commandkit 0.1.10-dev.20231229085439 → 0.1.10-dev.20240108063947
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +178 -23
- package/dist/index.d.ts +178 -23
- package/dist/index.js +270 -112
- package/dist/index.mjs +260 -111
- package/package.json +1 -1
package/dist/index.d.mts
CHANGED
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@@ -1,50 +1,75 @@
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import
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import * as discord_js from 'discord.js';
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import { ChatInputCommandInteraction, ContextMenuCommandInteraction, AutocompleteInteraction, Client, UserContextMenuCommandInteraction, MessageContextMenuCommandInteraction, PermissionsString, RESTPostAPIApplicationCommandsJSONBody, CacheType, Interaction, ButtonInteraction, Awaitable, Message, InteractionCollectorOptions, ButtonBuilder, PartialTextBasedChannelFields, TextBasedChannel, Guild, GuildMember, APIInteractionGuildMember, User } from 'discord.js';
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import { AsyncLocalStorage } from 'async_hooks';
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/**
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*
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* Validation handler options (validationsPath).
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*/
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interface
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interface ValidationHandlerOptions {
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validationsPath: string;
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}
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/**
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* A handler for command validations.
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*/
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declare class ValidationHandler {
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#private;
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constructor({ ...options }: ValidationHandlerOptions);
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init(): Promise<void>;
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get validations(): Function[];
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reloadValidations(): Promise<void>;
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}
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/**
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* Command handler options.
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* Similar to CommandKit options in structure.
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*/
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interface CommandHandlerOptions {
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/**
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* The
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* The client created by the user.
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*/
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client: Client;
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/**
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*
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* Path to the user's commands.
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*/
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commandsPath
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commandsPath: string;
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/**
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*
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* An array of developer guild IDs.
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*/
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devGuildIds: string[];
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/**
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*
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* An array of developer user IDs.
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*/
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devUserIds: string[];
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/**
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*
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* An array of developer role IDs.
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*/
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devRoleIds: string[];
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/**
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*
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* A validation handler instance to run validations before commands.
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*/
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validationHandler?: ValidationHandler;
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/**
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*
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* A boolean indicating whether to skip CommandKit's built-in validations (permission checking, etc.)
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*/
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skipBuiltInValidations: boolean;
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/**
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*
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* The CommandKit handler that instantiated this.
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*/
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commandkitInstance: CommandKit;
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/**
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*
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* A boolean indicating whether to register all commands in bulk.
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*/
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bulkRegister
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bulkRegister: boolean;
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/**
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* Whether to enable hooks context.
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*/
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enableHooks: boolean;
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}
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/**
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*
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* Represents a command interaction.
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*/
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type
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type CommandKitInteraction = ChatInputCommandInteraction | ContextMenuCommandInteraction | AutocompleteInteraction;
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/**
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* Props for command run functions.
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@@ -202,8 +227,110 @@ declare enum ReloadType {
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Global = "global"
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}
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interface hCommandContext {
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interaction: CommandKitInteraction;
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command: CommandData;
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}
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/**
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* A handler for client application commands.
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*/
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declare class CommandHandler {
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#private;
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context: AsyncLocalStorage<hCommandContext> | null;
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constructor({ ...options }: CommandHandlerOptions);
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init(): Promise<void>;
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handleCommands(): void;
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get commands(): CommandFileObject[];
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reloadCommands(type?: ReloadOptions): Promise<void>;
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}
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/**
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* Options for instantiating a CommandKit handler.
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*/
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interface CommandKitOptions {
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/**
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* The Discord.js client object to use with CommandKit.
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*/
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client: Client;
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/**
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* The path to your commands directory.
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*/
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commandsPath?: string;
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/**
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* The path to your events directory.
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*/
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eventsPath?: string;
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/**
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* The path to the validations directory.
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*/
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validationsPath?: string;
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/**
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* List of development guild IDs to restrict devOnly commands to.
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*/
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devGuildIds?: string[];
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/**
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* List of developer user IDs to restrict devOnly commands to.
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*/
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devUserIds?: string[];
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/**
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* List of developer role IDs to restrict devOnly commands to.
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*/
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devRoleIds?: string[];
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/**
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* Skip CommandKit's built-in validations (for devOnly commands).
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*/
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skipBuiltInValidations?: boolean;
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/**
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* Bulk register application commands instead of one-by-one.
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*/
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bulkRegister?: boolean;
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/**
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* Options for experimental features.
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*/
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experimental?: {
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/**
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* Enable hooks. This allows you to utilize hooks such as `useInteraction()` to access the interaction object anywhere inside the command.
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*/
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hooks?: boolean;
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};
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}
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/**
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* Represents a command context.
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*/
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interface CommandContext<T extends Interaction, Cached extends CacheType> {
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/**
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* The interaction that triggered this command.
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*/
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interaction: Interaction<CacheType>;
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/**
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* The client that instantiated this command.
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*/
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client: Client;
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/**
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* The command data.
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*/
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handler: CommandKit;
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}
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/**
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* Represents a command file.
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*/
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interface CommandFileObject {
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data: CommandData;
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options?: CommandOptions;
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run: <Cached extends CacheType = CacheType>(ctx: CommandContext<Interaction, Cached>) => Awaited<void>;
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autocomplete?: <Cached extends CacheType = CacheType>(ctx: CommandContext<Interaction, Cached>) => Awaited<void>;
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filePath: string;
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category: string | null;
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[key: string]: any;
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}
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/**
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* A reload type for commands.
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*/
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type ReloadOptions = 'dev' | 'global' | ReloadType;
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declare class CommandKit {
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#private;
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static _instance: CommandKit | null;
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/**
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* Create a new command and event handler with CommandKit.
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* @see {@link https://commandkit.js.org/docs/commandkit-setup}
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*/
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constructor(options: CommandKitOptions);
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/**
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* Get the client attached to this CommandKit instance.
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*/
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get client(): discord_js.Client<boolean>;
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/**
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* Get command handler instance.
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*/
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get commandHandler(): CommandHandler | undefined;
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* Updates application commands with the latest from "commandsPath".
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declare function createEffect(callback: CommandKitEffectCallback): void;
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declare function useClient(): discord_js.Client<boolean>;
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declare function useCommandKit(): CommandKit;
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type ChatInputReplyData = Parameters<ChatInputCommandInteraction['reply']>[0];
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type MessageData = Parameters<PartialTextBasedChannelFields['send']>[0] | ChatInputReplyData;
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declare function response(data: MessageData): Promise<void>;
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declare function useChannel(): TextBasedChannel | null;
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declare function useCommandData(): discord_js.RESTPostAPIApplicationCommandsJSONBody;
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declare function useGuild(): Guild | null;
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declare function useInteraction<T extends CommandKitInteraction = CommandKitInteraction>(): T;
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declare function useMember(): GuildMember | APIInteractionGuildMember | null;
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declare function useUser(): User;
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export { AutocompleteProps, ButtonKit, CommandData, CommandKit, CommandKitButtonBuilderInteractionCollectorDispatch, CommandKitButtonBuilderInteractionCollectorDispatchContextData, CommandKitButtonBuilderOnEnd, CommandKitConfig, CommandKitEffectCallback, CommandKitSignal, CommandKitSignalInitializer, CommandKitSignalUpdater, CommandObject, CommandOptions, CommandProps, ContextMenuCommandProps, MessageContextMenuCommandProps, ReloadType, SlashCommandProps, UserContextMenuCommandProps, ValidationProps, createEffect, createSignal, defineConfig, getConfig, response, useChannel, useClient, useCommandData, useCommandKit, useGuild, useInteraction, useMember, useUser };
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package/dist/index.d.ts
CHANGED
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@@ -1,50 +1,75 @@
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1
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-
import
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1
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import * as discord_js from 'discord.js';
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2
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import { ChatInputCommandInteraction, ContextMenuCommandInteraction, AutocompleteInteraction, Client, UserContextMenuCommandInteraction, MessageContextMenuCommandInteraction, PermissionsString, RESTPostAPIApplicationCommandsJSONBody, CacheType, Interaction, ButtonInteraction, Awaitable, Message, InteractionCollectorOptions, ButtonBuilder, PartialTextBasedChannelFields, TextBasedChannel, Guild, GuildMember, APIInteractionGuildMember, User } from 'discord.js';
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import { AsyncLocalStorage } from 'async_hooks';
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/**
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*
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* Validation handler options (validationsPath).
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*/
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interface
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interface ValidationHandlerOptions {
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validationsPath: string;
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}
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/**
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* A handler for command validations.
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*/
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declare class ValidationHandler {
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#private;
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constructor({ ...options }: ValidationHandlerOptions);
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init(): Promise<void>;
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get validations(): Function[];
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reloadValidations(): Promise<void>;
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}
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/**
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* Command handler options.
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* Similar to CommandKit options in structure.
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*/
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interface CommandHandlerOptions {
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7
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/**
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* The
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* The client created by the user.
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9
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*/
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client: Client;
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/**
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*
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* Path to the user's commands.
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*/
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commandsPath
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commandsPath: string;
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/**
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-
*
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* An array of developer guild IDs.
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*/
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-
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devGuildIds: string[];
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/**
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-
*
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* An array of developer user IDs.
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*/
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-
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devUserIds: string[];
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44
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/**
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-
*
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* An array of developer role IDs.
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*/
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-
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devRoleIds: string[];
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/**
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-
*
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* A validation handler instance to run validations before commands.
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50
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*/
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30
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-
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51
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validationHandler?: ValidationHandler;
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31
52
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/**
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32
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-
*
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53
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* A boolean indicating whether to skip CommandKit's built-in validations (permission checking, etc.)
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33
54
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*/
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34
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-
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55
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+
skipBuiltInValidations: boolean;
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35
56
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/**
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-
*
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* The CommandKit handler that instantiated this.
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*/
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38
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-
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commandkitInstance: CommandKit;
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/**
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40
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-
*
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61
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* A boolean indicating whether to register all commands in bulk.
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41
62
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*/
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42
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-
bulkRegister
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63
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+
bulkRegister: boolean;
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64
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+
/**
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65
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* Whether to enable hooks context.
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66
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+
*/
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67
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+
enableHooks: boolean;
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43
68
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}
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44
69
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/**
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45
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-
*
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70
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+
* Represents a command interaction.
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|
46
71
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*/
|
|
47
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-
type
|
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72
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+
type CommandKitInteraction = ChatInputCommandInteraction | ContextMenuCommandInteraction | AutocompleteInteraction;
|
|
48
73
|
|
|
49
74
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/**
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|
50
75
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* Props for command run functions.
|
|
@@ -202,8 +227,110 @@ declare enum ReloadType {
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|
|
202
227
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Global = "global"
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|
203
228
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}
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204
229
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230
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+
interface hCommandContext {
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231
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interaction: CommandKitInteraction;
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232
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command: CommandData;
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233
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}
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234
|
+
/**
|
|
235
|
+
* A handler for client application commands.
|
|
236
|
+
*/
|
|
237
|
+
declare class CommandHandler {
|
|
238
|
+
#private;
|
|
239
|
+
context: AsyncLocalStorage<hCommandContext> | null;
|
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240
|
+
constructor({ ...options }: CommandHandlerOptions);
|
|
241
|
+
init(): Promise<void>;
|
|
242
|
+
handleCommands(): void;
|
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243
|
+
get commands(): CommandFileObject[];
|
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244
|
+
reloadCommands(type?: ReloadOptions): Promise<void>;
|
|
245
|
+
}
|
|
246
|
+
|
|
247
|
+
/**
|
|
248
|
+
* Options for instantiating a CommandKit handler.
|
|
249
|
+
*/
|
|
250
|
+
interface CommandKitOptions {
|
|
251
|
+
/**
|
|
252
|
+
* The Discord.js client object to use with CommandKit.
|
|
253
|
+
*/
|
|
254
|
+
client: Client;
|
|
255
|
+
/**
|
|
256
|
+
* The path to your commands directory.
|
|
257
|
+
*/
|
|
258
|
+
commandsPath?: string;
|
|
259
|
+
/**
|
|
260
|
+
* The path to your events directory.
|
|
261
|
+
*/
|
|
262
|
+
eventsPath?: string;
|
|
263
|
+
/**
|
|
264
|
+
* The path to the validations directory.
|
|
265
|
+
*/
|
|
266
|
+
validationsPath?: string;
|
|
267
|
+
/**
|
|
268
|
+
* List of development guild IDs to restrict devOnly commands to.
|
|
269
|
+
*/
|
|
270
|
+
devGuildIds?: string[];
|
|
271
|
+
/**
|
|
272
|
+
* List of developer user IDs to restrict devOnly commands to.
|
|
273
|
+
*/
|
|
274
|
+
devUserIds?: string[];
|
|
275
|
+
/**
|
|
276
|
+
* List of developer role IDs to restrict devOnly commands to.
|
|
277
|
+
*/
|
|
278
|
+
devRoleIds?: string[];
|
|
279
|
+
/**
|
|
280
|
+
* Skip CommandKit's built-in validations (for devOnly commands).
|
|
281
|
+
*/
|
|
282
|
+
skipBuiltInValidations?: boolean;
|
|
283
|
+
/**
|
|
284
|
+
* Bulk register application commands instead of one-by-one.
|
|
285
|
+
*/
|
|
286
|
+
bulkRegister?: boolean;
|
|
287
|
+
/**
|
|
288
|
+
* Options for experimental features.
|
|
289
|
+
*/
|
|
290
|
+
experimental?: {
|
|
291
|
+
/**
|
|
292
|
+
* Enable hooks. This allows you to utilize hooks such as `useInteraction()` to access the interaction object anywhere inside the command.
|
|
293
|
+
*/
|
|
294
|
+
hooks?: boolean;
|
|
295
|
+
};
|
|
296
|
+
}
|
|
297
|
+
/**
|
|
298
|
+
* Represents a command context.
|
|
299
|
+
*/
|
|
300
|
+
interface CommandContext<T extends Interaction, Cached extends CacheType> {
|
|
301
|
+
/**
|
|
302
|
+
* The interaction that triggered this command.
|
|
303
|
+
*/
|
|
304
|
+
interaction: Interaction<CacheType>;
|
|
305
|
+
/**
|
|
306
|
+
* The client that instantiated this command.
|
|
307
|
+
*/
|
|
308
|
+
client: Client;
|
|
309
|
+
/**
|
|
310
|
+
* The command data.
|
|
311
|
+
*/
|
|
312
|
+
handler: CommandKit;
|
|
313
|
+
}
|
|
314
|
+
/**
|
|
315
|
+
* Represents a command file.
|
|
316
|
+
*/
|
|
317
|
+
interface CommandFileObject {
|
|
318
|
+
data: CommandData;
|
|
319
|
+
options?: CommandOptions;
|
|
320
|
+
run: <Cached extends CacheType = CacheType>(ctx: CommandContext<Interaction, Cached>) => Awaited<void>;
|
|
321
|
+
autocomplete?: <Cached extends CacheType = CacheType>(ctx: CommandContext<Interaction, Cached>) => Awaited<void>;
|
|
322
|
+
filePath: string;
|
|
323
|
+
category: string | null;
|
|
324
|
+
[key: string]: any;
|
|
325
|
+
}
|
|
326
|
+
/**
|
|
327
|
+
* A reload type for commands.
|
|
328
|
+
*/
|
|
329
|
+
type ReloadOptions = 'dev' | 'global' | ReloadType;
|
|
330
|
+
|
|
205
331
|
declare class CommandKit {
|
|
206
332
|
#private;
|
|
333
|
+
static _instance: CommandKit | null;
|
|
207
334
|
/**
|
|
208
335
|
* Create a new command and event handler with CommandKit.
|
|
209
336
|
*
|
|
@@ -211,6 +338,14 @@ declare class CommandKit {
|
|
|
211
338
|
* @see {@link https://commandkit.js.org/docs/commandkit-setup}
|
|
212
339
|
*/
|
|
213
340
|
constructor(options: CommandKitOptions);
|
|
341
|
+
/**
|
|
342
|
+
* Get the client attached to this CommandKit instance.
|
|
343
|
+
*/
|
|
344
|
+
get client(): discord_js.Client<boolean>;
|
|
345
|
+
/**
|
|
346
|
+
* Get command handler instance.
|
|
347
|
+
*/
|
|
348
|
+
get commandHandler(): CommandHandler | undefined;
|
|
214
349
|
/**
|
|
215
350
|
* Updates application commands with the latest from "commandsPath".
|
|
216
351
|
*/
|
|
@@ -376,4 +511,24 @@ declare function createSignal<T = unknown>(value?: CommandKitSignalInitializer<T
|
|
|
376
511
|
*/
|
|
377
512
|
declare function createEffect(callback: CommandKitEffectCallback): void;
|
|
378
513
|
|
|
379
|
-
|
|
514
|
+
declare function useClient(): discord_js.Client<boolean>;
|
|
515
|
+
|
|
516
|
+
declare function useCommandKit(): CommandKit;
|
|
517
|
+
|
|
518
|
+
type ChatInputReplyData = Parameters<ChatInputCommandInteraction['reply']>[0];
|
|
519
|
+
type MessageData = Parameters<PartialTextBasedChannelFields['send']>[0] | ChatInputReplyData;
|
|
520
|
+
declare function response(data: MessageData): Promise<void>;
|
|
521
|
+
|
|
522
|
+
declare function useChannel(): TextBasedChannel | null;
|
|
523
|
+
|
|
524
|
+
declare function useCommandData(): discord_js.RESTPostAPIApplicationCommandsJSONBody;
|
|
525
|
+
|
|
526
|
+
declare function useGuild(): Guild | null;
|
|
527
|
+
|
|
528
|
+
declare function useInteraction<T extends CommandKitInteraction = CommandKitInteraction>(): T;
|
|
529
|
+
|
|
530
|
+
declare function useMember(): GuildMember | APIInteractionGuildMember | null;
|
|
531
|
+
|
|
532
|
+
declare function useUser(): User;
|
|
533
|
+
|
|
534
|
+
export { AutocompleteProps, ButtonKit, CommandData, CommandKit, CommandKitButtonBuilderInteractionCollectorDispatch, CommandKitButtonBuilderInteractionCollectorDispatchContextData, CommandKitButtonBuilderOnEnd, CommandKitConfig, CommandKitEffectCallback, CommandKitSignal, CommandKitSignalInitializer, CommandKitSignalUpdater, CommandObject, CommandOptions, CommandProps, ContextMenuCommandProps, MessageContextMenuCommandProps, ReloadType, SlashCommandProps, UserContextMenuCommandProps, ValidationProps, createEffect, createSignal, defineConfig, getConfig, response, useChannel, useClient, useCommandData, useCommandKit, useGuild, useInteraction, useMember, useUser };
|