connected-spaces-platform.web 5.12.0 → 5.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -811,6 +811,13 @@ function csp_systems_EAssetCollectionTypeFactory(
811
811
  ProxyClassFactories["csp_systems_EAssetCollectionType"] =
812
812
  csp_systems_EAssetCollectionTypeFactory;
813
813
 
814
+ function csp_systems_EShaderTypeFactory(
815
+ nativePointer: NativePointer,
816
+ ): Systems.EShaderType {
817
+ return nativePointer.pointer as Systems.EShaderType;
818
+ }
819
+ ProxyClassFactories["csp_systems_EShaderType"] = csp_systems_EShaderTypeFactory;
820
+
814
821
  function csp_systems_EAlphaModeFactory(
815
822
  nativePointer: NativePointer,
816
823
  ): Systems.EAlphaMode {
@@ -818,12 +825,20 @@ function csp_systems_EAlphaModeFactory(
818
825
  }
819
826
  ProxyClassFactories["csp_systems_EAlphaMode"] = csp_systems_EAlphaModeFactory;
820
827
 
821
- function csp_systems_EShaderTypeFactory(
828
+ function csp_systems_EBlendModeFactory(
822
829
  nativePointer: NativePointer,
823
- ): Systems.EShaderType {
824
- return nativePointer.pointer as Systems.EShaderType;
830
+ ): Systems.EBlendMode {
831
+ return nativePointer.pointer as Systems.EBlendMode;
825
832
  }
826
- ProxyClassFactories["csp_systems_EShaderType"] = csp_systems_EShaderTypeFactory;
833
+ ProxyClassFactories["csp_systems_EBlendMode"] = csp_systems_EBlendModeFactory;
834
+
835
+ function csp_systems_EColorChannelFactory(
836
+ nativePointer: NativePointer,
837
+ ): Systems.EColorChannel {
838
+ return nativePointer.pointer as Systems.EColorChannel;
839
+ }
840
+ ProxyClassFactories["csp_systems_EColorChannel"] =
841
+ csp_systems_EColorChannelFactory;
827
842
 
828
843
  function csp_systems_ETextureResourceTypeFactory(
829
844
  nativePointer: NativePointer,
@@ -1831,6 +1846,14 @@ function csp_systems_HTTPHeadersResultFactory(
1831
1846
  ProxyClassFactories["csp_systems_HTTPHeadersResult"] =
1832
1847
  csp_systems_HTTPHeadersResultFactory;
1833
1848
 
1849
+ function csp_systems_AlphaVideoMaterialFactory(
1850
+ nativePointer: NativePointer,
1851
+ ): NativeClassWrapper {
1852
+ return new Systems.AlphaVideoMaterial(nativePointer);
1853
+ }
1854
+ ProxyClassFactories["csp_systems_AlphaVideoMaterial"] =
1855
+ csp_systems_AlphaVideoMaterialFactory;
1856
+
1834
1857
  function csp_systems_AssetResultFactory(
1835
1858
  nativePointer: NativePointer,
1836
1859
  ): NativeClassWrapper {
@@ -1892,29 +1915,29 @@ function csp_systems_GLTFMaterialFactory(
1892
1915
  ProxyClassFactories["csp_systems_GLTFMaterial"] =
1893
1916
  csp_systems_GLTFMaterialFactory;
1894
1917
 
1895
- function csp_systems_GLTFMaterialResultFactory(
1918
+ function csp_systems_LODChainResultFactory(
1896
1919
  nativePointer: NativePointer,
1897
1920
  ): NativeClassWrapper {
1898
- return new Systems.GLTFMaterialResult(nativePointer);
1921
+ return new Systems.LODChainResult(nativePointer);
1899
1922
  }
1900
- ProxyClassFactories["csp_systems_GLTFMaterialResult"] =
1901
- csp_systems_GLTFMaterialResultFactory;
1923
+ ProxyClassFactories["csp_systems_LODChainResult"] =
1924
+ csp_systems_LODChainResultFactory;
1902
1925
 
1903
- function csp_systems_GLTFMaterialsResultFactory(
1926
+ function csp_systems_MaterialResultFactory(
1904
1927
  nativePointer: NativePointer,
1905
1928
  ): NativeClassWrapper {
1906
- return new Systems.GLTFMaterialsResult(nativePointer);
1929
+ return new Systems.MaterialResult(nativePointer);
1907
1930
  }
1908
- ProxyClassFactories["csp_systems_GLTFMaterialsResult"] =
1909
- csp_systems_GLTFMaterialsResultFactory;
1931
+ ProxyClassFactories["csp_systems_MaterialResult"] =
1932
+ csp_systems_MaterialResultFactory;
1910
1933
 
1911
- function csp_systems_LODChainResultFactory(
1934
+ function csp_systems_MaterialsResultFactory(
1912
1935
  nativePointer: NativePointer,
1913
1936
  ): NativeClassWrapper {
1914
- return new Systems.LODChainResult(nativePointer);
1937
+ return new Systems.MaterialsResult(nativePointer);
1915
1938
  }
1916
- ProxyClassFactories["csp_systems_LODChainResult"] =
1917
- csp_systems_LODChainResultFactory;
1939
+ ProxyClassFactories["csp_systems_MaterialsResult"] =
1940
+ csp_systems_MaterialsResultFactory;
1918
1941
 
1919
1942
  function csp_systems_ProductInfoResultFactory(
1920
1943
  nativePointer: NativePointer,
@@ -2519,18 +2542,6 @@ function csp_common_Array_csp_systems_EAssetTypeFactory(
2519
2542
  ProxyClassFactories["csp_common_Array_csp_systems_EAssetType"] =
2520
2543
  csp_common_Array_csp_systems_EAssetTypeFactory;
2521
2544
 
2522
- function csp_common_Array_csp_systems_GLTFMaterialFactory(
2523
- nativePointer: NativePointer,
2524
- ): NativeClassWrapper {
2525
- return new Common.Array<Systems.GLTFMaterial>(
2526
- nativePointer,
2527
- csp_systems_GLTFMaterialFactory,
2528
- "csp_systems_GLTFMaterial",
2529
- );
2530
- }
2531
- ProxyClassFactories["csp_common_Array_csp_systems_GLTFMaterial"] =
2532
- csp_common_Array_csp_systems_GLTFMaterialFactory;
2533
-
2534
2545
  function csp_common_Array_csp_systems_LODAssetFactory(
2535
2546
  nativePointer: NativePointer,
2536
2547
  ): NativeClassWrapper {
@@ -2543,6 +2554,18 @@ function csp_common_Array_csp_systems_LODAssetFactory(
2543
2554
  ProxyClassFactories["csp_common_Array_csp_systems_LODAsset"] =
2544
2555
  csp_common_Array_csp_systems_LODAssetFactory;
2545
2556
 
2557
+ function csp_common_Array_csp_systems_MaterialFactory(
2558
+ nativePointer: NativePointer,
2559
+ ): NativeClassWrapper {
2560
+ return new Common.Array<Systems.Material>(
2561
+ nativePointer,
2562
+ csp_systems_MaterialFactory,
2563
+ "csp_systems_Material",
2564
+ );
2565
+ }
2566
+ ProxyClassFactories["csp_common_Array_csp_systems_Material"] =
2567
+ csp_common_Array_csp_systems_MaterialFactory;
2568
+
2546
2569
  function csp_common_Array_csp_systems_VariantOptionInfoFactory(
2547
2570
  nativePointer: NativePointer,
2548
2571
  ): NativeClassWrapper {
@@ -3956,9 +3979,21 @@ export namespace Systems {
3956
3979
 
3957
3980
  export namespace Systems {
3958
3981
  /**
3959
- * @description Defines how to alpha value is interpreted
3960
- * The alpha value is taken from the fourth component of the base color for metallic-roughness material model
3961
- */
3982
+ * @description Enum representing the shader type of a material.
3983
+ @details This enum is to be used in conjunction with materials, which are managed via the AssetSystem.
3984
+ */
3985
+ export enum EShaderType {
3986
+ Standard = 0,
3987
+ AlphaVideo = 1,
3988
+ }
3989
+ }
3990
+
3991
+ export namespace Systems {
3992
+ /**
3993
+ * @description Defines how the alpha value of a material is interpreted.
3994
+ @details The alpha value is taken from the fourth component of the base color for metallic-roughness material model.
3995
+ * This enum is to be used in conjunction with materials, which are managed via the AssetSystem.
3996
+ */
3962
3997
  export enum EAlphaMode {
3963
3998
  Opaque,
3964
3999
  Mask,
@@ -3968,10 +4003,28 @@ export namespace Systems {
3968
4003
 
3969
4004
  export namespace Systems {
3970
4005
  /**
3971
- * @description Enum representing the shader type of a material. Currently not in use.
3972
- */
3973
- export enum EShaderType {
3974
- Standard,
4006
+ * @description Defines how the alpha value of a material is interpreted.
4007
+ @details The alpha value is taken from the fourth component of the base color for metallic-roughness material model, unless the shader supports
4008
+ * EColorChannel.
4009
+ * This enum is to be used in conjunction with materials, which are managed via the AssetSystem.
4010
+ */
4011
+ export enum EBlendMode {
4012
+ Normal = 0,
4013
+ Additive = 1,
4014
+ }
4015
+ }
4016
+
4017
+ export namespace Systems {
4018
+ /**
4019
+ * @description Defines where the alpha value is read from.
4020
+ @details The alpha value is usually taken from the fourth component of the base color but this allows is to be read from another channel.
4021
+ * This enum is to be used in conjunction with materials, which are managed via the AssetSystem.
4022
+ */
4023
+ export enum EColorChannel {
4024
+ R = 0,
4025
+ G = 1,
4026
+ B = 2,
4027
+ A = 3,
3975
4028
  }
3976
4029
  }
3977
4030
 
@@ -27765,7 +27818,7 @@ export namespace Systems {
27765
27818
 
27766
27819
  export namespace Systems {
27767
27820
  /**
27768
- @ingroup Asset System
27821
+ @ingroup Asset System.
27769
27822
  * @description Base class for a material.
27770
27823
  */
27771
27824
  export class Material extends NativeClassWrapper implements INativeResource {
@@ -27775,8 +27828,8 @@ export namespace Systems {
27775
27828
  }
27776
27829
 
27777
27830
  /**
27778
- * @description Gets the user-defined name of the material
27779
- * @return Csp::common::string&
27831
+ * @description Gets the user-defined name of the material.
27832
+ * @return Returns the material name.
27780
27833
  */
27781
27834
 
27782
27835
  getName(): string {
@@ -27796,8 +27849,40 @@ export namespace Systems {
27796
27849
  }
27797
27850
 
27798
27851
  /**
27799
- * @description Gets the collection id for the material
27800
- * @return Const csp::common::string&
27852
+ * @description Gets the shader type of the material.
27853
+ * @return Returns the shader type.
27854
+ */
27855
+
27856
+ getShaderType(): Systems.EShaderType {
27857
+ let _result = Module.ccall(
27858
+ "csp_systems_Material_GetShaderTypeC_EShaderTypeC",
27859
+ "number",
27860
+ ["number"],
27861
+ [this.pointer],
27862
+ );
27863
+
27864
+ return _result;
27865
+ }
27866
+
27867
+ /**
27868
+ * @description Gets the version of the material.
27869
+ * @return Returns the version of the material.
27870
+ */
27871
+
27872
+ getVersion(): number {
27873
+ let _result = Module.ccall(
27874
+ "csp_systems_Material_GetVersionC_intC",
27875
+ "number",
27876
+ ["number"],
27877
+ [this.pointer],
27878
+ );
27879
+
27880
+ return _result;
27881
+ }
27882
+
27883
+ /**
27884
+ * @description Gets the collection id for the material.
27885
+ * @return Returns the collection id.
27801
27886
  */
27802
27887
 
27803
27888
  getMaterialCollectionId(): string {
@@ -27817,8 +27902,8 @@ export namespace Systems {
27817
27902
  }
27818
27903
 
27819
27904
  /**
27820
- * @description Gets the id for the material
27821
- * @return Const csp::common::string&
27905
+ * @description Gets the id for the material.
27906
+ * @return Returns the material id.
27822
27907
  */
27823
27908
 
27824
27909
  getMaterialId(): string {
@@ -27838,10 +27923,10 @@ export namespace Systems {
27838
27923
  }
27839
27924
 
27840
27925
  /**
27841
- * @description Constructor which links the material to an asset
27926
+ * @description Constructs a material bound to an AssetCollection and Asset.
27842
27927
  * @param name - The name of the material.
27843
- * @param materialCollectionId - The asset collection where the material info is stored
27844
- * @param materialId - The asset where the material info is stored
27928
+ * @param materialCollectionId - The asset collection which references the associated material asset.
27929
+ * @param materialId - The asset where the material info is stored.
27845
27930
  */
27846
27931
  static create_name_materialCollectionId_materialId(
27847
27932
  name: string,
@@ -27860,9 +27945,28 @@ export namespace Systems {
27860
27945
  return new Material(_nPtr);
27861
27946
  }
27862
27947
 
27863
- static create(): Material {
27948
+ /**
27949
+ * @description Constructs a versioned material bound to an AssetCollection and Asset.
27950
+ * @param name - The name of the material.
27951
+ * @param materialCollectionId - The asset collection which references the associated material asset.
27952
+ * @param materialId - The asset where the material info is stored.
27953
+ * @param type - The material shader type.
27954
+ * @param version - The material version.
27955
+ */
27956
+ static create_name_materialCollectionId_materialId_type_version(
27957
+ name: string,
27958
+ materialCollectionId: string,
27959
+ materialId: string,
27960
+ type: Systems.EShaderType,
27961
+ version: number,
27962
+ ): Material {
27864
27963
  var _ptr = Module._malloc(8);
27865
- Module.ccall("csp_systems_Material_Ctor", "void", ["number"], [_ptr]);
27964
+ Module.ccall(
27965
+ "csp_systems_Material_Ctor_StringRC_StringRC_StringRC_EShaderType_intC",
27966
+ "void",
27967
+ ["number", "string", "string", "string", "number", "number"],
27968
+ [_ptr, name, materialCollectionId, materialId, type, version],
27969
+ );
27866
27970
  var _nPtr = getNativePointer(_ptr);
27867
27971
 
27868
27972
  return new Material(_nPtr);
@@ -27880,6 +27984,14 @@ export namespace Systems {
27880
27984
  this.disposed = true;
27881
27985
  }
27882
27986
  }
27987
+
27988
+ static create(): Material {
27989
+ var _ptr = Module._malloc(8);
27990
+ Module.ccall("csp_systems_Material_Ctor", "void", ["number"], [_ptr]);
27991
+ var _nPtr = getNativePointer(_ptr);
27992
+
27993
+ return new Material(_nPtr);
27994
+ }
27883
27995
  }
27884
27996
  }
27885
27997
 
@@ -44577,6 +44689,412 @@ export namespace Systems {
44577
44689
  }
44578
44690
  }
44579
44691
 
44692
+ export namespace Systems {
44693
+ /**
44694
+ @ingroup Asset System
44695
+ * @description Data class which represents an Alpha Video material.
44696
+ */
44697
+ export class AlphaVideoMaterial
44698
+ extends Systems.Material
44699
+ implements INativeResource
44700
+ {
44701
+ /** @internal */
44702
+ constructor(pointer: NativePointer) {
44703
+ super(pointer);
44704
+ }
44705
+
44706
+ static fromMaterial(
44707
+ baseInstance: Systems.Material,
44708
+ ): Systems.AlphaVideoMaterial {
44709
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
44710
+ return new Systems.AlphaVideoMaterial(
44711
+ new NativePointer(
44712
+ nativeClassWrapper.pointer,
44713
+ nativeClassWrapper.ownsPointer,
44714
+ ),
44715
+ );
44716
+ }
44717
+
44718
+ /**
44719
+ * @description Sets the color texture.
44720
+ @details The first three components (RGB) MUST be encoded with the sRGB transfer function. They specify the color of the material.
44721
+ * If the fourth component (A) is present, it represents the linear alpha coverage of the material.
44722
+ * Otherwise, the alpha coverage is equal to 1.0.
44723
+ * The material.blendMode property defines how the alpha is blended when alphaMode is set to BLEND.
44724
+ * The material.readAlphaFromChannel property defines which color channel to read the alpha values from.
44725
+ * The stored texels MUST NOT be premultiplied.
44726
+ * @param texture - The material color texture.
44727
+ @pre If the fourth component (A) is undefined, the texture MUST be sampled as having 1.0 in all components.
44728
+ */
44729
+
44730
+ setColorTexture(texture: Systems.TextureInfo): void {
44731
+ Module.ccall(
44732
+ "csp_systems_AlphaVideoMaterial_SetColorTexture_void_TextureInfoRC",
44733
+ "void",
44734
+ ["number", "number"],
44735
+ [this.pointer, texture.pointer],
44736
+ );
44737
+ }
44738
+
44739
+ /**
44740
+ * @description Gets the color texture.
44741
+ * @return The material color texture.
44742
+ */
44743
+
44744
+ getColorTexture(): Systems.TextureInfo {
44745
+ var _ret = Module._malloc(8);
44746
+
44747
+ Module.ccall(
44748
+ "csp_systems_AlphaVideoMaterial_GetColorTextureC_TextureInfoRC",
44749
+ "void",
44750
+ ["number", "number"],
44751
+ [_ret, this.pointer],
44752
+ );
44753
+ var _nPtr = new Systems.TextureInfo(getNativePointer(_ret));
44754
+ Module._free(_ret);
44755
+
44756
+ return _nPtr;
44757
+ }
44758
+
44759
+ /**
44760
+ * @description Sets the doubleSided property which specifies whether the material is double sided.
44761
+ @details When this value is false, back-face culling is enabled, i.e., only front-facing triangles are rendered.
44762
+ * When this value is true, back-face culling is disabled and double sided lighting is enabled.
44763
+ * @param doubleSided - The double sided value.
44764
+ */
44765
+
44766
+ setDoubleSided(doubleSided: boolean): void {
44767
+ Module.ccall(
44768
+ "csp_systems_AlphaVideoMaterial_SetDoubleSided_void_bool",
44769
+ "void",
44770
+ ["number", "boolean"],
44771
+ [this.pointer, doubleSided],
44772
+ );
44773
+ }
44774
+
44775
+ /**
44776
+ * @description Gets the double sided value.
44777
+ * @return The double sided value.
44778
+ */
44779
+
44780
+ getDoubleSided(): boolean {
44781
+ let _result = Module.ccall(
44782
+ "csp_systems_AlphaVideoMaterial_GetDoubleSidedC_bool",
44783
+ "boolean",
44784
+ ["number"],
44785
+ [this.pointer],
44786
+ );
44787
+
44788
+ return _result;
44789
+ }
44790
+
44791
+ /**
44792
+ * @description Sets whether the material is emissive, if not material should be lit by the scene lighting.
44793
+ * @param isEmissive - The emissive value.
44794
+ */
44795
+
44796
+ setIsEmissive(isEmissive: boolean): void {
44797
+ Module.ccall(
44798
+ "csp_systems_AlphaVideoMaterial_SetIsEmissive_void_bool",
44799
+ "void",
44800
+ ["number", "boolean"],
44801
+ [this.pointer, isEmissive],
44802
+ );
44803
+ }
44804
+
44805
+ /**
44806
+ * @description Gets whether the material is emissive, if not material should be lit by the scene lighting.
44807
+ * @return Bool
44808
+ */
44809
+
44810
+ getIsEmissive(): boolean {
44811
+ let _result = Module.ccall(
44812
+ "csp_systems_AlphaVideoMaterial_GetIsEmissiveC_bool",
44813
+ "boolean",
44814
+ ["number"],
44815
+ [this.pointer],
44816
+ );
44817
+
44818
+ return _result;
44819
+ }
44820
+
44821
+ /**
44822
+ * @description Sets the color channel to read the alpha values from.
44823
+ * @param colorChannel - The color channel to read the alpha values from.
44824
+ */
44825
+
44826
+ setReadAlphaFromChannel(colorChannel: Systems.EColorChannel): void {
44827
+ Module.ccall(
44828
+ "csp_systems_AlphaVideoMaterial_SetReadAlphaFromChannel_void_EColorChannel",
44829
+ "void",
44830
+ ["number", "number"],
44831
+ [this.pointer, colorChannel],
44832
+ );
44833
+ }
44834
+
44835
+ /**
44836
+ * @description Gets the color channel to read the alpha values from.
44837
+ * @return The color channel to read the alpha values from.
44838
+ */
44839
+
44840
+ getReadAlphaFromChannel(): Systems.EColorChannel {
44841
+ let _result = Module.ccall(
44842
+ "csp_systems_AlphaVideoMaterial_GetReadAlphaFromChannelC_EColorChannel",
44843
+ "number",
44844
+ ["number"],
44845
+ [this.pointer],
44846
+ );
44847
+
44848
+ return _result;
44849
+ }
44850
+
44851
+ /**
44852
+ * @description Sets the mode to use for alpha blending.
44853
+ * @param mode - The mode to use for alpha blending.
44854
+ */
44855
+
44856
+ setBlendMode(mode: Systems.EBlendMode): void {
44857
+ Module.ccall(
44858
+ "csp_systems_AlphaVideoMaterial_SetBlendMode_void_EBlendMode",
44859
+ "void",
44860
+ ["number", "number"],
44861
+ [this.pointer, mode],
44862
+ );
44863
+ }
44864
+
44865
+ /**
44866
+ * @description Gets the alpha blend mode.
44867
+ * @return The alpha blend mode.
44868
+ */
44869
+
44870
+ getBlendMode(): Systems.EBlendMode {
44871
+ let _result = Module.ccall(
44872
+ "csp_systems_AlphaVideoMaterial_GetBlendModeC_EBlendMode",
44873
+ "number",
44874
+ ["number"],
44875
+ [this.pointer],
44876
+ );
44877
+
44878
+ return _result;
44879
+ }
44880
+
44881
+ /**
44882
+ * @description Sets the fresnel factor.
44883
+ * @param factor - The fresnel factor.
44884
+ */
44885
+
44886
+ setFresnelFactor(factor: number): void {
44887
+ assert(factor >= Limits.FLOAT_MIN);
44888
+ assert(factor <= Limits.FLOAT_MAX);
44889
+
44890
+ Module.ccall(
44891
+ "csp_systems_AlphaVideoMaterial_SetFresnelFactor_void_float",
44892
+ "void",
44893
+ ["number", "number"],
44894
+ [this.pointer, factor],
44895
+ );
44896
+ }
44897
+
44898
+ /**
44899
+ * @description Gets the fresnel factor.
44900
+ * @return The fresnel factor.
44901
+ */
44902
+
44903
+ getFresnelFactor(): number {
44904
+ let _result = Module.ccall(
44905
+ "csp_systems_AlphaVideoMaterial_GetFresnelFactorC_float",
44906
+ "number",
44907
+ ["number"],
44908
+ [this.pointer],
44909
+ );
44910
+
44911
+ return _result;
44912
+ }
44913
+
44914
+ /**
44915
+ * @description Set the Material tint.
44916
+ * @param tint - The tint value.
44917
+ */
44918
+
44919
+ setTint(tint: Common.Vector3): void {
44920
+ Module.ccall(
44921
+ "csp_systems_AlphaVideoMaterial_SetTint_void_Vector3RC",
44922
+ "void",
44923
+ ["number", "number"],
44924
+ [this.pointer, tint.pointer],
44925
+ );
44926
+ }
44927
+
44928
+ /**
44929
+ * @description Get the Material tint.
44930
+ * @return The tint value.
44931
+ */
44932
+
44933
+ getTint(): Common.Vector3 {
44934
+ var _ret = Module._malloc(8);
44935
+
44936
+ Module.ccall(
44937
+ "csp_systems_AlphaVideoMaterial_GetTintC_Vector3RC",
44938
+ "void",
44939
+ ["number", "number"],
44940
+ [_ret, this.pointer],
44941
+ );
44942
+ var _nPtr = new Common.Vector3(getNativePointer(_ret));
44943
+ Module._free(_ret);
44944
+
44945
+ return _nPtr;
44946
+ }
44947
+
44948
+ /**
44949
+ * @description Set the alpha factor.
44950
+ * @param factor - The alpha factor.
44951
+ */
44952
+
44953
+ setAlphaFactor(factor: number): void {
44954
+ assert(factor >= Limits.FLOAT_MIN);
44955
+ assert(factor <= Limits.FLOAT_MAX);
44956
+
44957
+ Module.ccall(
44958
+ "csp_systems_AlphaVideoMaterial_SetAlphaFactor_void_float",
44959
+ "void",
44960
+ ["number", "number"],
44961
+ [this.pointer, factor],
44962
+ );
44963
+ }
44964
+
44965
+ /**
44966
+ * @description Get the alpha factor.
44967
+ * @return The alpha factor.
44968
+ */
44969
+
44970
+ getAlphaFactor(): number {
44971
+ let _result = Module.ccall(
44972
+ "csp_systems_AlphaVideoMaterial_GetAlphaFactorC_float",
44973
+ "number",
44974
+ ["number"],
44975
+ [this.pointer],
44976
+ );
44977
+
44978
+ return _result;
44979
+ }
44980
+
44981
+ /**
44982
+ * @description Set the emissive intensity.
44983
+ * @param intensity - The emissive intensity.
44984
+ */
44985
+
44986
+ setEmissiveIntensity(intensity: number): void {
44987
+ assert(intensity >= Limits.FLOAT_MIN);
44988
+ assert(intensity <= Limits.FLOAT_MAX);
44989
+
44990
+ Module.ccall(
44991
+ "csp_systems_AlphaVideoMaterial_SetEmissiveIntensity_void_float",
44992
+ "void",
44993
+ ["number", "number"],
44994
+ [this.pointer, intensity],
44995
+ );
44996
+ }
44997
+
44998
+ /**
44999
+ * @description Get the emissive intensity.
45000
+ * @return The emissive intensity.
45001
+ */
45002
+
45003
+ getEmissiveIntensity(): number {
45004
+ let _result = Module.ccall(
45005
+ "csp_systems_AlphaVideoMaterial_GetEmissiveIntensityC_float",
45006
+ "number",
45007
+ ["number"],
45008
+ [this.pointer],
45009
+ );
45010
+
45011
+ return _result;
45012
+ }
45013
+
45014
+ /**
45015
+ * @description Set the alpha mask.
45016
+ * @param mask - The alpha mask.
45017
+ */
45018
+
45019
+ setAlphaMask(mask: number): void {
45020
+ assert(mask >= Limits.FLOAT_MIN);
45021
+ assert(mask <= Limits.FLOAT_MAX);
45022
+
45023
+ Module.ccall(
45024
+ "csp_systems_AlphaVideoMaterial_SetAlphaMask_void_float",
45025
+ "void",
45026
+ ["number", "number"],
45027
+ [this.pointer, mask],
45028
+ );
45029
+ }
45030
+
45031
+ /**
45032
+ * @description Get the alpha mask.
45033
+ * @return The alpha mask.
45034
+ */
45035
+
45036
+ getAlphaMask(): number {
45037
+ let _result = Module.ccall(
45038
+ "csp_systems_AlphaVideoMaterial_GetAlphaMaskC_float",
45039
+ "number",
45040
+ ["number"],
45041
+ [this.pointer],
45042
+ );
45043
+
45044
+ return _result;
45045
+ }
45046
+
45047
+ /**
45048
+ * @description Constructor which links the material to an asset.
45049
+ * @param name - The name of the material.
45050
+ * @param materialCollectionId - The asset collection which holds the associated material asset.
45051
+ * @param materialId - The asset where the material info is stored.
45052
+ */
45053
+ static create_name_materialCollectionId_materialId(
45054
+ name: string,
45055
+ materialCollectionId: string,
45056
+ materialId: string,
45057
+ ): AlphaVideoMaterial {
45058
+ var _ptr = Module._malloc(8);
45059
+ Module.ccall(
45060
+ "csp_systems_AlphaVideoMaterial_Ctor_StringRC_StringRC_StringRC",
45061
+ "void",
45062
+ ["number", "string", "string", "string"],
45063
+ [_ptr, name, materialCollectionId, materialId],
45064
+ );
45065
+ var _nPtr = getNativePointer(_ptr);
45066
+
45067
+ return new AlphaVideoMaterial(_nPtr);
45068
+ }
45069
+
45070
+ delete(): void {
45071
+ if (this.ownsPointer && !this.disposed) {
45072
+ Module.ccall(
45073
+ "csp_systems_AlphaVideoMaterial_Dtor",
45074
+ "void",
45075
+ ["number"],
45076
+ [this.pointer],
45077
+ );
45078
+
45079
+ this.disposed = true;
45080
+ }
45081
+ }
45082
+
45083
+ static create(): AlphaVideoMaterial {
45084
+ var _ptr = Module._malloc(8);
45085
+ Module.ccall(
45086
+ "csp_systems_AlphaVideoMaterial_Ctor",
45087
+ "void",
45088
+ ["number"],
45089
+ [_ptr],
45090
+ );
45091
+ var _nPtr = getNativePointer(_ptr);
45092
+
45093
+ return new AlphaVideoMaterial(_nPtr);
45094
+ }
45095
+ }
45096
+ }
45097
+
44580
45098
  export namespace Systems {
44581
45099
  /**
44582
45100
  @ingroup Asset System
@@ -46144,6 +46662,7 @@ export namespace Systems {
46144
46662
  /**
46145
46663
  * @description Creates a new material backed by an AssetCollection/Asset.
46146
46664
  * @param name - The name of the new material.
46665
+ * @param shaderType - The type of shader model the material is associated with.
46147
46666
  * @param spaceId - The space id this material is associated with.
46148
46667
  * @param metadata - The metadata to be associated with the created material.
46149
46668
  * @param assetTags - Tags to be associated with the created material.
@@ -46152,20 +46671,21 @@ export namespace Systems {
46152
46671
 
46153
46672
  async createMaterial(
46154
46673
  name: string,
46674
+ shaderType: Systems.EShaderType,
46155
46675
  spaceId: string,
46156
46676
  metadata: Common.Map<string, string>,
46157
46677
  assetTags: Common.Array<string>,
46158
- ): Promise<Systems.GLTFMaterialResult> {
46678
+ ): Promise<Systems.MaterialResult> {
46159
46679
  var _resolve;
46160
46680
 
46161
- var _promise = new Promise<Systems.GLTFMaterialResult>((_r) => {
46681
+ var _promise = new Promise<Systems.MaterialResult>((_r) => {
46162
46682
  _resolve = _r;
46163
46683
  });
46164
46684
 
46165
46685
  var _callbackPtr: number;
46166
46686
  var _callback = (_stateObject__: number, result) => {
46167
46687
  var _resultPtr = getNativePointer(result);
46168
- var _resultInstance = new Systems.GLTFMaterialResult(_resultPtr);
46688
+ var _resultInstance = new Systems.MaterialResult(_resultPtr);
46169
46689
 
46170
46690
  if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
46171
46691
  return;
@@ -46179,12 +46699,22 @@ export namespace Systems {
46179
46699
  _callbackPtr = Module.addFunction(_callback, "vii");
46180
46700
 
46181
46701
  Module.ccall(
46182
- "csp_systems_AssetSystem_CreateMaterial_void_StringRC_StringRC_MapRC_ArrayRC_GLTFMaterialResultCallback",
46702
+ "csp_systems_AssetSystem_CreateMaterial_void_StringRC_EShaderTypeC_StringRC_MapR_ArrayRC_MaterialResultCallback",
46183
46703
  "void",
46184
- ["number", "string", "string", "number", "number", "number", "number"],
46704
+ [
46705
+ "number",
46706
+ "string",
46707
+ "number",
46708
+ "string",
46709
+ "number",
46710
+ "number",
46711
+ "number",
46712
+ "number",
46713
+ ],
46185
46714
  [
46186
46715
  this.pointer,
46187
46716
  name,
46717
+ shaderType,
46188
46718
  spaceId,
46189
46719
  metadata.pointer,
46190
46720
  assetTags.pointer,
@@ -46206,7 +46736,7 @@ export namespace Systems {
46206
46736
  */
46207
46737
 
46208
46738
  async updateMaterial(
46209
- material: Systems.GLTFMaterial,
46739
+ material: Systems.Material,
46210
46740
  ): Promise<Systems.NullResult> {
46211
46741
  var _resolve;
46212
46742
 
@@ -46231,7 +46761,7 @@ export namespace Systems {
46231
46761
  _callbackPtr = Module.addFunction(_callback, "vii");
46232
46762
 
46233
46763
  Module.ccall(
46234
- "csp_systems_AssetSystem_UpdateMaterial_void_GLTFMaterialRC_NullResultCallback",
46764
+ "csp_systems_AssetSystem_UpdateMaterial_void_MaterialRC_NullResultCallback",
46235
46765
  "void",
46236
46766
  ["number", "number", "number", "number"],
46237
46767
  [this.pointer, material.pointer, _callbackPtr, 0],
@@ -46248,7 +46778,7 @@ export namespace Systems {
46248
46778
  */
46249
46779
 
46250
46780
  async deleteMaterial(
46251
- material: Systems.GLTFMaterial,
46781
+ material: Systems.Material,
46252
46782
  ): Promise<Systems.NullResult> {
46253
46783
  var _resolve;
46254
46784
 
@@ -46273,7 +46803,7 @@ export namespace Systems {
46273
46803
  _callbackPtr = Module.addFunction(_callback, "vii");
46274
46804
 
46275
46805
  Module.ccall(
46276
- "csp_systems_AssetSystem_DeleteMaterial_void_GLTFMaterialRC_NullResultCallback",
46806
+ "csp_systems_AssetSystem_DeleteMaterial_void_MaterialRC_NullResultCallback",
46277
46807
  "void",
46278
46808
  ["number", "number", "number", "number"],
46279
46809
  [this.pointer, material.pointer, _callbackPtr, 0],
@@ -46288,17 +46818,17 @@ export namespace Systems {
46288
46818
  * @param callback - Callback when asynchronous task finishes.
46289
46819
  */
46290
46820
 
46291
- async getMaterials(spaceId: string): Promise<Systems.GLTFMaterialsResult> {
46821
+ async getMaterials(spaceId: string): Promise<Systems.MaterialsResult> {
46292
46822
  var _resolve;
46293
46823
 
46294
- var _promise = new Promise<Systems.GLTFMaterialsResult>((_r) => {
46824
+ var _promise = new Promise<Systems.MaterialsResult>((_r) => {
46295
46825
  _resolve = _r;
46296
46826
  });
46297
46827
 
46298
46828
  var _callbackPtr: number;
46299
46829
  var _callback = (_stateObject__: number, result) => {
46300
46830
  var _resultPtr = getNativePointer(result);
46301
- var _resultInstance = new Systems.GLTFMaterialsResult(_resultPtr);
46831
+ var _resultInstance = new Systems.MaterialsResult(_resultPtr);
46302
46832
 
46303
46833
  if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
46304
46834
  return;
@@ -46312,7 +46842,7 @@ export namespace Systems {
46312
46842
  _callbackPtr = Module.addFunction(_callback, "vii");
46313
46843
 
46314
46844
  Module.ccall(
46315
- "csp_systems_AssetSystem_GetMaterials_void_StringRC_GLTFMaterialsResultCallback",
46845
+ "csp_systems_AssetSystem_GetMaterials_void_StringRC_MaterialsResultCallback",
46316
46846
  "void",
46317
46847
  ["number", "string", "number", "number"],
46318
46848
  [this.pointer, spaceId, _callbackPtr, 0],
@@ -46331,17 +46861,17 @@ export namespace Systems {
46331
46861
  async getMaterial(
46332
46862
  assetCollectionId: string,
46333
46863
  assetId: string,
46334
- ): Promise<Systems.GLTFMaterialResult> {
46864
+ ): Promise<Systems.MaterialResult> {
46335
46865
  var _resolve;
46336
46866
 
46337
- var _promise = new Promise<Systems.GLTFMaterialResult>((_r) => {
46867
+ var _promise = new Promise<Systems.MaterialResult>((_r) => {
46338
46868
  _resolve = _r;
46339
46869
  });
46340
46870
 
46341
46871
  var _callbackPtr: number;
46342
46872
  var _callback = (_stateObject__: number, result) => {
46343
46873
  var _resultPtr = getNativePointer(result);
46344
- var _resultInstance = new Systems.GLTFMaterialResult(_resultPtr);
46874
+ var _resultInstance = new Systems.MaterialResult(_resultPtr);
46345
46875
 
46346
46876
  if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
46347
46877
  return;
@@ -46355,7 +46885,7 @@ export namespace Systems {
46355
46885
  _callbackPtr = Module.addFunction(_callback, "vii");
46356
46886
 
46357
46887
  Module.ccall(
46358
- "csp_systems_AssetSystem_GetMaterial_void_StringRC_StringRC_GLTFMaterialResultCallback",
46888
+ "csp_systems_AssetSystem_GetMaterial_void_StringRC_StringRC_MaterialResultCallback",
46359
46889
  "void",
46360
46890
  ["number", "string", "string", "number", "number"],
46361
46891
  [this.pointer, assetCollectionId, assetId, _callbackPtr, 0],
@@ -46467,8 +46997,8 @@ export namespace Systems {
46467
46997
  }
46468
46998
 
46469
46999
  /**
46470
- * Sets how to alpha value is interpreted
46471
- * @param mode - EAlphaMode
47000
+ * @description Sets the alpha mode which determines how the alpha value is interpreted.
47001
+ * @param mode - The alpha mode to set.
46472
47002
  */
46473
47003
 
46474
47004
  setAlphaMode(mode: Systems.EAlphaMode): void {
@@ -46481,8 +47011,8 @@ export namespace Systems {
46481
47011
  }
46482
47012
 
46483
47013
  /**
46484
- * Gets how to alpha value is interpreted
46485
- * @return EAlphaMode
47014
+ * @description Gets the alpha mode which determines how the alpha value is interpreted.
47015
+ * @return The alpha mode.
46486
47016
  */
46487
47017
 
46488
47018
  getAlphaMode(): Systems.EAlphaMode {
@@ -46497,11 +47027,11 @@ export namespace Systems {
46497
47027
  }
46498
47028
 
46499
47029
  /**
46500
- * @description Sets the alpha cutoff value
46501
- * When alphaMode is set to MASK the alphaCutoff property specifies the cutoff threshold.
46502
- * If the alpha value is greater than or equal to the alphaCutoff value then it is rendered as fully opaque,
46503
- * otherwise, it is rendered as fully transparent. alphaCutoff value is ignored for other modes.
46504
- * @param cutoff - Float
47030
+ * @description Sets the alpha cutoff value.
47031
+ @details When alphaMode is set to MASK the alphaCutoff property specifies the cutoff threshold.
47032
+ * If the alpha value is greater than or equal to the alphaCutoff value then it is rendered as fully opaque,
47033
+ * otherwise, it is rendered as fully transparent. The alphaCutoff value is ignored for other modes.
47034
+ * @param cutoff - The alpha cutoff value to set.
46505
47035
  */
46506
47036
 
46507
47037
  setAlphaCutoff(cutoff: number): void {
@@ -46517,8 +47047,8 @@ export namespace Systems {
46517
47047
  }
46518
47048
 
46519
47049
  /**
46520
- * Gets the alpha cutoff value
46521
- * @return Float
47050
+ * @description Gets the alpha cutoff value.
47051
+ * @return The alpha cutoff value.
46522
47052
  */
46523
47053
 
46524
47054
  getAlphaCutoff(): number {
@@ -46533,10 +47063,10 @@ export namespace Systems {
46533
47063
  }
46534
47064
 
46535
47065
  /**
46536
- * @description Sets the doubleSided property which specifies whether the material is double sided.
46537
- * When this value is false, back - face culling is enabled, i.e., only front-facing triangles are rendered.
46538
- * When this value is true, back - face culling is disabled and double sided lighting is enabled.
46539
- * @param doubleSided - Bool
47066
+ * @description Sets the doubleSided property which specifies whether the material is double sided.
47067
+ @details When this value is false, back - face culling is enabled, i.e., only front-facing triangles are rendered.
47068
+ * When this value is true, back - face culling is disabled and double sided lighting is enabled.
47069
+ * @param doubleSided - The double sided value to set.
46540
47070
  */
46541
47071
 
46542
47072
  setDoubleSided(doubleSided: boolean): void {
@@ -46549,8 +47079,8 @@ export namespace Systems {
46549
47079
  }
46550
47080
 
46551
47081
  /**
46552
- * @description Gets the double sided value
46553
- * @return Bool
47082
+ * @description Gets the double sided value.
47083
+ * @return The double sided value.
46554
47084
  */
46555
47085
 
46556
47086
  getDoubleSided(): boolean {
@@ -46565,9 +47095,9 @@ export namespace Systems {
46565
47095
  }
46566
47096
 
46567
47097
  /**
46568
- * @description Sets the factors for the base color of the material.
46569
- * This value defines linear multipliers for the sampled texels of the base color texture.
46570
- * @param factor - Const csp::common::vector4&
47098
+ * @description Sets the factors for the base color of the material.
47099
+ @details This value defines linear multipliers for the sampled texels of the base color texture.
47100
+ * @param factor - The base color factor to set.
46571
47101
  */
46572
47102
 
46573
47103
  setBaseColorFactor(factor: Common.Vector4): void {
@@ -46580,8 +47110,8 @@ export namespace Systems {
46580
47110
  }
46581
47111
 
46582
47112
  /**
46583
- * @description Gets the factor of the base color texture
46584
- * @return Csp::common::vector4&
47113
+ * @description Gets the factor of the base color texture.
47114
+ * @return The base color factor.
46585
47115
  */
46586
47116
 
46587
47117
  getBaseColorFactor(): Common.Vector4 {
@@ -46600,9 +47130,9 @@ export namespace Systems {
46600
47130
  }
46601
47131
 
46602
47132
  /**
46603
- * @description Sets the factor for the metalness of the material.
46604
- * This value defines a linear multiplier for the sampled metalness values of the metallic-roughness texture.
46605
- * @param factor - Float
47133
+ * @description Sets the factor for the metalness of the material.
47134
+ @details This value defines a linear multiplier for the sampled metalness values of the metallic-roughness texture.
47135
+ * @param factor - The metallic factor to set.
46606
47136
  */
46607
47137
 
46608
47138
  setMetallicFactor(factor: number): void {
@@ -46618,8 +47148,8 @@ export namespace Systems {
46618
47148
  }
46619
47149
 
46620
47150
  /**
46621
- * @description Gets the factor of the metallic texture
46622
- * @return Float
47151
+ * @description Gets the factor of the metallic texture.
47152
+ * @return The metallic factor.
46623
47153
  */
46624
47154
 
46625
47155
  getMetallicFactor(): number {
@@ -46634,9 +47164,9 @@ export namespace Systems {
46634
47164
  }
46635
47165
 
46636
47166
  /**
46637
- * @description Sets the factor for the roughness of the material.
46638
- * This value defines a linear multiplier for the sampled roughness values of the metallic-roughness texture.
46639
- * @param factor - Float
47167
+ * @description Sets the factor for the roughness of the material.
47168
+ @details This value defines a linear multiplier for the sampled roughness values of the metallic-roughness texture.
47169
+ * @param factor - The roughness factor to set.
46640
47170
  */
46641
47171
 
46642
47172
  setRoughnessFactor(factor: number): void {
@@ -46652,8 +47182,8 @@ export namespace Systems {
46652
47182
  }
46653
47183
 
46654
47184
  /**
46655
- * @description Gets the factor of the roughness texture
46656
- * @return Float
47185
+ * @description Gets the factor of the roughness texture.
47186
+ * @return The roughness factor.
46657
47187
  */
46658
47188
 
46659
47189
  getRoughnessFactor(): number {
@@ -46668,9 +47198,9 @@ export namespace Systems {
46668
47198
  }
46669
47199
 
46670
47200
  /**
46671
- * @description Sets factors for the emissive color of the material.
46672
- * This value defines linear multipliers for the sampled texels of the emissive texture.
46673
- * @param factor - Const csp::common::vector3&
47201
+ * @description Sets factors for the emissive color of the material.
47202
+ @details This value defines linear multipliers for the sampled texels of the emissive texture.
47203
+ * @param factor - The emissive factor to set.
46674
47204
  */
46675
47205
 
46676
47206
  setEmissiveFactor(factor: Common.Vector3): void {
@@ -46683,8 +47213,8 @@ export namespace Systems {
46683
47213
  }
46684
47214
 
46685
47215
  /**
46686
- * @description Gets the factor of the emissive color texture
46687
- * @return Csp::common::vector3&
47216
+ * @description Gets the factor of the emissive color texture.
47217
+ * @return The emissive factor.
46688
47218
  */
46689
47219
 
46690
47220
  getEmissiveFactor(): Common.Vector3 {
@@ -46703,13 +47233,13 @@ export namespace Systems {
46703
47233
  }
46704
47234
 
46705
47235
  /**
46706
- * @description Sets the base color texture. The first three components (RGB) MUST be encoded with the sRGB transfer function.
46707
- * They specify the base color of the material.
46708
- * If the fourth component (A) is present, it represents the linear alpha coverage of the material.
46709
- * Otherwise, the alpha coverage is equal to 1.0. The material.alphaMode property specifies how alpha is interpreted.
46710
- * The stored texels MUST NOT be premultiplied.
46711
- * When undefined, the texture MUST be sampled as having 1.0 in all components.
46712
- * @param texture - Const textureinfo&
47236
+ * @description Sets the base color texture.
47237
+ @details The first three components (RGB) MUST be encoded with the sRGB transfer function. They specify the base color of the material.
47238
+ * If the fourth component (A) is present, it represents the linear alpha coverage of the material.
47239
+ * Otherwise, the alpha coverage is equal to 1.0. The material.alphaMode property specifies how alpha is interpreted.
47240
+ * The stored texels MUST NOT be premultiplied.
47241
+ * When undefined, the texture MUST be sampled as having 1.0 in all components.
47242
+ * @param texture - The base color texture to set.
46713
47243
  */
46714
47244
 
46715
47245
  setBaseColorTexture(texture: Systems.TextureInfo): void {
@@ -46722,8 +47252,8 @@ export namespace Systems {
46722
47252
  }
46723
47253
 
46724
47254
  /**
46725
- * @description Gets the base color texture
46726
- * @return Const textureinfo&
47255
+ * @description Gets the base color texture.
47256
+ * @return The base color texture.
46727
47257
  */
46728
47258
 
46729
47259
  getBaseColorTexture(): Systems.TextureInfo {
@@ -46742,13 +47272,13 @@ export namespace Systems {
46742
47272
  }
46743
47273
 
46744
47274
  /**
46745
- * @description Sets the metallic-roughness texture.
46746
- * The metalness values are sampled from the B channel.
46747
- * The roughness values are sampled from the G channel.
46748
- * These values MUST be encoded with a linear transfer function.
46749
- * If other channels are present (R or A), they MUST be ignored for metallic-roughness calculations.
46750
- * When undefined, the texture MUST be sampled as having 1.0 in G and B components.
46751
- * @param texture - Const textureinfo&
47275
+ * @description Sets the metallic-roughness texture.
47276
+ @details The metalness values are sampled from the B channel.
47277
+ * The roughness values are sampled from the G channel.
47278
+ * These values MUST be encoded with a linear transfer function.
47279
+ * If other channels are present (R or A), they MUST be ignored for metallic-roughness calculations.
47280
+ * When undefined, the texture MUST be sampled as having 1.0 in G and B components.
47281
+ * @param texture - The metallic-roughness texture to set.
46752
47282
  */
46753
47283
 
46754
47284
  setMetallicRoughnessTexture(texture: Systems.TextureInfo): void {
@@ -46761,8 +47291,8 @@ export namespace Systems {
46761
47291
  }
46762
47292
 
46763
47293
  /**
46764
- * @description Gets the metallic-roughness texture
46765
- * @return Const textureinfo&
47294
+ * @description Gets the metallic-roughness texture.
47295
+ * @return The metallic-roughness texture.
46766
47296
  */
46767
47297
 
46768
47298
  getMetallicRoughnessTexture(): Systems.TextureInfo {
@@ -46781,12 +47311,12 @@ export namespace Systems {
46781
47311
  }
46782
47312
 
46783
47313
  /**
46784
- * @description Sets the tangent space normal texture.
46785
- * The texture encodes RGB components with linear transfer function.
46786
- * Each texel represents the XYZ components of a normal vector in tangent space.
46787
- * The normal vectors use the convention +X is right and +Y is up. +Z points toward the viewer.
46788
- * If a fourth component (A) is present, it MUST be ignored. When undefined, the material does not have a tangent space normal texture.
46789
- * @param texture - Const textureinfo&
47314
+ * @description Sets the tangent space normal texture.
47315
+ @details The texture encodes RGB components with linear transfer function.
47316
+ * Each texel represents the XYZ components of a normal vector in tangent space.
47317
+ * The normal vectors use the convention +X is right and +Y is up. +Z points toward the viewer.
47318
+ * If a fourth component (A) is present, it MUST be ignored. When undefined, the material does not have a tangent space normal texture.
47319
+ * @param texture - The normal texture to set.
46790
47320
  */
46791
47321
 
46792
47322
  setNormalTexture(texture: Systems.TextureInfo): void {
@@ -46800,7 +47330,7 @@ export namespace Systems {
46800
47330
 
46801
47331
  /**
46802
47332
  * @description Gets the tangent space normal texture.
46803
- * @return Const textureinfo&
47333
+ * @return The normal texture.
46804
47334
  */
46805
47335
 
46806
47336
  getNormalTexture(): Systems.TextureInfo {
@@ -46819,12 +47349,12 @@ export namespace Systems {
46819
47349
  }
46820
47350
 
46821
47351
  /**
46822
- * @description Sets the occlusion texture.
46823
- * The occlusion values are linearly sampled from the R channel.
46824
- * Higher values indicate areas that receive full indirect lighting and lower values indicate no indirect lighting.
46825
- * If other channels are present (GBA), they MUST be ignored for occlusion calculations.
46826
- * When undefined, the material does not have an occlusion texture.
46827
- * @param texture - Const textureinfo&
47352
+ * @description Sets the occlusion texture.
47353
+ @details The occlusion values are linearly sampled from the R channel.
47354
+ * Higher values indicate areas that receive full indirect lighting and lower values indicate no indirect lighting.
47355
+ * If other channels are present (GBA), they MUST be ignored for occlusion calculations.
47356
+ * When undefined, the material does not have an occlusion texture.
47357
+ * @param texture - The occlusion texture to set.
46828
47358
  */
46829
47359
 
46830
47360
  setOcclusionTexture(texture: Systems.TextureInfo): void {
@@ -46837,8 +47367,8 @@ export namespace Systems {
46837
47367
  }
46838
47368
 
46839
47369
  /**
46840
- * @description Gets the occlusion texture
46841
- * @return Const textureinfo&
47370
+ * @description Gets the occlusion texture.
47371
+ * @return The occlusion texture.
46842
47372
  */
46843
47373
 
46844
47374
  getOcclusionTexture(): Systems.TextureInfo {
@@ -46857,12 +47387,12 @@ export namespace Systems {
46857
47387
  }
46858
47388
 
46859
47389
  /**
46860
- * @description Sets the emissive texture.
46861
- * It controls the color and intensity of the light being emitted by the material.
46862
- * This texture contains RGB components encoded with the sRGB transfer function.
46863
- * If a fourth component (A) is present, it MUST be ignored.
46864
- * When undefined, the texture MUST be sampled as having 1.0 in RGB components.
46865
- * @param texture - Const textureinfo&
47390
+ * @description Sets the emissive texture.
47391
+ @details It controls the color and intensity of the light being emitted by the material.
47392
+ * This texture contains RGB components encoded with the sRGB transfer function.
47393
+ * If a fourth component (A) is present, it MUST be ignored.
47394
+ * When undefined, the texture MUST be sampled as having 1.0 in RGB components.
47395
+ * @param texture - The emissive texture to set.
46866
47396
  */
46867
47397
 
46868
47398
  setEmissiveTexture(texture: Systems.TextureInfo): void {
@@ -46875,8 +47405,8 @@ export namespace Systems {
46875
47405
  }
46876
47406
 
46877
47407
  /**
46878
- * @description Gets the emissive texture
46879
- * @return Const textureinfo&
47408
+ * @description Gets the emissive texture.
47409
+ * @return The emissive texture.
46880
47410
  */
46881
47411
 
46882
47412
  getEmissiveTexture(): Systems.TextureInfo {
@@ -46895,36 +47425,28 @@ export namespace Systems {
46895
47425
  }
46896
47426
 
46897
47427
  /**
46898
- * @description Constructor which links the material to an asset
47428
+ * @description Constructor which links the material to an asset.
46899
47429
  * @param name - The name of the material.
46900
- * @param assetCollectionId - The asset collection where the material info is stored
46901
- * @param assetId - The asset where the material info is stored
47430
+ * @param materialCollectionId - The asset collection which holds the associated material asset.
47431
+ * @param materialId - The asset where the material info is stored.
46902
47432
  */
46903
- static create_name_assetCollectionId_assetId(
47433
+ static create_name_materialCollectionId_materialId(
46904
47434
  name: string,
46905
- assetCollectionId: string,
46906
- assetId: string,
47435
+ materialCollectionId: string,
47436
+ materialId: string,
46907
47437
  ): GLTFMaterial {
46908
47438
  var _ptr = Module._malloc(8);
46909
47439
  Module.ccall(
46910
47440
  "csp_systems_GLTFMaterial_Ctor_StringRC_StringRC_StringRC",
46911
47441
  "void",
46912
47442
  ["number", "string", "string", "string"],
46913
- [_ptr, name, assetCollectionId, assetId],
47443
+ [_ptr, name, materialCollectionId, materialId],
46914
47444
  );
46915
47445
  var _nPtr = getNativePointer(_ptr);
46916
47446
 
46917
47447
  return new GLTFMaterial(_nPtr);
46918
47448
  }
46919
47449
 
46920
- static create(): GLTFMaterial {
46921
- var _ptr = Module._malloc(8);
46922
- Module.ccall("csp_systems_GLTFMaterial_Ctor", "void", ["number"], [_ptr]);
46923
- var _nPtr = getNativePointer(_ptr);
46924
-
46925
- return new GLTFMaterial(_nPtr);
46926
- }
46927
-
46928
47450
  delete(): void {
46929
47451
  if (this.ownsPointer && !this.disposed) {
46930
47452
  Module.ccall(
@@ -46937,15 +47459,23 @@ export namespace Systems {
46937
47459
  this.disposed = true;
46938
47460
  }
46939
47461
  }
47462
+
47463
+ static create(): GLTFMaterial {
47464
+ var _ptr = Module._malloc(8);
47465
+ Module.ccall("csp_systems_GLTFMaterial_Ctor", "void", ["number"], [_ptr]);
47466
+ var _nPtr = getNativePointer(_ptr);
47467
+
47468
+ return new GLTFMaterial(_nPtr);
47469
+ }
46940
47470
  }
46941
47471
  }
46942
47472
 
46943
47473
  export namespace Systems {
46944
47474
  /**
46945
47475
  @ingroup Asset System
46946
- * @description Data class used to contain information when attempting to download material data.
47476
+ * @description Data class used to contain information when attempting to download LOD chain data.
46947
47477
  */
46948
- export class GLTFMaterialResult
47478
+ export class LODChainResult
46949
47479
  extends Systems.ResultBase
46950
47480
  implements INativeResource
46951
47481
  {
@@ -46956,9 +47486,9 @@ export namespace Systems {
46956
47486
 
46957
47487
  static fromResultBase(
46958
47488
  baseInstance: Systems.ResultBase,
46959
- ): Systems.GLTFMaterialResult {
47489
+ ): Systems.LODChainResult {
46960
47490
  const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
46961
- return new Systems.GLTFMaterialResult(
47491
+ return new Systems.LODChainResult(
46962
47492
  new NativePointer(
46963
47493
  nativeClassWrapper.pointer,
46964
47494
  nativeClassWrapper.ownsPointer,
@@ -46967,19 +47497,19 @@ export namespace Systems {
46967
47497
  }
46968
47498
 
46969
47499
  /**
46970
- * @description Retreives the GLTFMaterial from the result.
47500
+ * @description Retreives the LODChain from the result.
46971
47501
  */
46972
47502
 
46973
- getGLTFMaterial(): Systems.GLTFMaterial {
47503
+ getLODChain(): Systems.LODChain {
46974
47504
  var _ret = Module._malloc(8);
46975
47505
 
46976
47506
  Module.ccall(
46977
- "csp_systems_GLTFMaterialResult_GetGLTFMaterialC_GLTFMaterialRC",
47507
+ "csp_systems_LODChainResult_GetLODChainC_LODChainRC",
46978
47508
  "void",
46979
47509
  ["number", "number"],
46980
47510
  [_ret, this.pointer],
46981
47511
  );
46982
- var _nPtr = new Systems.GLTFMaterial(getNativePointer(_ret));
47512
+ var _nPtr = new Systems.LODChain(getNativePointer(_ret));
46983
47513
  Module._free(_ret);
46984
47514
 
46985
47515
  return _nPtr;
@@ -46988,7 +47518,7 @@ export namespace Systems {
46988
47518
  delete(): void {
46989
47519
  if (this.ownsPointer && !this.disposed) {
46990
47520
  Module.ccall(
46991
- "csp_systems_GLTFMaterialResult_Dtor",
47521
+ "csp_systems_LODChainResult_Dtor",
46992
47522
  "void",
46993
47523
  ["number"],
46994
47524
  [this.pointer],
@@ -47003,9 +47533,9 @@ export namespace Systems {
47003
47533
  export namespace Systems {
47004
47534
  /**
47005
47535
  @ingroup Asset System
47006
- * @description Data class used to contain information when attempting to download a collection of material data.
47536
+ * @description Result data class that contains downloaded material data.
47007
47537
  */
47008
- export class GLTFMaterialsResult
47538
+ export class MaterialResult
47009
47539
  extends Systems.ResultBase
47010
47540
  implements INativeResource
47011
47541
  {
@@ -47016,9 +47546,9 @@ export namespace Systems {
47016
47546
 
47017
47547
  static fromResultBase(
47018
47548
  baseInstance: Systems.ResultBase,
47019
- ): Systems.GLTFMaterialsResult {
47549
+ ): Systems.MaterialResult {
47020
47550
  const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
47021
- return new Systems.GLTFMaterialsResult(
47551
+ return new Systems.MaterialResult(
47022
47552
  new NativePointer(
47023
47553
  nativeClassWrapper.pointer,
47024
47554
  nativeClassWrapper.ownsPointer,
@@ -47027,23 +47557,20 @@ export namespace Systems {
47027
47557
  }
47028
47558
 
47029
47559
  /**
47030
- * @description Retreives the GLTFMaterial from the result.
47560
+ * @description Retrieves the Material from the result.
47561
+ * @return Returns a pointer to the Material object. The caller should take ownership of the pointer.
47031
47562
  */
47032
47563
 
47033
- getGLTFMaterials(): Common.Array<Systems.GLTFMaterial> {
47564
+ getMaterial(): Systems.Material {
47034
47565
  var _ret = Module._malloc(8);
47035
47566
 
47036
47567
  Module.ccall(
47037
- "csp_systems_GLTFMaterialsResult_GetGLTFMaterialsC_ArrayRC",
47568
+ "csp_systems_MaterialResult_GetMaterialC_MaterialPC",
47038
47569
  "void",
47039
47570
  ["number", "number"],
47040
47571
  [_ret, this.pointer],
47041
47572
  );
47042
- var _nPtr = new Common.Array<Systems.GLTFMaterial>(
47043
- getNativePointer(_ret),
47044
- csp_systems_GLTFMaterialFactory,
47045
- "csp_systems_GLTFMaterial",
47046
- );
47573
+ var _nPtr = new Systems.Material(getNativePointer(_ret));
47047
47574
  Module._free(_ret);
47048
47575
 
47049
47576
  return _nPtr;
@@ -47052,7 +47579,7 @@ export namespace Systems {
47052
47579
  delete(): void {
47053
47580
  if (this.ownsPointer && !this.disposed) {
47054
47581
  Module.ccall(
47055
- "csp_systems_GLTFMaterialsResult_Dtor",
47582
+ "csp_systems_MaterialResult_Dtor",
47056
47583
  "void",
47057
47584
  ["number"],
47058
47585
  [this.pointer],
@@ -47067,9 +47594,9 @@ export namespace Systems {
47067
47594
  export namespace Systems {
47068
47595
  /**
47069
47596
  @ingroup Asset System
47070
- * @description Data class used to contain information when attempting to download LOD chain data.
47597
+ * @description Result data class that contains a collection of downloaded material data.
47071
47598
  */
47072
- export class LODChainResult
47599
+ export class MaterialsResult
47073
47600
  extends Systems.ResultBase
47074
47601
  implements INativeResource
47075
47602
  {
@@ -47080,9 +47607,9 @@ export namespace Systems {
47080
47607
 
47081
47608
  static fromResultBase(
47082
47609
  baseInstance: Systems.ResultBase,
47083
- ): Systems.LODChainResult {
47610
+ ): Systems.MaterialsResult {
47084
47611
  const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
47085
- return new Systems.LODChainResult(
47612
+ return new Systems.MaterialsResult(
47086
47613
  new NativePointer(
47087
47614
  nativeClassWrapper.pointer,
47088
47615
  nativeClassWrapper.ownsPointer,
@@ -47091,19 +47618,25 @@ export namespace Systems {
47091
47618
  }
47092
47619
 
47093
47620
  /**
47094
- * @description Retreives the LODChain from the result.
47621
+ * @description Retreives an Array of Materials from the result.
47622
+ * @return Returns a const pointer to an Array of Material class pointers. The caller should take ownership of the
47623
+ * pointer.
47095
47624
  */
47096
47625
 
47097
- getLODChain(): Systems.LODChain {
47626
+ getMaterials(): Common.Array<Systems.Material> {
47098
47627
  var _ret = Module._malloc(8);
47099
47628
 
47100
47629
  Module.ccall(
47101
- "csp_systems_LODChainResult_GetLODChainC_LODChainRC",
47630
+ "csp_systems_MaterialsResult_GetMaterialsC_ArrayPC",
47102
47631
  "void",
47103
47632
  ["number", "number"],
47104
47633
  [_ret, this.pointer],
47105
47634
  );
47106
- var _nPtr = new Systems.LODChain(getNativePointer(_ret));
47635
+ var _nPtr = new Common.Array<Systems.Material>(
47636
+ getNativePointer(_ret),
47637
+ csp_systems_MaterialFactory,
47638
+ "csp_systems_Material",
47639
+ );
47107
47640
  Module._free(_ret);
47108
47641
 
47109
47642
  return _nPtr;
@@ -47112,7 +47645,7 @@ export namespace Systems {
47112
47645
  delete(): void {
47113
47646
  if (this.ownsPointer && !this.disposed) {
47114
47647
  Module.ccall(
47115
- "csp_systems_LODChainResult_Dtor",
47648
+ "csp_systems_MaterialsResult_Dtor",
47116
47649
  "void",
47117
47650
  ["number"],
47118
47651
  [this.pointer],
@@ -57450,36 +57983,36 @@ export namespace Common {
57450
57983
  return _inst;
57451
57984
  }
57452
57985
 
57453
- static ofcsp_systems_GLTFMaterial(): Array<Systems.GLTFMaterial> {
57986
+ static ofcsp_systems_LODAsset(): Array<Systems.LODAsset> {
57454
57987
  var _ret = Module._malloc(8);
57455
57988
  Module.ccall(
57456
- "csp_common_Array_Ctor_csp_systems_GLTFMaterial",
57989
+ "csp_common_Array_Ctor_csp_systems_LODAsset",
57457
57990
  "void",
57458
57991
  ["number"],
57459
57992
  [_ret],
57460
57993
  );
57461
- var _inst = new Array<Systems.GLTFMaterial>(
57994
+ var _inst = new Array<Systems.LODAsset>(
57462
57995
  getNativePointer(_ret),
57463
- csp_systems_GLTFMaterialFactory,
57464
- "csp_systems_GLTFMaterial",
57996
+ csp_systems_LODAssetFactory,
57997
+ "csp_systems_LODAsset",
57465
57998
  );
57466
57999
  Module._free(_ret);
57467
58000
 
57468
58001
  return _inst;
57469
58002
  }
57470
58003
 
57471
- static ofcsp_systems_LODAsset(): Array<Systems.LODAsset> {
58004
+ static ofcsp_systems_Material(): Array<Systems.Material> {
57472
58005
  var _ret = Module._malloc(8);
57473
58006
  Module.ccall(
57474
- "csp_common_Array_Ctor_csp_systems_LODAsset",
58007
+ "csp_common_Array_Ctor_csp_systems_Material",
57475
58008
  "void",
57476
58009
  ["number"],
57477
58010
  [_ret],
57478
58011
  );
57479
- var _inst = new Array<Systems.LODAsset>(
58012
+ var _inst = new Array<Systems.Material>(
57480
58013
  getNativePointer(_ret),
57481
- csp_systems_LODAssetFactory,
57482
- "csp_systems_LODAsset",
58014
+ csp_systems_MaterialFactory,
58015
+ "csp_systems_Material",
57483
58016
  );
57484
58017
  Module._free(_ret);
57485
58018
 
@@ -58194,40 +58727,40 @@ export namespace Common {
58194
58727
  return _inst;
58195
58728
  }
58196
58729
 
58197
- static ofcsp_systems_GLTFMaterial_number(
58730
+ static ofcsp_systems_LODAsset_number(
58198
58731
  size: number,
58199
- ): Array<Systems.GLTFMaterial> {
58732
+ ): Array<Systems.LODAsset> {
58200
58733
  var _ret = Module._malloc(8);
58201
58734
  Module.ccall(
58202
- "csp_common_Array_Conv_size_tC_csp_systems_GLTFMaterial",
58735
+ "csp_common_Array_Conv_size_tC_csp_systems_LODAsset",
58203
58736
  "void",
58204
58737
  ["number", "number"],
58205
58738
  [_ret, size],
58206
58739
  );
58207
- var _inst = new Array<Systems.GLTFMaterial>(
58740
+ var _inst = new Array<Systems.LODAsset>(
58208
58741
  getNativePointer(_ret),
58209
- csp_systems_GLTFMaterialFactory,
58210
- "csp_systems_GLTFMaterial",
58742
+ csp_systems_LODAssetFactory,
58743
+ "csp_systems_LODAsset",
58211
58744
  );
58212
58745
  Module._free(_ret);
58213
58746
 
58214
58747
  return _inst;
58215
58748
  }
58216
58749
 
58217
- static ofcsp_systems_LODAsset_number(
58750
+ static ofcsp_systems_Material_number(
58218
58751
  size: number,
58219
- ): Array<Systems.LODAsset> {
58752
+ ): Array<Systems.Material> {
58220
58753
  var _ret = Module._malloc(8);
58221
58754
  Module.ccall(
58222
- "csp_common_Array_Conv_size_tC_csp_systems_LODAsset",
58755
+ "csp_common_Array_Conv_size_tC_csp_systems_Material",
58223
58756
  "void",
58224
58757
  ["number", "number"],
58225
58758
  [_ret, size],
58226
58759
  );
58227
- var _inst = new Array<Systems.LODAsset>(
58760
+ var _inst = new Array<Systems.Material>(
58228
58761
  getNativePointer(_ret),
58229
- csp_systems_LODAssetFactory,
58230
- "csp_systems_LODAsset",
58762
+ csp_systems_MaterialFactory,
58763
+ "csp_systems_Material",
58231
58764
  );
58232
58765
  Module._free(_ret);
58233
58766