connected-spaces-platform.web 5.8.1 → 5.9.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Debug/ConnectedSpacesPlatform_WASM.js +4 -4
- package/Debug/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/Debug/ConnectedSpacesPlatform_WASM.wasm.debug.wasm +0 -0
- package/README.md +1 -1
- package/Release/ConnectedSpacesPlatform_WASM.js +1 -1
- package/Release/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/connectedspacesplatform.d.ts +13 -4
- package/connectedspacesplatform.js +24 -4
- package/connectedspacesplatform.js.map +1 -1
- package/connectedspacesplatform.ts +57 -33
- package/package.json +1 -1
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@@ -131,7 +131,10 @@ export declare namespace Multiplayer {
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GaussianSplat = 24,
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Text = 25,
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Hotspot = 26,
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-
CinematicCamera = 27
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CinematicCamera = 27,
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spare = 28,
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values = 29,
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Delete = 56
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}
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}
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export declare namespace Multiplayer {
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@@ -9744,9 +9747,11 @@ export declare namespace Systems {
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* @description Creates a new material backed by an AssetCollection/Asset.
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* @param name - The name of the new material.
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* @param spaceId - The space id this material is associated with.
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* @param metadata - The metadata to be associated with the created material.
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* @param assetTags - Tags to be associated with the created material.
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* @param callback - Callback when asynchronous task finishes.
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*/
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createMaterial(name: string, spaceId: string): Promise<Systems.GLTFMaterialResult>;
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createMaterial(name: string, spaceId: string, metadata: Common.Map<string, string>, assetTags: Common.Array<string>): Promise<Systems.GLTFMaterialResult>;
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/**
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* @description Updates an existing material's properties.
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* The material should be retrieved through GetMaterials or GetMaterial.
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@@ -9777,7 +9782,7 @@ export declare namespace Systems {
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*/
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getMaterial(assetCollectionId: string, assetId: string): Promise<Systems.GLTFMaterialResult>;
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/**
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* @description Sets a callback for an asset changed event.
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* @description Sets a callback for an asset changed event. Triggered when assets, such as textures or meshes, are modified
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* @param callback - Callback to receive data for the asset that has been changed.
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*/
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setAssetDetailBlobChangedCallback(callback: (arg1: Multiplayer.AssetDetailBlobParams) => void): void;
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@@ -11301,6 +11306,8 @@ export declare namespace Systems {
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* @description Enter a space if you have permission to, based on the Space settings.
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* This includes setting scopes (and toggling event listening in order to set the scope).
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* It also retrieves all entities in the space. Ensure Connect is called prior to this.
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* If user does not have permission to discover or enter the space, callback will be called with EResultCode::Failed and
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* ERequestFailureReason::UserSpaceAccessDenied
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* @param space - Space to enter into
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* @param callback - Callback when asynchronous task finishes
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*/
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@@ -12069,7 +12076,9 @@ export declare namespace Systems {
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getCheckoutSessionUrl(tier: Systems.TierNames): Promise<Systems.StringResult>;
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/**
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* @description Sets a callback for an access control changed event.
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*
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* /// Occurs when a user's permissions are altered, impacting their ability to interact with specific spaces.
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* Clients can use this event to reflect access levels in real time.
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* /// @param Callback UserPermissionsChangedCallbackHandler: Callback to receive data for the user permissions that has been changed.
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*/
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setUserPermissionsChangedCallback(callback: (arg1: Multiplayer.UserPermissionsParams) => void): void;
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/**
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@@ -1895,6 +1895,10 @@ export var Multiplayer;
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ComponentType[ComponentType["Text"] = 25] = "Text";
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ComponentType[ComponentType["Hotspot"] = 26] = "Hotspot";
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ComponentType[ComponentType["CinematicCamera"] = 27] = "CinematicCamera";
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//,
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ComponentType[ComponentType["spare"] = 28] = "spare";
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ComponentType[ComponentType["values"] = 29] = "values";
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ComponentType[ComponentType["Delete"] = 56] = "Delete";
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})(ComponentType = Multiplayer.ComponentType || (Multiplayer.ComponentType = {}));
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})(Multiplayer || (Multiplayer = {}));
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(function (Multiplayer) {
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@@ -11808,6 +11812,8 @@ export class CSPFoundation {
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this.disposed = true;
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}
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}
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// operator==
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// operator!=
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/**
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* @description Status of this response.
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* @return EResultCode
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* @description Creates a new material backed by an AssetCollection/Asset.
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* @param name - The name of the new material.
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* @param spaceId - The space id this material is associated with.
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* @param metadata - The metadata to be associated with the created material.
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* @param assetTags - Tags to be associated with the created material.
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* @param callback - Callback when asynchronous task finishes.
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*/
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async createMaterial(name, spaceId) {
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async createMaterial(name, spaceId, metadata, assetTags) {
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var _resolve;
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var _promise = new Promise((_r) => {
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_resolve = _r;
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Module.removeFunction(_callbackPtr);
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};
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_callbackPtr = Module.addFunction(_callback, "vii");
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Module.ccall("
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Module.ccall("csp_systems_AssetSystem_CreateMaterial_void_StringRC_StringRC_MapRC_ArrayRC_GLTFMaterialResultCallback", "void", ["number", "string", "string", "number", "number", "number", "number"], [
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this.pointer,
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name,
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spaceId,
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metadata.pointer,
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assetTags.pointer,
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_callbackPtr,
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0,
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]);
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return _promise;
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}
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/**
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return _promise;
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}
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/**
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* @description Sets a callback for an asset changed event.
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* @description Sets a callback for an asset changed event. Triggered when assets, such as textures or meshes, are modified
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* @param callback - Callback to receive data for the asset that has been changed.
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*/
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setAssetDetailBlobChangedCallback(callback) {
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* @description Enter a space if you have permission to, based on the Space settings.
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* This includes setting scopes (and toggling event listening in order to set the scope).
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* It also retrieves all entities in the space. Ensure Connect is called prior to this.
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* If user does not have permission to discover or enter the space, callback will be called with EResultCode::Failed and
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* ERequestFailureReason::UserSpaceAccessDenied
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* @param space - Space to enter into
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* @param callback - Callback when asynchronous task finishes
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*/
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}
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/**
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* @description Sets a callback for an access control changed event.
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*
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* /// Occurs when a user's permissions are altered, impacting their ability to interact with specific spaces.
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* Clients can use this event to reflect access levels in real time.
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* /// @param Callback UserPermissionsChangedCallbackHandler: Callback to receive data for the user permissions that has been changed.
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*/
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setUserPermissionsChangedCallback(callback) {
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var _callback = (_stateObject__, arg1) => {
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