connected-spaces-platform.web 5.0.0 → 5.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -168,10 +168,7 @@ export class Limits {
168
168
  }
169
169
 
170
170
  class NativePointer {
171
- constructor(
172
- public pointer: number,
173
- public ownsOwnData: boolean,
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- ) {}
171
+ constructor(public pointer: number, public ownsOwnData: boolean) {}
175
172
  }
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173
 
177
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  function getNativePointer(pointer: number): NativePointer {
@@ -1026,6 +1023,14 @@ function csp_multiplayer_SequenceChangedParamsFactory(
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1023
  ProxyClassFactories["csp_multiplayer_SequenceChangedParams"] =
1027
1024
  csp_multiplayer_SequenceChangedParamsFactory;
1028
1025
 
1026
+ function csp_multiplayer_SequenceHierarchyChangedParamsFactory(
1027
+ nativePointer: NativePointer,
1028
+ ): NativeClassWrapper {
1029
+ return new Multiplayer.SequenceHierarchyChangedParams(nativePointer);
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+ }
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+ ProxyClassFactories["csp_multiplayer_SequenceHierarchyChangedParams"] =
1032
+ csp_multiplayer_SequenceHierarchyChangedParamsFactory;
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+
1029
1034
  function csp_multiplayer_MultiplayerConnectionFactory(
1030
1035
  nativePointer: NativePointer,
1031
1036
  ): NativeClassWrapper {
@@ -1042,6 +1047,14 @@ function csp_multiplayer_ReplicatedValueFactory(
1042
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  ProxyClassFactories["csp_multiplayer_ReplicatedValue"] =
1043
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  csp_multiplayer_ReplicatedValueFactory;
1044
1049
 
1050
+ function csp_multiplayer_SequenceHierarchyFactory(
1051
+ nativePointer: NativePointer,
1052
+ ): NativeClassWrapper {
1053
+ return new Multiplayer.SequenceHierarchy(nativePointer);
1054
+ }
1055
+ ProxyClassFactories["csp_multiplayer_SequenceHierarchy"] =
1056
+ csp_multiplayer_SequenceHierarchyFactory;
1057
+
1045
1058
  function csp_multiplayer_ComponentUpdateInfoFactory(
1046
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  nativePointer: NativePointer,
1047
1060
  ): NativeClassWrapper {
@@ -1281,6 +1294,14 @@ function csp_systems_TicketedEventVendorAuthInfoFactory(
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1294
  ProxyClassFactories["csp_systems_TicketedEventVendorAuthInfo"] =
1282
1295
  csp_systems_TicketedEventVendorAuthInfoFactory;
1283
1296
 
1297
+ function csp_systems_HotspotGroupFactory(
1298
+ nativePointer: NativePointer,
1299
+ ): NativeClassWrapper {
1300
+ return new Systems.HotspotGroup(nativePointer);
1301
+ }
1302
+ ProxyClassFactories["csp_systems_HotspotGroup"] =
1303
+ csp_systems_HotspotGroupFactory;
1304
+
1284
1305
  function csp_systems_LogSystemFactory(
1285
1306
  nativePointer: NativePointer,
1286
1307
  ): NativeClassWrapper {
@@ -1512,6 +1533,22 @@ function csp_systems_VoipSystemFactory(
1512
1533
  }
1513
1534
  ProxyClassFactories["csp_systems_VoipSystem"] = csp_systems_VoipSystemFactory;
1514
1535
 
1536
+ function csp_multiplayer_SequenceHierarchyResultFactory(
1537
+ nativePointer: NativePointer,
1538
+ ): NativeClassWrapper {
1539
+ return new Multiplayer.SequenceHierarchyResult(nativePointer);
1540
+ }
1541
+ ProxyClassFactories["csp_multiplayer_SequenceHierarchyResult"] =
1542
+ csp_multiplayer_SequenceHierarchyResultFactory;
1543
+
1544
+ function csp_multiplayer_SequenceHierarchyCollectionResultFactory(
1545
+ nativePointer: NativePointer,
1546
+ ): NativeClassWrapper {
1547
+ return new Multiplayer.SequenceHierarchyCollectionResult(nativePointer);
1548
+ }
1549
+ ProxyClassFactories["csp_multiplayer_SequenceHierarchyCollectionResult"] =
1550
+ csp_multiplayer_SequenceHierarchyCollectionResultFactory;
1551
+
1515
1552
  function csp_multiplayer_AnimatedModelSpaceComponentFactory(
1516
1553
  nativePointer: NativePointer,
1517
1554
  ): NativeClassWrapper {
@@ -1964,6 +2001,30 @@ function csp_systems_GraphQLSystemFactory(
1964
2001
  ProxyClassFactories["csp_systems_GraphQLSystem"] =
1965
2002
  csp_systems_GraphQLSystemFactory;
1966
2003
 
2004
+ function csp_systems_HotspotGroupResultFactory(
2005
+ nativePointer: NativePointer,
2006
+ ): NativeClassWrapper {
2007
+ return new Systems.HotspotGroupResult(nativePointer);
2008
+ }
2009
+ ProxyClassFactories["csp_systems_HotspotGroupResult"] =
2010
+ csp_systems_HotspotGroupResultFactory;
2011
+
2012
+ function csp_systems_HotspotGroupsResultFactory(
2013
+ nativePointer: NativePointer,
2014
+ ): NativeClassWrapper {
2015
+ return new Systems.HotspotGroupsResult(nativePointer);
2016
+ }
2017
+ ProxyClassFactories["csp_systems_HotspotGroupsResult"] =
2018
+ csp_systems_HotspotGroupsResultFactory;
2019
+
2020
+ function csp_systems_HotspotSequenceSystemFactory(
2021
+ nativePointer: NativePointer,
2022
+ ): NativeClassWrapper {
2023
+ return new Systems.HotspotSequenceSystem(nativePointer);
2024
+ }
2025
+ ProxyClassFactories["csp_systems_HotspotSequenceSystem"] =
2026
+ csp_systems_HotspotSequenceSystemFactory;
2027
+
1967
2028
  function csp_systems_MaintenanceInfoResultFactory(
1968
2029
  nativePointer: NativePointer,
1969
2030
  ): NativeClassWrapper {
@@ -2352,6 +2413,26 @@ function csp_common_Array_csp_systems_SpaceUserRoleFactory(
2352
2413
  ProxyClassFactories["csp_common_Array_csp_systems_SpaceUserRole"] =
2353
2414
  csp_common_Array_csp_systems_SpaceUserRoleFactory;
2354
2415
 
2416
+ function csp_common_Array_uint64_tFactory(
2417
+ nativePointer: NativePointer,
2418
+ ): NativeClassWrapper {
2419
+ return new Common.Array<bigint>(nativePointer, NumberFactory, "uint64_t");
2420
+ }
2421
+ ProxyClassFactories["csp_common_Array_uint64_t"] =
2422
+ csp_common_Array_uint64_tFactory;
2423
+
2424
+ function csp_common_Array_csp_multiplayer_SequenceHierarchyFactory(
2425
+ nativePointer: NativePointer,
2426
+ ): NativeClassWrapper {
2427
+ return new Common.Array<Multiplayer.SequenceHierarchy>(
2428
+ nativePointer,
2429
+ csp_multiplayer_SequenceHierarchyFactory,
2430
+ "csp_multiplayer_SequenceHierarchy",
2431
+ );
2432
+ }
2433
+ ProxyClassFactories["csp_common_Array_csp_multiplayer_SequenceHierarchy"] =
2434
+ csp_common_Array_csp_multiplayer_SequenceHierarchyFactory;
2435
+
2355
2436
  function csp_common_Array_csp_multiplayer_MessageInfoFactory(
2356
2437
  nativePointer: NativePointer,
2357
2438
  ): NativeClassWrapper {
@@ -2527,6 +2608,18 @@ function csp_common_Array_csp_systems_TicketedEventFactory(
2527
2608
  ProxyClassFactories["csp_common_Array_csp_systems_TicketedEvent"] =
2528
2609
  csp_common_Array_csp_systems_TicketedEventFactory;
2529
2610
 
2611
+ function csp_common_Array_csp_systems_HotspotGroupFactory(
2612
+ nativePointer: NativePointer,
2613
+ ): NativeClassWrapper {
2614
+ return new Common.Array<Systems.HotspotGroup>(
2615
+ nativePointer,
2616
+ csp_systems_HotspotGroupFactory,
2617
+ "csp_systems_HotspotGroup",
2618
+ );
2619
+ }
2620
+ ProxyClassFactories["csp_common_Array_csp_systems_HotspotGroup"] =
2621
+ csp_common_Array_csp_systems_HotspotGroupFactory;
2622
+
2530
2623
  function csp_common_Array_csp_systems_MaintenanceInfoFactory(
2531
2624
  nativePointer: NativePointer,
2532
2625
  ): NativeClassWrapper {
@@ -2794,6 +2887,18 @@ function csp_common_Array_csp_common_Map_String_StringFactory(
2794
2887
  ProxyClassFactories["csp_common_Array_csp_common_Map_String_String"] =
2795
2888
  csp_common_Array_csp_common_Map_String_StringFactory;
2796
2889
 
2890
+ function csp_common_List_csp_multiplayer_SpaceEntityFactory(
2891
+ nativePointer: NativePointer,
2892
+ ): NativeClassWrapper {
2893
+ return new Common.List<Multiplayer.SpaceEntity>(
2894
+ nativePointer,
2895
+ csp_multiplayer_SpaceEntityFactory,
2896
+ "csp_multiplayer_SpaceEntity",
2897
+ );
2898
+ }
2899
+ ProxyClassFactories["csp_common_List_csp_multiplayer_SpaceEntity"] =
2900
+ csp_common_List_csp_multiplayer_SpaceEntityFactory;
2901
+
2797
2902
  function csp_common_List_StringFactory(
2798
2903
  nativePointer: NativePointer,
2799
2904
  ): NativeClassWrapper {
@@ -2963,6 +3068,7 @@ export namespace Multiplayer {
2963
3068
  export enum ESequenceUpdateType {
2964
3069
  Create,
2965
3070
  Update,
3071
+ Rename,
2966
3072
  Delete,
2967
3073
  }
2968
3074
  }
@@ -3051,6 +3157,7 @@ export namespace Multiplayer {
3051
3157
  UPDATE_FLAGS_SELECTION_ID = 32,
3052
3158
  UPDATE_FLAGS_THIRD_PARTY_REF = 64,
3053
3159
  UPDATE_FLAGS_THIRD_PARTY_PLATFORM = 128,
3160
+ UPDATE_FLAGS_PARENT = 256,
3054
3161
  }
3055
3162
  }
3056
3163
 
@@ -3071,7 +3178,7 @@ export namespace Multiplayer {
3071
3178
  * @description Enumerates the list of properties that can be replicated for an animated model component.
3072
3179
  */
3073
3180
  export enum AnimatedModelPropertyKeys {
3074
- Name = 0,
3181
+ Name_DEPRECATED = 0,
3075
3182
  ExternalResourceAssetId,
3076
3183
  ExternalResourceAssetCollectionId,
3077
3184
  Position,
@@ -3209,7 +3316,7 @@ export namespace Multiplayer {
3209
3316
  * @description Enumerates the list of properties that can be replicated for a button component.
3210
3317
  */
3211
3318
  export enum ButtonPropertyKeys {
3212
- Name = 0,
3319
+ Name_DEPRECATED = 0,
3213
3320
  LabelText,
3214
3321
  IconAssetId,
3215
3322
  AssetCollectionId,
@@ -3316,7 +3423,7 @@ export namespace Multiplayer {
3316
3423
  * @description The list of properties defined within an external link component.
3317
3424
  */
3318
3425
  export enum ExternalLinkPropertyKeys {
3319
- Name = 0,
3426
+ Name_DEPRECATED = 0,
3320
3427
  LinkUrl,
3321
3428
  Position,
3322
3429
  Rotation,
@@ -3334,7 +3441,7 @@ export namespace Multiplayer {
3334
3441
  * @description Enumerates the list of properties that can be replicated for a fiducial marker space component.
3335
3442
  */
3336
3443
  export enum FiducialMarkerPropertyKeys {
3337
- Name,
3444
+ Name_DEPRECATED,
3338
3445
  MarkerAssetId,
3339
3446
  AssetCollectionId,
3340
3447
  Position,
@@ -3385,7 +3492,7 @@ export namespace Multiplayer {
3385
3492
  * @description Enumerates the list of properties that can be replicated for a Gaussian Splat component.
3386
3493
  */
3387
3494
  export enum GaussianSplatPropertyKeys {
3388
- Name = 0,
3495
+ Name_DEPRECATED = 0,
3389
3496
  ExternalResourceAssetId,
3390
3497
  ExternalResourceAssetCollectionId,
3391
3498
  Position,
@@ -3406,7 +3513,7 @@ export namespace Multiplayer {
3406
3513
  export enum HotspotPropertyKeys {
3407
3514
  Position,
3408
3515
  Rotation,
3409
- Name,
3516
+ Name_DEPRECATED,
3410
3517
  IsTeleportPoint,
3411
3518
  IsSpawnPoint,
3412
3519
  IsVisible,
@@ -3420,7 +3527,7 @@ export namespace Multiplayer {
3420
3527
  * @description Enumerates the list of properties that can be replicated for an image space component.
3421
3528
  */
3422
3529
  export enum ImagePropertyKeys {
3423
- Name,
3530
+ Name_DEPRECATED,
3424
3531
  ImageAssetId,
3425
3532
  AssetCollectionId,
3426
3533
  Position,
@@ -3486,7 +3593,7 @@ export namespace Multiplayer {
3486
3593
  * @description Enumerates the list of properties that can be replicated for a light component.
3487
3594
  */
3488
3595
  export enum LightPropertyKeys {
3489
- Name = 0,
3596
+ Name_DEPRECATED = 0,
3490
3597
  LightType,
3491
3598
  Color,
3492
3599
  Intensity,
@@ -3528,7 +3635,7 @@ export namespace Multiplayer {
3528
3635
  * @description Enumerates the list of properties that can be replicated for a reflection component.
3529
3636
  */
3530
3637
  export enum ReflectionPropertyKeys {
3531
- Name,
3638
+ Name_DEPRECATED,
3532
3639
  ReflectionAssetId,
3533
3640
  AssetCollectionId,
3534
3641
  Position,
@@ -3588,7 +3695,7 @@ export namespace Multiplayer {
3588
3695
  * @description Enumerates the list of properties that can be replicated for a static model component.
3589
3696
  */
3590
3697
  export enum StaticModelPropertyKeys {
3591
- Name = 0,
3698
+ Name_DEPRECATED = 0,
3592
3699
  ExternalResourceAssetId,
3593
3700
  ExternalResourceAssetCollectionId,
3594
3701
  Position,
@@ -3663,7 +3770,7 @@ export namespace Multiplayer {
3663
3770
  * @description Enumerates the list of properties that can be replicated for a video player component.
3664
3771
  */
3665
3772
  export enum VideoPlayerPropertyKeys {
3666
- Name = 0,
3773
+ Name_DEPRECATED = 0,
3667
3774
  VideoAssetId,
3668
3775
  VideoAssetURL,
3669
3776
  AssetCollectionId,
@@ -3751,6 +3858,7 @@ export namespace Systems {
3751
3858
  ShopifyInvalidStoreName,
3752
3859
  UserShopifyLimitReached,
3753
3860
  UserTokenRefreshFailed,
3861
+ InvalidSequenceKey,
3754
3862
  }
3755
3863
  }
3756
3864
 
@@ -4211,6 +4319,12 @@ export namespace Multiplayer {
4211
4319
  */
4212
4320
  nextValueIsNull: () => boolean;
4213
4321
 
4322
+ /**
4323
+ * @description Checks if the next value is an array.
4324
+ * @return True if the next value is null, false otherwise.
4325
+ */
4326
+ nextValueIsArray: () => boolean;
4327
+
4214
4328
  /**
4215
4329
  * @description Puts the deserialiser into array processing mode to begin reading from an array.
4216
4330
  * @param outLength - A reference to variable to store the length of the array.
@@ -20915,6 +21029,36 @@ export namespace Common {
20915
21029
  return new Vector3(_nPtr);
20916
21030
  }
20917
21031
 
21032
+ /**
21033
+ * @description Member by member addition with another Vector3
21034
+ * @param vector3 - Other
21035
+ */
21036
+ // operator+
21037
+
21038
+ /**
21039
+ * @description Subtracts another Vector3 from this one
21040
+ * @param vector3 - Other
21041
+ */
21042
+ // operator-
21043
+
21044
+ /**
21045
+ * @description Divides the Vector3 by divisor
21046
+ * @param float - Divisor
21047
+ */
21048
+ // operator/
21049
+
21050
+ /**
21051
+ * @description Member by member multiplication with another Vector3
21052
+ * @param vector3 - Other
21053
+ */
21054
+ // operator*
21055
+
21056
+ /**
21057
+ * @description Multiplies the Vector3 by a scalar
21058
+ * @param float - Scalar
21059
+ */
21060
+ // operator*
21061
+
20918
21062
  delete(): void {
20919
21063
  if (this.ownsPointer && !this.disposed) {
20920
21064
  Module.ccall(
@@ -21091,6 +21235,36 @@ export namespace Common {
21091
21235
  return new Vector4(_nPtr);
21092
21236
  }
21093
21237
 
21238
+ /**
21239
+ * @description Member by member addition with another Vector4
21240
+ * @param vector4 - Other
21241
+ */
21242
+ // operator+
21243
+
21244
+ /**
21245
+ * @description Subtracts another Vector4 from this one
21246
+ * @param vector4 - Other
21247
+ */
21248
+ // operator-
21249
+
21250
+ /**
21251
+ * @description Divides the Vector4 by divisor
21252
+ * @param float - Divisor
21253
+ */
21254
+ // operator/
21255
+
21256
+ /**
21257
+ * @description Member by member multiplication with another Vector4
21258
+ * @param vector4 - Other
21259
+ */
21260
+ // operator*
21261
+
21262
+ /**
21263
+ * @description Multiplies the Vector4 by a scalar
21264
+ * @param float - Scalar
21265
+ */
21266
+ // operator*
21267
+
21094
21268
  delete(): void {
21095
21269
  if (this.ownsPointer && !this.disposed) {
21096
21270
  Module.ccall(
@@ -21362,6 +21536,40 @@ export namespace Multiplayer {
21362
21536
  [this.pointer, action, actionParams],
21363
21537
  );
21364
21538
  }
21539
+
21540
+ /**
21541
+ * @description Gets the name of the component.
21542
+ */
21543
+
21544
+ getComponentName(): string {
21545
+ let _result = Module.ccall(
21546
+ "csp_multiplayer_ComponentBase_GetComponentNameC_StringRC",
21547
+ "number",
21548
+ ["number"],
21549
+ [this.pointer],
21550
+ );
21551
+
21552
+ const _resultString = Module.UTF8ToString(_result);
21553
+ free(_result);
21554
+
21555
+ _result = _resultString;
21556
+
21557
+ return _result;
21558
+ }
21559
+
21560
+ /**
21561
+ * @description Sets the name for the component.
21562
+ * @param value - - The new name to assign to the componenent.
21563
+ */
21564
+
21565
+ setComponentName(value: string): void {
21566
+ Module.ccall(
21567
+ "csp_multiplayer_ComponentBase_SetComponentName_void_StringRC",
21568
+ "void",
21569
+ ["number", "string"],
21570
+ [this.pointer, value],
21571
+ );
21572
+ }
21365
21573
  }
21366
21574
  }
21367
21575
 
@@ -21812,6 +22020,110 @@ export namespace Multiplayer {
21812
22020
  }
21813
22021
  }
21814
22022
 
22023
+ export namespace Multiplayer {
22024
+ export class SequenceHierarchyChangedParams
22025
+ extends NativeClassWrapper
22026
+ implements INativeResource
22027
+ {
22028
+ /** @internal */
22029
+ constructor(pointer: NativePointer) {
22030
+ super(pointer);
22031
+ }
22032
+
22033
+ static create(): SequenceHierarchyChangedParams {
22034
+ var _ptr = Module._malloc(8);
22035
+ Module.ccall(
22036
+ "csp_multiplayer_SequenceHierarchyChangedParams_Ctor",
22037
+ "void",
22038
+ ["number"],
22039
+ [_ptr],
22040
+ );
22041
+ var _nPtr = getNativePointer(_ptr);
22042
+
22043
+ return new SequenceHierarchyChangedParams(_nPtr);
22044
+ }
22045
+
22046
+ delete(): void {
22047
+ if (this.ownsPointer && !this.disposed) {
22048
+ Module.ccall(
22049
+ "csp_multiplayer_SequenceHierarchyChangedParams_Dtor",
22050
+ "void",
22051
+ ["number"],
22052
+ [this.pointer],
22053
+ );
22054
+
22055
+ this.disposed = true;
22056
+ }
22057
+ }
22058
+
22059
+ get updateType(): Multiplayer.ESequenceUpdateType {
22060
+ let _result = Module.ccall(
22061
+ "csp_multiplayer_SequenceHierarchyChangedParams__Get_UpdateType",
22062
+ "number",
22063
+ ["number"],
22064
+ [this.pointer],
22065
+ );
22066
+
22067
+ return _result;
22068
+ }
22069
+
22070
+ set updateType(value: Multiplayer.ESequenceUpdateType) {
22071
+ Module.ccall(
22072
+ "csp_multiplayer_SequenceHierarchyChangedParams__Set_UpdateType",
22073
+ "void",
22074
+ ["number", "number"],
22075
+ [this.pointer, value],
22076
+ );
22077
+ }
22078
+
22079
+ get parentId(): bigint {
22080
+ let _result = Module.ccall(
22081
+ "csp_multiplayer_SequenceHierarchyChangedParams__Get_ParentId",
22082
+ "bigint",
22083
+ ["number"],
22084
+ [this.pointer],
22085
+ );
22086
+
22087
+ const _unfixedValue = _result;
22088
+ let _fixedValue =
22089
+ _unfixedValue < 0 ? _unfixedValue + 2n ** 64n : _unfixedValue;
22090
+
22091
+ _result = _fixedValue;
22092
+
22093
+ return _result;
22094
+ }
22095
+
22096
+ set parentId(value: bigint) {
22097
+ Module.ccall(
22098
+ "csp_multiplayer_SequenceHierarchyChangedParams__Set_ParentId",
22099
+ "void",
22100
+ ["number", "bigint"],
22101
+ [this.pointer, value],
22102
+ );
22103
+ }
22104
+
22105
+ get isRoot(): boolean {
22106
+ let _result = Module.ccall(
22107
+ "csp_multiplayer_SequenceHierarchyChangedParams__Get_IsRoot",
22108
+ "boolean",
22109
+ ["number"],
22110
+ [this.pointer],
22111
+ );
22112
+
22113
+ return _result;
22114
+ }
22115
+
22116
+ set isRoot(value: boolean) {
22117
+ Module.ccall(
22118
+ "csp_multiplayer_SequenceHierarchyChangedParams__Set_IsRoot",
22119
+ "void",
22120
+ ["number", "boolean"],
22121
+ [this.pointer, value],
22122
+ );
22123
+ }
22124
+ }
22125
+ }
22126
+
21815
22127
  export namespace Multiplayer {
21816
22128
  /**
21817
22129
  @ingroup Multiplayer
@@ -22641,6 +22953,108 @@ export namespace Multiplayer {
22641
22953
  }
22642
22954
  }
22643
22955
 
22956
+ export namespace Multiplayer {
22957
+ /**
22958
+ @ingroup Space Entity System
22959
+ * @description Class which exposes data that is relevent to entity hierarchies, which comes from the underlying Sequence System.
22960
+ * This allows users to manage the ordering of child entites within their parent.
22961
+ */
22962
+ export class SequenceHierarchy
22963
+ extends NativeClassWrapper
22964
+ implements INativeResource
22965
+ {
22966
+ /** @internal */
22967
+ constructor(pointer: NativePointer) {
22968
+ super(pointer);
22969
+ }
22970
+
22971
+ hasParent(): boolean {
22972
+ let _result = Module.ccall(
22973
+ "csp_multiplayer_SequenceHierarchy_HasParentC_bool",
22974
+ "boolean",
22975
+ ["number"],
22976
+ [this.pointer],
22977
+ );
22978
+
22979
+ return _result;
22980
+ }
22981
+
22982
+ static create(): SequenceHierarchy {
22983
+ var _ptr = Module._malloc(8);
22984
+ Module.ccall(
22985
+ "csp_multiplayer_SequenceHierarchy_Ctor",
22986
+ "void",
22987
+ ["number"],
22988
+ [_ptr],
22989
+ );
22990
+ var _nPtr = getNativePointer(_ptr);
22991
+
22992
+ return new SequenceHierarchy(_nPtr);
22993
+ }
22994
+
22995
+ delete(): void {
22996
+ if (this.ownsPointer && !this.disposed) {
22997
+ Module.ccall(
22998
+ "csp_multiplayer_SequenceHierarchy_Dtor",
22999
+ "void",
23000
+ ["number"],
23001
+ [this.pointer],
23002
+ );
23003
+
23004
+ this.disposed = true;
23005
+ }
23006
+ }
23007
+
23008
+ get ids(): Common.Array<bigint> {
23009
+ const _ptr = Module._malloc(8);
23010
+ Module.ccall(
23011
+ "csp_multiplayer_SequenceHierarchy__Get_Ids",
23012
+ "void",
23013
+ ["number", "number"],
23014
+ [_ptr, this.pointer],
23015
+ );
23016
+
23017
+ const _nPtr = getNativePointer(_ptr);
23018
+ return new Common.Array<bigint>(_nPtr, NumberFactory, "uint64_t");
23019
+ }
23020
+
23021
+ set ids(value: Common.Array<bigint>) {
23022
+ Module.ccall(
23023
+ "csp_multiplayer_SequenceHierarchy__Set_Ids",
23024
+ "void",
23025
+ ["number", "number"],
23026
+ [this.pointer, value.pointer],
23027
+ );
23028
+ }
23029
+
23030
+ get parentId(): bigint {
23031
+ let _result = Module.ccall(
23032
+ "csp_multiplayer_SequenceHierarchy__Get_ParentId",
23033
+ "bigint",
23034
+ ["number"],
23035
+ [this.pointer],
23036
+ );
23037
+
23038
+ const _unfixedValue = _result;
23039
+ let _fixedValue =
23040
+ _unfixedValue < 0 ? _unfixedValue + 2n ** 64n : _unfixedValue;
23041
+
23042
+ _result = _fixedValue;
23043
+
23044
+ return _result;
23045
+ }
23046
+
23047
+ set parentId(value: bigint) {
23048
+ Module.ccall(
23049
+ "csp_multiplayer_SequenceHierarchy__Set_ParentId",
23050
+ "void",
23051
+ ["number", "bigint"],
23052
+ [this.pointer, value],
23053
+ );
23054
+ }
23055
+ }
23056
+ }
23057
+
22644
23058
  export namespace Multiplayer {
22645
23059
  /**
22646
23060
  * @description Info class that specifies a type of update and the ID of a component the update is applied to.
@@ -22889,6 +23303,25 @@ export namespace Multiplayer {
22889
23303
  return _nPtr;
22890
23304
  }
22891
23305
 
23306
+ /**
23307
+ * @description Get the Global SpaceTransform of the SpaceEntity, derived from it's parent.
23308
+ * @return SpaceTransform.
23309
+ */
23310
+
23311
+ getGlobalTransform(): Multiplayer.SpaceTransform {
23312
+ var _ret = Module._malloc(8);
23313
+
23314
+ Module.ccall(
23315
+ "csp_multiplayer_SpaceEntity_GetGlobalTransformC_SpaceTransform",
23316
+ "void",
23317
+ ["number", "number"],
23318
+ [_ret, this.pointer],
23319
+ );
23320
+ var _nPtr = new Multiplayer.SpaceTransform(getNativePointer(_ret));
23321
+ Module._free(_ret);
23322
+ return _nPtr;
23323
+ }
23324
+
22892
23325
  /**
22893
23326
  * @description Get the position of the SpaceEntity, in world space.
22894
23327
  * @return Position.
@@ -22909,6 +23342,25 @@ export namespace Multiplayer {
22909
23342
  return _nPtr;
22910
23343
  }
22911
23344
 
23345
+ /**
23346
+ * @description Get the Global position of the SpaceEntity, in world space, derived from it's parent.
23347
+ * @return Position.
23348
+ */
23349
+
23350
+ getGlobalPosition(): Common.Vector3 {
23351
+ var _ret = Module._malloc(8);
23352
+
23353
+ Module.ccall(
23354
+ "csp_multiplayer_SpaceEntity_GetGlobalPositionC_Vector3",
23355
+ "void",
23356
+ ["number", "number"],
23357
+ [_ret, this.pointer],
23358
+ );
23359
+ var _nPtr = new Common.Vector3(getNativePointer(_ret));
23360
+ Module._free(_ret);
23361
+ return _nPtr;
23362
+ }
23363
+
22912
23364
  /**
22913
23365
  * @description Set the position of the SpaceEntity, in world space.
22914
23366
  * @param value - The position to set.
@@ -22943,6 +23395,25 @@ export namespace Multiplayer {
22943
23395
  return _nPtr;
22944
23396
  }
22945
23397
 
23398
+ /**
23399
+ * @description Get the Global rotation of the SpaceEntity, derived from it's parent.
23400
+ * @return Rotation.
23401
+ */
23402
+
23403
+ getGlobalRotation(): Common.Vector4 {
23404
+ var _ret = Module._malloc(8);
23405
+
23406
+ Module.ccall(
23407
+ "csp_multiplayer_SpaceEntity_GetGlobalRotationC_Vector4",
23408
+ "void",
23409
+ ["number", "number"],
23410
+ [_ret, this.pointer],
23411
+ );
23412
+ var _nPtr = new Common.Vector4(getNativePointer(_ret));
23413
+ Module._free(_ret);
23414
+ return _nPtr;
23415
+ }
23416
+
22946
23417
  /**
22947
23418
  * @description Set the rotation of the SpaceEntity.
22948
23419
  * @param value - The rotation to set.
@@ -22977,6 +23448,25 @@ export namespace Multiplayer {
22977
23448
  return _nPtr;
22978
23449
  }
22979
23450
 
23451
+ /**
23452
+ * @description Get the Global scale of the SpaceEntity, derived from it's parent.
23453
+ * @return Scale.
23454
+ */
23455
+
23456
+ getGlobalScale(): Common.Vector3 {
23457
+ var _ret = Module._malloc(8);
23458
+
23459
+ Module.ccall(
23460
+ "csp_multiplayer_SpaceEntity_GetGlobalScaleC_Vector3",
23461
+ "void",
23462
+ ["number", "number"],
23463
+ [_ret, this.pointer],
23464
+ );
23465
+ var _nPtr = new Common.Vector3(getNativePointer(_ret));
23466
+ Module._free(_ret);
23467
+ return _nPtr;
23468
+ }
23469
+
22980
23470
  /**
22981
23471
  * @description Set the scale of the SpaceEntity.
22982
23472
  * @param value - The scale to set.
@@ -23110,6 +23600,122 @@ export namespace Multiplayer {
23110
23600
  return _nPtr;
23111
23601
  }
23112
23602
 
23603
+ /**
23604
+ * @description Sets the parent for this entity
23605
+ * QueueUpdate() should be called afterwards to enable changes to the parent.
23606
+ * @param parentId - Uint64_t the new parent id of this entity.
23607
+ */
23608
+
23609
+ setParentId(parentId: bigint): void {
23610
+ assert(parentId >= Limits.UINT64_MIN);
23611
+ assert(parentId <= Limits.UINT64_MAX);
23612
+
23613
+ Module.ccall(
23614
+ "csp_multiplayer_SpaceEntity_SetParentId_void_uint64_t",
23615
+ "void",
23616
+ ["number", "bigint"],
23617
+ [this.pointer, parentId],
23618
+ );
23619
+ }
23620
+
23621
+ /**
23622
+ * @description Removes the parent entity
23623
+ * QueueUpdate() should be called afterwards to enable changes to the parent.
23624
+ */
23625
+
23626
+ removeParentEntity(): void {
23627
+ Module.ccall(
23628
+ "csp_multiplayer_SpaceEntity_RemoveParentEntity_void",
23629
+ "void",
23630
+ ["number"],
23631
+ [this.pointer],
23632
+ );
23633
+ }
23634
+
23635
+ /**
23636
+ * @description Gets the parent of this entity
23637
+ * @return SpaceEntity
23638
+ */
23639
+
23640
+ getParentEntity(): Multiplayer.SpaceEntity {
23641
+ var _ret = Module._malloc(8);
23642
+
23643
+ Module.ccall(
23644
+ "csp_multiplayer_SpaceEntity_GetParentEntityC_SpaceEntityP",
23645
+ "void",
23646
+ ["number", "number"],
23647
+ [_ret, this.pointer],
23648
+ );
23649
+ var _nPtr = new Multiplayer.SpaceEntity(getNativePointer(_ret));
23650
+ Module._free(_ret);
23651
+
23652
+ return _nPtr;
23653
+ }
23654
+
23655
+ /**
23656
+ * @description Create a new entity with this entity as it's parent
23657
+ * @param inName - The name to give the new SpaceEntity.
23658
+ * @param inSpaceTransform - The initial transform to set the SpaceEntity to.
23659
+ * @param callback - A callback that executes when the creation is complete,
23660
+ * which contains a pointer to the new SpaceEntity so that it can be used on the local client.
23661
+ */
23662
+
23663
+ async createChildEntity(
23664
+ name: string,
23665
+ spaceTransform: Multiplayer.SpaceTransform,
23666
+ ): Promise<Multiplayer.SpaceEntity> {
23667
+ var _resolve;
23668
+
23669
+ var _promise = new Promise<Multiplayer.SpaceEntity>((_r) => {
23670
+ _resolve = _r;
23671
+ });
23672
+
23673
+ var _callbackPtr: number;
23674
+ var _callback = (_stateObject__: number, arg1) => {
23675
+ var _arg1Ptr = getNativePointer(arg1);
23676
+ var _arg1Instance = new Multiplayer.SpaceEntity(_arg1Ptr);
23677
+
23678
+ _resolve(_arg1Instance);
23679
+
23680
+ Module.removeFunction(_callbackPtr);
23681
+ };
23682
+
23683
+ _callbackPtr = Module.addFunction(_callback, "vii");
23684
+
23685
+ Module.ccall(
23686
+ "csp_multiplayer_SpaceEntity_CreateChildEntity_void_StringRC_SpaceTransformRC_EntityCreatedCallback",
23687
+ "void",
23688
+ ["number", "string", "number", "number", "number"],
23689
+ [this.pointer, name, spaceTransform.pointer, _callbackPtr, 0],
23690
+ );
23691
+
23692
+ return _promise;
23693
+ }
23694
+
23695
+ /**
23696
+ * @description Gets the children of this entity
23697
+ * @return Csp::common::list&lt;spaceentity&gt;
23698
+ */
23699
+
23700
+ getChildEntities(): Common.List<Multiplayer.SpaceEntity> {
23701
+ var _ret = Module._malloc(8);
23702
+
23703
+ Module.ccall(
23704
+ "csp_multiplayer_SpaceEntity_GetChildEntitiesC_ListPC",
23705
+ "void",
23706
+ ["number", "number"],
23707
+ [_ret, this.pointer],
23708
+ );
23709
+ var _nPtr = new Common.List<Multiplayer.SpaceEntity>(
23710
+ getNativePointer(_ret),
23711
+ csp_multiplayer_SpaceEntityFactory,
23712
+ "csp_multiplayer_SpaceEntity",
23713
+ );
23714
+ Module._free(_ret);
23715
+
23716
+ return _nPtr;
23717
+ }
23718
+
23113
23719
  /**
23114
23720
  * @description Queues an update which will be executed on next Tick() or ProcessPendingEntityOperations(). Not a blocking or async function.
23115
23721
  */
@@ -24266,6 +24872,324 @@ export namespace Multiplayer {
24266
24872
  [this.pointer, enabled],
24267
24873
  );
24268
24874
  }
24875
+
24876
+ /**
24877
+ * @description Retrieves all entites that exist at the root level (do not have a parent entity).
24878
+ * @return A list of root entities.
24879
+ */
24880
+
24881
+ getRootHierarchyEntities(): Common.List<Multiplayer.SpaceEntity> {
24882
+ var _ret = Module._malloc(8);
24883
+
24884
+ Module.ccall(
24885
+ "csp_multiplayer_SpaceEntitySystem_GetRootHierarchyEntitiesC_ListPC",
24886
+ "void",
24887
+ ["number", "number"],
24888
+ [_ret, this.pointer],
24889
+ );
24890
+ var _nPtr = new Common.List<Multiplayer.SpaceEntity>(
24891
+ getNativePointer(_ret),
24892
+ csp_multiplayer_SpaceEntityFactory,
24893
+ "csp_multiplayer_SpaceEntity",
24894
+ );
24895
+ Module._free(_ret);
24896
+
24897
+ return _nPtr;
24898
+ }
24899
+
24900
+ /**
24901
+ * @description Creates an entity hierarchy for a given parent entity id. Pass null to create a hiererchy for the root.
24902
+ * @param parentId - An optional parent. Pass null to create a hiererchy for the root.
24903
+ * @param hierarchyItemIds - An array of entity ids.
24904
+ * @param callback - A callback when the asynchronous task finishes.
24905
+ */
24906
+
24907
+ async createSequenceHierarchy(
24908
+ parentId: bigint | null,
24909
+ hierarchyItemIds: Common.Array<bigint>,
24910
+ ): Promise<Multiplayer.SequenceHierarchyResult> {
24911
+ var _resolve;
24912
+
24913
+ var _promise = new Promise<Multiplayer.SequenceHierarchyResult>((_r) => {
24914
+ _resolve = _r;
24915
+ });
24916
+
24917
+ var _callbackPtr: number;
24918
+ var _callback = (_stateObject__: number, result) => {
24919
+ var _resultPtr = getNativePointer(result);
24920
+ var _resultInstance = new Multiplayer.SequenceHierarchyResult(
24921
+ _resultPtr,
24922
+ );
24923
+
24924
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
24925
+ return;
24926
+ }
24927
+
24928
+ _resolve(_resultInstance);
24929
+
24930
+ Module.removeFunction(_callbackPtr);
24931
+ };
24932
+
24933
+ _callbackPtr = Module.addFunction(_callback, "vii");
24934
+
24935
+ var parentIdPointer = 0;
24936
+ if (parentId != null) {
24937
+ parentIdPointer = Module._malloc(4);
24938
+ Module.setValue(parentIdPointer, parentId, "i32");
24939
+ }
24940
+
24941
+ Module.ccall(
24942
+ "csp_multiplayer_SpaceEntitySystem_CreateSequenceHierarchy_void_uint64_tRC_ArrayRC_SequenceHierarchyResultCallback",
24943
+ "void",
24944
+ ["number", "bigint", "number", "number", "number"],
24945
+ [
24946
+ this.pointer,
24947
+ parentIdPointer,
24948
+ hierarchyItemIds.pointer,
24949
+ _callbackPtr,
24950
+ 0,
24951
+ ],
24952
+ );
24953
+
24954
+ if (parentIdPointer) {
24955
+ Module._free(parentIdPointer);
24956
+ }
24957
+
24958
+ return _promise;
24959
+ }
24960
+
24961
+ /**
24962
+ * @description Updates an entity hierarchy for a given parent entity id. Pass null to update the root.
24963
+ * This will create a hierarchy if it doesnt exist.
24964
+ * @param parentId - An optional parent. Pass null to create a hiererchy for the root.
24965
+ * @param hierarchyItemIds - An array of entity ids.
24966
+ * @param callback - A callback when the asynchronous task finishes.
24967
+ */
24968
+
24969
+ async updateSequenceHierarchy(
24970
+ parentId: bigint | null,
24971
+ hierarchyItemIds: Common.Array<bigint>,
24972
+ ): Promise<Multiplayer.SequenceHierarchyResult> {
24973
+ var _resolve;
24974
+
24975
+ var _promise = new Promise<Multiplayer.SequenceHierarchyResult>((_r) => {
24976
+ _resolve = _r;
24977
+ });
24978
+
24979
+ var _callbackPtr: number;
24980
+ var _callback = (_stateObject__: number, result) => {
24981
+ var _resultPtr = getNativePointer(result);
24982
+ var _resultInstance = new Multiplayer.SequenceHierarchyResult(
24983
+ _resultPtr,
24984
+ );
24985
+
24986
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
24987
+ return;
24988
+ }
24989
+
24990
+ _resolve(_resultInstance);
24991
+
24992
+ Module.removeFunction(_callbackPtr);
24993
+ };
24994
+
24995
+ _callbackPtr = Module.addFunction(_callback, "vii");
24996
+
24997
+ var parentIdPointer = 0;
24998
+ if (parentId != null) {
24999
+ parentIdPointer = Module._malloc(4);
25000
+ Module.setValue(parentIdPointer, parentId, "i32");
25001
+ }
25002
+
25003
+ Module.ccall(
25004
+ "csp_multiplayer_SpaceEntitySystem_UpdateSequenceHierarchy_void_uint64_tRC_ArrayRC_SequenceHierarchyResultCallback",
25005
+ "void",
25006
+ ["number", "bigint", "number", "number", "number"],
25007
+ [
25008
+ this.pointer,
25009
+ parentIdPointer,
25010
+ hierarchyItemIds.pointer,
25011
+ _callbackPtr,
25012
+ 0,
25013
+ ],
25014
+ );
25015
+
25016
+ if (parentIdPointer) {
25017
+ Module._free(parentIdPointer);
25018
+ }
25019
+
25020
+ return _promise;
25021
+ }
25022
+
25023
+ /**
25024
+ * @description Gets an entity hierarchy for a given parent entity id. Pass null to get the root hierarchy.
25025
+ * @param parentId - An optional parent. Pass null to get the root hierarchy.
25026
+ * @param callback - A callback when the asynchronous task finishes.
25027
+ */
25028
+
25029
+ async getSequenceHierarchy(
25030
+ parentId: bigint | null,
25031
+ ): Promise<Multiplayer.SequenceHierarchyResult> {
25032
+ var _resolve;
25033
+
25034
+ var _promise = new Promise<Multiplayer.SequenceHierarchyResult>((_r) => {
25035
+ _resolve = _r;
25036
+ });
25037
+
25038
+ var _callbackPtr: number;
25039
+ var _callback = (_stateObject__: number, result) => {
25040
+ var _resultPtr = getNativePointer(result);
25041
+ var _resultInstance = new Multiplayer.SequenceHierarchyResult(
25042
+ _resultPtr,
25043
+ );
25044
+
25045
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
25046
+ return;
25047
+ }
25048
+
25049
+ _resolve(_resultInstance);
25050
+
25051
+ Module.removeFunction(_callbackPtr);
25052
+ };
25053
+
25054
+ _callbackPtr = Module.addFunction(_callback, "vii");
25055
+
25056
+ var parentIdPointer = 0;
25057
+ if (parentId != null) {
25058
+ parentIdPointer = Module._malloc(4);
25059
+ Module.setValue(parentIdPointer, parentId, "i32");
25060
+ }
25061
+
25062
+ Module.ccall(
25063
+ "csp_multiplayer_SpaceEntitySystem_GetSequenceHierarchy_void_uint64_tRC_SequenceHierarchyResultCallback",
25064
+ "void",
25065
+ ["number", "bigint", "number", "number"],
25066
+ [this.pointer, parentIdPointer, _callbackPtr, 0],
25067
+ );
25068
+
25069
+ if (parentIdPointer) {
25070
+ Module._free(parentIdPointer);
25071
+ }
25072
+
25073
+ return _promise;
25074
+ }
25075
+
25076
+ /**
25077
+ * @description Gets all hierarchies for a space
25078
+ * @param callback - A callback when the asynchronous task finishes.
25079
+ */
25080
+
25081
+ async getAllSequenceHierarchies(): Promise<Multiplayer.SequenceHierarchyCollectionResult> {
25082
+ var _resolve;
25083
+
25084
+ var _promise = new Promise<Multiplayer.SequenceHierarchyCollectionResult>(
25085
+ (_r) => {
25086
+ _resolve = _r;
25087
+ },
25088
+ );
25089
+
25090
+ var _callbackPtr: number;
25091
+ var _callback = (_stateObject__: number, result) => {
25092
+ var _resultPtr = getNativePointer(result);
25093
+ var _resultInstance = new Multiplayer.SequenceHierarchyCollectionResult(
25094
+ _resultPtr,
25095
+ );
25096
+
25097
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
25098
+ return;
25099
+ }
25100
+
25101
+ _resolve(_resultInstance);
25102
+
25103
+ Module.removeFunction(_callbackPtr);
25104
+ };
25105
+
25106
+ _callbackPtr = Module.addFunction(_callback, "vii");
25107
+
25108
+ Module.ccall(
25109
+ "csp_multiplayer_SpaceEntitySystem_GetAllSequenceHierarchies_void_SequenceHierarchyCollectionResultCallback",
25110
+ "void",
25111
+ ["number", "number", "number"],
25112
+ [this.pointer, _callbackPtr, 0],
25113
+ );
25114
+
25115
+ return _promise;
25116
+ }
25117
+
25118
+ /**
25119
+ * @description Deletes an entity hierarchy for a given parent entity id. Pass null to delete the root hierarchy.
25120
+ * @param parentId - An optional parent. Pass null to get the root hierarchy.
25121
+ * @param callback - A callback when the asynchronous task finishes.
25122
+ */
25123
+
25124
+ async deleteSequenceHierarchy(
25125
+ parentId: bigint | null,
25126
+ ): Promise<Systems.NullResult> {
25127
+ var _resolve;
25128
+
25129
+ var _promise = new Promise<Systems.NullResult>((_r) => {
25130
+ _resolve = _r;
25131
+ });
25132
+
25133
+ var _callbackPtr: number;
25134
+ var _callback = (_stateObject__: number, result) => {
25135
+ var _resultPtr = getNativePointer(result);
25136
+ var _resultInstance = new Systems.NullResult(_resultPtr);
25137
+
25138
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
25139
+ return;
25140
+ }
25141
+
25142
+ _resolve(_resultInstance);
25143
+
25144
+ Module.removeFunction(_callbackPtr);
25145
+ };
25146
+
25147
+ _callbackPtr = Module.addFunction(_callback, "vii");
25148
+
25149
+ var parentIdPointer = 0;
25150
+ if (parentId != null) {
25151
+ parentIdPointer = Module._malloc(4);
25152
+ Module.setValue(parentIdPointer, parentId, "i32");
25153
+ }
25154
+
25155
+ Module.ccall(
25156
+ "csp_multiplayer_SpaceEntitySystem_DeleteSequenceHierarchy_void_uint64_tRC_NullResultCallback",
25157
+ "void",
25158
+ ["number", "bigint", "number", "number"],
25159
+ [this.pointer, parentIdPointer, _callbackPtr, 0],
25160
+ );
25161
+
25162
+ if (parentIdPointer) {
25163
+ Module._free(parentIdPointer);
25164
+ }
25165
+
25166
+ return _promise;
25167
+ }
25168
+
25169
+ /**
25170
+ * @description Sets a callback for a sequence hierarchy changed event.
25171
+ * @param callback - Callback to receive data for the sequence hierarchy that has been changed.
25172
+ */
25173
+ setSequenceHierarchyChangedCallback(
25174
+ callback: (arg1: Multiplayer.SequenceHierarchyChangedParams) => void,
25175
+ ) {
25176
+ var _callback = (_stateObject__: number, arg1) => {
25177
+ var _arg1 = new Multiplayer.SequenceHierarchyChangedParams(
25178
+ getNativePointer(arg1),
25179
+ );
25180
+
25181
+ callback(_arg1);
25182
+ };
25183
+
25184
+ var _callbackPtr = Module.addFunction(_callback, "vii");
25185
+
25186
+ Module.ccall(
25187
+ "csp_multiplayer_SpaceEntitySystem_SetSequenceHierarchyChangedCallback_void_SequenceHierarchyChangedCallbackHandler",
25188
+ "void",
25189
+ ["number", "number", "number"],
25190
+ [this.pointer, _callbackPtr, 0],
25191
+ );
25192
+ }
24269
25193
  }
24270
25194
  }
24271
25195
 
@@ -24321,6 +25245,19 @@ export namespace Multiplayer {
24321
25245
  return new SpaceTransform(_nPtr);
24322
25246
  }
24323
25247
 
25248
+ /**
25249
+ * @description Equality operator
25250
+ * @param spaceTransform - Transform
25251
+ */
25252
+ // operator==
25253
+
25254
+ /**
25255
+ * @description Multiplication operator
25256
+ * @param spaceTransform - Transform
25257
+ * NOTE: This mimics the operations of a matrix transform multiplication, but converts the back into a recognisable form.
25258
+ */
25259
+ // operator*
25260
+
24324
25261
  delete(): void {
24325
25262
  if (this.ownsPointer && !this.disposed) {
24326
25263
  Module.ccall(
@@ -25721,6 +26658,26 @@ export namespace Systems {
25721
26658
  return _nPtr;
25722
26659
  }
25723
26660
 
26661
+ /**
26662
+ * @description Retrieves the HotspotSequenceSystem system.
26663
+ * @return Pointer to the hotspotsequencesystem system class
26664
+ */
26665
+
26666
+ getHotspotSequenceSystem(): Systems.HotspotSequenceSystem {
26667
+ var _ret = Module._malloc(8);
26668
+
26669
+ Module.ccall(
26670
+ "csp_systems_SystemsManager_GetHotspotSequenceSystem_HotspotSequenceSystemP",
26671
+ "void",
26672
+ ["number", "number"],
26673
+ [_ret, this.pointer],
26674
+ );
26675
+ var _nPtr = new Systems.HotspotSequenceSystem(getNativePointer(_ret));
26676
+ Module._free(_ret);
26677
+
26678
+ return _nPtr;
26679
+ }
26680
+
25724
26681
  getSpaceEntitySystem(): Multiplayer.SpaceEntitySystem {
25725
26682
  var _ret = Module._malloc(8);
25726
26683
 
@@ -28910,6 +29867,85 @@ export namespace Systems {
28910
29867
  }
28911
29868
  }
28912
29869
 
29870
+ export namespace Systems {
29871
+ /**
29872
+ @ingroup HotspotSequence System
29873
+ * @description A basic class abstraction for a Hot Spot Group, including name, and items within the group.
29874
+ */
29875
+ export class HotspotGroup
29876
+ extends NativeClassWrapper
29877
+ implements INativeResource
29878
+ {
29879
+ /** @internal */
29880
+ constructor(pointer: NativePointer) {
29881
+ super(pointer);
29882
+ }
29883
+
29884
+ static create(): HotspotGroup {
29885
+ var _ptr = Module._malloc(8);
29886
+ Module.ccall("csp_systems_HotspotGroup_Ctor", "void", ["number"], [_ptr]);
29887
+ var _nPtr = getNativePointer(_ptr);
29888
+
29889
+ return new HotspotGroup(_nPtr);
29890
+ }
29891
+
29892
+ delete(): void {
29893
+ if (this.ownsPointer && !this.disposed) {
29894
+ Module.ccall(
29895
+ "csp_systems_HotspotGroup_Dtor",
29896
+ "void",
29897
+ ["number"],
29898
+ [this.pointer],
29899
+ );
29900
+
29901
+ this.disposed = true;
29902
+ }
29903
+ }
29904
+
29905
+ get name(): string {
29906
+ let _result = Module.ccall(
29907
+ "csp_systems_HotspotGroup__Get_Name",
29908
+ "string",
29909
+ ["number"],
29910
+ [this.pointer],
29911
+ );
29912
+
29913
+ return _result;
29914
+ }
29915
+
29916
+ set name(value: string) {
29917
+ Module.ccall(
29918
+ "csp_systems_HotspotGroup__Set_Name",
29919
+ "void",
29920
+ ["number", "string"],
29921
+ [this.pointer, value],
29922
+ );
29923
+ }
29924
+
29925
+ get items(): Common.Array<string> {
29926
+ const _ptr = Module._malloc(8);
29927
+ Module.ccall(
29928
+ "csp_systems_HotspotGroup__Get_Items",
29929
+ "void",
29930
+ ["number", "number"],
29931
+ [_ptr, this.pointer],
29932
+ );
29933
+
29934
+ const _nPtr = getNativePointer(_ptr);
29935
+ return new Common.Array<string>(_nPtr, StringFactory, "String");
29936
+ }
29937
+
29938
+ set items(value: Common.Array<string>) {
29939
+ Module.ccall(
29940
+ "csp_systems_HotspotGroup__Set_Items",
29941
+ "void",
29942
+ ["number", "number"],
29943
+ [this.pointer, value.pointer],
29944
+ );
29945
+ }
29946
+ }
29947
+ }
29948
+
28913
29949
  export namespace Systems {
28914
29950
  /**
28915
29951
  * @description A Connected Spaces Platform level Logger for debugging or printing to console, also handles logging to a file.
@@ -30243,6 +31279,34 @@ export namespace Systems {
30243
31279
  [this.pointer, value.pointer],
30244
31280
  );
30245
31281
  }
31282
+
31283
+ get metaData(): Common.Map<string, string> {
31284
+ const _ptr = Module._malloc(8);
31285
+ Module.ccall(
31286
+ "csp_systems_Sequence__Get_MetaData",
31287
+ "void",
31288
+ ["number", "number"],
31289
+ [_ptr, this.pointer],
31290
+ );
31291
+
31292
+ const _nPtr = getNativePointer(_ptr);
31293
+ return new Common.Map<string, string>(
31294
+ _nPtr,
31295
+ StringFactory,
31296
+ "String",
31297
+ StringFactory,
31298
+ "String",
31299
+ );
31300
+ }
31301
+
31302
+ set metaData(value: Common.Map<string, string>) {
31303
+ Module.ccall(
31304
+ "csp_systems_Sequence__Set_MetaData",
31305
+ "void",
31306
+ ["number", "number"],
31307
+ [this.pointer, value.pointer],
31308
+ );
31309
+ }
30246
31310
  }
30247
31311
  }
30248
31312
 
@@ -32986,6 +34050,130 @@ export namespace Systems {
32986
34050
  }
32987
34051
  }
32988
34052
 
34053
+ export namespace Multiplayer {
34054
+ /**
34055
+ @ingroup Space Entity System
34056
+ * @description Data class used to contain information when attempting to get a sequence hierarchy
34057
+ */
34058
+ export class SequenceHierarchyResult
34059
+ extends Systems.ResultBase
34060
+ implements INativeResource
34061
+ {
34062
+ /** @internal */
34063
+ constructor(pointer: NativePointer) {
34064
+ super(pointer);
34065
+ }
34066
+
34067
+ static fromResultBase(
34068
+ baseInstance: Systems.ResultBase,
34069
+ ): Multiplayer.SequenceHierarchyResult {
34070
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
34071
+ return new Multiplayer.SequenceHierarchyResult(
34072
+ new NativePointer(
34073
+ nativeClassWrapper.pointer,
34074
+ nativeClassWrapper.ownsPointer,
34075
+ ),
34076
+ );
34077
+ }
34078
+
34079
+ /**
34080
+ * @description Retreives the SequenceHierarchy from the result.
34081
+ */
34082
+
34083
+ getSequenceHierarchy(): Multiplayer.SequenceHierarchy {
34084
+ var _ret = Module._malloc(8);
34085
+
34086
+ Module.ccall(
34087
+ "csp_multiplayer_SequenceHierarchyResult_GetSequenceHierarchyC_SequenceHierarchyRC",
34088
+ "void",
34089
+ ["number", "number"],
34090
+ [_ret, this.pointer],
34091
+ );
34092
+ var _nPtr = new Multiplayer.SequenceHierarchy(getNativePointer(_ret));
34093
+ Module._free(_ret);
34094
+
34095
+ return _nPtr;
34096
+ }
34097
+
34098
+ delete(): void {
34099
+ if (this.ownsPointer && !this.disposed) {
34100
+ Module.ccall(
34101
+ "csp_multiplayer_SequenceHierarchyResult_Dtor",
34102
+ "void",
34103
+ ["number"],
34104
+ [this.pointer],
34105
+ );
34106
+
34107
+ this.disposed = true;
34108
+ }
34109
+ }
34110
+ }
34111
+ }
34112
+
34113
+ export namespace Multiplayer {
34114
+ /**
34115
+ @ingroup Space Entity System
34116
+ * @description Data class used to contain information when attempting to get an array of sequence hierachies
34117
+ */
34118
+ export class SequenceHierarchyCollectionResult
34119
+ extends Systems.ResultBase
34120
+ implements INativeResource
34121
+ {
34122
+ /** @internal */
34123
+ constructor(pointer: NativePointer) {
34124
+ super(pointer);
34125
+ }
34126
+
34127
+ static fromResultBase(
34128
+ baseInstance: Systems.ResultBase,
34129
+ ): Multiplayer.SequenceHierarchyCollectionResult {
34130
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
34131
+ return new Multiplayer.SequenceHierarchyCollectionResult(
34132
+ new NativePointer(
34133
+ nativeClassWrapper.pointer,
34134
+ nativeClassWrapper.ownsPointer,
34135
+ ),
34136
+ );
34137
+ }
34138
+
34139
+ /**
34140
+ * @description Retreives the SequenceHierarchies from the result.
34141
+ */
34142
+
34143
+ getSequenceHierarchyCollection(): Common.Array<Multiplayer.SequenceHierarchy> {
34144
+ var _ret = Module._malloc(8);
34145
+
34146
+ Module.ccall(
34147
+ "csp_multiplayer_SequenceHierarchyCollectionResult_GetSequenceHierarchyCollectionC_ArrayRC",
34148
+ "void",
34149
+ ["number", "number"],
34150
+ [_ret, this.pointer],
34151
+ );
34152
+ var _nPtr = new Common.Array<Multiplayer.SequenceHierarchy>(
34153
+ getNativePointer(_ret),
34154
+ csp_multiplayer_SequenceHierarchyFactory,
34155
+ "csp_multiplayer_SequenceHierarchy",
34156
+ );
34157
+ Module._free(_ret);
34158
+
34159
+ return _nPtr;
34160
+ }
34161
+
34162
+ delete(): void {
34163
+ if (this.ownsPointer && !this.disposed) {
34164
+ Module.ccall(
34165
+ "csp_multiplayer_SequenceHierarchyCollectionResult_Dtor",
34166
+ "void",
34167
+ ["number"],
34168
+ [this.pointer],
34169
+ );
34170
+
34171
+ this.disposed = true;
34172
+ }
34173
+ }
34174
+ }
34175
+ }
34176
+
32989
34177
  export namespace Multiplayer {
32990
34178
  /**
32991
34179
  @ingroup AnimatedModelSpaceComponent
@@ -36491,6 +37679,9 @@ export namespace Multiplayer {
36491
37679
  /**
36492
37680
  * @description Gets the name of this external link component.
36493
37681
  */
37682
+ /** @deprecated
37683
+ Deprecated in favour of ComponentBase::GetComponentName()
37684
+ */
36494
37685
 
36495
37686
  getName(): string {
36496
37687
  let _result = Module.ccall(
@@ -36512,6 +37703,9 @@ export namespace Multiplayer {
36512
37703
  * @description Sets the name for this external link component.
36513
37704
  * @param value - - The new name to assign to this external link componenent.
36514
37705
  */
37706
+ /** @deprecated
37707
+ Deprecated in favour of ComponentBase::SetComponentName()
37708
+ */
36515
37709
 
36516
37710
  setName(value: string): void {
36517
37711
  Module.ccall(
@@ -36876,6 +38070,9 @@ export namespace Multiplayer {
36876
38070
  * @description Gets the name of this fiducial marker space component.
36877
38071
  * @return The name of this fiducial marker space component.
36878
38072
  */
38073
+ /** @deprecated
38074
+ Deprecated in favour of ComponentBase::GetComponentName()
38075
+ */
36879
38076
 
36880
38077
  getName(): string {
36881
38078
  let _result = Module.ccall(
@@ -36897,6 +38094,9 @@ export namespace Multiplayer {
36897
38094
  * @description Sets the name of this fiducial marker space component.
36898
38095
  * @param value - The name of this fiducial marker space component.
36899
38096
  */
38097
+ /** @deprecated
38098
+ Deprecated in favour of ComponentBase::SetComponentName()
38099
+ */
36900
38100
 
36901
38101
  setName(value: string): void {
36902
38102
  Module.ccall(
@@ -38197,6 +39397,9 @@ export namespace Multiplayer {
38197
39397
  * @description Gets the Name of the Hotspot.
38198
39398
  * @return The Name of the Hotspot.
38199
39399
  */
39400
+ /** @deprecated
39401
+ Deprecated in favour of ComponentBase::GetComponentName()
39402
+ */
38200
39403
 
38201
39404
  getName(): string {
38202
39405
  let _result = Module.ccall(
@@ -38218,6 +39421,9 @@ export namespace Multiplayer {
38218
39421
  * @description Sets the Name of this Hotspot.
38219
39422
  * @param value - The Name of this Hotspot.
38220
39423
  */
39424
+ /** @deprecated
39425
+ Deprecated in favour of ComponentBase::SetComponentName()
39426
+ */
38221
39427
 
38222
39428
  setName(value: string): void {
38223
39429
  Module.ccall(
@@ -38501,6 +39707,9 @@ export namespace Multiplayer {
38501
39707
  * @description Gets the name of this image space component.
38502
39708
  * @return The name of this image space component.
38503
39709
  */
39710
+ /** @deprecated
39711
+ Deprecated in favour of ComponentBase::GetComponentName()
39712
+ */
38504
39713
 
38505
39714
  getName(): string {
38506
39715
  let _result = Module.ccall(
@@ -38522,6 +39731,9 @@ export namespace Multiplayer {
38522
39731
  * @description Sets the name of this image space component.
38523
39732
  * @param value - The name of this image space component.
38524
39733
  */
39734
+ /** @deprecated
39735
+ Deprecated in favour of ComponentBase::SetComponentName()
39736
+ */
38525
39737
 
38526
39738
  setName(value: string): void {
38527
39739
  Module.ccall(
@@ -39740,6 +40952,9 @@ export namespace Multiplayer {
39740
40952
  * @description Get the name of the Reflection component.
39741
40953
  * @return Csp::common::string specifying the component name.
39742
40954
  */
40955
+ /** @deprecated
40956
+ Deprecated in favour of ComponentBase::GetComponentName()
40957
+ */
39743
40958
 
39744
40959
  getName(): string {
39745
40960
  let _result = Module.ccall(
@@ -39761,6 +40976,9 @@ export namespace Multiplayer {
39761
40976
  * @description Set the name for the Reflection component.
39762
40977
  * @param value - Name for the Reflection component.
39763
40978
  */
40979
+ /** @deprecated
40980
+ Deprecated in favour of ComponentBase::SetComponentName()
40981
+ */
39764
40982
 
39765
40983
  setName(value: string): void {
39766
40984
  Module.ccall(
@@ -41195,6 +42413,9 @@ export namespace Multiplayer {
41195
42413
  * @description Gets the name of this video player.
41196
42414
  * @return The name of this video player.
41197
42415
  */
42416
+ /** @deprecated
42417
+ Deprecated in favour of ComponentBase::GetComponentName()
42418
+ */
41198
42419
 
41199
42420
  getName(): string {
41200
42421
  let _result = Module.ccall(
@@ -41216,6 +42437,9 @@ export namespace Multiplayer {
41216
42437
  * @description Sets the name of this video player.
41217
42438
  * @param value - The name of this video player.
41218
42439
  */
42440
+ /** @deprecated
42441
+ Deprecated in favour of ComponentBase::SetComponentName()
42442
+ */
41219
42443
 
41220
42444
  setName(value: string): void {
41221
42445
  Module.ccall(
@@ -46096,6 +47320,426 @@ export namespace Systems {
46096
47320
  }
46097
47321
  }
46098
47322
 
47323
+ export namespace Systems {
47324
+ /**
47325
+ @ingroup HotspotSequence System
47326
+ * @description Data class used to contain information when attempting to get a Hot Spot Group.
47327
+ */
47328
+ export class HotspotGroupResult
47329
+ extends Systems.ResultBase
47330
+ implements INativeResource
47331
+ {
47332
+ /** @internal */
47333
+ constructor(pointer: NativePointer) {
47334
+ super(pointer);
47335
+ }
47336
+
47337
+ static fromResultBase(
47338
+ baseInstance: Systems.ResultBase,
47339
+ ): Systems.HotspotGroupResult {
47340
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
47341
+ return new Systems.HotspotGroupResult(
47342
+ new NativePointer(
47343
+ nativeClassWrapper.pointer,
47344
+ nativeClassWrapper.ownsPointer,
47345
+ ),
47346
+ );
47347
+ }
47348
+
47349
+ getHotspotGroup(): Systems.HotspotGroup {
47350
+ var _ret = Module._malloc(8);
47351
+
47352
+ Module.ccall(
47353
+ "csp_systems_HotspotGroupResult_GetHotspotGroupC_HotspotGroupRC",
47354
+ "void",
47355
+ ["number", "number"],
47356
+ [_ret, this.pointer],
47357
+ );
47358
+ var _nPtr = new Systems.HotspotGroup(getNativePointer(_ret));
47359
+ Module._free(_ret);
47360
+
47361
+ return _nPtr;
47362
+ }
47363
+
47364
+ delete(): void {
47365
+ if (this.ownsPointer && !this.disposed) {
47366
+ Module.ccall(
47367
+ "csp_systems_HotspotGroupResult_Dtor",
47368
+ "void",
47369
+ ["number"],
47370
+ [this.pointer],
47371
+ );
47372
+
47373
+ this.disposed = true;
47374
+ }
47375
+ }
47376
+ }
47377
+ }
47378
+
47379
+ export namespace Systems {
47380
+ /**
47381
+ @ingroup HotspotSequence System
47382
+ * @description Data class used to contain information when attempting to get a Hot Spot Group.
47383
+ */
47384
+ export class HotspotGroupsResult
47385
+ extends Systems.ResultBase
47386
+ implements INativeResource
47387
+ {
47388
+ /** @internal */
47389
+ constructor(pointer: NativePointer) {
47390
+ super(pointer);
47391
+ }
47392
+
47393
+ static fromResultBase(
47394
+ baseInstance: Systems.ResultBase,
47395
+ ): Systems.HotspotGroupsResult {
47396
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
47397
+ return new Systems.HotspotGroupsResult(
47398
+ new NativePointer(
47399
+ nativeClassWrapper.pointer,
47400
+ nativeClassWrapper.ownsPointer,
47401
+ ),
47402
+ );
47403
+ }
47404
+
47405
+ getHotspotGroups(): Common.Array<Systems.HotspotGroup> {
47406
+ var _ret = Module._malloc(8);
47407
+
47408
+ Module.ccall(
47409
+ "csp_systems_HotspotGroupsResult_GetHotspotGroupsC_ArrayRC",
47410
+ "void",
47411
+ ["number", "number"],
47412
+ [_ret, this.pointer],
47413
+ );
47414
+ var _nPtr = new Common.Array<Systems.HotspotGroup>(
47415
+ getNativePointer(_ret),
47416
+ csp_systems_HotspotGroupFactory,
47417
+ "csp_systems_HotspotGroup",
47418
+ );
47419
+ Module._free(_ret);
47420
+
47421
+ return _nPtr;
47422
+ }
47423
+
47424
+ delete(): void {
47425
+ if (this.ownsPointer && !this.disposed) {
47426
+ Module.ccall(
47427
+ "csp_systems_HotspotGroupsResult_Dtor",
47428
+ "void",
47429
+ ["number"],
47430
+ [this.pointer],
47431
+ );
47432
+
47433
+ this.disposed = true;
47434
+ }
47435
+ }
47436
+ }
47437
+ }
47438
+
47439
+ export namespace Systems {
47440
+ /**
47441
+ @ingroup HotspotSequenceSystem System
47442
+ * @description Public facing system that allows the management of groupings of hotspots in a space.
47443
+ */
47444
+ export class HotspotSequenceSystem
47445
+ extends Systems.SystemBase
47446
+ implements INativeResource
47447
+ {
47448
+ /** @internal */
47449
+ constructor(pointer: NativePointer) {
47450
+ super(pointer);
47451
+ }
47452
+
47453
+ static fromSystemBase(
47454
+ baseInstance: Systems.SystemBase,
47455
+ ): Systems.HotspotSequenceSystem {
47456
+ const nativeClassWrapper = baseInstance as unknown as NativeClassWrapper;
47457
+ return new Systems.HotspotSequenceSystem(
47458
+ new NativePointer(
47459
+ nativeClassWrapper.pointer,
47460
+ nativeClassWrapper.ownsPointer,
47461
+ ),
47462
+ );
47463
+ }
47464
+
47465
+ static create_sequenceSystem_spaceSystem(
47466
+ sequenceSystem: Systems.SequenceSystem,
47467
+ spaceSystem: Systems.SpaceSystem,
47468
+ ): HotspotSequenceSystem {
47469
+ var _ptr = Module._malloc(8);
47470
+ Module.ccall(
47471
+ "csp_systems_HotspotSequenceSystem_Ctor_SequenceSystemP_SpaceSystemP",
47472
+ "void",
47473
+ ["number", "number", "number"],
47474
+ [_ptr, sequenceSystem.pointer, spaceSystem.pointer],
47475
+ );
47476
+ var _nPtr = getNativePointer(_ptr);
47477
+
47478
+ return new HotspotSequenceSystem(_nPtr);
47479
+ }
47480
+
47481
+ /**
47482
+ * @description Create a Hotspot group
47483
+ * @param groupName - The unique grouping name
47484
+ * @param hotspotIds - Set of hotspot ids to add to the group
47485
+ * @param callback - Callback to call when a response is received
47486
+ */
47487
+
47488
+ async createHotspotGroup(
47489
+ groupName: string,
47490
+ hotspotIds: Common.Array<string>,
47491
+ ): Promise<Systems.HotspotGroupResult> {
47492
+ var _resolve;
47493
+
47494
+ var _promise = new Promise<Systems.HotspotGroupResult>((_r) => {
47495
+ _resolve = _r;
47496
+ });
47497
+
47498
+ var _callbackPtr: number;
47499
+ var _callback = (_stateObject__: number, result) => {
47500
+ var _resultPtr = getNativePointer(result);
47501
+ var _resultInstance = new Systems.HotspotGroupResult(_resultPtr);
47502
+
47503
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
47504
+ return;
47505
+ }
47506
+
47507
+ _resolve(_resultInstance);
47508
+
47509
+ Module.removeFunction(_callbackPtr);
47510
+ };
47511
+
47512
+ _callbackPtr = Module.addFunction(_callback, "vii");
47513
+
47514
+ Module.ccall(
47515
+ "csp_systems_HotspotSequenceSystem_CreateHotspotGroup_void_StringRC_ArrayRC_HotspotGroupResultCallback",
47516
+ "void",
47517
+ ["number", "string", "number", "number", "number"],
47518
+ [this.pointer, groupName, hotspotIds.pointer, _callbackPtr, 0],
47519
+ );
47520
+
47521
+ return _promise;
47522
+ }
47523
+
47524
+ /**
47525
+ * @description Rename a Hotspot group
47526
+ * @param currentGroupName - The unique grouping name
47527
+ * @param newGroupName - The unique grouping name
47528
+ * @param callback - Callback to call when a response is received
47529
+ */
47530
+
47531
+ async renameHotspotGroup(
47532
+ groupName: string,
47533
+ newGroupName: string,
47534
+ ): Promise<Systems.HotspotGroupResult> {
47535
+ var _resolve;
47536
+
47537
+ var _promise = new Promise<Systems.HotspotGroupResult>((_r) => {
47538
+ _resolve = _r;
47539
+ });
47540
+
47541
+ var _callbackPtr: number;
47542
+ var _callback = (_stateObject__: number, result) => {
47543
+ var _resultPtr = getNativePointer(result);
47544
+ var _resultInstance = new Systems.HotspotGroupResult(_resultPtr);
47545
+
47546
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
47547
+ return;
47548
+ }
47549
+
47550
+ _resolve(_resultInstance);
47551
+
47552
+ Module.removeFunction(_callbackPtr);
47553
+ };
47554
+
47555
+ _callbackPtr = Module.addFunction(_callback, "vii");
47556
+
47557
+ Module.ccall(
47558
+ "csp_systems_HotspotSequenceSystem_RenameHotspotGroup_void_StringRC_StringRC_HotspotGroupResultCallback",
47559
+ "void",
47560
+ ["number", "string", "string", "number", "number"],
47561
+ [this.pointer, groupName, newGroupName, _callbackPtr, 0],
47562
+ );
47563
+
47564
+ return _promise;
47565
+ }
47566
+
47567
+ /**
47568
+ * @description Update a Hotspot group
47569
+ * @param groupName - The unique grouping name
47570
+ * @param hotspotIds - Set of hotspot ids to replace
47571
+ * @param callback - Callback to call when a response is received
47572
+ */
47573
+
47574
+ async updateHotspotGroup(
47575
+ groupName: string,
47576
+ hotspotIds: Common.Array<string>,
47577
+ ): Promise<Systems.HotspotGroupResult> {
47578
+ var _resolve;
47579
+
47580
+ var _promise = new Promise<Systems.HotspotGroupResult>((_r) => {
47581
+ _resolve = _r;
47582
+ });
47583
+
47584
+ var _callbackPtr: number;
47585
+ var _callback = (_stateObject__: number, result) => {
47586
+ var _resultPtr = getNativePointer(result);
47587
+ var _resultInstance = new Systems.HotspotGroupResult(_resultPtr);
47588
+
47589
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
47590
+ return;
47591
+ }
47592
+
47593
+ _resolve(_resultInstance);
47594
+
47595
+ Module.removeFunction(_callbackPtr);
47596
+ };
47597
+
47598
+ _callbackPtr = Module.addFunction(_callback, "vii");
47599
+
47600
+ Module.ccall(
47601
+ "csp_systems_HotspotSequenceSystem_UpdateHotspotGroup_void_StringRC_ArrayRC_HotspotGroupResultCallback",
47602
+ "void",
47603
+ ["number", "string", "number", "number", "number"],
47604
+ [this.pointer, groupName, hotspotIds.pointer, _callbackPtr, 0],
47605
+ );
47606
+
47607
+ return _promise;
47608
+ }
47609
+
47610
+ /**
47611
+ * @description Get a Hotspot group by name
47612
+ * @param groupName - The unique grouping name
47613
+ * @param callback - Callback to call when a response is received
47614
+ */
47615
+
47616
+ async getHotspotGroup(
47617
+ groupName: string,
47618
+ ): Promise<Systems.HotspotGroupResult> {
47619
+ var _resolve;
47620
+
47621
+ var _promise = new Promise<Systems.HotspotGroupResult>((_r) => {
47622
+ _resolve = _r;
47623
+ });
47624
+
47625
+ var _callbackPtr: number;
47626
+ var _callback = (_stateObject__: number, result) => {
47627
+ var _resultPtr = getNativePointer(result);
47628
+ var _resultInstance = new Systems.HotspotGroupResult(_resultPtr);
47629
+
47630
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
47631
+ return;
47632
+ }
47633
+
47634
+ _resolve(_resultInstance);
47635
+
47636
+ Module.removeFunction(_callbackPtr);
47637
+ };
47638
+
47639
+ _callbackPtr = Module.addFunction(_callback, "vii");
47640
+
47641
+ Module.ccall(
47642
+ "csp_systems_HotspotSequenceSystem_GetHotspotGroup_void_StringRC_HotspotGroupResultCallback",
47643
+ "void",
47644
+ ["number", "string", "number", "number"],
47645
+ [this.pointer, groupName, _callbackPtr, 0],
47646
+ );
47647
+
47648
+ return _promise;
47649
+ }
47650
+
47651
+ /**
47652
+ * @description Get all Hotspot groups for the current space and logged in user.
47653
+ * @param callback - Callback to call when a response is received
47654
+ */
47655
+
47656
+ async getHotspotGroups(): Promise<Systems.HotspotGroupsResult> {
47657
+ var _resolve;
47658
+
47659
+ var _promise = new Promise<Systems.HotspotGroupsResult>((_r) => {
47660
+ _resolve = _r;
47661
+ });
47662
+
47663
+ var _callbackPtr: number;
47664
+ var _callback = (_stateObject__: number, result) => {
47665
+ var _resultPtr = getNativePointer(result);
47666
+ var _resultInstance = new Systems.HotspotGroupsResult(_resultPtr);
47667
+
47668
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
47669
+ return;
47670
+ }
47671
+
47672
+ _resolve(_resultInstance);
47673
+
47674
+ Module.removeFunction(_callbackPtr);
47675
+ };
47676
+
47677
+ _callbackPtr = Module.addFunction(_callback, "vii");
47678
+
47679
+ Module.ccall(
47680
+ "csp_systems_HotspotSequenceSystem_GetHotspotGroups_void_HotspotGroupsResultCallback",
47681
+ "void",
47682
+ ["number", "number", "number"],
47683
+ [this.pointer, _callbackPtr, 0],
47684
+ );
47685
+
47686
+ return _promise;
47687
+ }
47688
+
47689
+ /**
47690
+ * @description Delete a Hotspot group by name
47691
+ * @param groupName - The unique grouping name
47692
+ * @param callback - Callback to call when a response is received
47693
+ */
47694
+
47695
+ async deleteHotspotGroup(groupName: string): Promise<Systems.NullResult> {
47696
+ var _resolve;
47697
+
47698
+ var _promise = new Promise<Systems.NullResult>((_r) => {
47699
+ _resolve = _r;
47700
+ });
47701
+
47702
+ var _callbackPtr: number;
47703
+ var _callback = (_stateObject__: number, result) => {
47704
+ var _resultPtr = getNativePointer(result);
47705
+ var _resultInstance = new Systems.NullResult(_resultPtr);
47706
+
47707
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
47708
+ return;
47709
+ }
47710
+
47711
+ _resolve(_resultInstance);
47712
+
47713
+ Module.removeFunction(_callbackPtr);
47714
+ };
47715
+
47716
+ _callbackPtr = Module.addFunction(_callback, "vii");
47717
+
47718
+ Module.ccall(
47719
+ "csp_systems_HotspotSequenceSystem_DeleteHotspotGroup_void_StringRC_NullResultCallback",
47720
+ "void",
47721
+ ["number", "string", "number", "number"],
47722
+ [this.pointer, groupName, _callbackPtr, 0],
47723
+ );
47724
+
47725
+ return _promise;
47726
+ }
47727
+
47728
+ delete(): void {
47729
+ if (this.ownsPointer && !this.disposed) {
47730
+ Module.ccall(
47731
+ "csp_systems_HotspotSequenceSystem_Dtor",
47732
+ "void",
47733
+ ["number"],
47734
+ [this.pointer],
47735
+ );
47736
+
47737
+ this.disposed = true;
47738
+ }
47739
+ }
47740
+ }
47741
+ }
47742
+
46099
47743
  export namespace Systems {
46100
47744
  /**
46101
47745
  @ingroup CSPFoundation
@@ -47680,11 +49324,13 @@ export namespace Systems {
47680
49324
 
47681
49325
  /**
47682
49326
  * @description Creates a new sequence. If a sequence already exists with this key, it will overwrite the current one.
49327
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
47683
49328
  * This call will fail if the user isn't a creator of the space.
47684
- * @param sequenceKey - The unique grouping name. The suggested convention is: Type:[Id]
47685
- * @param referenceType - The type of reference (GroupId, SpaceId etc.)
49329
+ * @param sequenceKey - The unique grouping name. Our naming convention is: Type:[SpaceId]:[GroupName]
49330
+ * @param referenceType - The type of reference (GroupId etc.)
47686
49331
  * @param referenceId - The id of the reference
47687
49332
  * @param items - An ordered array of members
49333
+ * @param metaData - Any additional data relating to the Sequence
47688
49334
  * @param callback - Callback to call when a response is received
47689
49335
  */
47690
49336
 
@@ -47693,6 +49339,7 @@ export namespace Systems {
47693
49339
  referenceType: string,
47694
49340
  referenceId: string,
47695
49341
  items: Common.Array<string>,
49342
+ metaData: Common.Map<string, string>,
47696
49343
  ): Promise<Systems.SequenceResult> {
47697
49344
  var _resolve;
47698
49345
 
@@ -47717,15 +49364,25 @@ export namespace Systems {
47717
49364
  _callbackPtr = Module.addFunction(_callback, "vii");
47718
49365
 
47719
49366
  Module.ccall(
47720
- "csp_systems_SequenceSystem_CreateSequence_void_StringRC_StringRC_StringRC_ArrayRC_SequenceResultCallback",
49367
+ "csp_systems_SequenceSystem_CreateSequence_void_StringRC_StringRC_StringRC_ArrayRC_MapRC_SequenceResultCallback",
47721
49368
  "void",
47722
- ["number", "string", "string", "string", "number", "number", "number"],
49369
+ [
49370
+ "number",
49371
+ "string",
49372
+ "string",
49373
+ "string",
49374
+ "number",
49375
+ "number",
49376
+ "number",
49377
+ "number",
49378
+ ],
47723
49379
  [
47724
49380
  this.pointer,
47725
49381
  sequenceKey,
47726
49382
  referenceType,
47727
49383
  referenceId,
47728
49384
  items.pointer,
49385
+ metaData.pointer,
47729
49386
  _callbackPtr,
47730
49387
  0,
47731
49388
  ],
@@ -47736,10 +49393,12 @@ export namespace Systems {
47736
49393
 
47737
49394
  /**
47738
49395
  * @description Updates an existing sequence. This call will fail if the user isn't a creator of the space.
47739
- * @param sequenceKey - The unique grouping name. The suggested convention is: Type:[Id]
47740
- * @param referenceType - The type of reference (GroupId, SpaceId etc.)
49396
+ * NOTE: This call will fail if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
49397
+ * @param sequenceKey - The unique grouping name. Our naming convention is: Type:[SpaceId]:[GroupName]
49398
+ * @param referenceType - The type of reference (GroupId etc.)
47741
49399
  * @param referenceId - The id of the reference
47742
49400
  * @param items - An ordered array of members
49401
+ * @param metaData - Any additional data relating to the Sequence
47743
49402
  * @param callback - Callback to call when a response is received
47744
49403
  */
47745
49404
 
@@ -47748,6 +49407,7 @@ export namespace Systems {
47748
49407
  referenceType: string,
47749
49408
  referenceId: string,
47750
49409
  items: Common.Array<string>,
49410
+ metaData: Common.Map<string, string>,
47751
49411
  ): Promise<Systems.SequenceResult> {
47752
49412
  var _resolve;
47753
49413
 
@@ -47772,15 +49432,25 @@ export namespace Systems {
47772
49432
  _callbackPtr = Module.addFunction(_callback, "vii");
47773
49433
 
47774
49434
  Module.ccall(
47775
- "csp_systems_SequenceSystem_UpdateSequence_void_StringRC_StringRC_StringRC_ArrayRC_SequenceResultCallback",
49435
+ "csp_systems_SequenceSystem_UpdateSequence_void_StringRC_StringRC_StringRC_ArrayRC_MapRC_SequenceResultCallback",
47776
49436
  "void",
47777
- ["number", "string", "string", "string", "number", "number", "number"],
49437
+ [
49438
+ "number",
49439
+ "string",
49440
+ "string",
49441
+ "string",
49442
+ "number",
49443
+ "number",
49444
+ "number",
49445
+ "number",
49446
+ ],
47778
49447
  [
47779
49448
  this.pointer,
47780
49449
  sequenceKey,
47781
49450
  referenceType,
47782
49451
  referenceId,
47783
49452
  items.pointer,
49453
+ metaData.pointer,
47784
49454
  _callbackPtr,
47785
49455
  0,
47786
49456
  ],
@@ -47791,6 +49461,8 @@ export namespace Systems {
47791
49461
 
47792
49462
  /**
47793
49463
  * @description Renames a given sequence. This call will fail if the user isn't a creator of the space.
49464
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the OldSequenceKey, or NewSequenceKey parameters contains invalid keys, such as
49465
+ * spaces, '/' or '%'
47794
49466
  * @param oldSequenceKey - The current sequence key name
47795
49467
  * @param newSequenceKey - The new sequence key name
47796
49468
  * @param callback - Callback to call when a response is received
@@ -47834,10 +49506,12 @@ export namespace Systems {
47834
49506
 
47835
49507
  /**
47836
49508
  * @description Finds sequences based on the given criteria
49509
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
47837
49510
  * @param sequenceKeys - An array of sequence keys to search for
47838
49511
  * @param sequenceKeys - An optional regex string for searching keys
47839
- * @param referenceType - The type of reference (GroupId, SpaceId etc.). Must be used with ReferenceIds
49512
+ * @param referenceType - The type of reference (GroupId etc.). Must be used with ReferenceIds
47840
49513
  * @param referenceIds - The ids of the reference. Must be used with ReferenceType
49514
+ * @param metaData - Any additional data relating to the Sequence
47841
49515
  * @param callback - Callback to call when a response is received
47842
49516
  */
47843
49517
 
@@ -47846,6 +49520,7 @@ export namespace Systems {
47846
49520
  keyRegex: string | null,
47847
49521
  referenceType: string | null,
47848
49522
  referenceIds: Common.Array<string>,
49523
+ metaData: Common.Map<string, string>,
47849
49524
  ): Promise<Systems.SequencesResult> {
47850
49525
  var _resolve;
47851
49526
 
@@ -47870,15 +49545,25 @@ export namespace Systems {
47870
49545
  _callbackPtr = Module.addFunction(_callback, "vii");
47871
49546
 
47872
49547
  Module.ccall(
47873
- "csp_systems_SequenceSystem_GetSequencesByCriteria_void_ArrayRC_StringRC_StringRC_ArrayRC_SequencesResultCallback",
49548
+ "csp_systems_SequenceSystem_GetSequencesByCriteria_void_ArrayRC_StringRC_StringRC_ArrayRC_MapRC_SequencesResultCallback",
47874
49549
  "void",
47875
- ["number", "number", "string", "string", "number", "number", "number"],
49550
+ [
49551
+ "number",
49552
+ "number",
49553
+ "string",
49554
+ "string",
49555
+ "number",
49556
+ "number",
49557
+ "number",
49558
+ "number",
49559
+ ],
47876
49560
  [
47877
49561
  this.pointer,
47878
49562
  sequenceKeys.pointer,
47879
49563
  keyRegex,
47880
49564
  referenceType,
47881
49565
  referenceIds.pointer,
49566
+ metaData.pointer,
47882
49567
  _callbackPtr,
47883
49568
  0,
47884
49569
  ],
@@ -47889,6 +49574,7 @@ export namespace Systems {
47889
49574
 
47890
49575
  /**
47891
49576
  * @description Gets a sequence by it's key
49577
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
47892
49578
  * @param sequenceKey - The unique grouping name
47893
49579
  * @param callback - Callback to call when a response is received
47894
49580
  */
@@ -47928,6 +49614,7 @@ export namespace Systems {
47928
49614
 
47929
49615
  /**
47930
49616
  * @description Deletes the given sequences. This call will fail if the user isn't a creator of the space
49617
+ * NOTE: This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, '/' or '%'
47931
49618
  * @param sequenceKeys - An array of sequence keys to delete
47932
49619
  * @param callback - Callback to call when a response is received
47933
49620
  */
@@ -51252,6 +52939,74 @@ export namespace Systems {
51252
52939
 
51253
52940
  return _promise;
51254
52941
  }
52942
+
52943
+ /**
52944
+ * @description Duplicate an existing space and assign it to the current user
52945
+ * @param spaceId - Id of the space to duplicate.
52946
+ * @param newName - A unique name for the duplicated space.
52947
+ * @param newAttributes - Attributes to apply to the duplicated space.
52948
+ * @param memberGroupIds - An optional array of group (space) IDs to copy users from.
52949
+ * @param shallowCopy - If true, the duplicated space will reference the assets of the original space. Otherwise, all assets will be
52950
+ * duplicated.
52951
+ * @param callback - Callback when asynchronous task finishes
52952
+ */
52953
+
52954
+ async duplicateSpace(
52955
+ spaceId: string,
52956
+ newName: string,
52957
+ newAttributes: Systems.SpaceAttributes,
52958
+ memberGroupIds: Common.Array<string> | null,
52959
+ shallowCopy: boolean,
52960
+ ): Promise<Systems.SpaceResult> {
52961
+ var _resolve;
52962
+
52963
+ var _promise = new Promise<Systems.SpaceResult>((_r) => {
52964
+ _resolve = _r;
52965
+ });
52966
+
52967
+ var _callbackPtr: number;
52968
+ var _callback = (_stateObject__: number, result) => {
52969
+ var _resultPtr = getNativePointer(result);
52970
+ var _resultInstance = new Systems.SpaceResult(_resultPtr);
52971
+
52972
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
52973
+ return;
52974
+ }
52975
+
52976
+ _resolve(_resultInstance);
52977
+
52978
+ Module.removeFunction(_callbackPtr);
52979
+ };
52980
+
52981
+ _callbackPtr = Module.addFunction(_callback, "vii");
52982
+
52983
+ Module.ccall(
52984
+ "csp_systems_SpaceSystem_DuplicateSpace_void_StringRC_StringRC_SpaceAttributes_ArrayRC_bool_SpaceResultCallback",
52985
+ "void",
52986
+ [
52987
+ "number",
52988
+ "string",
52989
+ "string",
52990
+ "number",
52991
+ "number",
52992
+ "boolean",
52993
+ "number",
52994
+ "number",
52995
+ ],
52996
+ [
52997
+ this.pointer,
52998
+ spaceId,
52999
+ newName,
53000
+ newAttributes,
53001
+ memberGroupIds != null ? memberGroupIds.pointer : 0,
53002
+ shallowCopy,
53003
+ _callbackPtr,
53004
+ 0,
53005
+ ],
53006
+ );
53007
+
53008
+ return _promise;
53009
+ }
51255
53010
  }
51256
53011
  }
51257
53012
 
@@ -54101,6 +55856,42 @@ export namespace Common {
54101
55856
  return _inst;
54102
55857
  }
54103
55858
 
55859
+ static ofuint64_t(): Array<bigint> {
55860
+ var _ret = Module._malloc(8);
55861
+ Module.ccall(
55862
+ "csp_common_Array_Ctor_uint64_t",
55863
+ "void",
55864
+ ["number"],
55865
+ [_ret],
55866
+ );
55867
+ var _inst = new Array<bigint>(
55868
+ getNativePointer(_ret),
55869
+ NumberFactory,
55870
+ "uint64_t",
55871
+ );
55872
+ Module._free(_ret);
55873
+
55874
+ return _inst;
55875
+ }
55876
+
55877
+ static ofcsp_multiplayer_SequenceHierarchy(): Array<Multiplayer.SequenceHierarchy> {
55878
+ var _ret = Module._malloc(8);
55879
+ Module.ccall(
55880
+ "csp_common_Array_Ctor_csp_multiplayer_SequenceHierarchy",
55881
+ "void",
55882
+ ["number"],
55883
+ [_ret],
55884
+ );
55885
+ var _inst = new Array<Multiplayer.SequenceHierarchy>(
55886
+ getNativePointer(_ret),
55887
+ csp_multiplayer_SequenceHierarchyFactory,
55888
+ "csp_multiplayer_SequenceHierarchy",
55889
+ );
55890
+ Module._free(_ret);
55891
+
55892
+ return _inst;
55893
+ }
55894
+
54104
55895
  static ofcsp_multiplayer_MessageInfo(): Array<Multiplayer.MessageInfo> {
54105
55896
  var _ret = Module._malloc(8);
54106
55897
  Module.ccall(
@@ -54366,6 +56157,24 @@ export namespace Common {
54366
56157
  return _inst;
54367
56158
  }
54368
56159
 
56160
+ static ofcsp_systems_HotspotGroup(): Array<Systems.HotspotGroup> {
56161
+ var _ret = Module._malloc(8);
56162
+ Module.ccall(
56163
+ "csp_common_Array_Ctor_csp_systems_HotspotGroup",
56164
+ "void",
56165
+ ["number"],
56166
+ [_ret],
56167
+ );
56168
+ var _inst = new Array<Systems.HotspotGroup>(
56169
+ getNativePointer(_ret),
56170
+ csp_systems_HotspotGroupFactory,
56171
+ "csp_systems_HotspotGroup",
56172
+ );
56173
+ Module._free(_ret);
56174
+
56175
+ return _inst;
56176
+ }
56177
+
54369
56178
  static ofcsp_systems_MaintenanceInfo(): Array<Systems.MaintenanceInfo> {
54370
56179
  var _ret = Module._malloc(8);
54371
56180
  Module.ccall(
@@ -54830,6 +56639,44 @@ export namespace Common {
54830
56639
  return _inst;
54831
56640
  }
54832
56641
 
56642
+ static ofuint64_t_number(size: number): Array<bigint> {
56643
+ var _ret = Module._malloc(8);
56644
+ Module.ccall(
56645
+ "csp_common_Array_Conv_size_tC_uint64_t",
56646
+ "void",
56647
+ ["number", "number"],
56648
+ [_ret, size],
56649
+ );
56650
+ var _inst = new Array<bigint>(
56651
+ getNativePointer(_ret),
56652
+ NumberFactory,
56653
+ "uint64_t",
56654
+ );
56655
+ Module._free(_ret);
56656
+
56657
+ return _inst;
56658
+ }
56659
+
56660
+ static ofcsp_multiplayer_SequenceHierarchy_number(
56661
+ size: number,
56662
+ ): Array<Multiplayer.SequenceHierarchy> {
56663
+ var _ret = Module._malloc(8);
56664
+ Module.ccall(
56665
+ "csp_common_Array_Conv_size_tC_csp_multiplayer_SequenceHierarchy",
56666
+ "void",
56667
+ ["number", "number"],
56668
+ [_ret, size],
56669
+ );
56670
+ var _inst = new Array<Multiplayer.SequenceHierarchy>(
56671
+ getNativePointer(_ret),
56672
+ csp_multiplayer_SequenceHierarchyFactory,
56673
+ "csp_multiplayer_SequenceHierarchy",
56674
+ );
56675
+ Module._free(_ret);
56676
+
56677
+ return _inst;
56678
+ }
56679
+
54833
56680
  static ofcsp_multiplayer_MessageInfo_number(
54834
56681
  size: number,
54835
56682
  ): Array<Multiplayer.MessageInfo> {
@@ -55126,6 +56973,26 @@ export namespace Common {
55126
56973
  return _inst;
55127
56974
  }
55128
56975
 
56976
+ static ofcsp_systems_HotspotGroup_number(
56977
+ size: number,
56978
+ ): Array<Systems.HotspotGroup> {
56979
+ var _ret = Module._malloc(8);
56980
+ Module.ccall(
56981
+ "csp_common_Array_Conv_size_tC_csp_systems_HotspotGroup",
56982
+ "void",
56983
+ ["number", "number"],
56984
+ [_ret, size],
56985
+ );
56986
+ var _inst = new Array<Systems.HotspotGroup>(
56987
+ getNativePointer(_ret),
56988
+ csp_systems_HotspotGroupFactory,
56989
+ "csp_systems_HotspotGroup",
56990
+ );
56991
+ Module._free(_ret);
56992
+
56993
+ return _inst;
56994
+ }
56995
+
55129
56996
  static ofcsp_systems_MaintenanceInfo_number(
55130
56997
  size: number,
55131
56998
  ): Array<Systems.MaintenanceInfo> {
@@ -55657,6 +57524,24 @@ export namespace Common {
55657
57524
  private TTypeFactory: ProxyClassFactory;
55658
57525
  private TTypeName: string;
55659
57526
 
57527
+ static ofcsp_multiplayer_SpaceEntity(): List<Multiplayer.SpaceEntity> {
57528
+ var _ret = Module._malloc(8);
57529
+ Module.ccall(
57530
+ "csp_common_List_Ctor_csp_multiplayer_SpaceEntity",
57531
+ "void",
57532
+ ["number"],
57533
+ [_ret],
57534
+ );
57535
+ var _inst = new List<Multiplayer.SpaceEntity>(
57536
+ getNativePointer(_ret),
57537
+ csp_multiplayer_SpaceEntityFactory,
57538
+ "csp_multiplayer_SpaceEntity",
57539
+ );
57540
+ Module._free(_ret);
57541
+
57542
+ return _inst;
57543
+ }
57544
+
55660
57545
  static ofString(): List<string> {
55661
57546
  var _ret = Module._malloc(8);
55662
57547
  Module.ccall("csp_common_List_Ctor_String", "void", ["number"], [_ret]);
@@ -55688,6 +57573,26 @@ export namespace Common {
55688
57573
  return _inst;
55689
57574
  }
55690
57575
 
57576
+ static ofcsp_multiplayer_SpaceEntity_number(
57577
+ minimumSize: number,
57578
+ ): List<Multiplayer.SpaceEntity> {
57579
+ var _ret = Module._malloc(8);
57580
+ Module.ccall(
57581
+ "csp_common_List_Ctor_size_t_csp_multiplayer_SpaceEntity",
57582
+ "void",
57583
+ ["number", "number"],
57584
+ [_ret, minimumSize],
57585
+ );
57586
+ var _inst = new List<Multiplayer.SpaceEntity>(
57587
+ getNativePointer(_ret),
57588
+ csp_multiplayer_SpaceEntityFactory,
57589
+ "csp_multiplayer_SpaceEntity",
57590
+ );
57591
+ Module._free(_ret);
57592
+
57593
+ return _inst;
57594
+ }
57595
+
55691
57596
  static ofString_number(minimumSize: number): List<string> {
55692
57597
  var _ret = Module._malloc(8);
55693
57598
  Module.ccall(
@@ -55726,6 +57631,26 @@ export namespace Common {
55726
57631
  return _inst;
55727
57632
  }
55728
57633
 
57634
+ static ofcsp_multiplayer_SpaceEntity_List(
57635
+ other: Common.List<Multiplayer.SpaceEntity>,
57636
+ ): List<Multiplayer.SpaceEntity> {
57637
+ var _ret = Module._malloc(8);
57638
+ Module.ccall(
57639
+ "csp_common_List_Ctor_ListRC_csp_multiplayer_SpaceEntity",
57640
+ "void",
57641
+ ["number", "number"],
57642
+ [_ret, other.pointer],
57643
+ );
57644
+ var _inst = new List<Multiplayer.SpaceEntity>(
57645
+ getNativePointer(_ret),
57646
+ csp_multiplayer_SpaceEntityFactory,
57647
+ "csp_multiplayer_SpaceEntity",
57648
+ );
57649
+ Module._free(_ret);
57650
+
57651
+ return _inst;
57652
+ }
57653
+
55729
57654
  static ofString_List(other: Common.List<string>): List<string> {
55730
57655
  var _ret = Module._malloc(8);
55731
57656
  Module.ccall(