connected-spaces-platform.web 5.5.0 → 5.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Debug/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/Debug/ConnectedSpacesPlatform_WASM.wasm.debug.wasm +0 -0
- package/README.md +1 -1
- package/Release/ConnectedSpacesPlatform_WASM.wasm +0 -0
- package/connectedspacesplatform.d.ts +5 -3
- package/connectedspacesplatform.js +5 -3
- package/connectedspacesplatform.js.map +1 -1
- package/connectedspacesplatform.ts +11 -9
- package/package.json +1 -1
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package/README.md
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@@ -1,2 +1,2 @@
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1
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-
## Built from changelist ID:
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## Built from changelist ID: 3d43016bf14d3dcd3ea41e6575cc1d60174e746f
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The Release Notes for this package can be found [here](https://github.com/magnopus-opensource/connected-spaces-platform/releases).
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@@ -193,6 +193,8 @@ export declare namespace Multiplayer {
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export declare namespace Multiplayer {
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/**
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* @description Enum representing the type of a replicated value.
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* These values are serialized and stored as integers.
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* When adding new values, always add to the end
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*/
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enum ReplicatedValueType {
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InvalidType = 0,
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@@ -200,9 +202,9 @@ export declare namespace Multiplayer {
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Integer = 2,
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Float = 3,
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String = 4,
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Vector3 = 5,
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Vector4 = 6,
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Vector2 = 7,
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Map = 8
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}
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}
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@@ -1900,6 +1900,8 @@ export var Multiplayer;
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(function (Multiplayer) {
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/**
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* @description Enum representing the type of a replicated value.
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* These values are serialized and stored as integers.
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* When adding new values, always add to the end
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*/
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let ReplicatedValueType;
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(function (ReplicatedValueType) {
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@@ -1908,9 +1910,9 @@ export var Multiplayer;
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ReplicatedValueType[ReplicatedValueType["Integer"] = 2] = "Integer";
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ReplicatedValueType[ReplicatedValueType["Float"] = 3] = "Float";
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ReplicatedValueType[ReplicatedValueType["String"] = 4] = "String";
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ReplicatedValueType[ReplicatedValueType["
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ReplicatedValueType[ReplicatedValueType["
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ReplicatedValueType[ReplicatedValueType["
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ReplicatedValueType[ReplicatedValueType["Vector3"] = 5] = "Vector3";
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ReplicatedValueType[ReplicatedValueType["Vector4"] = 6] = "Vector4";
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ReplicatedValueType[ReplicatedValueType["Vector2"] = 7] = "Vector2";
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ReplicatedValueType[ReplicatedValueType["Map"] = 8] = "Map";
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})(ReplicatedValueType = Multiplayer.ReplicatedValueType || (Multiplayer.ReplicatedValueType = {}));
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})(Multiplayer || (Multiplayer = {}));
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