connected-spaces-platform.web 5.21.0 → 6.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1097,14 +1097,6 @@ function csp_common_Vector4Factory(
1097
1097
  }
1098
1098
  ProxyClassFactories["csp_common_Vector4"] = csp_common_Vector4Factory;
1099
1099
 
1100
- function csp_common_InvalidInterfaceUseErrorFactory(
1101
- nativePointer: NativePointer,
1102
- ): NativeClassWrapper {
1103
- return new Common.InvalidInterfaceUseError(nativePointer);
1104
- }
1105
- ProxyClassFactories["csp_common_InvalidInterfaceUseError"] =
1106
- csp_common_InvalidInterfaceUseErrorFactory;
1107
-
1108
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  function csp_common_IJSScriptRunnerFactory(
1109
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  nativePointer: NativePointer,
1110
1102
  ): NativeClassWrapper {
@@ -1113,6 +1105,14 @@ function csp_common_IJSScriptRunnerFactory(
1113
1105
  ProxyClassFactories["csp_common_IJSScriptRunner"] =
1114
1106
  csp_common_IJSScriptRunnerFactory;
1115
1107
 
1108
+ function csp_common_InvalidInterfaceUseErrorFactory(
1109
+ nativePointer: NativePointer,
1110
+ ): NativeClassWrapper {
1111
+ return new Common.InvalidInterfaceUseError(nativePointer);
1112
+ }
1113
+ ProxyClassFactories["csp_common_InvalidInterfaceUseError"] =
1114
+ csp_common_InvalidInterfaceUseErrorFactory;
1115
+
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1116
  function csp_common_IRealtimeEngineFactory(
1117
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  nativePointer: NativePointer,
1118
1118
  ): NativeClassWrapper {
@@ -1184,14 +1184,6 @@ function csp_multiplayer_SpaceEntityFactory(
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  ProxyClassFactories["csp_multiplayer_SpaceEntity"] =
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1185
  csp_multiplayer_SpaceEntityFactory;
1186
1186
 
1187
- function csp_multiplayer_SpaceEntitySystemFactory(
1188
- nativePointer: NativePointer,
1189
- ): NativeClassWrapper {
1190
- return new Multiplayer.SpaceEntitySystem(nativePointer);
1191
- }
1192
- ProxyClassFactories["csp_multiplayer_SpaceEntitySystem"] =
1193
- csp_multiplayer_SpaceEntitySystemFactory;
1194
-
1195
1187
  function csp_multiplayer_SpaceTransformFactory(
1196
1188
  nativePointer: NativePointer,
1197
1189
  ): NativeClassWrapper {
@@ -1248,6 +1240,30 @@ function csp_systems_CSPSceneDataFactory(
1248
1240
  ProxyClassFactories["csp_systems_CSPSceneData"] =
1249
1241
  csp_systems_CSPSceneDataFactory;
1250
1242
 
1243
+ function csp_systems_VersionMetadataFactory(
1244
+ nativePointer: NativePointer,
1245
+ ): NativeClassWrapper {
1246
+ return new Systems.VersionMetadata(nativePointer);
1247
+ }
1248
+ ProxyClassFactories["csp_systems_VersionMetadata"] =
1249
+ csp_systems_VersionMetadataFactory;
1250
+
1251
+ function csp_systems_ServiceStatusFactory(
1252
+ nativePointer: NativePointer,
1253
+ ): NativeClassWrapper {
1254
+ return new Systems.ServiceStatus(nativePointer);
1255
+ }
1256
+ ProxyClassFactories["csp_systems_ServiceStatus"] =
1257
+ csp_systems_ServiceStatusFactory;
1258
+
1259
+ function csp_systems_ServicesDeploymentStatusFactory(
1260
+ nativePointer: NativePointer,
1261
+ ): NativeClassWrapper {
1262
+ return new Systems.ServicesDeploymentStatus(nativePointer);
1263
+ }
1264
+ ProxyClassFactories["csp_systems_ServicesDeploymentStatus"] =
1265
+ csp_systems_ServicesDeploymentStatusFactory;
1266
+
1251
1267
  function csp_systems_SystemBaseFactory(
1252
1268
  nativePointer: NativePointer,
1253
1269
  ): NativeClassWrapper {
@@ -1492,6 +1508,14 @@ function csp_systems_SequenceFactory(
1492
1508
  }
1493
1509
  ProxyClassFactories["csp_systems_Sequence"] = csp_systems_SequenceFactory;
1494
1510
 
1511
+ function csp_systems_ApplicationSettingsFactory(
1512
+ nativePointer: NativePointer,
1513
+ ): NativeClassWrapper {
1514
+ return new Systems.ApplicationSettings(nativePointer);
1515
+ }
1516
+ ProxyClassFactories["csp_systems_ApplicationSettings"] =
1517
+ csp_systems_ApplicationSettingsFactory;
1518
+
1495
1519
  function csp_systems_SettingsCollectionFactory(
1496
1520
  nativePointer: NativePointer,
1497
1521
  ): NativeClassWrapper {
@@ -1670,6 +1694,14 @@ function csp_common_SequenceChangedNetworkEventDataFactory(
1670
1694
  ProxyClassFactories["csp_common_SequenceChangedNetworkEventData"] =
1671
1695
  csp_common_SequenceChangedNetworkEventDataFactory;
1672
1696
 
1697
+ function csp_multiplayer_OnlineRealtimeEngineFactory(
1698
+ nativePointer: NativePointer,
1699
+ ): NativeClassWrapper {
1700
+ return new Multiplayer.OnlineRealtimeEngine(nativePointer);
1701
+ }
1702
+ ProxyClassFactories["csp_multiplayer_OnlineRealtimeEngine"] =
1703
+ csp_multiplayer_OnlineRealtimeEngineFactory;
1704
+
1673
1705
  function csp_multiplayer_AnimatedModelSpaceComponentFactory(
1674
1706
  nativePointer: NativePointer,
1675
1707
  ): NativeClassWrapper {
@@ -1902,6 +1934,14 @@ function csp_multiplayer_AnnotationThumbnailCollectionResultFactory(
1902
1934
  ProxyClassFactories["csp_multiplayer_AnnotationThumbnailCollectionResult"] =
1903
1935
  csp_multiplayer_AnnotationThumbnailCollectionResultFactory;
1904
1936
 
1937
+ function csp_systems_ServicesDeploymentStatusResultFactory(
1938
+ nativePointer: NativePointer,
1939
+ ): NativeClassWrapper {
1940
+ return new Systems.ServicesDeploymentStatusResult(nativePointer);
1941
+ }
1942
+ ProxyClassFactories["csp_systems_ServicesDeploymentStatusResult"] =
1943
+ csp_systems_ServicesDeploymentStatusResultFactory;
1944
+
1905
1945
  function csp_systems_NullResultFactory(
1906
1946
  nativePointer: NativePointer,
1907
1947
  ): NativeClassWrapper {
@@ -2297,6 +2337,22 @@ function csp_systems_SequenceSystemFactory(
2297
2337
  ProxyClassFactories["csp_systems_SequenceSystem"] =
2298
2338
  csp_systems_SequenceSystemFactory;
2299
2339
 
2340
+ function csp_systems_ApplicationSettingsResultFactory(
2341
+ nativePointer: NativePointer,
2342
+ ): NativeClassWrapper {
2343
+ return new Systems.ApplicationSettingsResult(nativePointer);
2344
+ }
2345
+ ProxyClassFactories["csp_systems_ApplicationSettingsResult"] =
2346
+ csp_systems_ApplicationSettingsResultFactory;
2347
+
2348
+ function csp_systems_ApplicationSettingsSystemFactory(
2349
+ nativePointer: NativePointer,
2350
+ ): NativeClassWrapper {
2351
+ return new Systems.ApplicationSettingsSystem(nativePointer);
2352
+ }
2353
+ ProxyClassFactories["csp_systems_ApplicationSettingsSystem"] =
2354
+ csp_systems_ApplicationSettingsSystemFactory;
2355
+
2300
2356
  function csp_systems_SettingsCollectionResultFactory(
2301
2357
  nativePointer: NativePointer,
2302
2358
  ): NativeClassWrapper {
@@ -2655,6 +2711,30 @@ function csp_common_Array_csp_systems_SequenceFactory(
2655
2711
  ProxyClassFactories["csp_common_Array_csp_systems_Sequence"] =
2656
2712
  csp_common_Array_csp_systems_SequenceFactory;
2657
2713
 
2714
+ function csp_common_Array_csp_systems_VersionMetadataFactory(
2715
+ nativePointer: NativePointer,
2716
+ ): NativeClassWrapper {
2717
+ return new Common.Array<Systems.VersionMetadata>(
2718
+ nativePointer,
2719
+ csp_systems_VersionMetadataFactory,
2720
+ "csp_systems_VersionMetadata",
2721
+ );
2722
+ }
2723
+ ProxyClassFactories["csp_common_Array_csp_systems_VersionMetadata"] =
2724
+ csp_common_Array_csp_systems_VersionMetadataFactory;
2725
+
2726
+ function csp_common_Array_csp_systems_ServiceStatusFactory(
2727
+ nativePointer: NativePointer,
2728
+ ): NativeClassWrapper {
2729
+ return new Common.Array<Systems.ServiceStatus>(
2730
+ nativePointer,
2731
+ csp_systems_ServiceStatusFactory,
2732
+ "csp_systems_ServiceStatus",
2733
+ );
2734
+ }
2735
+ ProxyClassFactories["csp_common_Array_csp_systems_ServiceStatus"] =
2736
+ csp_common_Array_csp_systems_ServiceStatusFactory;
2737
+
2658
2738
  function csp_common_Array_StringFactory(
2659
2739
  nativePointer: NativePointer,
2660
2740
  ): NativeClassWrapper {
@@ -3417,8 +3497,8 @@ export namespace Common {
3417
3497
  * @description Enum of concrete types of RealtimeEngines.
3418
3498
  */
3419
3499
  export enum RealtimeEngineType {
3420
- OnlineMultiUser = 0,
3421
- OnlineSingleUser,
3500
+ Online = 0,
3501
+ Offline,
3422
3502
  }
3423
3503
  }
3424
3504
 
@@ -3508,6 +3588,10 @@ export namespace Multiplayer {
3508
3588
  SET_SCOPES,
3509
3589
  START_LISTENING,
3510
3590
  STOP_LISTENING,
3591
+ ON_OBJECT_MESSAGE,
3592
+ ON_OBJECT_PATCH,
3593
+ ON_REQUEST_TO_SEND_OBJECT,
3594
+ ON_REQUEST_TO_DISCONNECT,
3511
3595
  }
3512
3596
  }
3513
3597
 
@@ -4731,7 +4815,7 @@ export namespace Systems {
4731
4815
  }
4732
4816
 
4733
4817
  /**
4734
- * @description Represents definition for identifying and versioning an external service endpoint..
4818
+ * @description Represents definition for identifying and versioning an external service endpoint.
4735
4819
  */
4736
4820
  export class ServiceDefinition
4737
4821
  extends NativeClassWrapper
@@ -22727,7 +22811,7 @@ export namespace Common {
22727
22811
  }
22728
22812
 
22729
22813
  export namespace Common {
22730
- export class InvalidInterfaceUseError
22814
+ export class IJSScriptRunner
22731
22815
  extends NativeClassWrapper
22732
22816
  implements INativeResource
22733
22817
  {
@@ -22736,23 +22820,13 @@ export namespace Common {
22736
22820
  super(pointer);
22737
22821
  }
22738
22822
 
22739
- static create_msg(msg: string): InvalidInterfaceUseError {
22740
- var _ptr = Module._malloc(8);
22741
- Module.ccall(
22742
- "csp_common_InvalidInterfaceUseError_Ctor_StringRC",
22743
- "void",
22744
- ["number", "string"],
22745
- [_ptr, msg],
22746
- );
22747
- var _nPtr = getNativePointer(_ptr);
22748
-
22749
- return new InvalidInterfaceUseError(_nPtr);
22750
- }
22751
-
22823
+ /**
22824
+ * @description Virtual destructor.
22825
+ */
22752
22826
  delete(): void {
22753
22827
  if (this.ownsPointer && !this.disposed) {
22754
22828
  Module.ccall(
22755
- "csp_common_InvalidInterfaceUseError_Dtor",
22829
+ "csp_common_IJSScriptRunner_Dtor",
22756
22830
  "void",
22757
22831
  ["number"],
22758
22832
  [this.pointer],
@@ -22762,30 +22836,24 @@ export namespace Common {
22762
22836
  }
22763
22837
  }
22764
22838
 
22765
- get msg(): string {
22839
+ runScript(contextId: bigint, scriptText: string): boolean {
22840
+ assert(contextId >= Limits.INT64_MIN);
22841
+ assert(contextId <= Limits.INT64_MAX);
22842
+
22766
22843
  let _result = Module.ccall(
22767
- "csp_common_InvalidInterfaceUseError__Get_msg",
22768
- "string",
22769
- ["number"],
22770
- [this.pointer],
22844
+ "csp_common_IJSScriptRunner_RunScript_bool_int64_t_StringRC",
22845
+ "boolean",
22846
+ ["number", "bigint", "string"],
22847
+ [this.pointer, contextId, scriptText],
22771
22848
  );
22772
22849
 
22773
22850
  return _result;
22774
22851
  }
22775
-
22776
- set msg(value: string) {
22777
- Module.ccall(
22778
- "csp_common_InvalidInterfaceUseError__Set_msg",
22779
- "void",
22780
- ["number", "string"],
22781
- [this.pointer, value],
22782
- );
22783
- }
22784
22852
  }
22785
22853
  }
22786
22854
 
22787
22855
  export namespace Common {
22788
- export class IJSScriptRunner
22856
+ export class InvalidInterfaceUseError
22789
22857
  extends NativeClassWrapper
22790
22858
  implements INativeResource
22791
22859
  {
@@ -22794,13 +22862,23 @@ export namespace Common {
22794
22862
  super(pointer);
22795
22863
  }
22796
22864
 
22797
- /**
22798
- * @description Virtual destructor.
22799
- */
22865
+ static create_msg(msg: string): InvalidInterfaceUseError {
22866
+ var _ptr = Module._malloc(8);
22867
+ Module.ccall(
22868
+ "csp_common_InvalidInterfaceUseError_Ctor_StringRC",
22869
+ "void",
22870
+ ["number", "string"],
22871
+ [_ptr, msg],
22872
+ );
22873
+ var _nPtr = getNativePointer(_ptr);
22874
+
22875
+ return new InvalidInterfaceUseError(_nPtr);
22876
+ }
22877
+
22800
22878
  delete(): void {
22801
22879
  if (this.ownsPointer && !this.disposed) {
22802
22880
  Module.ccall(
22803
- "csp_common_IJSScriptRunner_Dtor",
22881
+ "csp_common_InvalidInterfaceUseError_Dtor",
22804
22882
  "void",
22805
22883
  ["number"],
22806
22884
  [this.pointer],
@@ -22810,19 +22888,25 @@ export namespace Common {
22810
22888
  }
22811
22889
  }
22812
22890
 
22813
- runScript(contextId: bigint, scriptText: string): boolean {
22814
- assert(contextId >= Limits.INT64_MIN);
22815
- assert(contextId <= Limits.INT64_MAX);
22816
-
22891
+ get msg(): string {
22817
22892
  let _result = Module.ccall(
22818
- "csp_common_IJSScriptRunner_RunScript_bool_int64_t_StringRC",
22819
- "boolean",
22820
- ["number", "bigint", "string"],
22821
- [this.pointer, contextId, scriptText],
22893
+ "csp_common_InvalidInterfaceUseError__Get_msg",
22894
+ "string",
22895
+ ["number"],
22896
+ [this.pointer],
22822
22897
  );
22823
22898
 
22824
22899
  return _result;
22825
22900
  }
22901
+
22902
+ set msg(value: string) {
22903
+ Module.ccall(
22904
+ "csp_common_InvalidInterfaceUseError__Set_msg",
22905
+ "void",
22906
+ ["number", "string"],
22907
+ [this.pointer, value],
22908
+ );
22909
+ }
22826
22910
  }
22827
22911
  }
22828
22912
 
@@ -22870,8 +22954,11 @@ export namespace Common {
22870
22954
  /**
22871
22955
  * @description Create and add a SpaceEntity with type Avatar, and relevant components and default states as specified.
22872
22956
  * @param name - The entity name of the newly created avatar entity.
22957
+ * @param userId - Id of the user creating this avatar. If your backend data store requires authentication, this will
22958
+ * probably be your username or some similar unique identifier.
22873
22959
  * @param spaceTransform - The initial transform to set the SpaceEntity to.
22874
- * @param state - The initial Avatar State to set.
22960
+ * @param isVisible - Whether the avatar defaults to being visible.
22961
+ * @param avatarState - The initial Avatar State to set.
22875
22962
  * @param avatarId - The ID to be set on the AvatarSpaceComponent
22876
22963
  * @param avatarPlayMode - The Initial AvatarPlayMode to set.
22877
22964
  * @param callback - Csp::multiplayer::entitycreatedcallback a callback that executes when the creation is complete,
@@ -22880,8 +22967,10 @@ export namespace Common {
22880
22967
 
22881
22968
  async createAvatar(
22882
22969
  name: string,
22970
+ userId: string,
22883
22971
  spaceTransform: Multiplayer.SpaceTransform,
22884
- state: Multiplayer.AvatarState,
22972
+ isVisible: boolean,
22973
+ avatarState: Multiplayer.AvatarState,
22885
22974
  avatarId: string,
22886
22975
  avatarPlayMode: Multiplayer.AvatarPlayMode,
22887
22976
  ): Promise<Multiplayer.SpaceEntity> {
@@ -22904,12 +22993,14 @@ export namespace Common {
22904
22993
  _callbackPtr = Module.addFunction(_callback, "vii");
22905
22994
 
22906
22995
  Module.ccall(
22907
- "csp_common_IRealtimeEngine_CreateAvatar_void_StringRC_SpaceTransformRC_AvatarStateRC_StringRC_AvatarPlayModeRC_EntityCreatedCallback",
22996
+ "csp_common_IRealtimeEngine_CreateAvatar_void_StringRC_StringRC_SpaceTransformRC_bool_AvatarStateRC_StringRC_AvatarPlayModeRC_EntityCreatedCallback",
22908
22997
  "void",
22909
22998
  [
22910
22999
  "number",
22911
23000
  "string",
23001
+ "string",
22912
23002
  "number",
23003
+ "boolean",
22913
23004
  "number",
22914
23005
  "string",
22915
23006
  "number",
@@ -22919,8 +23010,10 @@ export namespace Common {
22919
23010
  [
22920
23011
  this.pointer,
22921
23012
  name,
23013
+ userId,
22922
23014
  spaceTransform.pointer,
22923
- state,
23015
+ isVisible,
23016
+ avatarState,
22924
23017
  avatarId,
22925
23018
  avatarPlayMode,
22926
23019
  _callbackPtr,
@@ -22935,6 +23028,8 @@ export namespace Common {
22935
23028
  * @description Create and add a SpaceEntity, with relevant default values.
22936
23029
  * @param name - The name of the newly created SpaceEntity.
22937
23030
  * @param spaceTransform - The initial transform to set the SpaceEntity to.
23031
+ * @param parentID - ID of another entity in the space that this entity should be created as a child to. If
23032
+ * empty, entity is created as a root entity.
22938
23033
  * @param callback - A callback that executes when the creation is complete,
22939
23034
  * which will provide a non-owning pointer to the new SpaceEntity so that it can be used on the local client.
22940
23035
  */
@@ -22942,6 +23037,7 @@ export namespace Common {
22942
23037
  async createEntity(
22943
23038
  name: string,
22944
23039
  spaceTransform: Multiplayer.SpaceTransform,
23040
+ parentID: bigint | null,
22945
23041
  ): Promise<Multiplayer.SpaceEntity> {
22946
23042
  var _resolve;
22947
23043
 
@@ -22961,16 +23057,42 @@ export namespace Common {
22961
23057
 
22962
23058
  _callbackPtr = Module.addFunction(_callback, "vii");
22963
23059
 
23060
+ var parentIDPointer = 0;
23061
+ if (parentID != null) {
23062
+ parentIDPointer = Module._malloc(4);
23063
+ Module.setValue(parentIDPointer, parentID, "i32");
23064
+ }
23065
+
22964
23066
  Module.ccall(
22965
- "csp_common_IRealtimeEngine_CreateEntity_void_StringRC_SpaceTransformRC_EntityCreatedCallback",
23067
+ "csp_common_IRealtimeEngine_CreateEntity_void_StringRC_SpaceTransformRC_uint64_tRC_EntityCreatedCallback",
22966
23068
  "void",
22967
- ["number", "string", "number", "number", "number"],
22968
- [this.pointer, name, spaceTransform.pointer, _callbackPtr, 0],
23069
+ ["number", "string", "number", "bigint", "number", "number"],
23070
+ [
23071
+ this.pointer,
23072
+ name,
23073
+ spaceTransform.pointer,
23074
+ parentIDPointer,
23075
+ _callbackPtr,
23076
+ 0,
23077
+ ],
22969
23078
  );
22970
23079
 
23080
+ if (parentIDPointer) {
23081
+ Module._free(parentIDPointer);
23082
+ }
23083
+
22971
23084
  return _promise;
22972
23085
  }
22973
23086
 
23087
+ addEntity(entityToAdd: Multiplayer.SpaceEntity): void {
23088
+ Module.ccall(
23089
+ "csp_common_IRealtimeEngine_AddEntity_void_SpaceEntityP",
23090
+ "void",
23091
+ ["number", "number"],
23092
+ [this.pointer, entityToAdd.pointer],
23093
+ );
23094
+ }
23095
+
22974
23096
  /**
22975
23097
  * @description Destroy the specified entity.
22976
23098
  * @param entity - A non-owning pointer to the entity to be destroyed.
@@ -23006,6 +23128,8 @@ export namespace Common {
23006
23128
  /**
23007
23129
  * @description Sets a callback to be executed when an entity is fully created.
23008
23130
  * /// Only one EntityCreatedCallback may be registered, calling this function again will override whatever was previously set.
23131
+ * The better way to set this and avoid initialisation race conditions is via passing this in the constructor, only use this if you wish to
23132
+ * override or remove this callback.
23009
23133
  * /// @param Callback csp::multiplayer::EntityCreatedCallback : the callback to execute.
23010
23134
  */
23011
23135
  setEntityCreatedCallback(
@@ -23277,18 +23401,30 @@ export namespace Common {
23277
23401
  }
23278
23402
 
23279
23403
  /**
23280
- * @description Sets a callback to be executed when all existing entities have been retrieved after entering a space.
23281
- * @param callback - A callback that executes when all existing entities have been retrieved.
23404
+ * @description Set Callback that notifies when the OnlineRealtimeEngine is in a valid state
23405
+ * after entering a space, and entity mutation can begin. Users should not mutate entities before receiving this callback.
23406
+ * This callback should be emitted in response to FetchAllEntitiesAndPopulateBuffers completing, either syncronously or asyncronously.
23407
+ * This callback must be set prior to entering a space.
23408
+ * @param fetchCompleteCallback - Callback that notifies when the RealtimeEngine has completed initial
23409
+ * entity fetch
23282
23410
  */
23283
- setInitialEntitiesRetrievedCallback(callback: (arg1: boolean) => void) {
23411
+ setEntityFetchCompleteCallback(callback: (arg1: number) => void) {
23284
23412
  var _callback = (_stateObject__: number, arg1) => {
23413
+ {
23414
+ const _unfixedValue = arg1;
23415
+ let _fixedValue =
23416
+ _unfixedValue < 0 ? _unfixedValue + 2 ** 32 : _unfixedValue;
23417
+
23418
+ arg1 = _fixedValue;
23419
+ }
23420
+
23285
23421
  callback(arg1);
23286
23422
  };
23287
23423
 
23288
23424
  var _callbackPtr = Module.addFunction(_callback, "vii");
23289
23425
 
23290
23426
  Module.ccall(
23291
- "csp_common_IRealtimeEngine_SetInitialEntitiesRetrievedCallback_void_CallbackHandler",
23427
+ "csp_common_IRealtimeEngine_SetEntityFetchCompleteCallback_void_EntityFetchCompleteCallback",
23292
23428
  "void",
23293
23429
  ["number", "number", "number"],
23294
23430
  [this.pointer, _callbackPtr, 0],
@@ -23801,19 +23937,19 @@ export namespace Multiplayer {
23801
23937
  /**
23802
23938
  * @description Constructor for CSPSceneDescription by deserializing a SceneDescription json file.
23803
23939
  * @param sceneDescriptionJson - The SceneDescription to deserialize.
23804
- * @param entitySystem - The SpaceEntitySystem for this session.
23805
- * @param logSystem - The SpaceEntitySystem for this session.
23940
+ * @param entitySystem - The OnlineRealtimeEngine for this session.
23941
+ * @param logSystem - The OnlineRealtimeEngine for this session.
23806
23942
  * @param remoteScriptRunner - The ScriptRunner for this session.
23807
23943
  */
23808
23944
  static create_sceneDescriptionJson_entitySystem_logSystem_remoteScriptRunner(
23809
23945
  sceneDescriptionJson: string,
23810
- entitySystem: Multiplayer.SpaceEntitySystem,
23946
+ entitySystem: Multiplayer.OnlineRealtimeEngine,
23811
23947
  logSystem: Common.LogSystem,
23812
23948
  remoteScriptRunner: Common.IJSScriptRunner,
23813
23949
  ): CSPSceneDescription {
23814
23950
  var _ptr = Module._malloc(8);
23815
23951
  Module.ccall(
23816
- "csp_multiplayer_CSPSceneDescription_Ctor_StringRC_SpaceEntitySystemR_LogSystemR_IJSScriptRunnerR",
23952
+ "csp_multiplayer_CSPSceneDescription_Ctor_StringRC_OnlineRealtimeEngineR_LogSystemR_IJSScriptRunnerR",
23817
23953
  "void",
23818
23954
  ["number", "string", "number", "number", "number"],
23819
23955
  [
@@ -24052,6 +24188,27 @@ export namespace Multiplayer {
24052
24188
  return _result;
24053
24189
  }
24054
24190
 
24191
+ /**
24192
+ * @description Get the currently set realtime engine.
24193
+ * @return Non-owning pointer to currently set realtime engine. This should be non-null when in a space, and null before entering, or after
24194
+ * exiting a space.
24195
+ */
24196
+
24197
+ getOnlineRealtimeEngine(): Multiplayer.OnlineRealtimeEngine {
24198
+ var _ret = Module._malloc(8);
24199
+
24200
+ Module.ccall(
24201
+ "csp_multiplayer_MultiplayerConnection_GetOnlineRealtimeEngineC_OnlineRealtimeEngineP",
24202
+ "void",
24203
+ ["number", "number"],
24204
+ [_ret, this.pointer],
24205
+ );
24206
+ var _nPtr = new Multiplayer.OnlineRealtimeEngine(getNativePointer(_ret));
24207
+ Module._free(_ret);
24208
+
24209
+ return _nPtr;
24210
+ }
24211
+
24055
24212
  delete(): void {
24056
24213
  if (this.ownsPointer && !this.disposed) {
24057
24214
  Module.ccall(
@@ -24273,16 +24430,15 @@ export namespace Multiplayer {
24273
24430
 
24274
24431
  /**
24275
24432
  * @description Register interest in a network event, such that the NetworkEventBus will call the provided callback when it arrives
24276
- * @param registration - Registration information, containing a ReceiverID and an EventName.
24277
- * @param callback - Callback to invoke when specified event is received.
24278
- * @return True if the registration was successful, false otherwise, such as in the case where Registration was not-unique, or the callback was
24279
- * null.
24433
+ * @param registration - Registration information, containing a ReceiverID and an EventName. Will fail to register if
24434
+ * identical callback registration already registered.
24435
+ * @param callback - Callback to invoke when specified event is received. Will fail to register if null.
24280
24436
  */
24281
24437
 
24282
24438
  listenNetworkEvent(
24283
24439
  registration: Multiplayer.NetworkEventRegistration,
24284
24440
  callback: (networkEventData: Common.NetworkEventData) => void,
24285
- ): boolean {
24441
+ ): void {
24286
24442
  var _callback = (_stateObject__: number, networkEventData) => {
24287
24443
  var _networkEventData = new Common.NetworkEventData(
24288
24444
  getNativePointer(networkEventData),
@@ -24290,53 +24446,44 @@ export namespace Multiplayer {
24290
24446
  callback(_networkEventData);
24291
24447
  };
24292
24448
 
24293
- var callbackPtr = Module.addFunction(_callback, "iii");
24449
+ var callbackPtr = Module.addFunction(_callback, "vii");
24294
24450
 
24295
- let _result = Module.ccall(
24296
- "csp_multiplayer_NetworkEventBus_ListenNetworkEvent_bool_NetworkEventRegistration_NetworkEventCallback",
24297
- "boolean",
24451
+ Module.ccall(
24452
+ "csp_multiplayer_NetworkEventBus_ListenNetworkEvent_void_NetworkEventRegistration_NetworkEventCallback",
24453
+ "void",
24298
24454
  ["number", "number", "number"],
24299
24455
  [this.pointer, registration.pointer, callbackPtr],
24300
24456
  );
24301
-
24302
- return _result;
24303
24457
  }
24304
24458
 
24305
24459
  /**
24306
24460
  * @description Deregister interest in a network event
24307
24461
  * @param registration - Registration information of already registered event, containing a ReceiverID and an EventName.
24308
- * @return True if the deregistration was successful, false otherwise, such as in the case where Registration was not found
24309
24462
  */
24310
24463
 
24311
24464
  stopListenNetworkEvent(
24312
24465
  registration: Multiplayer.NetworkEventRegistration,
24313
- ): boolean {
24314
- let _result = Module.ccall(
24315
- "csp_multiplayer_NetworkEventBus_StopListenNetworkEvent_bool_NetworkEventRegistration",
24316
- "boolean",
24466
+ ): void {
24467
+ Module.ccall(
24468
+ "csp_multiplayer_NetworkEventBus_StopListenNetworkEvent_void_NetworkEventRegistration",
24469
+ "void",
24317
24470
  ["number", "number"],
24318
24471
  [this.pointer, registration.pointer],
24319
24472
  );
24320
-
24321
- return _result;
24322
24473
  }
24323
24474
 
24324
24475
  /**
24325
24476
  * @description Deregister interest in all network events registered to a particular EventReceiverId
24326
24477
  * @param eventReceiverId - EventReceiverId to deregister.
24327
- * @return True if the deregistration was successful, false otherwise, such as if no events were found to deregister under the provided
24328
- * EventReceiverId.
24329
24478
  */
24330
24479
 
24331
- stopListenAllNetworkEvents(eventReceiverId: string): boolean {
24332
- let _result = Module.ccall(
24333
- "csp_multiplayer_NetworkEventBus_StopListenAllNetworkEvents_bool_StringRC",
24334
- "boolean",
24480
+ stopListenAllNetworkEvents(eventReceiverId: string): void {
24481
+ Module.ccall(
24482
+ "csp_multiplayer_NetworkEventBus_StopListenAllNetworkEvents_void_StringRC",
24483
+ "void",
24335
24484
  ["number", "string"],
24336
24485
  [this.pointer, eventReceiverId],
24337
24486
  );
24338
-
24339
- return _result;
24340
24487
  }
24341
24488
 
24342
24489
  /**
@@ -24513,13 +24660,13 @@ export namespace Multiplayer {
24513
24660
  * @description Creates a SpaceEntity instance using the space entity system provided.
24514
24661
  */
24515
24662
  static create_entitySystem_scriptRunner_logSystem(
24516
- entitySystem: Multiplayer.SpaceEntitySystem,
24663
+ entitySystem: Multiplayer.OnlineRealtimeEngine,
24517
24664
  scriptRunner: Common.IJSScriptRunner,
24518
24665
  logSystem: Common.LogSystem,
24519
24666
  ): SpaceEntity {
24520
24667
  var _ptr = Module._malloc(8);
24521
24668
  Module.ccall(
24522
- "csp_multiplayer_SpaceEntity_Ctor_SpaceEntitySystemP_IJSScriptRunnerR_LogSystemP",
24669
+ "csp_multiplayer_SpaceEntity_Ctor_OnlineRealtimeEngineP_IJSScriptRunnerR_LogSystemP",
24523
24670
  "void",
24524
24671
  ["number", "number", "number", "number"],
24525
24672
  [_ptr, entitySystem.pointer, scriptRunner.pointer, logSystem.pointer],
@@ -24920,26 +25067,6 @@ export namespace Multiplayer {
24920
25067
  return _result;
24921
25068
  }
24922
25069
 
24923
- /**
24924
- * @description Get SpaceEntitySystem Object
24925
- * @return SpaceEntitySystem
24926
- */
24927
-
24928
- getSpaceEntitySystem(): Multiplayer.SpaceEntitySystem {
24929
- var _ret = Module._malloc(8);
24930
-
24931
- Module.ccall(
24932
- "csp_multiplayer_SpaceEntity_GetSpaceEntitySystem_SpaceEntitySystemP",
24933
- "void",
24934
- ["number", "number"],
24935
- [_ret, this.pointer],
24936
- );
24937
- var _nPtr = new Multiplayer.SpaceEntitySystem(getNativePointer(_ret));
24938
- Module._free(_ret);
24939
-
24940
- return _nPtr;
24941
- }
24942
-
24943
25070
  /**
24944
25071
  * @description Sets the parent for this entity
24945
25072
  * QueueUpdate() should be called afterwards to enable changes to the parent.
@@ -25432,13 +25559,9 @@ export namespace Multiplayer {
25432
25559
 
25433
25560
  export namespace Multiplayer {
25434
25561
  /**
25435
- * @description Class for creating and managing multiplayer objects known as space entities.
25436
- * /// This provides functions to create and manage multiple player avatars and other objects.
25437
- * It manages things like queueing updated entities and triggering tick events. Callbacks
25438
- * can be registered for certain events that occur within the entity system so clients can
25439
- * react appropriately.
25562
+ * @description Simple class for holding the position, rotation and scale of a transform.
25440
25563
  */
25441
- export class SpaceEntitySystem
25564
+ export class SpaceTransform
25442
25565
  extends NativeClassWrapper
25443
25566
  implements INativeResource
25444
25567
  {
@@ -25448,967 +25571,179 @@ export namespace Multiplayer {
25448
25571
  }
25449
25572
 
25450
25573
  /**
25451
- * @description Creates a SpaceEntity with type Avatar, and relevant components and default states as specified.
25452
- * @param inName - The name to give the new SpaceEntity.
25453
- * @param inSpaceTransform - The initial transform to set the SpaceEntity to.
25454
- * @param isVisible - The initial visibility of the Avatar.
25455
- * @param inState - The initial Avatar State to set.
25456
- * @param inAvatarId - The Initial AvatarID to set.
25457
- * @param inAvatarPlayMode - The Initial AvatarPlayMode to set.
25458
- * @param callback - EntityCreatedCallback A callback that executes when the creation is complete,
25459
- * which contains a pointer to the new SpaceEntity so that it can be used on the local client.
25574
+ * @description Default constuctor for the SpaceTransform
25460
25575
  */
25461
-
25462
- async createAvatar(
25463
- name: string,
25464
- loginState: Common.LoginState,
25465
- spaceTransform: Multiplayer.SpaceTransform,
25466
- isVisible: boolean,
25467
- state: Multiplayer.AvatarState,
25468
- avatarId: string,
25469
- avatarPlayMode: Multiplayer.AvatarPlayMode,
25470
- ): Promise<Multiplayer.SpaceEntity> {
25471
- var _resolve;
25472
-
25473
- var _promise = new Promise<Multiplayer.SpaceEntity>((_r) => {
25474
- _resolve = _r;
25475
- });
25476
-
25477
- var _callbackPtr: number;
25478
- var _callback = (_stateObject__: number, arg1) => {
25479
- var _arg1Ptr = getNativePointer(arg1);
25480
- var _arg1Instance = new Multiplayer.SpaceEntity(_arg1Ptr);
25481
-
25482
- _resolve(_arg1Instance);
25483
-
25484
- Module.removeFunction(_callbackPtr);
25485
- };
25486
-
25487
- _callbackPtr = Module.addFunction(_callback, "vii");
25488
-
25576
+ static create(): SpaceTransform {
25577
+ var _ptr = Module._malloc(8);
25489
25578
  Module.ccall(
25490
- "csp_multiplayer_SpaceEntitySystem_CreateAvatar_void_StringRC_LoginStateRC_SpaceTransformRC_bool_AvatarState_StringRC_AvatarPlayMode_EntityCreatedCallback",
25579
+ "csp_multiplayer_SpaceTransform_Ctor",
25491
25580
  "void",
25492
- [
25493
- "number",
25494
- "string",
25495
- "number",
25496
- "number",
25497
- "boolean",
25498
- "number",
25499
- "string",
25500
- "number",
25501
- "number",
25502
- "number",
25503
- ],
25504
- [
25505
- this.pointer,
25506
- name,
25507
- loginState.pointer,
25508
- spaceTransform.pointer,
25509
- isVisible,
25510
- state,
25511
- avatarId,
25512
- avatarPlayMode,
25513
- _callbackPtr,
25514
- 0,
25515
- ],
25581
+ ["number"],
25582
+ [_ptr],
25516
25583
  );
25584
+ var _nPtr = getNativePointer(_ptr);
25517
25585
 
25518
- return _promise;
25586
+ return new SpaceTransform(_nPtr);
25519
25587
  }
25520
25588
 
25521
25589
  /**
25522
- * @description Creates a SpaceEntity of type Object, and relevant default values.
25523
- * @param inName - The name to give the new SpaceEntity.
25524
- * @param inSpaceTransform - The initial transform to set the SpaceEntity to.
25525
- * @param callback - A callback that executes when the creation is complete,
25526
- * which contains a pointer to the new SpaceEntity so that it can be used on the local client.
25590
+ * @description Custom constructor for the SpaceTransform.
25591
+ * @param position - The position value for the transform.
25592
+ * @param rotation - The rotation value for the transform, will be normalized during multiplication operations.
25593
+ * @param scale - The scale value for the transform.
25527
25594
  */
25528
-
25529
- async createObject(
25530
- name: string,
25531
- spaceTransform: Multiplayer.SpaceTransform,
25532
- ): Promise<Multiplayer.SpaceEntity> {
25533
- var _resolve;
25534
-
25535
- var _promise = new Promise<Multiplayer.SpaceEntity>((_r) => {
25536
- _resolve = _r;
25537
- });
25538
-
25539
- var _callbackPtr: number;
25540
- var _callback = (_stateObject__: number, arg1) => {
25541
- var _arg1Ptr = getNativePointer(arg1);
25542
- var _arg1Instance = new Multiplayer.SpaceEntity(_arg1Ptr);
25543
-
25544
- _resolve(_arg1Instance);
25545
-
25546
- Module.removeFunction(_callbackPtr);
25547
- };
25548
-
25549
- _callbackPtr = Module.addFunction(_callback, "vii");
25550
-
25595
+ static create_position_rotation_scale(
25596
+ position: Common.Vector3,
25597
+ rotation: Common.Vector4,
25598
+ scale: Common.Vector3,
25599
+ ): SpaceTransform {
25600
+ var _ptr = Module._malloc(8);
25551
25601
  Module.ccall(
25552
- "csp_multiplayer_SpaceEntitySystem_CreateObject_void_StringRC_SpaceTransformRC_EntityCreatedCallback",
25602
+ "csp_multiplayer_SpaceTransform_Ctor_Vector3RC_Vector4RC_Vector3RC",
25553
25603
  "void",
25554
- ["number", "string", "number", "number", "number"],
25555
- [this.pointer, name, spaceTransform.pointer, _callbackPtr, 0],
25604
+ ["number", "number", "number", "number"],
25605
+ [_ptr, position.pointer, rotation.pointer, scale.pointer],
25556
25606
  );
25607
+ var _nPtr = getNativePointer(_ptr);
25557
25608
 
25558
- return _promise;
25609
+ return new SpaceTransform(_nPtr);
25559
25610
  }
25560
25611
 
25561
25612
  /**
25562
- * @description Destroys both the remote view and the local view of the specified entity.
25563
- * @param entity - The entity to be destroyed.
25564
- * @param callback - The callback to execute.
25613
+ * @description Equality operator
25614
+ * @param spaceTransform - Transform
25565
25615
  */
25616
+ // operator==
25566
25617
 
25567
- async destroyEntity(entity: Multiplayer.SpaceEntity): Promise<boolean> {
25568
- var _resolve;
25569
-
25570
- var _promise = new Promise<boolean>((_r) => {
25571
- _resolve = _r;
25572
- });
25618
+ /**
25619
+ * @description Inequality operator
25620
+ * @param spaceTransform - Transform
25621
+ */
25622
+ // operator!=
25573
25623
 
25574
- var _callbackPtr: number;
25575
- var _callback = (_stateObject__: number, arg1) => {
25576
- _resolve(!!arg1);
25624
+ /**
25625
+ * @description Multiplication operator
25626
+ * @param spaceTransform - Transform
25627
+ * NOTE: This performs TRS matrix composition, then decomposes back to Pos, Rot, Scale.
25628
+ */
25629
+ // operator*
25577
25630
 
25578
- Module.removeFunction(_callbackPtr);
25579
- };
25631
+ delete(): void {
25632
+ if (this.ownsPointer && !this.disposed) {
25633
+ Module.ccall(
25634
+ "csp_multiplayer_SpaceTransform_Dtor",
25635
+ "void",
25636
+ ["number"],
25637
+ [this.pointer],
25638
+ );
25580
25639
 
25581
- _callbackPtr = Module.addFunction(_callback, "vii");
25640
+ this.disposed = true;
25641
+ }
25642
+ }
25582
25643
 
25644
+ get position(): Common.Vector3 {
25645
+ const _ptr = Module._malloc(8);
25583
25646
  Module.ccall(
25584
- "csp_multiplayer_SpaceEntitySystem_DestroyEntity_void_SpaceEntityP_CallbackHandler",
25647
+ "csp_multiplayer_SpaceTransform__Get_Position",
25585
25648
  "void",
25586
- ["number", "number", "number", "number"],
25587
- [this.pointer, entity.pointer, _callbackPtr, 0],
25649
+ ["number", "number"],
25650
+ [_ptr, this.pointer],
25588
25651
  );
25589
25652
 
25590
- return _promise;
25653
+ const _nPtr = getNativePointer(_ptr);
25654
+ return new Common.Vector3(_nPtr);
25591
25655
  }
25592
25656
 
25593
- /**
25594
- * @description Destroys the local client's view of the specified entity.
25595
- * @param entity - The entity to be destroyed locally.
25596
- */
25597
-
25598
- localDestroyEntity(entity: Multiplayer.SpaceEntity): void {
25657
+ set position(value: Common.Vector3) {
25599
25658
  Module.ccall(
25600
- "csp_multiplayer_SpaceEntitySystem_LocalDestroyEntity_void_SpaceEntityP",
25659
+ "csp_multiplayer_SpaceTransform__Set_Position",
25601
25660
  "void",
25602
25661
  ["number", "number"],
25603
- [this.pointer, entity.pointer],
25662
+ [this.pointer, value.pointer],
25604
25663
  );
25605
25664
  }
25606
25665
 
25607
- /**
25608
- * @description Finds the first SpaceEntity that matches InName.
25609
- * @param inName - The name to search.
25610
- * @return A pointer to the first found match SpaceEntity.
25611
- */
25612
-
25613
- findSpaceEntity(name: string): Multiplayer.SpaceEntity {
25614
- var _ret = Module._malloc(8);
25615
-
25666
+ get rotation(): Common.Vector4 {
25667
+ const _ptr = Module._malloc(8);
25616
25668
  Module.ccall(
25617
- "csp_multiplayer_SpaceEntitySystem_FindSpaceEntity_SpaceEntityP_StringRC",
25669
+ "csp_multiplayer_SpaceTransform__Get_Rotation",
25618
25670
  "void",
25619
- ["number", "number", "string"],
25620
- [_ret, this.pointer, name],
25671
+ ["number", "number"],
25672
+ [_ptr, this.pointer],
25621
25673
  );
25622
- var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
25623
- Module._free(_ret);
25624
25674
 
25625
- return _nPtr;
25675
+ const _nPtr = getNativePointer(_ptr);
25676
+ return new Common.Vector4(_nPtr);
25626
25677
  }
25627
25678
 
25628
- /**
25629
- * @description Finds the first SpaceEntity that has the ID EntityId.
25630
- * @param entityId - The Id to look for.
25631
- * @return A pointer to the first found match SpaceEntity.
25632
- */
25633
-
25634
- findSpaceEntityById(entityId: bigint): Multiplayer.SpaceEntity {
25635
- assert(entityId >= Limits.UINT64_MIN);
25636
- assert(entityId <= Limits.UINT64_MAX);
25637
-
25638
- var _ret = Module._malloc(8);
25639
-
25679
+ set rotation(value: Common.Vector4) {
25640
25680
  Module.ccall(
25641
- "csp_multiplayer_SpaceEntitySystem_FindSpaceEntityById_SpaceEntityP_uint64_t",
25681
+ "csp_multiplayer_SpaceTransform__Set_Rotation",
25642
25682
  "void",
25643
- ["number", "number", "bigint"],
25644
- [_ret, this.pointer, entityId],
25683
+ ["number", "number"],
25684
+ [this.pointer, value.pointer],
25645
25685
  );
25646
- var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
25647
- Module._free(_ret);
25648
-
25649
- return _nPtr;
25650
25686
  }
25651
25687
 
25652
- /**
25653
- * @description Finds the first SpaceEntity of type Avatar that matches InName.
25654
- * @param inName - The name to search.
25655
- * @return A pointer to the first found match SpaceEntity.
25656
- */
25657
-
25658
- findSpaceAvatar(name: string): Multiplayer.SpaceEntity {
25659
- var _ret = Module._malloc(8);
25660
-
25688
+ get scale(): Common.Vector3 {
25689
+ const _ptr = Module._malloc(8);
25661
25690
  Module.ccall(
25662
- "csp_multiplayer_SpaceEntitySystem_FindSpaceAvatar_SpaceEntityP_StringRC",
25691
+ "csp_multiplayer_SpaceTransform__Get_Scale",
25663
25692
  "void",
25664
- ["number", "number", "string"],
25665
- [_ret, this.pointer, name],
25693
+ ["number", "number"],
25694
+ [_ptr, this.pointer],
25666
25695
  );
25667
- var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
25668
- Module._free(_ret);
25669
25696
 
25670
- return _nPtr;
25697
+ const _nPtr = getNativePointer(_ptr);
25698
+ return new Common.Vector3(_nPtr);
25671
25699
  }
25672
25700
 
25673
- /**
25674
- * @description Finds the first SpaceEntity of type Object that matches InName.
25675
- * @param inName - The name to search.
25676
- * @return A pointer to the first found match SpaceEntity.
25677
- */
25678
-
25679
- findSpaceObject(name: string): Multiplayer.SpaceEntity {
25680
- var _ret = Module._malloc(8);
25681
-
25701
+ set scale(value: Common.Vector3) {
25682
25702
  Module.ccall(
25683
- "csp_multiplayer_SpaceEntitySystem_FindSpaceObject_SpaceEntityP_StringRC",
25703
+ "csp_multiplayer_SpaceTransform__Set_Scale",
25684
25704
  "void",
25685
- ["number", "number", "string"],
25686
- [_ret, this.pointer, name],
25705
+ ["number", "number"],
25706
+ [this.pointer, value.pointer],
25687
25707
  );
25688
- var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
25689
- Module._free(_ret);
25690
-
25691
- return _nPtr;
25692
25708
  }
25709
+ }
25710
+ }
25693
25711
 
25694
- /**
25695
- * @description Locks the entity mutex.
25696
- */
25712
+ export namespace Multiplayer {
25713
+ /**
25714
+ @ingroup Conversation
25715
+ * @description Contains information about a conversation message.
25716
+ */
25717
+ export class MessageInfo
25718
+ extends NativeClassWrapper
25719
+ implements INativeResource
25720
+ {
25721
+ /** @internal */
25722
+ constructor(pointer: NativePointer) {
25723
+ super(pointer);
25724
+ }
25697
25725
 
25698
- lockEntityUpdate(): void {
25726
+ static create(): MessageInfo {
25727
+ var _ptr = Module._malloc(8);
25699
25728
  Module.ccall(
25700
- "csp_multiplayer_SpaceEntitySystem_LockEntityUpdateC_void",
25729
+ "csp_multiplayer_MessageInfo_Ctor",
25701
25730
  "void",
25702
25731
  ["number"],
25703
- [this.pointer],
25732
+ [_ptr],
25704
25733
  );
25705
- }
25734
+ var _nPtr = getNativePointer(_ptr);
25706
25735
 
25707
- /**
25708
- * @description Unlocks the entity mutex.
25709
- */
25736
+ return new MessageInfo(_nPtr);
25737
+ }
25710
25738
 
25711
- unlockEntityUpdate(): void {
25739
+ static create_conversationId_isConversation_message(
25740
+ conversationId: string,
25741
+ isConversation: boolean,
25742
+ message: string,
25743
+ ): MessageInfo {
25744
+ var _ptr = Module._malloc(8);
25712
25745
  Module.ccall(
25713
- "csp_multiplayer_SpaceEntitySystem_UnlockEntityUpdateC_void",
25714
- "void",
25715
- ["number"],
25716
- [this.pointer],
25717
- );
25718
- }
25719
-
25720
- /**
25721
- * @description Get the number of total entities in the system (both Avatars and Objects).
25722
- * @return The total number of entities.
25723
- */
25724
-
25725
- getNumEntities(): number {
25726
- let _result = Module.ccall(
25727
- "csp_multiplayer_SpaceEntitySystem_GetNumEntitiesC_size_t",
25728
- "number",
25729
- ["number"],
25730
- [this.pointer],
25731
- );
25732
-
25733
- const _unfixedValue = _result;
25734
- let _fixedValue =
25735
- _unfixedValue < 0 ? _unfixedValue + 2 ** 32 : _unfixedValue;
25736
- _result = _fixedValue;
25737
-
25738
- return _result;
25739
- }
25740
-
25741
- /**
25742
- * @description Get the number of total Avatars in the system.
25743
- * @return The total number of Avatar entities.
25744
- */
25745
-
25746
- getNumAvatars(): number {
25747
- let _result = Module.ccall(
25748
- "csp_multiplayer_SpaceEntitySystem_GetNumAvatarsC_size_t",
25749
- "number",
25750
- ["number"],
25751
- [this.pointer],
25752
- );
25753
-
25754
- const _unfixedValue = _result;
25755
- let _fixedValue =
25756
- _unfixedValue < 0 ? _unfixedValue + 2 ** 32 : _unfixedValue;
25757
- _result = _fixedValue;
25758
-
25759
- return _result;
25760
- }
25761
-
25762
- /**
25763
- * @description Get the number of total Objects in the system.
25764
- * @return The total number of object entities.
25765
- */
25766
-
25767
- getNumObjects(): number {
25768
- let _result = Module.ccall(
25769
- "csp_multiplayer_SpaceEntitySystem_GetNumObjectsC_size_t",
25770
- "number",
25771
- ["number"],
25772
- [this.pointer],
25773
- );
25774
-
25775
- const _unfixedValue = _result;
25776
- let _fixedValue =
25777
- _unfixedValue < 0 ? _unfixedValue + 2 ** 32 : _unfixedValue;
25778
- _result = _fixedValue;
25779
-
25780
- return _result;
25781
- }
25782
-
25783
- /**
25784
- * @description Get an Entity (Avatar or Object) by its index.
25785
- * /// Note this is not currently thread safe and should only be called from the main thread.
25786
- * /// @param EntityIndex size_t : The index of the entity to get.
25787
- * @return A pointer to the entity with the given index.
25788
- */
25789
-
25790
- getEntityByIndex(entityIndex: number): Multiplayer.SpaceEntity {
25791
- assert(Number.isInteger(entityIndex));
25792
- assert(entityIndex >= Limits.UINT32_MIN);
25793
- assert(entityIndex <= Limits.UINT32_MAX);
25794
-
25795
- var _ret = Module._malloc(8);
25796
-
25797
- Module.ccall(
25798
- "csp_multiplayer_SpaceEntitySystem_GetEntityByIndex_SpaceEntityP_size_tC",
25799
- "void",
25800
- ["number", "number", "number"],
25801
- [_ret, this.pointer, entityIndex],
25802
- );
25803
- var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
25804
- Module._free(_ret);
25805
-
25806
- return _nPtr;
25807
- }
25808
-
25809
- /**
25810
- * @description Get an Avatar by its index.
25811
- * /// Note this is not currently thread safe and should only be called from the main thread.
25812
- * /// @param AvatarIndex size_t : The index of the avatar entity to get.
25813
- * @return A pointer to the avatar entity with the given index.
25814
- */
25815
-
25816
- getAvatarByIndex(avatarIndex: number): Multiplayer.SpaceEntity {
25817
- assert(Number.isInteger(avatarIndex));
25818
- assert(avatarIndex >= Limits.UINT32_MIN);
25819
- assert(avatarIndex <= Limits.UINT32_MAX);
25820
-
25821
- var _ret = Module._malloc(8);
25822
-
25823
- Module.ccall(
25824
- "csp_multiplayer_SpaceEntitySystem_GetAvatarByIndex_SpaceEntityP_size_tC",
25825
- "void",
25826
- ["number", "number", "number"],
25827
- [_ret, this.pointer, avatarIndex],
25828
- );
25829
- var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
25830
- Module._free(_ret);
25831
-
25832
- return _nPtr;
25833
- }
25834
-
25835
- /**
25836
- * @description Get an Object by its index.
25837
- * /// Note this is not currently thread safe and should only be called from the main thread.
25838
- * /// @param ObjectIndex size_t : The index of the object entity to get.
25839
- * @return A pointer to the object entity with the given index.
25840
- */
25841
-
25842
- getObjectByIndex(objectIndex: number): Multiplayer.SpaceEntity {
25843
- assert(Number.isInteger(objectIndex));
25844
- assert(objectIndex >= Limits.UINT32_MIN);
25845
- assert(objectIndex <= Limits.UINT32_MAX);
25846
-
25847
- var _ret = Module._malloc(8);
25848
-
25849
- Module.ccall(
25850
- "csp_multiplayer_SpaceEntitySystem_GetObjectByIndex_SpaceEntityP_size_tC",
25851
- "void",
25852
- ["number", "number", "number"],
25853
- [_ret, this.pointer, objectIndex],
25854
- );
25855
- var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
25856
- Module._free(_ret);
25857
-
25858
- return _nPtr;
25859
- }
25860
-
25861
- /**
25862
- * @description Add a new entity to the system.
25863
- * /// This can be called at any time from any thread and internally add the entity to a pending
25864
- * list which is then updated in a thread safe manner when ProcessPendingEntityOperations
25865
- * is called from the main thread.
25866
- * /// @param EntityToAdd SpaceEntity : Pointer to the entity to be added.
25867
- */
25868
-
25869
- addEntity(entityToAdd: Multiplayer.SpaceEntity): void {
25870
- Module.ccall(
25871
- "csp_multiplayer_SpaceEntitySystem_AddEntity_void_SpaceEntityP",
25872
- "void",
25873
- ["number", "number"],
25874
- [this.pointer, entityToAdd.pointer],
25875
- );
25876
- }
25877
-
25878
- /**
25879
- * @description Sets a callback to be executed when an entity is remotely created.
25880
- * /// Only one callback may be registered, calling this function again will override whatever was previously set.
25881
- * If this is not set, some patch functions may fail.
25882
- * /// @param Callback EntityCreatedCallback : the callback to execute.
25883
- */
25884
- setEntityCreatedCallback(
25885
- callback: (arg1: Multiplayer.SpaceEntity) => void,
25886
- ) {
25887
- var _callback = (_stateObject__: number, arg1) => {
25888
- var _arg1 = new Multiplayer.SpaceEntity(getNativePointer(arg1));
25889
-
25890
- callback(_arg1);
25891
- };
25892
-
25893
- var _callbackPtr = Module.addFunction(_callback, "vii");
25894
-
25895
- Module.ccall(
25896
- "csp_multiplayer_SpaceEntitySystem_SetEntityCreatedCallback_void_EntityCreatedCallback",
25897
- "void",
25898
- ["number", "number", "number"],
25899
- [this.pointer, _callbackPtr, 0],
25900
- );
25901
- }
25902
-
25903
- /**
25904
- * @description Sets a callback to be executed when all existing entities have been retrieved after entering a space.
25905
- * @param callback - The callback to execute.
25906
- */
25907
- setInitialEntitiesRetrievedCallback(callback: (arg1: boolean) => void) {
25908
- var _callback = (_stateObject__: number, arg1) => {
25909
- callback(arg1);
25910
- };
25911
-
25912
- var _callbackPtr = Module.addFunction(_callback, "vii");
25913
-
25914
- Module.ccall(
25915
- "csp_multiplayer_SpaceEntitySystem_SetInitialEntitiesRetrievedCallback_void_CallbackHandler",
25916
- "void",
25917
- ["number", "number", "number"],
25918
- [this.pointer, _callbackPtr, 0],
25919
- );
25920
- }
25921
-
25922
- /**
25923
- * @description Sets a callback to be executed when the script system is ready to run scripts.
25924
- * @param callback - The callback to execute.
25925
- */
25926
- setScriptSystemReadyCallback(callback: (arg1: boolean) => void) {
25927
- var _callback = (_stateObject__: number, arg1) => {
25928
- callback(arg1);
25929
- };
25930
-
25931
- var _callbackPtr = Module.addFunction(_callback, "vii");
25932
-
25933
- Module.ccall(
25934
- "csp_multiplayer_SpaceEntitySystem_SetScriptSystemReadyCallback_void_CallbackHandler",
25935
- "void",
25936
- ["number", "number", "number"],
25937
- [this.pointer, _callbackPtr, 0],
25938
- );
25939
- }
25940
-
25941
- /**
25942
- * @description Triggers queuing of the SpaceEntities updated components and replicated data.
25943
- * /// Causes the replication of a SpaceEntities data on next Tick() or ProcessPendingEntityOperations(). However, this is bound by an
25944
- * entities rate limit and will only be replicated if there has been sufficient time since the last time the entity sent a message.
25945
- * /// @param EntityToUpdate SpaceEntity : A pointer to the SpaceEntity to update.
25946
- */
25947
-
25948
- queueEntityUpdate(entityToUpdate: Multiplayer.SpaceEntity): void {
25949
- Module.ccall(
25950
- "csp_multiplayer_SpaceEntitySystem_QueueEntityUpdate_void_SpaceEntityP",
25951
- "void",
25952
- ["number", "number"],
25953
- [this.pointer, entityToUpdate.pointer],
25954
- );
25955
- }
25956
-
25957
- /**
25958
- * @description Processes pending entity operations and then calls tick on scripts if necessary.
25959
- */
25960
-
25961
- tickEntities(): void {
25962
- Module.ccall(
25963
- "csp_multiplayer_SpaceEntitySystem_TickEntities_void",
25964
- "void",
25965
- ["number"],
25966
- [this.pointer],
25967
- );
25968
- }
25969
-
25970
- registerEntityScriptAsModule(newEntity: Multiplayer.SpaceEntity): void {
25971
- Module.ccall(
25972
- "csp_multiplayer_SpaceEntitySystem_RegisterEntityScriptAsModule_void_SpaceEntityP",
25973
- "void",
25974
- ["number", "number"],
25975
- [this.pointer, newEntity.pointer],
25976
- );
25977
- }
25978
-
25979
- bindNewEntityToScript(newEntity: Multiplayer.SpaceEntity): void {
25980
- Module.ccall(
25981
- "csp_multiplayer_SpaceEntitySystem_BindNewEntityToScript_void_SpaceEntityP",
25982
- "void",
25983
- ["number", "number"],
25984
- [this.pointer, newEntity.pointer],
25985
- );
25986
- }
25987
-
25988
- /**
25989
- * @description Sets the script owner for the given entity to the current client
25990
- * @param entity - A pointer to the entity
25991
- */
25992
-
25993
- claimScriptOwnership(entity: Multiplayer.SpaceEntity): void {
25994
- Module.ccall(
25995
- "csp_multiplayer_SpaceEntitySystem_ClaimScriptOwnershipC_void_SpaceEntityP",
25996
- "void",
25997
- ["number", "number"],
25998
- [this.pointer, entity.pointer],
25999
- );
26000
- }
26001
-
26002
- /**
26003
- * @description Adds the entity to a list of entities to be updated on tick
26004
- * @param entity - A pointer to the entity to be added
26005
- */
26006
-
26007
- markEntityForUpdate(entity: Multiplayer.SpaceEntity): void {
26008
- Module.ccall(
26009
- "csp_multiplayer_SpaceEntitySystem_MarkEntityForUpdate_void_SpaceEntityP",
26010
- "void",
26011
- ["number", "number"],
26012
- [this.pointer, entity.pointer],
26013
- );
26014
- }
26015
-
26016
- /**
26017
- * @description Process pending entity adds/removes and Patch message send and receives.
26018
- * /// Note this should only be called from main thread
26019
- */
26020
-
26021
- processPendingEntityOperations(): void {
26022
- Module.ccall(
26023
- "csp_multiplayer_SpaceEntitySystem_ProcessPendingEntityOperations_void",
26024
- "void",
26025
- ["number"],
26026
- [this.pointer],
26027
- );
26028
- }
26029
-
26030
- /**
26031
- * @description Retrieves all entities from the endpoint, calls "GetAllScopedObjects" currently.
26032
- * /// Note this will generate new entity objects for every entity in the current scopes.
26033
- * If this is called by a client manually without first deleting all existing tracked entities, it is possible there will be duplicates.
26034
- * It is highly advised not to call this function unless you know what you are doing.
26035
- */
26036
-
26037
- retrieveAllEntities(): void {
26038
- Module.ccall(
26039
- "csp_multiplayer_SpaceEntitySystem_RetrieveAllEntities_void",
26040
- "void",
26041
- ["number"],
26042
- [this.pointer],
26043
- );
26044
- }
26045
-
26046
- /**
26047
- * @description Destroys the client's local view of all currently known entities.
26048
- * /// They still reside on the server, however they will not be accessible in the client application.
26049
- */
26050
-
26051
- localDestroyAllEntities(): void {
26052
- Module.ccall(
26053
- "csp_multiplayer_SpaceEntitySystem_LocalDestroyAllEntities_void",
26054
- "void",
26055
- ["number"],
26056
- [this.pointer],
26057
- );
26058
- }
26059
-
26060
- /**
26061
- * @description Sets the selected state of an entity, if the operation is acceptable.
26062
- * /// Criteria:
26063
- * For Selection:
26064
- * - Entity must be deselected currently
26065
- * For Deselection:
26066
- * - Entity must be selected currently
26067
- * - Entity must be selected by the client attempting the deselection (SpaceEntity::GetSelectingClientID will return this information)
26068
- * /// @param SelectedState bool : The state to set the entity to, Selected = True, Deselected = false.
26069
- * @param entity - A pointer to the entity to modify selection state on.
26070
- * @return True if a selection state change has occurred, false if no change was made (due to one of the above criteria not being met).
26071
- */
26072
-
26073
- setSelectionStateOfEntity(
26074
- selectedState: boolean,
26075
- entity: Multiplayer.SpaceEntity,
26076
- ): boolean {
26077
- let _result = Module.ccall(
26078
- "csp_multiplayer_SpaceEntitySystem_SetSelectionStateOfEntity_bool_boolC_SpaceEntityP",
26079
- "boolean",
26080
- ["number", "boolean", "number"],
26081
- [this.pointer, selectedState, entity.pointer],
26082
- );
26083
-
26084
- return _result;
26085
- }
26086
-
26087
- /**
26088
- * @description Enable Leader Election feature.
26089
- */
26090
-
26091
- enableLeaderElection(): void {
26092
- Module.ccall(
26093
- "csp_multiplayer_SpaceEntitySystem_EnableLeaderElection_void",
26094
- "void",
26095
- ["number"],
26096
- [this.pointer],
26097
- );
26098
- }
26099
-
26100
- /**
26101
- * @description Disable Leader Election feature.
26102
- */
26103
-
26104
- disableLeaderElection(): void {
26105
- Module.ccall(
26106
- "csp_multiplayer_SpaceEntitySystem_DisableLeaderElection_void",
26107
- "void",
26108
- ["number"],
26109
- [this.pointer],
26110
- );
26111
- }
26112
-
26113
- /**
26114
- * @description Check if the Leader Election feature is enabled.
26115
- * @return True if enabled, false otherwise.
26116
- */
26117
-
26118
- isLeaderElectionEnabled(): boolean {
26119
- let _result = Module.ccall(
26120
- "csp_multiplayer_SpaceEntitySystem_IsLeaderElectionEnabledC_bool",
26121
- "boolean",
26122
- ["number"],
26123
- [this.pointer],
26124
- );
26125
-
26126
- return _result;
26127
- }
26128
-
26129
- /**
26130
- * @description Debug helper to get the id of the currently elected script leader.
26131
- * @return The id of the leader.
26132
- */
26133
-
26134
- getLeaderId(): bigint {
26135
- let _result = Module.ccall(
26136
- "csp_multiplayer_SpaceEntitySystem_GetLeaderIdC_uint64_t",
26137
- "bigint",
26138
- ["number"],
26139
- [this.pointer],
26140
- );
26141
-
26142
- const _unfixedValue = _result;
26143
- let _fixedValue =
26144
- _unfixedValue < 0 ? _unfixedValue + 2n ** 64n : _unfixedValue;
26145
- _result = _fixedValue;
26146
-
26147
- return _result;
26148
- }
26149
-
26150
- /**
26151
- * @description Retrieve the state of the patch rate limiter. If true, patches are limited for each individual entity to a fixed rate.
26152
- * @return True if enabled, false otherwise.
26153
- */
26154
-
26155
- getEntityPatchRateLimitEnabled(): boolean {
26156
- let _result = Module.ccall(
26157
- "csp_multiplayer_SpaceEntitySystem_GetEntityPatchRateLimitEnabledC_bool",
26158
- "boolean",
26159
- ["number"],
26160
- [this.pointer],
26161
- );
26162
-
26163
- return _result;
26164
- }
26165
-
26166
- /**
26167
- * @description Set the state of the patch rate limiter. If true, patches are limited for each individual entity to a fixed rate.
26168
- * /// This feature is enabled by default and should only be disabled if you are encountering issues.
26169
- * /// @param Enabled : sets if the feature should be enabled or not.
26170
- * \rst
26171
- * .. note::
26172
- * If disabling this feature, more requests will be made to Magnopus Connected Services,
26173
- * and consequently more patch merges may occur on the server as a result.
26174
- * \endrst
26175
- */
26176
-
26177
- setEntityPatchRateLimitEnabled(enabled: boolean): void {
26178
- Module.ccall(
26179
- "csp_multiplayer_SpaceEntitySystem_SetEntityPatchRateLimitEnabled_void_bool",
26180
- "void",
26181
- ["number", "boolean"],
26182
- [this.pointer, enabled],
26183
- );
26184
- }
26185
-
26186
- /**
26187
- * @description Retrieves all entities that exist at the root level (do not have a parent entity).
26188
- * @return A list of root entities.
26189
- */
26190
-
26191
- getRootHierarchyEntities(): Common.List<Multiplayer.SpaceEntity> {
26192
- var _ret = Module._malloc(8);
26193
-
26194
- Module.ccall(
26195
- "csp_multiplayer_SpaceEntitySystem_GetRootHierarchyEntitiesC_ListPC",
26196
- "void",
26197
- ["number", "number"],
26198
- [_ret, this.pointer],
26199
- );
26200
- var _nPtr = new Common.List<Multiplayer.SpaceEntity>(
26201
- getNativePointer(_ret),
26202
- csp_multiplayer_SpaceEntityFactory,
26203
- "csp_multiplayer_SpaceEntity",
26204
- );
26205
- Module._free(_ret);
26206
-
26207
- return _nPtr;
26208
- }
26209
-
26210
- delete(): void {
26211
- if (this.ownsPointer && !this.disposed) {
26212
- Module.ccall(
26213
- "csp_multiplayer_SpaceEntitySystem_Dtor",
26214
- "void",
26215
- ["number"],
26216
- [this.pointer],
26217
- );
26218
-
26219
- this.disposed = true;
26220
- }
26221
- }
26222
- }
26223
- }
26224
-
26225
- export namespace Multiplayer {
26226
- /**
26227
- * @description Simple class for holding the position, rotation and scale of a transform.
26228
- */
26229
- export class SpaceTransform
26230
- extends NativeClassWrapper
26231
- implements INativeResource
26232
- {
26233
- /** @internal */
26234
- constructor(pointer: NativePointer) {
26235
- super(pointer);
26236
- }
26237
-
26238
- /**
26239
- * @description Default constuctor for the SpaceTransform
26240
- */
26241
- static create(): SpaceTransform {
26242
- var _ptr = Module._malloc(8);
26243
- Module.ccall(
26244
- "csp_multiplayer_SpaceTransform_Ctor",
26245
- "void",
26246
- ["number"],
26247
- [_ptr],
26248
- );
26249
- var _nPtr = getNativePointer(_ptr);
26250
-
26251
- return new SpaceTransform(_nPtr);
26252
- }
26253
-
26254
- /**
26255
- * @description Custom constructor for the SpaceTransform.
26256
- * @param position - The position value for the transform.
26257
- * @param rotation - The rotation value for the transform, will be normalized during multiplication operations.
26258
- * @param scale - The scale value for the transform.
26259
- */
26260
- static create_position_rotation_scale(
26261
- position: Common.Vector3,
26262
- rotation: Common.Vector4,
26263
- scale: Common.Vector3,
26264
- ): SpaceTransform {
26265
- var _ptr = Module._malloc(8);
26266
- Module.ccall(
26267
- "csp_multiplayer_SpaceTransform_Ctor_Vector3RC_Vector4RC_Vector3RC",
26268
- "void",
26269
- ["number", "number", "number", "number"],
26270
- [_ptr, position.pointer, rotation.pointer, scale.pointer],
26271
- );
26272
- var _nPtr = getNativePointer(_ptr);
26273
-
26274
- return new SpaceTransform(_nPtr);
26275
- }
26276
-
26277
- /**
26278
- * @description Equality operator
26279
- * @param spaceTransform - Transform
26280
- */
26281
- // operator==
26282
-
26283
- /**
26284
- * @description Inequality operator
26285
- * @param spaceTransform - Transform
26286
- */
26287
- // operator!=
26288
-
26289
- /**
26290
- * @description Multiplication operator
26291
- * @param spaceTransform - Transform
26292
- * NOTE: This performs TRS matrix composition, then decomposes back to Pos, Rot, Scale.
26293
- */
26294
- // operator*
26295
-
26296
- delete(): void {
26297
- if (this.ownsPointer && !this.disposed) {
26298
- Module.ccall(
26299
- "csp_multiplayer_SpaceTransform_Dtor",
26300
- "void",
26301
- ["number"],
26302
- [this.pointer],
26303
- );
26304
-
26305
- this.disposed = true;
26306
- }
26307
- }
26308
-
26309
- get position(): Common.Vector3 {
26310
- const _ptr = Module._malloc(8);
26311
- Module.ccall(
26312
- "csp_multiplayer_SpaceTransform__Get_Position",
26313
- "void",
26314
- ["number", "number"],
26315
- [_ptr, this.pointer],
26316
- );
26317
-
26318
- const _nPtr = getNativePointer(_ptr);
26319
- return new Common.Vector3(_nPtr);
26320
- }
26321
-
26322
- set position(value: Common.Vector3) {
26323
- Module.ccall(
26324
- "csp_multiplayer_SpaceTransform__Set_Position",
26325
- "void",
26326
- ["number", "number"],
26327
- [this.pointer, value.pointer],
26328
- );
26329
- }
26330
-
26331
- get rotation(): Common.Vector4 {
26332
- const _ptr = Module._malloc(8);
26333
- Module.ccall(
26334
- "csp_multiplayer_SpaceTransform__Get_Rotation",
26335
- "void",
26336
- ["number", "number"],
26337
- [_ptr, this.pointer],
26338
- );
26339
-
26340
- const _nPtr = getNativePointer(_ptr);
26341
- return new Common.Vector4(_nPtr);
26342
- }
26343
-
26344
- set rotation(value: Common.Vector4) {
26345
- Module.ccall(
26346
- "csp_multiplayer_SpaceTransform__Set_Rotation",
26347
- "void",
26348
- ["number", "number"],
26349
- [this.pointer, value.pointer],
26350
- );
26351
- }
26352
-
26353
- get scale(): Common.Vector3 {
26354
- const _ptr = Module._malloc(8);
26355
- Module.ccall(
26356
- "csp_multiplayer_SpaceTransform__Get_Scale",
26357
- "void",
26358
- ["number", "number"],
26359
- [_ptr, this.pointer],
26360
- );
26361
-
26362
- const _nPtr = getNativePointer(_ptr);
26363
- return new Common.Vector3(_nPtr);
26364
- }
26365
-
26366
- set scale(value: Common.Vector3) {
26367
- Module.ccall(
26368
- "csp_multiplayer_SpaceTransform__Set_Scale",
26369
- "void",
26370
- ["number", "number"],
26371
- [this.pointer, value.pointer],
26372
- );
26373
- }
26374
- }
26375
- }
26376
-
26377
- export namespace Multiplayer {
26378
- /**
26379
- @ingroup Conversation
26380
- * @description Contains information about a conversation message.
26381
- */
26382
- export class MessageInfo
26383
- extends NativeClassWrapper
26384
- implements INativeResource
26385
- {
26386
- /** @internal */
26387
- constructor(pointer: NativePointer) {
26388
- super(pointer);
26389
- }
26390
-
26391
- static create(): MessageInfo {
26392
- var _ptr = Module._malloc(8);
26393
- Module.ccall(
26394
- "csp_multiplayer_MessageInfo_Ctor",
26395
- "void",
26396
- ["number"],
26397
- [_ptr],
26398
- );
26399
- var _nPtr = getNativePointer(_ptr);
26400
-
26401
- return new MessageInfo(_nPtr);
26402
- }
26403
-
26404
- static create_conversationId_isConversation_message(
26405
- conversationId: string,
26406
- isConversation: boolean,
26407
- message: string,
26408
- ): MessageInfo {
26409
- var _ptr = Module._malloc(8);
26410
- Module.ccall(
26411
- "csp_multiplayer_MessageInfo_Ctor_StringRC_bool_StringRC",
25746
+ "csp_multiplayer_MessageInfo_Ctor_StringRC_bool_StringRC",
26412
25747
  "void",
26413
25748
  ["number", "string", "boolean", "string"],
26414
25749
  [_ptr, conversationId, isConversation, message],
@@ -26451,6 +25786,8 @@ export namespace Multiplayer {
26451
25786
  return new MessageInfo(_nPtr);
26452
25787
  }
26453
25788
 
25789
+ // operator=
25790
+
26454
25791
  delete(): void {
26455
25792
  if (this.ownsPointer && !this.disposed) {
26456
25793
  Module.ccall(
@@ -26822,6 +26159,8 @@ export namespace Multiplayer {
26822
26159
  return new AnnotationData(_nPtr);
26823
26160
  }
26824
26161
 
26162
+ // operator=
26163
+
26825
26164
  delete(): void {
26826
26165
  if (this.ownsPointer && !this.disposed) {
26827
26166
  Module.ccall(
@@ -27386,6 +26725,304 @@ export namespace Systems {
27386
26725
  }
27387
26726
  }
27388
26727
 
26728
+ export namespace Systems {
26729
+ /**
26730
+ @ingroup Status System
26731
+ * @description Stores the version and deprecation information for a service
26732
+ */
26733
+ export class VersionMetadata
26734
+ extends NativeClassWrapper
26735
+ implements INativeResource
26736
+ {
26737
+ /** @internal */
26738
+ constructor(pointer: NativePointer) {
26739
+ super(pointer);
26740
+ }
26741
+
26742
+ static create(): VersionMetadata {
26743
+ var _ptr = Module._malloc(8);
26744
+ Module.ccall(
26745
+ "csp_systems_VersionMetadata_Ctor",
26746
+ "void",
26747
+ ["number"],
26748
+ [_ptr],
26749
+ );
26750
+ var _nPtr = getNativePointer(_ptr);
26751
+
26752
+ return new VersionMetadata(_nPtr);
26753
+ }
26754
+
26755
+ delete(): void {
26756
+ if (this.ownsPointer && !this.disposed) {
26757
+ Module.ccall(
26758
+ "csp_systems_VersionMetadata_Dtor",
26759
+ "void",
26760
+ ["number"],
26761
+ [this.pointer],
26762
+ );
26763
+
26764
+ this.disposed = true;
26765
+ }
26766
+ }
26767
+
26768
+ get version(): string {
26769
+ let _result = Module.ccall(
26770
+ "csp_systems_VersionMetadata__Get_Version",
26771
+ "string",
26772
+ ["number"],
26773
+ [this.pointer],
26774
+ );
26775
+
26776
+ return _result;
26777
+ }
26778
+
26779
+ set version(value: string) {
26780
+ Module.ccall(
26781
+ "csp_systems_VersionMetadata__Set_Version",
26782
+ "void",
26783
+ ["number", "string"],
26784
+ [this.pointer, value],
26785
+ );
26786
+ }
26787
+
26788
+ get deprecationDatetime(): string {
26789
+ let _result = Module.ccall(
26790
+ "csp_systems_VersionMetadata__Get_DeprecationDatetime",
26791
+ "string",
26792
+ ["number"],
26793
+ [this.pointer],
26794
+ );
26795
+
26796
+ return _result;
26797
+ }
26798
+
26799
+ set deprecationDatetime(value: string) {
26800
+ Module.ccall(
26801
+ "csp_systems_VersionMetadata__Set_DeprecationDatetime",
26802
+ "void",
26803
+ ["number", "string"],
26804
+ [this.pointer, value],
26805
+ );
26806
+ }
26807
+ }
26808
+ }
26809
+
26810
+ export namespace Systems {
26811
+ /**
26812
+ @ingroup Status System
26813
+ * @description Stores information about a service, including available versions
26814
+ */
26815
+ export class ServiceStatus
26816
+ extends NativeClassWrapper
26817
+ implements INativeResource
26818
+ {
26819
+ /** @internal */
26820
+ constructor(pointer: NativePointer) {
26821
+ super(pointer);
26822
+ }
26823
+
26824
+ static create(): ServiceStatus {
26825
+ var _ptr = Module._malloc(8);
26826
+ Module.ccall(
26827
+ "csp_systems_ServiceStatus_Ctor",
26828
+ "void",
26829
+ ["number"],
26830
+ [_ptr],
26831
+ );
26832
+ var _nPtr = getNativePointer(_ptr);
26833
+
26834
+ return new ServiceStatus(_nPtr);
26835
+ }
26836
+
26837
+ delete(): void {
26838
+ if (this.ownsPointer && !this.disposed) {
26839
+ Module.ccall(
26840
+ "csp_systems_ServiceStatus_Dtor",
26841
+ "void",
26842
+ ["number"],
26843
+ [this.pointer],
26844
+ );
26845
+
26846
+ this.disposed = true;
26847
+ }
26848
+ }
26849
+
26850
+ get reverseProxy(): string {
26851
+ let _result = Module.ccall(
26852
+ "csp_systems_ServiceStatus__Get_ReverseProxy",
26853
+ "string",
26854
+ ["number"],
26855
+ [this.pointer],
26856
+ );
26857
+
26858
+ return _result;
26859
+ }
26860
+
26861
+ set reverseProxy(value: string) {
26862
+ Module.ccall(
26863
+ "csp_systems_ServiceStatus__Set_ReverseProxy",
26864
+ "void",
26865
+ ["number", "string"],
26866
+ [this.pointer, value],
26867
+ );
26868
+ }
26869
+
26870
+ get name(): string {
26871
+ let _result = Module.ccall(
26872
+ "csp_systems_ServiceStatus__Get_Name",
26873
+ "string",
26874
+ ["number"],
26875
+ [this.pointer],
26876
+ );
26877
+
26878
+ return _result;
26879
+ }
26880
+
26881
+ set name(value: string) {
26882
+ Module.ccall(
26883
+ "csp_systems_ServiceStatus__Set_Name",
26884
+ "void",
26885
+ ["number", "string"],
26886
+ [this.pointer, value],
26887
+ );
26888
+ }
26889
+
26890
+ get apiVersions(): Common.Array<Systems.VersionMetadata> {
26891
+ const _ptr = Module._malloc(8);
26892
+ Module.ccall(
26893
+ "csp_systems_ServiceStatus__Get_ApiVersions",
26894
+ "void",
26895
+ ["number", "number"],
26896
+ [_ptr, this.pointer],
26897
+ );
26898
+
26899
+ const _nPtr = getNativePointer(_ptr);
26900
+ return new Common.Array<Systems.VersionMetadata>(
26901
+ _nPtr,
26902
+ csp_systems_VersionMetadataFactory,
26903
+ "csp_systems_VersionMetadata",
26904
+ );
26905
+ }
26906
+
26907
+ set apiVersions(value: Common.Array<Systems.VersionMetadata>) {
26908
+ Module.ccall(
26909
+ "csp_systems_ServiceStatus__Set_ApiVersions",
26910
+ "void",
26911
+ ["number", "number"],
26912
+ [this.pointer, value.pointer],
26913
+ );
26914
+ }
26915
+
26916
+ get currentApiVersion(): string {
26917
+ let _result = Module.ccall(
26918
+ "csp_systems_ServiceStatus__Get_CurrentApiVersion",
26919
+ "string",
26920
+ ["number"],
26921
+ [this.pointer],
26922
+ );
26923
+
26924
+ return _result;
26925
+ }
26926
+
26927
+ set currentApiVersion(value: string) {
26928
+ Module.ccall(
26929
+ "csp_systems_ServiceStatus__Set_CurrentApiVersion",
26930
+ "void",
26931
+ ["number", "string"],
26932
+ [this.pointer, value],
26933
+ );
26934
+ }
26935
+ }
26936
+ }
26937
+
26938
+ export namespace Systems {
26939
+ /**
26940
+ @ingroup Status System
26941
+ * @description Store information about the current service deployment
26942
+ */
26943
+ export class ServicesDeploymentStatus
26944
+ extends NativeClassWrapper
26945
+ implements INativeResource
26946
+ {
26947
+ /** @internal */
26948
+ constructor(pointer: NativePointer) {
26949
+ super(pointer);
26950
+ }
26951
+
26952
+ static create(): ServicesDeploymentStatus {
26953
+ var _ptr = Module._malloc(8);
26954
+ Module.ccall(
26955
+ "csp_systems_ServicesDeploymentStatus_Ctor",
26956
+ "void",
26957
+ ["number"],
26958
+ [_ptr],
26959
+ );
26960
+ var _nPtr = getNativePointer(_ptr);
26961
+
26962
+ return new ServicesDeploymentStatus(_nPtr);
26963
+ }
26964
+
26965
+ delete(): void {
26966
+ if (this.ownsPointer && !this.disposed) {
26967
+ Module.ccall(
26968
+ "csp_systems_ServicesDeploymentStatus_Dtor",
26969
+ "void",
26970
+ ["number"],
26971
+ [this.pointer],
26972
+ );
26973
+
26974
+ this.disposed = true;
26975
+ }
26976
+ }
26977
+
26978
+ get version(): string {
26979
+ let _result = Module.ccall(
26980
+ "csp_systems_ServicesDeploymentStatus__Get_Version",
26981
+ "string",
26982
+ ["number"],
26983
+ [this.pointer],
26984
+ );
26985
+
26986
+ return _result;
26987
+ }
26988
+
26989
+ set version(value: string) {
26990
+ Module.ccall(
26991
+ "csp_systems_ServicesDeploymentStatus__Set_Version",
26992
+ "void",
26993
+ ["number", "string"],
26994
+ [this.pointer, value],
26995
+ );
26996
+ }
26997
+
26998
+ get services(): Common.Array<Systems.ServiceStatus> {
26999
+ const _ptr = Module._malloc(8);
27000
+ Module.ccall(
27001
+ "csp_systems_ServicesDeploymentStatus__Get_Services",
27002
+ "void",
27003
+ ["number", "number"],
27004
+ [_ptr, this.pointer],
27005
+ );
27006
+
27007
+ const _nPtr = getNativePointer(_ptr);
27008
+ return new Common.Array<Systems.ServiceStatus>(
27009
+ _nPtr,
27010
+ csp_systems_ServiceStatusFactory,
27011
+ "csp_systems_ServiceStatus",
27012
+ );
27013
+ }
27014
+
27015
+ set services(value: Common.Array<Systems.ServiceStatus>) {
27016
+ Module.ccall(
27017
+ "csp_systems_ServicesDeploymentStatus__Set_Services",
27018
+ "void",
27019
+ ["number", "number"],
27020
+ [this.pointer, value.pointer],
27021
+ );
27022
+ }
27023
+ }
27024
+ }
27025
+
27389
27026
  export namespace Systems {
27390
27027
  /**
27391
27028
  * @description Base class for all Connected Spaces Platform Systems, which enforces passing of a WebClient or NetworkEventBus instance in the constructor
@@ -27615,6 +27252,26 @@ export namespace Systems {
27615
27252
  return _nPtr;
27616
27253
  }
27617
27254
 
27255
+ /**
27256
+ * @description Retrieves the Application Settings system.
27257
+ * @return Pointer to the application settings system class
27258
+ */
27259
+
27260
+ getApplicationSettingsSystem(): Systems.ApplicationSettingsSystem {
27261
+ var _ret = Module._malloc(8);
27262
+
27263
+ Module.ccall(
27264
+ "csp_systems_SystemsManager_GetApplicationSettingsSystem_ApplicationSettingsSystemP",
27265
+ "void",
27266
+ ["number", "number"],
27267
+ [_ret, this.pointer],
27268
+ );
27269
+ var _nPtr = new Systems.ApplicationSettingsSystem(getNativePointer(_ret));
27270
+ Module._free(_ret);
27271
+
27272
+ return _nPtr;
27273
+ }
27274
+
27618
27275
  /**
27619
27276
  * @description Retrieves the Settings system.
27620
27277
  * @return Pointer to the settings system class
@@ -27795,46 +27452,46 @@ export namespace Systems {
27795
27452
  return _nPtr;
27796
27453
  }
27797
27454
 
27798
- getSpaceEntitySystem(): Multiplayer.SpaceEntitySystem {
27455
+ getMultiplayerConnection(): Multiplayer.MultiplayerConnection {
27799
27456
  var _ret = Module._malloc(8);
27800
27457
 
27801
27458
  Module.ccall(
27802
- "csp_systems_SystemsManager_GetSpaceEntitySystem_SpaceEntitySystemP",
27459
+ "csp_systems_SystemsManager_GetMultiplayerConnection_MultiplayerConnectionP",
27803
27460
  "void",
27804
27461
  ["number", "number"],
27805
27462
  [_ret, this.pointer],
27806
27463
  );
27807
- var _nPtr = new Multiplayer.SpaceEntitySystem(getNativePointer(_ret));
27464
+ var _nPtr = new Multiplayer.MultiplayerConnection(getNativePointer(_ret));
27808
27465
  Module._free(_ret);
27809
27466
 
27810
27467
  return _nPtr;
27811
27468
  }
27812
27469
 
27813
- getMultiplayerConnection(): Multiplayer.MultiplayerConnection {
27470
+ getEventBus(): Multiplayer.NetworkEventBus {
27814
27471
  var _ret = Module._malloc(8);
27815
27472
 
27816
27473
  Module.ccall(
27817
- "csp_systems_SystemsManager_GetMultiplayerConnection_MultiplayerConnectionP",
27474
+ "csp_systems_SystemsManager_GetEventBus_NetworkEventBusP",
27818
27475
  "void",
27819
27476
  ["number", "number"],
27820
27477
  [_ret, this.pointer],
27821
27478
  );
27822
- var _nPtr = new Multiplayer.MultiplayerConnection(getNativePointer(_ret));
27479
+ var _nPtr = new Multiplayer.NetworkEventBus(getNativePointer(_ret));
27823
27480
  Module._free(_ret);
27824
27481
 
27825
27482
  return _nPtr;
27826
27483
  }
27827
27484
 
27828
- getEventBus(): Multiplayer.NetworkEventBus {
27485
+ makeOnlineRealtimeEngine(): Multiplayer.OnlineRealtimeEngine {
27829
27486
  var _ret = Module._malloc(8);
27830
27487
 
27831
27488
  Module.ccall(
27832
- "csp_systems_SystemsManager_GetEventBus_NetworkEventBusP",
27489
+ "csp_systems_SystemsManager_MakeOnlineRealtimeEngine_OnlineRealtimeEngineP",
27833
27490
  "void",
27834
27491
  ["number", "number"],
27835
27492
  [_ret, this.pointer],
27836
27493
  );
27837
- var _nPtr = new Multiplayer.NetworkEventBus(getNativePointer(_ret));
27494
+ var _nPtr = new Multiplayer.OnlineRealtimeEngine(getNativePointer(_ret));
27838
27495
  Module._free(_ret);
27839
27496
 
27840
27497
  return _nPtr;
@@ -28244,6 +27901,8 @@ export namespace Systems {
28244
27901
  return new Asset(_nPtr);
28245
27902
  }
28246
27903
 
27904
+ // operator=
27905
+
28247
27906
  delete(): void {
28248
27907
  if (this.ownsPointer && !this.disposed) {
28249
27908
  Module.ccall(
@@ -32146,6 +31805,136 @@ export namespace Systems {
32146
31805
  }
32147
31806
  }
32148
31807
 
31808
+ export namespace Systems {
31809
+ /**
31810
+ @ingroup Application Settings System
31811
+ * @description Represents configuration settings for an application context.
31812
+ */
31813
+ export class ApplicationSettings
31814
+ extends NativeClassWrapper
31815
+ implements INativeResource
31816
+ {
31817
+ /** @internal */
31818
+ constructor(pointer: NativePointer) {
31819
+ super(pointer);
31820
+ }
31821
+
31822
+ static create(): ApplicationSettings {
31823
+ var _ptr = Module._malloc(8);
31824
+ Module.ccall(
31825
+ "csp_systems_ApplicationSettings_Ctor",
31826
+ "void",
31827
+ ["number"],
31828
+ [_ptr],
31829
+ );
31830
+ var _nPtr = getNativePointer(_ptr);
31831
+
31832
+ return new ApplicationSettings(_nPtr);
31833
+ }
31834
+
31835
+ delete(): void {
31836
+ if (this.ownsPointer && !this.disposed) {
31837
+ Module.ccall(
31838
+ "csp_systems_ApplicationSettings_Dtor",
31839
+ "void",
31840
+ ["number"],
31841
+ [this.pointer],
31842
+ );
31843
+
31844
+ this.disposed = true;
31845
+ }
31846
+ }
31847
+
31848
+ get applicationName(): string {
31849
+ let _result = Module.ccall(
31850
+ "csp_systems_ApplicationSettings__Get_ApplicationName",
31851
+ "string",
31852
+ ["number"],
31853
+ [this.pointer],
31854
+ );
31855
+
31856
+ return _result;
31857
+ }
31858
+
31859
+ set applicationName(value: string) {
31860
+ Module.ccall(
31861
+ "csp_systems_ApplicationSettings__Set_ApplicationName",
31862
+ "void",
31863
+ ["number", "string"],
31864
+ [this.pointer, value],
31865
+ );
31866
+ }
31867
+
31868
+ get context(): string {
31869
+ let _result = Module.ccall(
31870
+ "csp_systems_ApplicationSettings__Get_Context",
31871
+ "string",
31872
+ ["number"],
31873
+ [this.pointer],
31874
+ );
31875
+
31876
+ return _result;
31877
+ }
31878
+
31879
+ set context(value: string) {
31880
+ Module.ccall(
31881
+ "csp_systems_ApplicationSettings__Set_Context",
31882
+ "void",
31883
+ ["number", "string"],
31884
+ [this.pointer, value],
31885
+ );
31886
+ }
31887
+
31888
+ get allowAnonymous(): boolean {
31889
+ let _result = Module.ccall(
31890
+ "csp_systems_ApplicationSettings__Get_AllowAnonymous",
31891
+ "boolean",
31892
+ ["number"],
31893
+ [this.pointer],
31894
+ );
31895
+
31896
+ return _result;
31897
+ }
31898
+
31899
+ set allowAnonymous(value: boolean) {
31900
+ Module.ccall(
31901
+ "csp_systems_ApplicationSettings__Set_AllowAnonymous",
31902
+ "void",
31903
+ ["number", "boolean"],
31904
+ [this.pointer, value],
31905
+ );
31906
+ }
31907
+
31908
+ get settings(): Common.Map<string, string> {
31909
+ const _ptr = Module._malloc(8);
31910
+ Module.ccall(
31911
+ "csp_systems_ApplicationSettings__Get_Settings",
31912
+ "void",
31913
+ ["number", "number"],
31914
+ [_ptr, this.pointer],
31915
+ );
31916
+
31917
+ const _nPtr = getNativePointer(_ptr);
31918
+ return new Common.Map<string, string>(
31919
+ _nPtr,
31920
+ StringFactory,
31921
+ "String",
31922
+ StringFactory,
31923
+ "String",
31924
+ );
31925
+ }
31926
+
31927
+ set settings(value: Common.Map<string, string>) {
31928
+ Module.ccall(
31929
+ "csp_systems_ApplicationSettings__Set_Settings",
31930
+ "void",
31931
+ ["number", "number"],
31932
+ [this.pointer, value.pointer],
31933
+ );
31934
+ }
31935
+ }
31936
+ }
31937
+
32149
31938
  export namespace Systems {
32150
31939
  /**
32151
31940
  @ingroup Settings System
@@ -32698,6 +32487,8 @@ export namespace Systems {
32698
32487
  return new UserRoleInfo(_nPtr);
32699
32488
  }
32700
32489
 
32490
+ // operator=
32491
+
32701
32492
  delete(): void {
32702
32493
  if (this.ownsPointer && !this.disposed) {
32703
32494
  Module.ccall(
@@ -32793,6 +32584,8 @@ export namespace Systems {
32793
32584
  return new InviteUserRoleInfo(_nPtr);
32794
32585
  }
32795
32586
 
32587
+ // operator=
32588
+
32796
32589
  delete(): void {
32797
32590
  if (this.ownsPointer && !this.disposed) {
32798
32591
  Module.ccall(
@@ -32890,6 +32683,8 @@ export namespace Systems {
32890
32683
  return new InviteUserRoleInfoCollection(_nPtr);
32891
32684
  }
32892
32685
 
32686
+ // operator=
32687
+
32893
32688
  delete(): void {
32894
32689
  if (this.ownsPointer && !this.disposed) {
32895
32690
  Module.ccall(
@@ -34842,17 +34637,401 @@ export namespace Systems {
34842
34637
  ["number"],
34843
34638
  [this.pointer],
34844
34639
  );
34845
-
34846
- return _result;
34640
+
34641
+ return _result;
34642
+ }
34643
+ }
34644
+ }
34645
+
34646
+ export namespace Common {
34647
+ /**
34648
+ * @description Describes the changes an asset has undergone when the client application is connected to a space.
34649
+ */
34650
+ export class AssetDetailBlobChangedNetworkEventData
34651
+ extends Common.NetworkEventData
34652
+ implements INativeResource
34653
+ {
34654
+ /** @internal */
34655
+ constructor(pointer: NativePointer) {
34656
+ super(pointer);
34657
+ }
34658
+
34659
+ static fromNetworkEventData(
34660
+ baseInstance: Common.NetworkEventData,
34661
+ ): Common.AssetDetailBlobChangedNetworkEventData {
34662
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
34663
+ return new Common.AssetDetailBlobChangedNetworkEventData(
34664
+ new NativePointer(
34665
+ nativeClassWrapper.pointer,
34666
+ nativeClassWrapper.ownsPointer,
34667
+ ),
34668
+ );
34669
+ }
34670
+
34671
+ static create(): AssetDetailBlobChangedNetworkEventData {
34672
+ var _ptr = Module._malloc(8);
34673
+ Module.ccall(
34674
+ "csp_common_AssetDetailBlobChangedNetworkEventData_Ctor",
34675
+ "void",
34676
+ ["number"],
34677
+ [_ptr],
34678
+ );
34679
+ var _nPtr = getNativePointer(_ptr);
34680
+
34681
+ return new AssetDetailBlobChangedNetworkEventData(_nPtr);
34682
+ }
34683
+
34684
+ delete(): void {
34685
+ if (this.ownsPointer && !this.disposed) {
34686
+ Module.ccall(
34687
+ "csp_common_AssetDetailBlobChangedNetworkEventData_Dtor",
34688
+ "void",
34689
+ ["number"],
34690
+ [this.pointer],
34691
+ );
34692
+
34693
+ this.disposed = true;
34694
+ }
34695
+ }
34696
+
34697
+ get changeType(): Common.EAssetChangeType {
34698
+ let _result = Module.ccall(
34699
+ "csp_common_AssetDetailBlobChangedNetworkEventData__Get_ChangeType",
34700
+ "number",
34701
+ ["number"],
34702
+ [this.pointer],
34703
+ );
34704
+
34705
+ return _result;
34706
+ }
34707
+
34708
+ set changeType(value: Common.EAssetChangeType) {
34709
+ Module.ccall(
34710
+ "csp_common_AssetDetailBlobChangedNetworkEventData__Set_ChangeType",
34711
+ "void",
34712
+ ["number", "number"],
34713
+ [this.pointer, value],
34714
+ );
34715
+ }
34716
+
34717
+ get assetId(): string {
34718
+ let _result = Module.ccall(
34719
+ "csp_common_AssetDetailBlobChangedNetworkEventData__Get_AssetId",
34720
+ "string",
34721
+ ["number"],
34722
+ [this.pointer],
34723
+ );
34724
+
34725
+ return _result;
34726
+ }
34727
+
34728
+ set assetId(value: string) {
34729
+ Module.ccall(
34730
+ "csp_common_AssetDetailBlobChangedNetworkEventData__Set_AssetId",
34731
+ "void",
34732
+ ["number", "string"],
34733
+ [this.pointer, value],
34734
+ );
34735
+ }
34736
+
34737
+ get version(): string {
34738
+ let _result = Module.ccall(
34739
+ "csp_common_AssetDetailBlobChangedNetworkEventData__Get_Version",
34740
+ "string",
34741
+ ["number"],
34742
+ [this.pointer],
34743
+ );
34744
+
34745
+ return _result;
34746
+ }
34747
+
34748
+ set version(value: string) {
34749
+ Module.ccall(
34750
+ "csp_common_AssetDetailBlobChangedNetworkEventData__Set_Version",
34751
+ "void",
34752
+ ["number", "string"],
34753
+ [this.pointer, value],
34754
+ );
34755
+ }
34756
+
34757
+ get assetType(): Systems.EAssetType {
34758
+ let _result = Module.ccall(
34759
+ "csp_common_AssetDetailBlobChangedNetworkEventData__Get_AssetType",
34760
+ "number",
34761
+ ["number"],
34762
+ [this.pointer],
34763
+ );
34764
+
34765
+ return _result;
34766
+ }
34767
+
34768
+ set assetType(value: Systems.EAssetType) {
34769
+ Module.ccall(
34770
+ "csp_common_AssetDetailBlobChangedNetworkEventData__Set_AssetType",
34771
+ "void",
34772
+ ["number", "number"],
34773
+ [this.pointer, value],
34774
+ );
34775
+ }
34776
+
34777
+ get assetCollectionId(): string {
34778
+ let _result = Module.ccall(
34779
+ "csp_common_AssetDetailBlobChangedNetworkEventData__Get_AssetCollectionId",
34780
+ "string",
34781
+ ["number"],
34782
+ [this.pointer],
34783
+ );
34784
+
34785
+ return _result;
34786
+ }
34787
+
34788
+ set assetCollectionId(value: string) {
34789
+ Module.ccall(
34790
+ "csp_common_AssetDetailBlobChangedNetworkEventData__Set_AssetCollectionId",
34791
+ "void",
34792
+ ["number", "string"],
34793
+ [this.pointer, value],
34794
+ );
34795
+ }
34796
+ }
34797
+ }
34798
+
34799
+ export namespace Common {
34800
+ /**
34801
+ * @description Class used to provide details of a conversation message that has been received whilst the client application is connected to a space.
34802
+ */
34803
+ export class ConversationNetworkEventData
34804
+ extends Common.NetworkEventData
34805
+ implements INativeResource
34806
+ {
34807
+ /** @internal */
34808
+ constructor(pointer: NativePointer) {
34809
+ super(pointer);
34810
+ }
34811
+
34812
+ static fromNetworkEventData(
34813
+ baseInstance: Common.NetworkEventData,
34814
+ ): Common.ConversationNetworkEventData {
34815
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
34816
+ return new Common.ConversationNetworkEventData(
34817
+ new NativePointer(
34818
+ nativeClassWrapper.pointer,
34819
+ nativeClassWrapper.ownsPointer,
34820
+ ),
34821
+ );
34822
+ }
34823
+
34824
+ static create(): ConversationNetworkEventData {
34825
+ var _ptr = Module._malloc(8);
34826
+ Module.ccall(
34827
+ "csp_common_ConversationNetworkEventData_Ctor",
34828
+ "void",
34829
+ ["number"],
34830
+ [_ptr],
34831
+ );
34832
+ var _nPtr = getNativePointer(_ptr);
34833
+
34834
+ return new ConversationNetworkEventData(_nPtr);
34835
+ }
34836
+
34837
+ delete(): void {
34838
+ if (this.ownsPointer && !this.disposed) {
34839
+ Module.ccall(
34840
+ "csp_common_ConversationNetworkEventData_Dtor",
34841
+ "void",
34842
+ ["number"],
34843
+ [this.pointer],
34844
+ );
34845
+
34846
+ this.disposed = true;
34847
+ }
34848
+ }
34849
+
34850
+ get messageType(): Multiplayer.ConversationEventType {
34851
+ let _result = Module.ccall(
34852
+ "csp_common_ConversationNetworkEventData__Get_MessageType",
34853
+ "number",
34854
+ ["number"],
34855
+ [this.pointer],
34856
+ );
34857
+
34858
+ return _result;
34859
+ }
34860
+
34861
+ set messageType(value: Multiplayer.ConversationEventType) {
34862
+ Module.ccall(
34863
+ "csp_common_ConversationNetworkEventData__Set_MessageType",
34864
+ "void",
34865
+ ["number", "number"],
34866
+ [this.pointer, value],
34867
+ );
34868
+ }
34869
+
34870
+ get messageInfo(): Multiplayer.MessageInfo {
34871
+ const _ptr = Module._malloc(8);
34872
+ Module.ccall(
34873
+ "csp_common_ConversationNetworkEventData__Get_MessageInfo",
34874
+ "void",
34875
+ ["number", "number"],
34876
+ [_ptr, this.pointer],
34877
+ );
34878
+
34879
+ const _nPtr = getNativePointer(_ptr);
34880
+ return new Multiplayer.MessageInfo(_nPtr);
34881
+ }
34882
+
34883
+ set messageInfo(value: Multiplayer.MessageInfo) {
34884
+ Module.ccall(
34885
+ "csp_common_ConversationNetworkEventData__Set_MessageInfo",
34886
+ "void",
34887
+ ["number", "number"],
34888
+ [this.pointer, value.pointer],
34889
+ );
34890
+ }
34891
+ }
34892
+ }
34893
+
34894
+ export namespace Common {
34895
+ /**
34896
+ * @description Class used to provide details of a permission change that has happened to a user whilst the client application is connected to a space.
34897
+ */
34898
+ export class AccessControlChangedNetworkEventData
34899
+ extends Common.NetworkEventData
34900
+ implements INativeResource
34901
+ {
34902
+ /** @internal */
34903
+ constructor(pointer: NativePointer) {
34904
+ super(pointer);
34905
+ }
34906
+
34907
+ static fromNetworkEventData(
34908
+ baseInstance: Common.NetworkEventData,
34909
+ ): Common.AccessControlChangedNetworkEventData {
34910
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
34911
+ return new Common.AccessControlChangedNetworkEventData(
34912
+ new NativePointer(
34913
+ nativeClassWrapper.pointer,
34914
+ nativeClassWrapper.ownsPointer,
34915
+ ),
34916
+ );
34917
+ }
34918
+
34919
+ static create(): AccessControlChangedNetworkEventData {
34920
+ var _ptr = Module._malloc(8);
34921
+ Module.ccall(
34922
+ "csp_common_AccessControlChangedNetworkEventData_Ctor",
34923
+ "void",
34924
+ ["number"],
34925
+ [_ptr],
34926
+ );
34927
+ var _nPtr = getNativePointer(_ptr);
34928
+
34929
+ return new AccessControlChangedNetworkEventData(_nPtr);
34930
+ }
34931
+
34932
+ delete(): void {
34933
+ if (this.ownsPointer && !this.disposed) {
34934
+ Module.ccall(
34935
+ "csp_common_AccessControlChangedNetworkEventData_Dtor",
34936
+ "void",
34937
+ ["number"],
34938
+ [this.pointer],
34939
+ );
34940
+
34941
+ this.disposed = true;
34942
+ }
34943
+ }
34944
+
34945
+ get spaceId(): string {
34946
+ let _result = Module.ccall(
34947
+ "csp_common_AccessControlChangedNetworkEventData__Get_SpaceId",
34948
+ "string",
34949
+ ["number"],
34950
+ [this.pointer],
34951
+ );
34952
+
34953
+ return _result;
34954
+ }
34955
+
34956
+ set spaceId(value: string) {
34957
+ Module.ccall(
34958
+ "csp_common_AccessControlChangedNetworkEventData__Set_SpaceId",
34959
+ "void",
34960
+ ["number", "string"],
34961
+ [this.pointer, value],
34962
+ );
34963
+ }
34964
+
34965
+ get userRoles(): Common.Array<Systems.SpaceUserRole> {
34966
+ const _ptr = Module._malloc(8);
34967
+ Module.ccall(
34968
+ "csp_common_AccessControlChangedNetworkEventData__Get_UserRoles",
34969
+ "void",
34970
+ ["number", "number"],
34971
+ [_ptr, this.pointer],
34972
+ );
34973
+
34974
+ const _nPtr = getNativePointer(_ptr);
34975
+ return new Common.Array<Systems.SpaceUserRole>(
34976
+ _nPtr,
34977
+ csp_systems_SpaceUserRoleFactory,
34978
+ "csp_systems_SpaceUserRole",
34979
+ );
34980
+ }
34981
+
34982
+ set userRoles(value: Common.Array<Systems.SpaceUserRole>) {
34983
+ Module.ccall(
34984
+ "csp_common_AccessControlChangedNetworkEventData__Set_UserRoles",
34985
+ "void",
34986
+ ["number", "number"],
34987
+ [this.pointer, value.pointer],
34988
+ );
34989
+ }
34990
+
34991
+ get changeType(): Common.EPermissionChangeType {
34992
+ let _result = Module.ccall(
34993
+ "csp_common_AccessControlChangedNetworkEventData__Get_ChangeType",
34994
+ "number",
34995
+ ["number"],
34996
+ [this.pointer],
34997
+ );
34998
+
34999
+ return _result;
35000
+ }
35001
+
35002
+ set changeType(value: Common.EPermissionChangeType) {
35003
+ Module.ccall(
35004
+ "csp_common_AccessControlChangedNetworkEventData__Set_ChangeType",
35005
+ "void",
35006
+ ["number", "number"],
35007
+ [this.pointer, value],
35008
+ );
35009
+ }
35010
+
35011
+ get userId(): string {
35012
+ let _result = Module.ccall(
35013
+ "csp_common_AccessControlChangedNetworkEventData__Get_UserId",
35014
+ "string",
35015
+ ["number"],
35016
+ [this.pointer],
35017
+ );
35018
+
35019
+ return _result;
35020
+ }
35021
+
35022
+ set userId(value: string) {
35023
+ Module.ccall(
35024
+ "csp_common_AccessControlChangedNetworkEventData__Set_UserId",
35025
+ "void",
35026
+ ["number", "string"],
35027
+ [this.pointer, value],
35028
+ );
34847
35029
  }
34848
35030
  }
34849
35031
  }
34850
35032
 
34851
35033
  export namespace Common {
34852
- /**
34853
- * @description Describes the changes an asset has undergone when the client application is connected to a space.
34854
- */
34855
- export class AssetDetailBlobChangedNetworkEventData
35034
+ export class SequenceChangedNetworkEventData
34856
35035
  extends Common.NetworkEventData
34857
35036
  implements INativeResource
34858
35037
  {
@@ -34863,9 +35042,9 @@ export namespace Common {
34863
35042
 
34864
35043
  static fromNetworkEventData(
34865
35044
  baseInstance: Common.NetworkEventData,
34866
- ): Common.AssetDetailBlobChangedNetworkEventData {
35045
+ ): Common.SequenceChangedNetworkEventData {
34867
35046
  const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
34868
- return new Common.AssetDetailBlobChangedNetworkEventData(
35047
+ return new Common.SequenceChangedNetworkEventData(
34869
35048
  new NativePointer(
34870
35049
  nativeClassWrapper.pointer,
34871
35050
  nativeClassWrapper.ownsPointer,
@@ -34873,23 +35052,23 @@ export namespace Common {
34873
35052
  );
34874
35053
  }
34875
35054
 
34876
- static create(): AssetDetailBlobChangedNetworkEventData {
35055
+ static create(): SequenceChangedNetworkEventData {
34877
35056
  var _ptr = Module._malloc(8);
34878
35057
  Module.ccall(
34879
- "csp_common_AssetDetailBlobChangedNetworkEventData_Ctor",
35058
+ "csp_common_SequenceChangedNetworkEventData_Ctor",
34880
35059
  "void",
34881
35060
  ["number"],
34882
35061
  [_ptr],
34883
35062
  );
34884
35063
  var _nPtr = getNativePointer(_ptr);
34885
35064
 
34886
- return new AssetDetailBlobChangedNetworkEventData(_nPtr);
35065
+ return new SequenceChangedNetworkEventData(_nPtr);
34887
35066
  }
34888
35067
 
34889
35068
  delete(): void {
34890
35069
  if (this.ownsPointer && !this.disposed) {
34891
35070
  Module.ccall(
34892
- "csp_common_AssetDetailBlobChangedNetworkEventData_Dtor",
35071
+ "csp_common_SequenceChangedNetworkEventData_Dtor",
34893
35072
  "void",
34894
35073
  ["number"],
34895
35074
  [this.pointer],
@@ -34899,9 +35078,9 @@ export namespace Common {
34899
35078
  }
34900
35079
  }
34901
35080
 
34902
- get changeType(): Common.EAssetChangeType {
35081
+ get updateType(): Common.ESequenceUpdateType {
34903
35082
  let _result = Module.ccall(
34904
- "csp_common_AssetDetailBlobChangedNetworkEventData__Get_ChangeType",
35083
+ "csp_common_SequenceChangedNetworkEventData__Get_UpdateType",
34905
35084
  "number",
34906
35085
  ["number"],
34907
35086
  [this.pointer],
@@ -34910,18 +35089,18 @@ export namespace Common {
34910
35089
  return _result;
34911
35090
  }
34912
35091
 
34913
- set changeType(value: Common.EAssetChangeType) {
35092
+ set updateType(value: Common.ESequenceUpdateType) {
34914
35093
  Module.ccall(
34915
- "csp_common_AssetDetailBlobChangedNetworkEventData__Set_ChangeType",
35094
+ "csp_common_SequenceChangedNetworkEventData__Set_UpdateType",
34916
35095
  "void",
34917
35096
  ["number", "number"],
34918
35097
  [this.pointer, value],
34919
35098
  );
34920
35099
  }
34921
35100
 
34922
- get assetId(): string {
35101
+ get key(): string {
34923
35102
  let _result = Module.ccall(
34924
- "csp_common_AssetDetailBlobChangedNetworkEventData__Get_AssetId",
35103
+ "csp_common_SequenceChangedNetworkEventData__Get_Key",
34925
35104
  "string",
34926
35105
  ["number"],
34927
35106
  [this.pointer],
@@ -34930,18 +35109,18 @@ export namespace Common {
34930
35109
  return _result;
34931
35110
  }
34932
35111
 
34933
- set assetId(value: string) {
35112
+ set key(value: string) {
34934
35113
  Module.ccall(
34935
- "csp_common_AssetDetailBlobChangedNetworkEventData__Set_AssetId",
35114
+ "csp_common_SequenceChangedNetworkEventData__Set_Key",
34936
35115
  "void",
34937
35116
  ["number", "string"],
34938
35117
  [this.pointer, value],
34939
35118
  );
34940
35119
  }
34941
35120
 
34942
- get version(): string {
35121
+ get newKey(): string {
34943
35122
  let _result = Module.ccall(
34944
- "csp_common_AssetDetailBlobChangedNetworkEventData__Get_Version",
35123
+ "csp_common_SequenceChangedNetworkEventData__Get_NewKey",
34945
35124
  "string",
34946
35125
  ["number"],
34947
35126
  [this.pointer],
@@ -34950,63 +35129,49 @@ export namespace Common {
34950
35129
  return _result;
34951
35130
  }
34952
35131
 
34953
- set version(value: string) {
35132
+ set newKey(value: string) {
34954
35133
  Module.ccall(
34955
- "csp_common_AssetDetailBlobChangedNetworkEventData__Set_Version",
35134
+ "csp_common_SequenceChangedNetworkEventData__Set_NewKey",
34956
35135
  "void",
34957
35136
  ["number", "string"],
34958
35137
  [this.pointer, value],
34959
35138
  );
34960
35139
  }
34961
35140
 
34962
- get assetType(): Systems.EAssetType {
34963
- let _result = Module.ccall(
34964
- "csp_common_AssetDetailBlobChangedNetworkEventData__Get_AssetType",
34965
- "number",
34966
- ["number"],
34967
- [this.pointer],
34968
- );
34969
-
34970
- return _result;
34971
- }
34972
-
34973
- set assetType(value: Systems.EAssetType) {
35141
+ get hotspotData(): Common.HotspotSequenceChangedNetworkEventData {
35142
+ const _ptr = Module._malloc(8);
34974
35143
  Module.ccall(
34975
- "csp_common_AssetDetailBlobChangedNetworkEventData__Set_AssetType",
35144
+ "csp_common_SequenceChangedNetworkEventData__Get_HotspotData",
34976
35145
  "void",
34977
35146
  ["number", "number"],
34978
- [this.pointer, value],
34979
- );
34980
- }
34981
-
34982
- get assetCollectionId(): string {
34983
- let _result = Module.ccall(
34984
- "csp_common_AssetDetailBlobChangedNetworkEventData__Get_AssetCollectionId",
34985
- "string",
34986
- ["number"],
34987
- [this.pointer],
35147
+ [_ptr, this.pointer],
34988
35148
  );
34989
35149
 
34990
- return _result;
35150
+ const _nPtr = getNativePointer(_ptr);
35151
+ return new Common.HotspotSequenceChangedNetworkEventData(_nPtr);
34991
35152
  }
34992
35153
 
34993
- set assetCollectionId(value: string) {
35154
+ set hotspotData(value: Common.HotspotSequenceChangedNetworkEventData) {
34994
35155
  Module.ccall(
34995
- "csp_common_AssetDetailBlobChangedNetworkEventData__Set_AssetCollectionId",
35156
+ "csp_common_SequenceChangedNetworkEventData__Set_HotspotData",
34996
35157
  "void",
34997
- ["number", "string"],
34998
- [this.pointer, value],
35158
+ ["number", "number"],
35159
+ [this.pointer, value.pointer],
34999
35160
  );
35000
35161
  }
35001
35162
  }
35002
35163
  }
35003
35164
 
35004
- export namespace Common {
35165
+ export namespace Multiplayer {
35005
35166
  /**
35006
- * @description Class used to provide details of a conversation message that has been received whilst the client application is connected to a space.
35167
+ * @description Class for creating and managing multiplayer objects known as space entities.
35168
+ * /// This provides functions to create and manage multiple player avatars and other objects.
35169
+ * It manages things like queueing updated entities and triggering tick events. Callbacks
35170
+ * can be registered for certain events that occur within the entity system so clients can
35171
+ * react appropriately.
35007
35172
  */
35008
- export class ConversationNetworkEventData
35009
- extends Common.NetworkEventData
35173
+ export class OnlineRealtimeEngine
35174
+ extends Common.IRealtimeEngine
35010
35175
  implements INativeResource
35011
35176
  {
35012
35177
  /** @internal */
@@ -35014,11 +35179,11 @@ export namespace Common {
35014
35179
  super(pointer);
35015
35180
  }
35016
35181
 
35017
- static fromNetworkEventData(
35018
- baseInstance: Common.NetworkEventData,
35019
- ): Common.ConversationNetworkEventData {
35182
+ static fromIRealtimeEngine(
35183
+ baseInstance: Common.IRealtimeEngine,
35184
+ ): Multiplayer.OnlineRealtimeEngine {
35020
35185
  const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
35021
- return new Common.ConversationNetworkEventData(
35186
+ return new Multiplayer.OnlineRealtimeEngine(
35022
35187
  new NativePointer(
35023
35188
  nativeClassWrapper.pointer,
35024
35189
  nativeClassWrapper.ownsPointer,
@@ -35026,35 +35191,45 @@ export namespace Common {
35026
35191
  );
35027
35192
  }
35028
35193
 
35029
- static create(): ConversationNetworkEventData {
35194
+ /**
35195
+ * @description OnlineRealtimeEngine constructor
35196
+ * @param inMultiplayerConnection - The multiplayer connection to construct the onlinerealtimeengine with
35197
+ * @param logSystem - Logger such that this system can print status and debug output
35198
+ * @param networkEventBus - Reference the the network event bus, used for leadership election messaging.
35199
+ * @param remoteScriptRunner - Object capable of running a script. Called to execute scripts when the leader
35200
+ * election system
35201
+ */
35202
+ static create_multiplayerConnection_logSystem_networkEventBus_remoteScriptRunner(
35203
+ multiplayerConnection: Multiplayer.MultiplayerConnection,
35204
+ logSystem: Common.LogSystem,
35205
+ networkEventBus: Multiplayer.NetworkEventBus,
35206
+ remoteScriptRunner: Common.IJSScriptRunner,
35207
+ ): OnlineRealtimeEngine {
35030
35208
  var _ptr = Module._malloc(8);
35031
35209
  Module.ccall(
35032
- "csp_common_ConversationNetworkEventData_Ctor",
35210
+ "csp_multiplayer_OnlineRealtimeEngine_Ctor_MultiplayerConnectionR_LogSystemR_NetworkEventBusR_IJSScriptRunnerR",
35033
35211
  "void",
35034
- ["number"],
35035
- [_ptr],
35212
+ ["number", "number", "number", "number", "number"],
35213
+ [
35214
+ _ptr,
35215
+ multiplayerConnection.pointer,
35216
+ logSystem.pointer,
35217
+ networkEventBus.pointer,
35218
+ remoteScriptRunner.pointer,
35219
+ ],
35036
35220
  );
35037
35221
  var _nPtr = getNativePointer(_ptr);
35038
35222
 
35039
- return new ConversationNetworkEventData(_nPtr);
35223
+ return new OnlineRealtimeEngine(_nPtr);
35040
35224
  }
35041
35225
 
35042
- delete(): void {
35043
- if (this.ownsPointer && !this.disposed) {
35044
- Module.ccall(
35045
- "csp_common_ConversationNetworkEventData_Dtor",
35046
- "void",
35047
- ["number"],
35048
- [this.pointer],
35049
- );
35050
-
35051
- this.disposed = true;
35052
- }
35053
- }
35226
+ /**
35227
+ * @description Returns the concrete type of the instantiation of the abstract IRealtimeEngine.
35228
+ */
35054
35229
 
35055
- get messageType(): Multiplayer.ConversationEventType {
35230
+ getRealtimeEngineType(): Common.RealtimeEngineType {
35056
35231
  let _result = Module.ccall(
35057
- "csp_common_ConversationNetworkEventData__Get_MessageType",
35232
+ "csp_multiplayer_OnlineRealtimeEngine_GetRealtimeEngineTypeC_RealtimeEngineType",
35058
35233
  "number",
35059
35234
  ["number"],
35060
35235
  [this.pointer],
@@ -35063,230 +35238,555 @@ export namespace Common {
35063
35238
  return _result;
35064
35239
  }
35065
35240
 
35066
- set messageType(value: Multiplayer.ConversationEventType) {
35241
+ /**
35242
+ * @description Create and add a SpaceEntity with type Avatar, and relevant components and default states as specified.
35243
+ * @param name - The entity name of the newly created avatar entity.
35244
+ * @param userId - The Id of the user creating the avatar. This can be fetched from csp::systems::UserSystem::GetLoginState
35245
+ * @param spaceTransform - The initial transform to set the SpaceEntity to.
35246
+ * @param state - The initial Avatar State to set.
35247
+ * @param avatarId - The ID to be set on the AvatarSpaceComponent
35248
+ * @param avatarPlayMode - The Initial AvatarPlayMode to set.
35249
+ * @param callback - Csp::multiplayer::entitycreatedcallback a callback that executes when the creation is complete,
35250
+ * which will provide a non-owning pointer to the new SpaceEntity so that it can be used on the local client.
35251
+ */
35252
+
35253
+ async createAvatar(
35254
+ name: string,
35255
+ userId: string,
35256
+ spaceTransform: Multiplayer.SpaceTransform,
35257
+ isVisible: boolean,
35258
+ state: Multiplayer.AvatarState,
35259
+ avatarId: string,
35260
+ avatarPlayMode: Multiplayer.AvatarPlayMode,
35261
+ ): Promise<Multiplayer.SpaceEntity> {
35262
+ var _resolve;
35263
+
35264
+ var _promise = new Promise<Multiplayer.SpaceEntity>((_r) => {
35265
+ _resolve = _r;
35266
+ });
35267
+
35268
+ var _callbackPtr: number;
35269
+ var _callback = (_stateObject__: number, arg1) => {
35270
+ var _arg1Ptr = getNativePointer(arg1);
35271
+ var _arg1Instance = new Multiplayer.SpaceEntity(_arg1Ptr);
35272
+
35273
+ _resolve(_arg1Instance);
35274
+
35275
+ Module.removeFunction(_callbackPtr);
35276
+ };
35277
+
35278
+ _callbackPtr = Module.addFunction(_callback, "vii");
35279
+
35067
35280
  Module.ccall(
35068
- "csp_common_ConversationNetworkEventData__Set_MessageType",
35281
+ "csp_multiplayer_OnlineRealtimeEngine_CreateAvatar_void_StringRC_StringRC_SpaceTransformRC_bool_AvatarStateRC_StringRC_AvatarPlayModeRC_EntityCreatedCallback",
35069
35282
  "void",
35070
- ["number", "number"],
35071
- [this.pointer, value],
35283
+ [
35284
+ "number",
35285
+ "string",
35286
+ "string",
35287
+ "number",
35288
+ "boolean",
35289
+ "number",
35290
+ "string",
35291
+ "number",
35292
+ "number",
35293
+ "number",
35294
+ ],
35295
+ [
35296
+ this.pointer,
35297
+ name,
35298
+ userId,
35299
+ spaceTransform.pointer,
35300
+ isVisible,
35301
+ state,
35302
+ avatarId,
35303
+ avatarPlayMode,
35304
+ _callbackPtr,
35305
+ 0,
35306
+ ],
35072
35307
  );
35308
+
35309
+ return _promise;
35073
35310
  }
35074
35311
 
35075
- get messageInfo(): Multiplayer.MessageInfo {
35076
- const _ptr = Module._malloc(8);
35312
+ /**
35313
+ * @description Create and add a SpaceEntity, with relevant default values.
35314
+ * @param name - The name of the newly created SpaceEntity.
35315
+ * @param spaceTransform - The initial transform to set the SpaceEntity to.
35316
+ * @param parentID - ID of another entity in the space that this entity should be created as a child to. If empty,
35317
+ * entity is created as a root entity.
35318
+ * @param callback - A callback that executes when the creation is complete,
35319
+ * which will provide a non-owning pointer to the new SpaceEntity so that it can be used on the local client.
35320
+ */
35321
+
35322
+ async createEntity(
35323
+ name: string,
35324
+ spaceTransform: Multiplayer.SpaceTransform,
35325
+ parentID: bigint | null,
35326
+ ): Promise<Multiplayer.SpaceEntity> {
35327
+ var _resolve;
35328
+
35329
+ var _promise = new Promise<Multiplayer.SpaceEntity>((_r) => {
35330
+ _resolve = _r;
35331
+ });
35332
+
35333
+ var _callbackPtr: number;
35334
+ var _callback = (_stateObject__: number, arg1) => {
35335
+ var _arg1Ptr = getNativePointer(arg1);
35336
+ var _arg1Instance = new Multiplayer.SpaceEntity(_arg1Ptr);
35337
+
35338
+ _resolve(_arg1Instance);
35339
+
35340
+ Module.removeFunction(_callbackPtr);
35341
+ };
35342
+
35343
+ _callbackPtr = Module.addFunction(_callback, "vii");
35344
+
35345
+ var parentIDPointer = 0;
35346
+ if (parentID != null) {
35347
+ parentIDPointer = Module._malloc(4);
35348
+ Module.setValue(parentIDPointer, parentID, "i32");
35349
+ }
35350
+
35077
35351
  Module.ccall(
35078
- "csp_common_ConversationNetworkEventData__Get_MessageInfo",
35352
+ "csp_multiplayer_OnlineRealtimeEngine_CreateEntity_void_StringRC_SpaceTransformRC_uint64_tRC_EntityCreatedCallback",
35079
35353
  "void",
35080
- ["number", "number"],
35081
- [_ptr, this.pointer],
35354
+ ["number", "string", "number", "bigint", "number", "number"],
35355
+ [
35356
+ this.pointer,
35357
+ name,
35358
+ spaceTransform.pointer,
35359
+ parentIDPointer,
35360
+ _callbackPtr,
35361
+ 0,
35362
+ ],
35082
35363
  );
35083
35364
 
35084
- const _nPtr = getNativePointer(_ptr);
35085
- return new Multiplayer.MessageInfo(_nPtr);
35365
+ if (parentIDPointer) {
35366
+ Module._free(parentIDPointer);
35367
+ }
35368
+
35369
+ return _promise;
35086
35370
  }
35087
35371
 
35088
- set messageInfo(value: Multiplayer.MessageInfo) {
35372
+ /**
35373
+ * @description Add a new entity to the system.
35374
+ * /// This can be called at any time from any thread and internally add the entity to a pending
35375
+ * list which is then updated in a thread safe manner when ProcessPendingEntityOperations
35376
+ * is called from the main thread.
35377
+ * /// @param EntityToAdd SpaceEntity : Pointer to the entity to be added.
35378
+ */
35379
+
35380
+ addEntity(entityToAdd: Multiplayer.SpaceEntity): void {
35089
35381
  Module.ccall(
35090
- "csp_common_ConversationNetworkEventData__Set_MessageInfo",
35382
+ "csp_multiplayer_OnlineRealtimeEngine_AddEntity_void_SpaceEntityP",
35091
35383
  "void",
35092
35384
  ["number", "number"],
35093
- [this.pointer, value.pointer],
35385
+ [this.pointer, entityToAdd.pointer],
35094
35386
  );
35095
35387
  }
35096
- }
35097
- }
35098
35388
 
35099
- export namespace Common {
35100
- /**
35101
- * @description Class used to provide details of a permission change that has happened to a user whilst the client application is connected to a space.
35102
- */
35103
- export class AccessControlChangedNetworkEventData
35104
- extends Common.NetworkEventData
35105
- implements INativeResource
35106
- {
35107
- /** @internal */
35108
- constructor(pointer: NativePointer) {
35109
- super(pointer);
35389
+ /**
35390
+ * @description Destroy the specified entity.
35391
+ * @param entity - A non-owning pointer to the entity to be destroyed.
35392
+ * @param callback - A callback that executes when the entity destruction is complete.
35393
+ */
35394
+
35395
+ async destroyEntity(entity: Multiplayer.SpaceEntity): Promise<boolean> {
35396
+ var _resolve;
35397
+
35398
+ var _promise = new Promise<boolean>((_r) => {
35399
+ _resolve = _r;
35400
+ });
35401
+
35402
+ var _callbackPtr: number;
35403
+ var _callback = (_stateObject__: number, arg1) => {
35404
+ _resolve(!!arg1);
35405
+
35406
+ Module.removeFunction(_callbackPtr);
35407
+ };
35408
+
35409
+ _callbackPtr = Module.addFunction(_callback, "vii");
35410
+
35411
+ Module.ccall(
35412
+ "csp_multiplayer_OnlineRealtimeEngine_DestroyEntity_void_SpaceEntityP_CallbackHandler",
35413
+ "void",
35414
+ ["number", "number", "number", "number"],
35415
+ [this.pointer, entity.pointer, _callbackPtr, 0],
35416
+ );
35417
+
35418
+ return _promise;
35110
35419
  }
35111
35420
 
35112
- static fromNetworkEventData(
35113
- baseInstance: Common.NetworkEventData,
35114
- ): Common.AccessControlChangedNetworkEventData {
35115
- const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
35116
- return new Common.AccessControlChangedNetworkEventData(
35117
- new NativePointer(
35118
- nativeClassWrapper.pointer,
35119
- nativeClassWrapper.ownsPointer,
35120
- ),
35421
+ /**
35422
+ * @description Sets a callback to be executed when an entity is fully created.
35423
+ * /// Only one EntityCreatedCallback may be registered, calling this function again will override whatever was previously set.
35424
+ * /// @param Callback csp::multiplayer::EntityCreatedCallback : the callback to execute.
35425
+ */
35426
+ setEntityCreatedCallback(
35427
+ callback: (arg1: Multiplayer.SpaceEntity) => void,
35428
+ ) {
35429
+ var _callback = (_stateObject__: number, arg1) => {
35430
+ var _arg1 = new Multiplayer.SpaceEntity(getNativePointer(arg1));
35431
+
35432
+ callback(_arg1);
35433
+ };
35434
+
35435
+ var _callbackPtr = Module.addFunction(_callback, "vii");
35436
+
35437
+ Module.ccall(
35438
+ "csp_multiplayer_OnlineRealtimeEngine_SetEntityCreatedCallback_void_EntityCreatedCallback",
35439
+ "void",
35440
+ ["number", "number", "number"],
35441
+ [this.pointer, _callbackPtr, 0],
35121
35442
  );
35122
35443
  }
35123
35444
 
35124
- static create(): AccessControlChangedNetworkEventData {
35125
- var _ptr = Module._malloc(8);
35445
+ /**
35446
+ * @description Finds the first found SpaceEntity of a matching Name.
35447
+ * @param name - The name to search.
35448
+ * @return A non-owning pointer to the first found matching SpaceEntity.
35449
+ */
35450
+
35451
+ findSpaceEntity(name: string): Multiplayer.SpaceEntity {
35452
+ var _ret = Module._malloc(8);
35453
+
35126
35454
  Module.ccall(
35127
- "csp_common_AccessControlChangedNetworkEventData_Ctor",
35455
+ "csp_multiplayer_OnlineRealtimeEngine_FindSpaceEntity_SpaceEntityP_StringRC",
35456
+ "void",
35457
+ ["number", "number", "string"],
35458
+ [_ret, this.pointer, name],
35459
+ );
35460
+ var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
35461
+ Module._free(_ret);
35462
+
35463
+ return _nPtr;
35464
+ }
35465
+
35466
+ /**
35467
+ * @description Finds the first found SpaceEntity that has the ID EntityId.
35468
+ * @param entityId - The Id to look for.
35469
+ * @return A non-owning pointer to the first found matching SpaceEntity.
35470
+ */
35471
+
35472
+ findSpaceEntityById(entityId: bigint): Multiplayer.SpaceEntity {
35473
+ assert(entityId >= Limits.UINT64_MIN);
35474
+ assert(entityId <= Limits.UINT64_MAX);
35475
+
35476
+ var _ret = Module._malloc(8);
35477
+
35478
+ Module.ccall(
35479
+ "csp_multiplayer_OnlineRealtimeEngine_FindSpaceEntityById_SpaceEntityP_uint64_t",
35480
+ "void",
35481
+ ["number", "number", "bigint"],
35482
+ [_ret, this.pointer, entityId],
35483
+ );
35484
+ var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
35485
+ Module._free(_ret);
35486
+
35487
+ return _nPtr;
35488
+ }
35489
+
35490
+ /**
35491
+ * @description Finds the first found SpaceEntity of a matching Name. The found SpaceEntity will contain an AvatarSpaceComponent.
35492
+ * @param name - The name to search for.
35493
+ * @return A pointer to the first found matching SpaceEntity.
35494
+ */
35495
+
35496
+ findSpaceAvatar(name: string): Multiplayer.SpaceEntity {
35497
+ var _ret = Module._malloc(8);
35498
+
35499
+ Module.ccall(
35500
+ "csp_multiplayer_OnlineRealtimeEngine_FindSpaceAvatar_SpaceEntityP_StringRC",
35501
+ "void",
35502
+ ["number", "number", "string"],
35503
+ [_ret, this.pointer, name],
35504
+ );
35505
+ var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
35506
+ Module._free(_ret);
35507
+
35508
+ return _nPtr;
35509
+ }
35510
+
35511
+ /**
35512
+ * @description Finds the first found SpaceEntity of a matching Name. The found SpaceEntity will not contain an AvatarSpaceComponent.
35513
+ * @param name - The name to search for.
35514
+ * @return A pointer to the first found matching SpaceEntity.
35515
+ */
35516
+
35517
+ findSpaceObject(name: string): Multiplayer.SpaceEntity {
35518
+ var _ret = Module._malloc(8);
35519
+
35520
+ Module.ccall(
35521
+ "csp_multiplayer_OnlineRealtimeEngine_FindSpaceObject_SpaceEntityP_StringRC",
35522
+ "void",
35523
+ ["number", "number", "string"],
35524
+ [_ret, this.pointer, name],
35525
+ );
35526
+ var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
35527
+ Module._free(_ret);
35528
+
35529
+ return _nPtr;
35530
+ }
35531
+
35532
+ /**
35533
+ * @description Get an Entity by its index.
35534
+ * /// @param EntityIndex size_t : The index of the entity to get.
35535
+ * @return A non-owning pointer to the entity at the given index.
35536
+ */
35537
+
35538
+ getEntityByIndex(entityIndex: number): Multiplayer.SpaceEntity {
35539
+ assert(Number.isInteger(entityIndex));
35540
+ assert(entityIndex >= Limits.UINT32_MIN);
35541
+ assert(entityIndex <= Limits.UINT32_MAX);
35542
+
35543
+ var _ret = Module._malloc(8);
35544
+
35545
+ Module.ccall(
35546
+ "csp_multiplayer_OnlineRealtimeEngine_GetEntityByIndex_SpaceEntityP_size_t",
35547
+ "void",
35548
+ ["number", "number", "number"],
35549
+ [_ret, this.pointer, entityIndex],
35550
+ );
35551
+ var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
35552
+ Module._free(_ret);
35553
+
35554
+ return _nPtr;
35555
+ }
35556
+
35557
+ /**
35558
+ * @description Get an Avatar by its index. The returned pointer will be an entity that contains an AvatarSpaceComponent.
35559
+ * /// @param AvatarIndex size_t : The index of the avatar entity to get.
35560
+ * @return A non-owning pointer to the avatar entity with the given index.
35561
+ */
35562
+
35563
+ getAvatarByIndex(avatarIndex: number): Multiplayer.SpaceEntity {
35564
+ assert(Number.isInteger(avatarIndex));
35565
+ assert(avatarIndex >= Limits.UINT32_MIN);
35566
+ assert(avatarIndex <= Limits.UINT32_MAX);
35567
+
35568
+ var _ret = Module._malloc(8);
35569
+
35570
+ Module.ccall(
35571
+ "csp_multiplayer_OnlineRealtimeEngine_GetAvatarByIndex_SpaceEntityP_size_t",
35572
+ "void",
35573
+ ["number", "number", "number"],
35574
+ [_ret, this.pointer, avatarIndex],
35575
+ );
35576
+ var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
35577
+ Module._free(_ret);
35578
+
35579
+ return _nPtr;
35580
+ }
35581
+
35582
+ /**
35583
+ * @description Get an Object by its index. The returned pointer will be an entity that does not contain an AvatarSpaceComponent.
35584
+ * /// @param ObjectIndex size_t : The index of the object entity to get.
35585
+ * @return A non-owning pointer to the object entity with the given index.
35586
+ */
35587
+
35588
+ getObjectByIndex(objectIndex: number): Multiplayer.SpaceEntity {
35589
+ assert(Number.isInteger(objectIndex));
35590
+ assert(objectIndex >= Limits.UINT32_MIN);
35591
+ assert(objectIndex <= Limits.UINT32_MAX);
35592
+
35593
+ var _ret = Module._malloc(8);
35594
+
35595
+ Module.ccall(
35596
+ "csp_multiplayer_OnlineRealtimeEngine_GetObjectByIndex_SpaceEntityP_size_t",
35128
35597
  "void",
35598
+ ["number", "number", "number"],
35599
+ [_ret, this.pointer, objectIndex],
35600
+ );
35601
+ var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
35602
+ Module._free(_ret);
35603
+
35604
+ return _nPtr;
35605
+ }
35606
+
35607
+ /**
35608
+ * @description Get the number of total entities in the system.
35609
+ * @return The total number of entities.
35610
+ */
35611
+
35612
+ getNumEntities(): number {
35613
+ let _result = Module.ccall(
35614
+ "csp_multiplayer_OnlineRealtimeEngine_GetNumEntitiesC_size_t",
35615
+ "number",
35616
+ ["number"],
35617
+ [this.pointer],
35618
+ );
35619
+
35620
+ const _unfixedValue = _result;
35621
+ let _fixedValue =
35622
+ _unfixedValue < 0 ? _unfixedValue + 2 ** 32 : _unfixedValue;
35623
+ _result = _fixedValue;
35624
+
35625
+ return _result;
35626
+ }
35627
+
35628
+ /**
35629
+ * @description Get the number of total Avatars in the system. Avatars are entities that contain AvatarSpaceComponents.
35630
+ * @return The total number of Avatar entities.
35631
+ */
35632
+
35633
+ getNumAvatars(): number {
35634
+ let _result = Module.ccall(
35635
+ "csp_multiplayer_OnlineRealtimeEngine_GetNumAvatarsC_size_t",
35636
+ "number",
35129
35637
  ["number"],
35130
- [_ptr],
35638
+ [this.pointer],
35131
35639
  );
35132
- var _nPtr = getNativePointer(_ptr);
35133
-
35134
- return new AccessControlChangedNetworkEventData(_nPtr);
35135
- }
35136
35640
 
35137
- delete(): void {
35138
- if (this.ownsPointer && !this.disposed) {
35139
- Module.ccall(
35140
- "csp_common_AccessControlChangedNetworkEventData_Dtor",
35141
- "void",
35142
- ["number"],
35143
- [this.pointer],
35144
- );
35641
+ const _unfixedValue = _result;
35642
+ let _fixedValue =
35643
+ _unfixedValue < 0 ? _unfixedValue + 2 ** 32 : _unfixedValue;
35644
+ _result = _fixedValue;
35145
35645
 
35146
- this.disposed = true;
35147
- }
35646
+ return _result;
35148
35647
  }
35149
35648
 
35150
- get spaceId(): string {
35649
+ /**
35650
+ * @description Get the number of total Objects in the system. Objects are entities that do not contain AvatarSpaceComponents.
35651
+ * @return The total number of object entities.
35652
+ */
35653
+
35654
+ getNumObjects(): number {
35151
35655
  let _result = Module.ccall(
35152
- "csp_common_AccessControlChangedNetworkEventData__Get_SpaceId",
35153
- "string",
35656
+ "csp_multiplayer_OnlineRealtimeEngine_GetNumObjectsC_size_t",
35657
+ "number",
35154
35658
  ["number"],
35155
35659
  [this.pointer],
35156
35660
  );
35157
35661
 
35662
+ const _unfixedValue = _result;
35663
+ let _fixedValue =
35664
+ _unfixedValue < 0 ? _unfixedValue + 2 ** 32 : _unfixedValue;
35665
+ _result = _fixedValue;
35666
+
35158
35667
  return _result;
35159
35668
  }
35160
35669
 
35161
- set spaceId(value: string) {
35162
- Module.ccall(
35163
- "csp_common_AccessControlChangedNetworkEventData__Set_SpaceId",
35164
- "void",
35165
- ["number", "string"],
35166
- [this.pointer, value],
35167
- );
35168
- }
35670
+ /**
35671
+ * @description Retrieves all entities that exist at the root level (do not have a parent entity).
35672
+ * @return A list of root entities containing non-owning pointers to entities.
35673
+ */
35674
+
35675
+ getRootHierarchyEntities(): Common.List<Multiplayer.SpaceEntity> {
35676
+ var _ret = Module._malloc(8);
35169
35677
 
35170
- get userRoles(): Common.Array<Systems.SpaceUserRole> {
35171
- const _ptr = Module._malloc(8);
35172
35678
  Module.ccall(
35173
- "csp_common_AccessControlChangedNetworkEventData__Get_UserRoles",
35679
+ "csp_multiplayer_OnlineRealtimeEngine_GetRootHierarchyEntitiesC_ListPC",
35174
35680
  "void",
35175
35681
  ["number", "number"],
35176
- [_ptr, this.pointer],
35682
+ [_ret, this.pointer],
35177
35683
  );
35178
-
35179
- const _nPtr = getNativePointer(_ptr);
35180
- return new Common.Array<Systems.SpaceUserRole>(
35181
- _nPtr,
35182
- csp_systems_SpaceUserRoleFactory,
35183
- "csp_systems_SpaceUserRole",
35684
+ var _nPtr = new Common.List<Multiplayer.SpaceEntity>(
35685
+ getNativePointer(_ret),
35686
+ csp_multiplayer_SpaceEntityFactory,
35687
+ "csp_multiplayer_SpaceEntity",
35184
35688
  );
35689
+ Module._free(_ret);
35690
+
35691
+ return _nPtr;
35185
35692
  }
35186
35693
 
35187
- set userRoles(value: Common.Array<Systems.SpaceUserRole>) {
35694
+ /**
35695
+ * @description Adds an entity to a list of entities to be updated when ProcessPendingEntityOperations is called.
35696
+ * From a client perspective, ProcessPendingEntityOperations is normally called via the CSPFoundation::Tick method.
35697
+ * @param entity - A non-owning pointer to the entity to be marked.
35698
+ */
35699
+
35700
+ markEntityForUpdate(entity: Multiplayer.SpaceEntity): void {
35188
35701
  Module.ccall(
35189
- "csp_common_AccessControlChangedNetworkEventData__Set_UserRoles",
35702
+ "csp_multiplayer_OnlineRealtimeEngine_MarkEntityForUpdate_void_SpaceEntityP",
35190
35703
  "void",
35191
35704
  ["number", "number"],
35192
- [this.pointer, value.pointer],
35705
+ [this.pointer, entity.pointer],
35193
35706
  );
35194
35707
  }
35195
35708
 
35196
- get changeType(): Common.EPermissionChangeType {
35197
- let _result = Module.ccall(
35198
- "csp_common_AccessControlChangedNetworkEventData__Get_ChangeType",
35199
- "number",
35709
+ /**
35710
+ * @description Applies any pending changes to entities that have been marked for update.
35711
+ */
35712
+
35713
+ processPendingEntityOperations(): void {
35714
+ Module.ccall(
35715
+ "csp_multiplayer_OnlineRealtimeEngine_ProcessPendingEntityOperations_void",
35716
+ "void",
35200
35717
  ["number"],
35201
35718
  [this.pointer],
35202
35719
  );
35203
-
35204
- return _result;
35205
35720
  }
35206
35721
 
35207
- set changeType(value: Common.EPermissionChangeType) {
35722
+ /**
35723
+ * @description Sets a callback to be executed when the script system is ready to run scripts.
35724
+ * @param callback - The callback to execute.
35725
+ */
35726
+ setScriptLeaderReadyCallback(callback: (arg1: boolean) => void) {
35727
+ var _callback = (_stateObject__: number, arg1) => {
35728
+ callback(arg1);
35729
+ };
35730
+
35731
+ var _callbackPtr = Module.addFunction(_callback, "vii");
35732
+
35208
35733
  Module.ccall(
35209
- "csp_common_AccessControlChangedNetworkEventData__Set_ChangeType",
35734
+ "csp_multiplayer_OnlineRealtimeEngine_SetScriptLeaderReadyCallback_void_CallbackHandler",
35210
35735
  "void",
35211
- ["number", "number"],
35212
- [this.pointer, value],
35736
+ ["number", "number", "number"],
35737
+ [this.pointer, _callbackPtr, 0],
35213
35738
  );
35214
35739
  }
35215
35740
 
35216
- get userId(): string {
35217
- let _result = Module.ccall(
35218
- "csp_common_AccessControlChangedNetworkEventData__Get_UserId",
35219
- "string",
35220
- ["number"],
35221
- [this.pointer],
35222
- );
35223
-
35224
- return _result;
35225
- }
35741
+ /**
35742
+ * @description Sets the script owner for the given entity to the current client
35743
+ * @param entity - A pointer to the entity
35744
+ */
35226
35745
 
35227
- set userId(value: string) {
35746
+ claimScriptOwnership(entity: Multiplayer.SpaceEntity): void {
35228
35747
  Module.ccall(
35229
- "csp_common_AccessControlChangedNetworkEventData__Set_UserId",
35748
+ "csp_multiplayer_OnlineRealtimeEngine_ClaimScriptOwnershipC_void_SpaceEntityP",
35230
35749
  "void",
35231
- ["number", "string"],
35232
- [this.pointer, value],
35750
+ ["number", "number"],
35751
+ [this.pointer, entity.pointer],
35233
35752
  );
35234
35753
  }
35235
- }
35236
- }
35237
35754
 
35238
- export namespace Common {
35239
- export class SequenceChangedNetworkEventData
35240
- extends Common.NetworkEventData
35241
- implements INativeResource
35242
- {
35243
- /** @internal */
35244
- constructor(pointer: NativePointer) {
35245
- super(pointer);
35246
- }
35755
+ /**
35756
+ * @description Enable Leader Election feature.
35757
+ */
35247
35758
 
35248
- static fromNetworkEventData(
35249
- baseInstance: Common.NetworkEventData,
35250
- ): Common.SequenceChangedNetworkEventData {
35251
- const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
35252
- return new Common.SequenceChangedNetworkEventData(
35253
- new NativePointer(
35254
- nativeClassWrapper.pointer,
35255
- nativeClassWrapper.ownsPointer,
35256
- ),
35759
+ enableLeaderElection(): void {
35760
+ Module.ccall(
35761
+ "csp_multiplayer_OnlineRealtimeEngine_EnableLeaderElection_void",
35762
+ "void",
35763
+ ["number"],
35764
+ [this.pointer],
35257
35765
  );
35258
35766
  }
35259
35767
 
35260
- static create(): SequenceChangedNetworkEventData {
35261
- var _ptr = Module._malloc(8);
35768
+ /**
35769
+ * @description Disable Leader Election feature.
35770
+ */
35771
+
35772
+ disableLeaderElection(): void {
35262
35773
  Module.ccall(
35263
- "csp_common_SequenceChangedNetworkEventData_Ctor",
35774
+ "csp_multiplayer_OnlineRealtimeEngine_DisableLeaderElection_void",
35264
35775
  "void",
35265
35776
  ["number"],
35266
- [_ptr],
35777
+ [this.pointer],
35267
35778
  );
35268
- var _nPtr = getNativePointer(_ptr);
35269
-
35270
- return new SequenceChangedNetworkEventData(_nPtr);
35271
35779
  }
35272
35780
 
35273
- delete(): void {
35274
- if (this.ownsPointer && !this.disposed) {
35275
- Module.ccall(
35276
- "csp_common_SequenceChangedNetworkEventData_Dtor",
35277
- "void",
35278
- ["number"],
35279
- [this.pointer],
35280
- );
35281
-
35282
- this.disposed = true;
35283
- }
35284
- }
35781
+ /**
35782
+ * @description Check if the Leader Election feature is enabled.
35783
+ * @return True if enabled, false otherwise.
35784
+ */
35285
35785
 
35286
- get updateType(): Common.ESequenceUpdateType {
35786
+ isLeaderElectionEnabled(): boolean {
35287
35787
  let _result = Module.ccall(
35288
- "csp_common_SequenceChangedNetworkEventData__Get_UpdateType",
35289
- "number",
35788
+ "csp_multiplayer_OnlineRealtimeEngine_IsLeaderElectionEnabledC_bool",
35789
+ "boolean",
35290
35790
  ["number"],
35291
35791
  [this.pointer],
35292
35792
  );
@@ -35294,19 +35794,36 @@ export namespace Common {
35294
35794
  return _result;
35295
35795
  }
35296
35796
 
35297
- set updateType(value: Common.ESequenceUpdateType) {
35298
- Module.ccall(
35299
- "csp_common_SequenceChangedNetworkEventData__Set_UpdateType",
35300
- "void",
35301
- ["number", "number"],
35302
- [this.pointer, value],
35797
+ /**
35798
+ * @description Debug helper to get the id of the currently elected script leader.
35799
+ * @return The id of the leader.
35800
+ */
35801
+
35802
+ getLeaderId(): bigint {
35803
+ let _result = Module.ccall(
35804
+ "csp_multiplayer_OnlineRealtimeEngine_GetLeaderIdC_uint64_t",
35805
+ "bigint",
35806
+ ["number"],
35807
+ [this.pointer],
35303
35808
  );
35809
+
35810
+ const _unfixedValue = _result;
35811
+ let _fixedValue =
35812
+ _unfixedValue < 0 ? _unfixedValue + 2n ** 64n : _unfixedValue;
35813
+ _result = _fixedValue;
35814
+
35815
+ return _result;
35304
35816
  }
35305
35817
 
35306
- get key(): string {
35818
+ /**
35819
+ * @description Retrieve the state of the patch rate limiter. If true, patches are limited for each individual entity to a fixed rate.
35820
+ * @return True if enabled, false otherwise.
35821
+ */
35822
+
35823
+ getEntityPatchRateLimitEnabled(): boolean {
35307
35824
  let _result = Module.ccall(
35308
- "csp_common_SequenceChangedNetworkEventData__Get_Key",
35309
- "string",
35825
+ "csp_multiplayer_OnlineRealtimeEngine_GetEntityPatchRateLimitEnabledC_bool",
35826
+ "boolean",
35310
35827
  ["number"],
35311
35828
  [this.pointer],
35312
35829
  );
@@ -35314,56 +35831,91 @@ export namespace Common {
35314
35831
  return _result;
35315
35832
  }
35316
35833
 
35317
- set key(value: string) {
35834
+ /**
35835
+ * @description Set the state of the patch rate limiter. If true, patches are limited for each individual entity to a fixed rate.
35836
+ * /// This feature is enabled by default and should only be disabled if you are encountering issues.
35837
+ * /// @param Enabled : sets if the feature should be enabled or not.
35838
+ * \rst
35839
+ * .. note::
35840
+ * If disabling this feature, more requests will be made to Magnopus Connected Services,
35841
+ * and consequently more patch merges may occur on the server as a result.
35842
+ * \endrst
35843
+ */
35844
+
35845
+ setEntityPatchRateLimitEnabled(enabled: boolean): void {
35318
35846
  Module.ccall(
35319
- "csp_common_SequenceChangedNetworkEventData__Set_Key",
35847
+ "csp_multiplayer_OnlineRealtimeEngine_SetEntityPatchRateLimitEnabled_void_bool",
35320
35848
  "void",
35321
- ["number", "string"],
35322
- [this.pointer, value],
35849
+ ["number", "boolean"],
35850
+ [this.pointer, enabled],
35323
35851
  );
35324
35852
  }
35325
35853
 
35326
- get newKey(): string {
35327
- let _result = Module.ccall(
35328
- "csp_common_SequenceChangedNetworkEventData__Get_NewKey",
35329
- "string",
35854
+ /**
35855
+ * @description Locks the entity mutex.
35856
+ */
35857
+
35858
+ lockEntityUpdate(): void {
35859
+ Module.ccall(
35860
+ "csp_multiplayer_OnlineRealtimeEngine_LockEntityUpdateC_void",
35861
+ "void",
35330
35862
  ["number"],
35331
35863
  [this.pointer],
35332
35864
  );
35333
-
35334
- return _result;
35335
35865
  }
35336
35866
 
35337
- set newKey(value: string) {
35867
+ /**
35868
+ * @description Unlocks the entity mutex.
35869
+ */
35870
+
35871
+ unlockEntityUpdate(): void {
35338
35872
  Module.ccall(
35339
- "csp_common_SequenceChangedNetworkEventData__Set_NewKey",
35873
+ "csp_multiplayer_OnlineRealtimeEngine_UnlockEntityUpdateC_void",
35340
35874
  "void",
35341
- ["number", "string"],
35342
- [this.pointer, value],
35875
+ ["number"],
35876
+ [this.pointer],
35343
35877
  );
35344
35878
  }
35345
35879
 
35346
- get hotspotData(): Common.HotspotSequenceChangedNetworkEventData {
35347
- const _ptr = Module._malloc(8);
35880
+ /**
35881
+ * @description Queues a specific entity to update. Used in SpaceEntity to queue updates via passing the this pointer
35882
+ */
35883
+
35884
+ queueEntityUpdate(entityToUpdate: Multiplayer.SpaceEntity): void {
35348
35885
  Module.ccall(
35349
- "csp_common_SequenceChangedNetworkEventData__Get_HotspotData",
35886
+ "csp_multiplayer_OnlineRealtimeEngine_QueueEntityUpdate_void_SpaceEntityP",
35350
35887
  "void",
35351
35888
  ["number", "number"],
35352
- [_ptr, this.pointer],
35889
+ [this.pointer, entityToUpdate.pointer],
35353
35890
  );
35354
-
35355
- const _nPtr = getNativePointer(_ptr);
35356
- return new Common.HotspotSequenceChangedNetworkEventData(_nPtr);
35357
35891
  }
35358
35892
 
35359
- set hotspotData(value: Common.HotspotSequenceChangedNetworkEventData) {
35893
+ /**
35894
+ * @description "Resolves" the entity heirarchy, such that the entity is parented appropriately, and internal buffers are populated appropriately.
35895
+ * (Vague, need more understanding about what this does)
35896
+ */
35897
+
35898
+ resolveEntityHierarchy(entity: Multiplayer.SpaceEntity): void {
35360
35899
  Module.ccall(
35361
- "csp_common_SequenceChangedNetworkEventData__Set_HotspotData",
35900
+ "csp_multiplayer_OnlineRealtimeEngine_ResolveEntityHierarchy_void_SpaceEntityP",
35362
35901
  "void",
35363
35902
  ["number", "number"],
35364
- [this.pointer, value.pointer],
35903
+ [this.pointer, entity.pointer],
35365
35904
  );
35366
35905
  }
35906
+
35907
+ delete(): void {
35908
+ if (this.ownsPointer && !this.disposed) {
35909
+ Module.ccall(
35910
+ "csp_multiplayer_OnlineRealtimeEngine_Dtor",
35911
+ "void",
35912
+ ["number"],
35913
+ [this.pointer],
35914
+ );
35915
+
35916
+ this.disposed = true;
35917
+ }
35918
+ }
35367
35919
  }
35368
35920
  }
35369
35921
 
@@ -45846,6 +46398,67 @@ export namespace Multiplayer {
45846
46398
  }
45847
46399
  }
45848
46400
 
46401
+ export namespace Systems {
46402
+ /**
46403
+ @ingroup Status System
46404
+ * @description Data class used to contain information when a Response is received from the Status Server
46405
+ */
46406
+ export class ServicesDeploymentStatusResult
46407
+ extends Systems.ResultBase
46408
+ implements INativeResource
46409
+ {
46410
+ /** @internal */
46411
+ constructor(pointer: NativePointer) {
46412
+ super(pointer);
46413
+ }
46414
+
46415
+ static fromResultBase(
46416
+ baseInstance: Systems.ResultBase,
46417
+ ): Systems.ServicesDeploymentStatusResult {
46418
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
46419
+ return new Systems.ServicesDeploymentStatusResult(
46420
+ new NativePointer(
46421
+ nativeClassWrapper.pointer,
46422
+ nativeClassWrapper.ownsPointer,
46423
+ ),
46424
+ );
46425
+ }
46426
+
46427
+ /**
46428
+ * @description Will return services deployment status for the latest available deployment from the server
46429
+ * @return The latest services deployment status
46430
+ */
46431
+
46432
+ getLatestServicesDeploymentStatus(): Systems.ServicesDeploymentStatus {
46433
+ var _ret = Module._malloc(8);
46434
+
46435
+ Module.ccall(
46436
+ "csp_systems_ServicesDeploymentStatusResult_GetLatestServicesDeploymentStatusC_ServicesDeploymentStatusRC",
46437
+ "void",
46438
+ ["number", "number"],
46439
+ [_ret, this.pointer],
46440
+ );
46441
+ var _nPtr = new Systems.ServicesDeploymentStatus(getNativePointer(_ret));
46442
+ Module._free(_ret);
46443
+
46444
+ return _nPtr;
46445
+ }
46446
+
46447
+ delete(): void {
46448
+ if (this.ownsPointer && !this.disposed) {
46449
+ Module.ccall(
46450
+ "csp_systems_ServicesDeploymentStatusResult_Dtor",
46451
+ "void",
46452
+ ["number"],
46453
+ [this.pointer],
46454
+ );
46455
+
46456
+ this.disposed = true;
46457
+ }
46458
+ }
46459
+ }
46460
+ }
46461
+
45849
46462
  export namespace Systems {
45850
46463
  /**
45851
46464
  * @description A result handler that is used to notify a user of an error.
@@ -52963,43 +53576,195 @@ export namespace Systems {
52963
53576
  _callbackPtr = Module.addFunction(_callback, "vii");
52964
53577
 
52965
53578
  Module.ccall(
52966
- "csp_systems_SequenceSystem_RenameSequence_void_StringRC_StringRC_SequenceResultCallback",
53579
+ "csp_systems_SequenceSystem_RenameSequence_void_StringRC_StringRC_SequenceResultCallback",
53580
+ "void",
53581
+ ["number", "string", "string", "number", "number"],
53582
+ [this.pointer, oldSequenceKey, newSequenceKey, _callbackPtr, 0],
53583
+ );
53584
+
53585
+ return _promise;
53586
+ }
53587
+
53588
+ /**
53589
+ * @description Finds sequences based on the given criteria
53590
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
53591
+ * @param sequenceKeys - An array of sequence keys to search for
53592
+ * @param sequenceKeys - An optional regex string for searching keys
53593
+ * @param referenceType - The type of reference (GroupId etc.). Must be used with ReferenceIds
53594
+ * @param referenceIds - The ids of the reference. Must be used with ReferenceType
53595
+ * @param metaData - Any additional data relating to the Sequence
53596
+ * @param callback - Callback to call when a response is received
53597
+ */
53598
+
53599
+ async getSequencesByCriteria(
53600
+ sequenceKeys: Common.Array<string>,
53601
+ keyRegex: string | null,
53602
+ referenceType: string | null,
53603
+ referenceIds: Common.Array<string>,
53604
+ metaData: Common.Map<string, string>,
53605
+ ): Promise<Systems.SequencesResult> {
53606
+ var _resolve;
53607
+
53608
+ var _promise = new Promise<Systems.SequencesResult>((_r) => {
53609
+ _resolve = _r;
53610
+ });
53611
+
53612
+ var _callbackPtr: number;
53613
+ var _callback = (_stateObject__: number, result) => {
53614
+ var _resultPtr = getNativePointer(result);
53615
+ var _resultInstance = new Systems.SequencesResult(_resultPtr);
53616
+
53617
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
53618
+ return;
53619
+ }
53620
+
53621
+ _resolve(_resultInstance);
53622
+
53623
+ Module.removeFunction(_callbackPtr);
53624
+ };
53625
+
53626
+ _callbackPtr = Module.addFunction(_callback, "vii");
53627
+
53628
+ Module.ccall(
53629
+ "csp_systems_SequenceSystem_GetSequencesByCriteria_void_ArrayRC_StringRC_StringRC_ArrayRC_MapRC_SequencesResultCallback",
53630
+ "void",
53631
+ [
53632
+ "number",
53633
+ "number",
53634
+ "string",
53635
+ "string",
53636
+ "number",
53637
+ "number",
53638
+ "number",
53639
+ "number",
53640
+ ],
53641
+ [
53642
+ this.pointer,
53643
+ sequenceKeys.pointer,
53644
+ keyRegex,
53645
+ referenceType,
53646
+ referenceIds.pointer,
53647
+ metaData.pointer,
53648
+ _callbackPtr,
53649
+ 0,
53650
+ ],
53651
+ );
53652
+
53653
+ return _promise;
53654
+ }
53655
+
53656
+ /**
53657
+ * @description Finds all sequences that contain the given items
53658
+ * @param items - An array of items which should be searched for
53659
+ * @param referenceType - The type of reference (GroupId etc.). Must be used with ReferenceIds
53660
+ * @param referenceIds - The ids of the reference. Must be used with ReferenceType
53661
+ * @param callback - Callback to call when a response is received
53662
+ */
53663
+
53664
+ async getAllSequencesContainingItems(
53665
+ items: Common.Array<string>,
53666
+ referenceType: string | null,
53667
+ referenceIds: Common.Array<string>,
53668
+ ): Promise<Systems.SequencesResult> {
53669
+ var _resolve;
53670
+
53671
+ var _promise = new Promise<Systems.SequencesResult>((_r) => {
53672
+ _resolve = _r;
53673
+ });
53674
+
53675
+ var _callbackPtr: number;
53676
+ var _callback = (_stateObject__: number, result) => {
53677
+ var _resultPtr = getNativePointer(result);
53678
+ var _resultInstance = new Systems.SequencesResult(_resultPtr);
53679
+
53680
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
53681
+ return;
53682
+ }
53683
+
53684
+ _resolve(_resultInstance);
53685
+
53686
+ Module.removeFunction(_callbackPtr);
53687
+ };
53688
+
53689
+ _callbackPtr = Module.addFunction(_callback, "vii");
53690
+
53691
+ Module.ccall(
53692
+ "csp_systems_SequenceSystem_GetAllSequencesContainingItems_void_ArrayRC_StringRC_ArrayRC_SequencesResultCallback",
53693
+ "void",
53694
+ ["number", "number", "string", "number", "number", "number"],
53695
+ [
53696
+ this.pointer,
53697
+ items.pointer,
53698
+ referenceType,
53699
+ referenceIds.pointer,
53700
+ _callbackPtr,
53701
+ 0,
53702
+ ],
53703
+ );
53704
+
53705
+ return _promise;
53706
+ }
53707
+
53708
+ /**
53709
+ * @description Gets a sequence by it's key
53710
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
53711
+ * @param sequenceKey - The unique grouping name
53712
+ * @param callback - Callback to call when a response is received
53713
+ */
53714
+
53715
+ async getSequence(sequenceKey: string): Promise<Systems.SequenceResult> {
53716
+ var _resolve;
53717
+
53718
+ var _promise = new Promise<Systems.SequenceResult>((_r) => {
53719
+ _resolve = _r;
53720
+ });
53721
+
53722
+ var _callbackPtr: number;
53723
+ var _callback = (_stateObject__: number, result) => {
53724
+ var _resultPtr = getNativePointer(result);
53725
+ var _resultInstance = new Systems.SequenceResult(_resultPtr);
53726
+
53727
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
53728
+ return;
53729
+ }
53730
+
53731
+ _resolve(_resultInstance);
53732
+
53733
+ Module.removeFunction(_callbackPtr);
53734
+ };
53735
+
53736
+ _callbackPtr = Module.addFunction(_callback, "vii");
53737
+
53738
+ Module.ccall(
53739
+ "csp_systems_SequenceSystem_GetSequence_void_StringRC_SequenceResultCallback",
52967
53740
  "void",
52968
- ["number", "string", "string", "number", "number"],
52969
- [this.pointer, oldSequenceKey, newSequenceKey, _callbackPtr, 0],
53741
+ ["number", "string", "number", "number"],
53742
+ [this.pointer, sequenceKey, _callbackPtr, 0],
52970
53743
  );
52971
53744
 
52972
53745
  return _promise;
52973
53746
  }
52974
53747
 
52975
53748
  /**
52976
- * @description Finds sequences based on the given criteria
53749
+ * @description Deletes the given sequences. This call will fail if the user isn't a creator of the space
52977
53750
  * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
52978
- * @param sequenceKeys - An array of sequence keys to search for
52979
- * @param sequenceKeys - An optional regex string for searching keys
52980
- * @param referenceType - The type of reference (GroupId etc.). Must be used with ReferenceIds
52981
- * @param referenceIds - The ids of the reference. Must be used with ReferenceType
52982
- * @param metaData - Any additional data relating to the Sequence
53751
+ * @param sequenceKeys - An array of sequence keys to delete
52983
53752
  * @param callback - Callback to call when a response is received
52984
53753
  */
52985
53754
 
52986
- async getSequencesByCriteria(
53755
+ async deleteSequences(
52987
53756
  sequenceKeys: Common.Array<string>,
52988
- keyRegex: string | null,
52989
- referenceType: string | null,
52990
- referenceIds: Common.Array<string>,
52991
- metaData: Common.Map<string, string>,
52992
- ): Promise<Systems.SequencesResult> {
53757
+ ): Promise<Systems.NullResult> {
52993
53758
  var _resolve;
52994
53759
 
52995
- var _promise = new Promise<Systems.SequencesResult>((_r) => {
53760
+ var _promise = new Promise<Systems.NullResult>((_r) => {
52996
53761
  _resolve = _r;
52997
53762
  });
52998
53763
 
52999
53764
  var _callbackPtr: number;
53000
53765
  var _callback = (_stateObject__: number, result) => {
53001
53766
  var _resultPtr = getNativePointer(result);
53002
- var _resultInstance = new Systems.SequencesResult(_resultPtr);
53767
+ var _resultInstance = new Systems.NullResult(_resultPtr);
53003
53768
 
53004
53769
  if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
53005
53770
  return;
@@ -53013,103 +53778,171 @@ export namespace Systems {
53013
53778
  _callbackPtr = Module.addFunction(_callback, "vii");
53014
53779
 
53015
53780
  Module.ccall(
53016
- "csp_systems_SequenceSystem_GetSequencesByCriteria_void_ArrayRC_StringRC_StringRC_ArrayRC_MapRC_SequencesResultCallback",
53781
+ "csp_systems_SequenceSystem_DeleteSequences_void_ArrayRC_NullResultCallback",
53017
53782
  "void",
53018
- [
53019
- "number",
53020
- "number",
53021
- "string",
53022
- "string",
53023
- "number",
53024
- "number",
53025
- "number",
53026
- "number",
53027
- ],
53028
- [
53029
- this.pointer,
53030
- sequenceKeys.pointer,
53031
- keyRegex,
53032
- referenceType,
53033
- referenceIds.pointer,
53034
- metaData.pointer,
53035
- _callbackPtr,
53036
- 0,
53037
- ],
53783
+ ["number", "number", "number", "number"],
53784
+ [this.pointer, sequenceKeys.pointer, _callbackPtr, 0],
53038
53785
  );
53039
53786
 
53040
53787
  return _promise;
53041
53788
  }
53042
53789
 
53043
53790
  /**
53044
- * @description Finds all sequences that contain the given items
53045
- * @param items - An array of items which should be searched for
53046
- * @param referenceType - The type of reference (GroupId etc.). Must be used with ReferenceIds
53047
- * @param referenceIds - The ids of the reference. Must be used with ReferenceType
53048
- * @param callback - Callback to call when a response is received
53791
+ * @description Sets a callback for a sequence changed event.
53792
+ * @param callback - Callback to receive data for the sequence that has been changed.
53049
53793
  */
53794
+ setSequenceChangedCallback(
53795
+ callback: (arg1: Common.SequenceChangedNetworkEventData) => void,
53796
+ ) {
53797
+ var _callback = (_stateObject__: number, arg1) => {
53798
+ var _arg1 = new Common.SequenceChangedNetworkEventData(
53799
+ getNativePointer(arg1),
53800
+ );
53050
53801
 
53051
- async getAllSequencesContainingItems(
53052
- items: Common.Array<string>,
53053
- referenceType: string | null,
53054
- referenceIds: Common.Array<string>,
53055
- ): Promise<Systems.SequencesResult> {
53056
- var _resolve;
53802
+ callback(_arg1);
53803
+ };
53057
53804
 
53058
- var _promise = new Promise<Systems.SequencesResult>((_r) => {
53059
- _resolve = _r;
53060
- });
53805
+ var _callbackPtr = Module.addFunction(_callback, "vii");
53061
53806
 
53062
- var _callbackPtr: number;
53063
- var _callback = (_stateObject__: number, result) => {
53064
- var _resultPtr = getNativePointer(result);
53065
- var _resultInstance = new Systems.SequencesResult(_resultPtr);
53807
+ Module.ccall(
53808
+ "csp_systems_SequenceSystem_SetSequenceChangedCallback_void_SequenceChangedCallbackHandler",
53809
+ "void",
53810
+ ["number", "number", "number"],
53811
+ [this.pointer, _callbackPtr, 0],
53812
+ );
53813
+ }
53066
53814
 
53067
- if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
53068
- return;
53069
- }
53815
+ /**
53816
+ * @description Registers the system to listen for the named event.
53817
+ */
53070
53818
 
53071
- _resolve(_resultInstance);
53819
+ registerSystemCallback(): void {
53820
+ Module.ccall(
53821
+ "csp_systems_SequenceSystem_RegisterSystemCallback_void",
53822
+ "void",
53823
+ ["number"],
53824
+ [this.pointer],
53825
+ );
53826
+ }
53072
53827
 
53073
- Module.removeFunction(_callbackPtr);
53074
- };
53828
+ /**
53829
+ * @description Deregisters the system from listening for the named event.
53830
+ */
53075
53831
 
53076
- _callbackPtr = Module.addFunction(_callback, "vii");
53832
+ deregisterSystemCallback(): void {
53833
+ Module.ccall(
53834
+ "csp_systems_SequenceSystem_DeregisterSystemCallback_void",
53835
+ "void",
53836
+ ["number"],
53837
+ [this.pointer],
53838
+ );
53839
+ }
53840
+ }
53841
+ }
53842
+
53843
+ export namespace Systems {
53844
+ /**
53845
+ @ingroup Application Settings System
53846
+ * @description Represents the result of a request for application settings.
53847
+ */
53848
+ export class ApplicationSettingsResult
53849
+ extends Systems.ResultBase
53850
+ implements INativeResource
53851
+ {
53852
+ /** @internal */
53853
+ constructor(pointer: NativePointer) {
53854
+ super(pointer);
53855
+ }
53856
+
53857
+ static fromResultBase(
53858
+ baseInstance: Systems.ResultBase,
53859
+ ): Systems.ApplicationSettingsResult {
53860
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
53861
+ return new Systems.ApplicationSettingsResult(
53862
+ new NativePointer(
53863
+ nativeClassWrapper.pointer,
53864
+ nativeClassWrapper.ownsPointer,
53865
+ ),
53866
+ );
53867
+ }
53868
+
53869
+ getApplicationSettings(): Systems.ApplicationSettings {
53870
+ var _ret = Module._malloc(8);
53077
53871
 
53078
53872
  Module.ccall(
53079
- "csp_systems_SequenceSystem_GetAllSequencesContainingItems_void_ArrayRC_StringRC_ArrayRC_SequencesResultCallback",
53873
+ "csp_systems_ApplicationSettingsResult_GetApplicationSettingsC_ApplicationSettingsRC",
53080
53874
  "void",
53081
- ["number", "number", "string", "number", "number", "number"],
53082
- [
53083
- this.pointer,
53084
- items.pointer,
53085
- referenceType,
53086
- referenceIds.pointer,
53087
- _callbackPtr,
53088
- 0,
53089
- ],
53875
+ ["number", "number"],
53876
+ [_ret, this.pointer],
53090
53877
  );
53878
+ var _nPtr = new Systems.ApplicationSettings(getNativePointer(_ret));
53879
+ Module._free(_ret);
53091
53880
 
53092
- return _promise;
53881
+ return _nPtr;
53882
+ }
53883
+
53884
+ delete(): void {
53885
+ if (this.ownsPointer && !this.disposed) {
53886
+ Module.ccall(
53887
+ "csp_systems_ApplicationSettingsResult_Dtor",
53888
+ "void",
53889
+ ["number"],
53890
+ [this.pointer],
53891
+ );
53892
+
53893
+ this.disposed = true;
53894
+ }
53895
+ }
53896
+ }
53897
+ }
53898
+
53899
+ export namespace Systems {
53900
+ /**
53901
+ @ingroup Application Settings System
53902
+ * @description Public facing system that allows interfacing with Magnopus Connected Services' application settings service.
53903
+ */
53904
+ export class ApplicationSettingsSystem extends Systems.SystemBase {
53905
+ /** @internal */
53906
+ constructor(pointer: NativePointer) {
53907
+ super(pointer);
53908
+ }
53909
+
53910
+ static fromSystemBase(
53911
+ baseInstance: Systems.SystemBase,
53912
+ ): Systems.ApplicationSettingsSystem {
53913
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
53914
+ return new Systems.ApplicationSettingsSystem(
53915
+ new NativePointer(
53916
+ nativeClassWrapper.pointer,
53917
+ nativeClassWrapper.ownsPointer,
53918
+ ),
53919
+ );
53093
53920
  }
53094
53921
 
53095
53922
  /**
53096
- * @description Gets a sequence by it's key
53097
- * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
53098
- * @param sequenceKey - The unique grouping name
53099
- * @param callback - Callback to call when a response is received
53923
+ * @description Asynchronously retrieves application settings for a specific context.
53924
+ * @param applicationName - The name of the application for which settings are requested.
53925
+ * @param context - The specific context whose settings should be retrieved.
53926
+ * @param keys - Array of setting keys to retrieve. If not provided, all settings
53927
+ * for the context are returned.
53928
+ * @param callback - Callback when asynchronous task finishes.
53100
53929
  */
53101
53930
 
53102
- async getSequence(sequenceKey: string): Promise<Systems.SequenceResult> {
53931
+ async getSettingsByContext(
53932
+ applicationName: string,
53933
+ context: string,
53934
+ keys: Common.Array<string> | null,
53935
+ ): Promise<Systems.ApplicationSettingsResult> {
53103
53936
  var _resolve;
53104
53937
 
53105
- var _promise = new Promise<Systems.SequenceResult>((_r) => {
53938
+ var _promise = new Promise<Systems.ApplicationSettingsResult>((_r) => {
53106
53939
  _resolve = _r;
53107
53940
  });
53108
53941
 
53109
53942
  var _callbackPtr: number;
53110
53943
  var _callback = (_stateObject__: number, result) => {
53111
53944
  var _resultPtr = getNativePointer(result);
53112
- var _resultInstance = new Systems.SequenceResult(_resultPtr);
53945
+ var _resultInstance = new Systems.ApplicationSettingsResult(_resultPtr);
53113
53946
 
53114
53947
  if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
53115
53948
  return;
@@ -53123,35 +53956,48 @@ export namespace Systems {
53123
53956
  _callbackPtr = Module.addFunction(_callback, "vii");
53124
53957
 
53125
53958
  Module.ccall(
53126
- "csp_systems_SequenceSystem_GetSequence_void_StringRC_SequenceResultCallback",
53959
+ "csp_systems_ApplicationSettingsSystem_GetSettingsByContext_void_StringRC_StringRC_ArrayRC_ApplicationSettingsResultCallback",
53127
53960
  "void",
53128
- ["number", "string", "number", "number"],
53129
- [this.pointer, sequenceKey, _callbackPtr, 0],
53961
+ ["number", "string", "string", "number", "number", "number"],
53962
+ [
53963
+ this.pointer,
53964
+ applicationName,
53965
+ context,
53966
+ keys != null ? keys.pointer : 0,
53967
+ _callbackPtr,
53968
+ 0,
53969
+ ],
53130
53970
  );
53131
53971
 
53132
53972
  return _promise;
53133
53973
  }
53134
53974
 
53135
53975
  /**
53136
- * @description Deletes the given sequences. This call will fail if the user isn't a creator of the space
53137
- * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
53138
- * @param sequenceKeys - An array of sequence keys to delete
53139
- * @param callback - Callback to call when a response is received
53976
+ * @description Asynchronously retrieves application settings for a specific context without requiring authentication.
53977
+ * @param tenant - The tenant identifier under which the application and settings are scoped.
53978
+ * @param applicationName - The name of the application for which settings are requested.
53979
+ * @param context - The specific context whose settings should be retrieved.
53980
+ * @param keys - Array of setting keys to retrieve. If not provided, all settings
53981
+ * for the context are returned.
53982
+ * @param callback - Callback when asynchronous task finishes.
53140
53983
  */
53141
53984
 
53142
- async deleteSequences(
53143
- sequenceKeys: Common.Array<string>,
53144
- ): Promise<Systems.NullResult> {
53985
+ async getSettingsByContextAnonymous(
53986
+ tenant: string,
53987
+ applicationName: string,
53988
+ context: string,
53989
+ keys: Common.Array<string> | null,
53990
+ ): Promise<Systems.ApplicationSettingsResult> {
53145
53991
  var _resolve;
53146
53992
 
53147
- var _promise = new Promise<Systems.NullResult>((_r) => {
53993
+ var _promise = new Promise<Systems.ApplicationSettingsResult>((_r) => {
53148
53994
  _resolve = _r;
53149
53995
  });
53150
53996
 
53151
53997
  var _callbackPtr: number;
53152
53998
  var _callback = (_stateObject__: number, result) => {
53153
53999
  var _resultPtr = getNativePointer(result);
53154
- var _resultInstance = new Systems.NullResult(_resultPtr);
54000
+ var _resultInstance = new Systems.ApplicationSettingsResult(_resultPtr);
53155
54001
 
53156
54002
  if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
53157
54003
  return;
@@ -53165,65 +54011,22 @@ export namespace Systems {
53165
54011
  _callbackPtr = Module.addFunction(_callback, "vii");
53166
54012
 
53167
54013
  Module.ccall(
53168
- "csp_systems_SequenceSystem_DeleteSequences_void_ArrayRC_NullResultCallback",
54014
+ "csp_systems_ApplicationSettingsSystem_GetSettingsByContextAnonymous_void_StringRC_StringRC_StringRC_ArrayRC_ApplicationSettingsResultCallback",
53169
54015
  "void",
53170
- ["number", "number", "number", "number"],
53171
- [this.pointer, sequenceKeys.pointer, _callbackPtr, 0],
54016
+ ["number", "string", "string", "string", "number", "number", "number"],
54017
+ [
54018
+ this.pointer,
54019
+ tenant,
54020
+ applicationName,
54021
+ context,
54022
+ keys != null ? keys.pointer : 0,
54023
+ _callbackPtr,
54024
+ 0,
54025
+ ],
53172
54026
  );
53173
54027
 
53174
54028
  return _promise;
53175
54029
  }
53176
-
53177
- /**
53178
- * @description Sets a callback for a sequence changed event.
53179
- * @param callback - Callback to receive data for the sequence that has been changed.
53180
- */
53181
- setSequenceChangedCallback(
53182
- callback: (arg1: Common.SequenceChangedNetworkEventData) => void,
53183
- ) {
53184
- var _callback = (_stateObject__: number, arg1) => {
53185
- var _arg1 = new Common.SequenceChangedNetworkEventData(
53186
- getNativePointer(arg1),
53187
- );
53188
-
53189
- callback(_arg1);
53190
- };
53191
-
53192
- var _callbackPtr = Module.addFunction(_callback, "vii");
53193
-
53194
- Module.ccall(
53195
- "csp_systems_SequenceSystem_SetSequenceChangedCallback_void_SequenceChangedCallbackHandler",
53196
- "void",
53197
- ["number", "number", "number"],
53198
- [this.pointer, _callbackPtr, 0],
53199
- );
53200
- }
53201
-
53202
- /**
53203
- * @description Registers the system to listen for the named event.
53204
- */
53205
-
53206
- registerSystemCallback(): void {
53207
- Module.ccall(
53208
- "csp_systems_SequenceSystem_RegisterSystemCallback_void",
53209
- "void",
53210
- ["number"],
53211
- [this.pointer],
53212
- );
53213
- }
53214
-
53215
- /**
53216
- * @description Deregisters the system from listening for the named event.
53217
- */
53218
-
53219
- deregisterSystemCallback(): void {
53220
- Module.ccall(
53221
- "csp_systems_SequenceSystem_DeregisterSystemCallback_void",
53222
- "void",
53223
- ["number"],
53224
- [this.pointer],
53225
- );
53226
- }
53227
54030
  }
53228
54031
  }
53229
54032
 
@@ -54189,6 +54992,8 @@ export namespace Systems {
54189
54992
  return new Space(_nPtr);
54190
54993
  }
54191
54994
 
54995
+ // operator=
54996
+
54192
54997
  delete(): void {
54193
54998
  if (this.ownsPointer && !this.disposed) {
54194
54999
  Module.ccall(
@@ -55008,25 +55813,32 @@ export namespace Systems {
55008
55813
 
55009
55814
  /**
55010
55815
  * @description Enter a space if you have permission to, based on the Space settings.
55011
- * This includes setting scopes (and toggling event listening in order to set the scope).
55012
- * It also retrieves all entities in the space. Ensure Connect is called prior to this.
55816
+ * Registers the user as in the space on the backend service, and calls csp::common::IRealtimeEngine::FetchAllEntitiesAndPopulateBuffers.
55817
+ * The initial load behaviour will differ based on the concrete IRealtimeEngine passed to this function.
55013
55818
  * If user does not have permission to discover or enter the space, callback will be called with EResultCode::Failed and
55014
55819
  * ERequestFailureReason::UserSpaceAccessDenied
55015
55820
  * @param space - Space to enter into
55821
+ * @param realtimeEngine - RealtimeEngine to load the space with. This object belongs to the caller, and does not
55822
+ * transfer ownership. Once the space is loaded, the caller should be sure to maintain the lifetime of the RealtimeEngine so long
55823
+ * as the space is active. Once the caller has called csp::systems::SpaceSystem::ExitSpace and received the callback, then they are
55824
+ * free to release the memory.
55016
55825
  * @param callback - Callback when asynchronous task finishes
55017
55826
  */
55018
55827
 
55019
- async enterSpace(spaceId: string): Promise<Systems.NullResult> {
55828
+ async enterSpace(
55829
+ spaceId: string,
55830
+ realtimeEngine: Common.IRealtimeEngine,
55831
+ ): Promise<Systems.SpaceResult> {
55020
55832
  var _resolve;
55021
55833
 
55022
- var _promise = new Promise<Systems.NullResult>((_r) => {
55834
+ var _promise = new Promise<Systems.SpaceResult>((_r) => {
55023
55835
  _resolve = _r;
55024
55836
  });
55025
55837
 
55026
55838
  var _callbackPtr: number;
55027
55839
  var _callback = (_stateObject__: number, result) => {
55028
55840
  var _resultPtr = getNativePointer(result);
55029
- var _resultInstance = new Systems.NullResult(_resultPtr);
55841
+ var _resultInstance = new Systems.SpaceResult(_resultPtr);
55030
55842
 
55031
55843
  if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
55032
55844
  return;
@@ -55040,10 +55852,10 @@ export namespace Systems {
55040
55852
  _callbackPtr = Module.addFunction(_callback, "vii");
55041
55853
 
55042
55854
  Module.ccall(
55043
- "csp_systems_SpaceSystem_EnterSpace_void_StringRC_NullResultCallback",
55855
+ "csp_systems_SpaceSystem_EnterSpace_void_StringRC_IRealtimeEngineP_SpaceResultCallback",
55044
55856
  "void",
55045
- ["number", "string", "number", "number"],
55046
- [this.pointer, spaceId, _callbackPtr, 0],
55857
+ ["number", "string", "number", "number", "number"],
55858
+ [this.pointer, spaceId, realtimeEngine.pointer, _callbackPtr, 0],
55047
55859
  );
55048
55860
 
55049
55861
  return _promise;
@@ -59798,6 +60610,42 @@ export namespace Common {
59798
60610
  return _inst;
59799
60611
  }
59800
60612
 
60613
+ static ofcsp_systems_VersionMetadata(): Array<Systems.VersionMetadata> {
60614
+ var _ret = Module._malloc(8);
60615
+ Module.ccall(
60616
+ "csp_common_Array_Ctor_csp_systems_VersionMetadata",
60617
+ "void",
60618
+ ["number"],
60619
+ [_ret],
60620
+ );
60621
+ var _inst = new Array<Systems.VersionMetadata>(
60622
+ getNativePointer(_ret),
60623
+ csp_systems_VersionMetadataFactory,
60624
+ "csp_systems_VersionMetadata",
60625
+ );
60626
+ Module._free(_ret);
60627
+
60628
+ return _inst;
60629
+ }
60630
+
60631
+ static ofcsp_systems_ServiceStatus(): Array<Systems.ServiceStatus> {
60632
+ var _ret = Module._malloc(8);
60633
+ Module.ccall(
60634
+ "csp_common_Array_Ctor_csp_systems_ServiceStatus",
60635
+ "void",
60636
+ ["number"],
60637
+ [_ret],
60638
+ );
60639
+ var _inst = new Array<Systems.ServiceStatus>(
60640
+ getNativePointer(_ret),
60641
+ csp_systems_ServiceStatusFactory,
60642
+ "csp_systems_ServiceStatus",
60643
+ );
60644
+ Module._free(_ret);
60645
+
60646
+ return _inst;
60647
+ }
60648
+
59801
60649
  static ofString(): Array<string> {
59802
60650
  var _ret = Module._malloc(8);
59803
60651
  Module.ccall("csp_common_Array_Ctor_String", "void", ["number"], [_ret]);
@@ -60573,6 +61421,46 @@ export namespace Common {
60573
61421
  return _inst;
60574
61422
  }
60575
61423
 
61424
+ static ofcsp_systems_VersionMetadata_number(
61425
+ size: number,
61426
+ ): Array<Systems.VersionMetadata> {
61427
+ var _ret = Module._malloc(8);
61428
+ Module.ccall(
61429
+ "csp_common_Array_Conv_size_tC_csp_systems_VersionMetadata",
61430
+ "void",
61431
+ ["number", "number"],
61432
+ [_ret, size],
61433
+ );
61434
+ var _inst = new Array<Systems.VersionMetadata>(
61435
+ getNativePointer(_ret),
61436
+ csp_systems_VersionMetadataFactory,
61437
+ "csp_systems_VersionMetadata",
61438
+ );
61439
+ Module._free(_ret);
61440
+
61441
+ return _inst;
61442
+ }
61443
+
61444
+ static ofcsp_systems_ServiceStatus_number(
61445
+ size: number,
61446
+ ): Array<Systems.ServiceStatus> {
61447
+ var _ret = Module._malloc(8);
61448
+ Module.ccall(
61449
+ "csp_common_Array_Conv_size_tC_csp_systems_ServiceStatus",
61450
+ "void",
61451
+ ["number", "number"],
61452
+ [_ret, size],
61453
+ );
61454
+ var _inst = new Array<Systems.ServiceStatus>(
61455
+ getNativePointer(_ret),
61456
+ csp_systems_ServiceStatusFactory,
61457
+ "csp_systems_ServiceStatus",
61458
+ );
61459
+ Module._free(_ret);
61460
+
61461
+ return _inst;
61462
+ }
61463
+
60576
61464
  static ofString_number(size: number): Array<string> {
60577
61465
  var _ret = Module._malloc(8);
60578
61466
  Module.ccall(