connected-spaces-platform.web 4.17.1 → 4.18.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -289,6 +289,11 @@ function csp_multiplayer_ConnectionStateFactory(nativePointer) {
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  }
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  ProxyClassFactories["csp_multiplayer_ConnectionState"] =
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  csp_multiplayer_ConnectionStateFactory;
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+ function csp_multiplayer_ErrorCodeFactory(nativePointer) {
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+ return nativePointer.pointer;
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+ }
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+ ProxyClassFactories["csp_multiplayer_ErrorCode"] =
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+ csp_multiplayer_ErrorCodeFactory;
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  function csp_multiplayer_ReplicatedValueTypeFactory(nativePointer) {
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  return nativePointer.pointer;
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  }
@@ -558,6 +563,10 @@ function csp_systems_TierNamesFactory(nativePointer) {
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  return nativePointer.pointer;
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  }
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  ProxyClassFactories["csp_systems_TierNames"] = csp_systems_TierNamesFactory;
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+ function csp_systems_AvatarTypeFactory(nativePointer) {
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+ return nativePointer.pointer;
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+ }
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+ ProxyClassFactories["csp_systems_AvatarType"] = csp_systems_AvatarTypeFactory;
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  function csp_systems_SpaceAttributesFactory(nativePointer) {
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  return nativePointer.pointer;
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  }
@@ -660,11 +669,6 @@ function csp_multiplayer_ReplicatedValueFactory(nativePointer) {
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  }
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  ProxyClassFactories["csp_multiplayer_ReplicatedValue"] =
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  csp_multiplayer_ReplicatedValueFactory;
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- function csp_multiplayer_PropertyUpdateInfoFactory(nativePointer) {
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- return new Multiplayer.PropertyUpdateInfo(nativePointer);
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- }
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- ProxyClassFactories["csp_multiplayer_PropertyUpdateInfo"] =
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- csp_multiplayer_PropertyUpdateInfoFactory;
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  function csp_multiplayer_ComponentUpdateInfoFactory(nativePointer) {
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  return new Multiplayer.ComponentUpdateInfo(nativePointer);
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  }
@@ -1228,6 +1232,11 @@ function csp_systems_SettingsCollectionResultFactory(nativePointer) {
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  }
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  ProxyClassFactories["csp_systems_SettingsCollectionResult"] =
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  csp_systems_SettingsCollectionResultFactory;
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+ function csp_systems_AvatarInfoResultFactory(nativePointer) {
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+ return new Systems.AvatarInfoResult(nativePointer);
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+ }
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+ ProxyClassFactories["csp_systems_AvatarInfoResult"] =
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+ csp_systems_AvatarInfoResultFactory;
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  function csp_systems_SettingsSystemFactory(nativePointer) {
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  return new Systems.SettingsSystem(nativePointer);
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  }
@@ -1678,7 +1687,7 @@ export var Multiplayer;
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  })(Multiplayer || (Multiplayer = {}));
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  (function (Multiplayer) {
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  /**
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- * @description Enum used to specify the current state of the muiltiplayer connection.
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+ * @description Enum used to specify the current state of the multiplayer connection.
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  */
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  let ConnectionState;
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  (function (ConnectionState) {
@@ -1688,6 +1697,19 @@ export var Multiplayer;
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  ConnectionState[ConnectionState["Disconnected"] = 3] = "Disconnected";
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  })(ConnectionState = Multiplayer.ConnectionState || (Multiplayer.ConnectionState = {}));
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  })(Multiplayer || (Multiplayer = {}));
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+ (function (Multiplayer) {
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+ /**
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+ * @description Enum used to indicate the failure state of a multiplayer request.
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+ */
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+ let ErrorCode;
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+ (function (ErrorCode) {
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+ ErrorCode[ErrorCode["None"] = 0] = "None";
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+ ErrorCode[ErrorCode["Unknown"] = 1] = "Unknown";
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+ ErrorCode[ErrorCode["NotConnected"] = 2] = "NotConnected";
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+ ErrorCode[ErrorCode["AlreadyConnected"] = 3] = "AlreadyConnected";
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+ ErrorCode[ErrorCode["SpaceUserLimitExceeded"] = 4] = "SpaceUserLimitExceeded";
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+ })(ErrorCode = Multiplayer.ErrorCode || (Multiplayer.ErrorCode = {}));
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+ })(Multiplayer || (Multiplayer = {}));
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  (function (Multiplayer) {
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  /**
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  * @description Enum representing the type of a replicated value.
@@ -1717,7 +1739,13 @@ export var Multiplayer;
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  })(Multiplayer || (Multiplayer = {}));
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  (function (Multiplayer) {
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  /**
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- * @description Enum used to specify the type of an update operation
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+ * @description This Enum should be used to determine what kind of operation the component update represents.
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+ * Update means properties on the component have updated, all need to be checked as we do not provide reference of specific property updates.
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+ * Add means the component is newly added, clients should ensure that this triggers appropriate instantiation of wrapping objects.
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+ * All properties for the component should be included.
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+ * Delete means the component has been marked for deletion. It is likely that some other clients will not have the component at the point this is
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+ * recieved. Any wrapping data objects should be deleted when this is recieved, and clients should cease updating this component as any call would
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+ * fail. The CSP representation of the component has been removed at this point.
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  */
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  let ComponentUpdateType;
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  (function (ComponentUpdateType) {
@@ -1727,6 +1755,11 @@ export var Multiplayer;
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  })(ComponentUpdateType = Multiplayer.ComponentUpdateType || (Multiplayer.ComponentUpdateType = {}));
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  })(Multiplayer || (Multiplayer = {}));
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  (function (Multiplayer) {
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+ /**
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+ * @description Enum used to specify what part of a SpaceEntity was updated when deserialising.
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+ * Use this to determine which parts of an entity to copy values from when an update occurs.
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+ * It is a bitwise flag enum, so values are additive, the value may represent several flags.
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+ */
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  let SpaceEntityUpdateFlags;
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  (function (SpaceEntityUpdateFlags) {
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  SpaceEntityUpdateFlags[SpaceEntityUpdateFlags["UPDATE_FLAGS_NAME"] = 1] = "UPDATE_FLAGS_NAME";
@@ -2186,7 +2219,7 @@ export var Multiplayer;
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  ReflectionPropertyKeys[ReflectionPropertyKeys["ReflectionAssetId"] = 1] = "ReflectionAssetId";
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  ReflectionPropertyKeys[ReflectionPropertyKeys["AssetCollectionId"] = 2] = "AssetCollectionId";
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  ReflectionPropertyKeys[ReflectionPropertyKeys["Position"] = 3] = "Position";
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- ReflectionPropertyKeys[ReflectionPropertyKeys["Rotation"] = 4] = "Rotation";
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+ ReflectionPropertyKeys[ReflectionPropertyKeys["Rotation_NOT_USED"] = 4] = "Rotation_NOT_USED";
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  ReflectionPropertyKeys[ReflectionPropertyKeys["Scale"] = 5] = "Scale";
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  ReflectionPropertyKeys[ReflectionPropertyKeys["ReflectionShape"] = 6] = "ReflectionShape";
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  ReflectionPropertyKeys[ReflectionPropertyKeys["ThirdPartyComponentRef"] = 7] = "ThirdPartyComponentRef";
@@ -2383,6 +2416,7 @@ export var Multiplayer;
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  ERequestFailureReason[ERequestFailureReason["ShopifyConnectionBroken"] = 31] = "ShopifyConnectionBroken";
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  ERequestFailureReason[ERequestFailureReason["ShopifyInvalidStoreName"] = 32] = "ShopifyInvalidStoreName";
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  ERequestFailureReason[ERequestFailureReason["UserShopifyLimitReached"] = 33] = "UserShopifyLimitReached";
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+ ERequestFailureReason[ERequestFailureReason["UserTokenRefreshFailed"] = 34] = "UserTokenRefreshFailed";
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  })(ERequestFailureReason = Systems.ERequestFailureReason || (Systems.ERequestFailureReason = {}));
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  })(Systems || (Systems = {}));
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  (function (Systems) {
@@ -2494,6 +2528,18 @@ export var Multiplayer;
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  TierNames[TierNames["Invalid"] = 4] = "Invalid";
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  })(TierNames = Systems.TierNames || (Systems.TierNames = {}));
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  })(Systems || (Systems = {}));
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+ (function (Systems) {
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+ /**
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+ * @description Used to specify the type of the user's avatar
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+ */
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+ let AvatarType;
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+ (function (AvatarType) {
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+ AvatarType[AvatarType["None"] = 0] = "None";
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+ AvatarType[AvatarType["Premade"] = 1] = "Premade";
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+ AvatarType[AvatarType["ReadyPlayerMe"] = 2] = "ReadyPlayerMe";
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+ AvatarType[AvatarType["Custom"] = 3] = "Custom";
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+ })(AvatarType = Systems.AvatarType || (Systems.AvatarType = {}));
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+ })(Systems || (Systems = {}));
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  (function (Systems) {
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  let SpaceAttributes;
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  (function (SpaceAttributes) {
@@ -2818,18 +2864,6 @@ export class CSPFoundation {
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  _result = _resultString;
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  return _result;
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  }
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- /**
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- * @description Gets the EntitySystemVersion number.
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- * This represents the system used to parse data for Entities,
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- * and is used to prevent conflicting entity data versions from being used together where we cannot parse both.
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- * This is currently unused.
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- * @return The system version number, a manually incremented counter that changes when significant breaking changes occur in the entity
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- * parsing systems
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- */
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- static getEntitySystemVersion() {
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- let _result = Module.ccall("csp_CSPFoundation_GetEntitySystemVersion_int32_t", "number", [], []);
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- return _result;
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- }
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  /**
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  * @description Unique identifier for the current device.
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  * Used internally by certain user authentication endpoints.
@@ -9002,7 +9036,7 @@ export class CSPFoundation {
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  }
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  /**
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  * @description Start the connection and register to start receiving updates from the server.
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- * @param callback - A callback with success status.
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+ * @param callback - A callback with failure state.
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  */
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  async connect() {
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  var _resolve;
@@ -9011,16 +9045,16 @@ export class CSPFoundation {
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  });
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  var _callbackPtr;
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  var _callback = (_stateObject__, arg1) => {
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- _resolve(!!arg1);
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+ _resolve(arg1);
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  Module.removeFunction(_callbackPtr);
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  };
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  _callbackPtr = Module.addFunction(_callback, "vii");
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- Module.ccall("csp_multiplayer_MultiplayerConnection_Connect_void_CallbackHandler", "void", ["number", "number", "number"], [this.pointer, _callbackPtr, 0]);
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+ Module.ccall("csp_multiplayer_MultiplayerConnection_Connect_void_ErrorCodeCallbackHandler", "void", ["number", "number", "number"], [this.pointer, _callbackPtr, 0]);
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  return _promise;
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  }
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  /**
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  * @description End the multiplayer connection.
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- * @param callback - A callback with success status.
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+ * @param callback - A callback with failure state.
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  */
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  async disconnect() {
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  var _resolve;
@@ -9029,16 +9063,16 @@ export class CSPFoundation {
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  });
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  var _callbackPtr;
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  var _callback = (_stateObject__, arg1) => {
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- _resolve(!!arg1);
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+ _resolve(arg1);
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  Module.removeFunction(_callbackPtr);
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  };
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  _callbackPtr = Module.addFunction(_callback, "vii");
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- Module.ccall("csp_multiplayer_MultiplayerConnection_Disconnect_void_CallbackHandler", "void", ["number", "number", "number"], [this.pointer, _callbackPtr, 0]);
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+ Module.ccall("csp_multiplayer_MultiplayerConnection_Disconnect_void_ErrorCodeCallbackHandler", "void", ["number", "number", "number"], [this.pointer, _callbackPtr, 0]);
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  return _promise;
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  }
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  /**
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  * @description Initialise the connection and get initial entity data from the server.
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- * @param callback - A callback with success status.
9075
+ * @param callback - A callback with failure state.
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  */
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  async initialiseConnection() {
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  var _resolve;
@@ -9047,18 +9081,18 @@ export class CSPFoundation {
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  });
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  var _callbackPtr;
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  var _callback = (_stateObject__, arg1) => {
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- _resolve(!!arg1);
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+ _resolve(arg1);
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  Module.removeFunction(_callbackPtr);
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  };
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  _callbackPtr = Module.addFunction(_callback, "vii");
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- Module.ccall("csp_multiplayer_MultiplayerConnection_InitialiseConnection_void_CallbackHandler", "void", ["number", "number", "number"], [this.pointer, _callbackPtr, 0]);
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+ Module.ccall("csp_multiplayer_MultiplayerConnection_InitialiseConnection_void_ErrorCodeCallbackHandler", "void", ["number", "number", "number"], [this.pointer, _callbackPtr, 0]);
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  return _promise;
9056
9090
  }
9057
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  /**
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  * @description Sends a network event by EventName to all currently connected clients.
9059
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  * @param eventName - The identifying name for the event.
9060
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  * @param args - An array of arguments (ReplicatedValue) to be passed as part of the event payload.
9061
- * @param callback - A status callback which indicates if the event successfully sent.
9095
+ * @param callback - A callback with failure state.
9062
9096
  */
9063
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  async sendNetworkEvent(eventName, args) {
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  var _resolve;
@@ -9067,11 +9101,11 @@ export class CSPFoundation {
9067
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  });
9068
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  var _callbackPtr;
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  var _callback = (_stateObject__, arg1) => {
9070
- _resolve(!!arg1);
9104
+ _resolve(arg1);
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  Module.removeFunction(_callbackPtr);
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9106
  };
9073
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  _callbackPtr = Module.addFunction(_callback, "vii");
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- Module.ccall("csp_multiplayer_MultiplayerConnection_SendNetworkEvent_void_StringRC_ArrayRC_CallbackHandler", "void", ["number", "string", "number", "number", "number"], [this.pointer, eventName, args.pointer, _callbackPtr, 0]);
9108
+ Module.ccall("csp_multiplayer_MultiplayerConnection_SendNetworkEvent_void_StringRC_ArrayRC_ErrorCodeCallbackHandler", "void", ["number", "string", "number", "number", "number"], [this.pointer, eventName, args.pointer, _callbackPtr, 0]);
9075
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  return _promise;
9076
9110
  }
9077
9111
  /**
@@ -9079,7 +9113,7 @@ export class CSPFoundation {
9079
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  * @param eventName - The identifying name for the event.
9080
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  * @param args - An array of arguments (ReplicatedValue) to be passed as part of the event payload.
9081
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  * @param targetClientId - The client ID to send the event to.
9082
- * @param callback - A status callback which indicates if the event successfully sent.
9116
+ * @param callback - A callback with failure state.
9083
9117
  */
9084
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  async sendNetworkEventToClient(eventName, args, targetClientId) {
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9119
  var _resolve;
@@ -9088,11 +9122,11 @@ export class CSPFoundation {
9088
9122
  });
9089
9123
  var _callbackPtr;
9090
9124
  var _callback = (_stateObject__, arg1) => {
9091
- _resolve(!!arg1);
9125
+ _resolve(arg1);
9092
9126
  Module.removeFunction(_callbackPtr);
9093
9127
  };
9094
9128
  _callbackPtr = Module.addFunction(_callback, "vii");
9095
- Module.ccall("csp_multiplayer_MultiplayerConnection_SendNetworkEventToClient_void_StringRC_ArrayRC_uint64_t_CallbackHandler", "void", ["number", "string", "number", "bigint", "number", "number"], [
9129
+ Module.ccall("csp_multiplayer_MultiplayerConnection_SendNetworkEventToClient_void_StringRC_ArrayRC_uint64_t_ErrorCodeCallbackHandler", "void", ["number", "string", "number", "bigint", "number", "number"], [
9096
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  this.pointer,
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  eventName,
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  args.pointer,
@@ -9136,8 +9170,8 @@ export class CSPFoundation {
9136
9170
  }
9137
9171
  /**
9138
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  * @description Sets a callback for a network interruption event.
9139
- * /// Connection isn't recoverable after this point and Disconnect should be called.
9140
- * /// @param Callback NetworkInterruptionCallbackHandler : The callback for network interruption, contains a string showing failure.
9173
+ * Connection isn't recoverable after this point and Disconnect should be called.
9174
+ * @param callback - The callback for network interruption, contains a string showing failure.
9141
9175
  */
9142
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  setNetworkInterruptionCallback(callback) {
9143
9177
  var _callback = (_stateObject__, arg1) => {
@@ -9251,10 +9285,10 @@ export class CSPFoundation {
9251
9285
  }
9252
9286
  /**
9253
9287
  * @description Sets the Self Messaging flag for this client.
9254
- * /// This allows a client to declare that it wishes to recieve every patch and object message it sends.
9255
- * /// @warning Don't use this function if you aren't sure of the consequences, it's very unlikely that a client would want to use this!
9288
+ * This allows a client to declare that it wishes to recieve every patch and object message it sends.
9289
+ @warning Don't use this function if you aren't sure of the consequences, it's very unlikely that a client would want to use this!
9256
9290
  * @param allowSelfMessaging - True to allow and false to disallow.
9257
- * @param callback - Callback providing success/fail boolean.
9291
+ * @param callback - A callback with failure state.
9258
9292
  */
9259
9293
  async setAllowSelfMessagingFlag(allowSelfMessaging) {
9260
9294
  var _resolve;
@@ -9263,11 +9297,11 @@ export class CSPFoundation {
9263
9297
  });
9264
9298
  var _callbackPtr;
9265
9299
  var _callback = (_stateObject__, arg1) => {
9266
- _resolve(!!arg1);
9300
+ _resolve(arg1);
9267
9301
  Module.removeFunction(_callbackPtr);
9268
9302
  };
9269
9303
  _callbackPtr = Module.addFunction(_callback, "vii");
9270
- Module.ccall("csp_multiplayer_MultiplayerConnection_SetAllowSelfMessagingFlag_void_boolC_CallbackHandler", "void", ["number", "boolean", "number", "number"], [this.pointer, allowSelfMessaging, _callbackPtr, 0]);
9304
+ Module.ccall("csp_multiplayer_MultiplayerConnection_SetAllowSelfMessagingFlag_void_boolC_ErrorCodeCallbackHandler", "void", ["number", "boolean", "number", "number"], [this.pointer, allowSelfMessaging, _callbackPtr, 0]);
9271
9305
  return _promise;
9272
9306
  }
9273
9307
  /**
@@ -9509,44 +9543,6 @@ export class CSPFoundation {
9509
9543
  }
9510
9544
  Multiplayer.ReplicatedValue = ReplicatedValue;
9511
9545
  })(Multiplayer || (Multiplayer = {}));
9512
- (function (Multiplayer) {
9513
- class PropertyUpdateInfo extends NativeClassWrapper {
9514
- /** @internal */
9515
- constructor(pointer) {
9516
- super(pointer);
9517
- }
9518
- static create() {
9519
- var _ptr = Module._malloc(8);
9520
- Module.ccall("csp_multiplayer_PropertyUpdateInfo_Ctor", "void", ["number"], [_ptr]);
9521
- var _nPtr = getNativePointer(_ptr);
9522
- return new PropertyUpdateInfo(_nPtr);
9523
- }
9524
- delete() {
9525
- if (this.ownsPointer && !this.disposed) {
9526
- Module.ccall("csp_multiplayer_PropertyUpdateInfo_Dtor", "void", ["number"], [this.pointer]);
9527
- this.disposed = true;
9528
- }
9529
- }
9530
- get propertyId() {
9531
- let _result = Module.ccall("csp_multiplayer_PropertyUpdateInfo__Get_PropertyId", "number", ["number"], [this.pointer]);
9532
- const _unfixedValue = _result;
9533
- let _fixedValue = _unfixedValue < 0 ? _unfixedValue + 2 ** 32 : _unfixedValue;
9534
- _result = _fixedValue;
9535
- return _result;
9536
- }
9537
- set propertyId(value) {
9538
- Module.ccall("csp_multiplayer_PropertyUpdateInfo__Set_PropertyId", "void", ["number", "number"], [this.pointer, value]);
9539
- }
9540
- get updateType() {
9541
- let _result = Module.ccall("csp_multiplayer_PropertyUpdateInfo__Get_UpdateType", "number", ["number"], [this.pointer]);
9542
- return _result;
9543
- }
9544
- set updateType(value) {
9545
- Module.ccall("csp_multiplayer_PropertyUpdateInfo__Set_UpdateType", "void", ["number", "number"], [this.pointer, value]);
9546
- }
9547
- }
9548
- Multiplayer.PropertyUpdateInfo = PropertyUpdateInfo;
9549
- })(Multiplayer || (Multiplayer = {}));
9550
9546
  (function (Multiplayer) {
9551
9547
  /**
9552
9548
  * @description Info class that specifies a type of update and the ID of a component the update is applied to.
@@ -9822,6 +9818,7 @@ export class CSPFoundation {
9822
9818
  * @description Set a callback to be executed when a patch message is received for this Entity. Only one callback can be set.
9823
9819
  * @param callback - Contains the SpaceEntity that updated, a set of flags to tell which parts updated
9824
9820
  * and an array of information to tell which components updated.
9821
+ * When this callback is recieved, the flags and arrays should be used to determine which properties have updated data.
9825
9822
  */
9826
9823
  setUpdateCallback(callback) {
9827
9824
  var _callback = (_stateObject__, arg1, arg2, arg3) => {
@@ -12731,6 +12728,33 @@ export class CSPFoundation {
12731
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  let _result = Module.ccall("csp_systems_LogSystem_LoggingEnabled_bool_LogLevelC", "boolean", ["number", "number"], [this.pointer, level]);
12732
12729
  return _result;
12733
12730
  }
12731
+ /**
12732
+ * @description Log a message at a specific verbosity level.
12733
+ * @param level - The level to log this message at.
12734
+ * @param inMessage - The message to be logged.
12735
+ */
12736
+ logMsg(level, message) {
12737
+ Module.ccall("csp_systems_LogSystem_LogMsg_void_LogLevelC_StringRC", "void", ["number", "number", "string"], [this.pointer, level, message]);
12738
+ }
12739
+ /**
12740
+ * @description Log an event.
12741
+ * @param inEvent - The event to be logged.
12742
+ */
12743
+ logEvent(event) {
12744
+ Module.ccall("csp_systems_LogSystem_LogEvent_void_StringRC", "void", ["number", "string"], [this.pointer, event]);
12745
+ }
12746
+ /**
12747
+ * @description Specify a 'Marker' event which can be used to communicate a certain process occurring, usually for debugging.
12748
+ */
12749
+ beginMarker(marker) {
12750
+ Module.ccall("csp_systems_LogSystem_BeginMarker_void_StringRC", "void", ["number", "string"], [this.pointer, marker]);
12751
+ }
12752
+ /**
12753
+ * @description End a 'Marker' event.
12754
+ */
12755
+ endMarker() {
12756
+ Module.ccall("csp_systems_LogSystem_EndMarker_void", "void", ["number"], [this.pointer]);
12757
+ }
12734
12758
  /**
12735
12759
  * @description Clears all logging callbacks.
12736
12760
  */
@@ -14187,6 +14211,9 @@ export class CSPFoundation {
14187
14211
  var _nPtr = getNativePointer(_ptr);
14188
14212
  return new AnimatedModelSpaceComponent(_nPtr);
14189
14213
  }
14214
+ /** @deprecated
14215
+ Due to the introduction of LODs it doesn't make sense to set a specific asset anymore
14216
+ */
14190
14217
  getExternalResourceAssetId() {
14191
14218
  let _result = Module.ccall("csp_multiplayer_AnimatedModelSpaceComponent_GetExternalResourceAssetIdC_StringRC", "number", ["number"], [this.pointer]);
14192
14219
  const _resultString = Module.UTF8ToString(_result);
@@ -14194,6 +14221,9 @@ export class CSPFoundation {
14194
14221
  _result = _resultString;
14195
14222
  return _result;
14196
14223
  }
14224
+ /** @deprecated
14225
+ Due to the introduction of LODs it doesn't make sense to set a specific asset anymore
14226
+ */
14197
14227
  setExternalResourceAssetId(value) {
14198
14228
  Module.ccall("csp_multiplayer_AnimatedModelSpaceComponent_SetExternalResourceAssetId_void_StringRC", "void", ["number", "string"], [this.pointer, value]);
14199
14229
  }
@@ -14427,13 +14457,9 @@ export class CSPFoundation {
14427
14457
  return new AudioSpaceComponent(_nPtr);
14428
14458
  }
14429
14459
  /**
14430
- * @description Gets the position of the origin of this component in world space.
14431
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
14432
- * - Right handed coordinate system
14433
- * - +Y is UP
14434
- * - +X is left (facing forward)
14435
- * - +Z is forward
14436
- * @return The 3D position as vector (left, up, forward) in meters.
14460
+ * \addtogroup IPositionComponent
14461
+ @{
14462
+ @copydoc IPositionComponent::GetPosition()
14437
14463
  */
14438
14464
  getPosition() {
14439
14465
  var _ret = Module._malloc(8);
@@ -14443,17 +14469,13 @@ export class CSPFoundation {
14443
14469
  return _nPtr;
14444
14470
  }
14445
14471
  /**
14446
- * @description Sets the position of the origin of this component in world space.
14447
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
14448
- * - Right handed coordinate system
14449
- * - +Y is UP
14450
- * - +X is left (facing forward)
14451
- * - +Z is forward
14472
+ @copydoc IPositionComponent::SetPosition()
14452
14473
  */
14453
14474
  setPosition(value) {
14454
14475
  Module.ccall("csp_multiplayer_AudioSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
14455
14476
  }
14456
14477
  /**
14478
+ @}
14457
14479
  * @description Gets the current playback state of the audio of this audio component.
14458
14480
  * @return The current playback state of the audio of this audio component.
14459
14481
  */
@@ -15068,13 +15090,9 @@ export class CSPFoundation {
15068
15090
  Module.ccall("csp_multiplayer_ButtonSpaceComponent_SetAssetCollectionId_void_StringRC", "void", ["number", "string"], [this.pointer, value]);
15069
15091
  }
15070
15092
  /**
15071
- * @description Gets the position of the origin of this component in world space.
15072
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
15073
- * - Right handed coordinate system
15074
- * - +Y is UP
15075
- * - +X is left (facing forward)
15076
- * - +Z is forward
15077
- * @return The 3D position as vector (left, up, forward) in meters.
15093
+ * \addtogroup ITransformComponent
15094
+ @{
15095
+ @copydoc IPositionComponent::GetPosition()
15078
15096
  */
15079
15097
  getPosition() {
15080
15098
  var _ret = Module._malloc(8);
@@ -15084,26 +15102,13 @@ export class CSPFoundation {
15084
15102
  return _nPtr;
15085
15103
  }
15086
15104
  /**
15087
- * @description Sets the position of the origin of this component in world space.
15088
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
15089
- * - Right handed coordinate system
15090
- * - +Y is UP
15091
- * - +X is left (facing forward)
15092
- * - +Z is forward
15105
+ @copydoc IPositionComponent::SetPosition()
15093
15106
  */
15094
15107
  setPosition(value) {
15095
15108
  Module.ccall("csp_multiplayer_ButtonSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
15096
15109
  }
15097
15110
  /**
15098
- * @description Gets a quaternion representing the rotation of the origin of this component, expressed in radians.
15099
- * NOTE: The coordinate system respects the following conventions:
15100
- * - Right handed coordinate system
15101
- * - Positive rotation is counterclockwise
15102
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
15103
- * - North: +Z
15104
- * - East: -X
15105
- * - South: -Z
15106
- * - West: +X
15111
+ @copydoc IRotationComponent::GetRotation()
15107
15112
  */
15108
15113
  getRotation() {
15109
15114
  var _ret = Module._malloc(8);
@@ -15113,28 +15118,13 @@ export class CSPFoundation {
15113
15118
  return _nPtr;
15114
15119
  }
15115
15120
  /**
15116
- * @description Sets the rotation of the origin of this component according to the specified quaternion "Value", expressed in radians.
15117
- * NOTE: The coordinate system respects the following conventions:
15118
- * - Right handed coordinate system
15119
- * - Positive rotation is counterclockwise
15120
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
15121
- * - North: +Z
15122
- * - East: -X
15123
- * - South: -Z
15124
- * - West: +X
15125
- * @param value - The quaternion in radians to use as new rotation of this component.
15121
+ @copydoc IRotationComponent::SetRotation()
15126
15122
  */
15127
15123
  setRotation(value) {
15128
15124
  Module.ccall("csp_multiplayer_ButtonSpaceComponent_SetRotation_void_Vector4RC", "void", ["number", "number"], [this.pointer, value.pointer]);
15129
15125
  }
15130
15126
  /**
15131
- * @description Gets the scale of the origin of this component in world space.
15132
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
15133
- * - Right handed coordinate system
15134
- * - +Y is UP
15135
- * - +X is left (facing forward)
15136
- * - +Z is forward
15137
- * @return The 3D scale as vector (left, up, forward).
15127
+ @copydoc IScaleComponent::GetScale()
15138
15128
  */
15139
15129
  getScale() {
15140
15130
  var _ret = Module._malloc(8);
@@ -15144,18 +15134,29 @@ export class CSPFoundation {
15144
15134
  return _nPtr;
15145
15135
  }
15146
15136
  /**
15147
- * @description Sets the scale of the origin of this component in world space to the specified "Value".
15148
- * @param value - The new value expressed as vector (left, up, forward).
15149
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
15150
- * - Right handed coordinate system
15151
- * - +Y is UP
15152
- * - +X is left (facing forward)
15153
- * - +Z is forward
15137
+ @copydoc IScaleComponent::SetScale()
15154
15138
  */
15155
15139
  setScale(value) {
15156
15140
  Module.ccall("csp_multiplayer_ButtonSpaceComponent_SetScale_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
15157
15141
  }
15158
15142
  /**
15143
+ @copydoc ITransformComponent::GetTransform()
15144
+ */
15145
+ getTransform() {
15146
+ var _ret = Module._malloc(8);
15147
+ Module.ccall("csp_multiplayer_ButtonSpaceComponent_GetTransformC_SpaceTransform", "void", ["number", "number"], [_ret, this.pointer]);
15148
+ var _nPtr = new Multiplayer.SpaceTransform(getNativePointer(_ret));
15149
+ Module._free(_ret);
15150
+ return _nPtr;
15151
+ }
15152
+ /**
15153
+ @copydoc ITransformComonent::SetTransform()
15154
+ */
15155
+ setTransform(value) {
15156
+ Module.ccall("csp_multiplayer_ButtonSpaceComponent_SetTransform_void_SpaceTransformRC", "void", ["number", "number"], [this.pointer, value.pointer]);
15157
+ }
15158
+ /**
15159
+ @}
15159
15160
  * \addtogroup IClickableComponent
15160
15161
  @{
15161
15162
  @copydoc IClickableComponent::GetIsEnabled()
@@ -15233,13 +15234,9 @@ export class CSPFoundation {
15233
15234
  return new CollisionSpaceComponent(_nPtr);
15234
15235
  }
15235
15236
  /**
15236
- * @description Gets the position of the origin of this component in world space.
15237
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
15238
- * - Right handed coordinate system
15239
- * - +Y is UP
15240
- * - +X is left (facing forward)
15241
- * - +Z is forward
15242
- * @return The 3D position as vector (left, up, forward) in meters.
15237
+ * \addtogroup ITransformComponent
15238
+ @{
15239
+ @copydoc IPositionComponent::GetPosition()
15243
15240
  */
15244
15241
  getPosition() {
15245
15242
  var _ret = Module._malloc(8);
@@ -15249,26 +15246,13 @@ export class CSPFoundation {
15249
15246
  return _nPtr;
15250
15247
  }
15251
15248
  /**
15252
- * @description Sets the position of the origin of this component in world space.
15253
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
15254
- * - Right handed coordinate system
15255
- * - +Y is UP
15256
- * - +X is left (facing forward)
15257
- * - +Z is forward
15249
+ @copydoc IPositionComponent::SetPosition()
15258
15250
  */
15259
15251
  setPosition(value) {
15260
15252
  Module.ccall("csp_multiplayer_CollisionSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
15261
15253
  }
15262
15254
  /**
15263
- * @description Gets a quaternion representing the rotation of the origin of this component, expressed in radians.
15264
- * NOTE: The coordinate system respects the following conventions:
15265
- * - Right handed coordinate system
15266
- * - Positive rotation is counterclockwise
15267
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
15268
- * - North: +Z
15269
- * - East: -X
15270
- * - South: -Z
15271
- * - West: +X
15255
+ @copydoc IRotationComponent::GetRotation()
15272
15256
  */
15273
15257
  getRotation() {
15274
15258
  var _ret = Module._malloc(8);
@@ -15278,28 +15262,13 @@ export class CSPFoundation {
15278
15262
  return _nPtr;
15279
15263
  }
15280
15264
  /**
15281
- * @description Sets the rotation of the origin of this component according to the specified quaternion "Value", expressed in radians.
15282
- * NOTE: The coordinate system respects the following conventions:
15283
- * - Right handed coordinate system
15284
- * - Positive rotation is counterclockwise
15285
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
15286
- * - North: +Z
15287
- * - East: -X
15288
- * - South: -Z
15289
- * - West: +X
15290
- * @param value - The quaternion in radians to use as new rotation of this component.
15265
+ @copydoc IRotationComponent::SetRotation()
15291
15266
  */
15292
15267
  setRotation(value) {
15293
15268
  Module.ccall("csp_multiplayer_CollisionSpaceComponent_SetRotation_void_Vector4RC", "void", ["number", "number"], [this.pointer, value.pointer]);
15294
15269
  }
15295
15270
  /**
15296
- * @description Gets the scale of the origin of this component in world space.
15297
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
15298
- * - Right handed coordinate system
15299
- * - +Y is UP
15300
- * - +X is left (facing forward)
15301
- * - +Z is forward
15302
- * @return The 3D scale as vector (left, up, forward).
15271
+ @copydoc IScaleComponent::GetScale()
15303
15272
  */
15304
15273
  getScale() {
15305
15274
  var _ret = Module._malloc(8);
@@ -15309,18 +15278,29 @@ export class CSPFoundation {
15309
15278
  return _nPtr;
15310
15279
  }
15311
15280
  /**
15312
- * @description Sets the scale of the origin of this component in world space to the specified "Value".
15313
- * @param value - The new value expressed as vector (left, up, forward).
15314
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
15315
- * - Right handed coordinate system
15316
- * - +Y is UP
15317
- * - +X is left (facing forward)
15318
- * - +Z is forward
15281
+ @copydoc IScaleComponent::SetScale()
15319
15282
  */
15320
15283
  setScale(value) {
15321
15284
  Module.ccall("csp_multiplayer_CollisionSpaceComponent_SetScale_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
15322
15285
  }
15323
15286
  /**
15287
+ @copydoc ITransformComponent::GetTransform()
15288
+ */
15289
+ getTransform() {
15290
+ var _ret = Module._malloc(8);
15291
+ Module.ccall("csp_multiplayer_CollisionSpaceComponent_GetTransformC_SpaceTransform", "void", ["number", "number"], [_ret, this.pointer]);
15292
+ var _nPtr = new Multiplayer.SpaceTransform(getNativePointer(_ret));
15293
+ Module._free(_ret);
15294
+ return _nPtr;
15295
+ }
15296
+ /**
15297
+ @copydoc ITransformComonent::SetTransform()
15298
+ */
15299
+ setTransform(value) {
15300
+ Module.ccall("csp_multiplayer_CollisionSpaceComponent_SetTransform_void_SpaceTransformRC", "void", ["number", "number"], [this.pointer, value.pointer]);
15301
+ }
15302
+ /**
15303
+ @}
15324
15304
  * @description Gets the collision shape used by this collision component.
15325
15305
  * @return The colllision shape used by this collision component.
15326
15306
  */
@@ -15747,7 +15727,9 @@ export class CSPFoundation {
15747
15727
  return _promise;
15748
15728
  }
15749
15729
  /**
15750
- * @description Gets the relative 3D position of this component.
15730
+ * \addtogroup IPositionComponent
15731
+ @{
15732
+ @copydoc IPositionComponent::GetPosition()
15751
15733
  */
15752
15734
  getPosition() {
15753
15735
  var _ret = Module._malloc(8);
@@ -15757,14 +15739,16 @@ export class CSPFoundation {
15757
15739
  return _nPtr;
15758
15740
  }
15759
15741
  /**
15760
- * @description Sets the relative 3D position of this component.
15761
- * @param value - - The new 3D position assigned to the origin of this component.
15742
+ @copydoc IPositionComponent::SetPosition()
15762
15743
  */
15763
15744
  setPosition(value) {
15764
15745
  Module.ccall("csp_multiplayer_ConversationSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
15765
15746
  }
15766
15747
  /**
15767
- * @description Gets the quaternion of the rotation of the origin of this component.
15748
+ @}
15749
+ * \addtogroup IRotationComponent
15750
+ @{
15751
+ @copydoc IRotationComponent::GetRotation()
15768
15752
  */
15769
15753
  getRotation() {
15770
15754
  var _ret = Module._malloc(8);
@@ -15774,12 +15758,14 @@ export class CSPFoundation {
15774
15758
  return _nPtr;
15775
15759
  }
15776
15760
  /**
15777
- * @description Sets the quaternion of the rotation of the origin of this component.
15778
- * @param value - - The new rotation assigned to the origin of this component.
15761
+ @copydoc IRotationComponent::SetRotation()
15779
15762
  */
15780
15763
  setRotation(value) {
15781
15764
  Module.ccall("csp_multiplayer_ConversationSpaceComponent_SetRotation_void_Vector4RC", "void", ["number", "number"], [this.pointer, value.pointer]);
15782
15765
  }
15766
+ /**
15767
+ @}
15768
+ */
15783
15769
  getIsVisible() {
15784
15770
  let _result = Module.ccall("csp_multiplayer_ConversationSpaceComponent_GetIsVisibleC_bool", "boolean", ["number"], [this.pointer]);
15785
15771
  return _result;
@@ -16006,13 +15992,9 @@ export class CSPFoundation {
16006
15992
  return new ECommerceSpaceComponent(_nPtr);
16007
15993
  }
16008
15994
  /**
16009
- * @description Gets the position of the origin of this component in world space.
16010
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
16011
- * - Right handed coordinate system
16012
- * - +Y is UP
16013
- * - +X is left (facing forward)
16014
- * - +Z is forward
16015
- * @return The 3D position as vector (left, up, forward) in meters.
15995
+ * \addtogroup ITransformComponent
15996
+ @{
15997
+ @copydoc IPositionComponent::GetPosition()
16016
15998
  */
16017
15999
  getPosition() {
16018
16000
  var _ret = Module._malloc(8);
@@ -16022,17 +16004,13 @@ export class CSPFoundation {
16022
16004
  return _nPtr;
16023
16005
  }
16024
16006
  /**
16025
- * @description Sets the position of the origin of this component in world space.
16026
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
16027
- * - Right handed coordinate system
16028
- * - +Y is UP
16029
- * - +X is left (facing forward)
16030
- * - +Z is forward
16007
+ @copydoc IPositionComponent::SetPosition()
16031
16008
  */
16032
16009
  setPosition(value) {
16033
16010
  Module.ccall("csp_multiplayer_ECommerceSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16034
16011
  }
16035
16012
  /**
16013
+ @}
16036
16014
  * @description Gets the product ID associated with the ECommerce component.
16037
16015
  * @return The product ID associated with the ECommerce component.
16038
16016
  */
@@ -16119,7 +16097,9 @@ export class CSPFoundation {
16119
16097
  Module.ccall("csp_multiplayer_ExternalLinkSpaceComponent_SetLinkUrl_void_StringRC", "void", ["number", "string"], [this.pointer, value]);
16120
16098
  }
16121
16099
  /**
16122
- * @description Gets the 3D position in world coordinates where the origin of this component is located.
16100
+ * \addtogroup ITransformComponent
16101
+ @{
16102
+ @copydoc IPositionComponent::GetPosition()
16123
16103
  */
16124
16104
  getPosition() {
16125
16105
  var _ret = Module._malloc(8);
@@ -16129,14 +16109,13 @@ export class CSPFoundation {
16129
16109
  return _nPtr;
16130
16110
  }
16131
16111
  /**
16132
- * @description Sets the 3D position in world coordinates where the origin of this component will be located.
16133
- * @param value - - The new 3D position assigned to the origin of this component.
16112
+ @copydoc IPositionComponent::SetPosition()
16134
16113
  */
16135
16114
  setPosition(value) {
16136
16115
  Module.ccall("csp_multiplayer_ExternalLinkSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16137
16116
  }
16138
16117
  /**
16139
- * @description Gets the quaternion of the rotation of the origin of this component.
16118
+ @copydoc IRotationComponent::GetRotation()
16140
16119
  */
16141
16120
  getRotation() {
16142
16121
  var _ret = Module._malloc(8);
@@ -16146,14 +16125,13 @@ export class CSPFoundation {
16146
16125
  return _nPtr;
16147
16126
  }
16148
16127
  /**
16149
- * @description Sets the quaternion of the rotation of the origin of this component.
16150
- * @param value - - The new rotation assigned to the origin of this component.
16128
+ @copydoc IRotationComponent::SetRotation()
16151
16129
  */
16152
16130
  setRotation(value) {
16153
16131
  Module.ccall("csp_multiplayer_ExternalLinkSpaceComponent_SetRotation_void_Vector4RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16154
16132
  }
16155
16133
  /**
16156
- * @description Gets the 3D scale of this component.
16134
+ @copydoc IScaleComponent::GetScale()
16157
16135
  */
16158
16136
  getScale() {
16159
16137
  var _ret = Module._malloc(8);
@@ -16163,13 +16141,29 @@ export class CSPFoundation {
16163
16141
  return _nPtr;
16164
16142
  }
16165
16143
  /**
16166
- * @description Sets the 3D scale of this component.
16167
- * @param value - - The new 3D scale assigned to this component.
16144
+ @copydoc IScaleComponent::SetScale()
16168
16145
  */
16169
16146
  setScale(value) {
16170
16147
  Module.ccall("csp_multiplayer_ExternalLinkSpaceComponent_SetScale_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16171
16148
  }
16172
16149
  /**
16150
+ @copydoc ITransformComponent::GetTransform()
16151
+ */
16152
+ getTransform() {
16153
+ var _ret = Module._malloc(8);
16154
+ Module.ccall("csp_multiplayer_ExternalLinkSpaceComponent_GetTransformC_SpaceTransform", "void", ["number", "number"], [_ret, this.pointer]);
16155
+ var _nPtr = new Multiplayer.SpaceTransform(getNativePointer(_ret));
16156
+ Module._free(_ret);
16157
+ return _nPtr;
16158
+ }
16159
+ /**
16160
+ @copydoc ITransformComonent::SetTransform()
16161
+ */
16162
+ setTransform(value) {
16163
+ Module.ccall("csp_multiplayer_ExternalLinkSpaceComponent_SetTransform_void_SpaceTransformRC", "void", ["number", "number"], [this.pointer, value.pointer]);
16164
+ }
16165
+ /**
16166
+ @}
16173
16167
  * @description Gets the text that will be displayed by the component as hyperlink to the URL it redirects to.
16174
16168
  */
16175
16169
  getDisplayText() {
@@ -16320,13 +16314,9 @@ export class CSPFoundation {
16320
16314
  Module.ccall("csp_multiplayer_FiducialMarkerSpaceComponent_SetAssetCollectionId_void_StringRC", "void", ["number", "string"], [this.pointer, value]);
16321
16315
  }
16322
16316
  /**
16323
- * @description Gets the position of the origin of this component in world space.
16324
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
16325
- * - Right handed coordinate system
16326
- * - +Y is UP
16327
- * - +X is left (facing forward)
16328
- * - +Z is forward
16329
- * @return The 3D position as vector (left, up, forward) in meters.
16317
+ * \addtogroup ITransformComponent
16318
+ @{
16319
+ @copydoc IPositionComponent::GetPosition()
16330
16320
  */
16331
16321
  getPosition() {
16332
16322
  var _ret = Module._malloc(8);
@@ -16336,26 +16326,13 @@ export class CSPFoundation {
16336
16326
  return _nPtr;
16337
16327
  }
16338
16328
  /**
16339
- * @description Sets the position of the origin of this component in world space.
16340
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
16341
- * - Right handed coordinate system
16342
- * - +Y is UP
16343
- * - +X is left (facing forward)
16344
- * - +Z is forward
16329
+ @copydoc IPositionComponent::SetPosition()
16345
16330
  */
16346
16331
  setPosition(value) {
16347
16332
  Module.ccall("csp_multiplayer_FiducialMarkerSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16348
16333
  }
16349
16334
  /**
16350
- * @description Gets a quaternion representing the rotation of the origin of this component, expressed in radians.
16351
- * NOTE: The coordinate system respects the following conventions:
16352
- * - Right handed coordinate system
16353
- * - Positive rotation is counterclockwise
16354
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
16355
- * - North: +Z
16356
- * - East: -X
16357
- * - South: -Z
16358
- * - West: +X
16335
+ @copydoc IRotationComponent::GetRotation()
16359
16336
  */
16360
16337
  getRotation() {
16361
16338
  var _ret = Module._malloc(8);
@@ -16365,28 +16342,13 @@ export class CSPFoundation {
16365
16342
  return _nPtr;
16366
16343
  }
16367
16344
  /**
16368
- * @description Sets the rotation of the origin of this component according to the specified quaternion "Value", expressed in radians.
16369
- * NOTE: The coordinate system respects the following conventions:
16370
- * - Right handed coordinate system
16371
- * - Positive rotation is counterclockwise
16372
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
16373
- * - North: +Z
16374
- * - East: -X
16375
- * - South: -Z
16376
- * - West: +X
16377
- * @param value - The quaternion in radians to use as new rotation of this component.
16345
+ @copydoc IRotationComponent::SetRotation()
16378
16346
  */
16379
16347
  setRotation(value) {
16380
16348
  Module.ccall("csp_multiplayer_FiducialMarkerSpaceComponent_SetRotation_void_Vector4RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16381
16349
  }
16382
16350
  /**
16383
- * @description Gets the scale of the origin of this component in world space.
16384
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
16385
- * - Right handed coordinate system
16386
- * - +Y is UP
16387
- * - +X is left (facing forward)
16388
- * - +Z is forward
16389
- * @return The 3D scale as vector (left, up, forward).
16351
+ @copydoc IScaleComponent::GetScale()
16390
16352
  */
16391
16353
  getScale() {
16392
16354
  var _ret = Module._malloc(8);
@@ -16396,18 +16358,29 @@ export class CSPFoundation {
16396
16358
  return _nPtr;
16397
16359
  }
16398
16360
  /**
16399
- * @description Sets the scale of the origin of this component in world space to the specified "Value".
16400
- * @param value - The new value expressed as vector (left, up, forward).
16401
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
16402
- * - Right handed coordinate system
16403
- * - +Y is UP
16404
- * - +X is left (facing forward)
16405
- * - +Z is forward
16361
+ @copydoc IScaleComponent::SetScale()
16406
16362
  */
16407
16363
  setScale(value) {
16408
16364
  Module.ccall("csp_multiplayer_FiducialMarkerSpaceComponent_SetScale_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16409
16365
  }
16410
16366
  /**
16367
+ @copydoc ITransformComponent::GetTransform()
16368
+ */
16369
+ getTransform() {
16370
+ var _ret = Module._malloc(8);
16371
+ Module.ccall("csp_multiplayer_FiducialMarkerSpaceComponent_GetTransformC_SpaceTransform", "void", ["number", "number"], [_ret, this.pointer]);
16372
+ var _nPtr = new Multiplayer.SpaceTransform(getNativePointer(_ret));
16373
+ Module._free(_ret);
16374
+ return _nPtr;
16375
+ }
16376
+ /**
16377
+ @copydoc ITransformComonent::SetTransform()
16378
+ */
16379
+ setTransform(value) {
16380
+ Module.ccall("csp_multiplayer_FiducialMarkerSpaceComponent_SetTransform_void_SpaceTransformRC", "void", ["number", "number"], [this.pointer, value.pointer]);
16381
+ }
16382
+ /**
16383
+ @}
16411
16384
  * \addtogroup IVisibleComponent
16412
16385
  @{
16413
16386
  @copydoc IVisibleComponent::GetIsVisible()
@@ -16484,13 +16457,9 @@ export class CSPFoundation {
16484
16457
  Module.ccall("csp_multiplayer_FogSpaceComponent_SetFogMode_void_FogMode", "void", ["number", "number"], [this.pointer, value]);
16485
16458
  }
16486
16459
  /**
16487
- * @description Gets the position of the origin of this component in world space.
16488
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
16489
- * - Right handed coordinate system
16490
- * - +Y is UP
16491
- * - +X is left (facing forward)
16492
- * - +Z is forward
16493
- * @return The 3D position as vector (left, up, forward) in meters.
16460
+ * \addtogroup ITransformComponent
16461
+ @{
16462
+ @copydoc IPositionComponent::GetPosition()
16494
16463
  */
16495
16464
  getPosition() {
16496
16465
  var _ret = Module._malloc(8);
@@ -16500,26 +16469,13 @@ export class CSPFoundation {
16500
16469
  return _nPtr;
16501
16470
  }
16502
16471
  /**
16503
- * @description Sets the position of the origin of this component in world space.
16504
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
16505
- * - Right handed coordinate system
16506
- * - +Y is UP
16507
- * - +X is left (facing forward)
16508
- * - +Z is forward
16472
+ @copydoc IPositionComponent::SetPosition()
16509
16473
  */
16510
16474
  setPosition(value) {
16511
16475
  Module.ccall("csp_multiplayer_FogSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16512
16476
  }
16513
16477
  /**
16514
- * @description Gets a quaternion representing the rotation of the origin of this component, expressed in radians.
16515
- * NOTE: The coordinate system respects the following conventions:
16516
- * - Right handed coordinate system
16517
- * - Positive rotation is counterclockwise
16518
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
16519
- * - North: +Z
16520
- * - East: -X
16521
- * - South: -Z
16522
- * - West: +X
16478
+ @copydoc IRotationComponent::GetRotation()
16523
16479
  */
16524
16480
  getRotation() {
16525
16481
  var _ret = Module._malloc(8);
@@ -16529,28 +16485,13 @@ export class CSPFoundation {
16529
16485
  return _nPtr;
16530
16486
  }
16531
16487
  /**
16532
- * @description Sets the rotation of the origin of this component according to the specified quaternion "Value", expressed in radians.
16533
- * NOTE: The coordinate system respects the following conventions:
16534
- * - Right handed coordinate system
16535
- * - Positive rotation is counterclockwise
16536
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
16537
- * - North: +Z
16538
- * - East: -X
16539
- * - South: -Z
16540
- * - West: +X
16541
- * @param value - The quaternion in radians to use as new rotation of this component.
16488
+ @copydoc IRotationComponent::SetRotation()
16542
16489
  */
16543
16490
  setRotation(value) {
16544
16491
  Module.ccall("csp_multiplayer_FogSpaceComponent_SetRotation_void_Vector4RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16545
16492
  }
16546
16493
  /**
16547
- * @description Gets the scale of the origin of this component in world space.
16548
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
16549
- * - Right handed coordinate system
16550
- * - +Y is UP
16551
- * - +X is left (facing forward)
16552
- * - +Z is forward
16553
- * @return The 3D scale as vector (left, up, forward).
16494
+ @copydoc IScaleComponent::GetScale()
16554
16495
  */
16555
16496
  getScale() {
16556
16497
  var _ret = Module._malloc(8);
@@ -16560,18 +16501,29 @@ export class CSPFoundation {
16560
16501
  return _nPtr;
16561
16502
  }
16562
16503
  /**
16563
- * @description Sets the scale of the origin of this component in world space to the specified "Value".
16564
- * @param value - The new value expressed as vector (left, up, forward).
16565
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
16566
- * - Right handed coordinate system
16567
- * - +Y is UP
16568
- * - +X is left (facing forward)
16569
- * - +Z is forward
16504
+ @copydoc IScaleComponent::SetScale()
16570
16505
  */
16571
16506
  setScale(value) {
16572
16507
  Module.ccall("csp_multiplayer_FogSpaceComponent_SetScale_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16573
16508
  }
16574
16509
  /**
16510
+ @copydoc ITransformComponent::GetTransform()
16511
+ */
16512
+ getTransform() {
16513
+ var _ret = Module._malloc(8);
16514
+ Module.ccall("csp_multiplayer_FogSpaceComponent_GetTransformC_SpaceTransform", "void", ["number", "number"], [_ret, this.pointer]);
16515
+ var _nPtr = new Multiplayer.SpaceTransform(getNativePointer(_ret));
16516
+ Module._free(_ret);
16517
+ return _nPtr;
16518
+ }
16519
+ /**
16520
+ @copydoc ITransformComonent::SetTransform()
16521
+ */
16522
+ setTransform(value) {
16523
+ Module.ccall("csp_multiplayer_FogSpaceComponent_SetTransform_void_SpaceTransformRC", "void", ["number", "number"], [this.pointer, value.pointer]);
16524
+ }
16525
+ /**
16526
+ @}
16575
16527
  * @description Get start sistance
16576
16528
  * Note: Distance from camera that the fog will start.
16577
16529
  * Note: 0 = this property has no effect.
@@ -16841,13 +16793,9 @@ export class CSPFoundation {
16841
16793
  Module.ccall("csp_multiplayer_ImageSpaceComponent_SetAssetCollectionId_void_StringRC", "void", ["number", "string"], [this.pointer, value]);
16842
16794
  }
16843
16795
  /**
16844
- * @description Gets the position of the origin of this component in world space.
16845
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
16846
- * - Right handed coordinate system
16847
- * - +Y is UP
16848
- * - +X is left (facing forward)
16849
- * - +Z is forward
16850
- * @return The 3D position as vector (left, up, forward) in meters.
16796
+ * \addtogroup ITransformComponent
16797
+ @{
16798
+ @copydoc IPositionComponent::GetPosition()
16851
16799
  */
16852
16800
  getPosition() {
16853
16801
  var _ret = Module._malloc(8);
@@ -16857,26 +16805,13 @@ export class CSPFoundation {
16857
16805
  return _nPtr;
16858
16806
  }
16859
16807
  /**
16860
- * @description Sets the position of the origin of this component in world space.
16861
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
16862
- * - Right handed coordinate system
16863
- * - +Y is UP
16864
- * - +X is left (facing forward)
16865
- * - +Z is forward
16808
+ @copydoc IPositionComponent::SetPosition()
16866
16809
  */
16867
16810
  setPosition(value) {
16868
16811
  Module.ccall("csp_multiplayer_ImageSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16869
16812
  }
16870
16813
  /**
16871
- * @description Gets a quaternion representing the rotation of the origin of this component, expressed in radians.
16872
- * NOTE: The coordinate system respects the following conventions:
16873
- * - Right handed coordinate system
16874
- * - Positive rotation is counterclockwise
16875
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
16876
- * - North: +Z
16877
- * - East: -X
16878
- * - South: -Z
16879
- * - West: +X
16814
+ @copydoc IRotationComponent::GetRotation()
16880
16815
  */
16881
16816
  getRotation() {
16882
16817
  var _ret = Module._malloc(8);
@@ -16886,28 +16821,13 @@ export class CSPFoundation {
16886
16821
  return _nPtr;
16887
16822
  }
16888
16823
  /**
16889
- * @description Sets the rotation of the origin of this component according to the specified quaternion "Value", expressed in radians.
16890
- * NOTE: The coordinate system respects the following conventions:
16891
- * - Right handed coordinate system
16892
- * - Positive rotation is counterclockwise
16893
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
16894
- * - North: +Z
16895
- * - East: -X
16896
- * - South: -Z
16897
- * - West: +X
16898
- * @param value - The quaternion in radians to use as new rotation of this component.
16824
+ @copydoc IRotationComponent::SetRotation()
16899
16825
  */
16900
16826
  setRotation(value) {
16901
16827
  Module.ccall("csp_multiplayer_ImageSpaceComponent_SetRotation_void_Vector4RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16902
16828
  }
16903
16829
  /**
16904
- * @description Gets the scale of the origin of this component in world space.
16905
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
16906
- * - Right handed coordinate system
16907
- * - +Y is UP
16908
- * - +X is left (facing forward)
16909
- * - +Z is forward
16910
- * @return The 3D scale as vector (left, up, forward).
16830
+ @copydoc IScaleComponent::GetScale()
16911
16831
  */
16912
16832
  getScale() {
16913
16833
  var _ret = Module._malloc(8);
@@ -16917,18 +16837,29 @@ export class CSPFoundation {
16917
16837
  return _nPtr;
16918
16838
  }
16919
16839
  /**
16920
- * @description Sets the scale of the origin of this component in world space to the specified "Value".
16921
- * @param value - The new value expressed as vector (left, up, forward).
16922
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
16923
- * - Right handed coordinate system
16924
- * - +Y is UP
16925
- * - +X is left (facing forward)
16926
- * - +Z is forward
16840
+ @copydoc IScaleComponent::SetScale()
16927
16841
  */
16928
16842
  setScale(value) {
16929
16843
  Module.ccall("csp_multiplayer_ImageSpaceComponent_SetScale_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
16930
16844
  }
16931
16845
  /**
16846
+ @copydoc ITransformComponent::GetTransform()
16847
+ */
16848
+ getTransform() {
16849
+ var _ret = Module._malloc(8);
16850
+ Module.ccall("csp_multiplayer_ImageSpaceComponent_GetTransformC_SpaceTransform", "void", ["number", "number"], [_ret, this.pointer]);
16851
+ var _nPtr = new Multiplayer.SpaceTransform(getNativePointer(_ret));
16852
+ Module._free(_ret);
16853
+ return _nPtr;
16854
+ }
16855
+ /**
16856
+ @copydoc ITransformComonent::SetTransform()
16857
+ */
16858
+ setTransform(value) {
16859
+ Module.ccall("csp_multiplayer_ImageSpaceComponent_SetTransform_void_SpaceTransformRC", "void", ["number", "number"], [this.pointer, value.pointer]);
16860
+ }
16861
+ /**
16862
+ @}
16932
16863
  * @description Gets the billboard mode used by this image component.
16933
16864
  * @return The billboard mode used by this image component.
16934
16865
  */
@@ -17151,13 +17082,9 @@ export class CSPFoundation {
17151
17082
  Module.ccall("csp_multiplayer_LightSpaceComponent_SetOuterConeAngle_void_float", "void", ["number", "number"], [this.pointer, value]);
17152
17083
  }
17153
17084
  /**
17154
- * @description Gets the position of the origin of this component in world space.
17155
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
17156
- * - Right handed coordinate system
17157
- * - +Y is UP
17158
- * - +X is left (facing forward)
17159
- * - +Z is forward
17160
- * @return The 3D position as vector (left, up, forward) in meters.
17085
+ * \addtogroup IPositionComponent
17086
+ @{
17087
+ @copydoc IPositionComponent::GetPosition()
17161
17088
  */
17162
17089
  getPosition() {
17163
17090
  var _ret = Module._malloc(8);
@@ -17167,26 +17094,16 @@ export class CSPFoundation {
17167
17094
  return _nPtr;
17168
17095
  }
17169
17096
  /**
17170
- * @description Sets the position of the origin of this component in world space.
17171
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
17172
- * - Right handed coordinate system
17173
- * - +Y is UP
17174
- * - +X is left (facing forward)
17175
- * - +Z is forward
17097
+ @copydoc IPositionComponent::SetPosition()
17176
17098
  */
17177
17099
  setPosition(value) {
17178
17100
  Module.ccall("csp_multiplayer_LightSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
17179
17101
  }
17180
17102
  /**
17181
- * @description Gets a quaternion representing the rotation of the origin of this component, expressed in radians.
17182
- * NOTE: The coordinate system respects the following conventions:
17183
- * - Right handed coordinate system
17184
- * - Positive rotation is counterclockwise
17185
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
17186
- * - North: +Z
17187
- * - East: -X
17188
- * - South: -Z
17189
- * - West: +X
17103
+ @}
17104
+ * \addtogroup IRotationComponent
17105
+ @{
17106
+ @copydoc IRotationComponent::GetRotation()
17190
17107
  */
17191
17108
  getRotation() {
17192
17109
  var _ret = Module._malloc(8);
@@ -17196,21 +17113,13 @@ export class CSPFoundation {
17196
17113
  return _nPtr;
17197
17114
  }
17198
17115
  /**
17199
- * @description Sets the rotation of the origin of this component according to the specified quaternion "Value", expressed in radians.
17200
- * NOTE: The coordinate system respects the following conventions:
17201
- * - Right handed coordinate system
17202
- * - Positive rotation is counterclockwise
17203
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
17204
- * - North: +Z
17205
- * - East: -X
17206
- * - South: -Z
17207
- * - West: +X
17208
- * @param value - The quaternion in radians to use as new rotation of this component.
17116
+ @copydoc IRotationComponent::SetRotation()
17209
17117
  */
17210
17118
  setRotation(value) {
17211
17119
  Module.ccall("csp_multiplayer_LightSpaceComponent_SetRotation_void_Vector4RC", "void", ["number", "number"], [this.pointer, value.pointer]);
17212
17120
  }
17213
17121
  /**
17122
+ @}
17214
17123
  * @description Gets the ID of the asset used for the light cookie of this light component.
17215
17124
  * @return The ID of the asset used for the light cookie of this light component.
17216
17125
  */
@@ -17360,13 +17269,9 @@ export class CSPFoundation {
17360
17269
  Module.ccall("csp_multiplayer_PortalSpaceComponent_SetSpaceId_void_StringRC", "void", ["number", "string"], [this.pointer, value]);
17361
17270
  }
17362
17271
  /**
17363
- * @description Gets the position of the origin of this component in world space.
17364
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
17365
- * - Right handed coordinate system
17366
- * - +Y is UP
17367
- * - +X is left (facing forward)
17368
- * - +Z is forward
17369
- * @return The 3D position as vector (left, up, forward) in meters.
17272
+ * \addtogroup IPositionComponent
17273
+ @{
17274
+ @copydoc IPositionComponent::GetPosition()
17370
17275
  */
17371
17276
  getPosition() {
17372
17277
  var _ret = Module._malloc(8);
@@ -17376,17 +17281,13 @@ export class CSPFoundation {
17376
17281
  return _nPtr;
17377
17282
  }
17378
17283
  /**
17379
- * @description Sets the position of the origin of this component in world space.
17380
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
17381
- * - Right handed coordinate system
17382
- * - +Y is UP
17383
- * - +X is left (facing forward)
17384
- * - +Z is forward
17284
+ @copydoc IPositionComponent::SetPosition()
17385
17285
  */
17386
17286
  setPosition(value) {
17387
17287
  Module.ccall("csp_multiplayer_PortalSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
17388
17288
  }
17389
17289
  /**
17290
+ @}
17390
17291
  * @description Gets the radius of this portal.
17391
17292
  * @return The radius of this portal.
17392
17293
  */
@@ -17533,7 +17434,9 @@ export class CSPFoundation {
17533
17434
  Module.ccall("csp_multiplayer_ReflectionSpaceComponent_SetAssetCollectionId_void_StringRC", "void", ["number", "string"], [this.pointer, value]);
17534
17435
  }
17535
17436
  /**
17536
- * @description Position of the Reflection component.
17437
+ * \addtogroup IPositionComponent
17438
+ @{
17439
+ @copydoc IPositionComponent::GetPosition()
17537
17440
  */
17538
17441
  getPosition() {
17539
17442
  var _ret = Module._malloc(8);
@@ -17543,26 +17446,16 @@ export class CSPFoundation {
17543
17446
  return _nPtr;
17544
17447
  }
17545
17448
  /**
17546
- * @description Set the position of the Reflection component.
17547
- * @param value - Position of the Reflection Component.
17449
+ @copydoc IPositionComponent::SetPosition()
17548
17450
  */
17549
17451
  setPosition(value) {
17550
17452
  Module.ccall("csp_multiplayer_ReflectionSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
17551
17453
  }
17552
17454
  /**
17553
- * @description Rotation of the Reflection component.
17554
- * @return Will return an Identity Quaternion (0, 0, 0, 1).
17555
- */
17556
- getRotation() {
17557
- var _ret = Module._malloc(8);
17558
- Module.ccall("csp_multiplayer_ReflectionSpaceComponent_GetRotationC_Vector4RC", "void", ["number", "number"], [_ret, this.pointer]);
17559
- var _nPtr = new Common.Vector4(getNativePointer(_ret));
17560
- Module._free(_ret);
17561
- return _nPtr;
17562
- }
17563
- /**
17564
- * @description Scale of the Reflection components spatial extents over which the reflection should apply.
17565
- * UnitBox/Sphere * Scale == Spatial Extents.
17455
+ @}
17456
+ * \addtogroup IScaleComponent
17457
+ @{
17458
+ @copydoc IScaleComponent::GetScale()
17566
17459
  */
17567
17460
  getScale() {
17568
17461
  var _ret = Module._malloc(8);
@@ -17572,14 +17465,13 @@ export class CSPFoundation {
17572
17465
  return _nPtr;
17573
17466
  }
17574
17467
  /**
17575
- * @description Set the scale of the Reflection components spatial extents.
17576
- * @param value - Scale extents of the Reflection Component.
17577
- * UnitBox/Sphere * Scale == Spatial Extents.
17468
+ @copydoc IScaleComponent::SetScale()
17578
17469
  */
17579
17470
  setScale(value) {
17580
17471
  Module.ccall("csp_multiplayer_ReflectionSpaceComponent_SetScale_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
17581
17472
  }
17582
17473
  /**
17474
+ @}
17583
17475
  * @description Get the reflection shape enum value.
17584
17476
  * ReflectionShape.UnitBox: Projects a texture in a planar fashion from all six directions (like an inward facing cube).
17585
17477
  * ReflectionShape.UnitSphere: Warps the texture into a spherical shape and projects it onto a surface.
@@ -17796,6 +17688,9 @@ export class CSPFoundation {
17796
17688
  var _nPtr = getNativePointer(_ptr);
17797
17689
  return new StaticModelSpaceComponent(_nPtr);
17798
17690
  }
17691
+ /** @deprecated
17692
+ Due to the introduction of LODs it doesn't make sense to set a specific asset anymore
17693
+ */
17799
17694
  getExternalResourceAssetId() {
17800
17695
  let _result = Module.ccall("csp_multiplayer_StaticModelSpaceComponent_GetExternalResourceAssetIdC_StringRC", "number", ["number"], [this.pointer]);
17801
17696
  const _resultString = Module.UTF8ToString(_result);
@@ -17803,6 +17698,9 @@ export class CSPFoundation {
17803
17698
  _result = _resultString;
17804
17699
  return _result;
17805
17700
  }
17701
+ /** @deprecated
17702
+ Due to the introduction of LODs it doesn't make sense to set a specific asset anymore
17703
+ */
17806
17704
  setExternalResourceAssetId(value) {
17807
17705
  Module.ccall("csp_multiplayer_StaticModelSpaceComponent_SetExternalResourceAssetId_void_StringRC", "void", ["number", "string"], [this.pointer, value]);
17808
17706
  }
@@ -18064,13 +17962,9 @@ export class CSPFoundation {
18064
17962
  Module.ccall("csp_multiplayer_VideoPlayerSpaceComponent_SetAssetCollectionId_void_StringRC", "void", ["number", "string"], [this.pointer, value]);
18065
17963
  }
18066
17964
  /**
18067
- * @description Gets the position of the origin of this component in world space.
18068
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
18069
- * - Right handed coordinate system
18070
- * - +Y is UP
18071
- * - +X is left (facing forward)
18072
- * - +Z is forward
18073
- * @return The 3D position as vector (left, up, forward) in meters.
17965
+ * \addtogroup ITransformComponent
17966
+ @{
17967
+ @copydoc IPositionComponent::GetPosition()
18074
17968
  */
18075
17969
  getPosition() {
18076
17970
  var _ret = Module._malloc(8);
@@ -18080,26 +17974,13 @@ export class CSPFoundation {
18080
17974
  return _nPtr;
18081
17975
  }
18082
17976
  /**
18083
- * @description Sets the position of the origin of this component in world space.
18084
- * NOTE: The coordinate system used follows the glTF 2.0 specification, in meters.
18085
- * - Right handed coordinate system
18086
- * - +Y is UP
18087
- * - +X is left (facing forward)
18088
- * - +Z is forward
17977
+ @copydoc IPositionComponent::SetPosition()
18089
17978
  */
18090
17979
  setPosition(value) {
18091
17980
  Module.ccall("csp_multiplayer_VideoPlayerSpaceComponent_SetPosition_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
18092
17981
  }
18093
17982
  /**
18094
- * @description Gets a quaternion representing the rotation of the origin of this component, expressed in radians.
18095
- * NOTE: The coordinate system respects the following conventions:
18096
- * - Right handed coordinate system
18097
- * - Positive rotation is counterclockwise
18098
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
18099
- * - North: +Z
18100
- * - East: -X
18101
- * - South: -Z
18102
- * - West: +X
17983
+ @copydoc IRotationComponent::GetRotation()
18103
17984
  */
18104
17985
  getRotation() {
18105
17986
  var _ret = Module._malloc(8);
@@ -18109,28 +17990,13 @@ export class CSPFoundation {
18109
17990
  return _nPtr;
18110
17991
  }
18111
17992
  /**
18112
- * @description Sets the rotation of the origin of this component according to the specified quaternion "Value", expressed in radians.
18113
- * NOTE: The coordinate system respects the following conventions:
18114
- * - Right handed coordinate system
18115
- * - Positive rotation is counterclockwise
18116
- * - The geographic North is along the positive Z axis (+Z) at an orientation of 0 degrees.
18117
- * - North: +Z
18118
- * - East: -X
18119
- * - South: -Z
18120
- * - West: +X
18121
- * @param value - The quaternion in radians to use as new rotation of this component.
17993
+ @copydoc IRotationComponent::SetRotation()
18122
17994
  */
18123
17995
  setRotation(value) {
18124
17996
  Module.ccall("csp_multiplayer_VideoPlayerSpaceComponent_SetRotation_void_Vector4RC", "void", ["number", "number"], [this.pointer, value.pointer]);
18125
17997
  }
18126
17998
  /**
18127
- * @description Gets the scale of the origin of this component in world space.
18128
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
18129
- * - Right handed coordinate system
18130
- * - +Y is UP
18131
- * - +X is left (facing forward)
18132
- * - +Z is forward
18133
- * @return The 3D scale as vector (left, up, forward).
17999
+ @copydoc IScaleComponent::GetScale()
18134
18000
  */
18135
18001
  getScale() {
18136
18002
  var _ret = Module._malloc(8);
@@ -18140,18 +18006,29 @@ export class CSPFoundation {
18140
18006
  return _nPtr;
18141
18007
  }
18142
18008
  /**
18143
- * @description Sets the scale of the origin of this component in world space to the specified "Value".
18144
- * @param value - The new value expressed as vector (left, up, forward).
18145
- * NOTE: The coordinate system used follows the glTF 2.0 specification.
18146
- * - Right handed coordinate system
18147
- * - +Y is UP
18148
- * - +X is left (facing forward)
18149
- * - +Z is forward
18009
+ @copydoc IScaleComponent::SetScale()
18150
18010
  */
18151
18011
  setScale(value) {
18152
18012
  Module.ccall("csp_multiplayer_VideoPlayerSpaceComponent_SetScale_void_Vector3RC", "void", ["number", "number"], [this.pointer, value.pointer]);
18153
18013
  }
18154
18014
  /**
18015
+ @copydoc ITransformComponent::GetTransform()
18016
+ */
18017
+ getTransform() {
18018
+ var _ret = Module._malloc(8);
18019
+ Module.ccall("csp_multiplayer_VideoPlayerSpaceComponent_GetTransformC_SpaceTransform", "void", ["number", "number"], [_ret, this.pointer]);
18020
+ var _nPtr = new Multiplayer.SpaceTransform(getNativePointer(_ret));
18021
+ Module._free(_ret);
18022
+ return _nPtr;
18023
+ }
18024
+ /**
18025
+ @copydoc ITransformComonent::SetTransform()
18026
+ */
18027
+ setTransform(value) {
18028
+ Module.ccall("csp_multiplayer_VideoPlayerSpaceComponent_SetTransform_void_SpaceTransformRC", "void", ["number", "number"], [this.pointer, value.pointer]);
18029
+ }
18030
+ /**
18031
+ @}
18155
18032
  * @description Checks if the playback state of this video player needs to be shared with other users through replication.
18156
18033
  * @return True if the playback state of the video needs to be shared among all users, false otherwise.
18157
18034
  */
@@ -18858,6 +18735,9 @@ export class CSPFoundation {
18858
18735
  _result = _resultString;
18859
18736
  return _result;
18860
18737
  }
18738
+ setUri(value) {
18739
+ Module.ccall("csp_systems_UriResult_SetUri_void_StringRC", "void", ["number", "string"], [this.pointer, value]);
18740
+ }
18861
18741
  delete() {
18862
18742
  if (this.ownsPointer && !this.disposed) {
18863
18743
  Module.ccall("csp_systems_UriResult_Dtor", "void", ["number"], [this.pointer]);
@@ -20642,24 +20522,6 @@ export class CSPFoundation {
20642
20522
  const nativeClassWrapper = baseInstance;
20643
20523
  return new Systems.MaintenanceInfoResult(new NativePointer(nativeClassWrapper.pointer, nativeClassWrapper.ownsPointer));
20644
20524
  }
20645
- static create() {
20646
- var _ptr = Module._malloc(8);
20647
- Module.ccall("csp_systems_MaintenanceInfoResult_Ctor", "void", ["number"], [_ptr]);
20648
- var _nPtr = getNativePointer(_ptr);
20649
- return new MaintenanceInfoResult(_nPtr);
20650
- }
20651
- static create_arg1(arg1) {
20652
- var _ptr = Module._malloc(8);
20653
- Module.ccall("csp_systems_MaintenanceInfoResult_Ctor_voidP", "void", ["number", "void"], [_ptr, arg1]);
20654
- var _nPtr = getNativePointer(_ptr);
20655
- return new MaintenanceInfoResult(_nPtr);
20656
- }
20657
- static create_resCode_httpResCode(resCode, httpResCode) {
20658
- var _ptr = Module._malloc(8);
20659
- Module.ccall("csp_systems_MaintenanceInfoResult_Ctor_EResultCode_uint16_t", "void", ["number", "number", "number"], [_ptr, resCode, httpResCode]);
20660
- var _nPtr = getNativePointer(_ptr);
20661
- return new MaintenanceInfoResult(_nPtr);
20662
- }
20663
20525
  /**
20664
20526
  * @description Retrieves response data from the Maintenance Window Server
20665
20527
  * @return Return all maintenance information available in date order
@@ -21166,6 +21028,42 @@ export class CSPFoundation {
21166
21028
  }
21167
21029
  Systems.SettingsCollectionResult = SettingsCollectionResult;
21168
21030
  })(Systems || (Systems = {}));
21031
+ (function (Systems) {
21032
+ /**
21033
+ * @description A result handler that is used to notify a user of an error while passing a String value.
21034
+ */
21035
+ class AvatarInfoResult extends Systems.ResultBase {
21036
+ /** @internal */
21037
+ constructor(pointer) {
21038
+ super(pointer);
21039
+ }
21040
+ static fromResultBase(baseInstance) {
21041
+ const nativeClassWrapper = baseInstance;
21042
+ return new Systems.AvatarInfoResult(new NativePointer(nativeClassWrapper.pointer, nativeClassWrapper.ownsPointer));
21043
+ }
21044
+ /**
21045
+ * @description A getter which returns the String passed via the result.
21046
+ */
21047
+ getAvatarType() {
21048
+ let _result = Module.ccall("csp_systems_AvatarInfoResult_GetAvatarTypeC_AvatarType", "number", ["number"], [this.pointer]);
21049
+ return _result;
21050
+ }
21051
+ getAvatarIdentifier() {
21052
+ var _ret = Module._malloc(8);
21053
+ Module.ccall("csp_systems_AvatarInfoResult_GetAvatarIdentifierC_VariantRC", "void", ["number", "number"], [_ret, this.pointer]);
21054
+ var _nPtr = new Common.Variant(getNativePointer(_ret));
21055
+ Module._free(_ret);
21056
+ return _nPtr;
21057
+ }
21058
+ delete() {
21059
+ if (this.ownsPointer && !this.disposed) {
21060
+ Module.ccall("csp_systems_AvatarInfoResult_Dtor", "void", ["number"], [this.pointer]);
21061
+ this.disposed = true;
21062
+ }
21063
+ }
21064
+ }
21065
+ Systems.AvatarInfoResult = AvatarInfoResult;
21066
+ })(Systems || (Systems = {}));
21169
21067
  (function (Systems) {
21170
21068
  /**
21171
21069
  @ingroup Settings System
@@ -21523,6 +21421,56 @@ export class CSPFoundation {
21523
21421
  Module.ccall("csp_systems_SettingsSystem_UpdateAvatarPortraitWithBuffer_void_StringRC_BufferAssetDataSourceRC_NullResultCallback", "void", ["number", "string", "number", "number", "number"], [this.pointer, userId, newAvatarPortrait.pointer, _callbackPtr, 0]);
21524
21422
  return _promise;
21525
21423
  }
21424
+ /**
21425
+ * @description Sets the avatar type and identifier for a user.
21426
+ * @param inUserId - The ID of the user to set avatar info for.
21427
+ * @param inType - The type of avatar (predefined, Ready Player Me, or custom).
21428
+ * @param inIdentifier - A value used to identify or locate the avatar. Differs depending on the value of InType.
21429
+ * @param callback - Callback to call when task finishes.
21430
+ */
21431
+ async setAvatarInfo(userId, type, identifier) {
21432
+ var _resolve;
21433
+ var _promise = new Promise((_r) => {
21434
+ _resolve = _r;
21435
+ });
21436
+ var _callbackPtr;
21437
+ var _callback = (_stateObject__, result) => {
21438
+ var _resultPtr = getNativePointer(result);
21439
+ var _resultInstance = new Systems.NullResult(_resultPtr);
21440
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
21441
+ return;
21442
+ }
21443
+ _resolve(_resultInstance);
21444
+ Module.removeFunction(_callbackPtr);
21445
+ };
21446
+ _callbackPtr = Module.addFunction(_callback, "vii");
21447
+ Module.ccall("csp_systems_SettingsSystem_SetAvatarInfo_void_StringRC_AvatarType_VariantRC_NullResultCallback", "void", ["number", "string", "number", "number", "number", "number"], [this.pointer, userId, type, identifier.pointer, _callbackPtr, 0]);
21448
+ return _promise;
21449
+ }
21450
+ /**
21451
+ * @description Retrieves the avatar type and identifier for a user.
21452
+ * @param inUserId - The ID of the user to get avatar info for.
21453
+ * @param callback - Callback to call when task finishes.
21454
+ */
21455
+ async getAvatarInfo(userId) {
21456
+ var _resolve;
21457
+ var _promise = new Promise((_r) => {
21458
+ _resolve = _r;
21459
+ });
21460
+ var _callbackPtr;
21461
+ var _callback = (_stateObject__, result) => {
21462
+ var _resultPtr = getNativePointer(result);
21463
+ var _resultInstance = new Systems.AvatarInfoResult(_resultPtr);
21464
+ if (_resultInstance.getResultCode() == Systems.EResultCode.InProgress) {
21465
+ return;
21466
+ }
21467
+ _resolve(_resultInstance);
21468
+ Module.removeFunction(_callbackPtr);
21469
+ };
21470
+ _callbackPtr = Module.addFunction(_callback, "vii");
21471
+ Module.ccall("csp_systems_SettingsSystem_GetAvatarInfo_void_StringRC_AvatarInfoResultCallback", "void", ["number", "string", "number", "number"], [this.pointer, userId, _callbackPtr, 0]);
21472
+ return _promise;
21473
+ }
21526
21474
  }
21527
21475
  Systems.SettingsSystem = SettingsSystem;
21528
21476
  })(Systems || (Systems = {}));
@@ -24157,14 +24105,13 @@ export class CSPFoundation {
24157
24105
  return _promise;
24158
24106
  }
24159
24107
  /**
24160
- * @description Log in to Magnopus Connected Services using a login token
24161
- * The login token can be obtained after using the Login API with credentials and having registered a callback through
24162
- * SetNewLoginTokenReceivedCallback. If the login is successful in the callback result the token and it's expiration time will be provided.
24163
- * @param userId - The user id associated with this login token
24164
- * @param loginToken - Token to be used for authenticating
24108
+ * @description Resume a previous session for the associated user ID using a refresh token
24109
+ * The refresh token can be obtained after registering a callback with `SetNewLoginTokenReceivedCallback` and logging in regularly.
24110
+ * @param userId - User ID for the previous session
24111
+ * @param refreshToken - Refresh token to be used for refreshing the authentication token
24165
24112
  * @param callback - Callback when asynchronous task finishes
24166
24113
  */
24167
- async loginWithToken(userId, loginToken) {
24114
+ async refreshSession(userId, refreshToken) {
24168
24115
  var _resolve;
24169
24116
  var _promise = new Promise((_r) => {
24170
24117
  _resolve = _r;
@@ -24180,7 +24127,7 @@ export class CSPFoundation {
24180
24127
  Module.removeFunction(_callbackPtr);
24181
24128
  };
24182
24129
  _callbackPtr = Module.addFunction(_callback, "vii");
24183
- Module.ccall("csp_systems_UserSystem_LoginWithToken_void_StringRC_StringRC_LoginStateResultCallback", "void", ["number", "string", "string", "number", "number"], [this.pointer, userId, loginToken, _callbackPtr, 0]);
24130
+ Module.ccall("csp_systems_UserSystem_RefreshSession_void_StringRC_StringRC_LoginStateResultCallback", "void", ["number", "string", "string", "number", "number"], [this.pointer, userId, refreshToken, _callbackPtr, 0]);
24184
24131
  return _promise;
24185
24132
  }
24186
24133
  /**
@@ -24505,7 +24452,7 @@ export class CSPFoundation {
24505
24452
  return _promise;
24506
24453
  }
24507
24454
  /**
24508
- * @description Delete the user.
24455
+ * @description Delete the user. Note that you need permission to be able to delete the user (You can delete the user you are logged in as).
24509
24456
  * @param userId - Id of the user that will be deleted
24510
24457
  * @param callback - Callback when asynchronous task finishes
24511
24458
  */