console-chaos-engine 1.0.0

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package/LICENSE ADDED
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+ Copyright 2026 Tonie C.
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package/README.md ADDED
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+ # console-chaos-engine
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+
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+ A chaotic Node.js package that intentionally corrupts and disrupts console output for fun, testing, or pure evil.
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+ Made by Tonie → https://toniec.github.io
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+
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+ NPM Download → https://www.npmjs.com/package/console-chaos-engine
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+
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+ ---
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+
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+ ## Install
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+
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+ ```bash
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+ npm install console-chaos-engine
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+ ```
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+
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+ ---
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+
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+ ## Basic Usage
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+
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+ ```js
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+ const chaos = require("console-chaos-engine");
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+
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+ chaos.enable();
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+
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+ console.log("Hello world");
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+ ```
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+
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+ ---
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+
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+ ## Advanced Usage
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+
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+ ```js
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+ const chaos = require("console-chaos-engine");
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+
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+ chaos.enable({
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+ level: 0.6,
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+ reverse: true,
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+ dropRate: 0.2,
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+ duplicateRate: 0.4
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+ });
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+
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+ console.log("This will be ruined");
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+ ```
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+
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+ ---
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+
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+ ## Disable Chaos
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+
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+ ```js
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+ chaos.disable();
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+
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+ console.log("Back to normal");
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+ ```
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+
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+ ---
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+
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+ ## CLI Usage
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+
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+ ```bash
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+ npx chaos
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+ ```
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+
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+ ---
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+
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+ ## What it does
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+
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+ * Scrambles text randomly
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+ * Injects glitch (zalgo) characters
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+ * Reverses output
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+ * Adds random colors
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+ * Drops logs entirely
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+ * Duplicates messages
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+ * Injects fake system messages
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+ * Generates fake errors and stack traces
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+ * Delays logs and reorders them
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+ * Gradually increases chaos over time
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+
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+ ---
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+
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+ ## Options
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+
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+ | Option | Type | Description |
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+ | ------------- | ------- | --------------------------- |
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+ | level | number | Chaos intensity (0.0 - 1.0) |
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+ | reverse | boolean | Reverse output text |
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+ | dropRate | number | Chance to remove logs |
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+ | duplicateRate | number | Chance to duplicate logs |
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+
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+ ---
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+
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+ ## Example Output
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+
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+ ```
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+ Error: H̴e̷l̷l̶o̴ ̵w̶o̴r̶l̷d̴
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+ at chaos (132:42)
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+
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+ [SYSTEM] Unknown operation completed.
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+
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+ dlr%w olleH (duplicate)
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+ ```
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+
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+ ---
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+
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+ ## Requirements
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+
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+ * Node.js environment
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+ * Console access
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+ * Strong mental stability
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+
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+ ---
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+
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+ ## Notes
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+
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+ * Overrides `console.log`, `console.warn`, and `console.error`
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+ * Does NOT restore automatically (use `disable()`)
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+ * Designed for testing, trolling, or chaos experiments
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+ * Not recommended for real production use
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+
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+ ---
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+
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+ ## Contributing
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+
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+ Pull requests are welcome.
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+ Ideas: more chaos modes, plugins, browser support, stealth activation.
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+
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+ ---
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+
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+ ## License
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+
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+ MIT
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+
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+ ---
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+
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+ ## Warning
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+
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+ This package will destroy your logs.
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+ Use responsibly… or don’t.
package/chaos.js ADDED
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+ const weird = ["@", "#", "$", "%", "&", "*", "?", "!", "~"];
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+ const zalgoMarks = [
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+ "\u0300","\u0301","\u0302","\u0303","\u0304","\u0305"
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+ ];
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+
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+ const colors = [
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+ "\x1b[31m","\x1b[32m","\x1b[33m",
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+ "\x1b[34m","\x1b[35m","\x1b[36m"
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+ ];
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+
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+ const reset = "\x1b[0m";
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+
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+ const rand = (min, max) => Math.random() * (max - min) + min;
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+ const pick = arr => arr[Math.floor(Math.random() * arr.length)];
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+
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+ function scramble(str, intensity) {
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+ return str.split("").map(c =>
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+ Math.random() < intensity ? pick(weird) : c
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+ ).join("");
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+ }
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+
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+ function zalgo(str, intensity) {
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+ return str.split("").map(c => {
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+ if (Math.random() < intensity) {
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+ return c + pick(zalgoMarks);
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+ }
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+ return c;
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+ }).join("");
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+ }
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+
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+ function reverse(str, enabled) {
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+ return enabled ? str.split("").reverse().join("") : str;
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+ }
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+
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+ function fakeError(msg) {
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+ return `Error: ${msg}\n at chaos (${Math.floor(rand(1,200))}:${Math.floor(rand(1,80))})`;
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+ }
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+
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+ module.exports = {
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+ scramble,
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+ zalgo,
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+ reverse,
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+ fakeError,
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+ colors,
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+ reset,
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+ rand,
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+ pick
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+ };
package/cli.js ADDED
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+ #!/usr/bin/env node
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+
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+ const chaos = require("./index");
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+
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+ chaos.enable({
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+ level: 0.4,
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+ reverse: true
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+ });
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+
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+ let i = 0;
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+
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+ setInterval(() => {
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+ console.log("CLI chaos running...", i++);
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+ }, 200);
Binary file
package/ex.js ADDED
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+ const chaos = require("./index"); // or "console-chaos-engine" if installed
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+
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+ // enable MAX chaos
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+ chaos.enable({
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+ level: 0.6,
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+ reverse: true,
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+ dropRate: 0.2,
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+ duplicateRate: 0.4
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+ });
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+
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+ let i = 0;
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+
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+ // spam logs
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+ const spam = setInterval(() => {
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+ console.log("Log message", i);
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+ console.warn("Warning at", i);
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+ console.error("Error at", i);
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+
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+ i++;
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+
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+ if (i > 30) {
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+ clearInterval(spam);
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+
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+ setTimeout(() => {
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+ chaos.disable();
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+ console.log("=== console restored ===");
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+ }, 3000);
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+ }
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+ }, 100);
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+
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+ // extra chaos: async logs
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+ setTimeout(() => {
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+ console.log("Async operation complete");
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+ }, 1500);
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+
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+ setTimeout(() => {
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+ console.error("Database connection lost");
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+ }, 2200);
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+
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+ // even more chaos: burst logs
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+ setTimeout(() => {
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+ for (let j = 0; j < 10; j++) {
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+ console.log("Burst log", j);
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+ }
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+ }, 1800);
package/index.js ADDED
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+ const {
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+ scramble,
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+ zalgo,
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+ reverse,
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+ fakeError,
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+ colors,
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+ reset,
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+ rand,
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+ pick
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+ } = require("./chaos");
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+
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+ let config = {
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+ level: 0.3,
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+ reverse: false,
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+ dropRate: 0.1,
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+ duplicateRate: 0.2
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+ };
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+
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+ let enabled = false;
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+ let original = {};
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+ let queue = [];
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+ let flushing = false;
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+
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+ function flushQueue() {
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+ if (flushing) return;
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+ flushing = true;
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+
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+ (async () => {
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+ while (queue.length) {
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+ const msg = queue.shift();
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+ await new Promise(r => setTimeout(r, rand(10, 200)));
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+ process.stdout.write(msg + "\n");
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+ }
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+ flushing = false;
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+ })();
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+ }
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+
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+ function chaosOutput(args) {
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+ if (Math.random() < config.dropRate) return;
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+
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+ let msg = args.join(" ");
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+
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+ if (Math.random() < config.level) msg = scramble(msg, config.level);
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+ if (Math.random() < config.level) msg = zalgo(msg, config.level);
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+ if (Math.random() < config.level * 0.5) msg = reverse(msg, config.reverse);
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+
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+ if (Math.random() < config.level * 0.4) {
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+ msg = fakeError(msg);
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+ }
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+
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+ if (Math.random() < 0.8) {
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+ msg = pick(colors) + msg + reset;
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+ }
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+
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+ queue.push(msg);
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+
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+ if (Math.random() < config.duplicateRate) {
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+ queue.push(msg + " (duplicate)");
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+ }
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+
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+ if (Math.random() < config.level * 0.3) {
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+ queue.push("[SYSTEM] Unknown operation completed.");
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+ }
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+
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+ flushQueue();
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+ }
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+
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+ function enable(userConfig = {}) {
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+ if (enabled) return;
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+
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+ config = { ...config, ...userConfig };
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+
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+ original.log = console.log;
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+ original.warn = console.warn;
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+ original.error = console.error;
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+
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+ console.log = (...args) => chaosOutput(args);
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+ console.warn = (...args) => chaosOutput(args);
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+ console.error = (...args) => chaosOutput(args);
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+
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+ enabled = true;
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+
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+ // escalation over time
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+ setInterval(() => {
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+ config.level = Math.min(1, config.level + 0.05);
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+ }, 3000);
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+ }
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+
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+ function disable() {
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+ if (!enabled) return;
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+
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+ console.log = original.log;
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+ console.warn = original.warn;
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+ console.error = original.error;
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+
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+ enabled = false;
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+ }
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+
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+ module.exports = {
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+ enable,
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+ disable
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+ };
package/package.json ADDED
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+ {
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+ "name": "console-chaos-engine",
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+ "version": "1.0.0",
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+ "description": "An extremely chaotic console logger for Node.js",
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+ "main": "index.js",
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+ "bin": {
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+ "chaos": "./cli.js"
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+ },
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+ "types": "types.d.ts",
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+ "keywords": ["console", "chaos", "logger", "fun"],
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+ "author": "Tonie",
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+ "license": "MIT"
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+ }
package/types.d.ts ADDED
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+ export interface ChaosConfig {
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+ level?: number;
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+ reverse?: boolean;
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+ dropRate?: number;
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+ duplicateRate?: number;
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+ }
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+
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+ export function enable(config?: ChaosConfig): void;
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+ export function disable(): void;