connected-spaces-platform.web 6.0.0 → 6.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Debug/ConnectedSpacesPlatform_WASM.js +56 -6
- package/Debug/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/Debug/ConnectedSpacesPlatform_WASM.wasm.debug.wasm +0 -0
- package/README.md +1 -1
- package/Release/ConnectedSpacesPlatform_WASM.js +1 -1
- package/Release/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/connectedspacesplatform.d.ts +211 -51
- package/connectedspacesplatform.js +334 -66
- package/connectedspacesplatform.js.map +1 -1
- package/connectedspacesplatform.ts +562 -71
- package/package.json +1 -1
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@@ -205,6 +205,33 @@ export declare namespace Web {
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ResponseNetworkAuthenticationRequired = 511
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}
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}
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export declare namespace Multiplayer {
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/**
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* @description Enumerates the supported states for an avatar.
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* These are used to establish the related animation that the avatar will use on its state machine.
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*/
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enum AvatarState {
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Idle = 0,
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Walking = 1,
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Running = 2,
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Flying = 3,
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Jumping = 4,
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Falling = 5,
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Num = 6
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}
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}
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export declare namespace Multiplayer {
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/**
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* @description Enumerates the supported play mode for the avatar.
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*/
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enum AvatarPlayMode {
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Default = 0,
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AR = 1,
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VR = 2,
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Creator = 3,
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Num = 4
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}
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}
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export declare namespace Multiplayer {
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/**
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* @description Enum used to indicate the failure state of a multiplayer request.
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@@ -351,8 +378,9 @@ export declare namespace Multiplayer {
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Text = 25,
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Hotspot = 26,
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CinematicCamera = 27,
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-
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-
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ScreenSharing = 28,
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spare = 29,
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values = 30,
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Delete = 56
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}
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}
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@@ -522,33 +550,6 @@ export declare namespace Multiplayer {
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Num = 11
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}
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}
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export declare namespace Multiplayer {
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/**
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* @description Enumerates the supported states for an avatar.
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* These are used to establish the related animation that the avatar will use on its state machine.
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*/
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enum AvatarState {
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Idle = 0,
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Walking = 1,
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Running = 2,
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Flying = 3,
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Jumping = 4,
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Falling = 5,
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Num = 6
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}
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}
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export declare namespace Multiplayer {
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/**
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* @description Enumerates the supported play mode for the avatar.
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*/
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enum AvatarPlayMode {
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Default = 0,
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AR = 1,
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VR = 2,
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Creator = 3,
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Num = 4
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}
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}
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export declare namespace Multiplayer {
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/**
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* @description Enumerates the supported locomotion models available for the avatar movements.
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@@ -938,6 +939,24 @@ export declare namespace Multiplayer {
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UnitBox = 1
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}
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}
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export declare namespace Multiplayer {
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/**
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* @description Enumerates the list of properties that can be replicated for a screen sharing component.
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*/
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enum ScreenSharingPropertyKeys {
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Position = 0,
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Rotation = 1,
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Scale = 2,
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IsVisible = 3,
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IsARVisible = 4,
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IsShadowCaster = 5,
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UserId = 6,
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DefaultImageCollectionId = 7,
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DefaultImageAssetId = 8,
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AttenuationRadius = 9,
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Num = 10
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}
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}
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export declare namespace Multiplayer {
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/**
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* @description Enumerates the supported scopes of a script.
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@@ -8869,6 +8888,139 @@ export declare namespace Multiplayer {
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delete(): void;
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}
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}
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export declare namespace Multiplayer {
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/**
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@ingroup ScreenSharingSpaceComponent
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* @description Enables screen sharing within the space.
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* /// The screen sharing component facilitates the sharing of a user's screen within a space.
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* The component itself does not make assumptions about the mechanism by which the screen is shared.
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* It provides properties to define a default image to be displayed when no users are
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* sharing their screen, as well a UserId property to store the Id of the user currently sharing their screen.
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*/
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class ScreenSharingSpaceComponent extends Multiplayer.ComponentBase implements Multiplayer.IShadowCasterComponent, Multiplayer.ITransformComponent, Multiplayer.IVisibleComponent, INativeResource {
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/** @internal */
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constructor(pointer: NativePointer);
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static fromComponentBase(baseInstance: Multiplayer.ComponentBase): Multiplayer.ScreenSharingSpaceComponent;
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/**
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* @description Constructs the screen sharing component, and associates it with the specified Parent space entity.
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* @param parent - The Space entity that owns this component.
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*/
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static create_logSystem_parent(logSystem: Common.LogSystem, parent: Multiplayer.SpaceEntity): ScreenSharingSpaceComponent;
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/**
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* @description Gets the ID of the user who is currently sharing their screen to this component.
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* NOTE: An empty string means that no user is currently sharing their screen to this component.
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* @return The ID of the user who is currently sharing their screen to this component.
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*/
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getUserId(): string;
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/**
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* @description Sets the ID of the user who is sharing their screen to this component.
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* @param value - The ID of the user who is sharing their screen to this component. This must be set to an empty string when
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* the user finishes sharing.
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*/
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setUserId(value: string): void;
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/**
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* @description Gets the ID of the asset collection associated with the default image for this component.
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* NOTE: To retrieve this component's default image, both the DefaultImageCollectionId and the DefaultImageAssetId are required.
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* @return The ID of the default image asset collection associated with this component.
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*/
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getDefaultImageCollectionId(): string;
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/**
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* @description Sets the ID of the asset collection associated with the default image for this component.
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* NOTE: To retrieve this component's default image, both the DefaultImageCollectionId and the DefaultImageAssetId are required.
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* @param value - The ID of the default image asset collection associated with this component.
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*/
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setDefaultImageCollectionId(value: string): void;
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/**
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* @description Gets the ID of the asset associated with the default image for this component.
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* NOTE: To retrieve this component's default image, both the DefaultImageCollectionId and the DefaultImageAssetId are required.
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* @return The ID of the default image asset associated with this component.
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*/
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getDefaultImageAssetId(): string;
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/**
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* @description Sets the ID of the asset associated with the default image for this component.
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* NOTE: To retrieve this component's default image, both the DefaultImageCollectionId and the DefaultImageAssetId are required.
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* @param value - The ID of the default image asset associated with this component.
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*/
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setDefaultImageAssetId(value: string): void;
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/**
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* @description Gets the radius from this component origin within which the audio of this video can be heard by the user.
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* NOTE: Only when the user position is within this radius the audio of the video should be heard.
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* @return The radius within which the audio of the video can be heard by the user.
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*/
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getAttenuationRadius(): number;
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/**
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* @description Sets the radius from this component origin within which the audio of this video can be heard by the user.
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* NOTE: Only when the user position is within this radius the audio of the video should be heard.
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* @param value - The radius within which the audio of the video can be heard by the user.
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*/
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setAttenuationRadius(value: number): void;
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/**
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* \addtogroup ITransformComponent
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@{
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@copydoc IPositionComponent::GetPosition()
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*/
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getPosition(): Common.Vector3;
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/**
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@copydoc IPositionComponent::SetPosition()
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*/
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setPosition(value: Common.Vector3): void;
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/**
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@copydoc IRotationComponent::GetRotation()
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*/
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getRotation(): Common.Vector4;
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/**
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@copydoc IRotationComponent::SetRotation()
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*/
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setRotation(value: Common.Vector4): void;
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/**
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@copydoc IScaleComponent::GetScale()
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*/
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getScale(): Common.Vector3;
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/**
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@copydoc IScaleComponent::SetScale()
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*/
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setScale(value: Common.Vector3): void;
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/**
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@copydoc ITransformComponent::GetTransform()
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*/
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getTransform(): Multiplayer.SpaceTransform;
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/**
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@copydoc ITransformComonent::SetTransform()
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*/
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setTransform(value: Multiplayer.SpaceTransform): void;
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/**
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@}
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* \addtogroup IVisibleComponent
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@{
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@copydoc IVisibleComponent::GetIsVisible()
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*/
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getIsVisible(): boolean;
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/**
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@copydoc IVisibleComponent::SetIsVisible()
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*/
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setIsVisible(value: boolean): void;
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/**
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@copydoc IVisibleComponent::GetIsARVisible()
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*/
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getIsARVisible(): boolean;
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/**
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@copydoc IVisibleComponent::SetIsARVisible()
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*/
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setIsARVisible(value: boolean): void;
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/**
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@}
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* \addtogroup IShadowCasterComponent
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@{
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@copydoc IShadowCasterComponent::GetIsShadowCaster()
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*/
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getIsShadowCaster(): boolean;
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/**
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@copydoc IShadowCasterComponent::SetIsShadowCaster()
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*/
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setIsShadowCaster(value: boolean): void;
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delete(): void;
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}
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}
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export declare namespace Multiplayer {
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/**
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@ingroup ScriptSpaceComponent
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constructor(pointer: NativePointer);
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static fromResultBase(baseInstance: Systems.ResultBase): Systems.AvatarInfoResult;
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/**
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* @description
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* @description Returns the type of avatar selected by the user.
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*/
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getAvatarType(): Systems.AvatarType;
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/**
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* @description Returns the string used to identify or locate the avatar.
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*/
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getAvatarIdentifier(): string;
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/**
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* @description Returns whether or not the user's avatar is intended to be visible or not.
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*/
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getAvatarVisible(): boolean;
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delete(): void;
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}
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}
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* @description Sets the avatar type and identifier for a user.
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* @param inType - The type of avatar (predefined, Ready Player Me, or custom).
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* @param inIdentifier - A string used to identify or locate the avatar.
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* @param inAvatarVisible - A bool used to identify whether the user's avatar should be visible or not.
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* @param callback - Callback to call when task finishes.
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*/
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setAvatarInfo(type: Systems.AvatarType, identifier: string): Promise<Systems.NullResult>;
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setAvatarInfo(type: Systems.AvatarType, identifier: string, avatarVisible: boolean): Promise<Systems.NullResult>;
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/**
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* @description Retrieves the avatar type and identifier for a user.
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* @param callback - Callback to call when task finishes.
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* The initial load behaviour will differ based on the concrete IRealtimeEngine passed to this function.
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* If user does not have permission to discover or enter the space, callback will be called with EResultCode::Failed and
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* ERequestFailureReason::UserSpaceAccessDenied
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* @param
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* @param spaceId - Space id to enter into
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* @param realtimeEngine - RealtimeEngine to load the space with. This object belongs to the caller, and does not
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* transfer ownership. Once the space is loaded, the caller should be sure to maintain the lifetime of the RealtimeEngine so long
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* as the space is active. Once the caller has called csp::systems::SpaceSystem::ExitSpace and received the callback, then they are
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createSpaceWithBuffer(name: string, description: string, attributes: Systems.SpaceAttributes, inviteUsers: Systems.InviteUserRoleInfoCollection | null, metadata: Common.Map<string, string>, thumbnail: Systems.BufferAssetDataSource, tags: Common.Array<string> | null): Promise<Systems.SpaceResult>;
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/**
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* @description Updates the name and/or the description of a Space
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* @param
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* @param spaceId - The space id to update
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* @param name - If a new name is provided it will be used to update the space name
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* @param description - If a new description is provided it will be used to update the space
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* description
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updateSpace(spaceId: string, name: string | null, description: string | null, type: Systems.SpaceAttributes | null, tags: Common.Array<string> | null): Promise<Systems.BasicSpaceResult>;
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/**
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* @description Deletes a given space and the associated objects that belong to it. Including UserService group, Metadata, and Thumbnail.
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* @param
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* @param spaceId - Space id to delete
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* @param callback - Callback when asynchronous task finishes
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*/
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deleteSpace(spaceId: string): Promise<Systems.NullResult>;
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@@ -11756,7 +11916,7 @@ export declare namespace Systems {
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getSpace(spaceId: string): Promise<Systems.SpaceResult>;
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/**
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* @description Invites a given email to a specific space.
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* @param
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* @param spaceId - Space id to invite to
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* @param email - Email to invite to space
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* @param isModeratorRole - If present and true sets the user's role in the space to "moderator", pass false or
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* nullptr to leave role as default
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@@ -11767,67 +11927,67 @@ export declare namespace Systems {
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inviteToSpace(spaceId: string, email: string, isModeratorRole: boolean | null, emailLinkUrl: string | null, signupUrl: string | null): Promise<Systems.NullResult>;
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/**
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* @description Invites all the given emails to a specific space.
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* @param
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* @param spaceId - Space id to invite to
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* @param inviteUsers - Collection containing the email link URL and the users to invite with their emails and roles
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* @param callback - Callback when asynchronous task finishes
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*/
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bulkInviteToSpace(spaceId: string, inviteUsers: Systems.InviteUserRoleInfoCollection): Promise<Systems.NullResult>;
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/**
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* @description Returns an array of obfuscated email addresses, addresses of users that have not yet accepted the space invite
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* @param
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* @param spaceId - Space ID for which the invites where sent
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* @param callback - Callback when asynchronous task finishes
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*/
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getPendingUserInvites(spaceId: string): Promise<Systems.PendingInvitesResult>;
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/**
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* @description Returns an array of ids of users that accepted the space invite
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* @param
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* @param spaceId - Space ID for which the invites where sent
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* @param callback - Callback when asynchronous task finishes
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*/
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getAcceptedUserInvites(spaceId: string): Promise<Systems.AcceptedInvitesResult>;
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/**
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* @description Removes a user from a space by the user's unique ID.
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* @param
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* @param spaceId - Space id to remove user from
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* @param userId - Unique id of user
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* @param callback - Callback when asynchronous task finishes
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*/
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removeUserFromSpace(spaceId: string, userId: string): Promise<Systems.NullResult>;
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/**
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* @description Adds a user to a space by the user's unique ID.
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* @param
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* @param spaceId - Space id to add user to
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* @param userId - Unique id of user
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* @param callback - Callback when asynchronous task finishes
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*/
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addUserToSpace(spaceId: string, userId: string): Promise<Systems.SpaceResult>;
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/**
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* @description Creates new Site information and associates it with the Space.
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* @param
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* @param spaceId - Space ID to associate the Site information with
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* @param siteInfo - Site information to be added
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* @param callback - Callback when asynchronous task finishes
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*/
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addSiteInfo(spaceId: string, siteInfo: Systems.Site): Promise<Systems.SiteResult>;
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/**
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* @description Removes the Site information from the Space.
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* @param
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* @param spaceId - Space ID for which to remove the associated Site information
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* @param siteInfo - Site information to be removed
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* @param callback - Callback when asynchronous task
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*/
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removeSiteInfo(spaceId: string, siteInfo: Systems.Site): Promise<Systems.NullResult>;
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/**
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* @description Retrieves the Sites information associated with a Space.
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* @param
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* @param spaceId - Space ID to be queried for Site information
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* @param callback - Callback when asynchronous task finishes
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*/
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getSitesInfo(spaceId: string): Promise<Systems.SitesCollectionResult>;
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/**
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* @description Updates the space role for a particular user
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* @param
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* @param spaceId - The space ID that the requested user is part of
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* @param newUserRoleInfo - New user role information containing the new role for the specified user
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* @param callback - Callback when asynchronous task finishes
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*/
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updateUserRole(spaceId: string, newUserRoleInfo: Systems.UserRoleInfo): Promise<Systems.NullResult>;
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/**
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* @description Retrieves the User role information for the User Ids that have been passed in
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* @param
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* @param spaceId - Space ID for which the User Roles will be retrieved
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* @param requestedUserIds - Array of User Ids for which the User Roles will be retrieved
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* @param callback - Callback when asynchronous task finishes
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*/
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@@ -11847,20 +12007,20 @@ export declare namespace Systems {
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getSpacesMetadata(spaces: Common.Array<string>): Promise<Systems.SpacesMetadataResult>;
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/**
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* @description Retrieves the Space metadata information
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* @param
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* @param spaceId - Space ID for which the metadata will be retrieved
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* @param callback - Callback when asynchronous task finishes
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*/
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getSpaceMetadata(spaceId: string): Promise<Systems.SpaceMetadataResult>;
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/**
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* @description Updates the Space thumbnail image or adds one if it didn't have it previously using FileAssetDataSource
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* @param
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* @param spaceId - Space ID for which the thumbnail will be updated
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* @param newThumbnail - New thumbnail information
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* @param callback - Callback when asynchronous task finishes
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*/
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updateSpaceThumbnail(spaceId: string, newThumbnail: Systems.FileAssetDataSource): Promise<Systems.NullResult>;
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/**
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* @description Updates the Space thumbnail image or adds one if it didn't have it previously using BufferAssetDataSource
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* @param
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* @param spaceId - Space ID for which the thumbnail will be updated
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* @param newThumbnail - New thumbnail information
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* @param callback - Callback when asynchronous task finishes
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*/
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@@ -11869,20 +12029,20 @@ export declare namespace Systems {
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* @description Retrieves the space thumbnail information associated with the space
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* If the space does not have a thumbnail associated with it the result callback will be successful, the HTTP res code will be ResponseNotFound
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* and the Uri field inside the UriResult will be empty
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* @param
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* @param spaceId - Space ID for which the thumbnail information will be retrieved
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* @param callback - Callback when asynchronous task finishes
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*/
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getSpaceThumbnail(spaceId: string): Promise<Systems.UriResult>;
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/**
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* @description Adds user to group banned list. Banned list can be retrieved from the space
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* @param
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* @param spaceId - Space ID for which the ban will be issued on
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* @param requestedUserId - User id to be banned from the space
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* @param callback - Callback when asynchronous task finishes
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*/
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addUserToSpaceBanList(spaceId: string, requestedUserId: string): Promise<Systems.NullResult>;
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/**
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* @description Deletes user from group banned list. Banned list can be retrieved from the space
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* @param
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* @param spaceId - Space ID for which the Space for which the ban will be removed on
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* @param requestedUserId - User id to have ban removed from the space
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* @param callback - Callback when asynchronous task finishes
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*/
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