connected-spaces-platform.web 5.9.0 → 5.9.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Debug/ConnectedSpacesPlatform_WASM.js +2 -2
- package/Debug/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/Debug/ConnectedSpacesPlatform_WASM.wasm.debug.wasm +0 -0
- package/README.md +1 -1
- package/Release/ConnectedSpacesPlatform_WASM.js +1 -1
- package/Release/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/connectedspacesplatform.d.ts +6 -1
- package/connectedspacesplatform.js +8 -0
- package/connectedspacesplatform.js.map +1 -1
- package/connectedspacesplatform.ts +38 -28
- package/package.json +1 -1
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@@ -131,7 +131,10 @@ export declare namespace Multiplayer {
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GaussianSplat = 24,
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Text = 25,
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Hotspot = 26,
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-
CinematicCamera = 27
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CinematicCamera = 27,
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spare = 28,
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values = 29,
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Delete = 56
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}
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}
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export declare namespace Multiplayer {
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@@ -11303,6 +11306,8 @@ export declare namespace Systems {
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* @description Enter a space if you have permission to, based on the Space settings.
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* This includes setting scopes (and toggling event listening in order to set the scope).
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* It also retrieves all entities in the space. Ensure Connect is called prior to this.
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* If user does not have permission to discover or enter the space, callback will be called with EResultCode::Failed and
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* ERequestFailureReason::UserSpaceAccessDenied
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* @param space - Space to enter into
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* @param callback - Callback when asynchronous task finishes
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*/
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@@ -1895,6 +1895,10 @@ export var Multiplayer;
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ComponentType[ComponentType["Text"] = 25] = "Text";
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ComponentType[ComponentType["Hotspot"] = 26] = "Hotspot";
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ComponentType[ComponentType["CinematicCamera"] = 27] = "CinematicCamera";
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//,
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ComponentType[ComponentType["spare"] = 28] = "spare";
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ComponentType[ComponentType["values"] = 29] = "values";
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ComponentType[ComponentType["Delete"] = 56] = "Delete";
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})(ComponentType = Multiplayer.ComponentType || (Multiplayer.ComponentType = {}));
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})(Multiplayer || (Multiplayer = {}));
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(function (Multiplayer) {
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@@ -11808,6 +11812,8 @@ export class CSPFoundation {
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this.disposed = true;
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}
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}
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// operator==
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// operator!=
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/**
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* @description Status of this response.
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* @return EResultCode
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@@ -26122,6 +26128,8 @@ export class CSPFoundation {
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* @description Enter a space if you have permission to, based on the Space settings.
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* This includes setting scopes (and toggling event listening in order to set the scope).
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* It also retrieves all entities in the space. Ensure Connect is called prior to this.
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* If user does not have permission to discover or enter the space, callback will be called with EResultCode::Failed and
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* ERequestFailureReason::UserSpaceAccessDenied
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* @param space - Space to enter into
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* @param callback - Callback when asynchronous task finishes
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*/
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