnDemond from "../Scene/copperSceneOnDemond";
5
- export default class copperRendererOnDemond extends baseRenderer {
3
+ import { copperSceneOnDemond } from "../Scene/copperSceneOnDemond";
4
+ export declare class copperRendererOnDemond extends baseRenderer {
6
5
  private sceneMap;
7
6
  constructor(container: HTMLDivElement, options?: ICopperRenderOpt);
8
- getSceneByName(name: string): copperScene | import("../Scene/baseScene").default | import("../index").copperMScene;
7
+ getSceneByName(name: string): import("../index").copperScene | import("../Scene/baseScene").baseScene | import("../index").copperMScene;
9
8
  setCurrentScene(sceneIn: copperSceneOnDemond): void;
10
9
  createScene(name: string): copperSceneOnDemond | undefined;
11
10
  animate: () => void;
@@ -2,8 +2,8 @@ import * as THREE from "three";
2
2
  import { Controls, CameraViewPoint } from "../Controls/copperControls";
3
3
  import { customMeshType } from "../lib/three-vignette";
4
4
  import { baseStateType, ICopperSceneOpts } from "../types/types";
5
- import commonScene from "./commonSceneMethod";
6
- export default class baseScene extends commonScene {
5
+ import { commonScene } from "./commonSceneMethod";
6
+ export declare class baseScene extends commonScene {
7
7
  renderer: THREE.WebGLRenderer;
8
8
  sceneName: string;
9
9
  vignette: customMeshType | undefined;
@@ -6,7 +6,7 @@ import { Controls } from "../Controls/copperControls";
6
6
  import { Copper3dTrackballControls } from "../Controls/Copper3dTrackballControls";
7
7
  import { OrbitControls } from "three/examples/jsm/controls/OrbitControls";
8
8
  import { TrackballControls } from "three/examples/jsm/controls/TrackballControls";
9
- export default class commonScene {
9
+ export declare class commonScene {
10
10
  container: HTMLDivElement;
11
11
  scene: THREE.Scene;
12
12
  camera: THREE.PerspectiveCamera | THREE.OrthographicCamera;
@@ -3,8 +3,8 @@ import { GUI } from "dat.gui";
3
3
  import { Controls, CameraViewPoint } from "../Controls/copperControls";
4
4
  import { customMeshType } from "../lib/three-vignette";
5
5
  import { positionType, nrrdSliceType } from "../types/types";
6
- import commonScene from "./commonSceneMethod";
7
- export default class copperMScene extends commonScene {
6
+ import { commonScene } from "./commonSceneMethod";
7
+ export declare class copperMScene extends commonScene {
8
8
  gui: GUI;
9
9
  container: HTMLDivElement;
10
10
  renderer: THREE.WebGLRenderer;
@@ -2,11 +2,11 @@ import * as THREE from "three";
2
2
  import { Copper3dTrackballControls } from "../Controls/Copper3dTrackballControls";
3
3
  import { CameraViewPoint } from "../Controls/copperControls";
4
4
  import { OrbitControls } from "three/examples/jsm/controls/OrbitControls";
5
- import baseScene from "./baseScene";
5
+ import { baseScene } from "./baseScene";
6
6
  import { vtkModels } from "../types/types";
7
7
  import { TrackballControls } from "three/examples/jsm/controls/TrackballControls";
8
8
  import { ICopperSceneOpts } from "../types/types";
9
- export default class copperScene extends baseScene {
9
+ export declare class copperScene extends baseScene {
10
10
  clock: THREE.Clock;
11
11
  controls: Copper3dTrackballControls | OrbitControls | TrackballControls;
12
12
  private mixer;
@@ -1,7 +1,7 @@
1
1
  import * as THREE from "three";
2
- import baseScene from "./baseScene";
2
+ import { baseScene } from "./baseScene";
3
3
  import { OrbitControls } from "three/examples/jsm/controls/OrbitControls";
4
- export default class copperSceneOnDemond extends baseScene {
4
+ export declare class copperSceneOnDemond extends baseScene {
5
5
  controls: OrbitControls;
6
6
  renderRequested: boolean | undefined;
7
7
  isResize: boolean;
@@ -1,5 +1,5 @@
1
- import baseScene from "../Scene/baseScene";
2
- import copperMScene from "../Scene/copperMScene";
1
+ import { baseScene } from "../Scene/baseScene";
2
+ import { copperMScene } from "../Scene/copperMScene";
3
3
  import * as THREE from "three";
4
4
  export declare function addLabelToScene(scene: baseScene | copperMScene, text: string, x: number, y: number, z: number, scaling: number, option?: {
5
5
  font_size: string;
@@ -0,0 +1,71 @@
1
+ import { IProtected, IGUIStates, INrrdStates, ICursorPage, IPaintImages, IConvertObjType } from "./coreTools/coreType";
2
+ export declare class CommToolsData {
3
+ baseCanvasesSize: number;
4
+ nrrd_states: INrrdStates;
5
+ cursorPage: ICursorPage;
6
+ gui_states: IGUIStates;
7
+ protectedData: IProtected;
8
+ constructor(container: HTMLElement, mainAreaContainer: HTMLElement);
9
+ private generateCanvases;
10
+ /**
11
+ * Rewrite this {clearPaint} function under DrawToolCore
12
+ */
13
+ clearPaint(): void;
14
+ /**
15
+ * Rewrite this {undoLastPainting} function under DrawToolCore
16
+ */
17
+ undoLastPainting(): void;
18
+ /**
19
+ * Rewrite this {clearStoreImages} function under NrrdTools
20
+ */
21
+ clearStoreImages(): void;
22
+ /**
23
+ * Rewrite this {resizePaintArea} function under NrrdTools
24
+ */
25
+ resizePaintArea(factor: number): void;
26
+ /**
27
+ * Rewrite this {setIsDrawFalse} function under NrrdTools
28
+ */
29
+ setIsDrawFalse(target: number): void;
30
+ /**
31
+ * Rewrite this {updateOriginAndChangedWH} function under NrrdTools
32
+ */
33
+ updateOriginAndChangedWH(): void;
34
+ /**
35
+ * Rewrite this {flipDisplayImageByAxis} function under NrrdTools
36
+ */
37
+ flipDisplayImageByAxis(): void;
38
+ /**
39
+ * Rewrite this {resetPaintAreaUIPosition} function under NrrdTools
40
+ */
41
+ resetPaintAreaUIPosition(l?: number, t?: number): void;
42
+ /**
43
+ * Rewrite this {resetPaintAreaUIPosition} function under NrrdTools
44
+ */
45
+ setEmptyCanvasSize(axis?: "x" | "y" | "z"): void;
46
+ /**
47
+ * Rewrite this {convertCursorPoint} function under NrrdTools
48
+ */
49
+ convertCursorPoint(from: "x" | "y" | "z", to: "x" | "y" | "z", cursorNumX: number, cursorNumY: number, currentSliceIndex: number): IConvertObjType | undefined;
50
+ /**
51
+ * Rewrite this {resetLayerCanvas} function under NrrdTools
52
+ */
53
+ resetLayerCanvas(): void;
54
+ /**
55
+ * Rewrite this {setSyncsliceNum} function under NrrdTools
56
+ */
57
+ setSyncsliceNum(): void;
58
+ /**
59
+ * Rewrite this {redrawDisplayCanvas} function under NrrdTools
60
+ */
61
+ redrawDisplayCanvas(): void;
62
+ /**
63
+ * Get a painted mask image (IPaintImage) based on current axis and input slice index.
64
+ *
65
+ * @param axis "x" | "y" | "z"
66
+ * @param sliceIndex number
67
+ * @param paintedImages IPaintImages, All painted mask images.
68
+ * @returns
69
+ */
70
+ filterDrawedImage(axis: "x" | "y" | "z", sliceIndex: number, paintedImages: IPaintImages): import("./coreTools/coreType").IPaintImage;
71
+ }
@@ -0,0 +1,30 @@
1
+ import { IDragOpts, IDrawingEvents, IProtected, IGUIStates, INrrdStates, IPaintImage, IPaintImages } from "./coreTools/coreType";
2
+ export declare class DragOperator {
3
+ container: HTMLElement;
4
+ private dragPrameters;
5
+ private drawingPrameters;
6
+ private sensitiveArray;
7
+ private showDragNumberDiv;
8
+ private nrrd_states;
9
+ private gui_states;
10
+ private protectedData;
11
+ private dragEffectCanvases;
12
+ private setSyncsliceNum;
13
+ private setIsDrawFalse;
14
+ private flipDisplayImageByAxis;
15
+ private setEmptyCanvasSize;
16
+ private filterDrawedImage;
17
+ constructor(container: HTMLElement, nrrd_sates: INrrdStates, gui_states: IGUIStates, protectedData: IProtected, drawingPrameters: IDrawingEvents, setSyncsliceNum: () => void, setIsDrawFalse: (target: number) => void, flipDisplayImageByAxis: () => void, setEmptyCanvasSize: (axis?: "x" | "y" | "z") => void, filterDrawedImage: (axis: "x" | "y" | "z", sliceIndex: number, paintedImages: IPaintImages) => IPaintImage);
18
+ private init;
19
+ setShowDragNumberDiv(sliceIndexContainer: HTMLDivElement): void;
20
+ drag(opts?: IDragOpts): void;
21
+ updateIndex(move: number): void;
22
+ private drawDragSlice;
23
+ private drawMaskToLabelCtx;
24
+ private cleanCanvases;
25
+ updateShowNumDiv(contrastNum: number): void;
26
+ updateCurrentContrastSlice(): any;
27
+ configDragMode: () => void;
28
+ removeDragMode: () => void;
29
+ updateMainSlice(mainPreSlices: any): void;
30
+ }
@@ -0,0 +1,78 @@
1
+ import { IDrawingEvents, IDrawOpts, IUndoType } from "./coreTools/coreType";
2
+ import { CommToolsData } from "./CommToolsData";
3
+ export declare class DrawToolCore extends CommToolsData {
4
+ container: HTMLElement;
5
+ mainAreaContainer: HTMLDivElement;
6
+ drawingPrameters: IDrawingEvents;
7
+ eraserUrls: string[];
8
+ pencilUrls: string[];
9
+ undoArray: Array<IUndoType>;
10
+ start: () => void;
11
+ constructor(container: HTMLElement);
12
+ private initDrawToolCore;
13
+ setEraserUrls(urls: string[]): void;
14
+ setPencilIconUrls(urls: string[]): void;
15
+ private setCurrentLayer;
16
+ draw(opts?: IDrawOpts): void;
17
+ private paintOnCanvas;
18
+ /*************************************May consider to move outside *******************************************/
19
+ private drawLine;
20
+ private drawLinesOnLayer;
21
+ private paintOnCanvasLayer;
22
+ private initAllCanvas;
23
+ private useEraser;
24
+ private configMouseZoomWheel;
25
+ private enableCrosshair;
26
+ private drawImageOnEmptyImage;
27
+ /****************************Sphere functions****************************************************/
28
+ private storeSphereImages;
29
+ private drawSphereOnEachViews;
30
+ private drawSphereCore;
31
+ private setSphereCanvasSize;
32
+ private configMouseSphereWheel;
33
+ drawSphere(mouseX: number, mouseY: number, radius: number): void;
34
+ private setUpSphereOrigins;
35
+ /****************************label div controls****************************************************/
36
+ private getRestLabel;
37
+ /**************************** Undo clear functions****************************************************/
38
+ private getCurrentUndo;
39
+ /**
40
+ * Clear mask on current slice canvas
41
+ */
42
+ clearPaint(): void;
43
+ undoLastPainting(): void;
44
+ /****************************Store images****************************************************/
45
+ private storeImageToAxis;
46
+ storeAllImages(index: number, label: string): void;
47
+ private storeImageToLabel;
48
+ storeEachLayerImage(index: number, label: string): void;
49
+ private sliceArrayH;
50
+ private sliceArrayV;
51
+ /**
52
+ *
53
+ * @param paintImageArray : the target view slice's marked images array
54
+ * @param length : the target view slice's dimention (total slice index num)
55
+ * @param ratio : the target slice image's width/height ratio of its dimention length
56
+ * @param markedArr : current painted image's vertical 2d Array
57
+ * @param targetWidth : the target image width
58
+ * @param convertIndex : Mapping current image's index to target slice image's width/height pixel start point
59
+ */
60
+ private replaceVerticalColPixels;
61
+ /**
62
+ *
63
+ * @param paintImageArray : the target view slice's marked images array
64
+ * @param length : the target view slice's dimention (total slice index num)
65
+ * @param ratio : the target slice image's width/height ratio of its dimention length
66
+ * @param markedArr : current painted image's horizontal 2d Array
67
+ * @param targetWidth : the target image width
68
+ * @param convertIndex : Mapping current image's index to target slice image's width/height pixel start point
69
+ */
70
+ private replaceHorizontalRowPixels;
71
+ /****************************** Utils for store image and itksnap core **************************************/
72
+ private checkSharedPlaceSlice;
73
+ private replaceArray;
74
+ private findSliceInSharedPlace;
75
+ /******************************** Utils gui related functions ***************************************/
76
+ updateSlicesContrast(value: number, flag: string): void;
77
+ repraintCurrentContrastSlice(): void;
78
+ }
@@ -0,0 +1,178 @@
1
+ import { nrrdSliceType, storeExportPaintImageType, loadingBarType } from "../../types/types";
2
+ import { GUI } from "dat.gui";
3
+ import { IStoredPaintImages, IMaskData, IDragOpts } from "./coreTools/coreType";
4
+ import { DragOperator } from "./DragOperator";
5
+ import { DrawToolCore } from "./DrawToolCore";
6
+ export declare class NrrdTools extends DrawToolCore {
7
+ container: HTMLDivElement;
8
+ dragOperator: DragOperator;
9
+ storedPaintImages: IStoredPaintImages | undefined;
10
+ private paintedImage;
11
+ private initState;
12
+ private preTimer;
13
+ private guiParameterSettings;
14
+ constructor(container: HTMLDivElement);
15
+ /**
16
+ * core function for drag slices
17
+ * @param opts
18
+ */
19
+ drag(opts?: IDragOpts): void;
20
+ /**
21
+ * Set the Draw Display Canvas base size
22
+ * @param size number
23
+ */
24
+ setBaseDrawDisplayCanvasesSize(size: number): void;
25
+ setDisplaySliceIndexPanel(panel: HTMLDivElement): void;
26
+ /**
27
+ * Set up GUI for drawing panel
28
+ * @param gui GUI
29
+ */
30
+ setupGUI(gui: GUI): void;
31
+ getGuiSettings(): {
32
+ guiState: import("./coreTools/coreType").IGUIStates;
33
+ guiSetting: any;
34
+ };
35
+ /**
36
+ * A initialise function for nrrd_tools
37
+ */
38
+ private init;
39
+ /**
40
+ *
41
+ * entry function
42
+ * * {
43
+ * x:slice,
44
+ * y:slice,
45
+ * z:slice
46
+ * }
47
+ *
48
+ * @param allSlices - all nrrd contrast slices
49
+
50
+ */
51
+ setAllSlices(allSlices: Array<nrrdSliceType>): void;
52
+ private loadingMaskByLabel;
53
+ setMasksData(masksData: storeExportPaintImageType, loadingBar?: loadingBarType): void;
54
+ private setShowInMainArea;
55
+ getCurrentImageDimension(): number[];
56
+ getVoxelSpacing(): number[];
57
+ getSpaceOrigin(): number[];
58
+ getMaskData(): IMaskData;
59
+ private getSharedPlace;
60
+ /**
61
+ * init all painted images for store images
62
+ * @param dimensions
63
+ */
64
+ private initPaintImages;
65
+ private createEmptyPaintImage;
66
+ /**
67
+ * We generate the MRI slice from threejs based on mm, but when we display it is based on pixel size/distance.
68
+ * So, the index munber on each axis (sagittal, axial, coronal) is the slice's depth in mm distance. And the width and height displayed on screen is the slice's width and height in pixel distance.
69
+ *
70
+ * When we switch into different axis' views, we need to convert current view's the depth to the pixel distance in other views width or height, and convert the current view's width or height from pixel distance to mm distance as other views' depth (slice index) in general.
71
+ *
72
+ * Then as for the crosshair (Cursor Inspector), we also need to convert the cursor point (x, y, z) to other views' (x, y, z).
73
+ *
74
+ * @param from "x" | "y" | "z", current view axis, "x: sagittle, y: coronal, z: axial".
75
+ * @param to "x" | "y" | "z", target view axis (where you want jump to), "x: sagittle, y: coronal, z: axial".
76
+ * @param cursorNumX number, cursor point x on current axis's slice. (pixel distance)
77
+ * @param cursorNumY number, cursor point y on current axis's slice. (pixel distance)
78
+ * @param currentSliceIndex number, current axis's slice's index/depth. (mm distance)
79
+ * @returns
80
+ */
81
+ convertCursorPoint(from: "x" | "y" | "z", to: "x" | "y" | "z", cursorNumX: number, cursorNumY: number, currentSliceIndex: number): {
82
+ currentIndex: number;
83
+ oldIndex: number;
84
+ convertCursorNumX: number;
85
+ convertCursorNumY: number;
86
+ } | undefined;
87
+ /**
88
+ * Switch all contrast slices' orientation
89
+ * @param {string} aixs:"x" | "y" | "z"
90
+ * */
91
+ setSliceOrientation(axisTo: "x" | "y" | "z"): void;
92
+ addSkip(index: number): void;
93
+ removeSkip(index: number): void;
94
+ clear(): void;
95
+ setSliceMoving(step: number): void;
96
+ setMainAreaSize(factor: number): void;
97
+ getContainer(): HTMLElement;
98
+ getDrawingCanvas(): HTMLCanvasElement;
99
+ getNrrdToolsSettings(): import("./coreTools/coreType").INrrdStates;
100
+ getMaxSliceNum(): number[];
101
+ getCurrentSlicesNumAndContrastNum(): {
102
+ currentIndex: number;
103
+ contrastIndex: number;
104
+ };
105
+ getCurrentSliceIndex(): number;
106
+ getIsShowContrastState(): boolean;
107
+ /**
108
+ * Give a delay time to finish the last drawing before upcoming interrupt opreations.
109
+ * Give a delay time number (ms) to disable the draw function,
110
+ * After your interrupt opeartion, you should enable the draw fucntion.
111
+ * @param target number
112
+ */
113
+ setIsDrawFalse(target: number): void;
114
+ private setDisplaySlicesBaseOnAxis;
115
+ private loadDisplaySlicesArray;
116
+ switchAllSlicesArrayData(allSlices: Array<nrrdSliceType>): void;
117
+ private resetDisplaySlicesStatus;
118
+ private setupConfigs;
119
+ private setMainPreSlice;
120
+ private setOriginCanvasAndPre;
121
+ private afterLoadSlice;
122
+ private updateMaxIndex;
123
+ /**
124
+ * Update the original canvas size, allow set to threejs load one (pixel distance not the mm).
125
+ * Then update the changedWidth and changedHeight based on the sizeFoctor.
126
+ */
127
+ updateOriginAndChangedWH(): void;
128
+ /**
129
+ * Keep all contrast slice index to same.
130
+ * Synchronize the slice indexes of all the contrasts so that they are consistent with the main slice's index.
131
+ */
132
+ setSyncsliceNum(): void;
133
+ appendLoadingbar(loadingbar: HTMLDivElement): void;
134
+ clearStoreImages(): void;
135
+ /**
136
+ * Reset the draw and display canvases layout after mouse pan.
137
+ * If no params in, then center the draw and display canvases.
138
+ * @param l number, Offset to the left
139
+ * @param t number, Offset to the top
140
+ */
141
+ resetPaintAreaUIPosition(l?: number, t?: number): void;
142
+ /**
143
+ * Clear masks on drawingCanvas layers.
144
+ */
145
+ resetLayerCanvas(): void;
146
+ redrawMianPreOnDisplayCanvas(): void;
147
+ /**
148
+ * Resize the draw and display canvas size based on the input size factor number.
149
+ * @param factor number
150
+ */
151
+ resizePaintArea(factor: number): void;
152
+ /**
153
+ * Used to init the mask on each label and reload
154
+ * @param paintImages
155
+ * @param ctx
156
+ */
157
+ private reloadMaskToLabel;
158
+ /**
159
+ * flip the canvas to a correct position.
160
+ * This is because the slice canvas from threejs is not in a correct 2D postion.
161
+ * Thus, everytime when we redraw the display canvas, we need to flip to draw the origin canvas from threejs.
162
+ * Under different axis(sagittal, Axial, Coronal), the flip orientation is different.
163
+ */
164
+ flipDisplayImageByAxis(): void;
165
+ private clearDictionary;
166
+ /**
167
+ * Set the empty canvas width and height based on the axis (pixel distance not the mm), to reduce duplicate codes.
168
+ *
169
+ * @param axis
170
+ */
171
+ setEmptyCanvasSize(axis?: "x" | "y" | "z"): void;
172
+ /******************************** redraw display canvas ***************************************/
173
+ /**
174
+ * Redraw current contrast image to display canvas.
175
+ * It is more related to change the contrast slice image's window width or center.
176
+ */
177
+ redrawDisplayCanvas(): void;
178
+ }