compress-jpeg 1.0.4 → 1.0.5

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Files changed (2) hide show
  1. package/README.md +4 -1
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -60,7 +60,7 @@ Here's an example of how to integrate **compress-jpeg** with plain TypeScript in
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  ```typescript
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  // main.ts
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- import { ImageData as RustImageData, compress_jpeg } from "compress-jpeg";
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+ import init, { ImageData as RustImageData, compress_jpeg } from "compress-jpeg";
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  const fileInput = document.getElementById("fileInput") as HTMLInputElement;
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  const originalCanvas = document.getElementById("originalCanvas") as HTMLCanvasElement;
@@ -70,6 +70,9 @@ fileInput.addEventListener("change", async () => {
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  const file = fileInput.files?.[0];
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  if (!file) return;
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+ // Initialize the WASM module with an explicit path
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+ await init("/compress_jpeg_bg.wasm");
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+
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  // Load image into an off-screen canvas
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  const img = new Image();
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  const reader = new FileReader();
package/package.json CHANGED
@@ -2,7 +2,7 @@
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  "name": "compress-jpeg",
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  "type": "module",
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  "description": "A simple JPEG compression library for WebAssembly",
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- "version": "1.0.4",
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+ "version": "1.0.5",
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  "license": "MIT",
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  "files": [
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  "compress_jpeg_bg.wasm",