connected-spaces-platform.web 4.27.2 → 4.28.1

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@@ -128,7 +128,8 @@ export declare namespace Multiplayer {
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  Fog = 21,
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  ECommerce = 22,
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  FiducialMarker = 23,
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- GaussianSplat = 24
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+ GaussianSplat = 24,
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+ Text = 25
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  }
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  }
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  export declare namespace Multiplayer {
@@ -369,6 +370,13 @@ export declare namespace Multiplayer {
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  Num = 15
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  }
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  }
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+ export declare namespace Multiplayer {
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+ enum BillboardMode {
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+ Off = 0,
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+ Billboard = 1,
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+ YawLockedBillboard = 2
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+ }
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+ }
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  export declare namespace Multiplayer {
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  /**
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  * @description Enumerates the list of properties that can be replicated for a button component.
@@ -570,16 +578,6 @@ export declare namespace Multiplayer {
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  Num = 11
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  }
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  }
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- export declare namespace Multiplayer {
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- /**
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- * @description The billboard mode supported by this image space component.
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- */
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- enum BillboardMode {
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- Off = 0,
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- Billboard = 1,
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- YawLockedBillboard = 2
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- }
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- }
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  export declare namespace Multiplayer {
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  /**
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  * @description The display mode supported by this image space component.
@@ -735,6 +733,26 @@ export declare namespace Multiplayer {
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  Num = 10
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  }
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  }
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+ export declare namespace Multiplayer {
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+ /**
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+ * @description Enumerates the list of properties that can be replicated for an text space component.
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+ */
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+ enum TextPropertyKeys {
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+ Position = 0,
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+ Rotation = 1,
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+ Scale = 2,
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+ Text = 3,
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+ TextColor = 4,
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+ BackgroundColor = 5,
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+ IsBackgroundVisible = 6,
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+ Width = 7,
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+ Height = 8,
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+ BillboardMode = 9,
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+ IsVisible = 10,
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+ IsARVisible = 11,
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+ Num = 12
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+ }
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+ }
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  export declare namespace Multiplayer {
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  /**
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  * @description Enumerates the possible playback states for a video player.
@@ -3286,7 +3304,7 @@ export declare namespace Common {
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  */
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  static create_boolValue(boolValue: boolean): Variant;
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  /**
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- * @description Construct a Variant based on a float type.
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+ * @description Construct a Variant based on a double-precision float type.
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  * @param inFloatValue - In value
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  */
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  static create_floatValue(floatValue: number): Variant;
@@ -3334,12 +3352,12 @@ export declare namespace Common {
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  */
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  getBool(): boolean;
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  /**
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- * @description Sets internal variant type as a float.
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+ * @description Sets internal variant type as a double-precision float.
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  */
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  setFloat(value: number): void;
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  /**
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- * @description Gets internal variant type as a float.
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- * @return Float
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+ * @description Gets internal variant type as a double-precision float.
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+ * @return Double
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  */
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  getFloat(): number;
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  /**
@@ -4856,6 +4874,8 @@ export declare namespace Systems {
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  set isUnique(value: boolean);
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  get version(): string;
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  set version(value: string);
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+ get organizationId(): string;
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+ set organizationId(value: string);
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  }
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  }
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  export declare namespace Systems {
@@ -4969,6 +4989,8 @@ export declare namespace Systems {
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  set options(value: Common.Array<Systems.VariantOptionInfo>);
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  get unitPrice(): Systems.CurrencyInfo;
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  set unitPrice(value: Systems.CurrencyInfo);
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+ get availableStock(): number;
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+ set availableStock(value: number);
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  }
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  }
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  export declare namespace Systems {
@@ -5301,8 +5323,6 @@ export declare namespace Systems {
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  set createdBy(value: string);
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  get name(): string;
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  set name(value: string);
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- get description(): string;
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- set description(value: string);
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  get members(): Common.Array<Systems.OrganizationRoleInfo>;
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  set members(value: Common.Array<Systems.OrganizationRoleInfo>);
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  get spaceCount(): number;
@@ -7986,6 +8006,146 @@ export declare namespace Multiplayer {
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  delete(): void;
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  }
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  }
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+ export declare namespace Multiplayer {
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+ /**
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+ @ingroup TextSpaceComponent
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+ * @description Data representation of an TextSpaceComponent.
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+ */
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+ class TextSpaceComponent extends Multiplayer.ComponentBase implements Multiplayer.ITransformComponent, Multiplayer.IVisibleComponent, INativeResource {
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+ /** @internal */
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+ constructor(pointer: NativePointer);
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+ static fromComponentBase(baseInstance: Multiplayer.ComponentBase): Multiplayer.TextSpaceComponent;
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+ /**
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+ * @description Constructs the text space component, and associates it with the specified Parent space entity.
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+ * @param parent - The Space entity that owns this component.
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+ */
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+ static create_parent(parent: Multiplayer.SpaceEntity): TextSpaceComponent;
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+ /**
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+ * @description Gets the text this text component refers to.
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+ * @return The text this text component refers to.
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+ */
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+ getText(): string;
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+ /**
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+ * @description Sets the text this text component refers to.
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+ * @param value - The text this text component refers to.
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+ */
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+ setText(value: string): void;
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+ /**
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+ * @description Gets the text color.
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+ * @return The text color, expected to be in RGB color space, with each value normalised between 0...1.
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+ */
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+ getTextColor(): Common.Vector3;
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+ /**
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+ * @description Sets the text color.
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+ * @param value - The text color, expected to be in RGB color space, with each value normalised between 0...1.
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+ */
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+ setTextColor(value: Common.Vector3): void;
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+ /**
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+ * @description Gets the background color that should be globally applied text associated with this component.
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+ * @return The background color, expected to be in RGB color space, with each value normalised between 0...1.
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+ */
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+ getBackgroundColor(): Common.Vector3;
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+ /**
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+ * @description Sets the background color.
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+ * @param value - The background color, expected to be in RGB color space, with each value normalised between 0...1.
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+ */
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+ setBackgroundColor(value: Common.Vector3): void;
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+ /**
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+ * @description Sets the background visibility.
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+ * @param value - The background visibility.
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+ */
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+ getIsBackgroundVisible(): boolean;
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+ /**
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+ * @description Sets the background visibility.
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+ * @param value - The background visibility.
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+ */
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+ setIsBackgroundVisible(value: boolean): void;
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+ /**
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+ * @description Sets the Text Width.
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+ * @param value - The Text Width.
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+ */
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+ getWidth(): number;
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+ /**
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+ * @description Sets the Text Width.
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+ * @param value - The Text Width.
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+ */
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+ setWidth(value: number): void;
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+ /**
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+ * @description Sets the Text Height.
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+ * @param value - The Text Height.
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+ */
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+ getHeight(): number;
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+ /**
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+ * @description Sets the Text Height.
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+ * @param value - The Text Height.
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+ */
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+ setHeight(value: number): void;
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+ /**
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+ * \addtogroup ITransformComponent
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+ @{
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+ @copydoc IPositionComponent::GetPosition()
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+ */
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+ getPosition(): Common.Vector3;
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+ /**
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+ @copydoc IPositionComponent::SetPosition()
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+ */
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+ setPosition(value: Common.Vector3): void;
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+ /**
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+ @copydoc IRotationComponent::GetRotation()
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+ */
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+ getRotation(): Common.Vector4;
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+ /**
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+ @copydoc IRotationComponent::SetRotation()
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+ */
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+ setRotation(value: Common.Vector4): void;
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+ /**
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+ @copydoc IScaleComponent::GetScale()
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+ */
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+ getScale(): Common.Vector3;
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+ /**
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+ @copydoc IScaleComponent::SetScale()
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+ */
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+ setScale(value: Common.Vector3): void;
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+ /**
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+ @copydoc ITransformComponent::GetTransform()
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+ */
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+ getTransform(): Multiplayer.SpaceTransform;
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+ /**
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+ @copydoc ITransformComonent::SetTransform()
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+ */
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+ setTransform(value: Multiplayer.SpaceTransform): void;
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+ /**
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+ @}
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+ * @description Gets the billboard mode used by this text component.
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+ * @return The billboard mode used by this text component.
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+ */
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+ getBillboardMode(): Multiplayer.BillboardMode;
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+ /**
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+ * @description Sets the billboard mode used by this text component.
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+ * @param billboardMode - The billboard mode used by this text component.
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+ */
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+ setBillboardMode(billboardMode: Multiplayer.BillboardMode): void;
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+ /**
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+ * \addtogroup IVisibleComponent
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+ @{
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+ @copydoc IVisibleComponent::GetIsVisible()
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+ */
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+ getIsVisible(): boolean;
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+ /**
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+ @copydoc IVisibleComponent::SetIsVisible()
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+ */
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+ setIsVisible(value: boolean): void;
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+ /**
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+ @copydoc IVisibleComponent::GetIsARVisible()
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+ */
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+ getIsARVisible(): boolean;
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+ /**
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+ @copydoc IVisibleComponent::SetIsARVisible()
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+ */
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+ setIsARVisible(value: boolean): void;
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+ delete(): void;
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+ }
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+ }
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  export declare namespace Multiplayer {
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  /**
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  @ingroup VideoPlayerSpaceComponent
@@ -9171,6 +9331,49 @@ export declare namespace Systems {
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  * @param callback - The callback to execute.
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  */
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  setMemberJoinedOrganizationCallback(callback: (arg1: string) => void): void;
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+ /**
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+ * @description Create a new Organization.
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+ * Only a User with tenant admin permissions can create an Organization.
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+ * If the user does not have the required permissions their call will be rejected.
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+ * @param organizationOwnerId - Id of the Organization owner.
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+ * @param organizationName - The Organization name
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+ * @param callback - Callback when asynchronous task finishes.
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+ */
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+ createOrganization(organizationOwnerId: string, organizationName: string): Promise<Systems.OrganizationResult>;
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+ /**
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+ * @description Retrieves Organization info for the specified Organization.
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+ * If this request is made by a User with an Owner or Admin Organization role, the resultant Organization object will contain an array of
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+ * OrganizationRoleInfo objects for each Organization member. If the request is made by a User who does not have the Owner or Admin role, the
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+ * resultant Organization object will contain an array with a single OrganizationRoleInfo object which represents them.
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+ * @param organizationId - Id of the Organization to retrieve information on. If no Id is specified,
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+ * the Id of the Organization the user is currently authenticated against will be used.
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+ * @param callback - Callback when asynchronous task finishes.
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+ */
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+ getOrganization(organizationId: string | null): Promise<Systems.OrganizationResult>;
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+ /**
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+ * @description Get the Id of the Organization the user is authenticated against.
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+ * @return The Id of the Organization the User belongs to.
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+ */
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+ getCurrentOrganizationId(): string;
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+ /**
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+ * @description Updates the name and/or the description of the specified Organization.
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+ * Only a User with an Organization Owner role can update an Organization. If the user does not have the required Organization role
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+ * their call will be rejected.
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+ * @param organizationId - Id of the Organization to update. If no Id is specified,
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+ * the Id of the Organization the user is currently authenticated against will be used.
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+ * @param name - The new Organization name
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+ * @param callback - Callback when asynchronous task finishes.
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+ */
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+ updateOrganization(organizationId: string | null, name: string): Promise<Systems.OrganizationResult>;
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+ /**
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+ * @description Deactivates the specified Organization.
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+ * This call performs a soft-delete of the Organization and will allow for Organization reactivation in the future.
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+ * Only A User with owner-level permissions can deactivate an Organization. If the user does not have the required role their call will be
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+ * rejected.
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+ * @param organizationId - Id of the Organization to deactivate.
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+ * @param callback - Callback when asynchronous task finishes.
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+ */
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+ deactivateOrganization(organizationId: string): Promise<Systems.NullResult>;
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  /**
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  * @description Invites a given email to the User's Organization.
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  * Only a User with an Admin or Owner Organization role can invite people to the organization. If the User does not have the required role their
@@ -9565,6 +9768,8 @@ export declare namespace Systems {
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  set moderatorIds(value: Common.Array<string>);
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  get bannedUserIds(): Common.Array<string>;
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  set bannedUserIds(value: Common.Array<string>);
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+ get organizationId(): string;
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+ set organizationId(value: string);
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  }
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  }
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  export declare namespace Systems {