com.xmobitea.changx.gn-unity 2.0.3 → 2.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (239) hide show
  1. package/Editor/GNServerSettingsEditor.cs +16 -300
  2. package/Runtime/Common/GNArray.cs +387 -302
  3. package/Runtime/Common/GNArray.cs.meta +11 -11
  4. package/Runtime/Common/GNData.cs +61 -48
  5. package/Runtime/Common/GNData.cs.meta +11 -11
  6. package/Runtime/Common/GNHashtable.cs +404 -241
  7. package/Runtime/Common/GNHashtable.cs.meta +11 -11
  8. package/Runtime/Common/IGNData.cs +20 -11
  9. package/Runtime/Common/IGNData.cs.meta +11 -11
  10. package/Runtime/Common.meta +8 -8
  11. package/Runtime/Config/GNServerSettings.cs +136 -92
  12. package/Runtime/Config/GNServerSettings.cs.meta +11 -11
  13. package/Runtime/Config.meta +8 -8
  14. package/Runtime/Constant/Commands.cs +82 -19
  15. package/Runtime/Constant/Commands.cs.meta +11 -11
  16. package/Runtime/Constant/EnumType/FriendStatus.cs +12 -12
  17. package/Runtime/Constant/EnumType/FriendStatus.cs.meta +11 -11
  18. package/Runtime/Constant/EnumType/GoogleLoginType.cs +5 -5
  19. package/Runtime/Constant/EnumType/GoogleLoginType.cs.meta +11 -11
  20. package/Runtime/Constant/EnumType/GroupStatus.cs +7 -7
  21. package/Runtime/Constant/EnumType/GroupStatus.cs.meta +11 -11
  22. package/Runtime/Constant/EnumType/InvalidMemberType.cs +23 -23
  23. package/Runtime/Constant/EnumType/InvalidMemberType.cs.meta +11 -11
  24. package/Runtime/Constant/EnumType/ItemType.cs +5 -5
  25. package/Runtime/Constant/EnumType/ItemType.cs.meta +11 -11
  26. package/Runtime/Constant/EnumType/MatchmakingMemberStatus.cs +6 -6
  27. package/Runtime/Constant/EnumType/MatchmakingMemberStatus.cs.meta +11 -11
  28. package/Runtime/Constant/EnumType/MatchmakingTicketStatus.cs +2 -2
  29. package/Runtime/Constant/EnumType/MatchmakingTicketStatus.cs.meta +11 -11
  30. package/Runtime/Constant/EnumType/OwnerType.cs +3 -2
  31. package/Runtime/Constant/EnumType/OwnerType.cs.meta +11 -11
  32. package/Runtime/Constant/EnumType/PermissionDataItem.cs +10 -10
  33. package/Runtime/Constant/EnumType/PermissionDataItem.cs.meta +11 -11
  34. package/Runtime/Constant/EnumType/PushPlatformType.cs +10 -0
  35. package/Runtime/Constant/EnumType/PushPlatformType.cs.meta +11 -0
  36. package/Runtime/Constant/EnumType/RequestRole.cs +11 -11
  37. package/Runtime/Constant/EnumType/RequestRole.cs.meta +7 -7
  38. package/Runtime/Constant/EnumType/RequestType.cs +20 -19
  39. package/Runtime/Constant/EnumType/RequestType.cs.meta +11 -11
  40. package/Runtime/Constant/EnumType/StoreReceiveType.cs +13 -0
  41. package/Runtime/Constant/EnumType/StoreReceiveType.cs.meta +11 -0
  42. package/Runtime/Constant/EnumType.meta +8 -8
  43. package/Runtime/Constant/ErrorCode/GNErrorCode.cs +53 -48
  44. package/Runtime/Constant/ErrorCode/GNErrorCode.cs.meta +7 -7
  45. package/Runtime/Constant/ErrorCode.meta +8 -8
  46. package/Runtime/Constant/EventCode.cs +43 -16
  47. package/Runtime/Constant/EventCode.cs.meta +11 -11
  48. package/Runtime/Constant/OperationCode.cs +249 -211
  49. package/Runtime/Constant/OperationCode.cs.meta +11 -11
  50. package/Runtime/Constant/ParameterCode/GNParameterCode.cs +614 -466
  51. package/Runtime/Constant/ParameterCode/GNParameterCode.cs.meta +11 -11
  52. package/Runtime/Constant/ParameterCode/ParameterCode.cs +12 -12
  53. package/Runtime/Constant/ParameterCode/ParameterCode.cs.meta +11 -11
  54. package/Runtime/Constant/ParameterCode.meta +8 -8
  55. package/Runtime/Constant/ReturnCode.cs +73 -25
  56. package/Runtime/Constant/ReturnCode.cs.meta +11 -11
  57. package/Runtime/Constant.meta +8 -8
  58. package/Runtime/Entity/DataMember.cs +342 -124
  59. package/Runtime/Entity/DataMember.cs.meta +11 -11
  60. package/Runtime/Entity/GNMetadata.cs +72 -27
  61. package/Runtime/Entity/GNMetadata.cs.meta +11 -11
  62. package/Runtime/Entity/InvalidMember.cs +52 -33
  63. package/Runtime/Entity/InvalidMember.cs.meta +11 -11
  64. package/Runtime/Entity/Models/AuthenticateModels.cs +251 -207
  65. package/Runtime/Entity/Models/AuthenticateModels.cs.meta +11 -11
  66. package/Runtime/Entity/Models/AuthenticateRequestModels.cs +153 -131
  67. package/Runtime/Entity/Models/AuthenticateRequestModels.cs.meta +11 -11
  68. package/Runtime/Entity/Models/AuthenticateResponseModels.cs +61 -51
  69. package/Runtime/Entity/Models/AuthenticateResponseModels.cs.meta +11 -11
  70. package/Runtime/Entity/Models/CharacterPlayerModels.cs +985 -849
  71. package/Runtime/Entity/Models/CharacterPlayerModels.cs.meta +11 -11
  72. package/Runtime/Entity/Models/CharacterPlayerRequestModels.cs +957 -885
  73. package/Runtime/Entity/Models/CharacterPlayerRequestModels.cs.meta +11 -11
  74. package/Runtime/Entity/Models/CharacterPlayerResponseModels.cs +165 -150
  75. package/Runtime/Entity/Models/CharacterPlayerResponseModels.cs.meta +11 -11
  76. package/Runtime/Entity/Models/CloudScriptModels.cs +185 -0
  77. package/Runtime/Entity/Models/CloudScriptModels.cs.meta +11 -0
  78. package/Runtime/Entity/Models/CloudScriptRequestModels.cs +134 -0
  79. package/Runtime/Entity/Models/CloudScriptRequestModels.cs.meta +11 -0
  80. package/Runtime/Entity/Models/CloudScriptResponseModels.cs +34 -0
  81. package/Runtime/Entity/Models/CloudScriptResponseModels.cs.meta +11 -0
  82. package/Runtime/Entity/Models/ContentModels.cs +150 -153
  83. package/Runtime/Entity/Models/ContentModels.cs.meta +11 -11
  84. package/Runtime/Entity/Models/ContentRequestModels.cs +129 -129
  85. package/Runtime/Entity/Models/ContentRequestModels.cs.meta +11 -11
  86. package/Runtime/Entity/Models/ContentResponseModels.cs +24 -24
  87. package/Runtime/Entity/Models/ContentResponseModels.cs.meta +11 -11
  88. package/Runtime/Entity/Models/DashboardModels.cs +1684 -1156
  89. package/Runtime/Entity/Models/DashboardModels.cs.meta +11 -11
  90. package/Runtime/Entity/Models/DashboardRequestModels.cs +220 -147
  91. package/Runtime/Entity/Models/DashboardRequestModels.cs.meta +11 -11
  92. package/Runtime/Entity/Models/DashboardResponseModels.cs +92 -57
  93. package/Runtime/Entity/Models/DashboardResponseModels.cs.meta +11 -11
  94. package/Runtime/Entity/Models/GamePlayerModels.cs +1073 -933
  95. package/Runtime/Entity/Models/GamePlayerModels.cs.meta +11 -11
  96. package/Runtime/Entity/Models/GamePlayerRequestModels.cs +939 -867
  97. package/Runtime/Entity/Models/GamePlayerRequestModels.cs.meta +11 -11
  98. package/Runtime/Entity/Models/GamePlayerResponseModels.cs +162 -147
  99. package/Runtime/Entity/Models/GamePlayerResponseModels.cs.meta +11 -11
  100. package/Runtime/Entity/Models/GenericModels.cs +102 -102
  101. package/Runtime/Entity/Models/GenericModels.cs.meta +11 -11
  102. package/Runtime/Entity/Models/GroupModels.cs +812 -676
  103. package/Runtime/Entity/Models/GroupModels.cs.meta +11 -11
  104. package/Runtime/Entity/Models/GroupRequestModels.cs +741 -669
  105. package/Runtime/Entity/Models/GroupRequestModels.cs.meta +11 -11
  106. package/Runtime/Entity/Models/GroupResponseModels.cs +129 -114
  107. package/Runtime/Entity/Models/GroupResponseModels.cs.meta +11 -11
  108. package/Runtime/Entity/Models/InventoryModels.cs +667 -558
  109. package/Runtime/Entity/Models/InventoryModels.cs.meta +11 -11
  110. package/Runtime/Entity/Models/InventoryRequestModels.cs +626 -579
  111. package/Runtime/Entity/Models/InventoryRequestModels.cs.meta +11 -11
  112. package/Runtime/Entity/Models/InventoryResponseModels.cs +109 -99
  113. package/Runtime/Entity/Models/InventoryResponseModels.cs.meta +11 -11
  114. package/Runtime/Entity/Models/MasterPlayerModels.cs +1882 -1340
  115. package/Runtime/Entity/Models/MasterPlayerModels.cs.meta +11 -11
  116. package/Runtime/Entity/Models/MasterPlayerRequestModels.cs +1643 -1253
  117. package/Runtime/Entity/Models/MasterPlayerRequestModels.cs.meta +11 -11
  118. package/Runtime/Entity/Models/MasterPlayerResponseModels.cs +293 -213
  119. package/Runtime/Entity/Models/MasterPlayerResponseModels.cs.meta +11 -11
  120. package/Runtime/Entity/Models/MultiplayerModels.cs +293 -223
  121. package/Runtime/Entity/Models/MultiplayerModels.cs.meta +11 -11
  122. package/Runtime/Entity/Models/MultiplayerRequestModels.cs +199 -149
  123. package/Runtime/Entity/Models/MultiplayerRequestModels.cs.meta +11 -11
  124. package/Runtime/Entity/Models/MultiplayerResponseModels.cs +59 -49
  125. package/Runtime/Entity/Models/MultiplayerResponseModels.cs.meta +11 -11
  126. package/Runtime/Entity/Models/StoreInventoryModels.cs +514 -323
  127. package/Runtime/Entity/Models/StoreInventoryModels.cs.meta +11 -11
  128. package/Runtime/Entity/Models/StoreInventoryRequestModels.cs +236 -165
  129. package/Runtime/Entity/Models/StoreInventoryRequestModels.cs.meta +11 -11
  130. package/Runtime/Entity/Models/StoreInventoryResponseModels.cs +45 -30
  131. package/Runtime/Entity/Models/StoreInventoryResponseModels.cs.meta +11 -11
  132. package/Runtime/Entity/Models.meta +8 -8
  133. package/Runtime/Entity/OperationEvent.cs +111 -75
  134. package/Runtime/Entity/OperationEvent.cs.meta +11 -11
  135. package/Runtime/Entity/OperationHelper.cs +51 -35
  136. package/Runtime/Entity/OperationHelper.cs.meta +11 -11
  137. package/Runtime/Entity/OperationRequest.cs +142 -99
  138. package/Runtime/Entity/OperationRequest.cs.meta +11 -11
  139. package/Runtime/Entity/OperationResponse.cs +111 -63
  140. package/Runtime/Entity/OperationResponse.cs.meta +11 -11
  141. package/Runtime/Entity/Request/CustomOperationRequest.cs +112 -61
  142. package/Runtime/Entity/Request/CustomOperationRequest.cs.meta +11 -11
  143. package/Runtime/Entity/Request.meta +8 -8
  144. package/Runtime/Entity/Response/CustomOperationResponse.cs +84 -63
  145. package/Runtime/Entity/Response/CustomOperationResponse.cs.meta +11 -11
  146. package/Runtime/Entity/Response.meta +8 -8
  147. package/Runtime/Entity.meta +8 -8
  148. package/Runtime/GNNetwork.cs +501 -182
  149. package/Runtime/GNNetwork.cs.meta +11 -11
  150. package/Runtime/GNNetworkApi.cs +38 -19
  151. package/Runtime/GNNetworkApi.cs.meta +11 -11
  152. package/Runtime/GNNetworkAuthenticateApi.cs +531 -98
  153. package/Runtime/GNNetworkAuthenticateApi.cs.meta +11 -11
  154. package/Runtime/GNNetworkCharacterPlayerApi.cs +1587 -762
  155. package/Runtime/GNNetworkCharacterPlayerApi.cs.meta +11 -11
  156. package/Runtime/GNNetworkCloudScriptApi.cs +181 -0
  157. package/Runtime/GNNetworkCloudScriptApi.cs.meta +11 -0
  158. package/Runtime/GNNetworkContentApi.cs +238 -132
  159. package/Runtime/GNNetworkContentApi.cs.meta +11 -11
  160. package/Runtime/GNNetworkDashboardApi.cs +278 -117
  161. package/Runtime/GNNetworkDashboardApi.cs.meta +11 -11
  162. package/Runtime/GNNetworkGamePlayerApi.cs +1558 -747
  163. package/Runtime/GNNetworkGamePlayerApi.cs.meta +11 -11
  164. package/Runtime/GNNetworkGroupApi.cs +1228 -582
  165. package/Runtime/GNNetworkGroupApi.cs.meta +11 -11
  166. package/Runtime/GNNetworkInventoryApi.cs +1048 -507
  167. package/Runtime/GNNetworkInventoryApi.cs.meta +11 -11
  168. package/Runtime/GNNetworkMasterPlayerApi.cs +2586 -1067
  169. package/Runtime/GNNetworkMasterPlayerApi.cs.meta +11 -11
  170. package/Runtime/GNNetworkMultiplayerApi.cs +328 -147
  171. package/Runtime/GNNetworkMultiplayerApi.cs.meta +11 -11
  172. package/Runtime/GNNetworkStoreInventoryApi.cs +388 -162
  173. package/Runtime/GNNetworkStoreInventoryApi.cs.meta +11 -11
  174. package/Runtime/Helper/CodeHelper.cs +140 -98
  175. package/Runtime/Helper/CodeHelper.cs.meta +11 -11
  176. package/Runtime/Helper/ConverterService.cs +236 -52
  177. package/Runtime/Helper/ConverterService.cs.meta +11 -11
  178. package/Runtime/Helper/ParseGNHelper.cs +451 -451
  179. package/Runtime/Helper/ParseGNHelper.cs.meta +11 -11
  180. package/Runtime/Helper.meta +8 -8
  181. package/Runtime/Logger/GNDebug.cs +92 -49
  182. package/Runtime/Logger/GNDebug.cs.meta +11 -11
  183. package/Runtime/Logger.meta +8 -8
  184. package/Runtime/Networking/AuthenticateStatus.cs +57 -35
  185. package/Runtime/Networking/AuthenticateStatus.cs.meta +11 -11
  186. package/Runtime/Networking/Handler/IServerEventHandler.cs +25 -25
  187. package/Runtime/Networking/Handler/IServerEventHandler.cs.meta +11 -11
  188. package/Runtime/Networking/Handler/OnCharacterPlayerFriendUpdateEventHandler.cs +61 -32
  189. package/Runtime/Networking/Handler/OnCharacterPlayerFriendUpdateEventHandler.cs.meta +11 -11
  190. package/Runtime/Networking/Handler/OnCharacterPlayerGroupUpdateEventHandler.cs +54 -33
  191. package/Runtime/Networking/Handler/OnCharacterPlayerGroupUpdateEventHandler.cs.meta +11 -11
  192. package/Runtime/Networking/Handler/OnGamePlayerFriendUpdateEventHandler.cs +54 -32
  193. package/Runtime/Networking/Handler/OnGamePlayerFriendUpdateEventHandler.cs.meta +11 -11
  194. package/Runtime/Networking/Handler/OnGamePlayerGroupUpdateEventHandler.cs +54 -32
  195. package/Runtime/Networking/Handler/OnGamePlayerGroupUpdateEventHandler.cs.meta +11 -11
  196. package/Runtime/Networking/Handler/OnGroupMemberUpdateEventHandler.cs +48 -29
  197. package/Runtime/Networking/Handler/OnGroupMemberUpdateEventHandler.cs.meta +11 -11
  198. package/Runtime/Networking/Handler/OnGroupMessageUpdateEventHandler.cs +47 -29
  199. package/Runtime/Networking/Handler/OnGroupMessageUpdateEventHandler.cs.meta +11 -11
  200. package/Runtime/Networking/Handler.meta +8 -8
  201. package/Runtime/Networking/Http/HttpPeer.cs +68 -25
  202. package/Runtime/Networking/Http/HttpPeer.cs.meta +11 -11
  203. package/Runtime/Networking/Http/NetworkingHttpPeerBase.cs +65 -25
  204. package/Runtime/Networking/Http/NetworkingHttpPeerBase.cs.meta +11 -11
  205. package/Runtime/Networking/Http/NetworkingPeerHttpClientRequest.cs +513 -486
  206. package/Runtime/Networking/Http/NetworkingPeerHttpClientRequest.cs.meta +11 -11
  207. package/Runtime/Networking/Http/NetworkingPeerHttpRequest.cs +172 -142
  208. package/Runtime/Networking/Http/NetworkingPeerHttpRequest.cs.meta +11 -11
  209. package/Runtime/Networking/Http/NetworkingPeerUnityWebRequest.cs +225 -188
  210. package/Runtime/Networking/Http/NetworkingPeerUnityWebRequest.cs.meta +11 -11
  211. package/Runtime/Networking/Http.meta +8 -8
  212. package/Runtime/Networking/IPeer.cs +41 -19
  213. package/Runtime/Networking/IPeer.cs.meta +11 -11
  214. package/Runtime/Networking/NetworkingPeer.cs +198 -144
  215. package/Runtime/Networking/NetworkingPeer.cs.meta +11 -11
  216. package/Runtime/Networking/NetworkingPeerAPI.cs +20 -21
  217. package/Runtime/Networking/NetworkingPeerAPI.cs.meta +11 -11
  218. package/Runtime/Networking/OperationPending.cs +159 -95
  219. package/Runtime/Networking/OperationPending.cs.meta +11 -11
  220. package/Runtime/Networking/PeerBase.cs +305 -242
  221. package/Runtime/Networking/PeerBase.cs.meta +11 -11
  222. package/Runtime/Networking/Socket/NetworkingPeerSocketV2.cs +222 -185
  223. package/Runtime/Networking/Socket/NetworkingPeerSocketV2.cs.meta +11 -11
  224. package/Runtime/Networking/Socket/NetworkingPeerSocketV3.cs +235 -177
  225. package/Runtime/Networking/Socket/NetworkingPeerSocketV3.cs.meta +11 -11
  226. package/Runtime/Networking/Socket/NetworkingSocketPeerBase.cs +165 -23
  227. package/Runtime/Networking/Socket/NetworkingSocketPeerBase.cs.meta +11 -11
  228. package/Runtime/Networking/Socket/SocketPeer.cs +242 -197
  229. package/Runtime/Networking/Socket/SocketPeer.cs.meta +11 -11
  230. package/Runtime/Networking/Socket.meta +8 -8
  231. package/Runtime/Networking.meta +8 -8
  232. package/Runtime/Unity/ServiceCoroutine.cs +10 -0
  233. package/Runtime/Unity/ServiceCoroutine.cs.meta +11 -0
  234. package/Runtime/Unity/ServiceUpdate.cs +33 -20
  235. package/Runtime/Unity/ServiceUpdate.cs.meta +11 -11
  236. package/Runtime/Unity.meta +8 -8
  237. package/Runtime/XmobiTea.GN.runtime.asmdef +16 -16
  238. package/Runtime/XmobiTea.GN.runtime.asmdef.meta +7 -7
  239. package/package.json +1 -1
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- namespace XmobiTea.GN.Logger
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- {
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- using System;
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-
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- public enum LogType
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- {
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- Off,
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- Exception,
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- Error,
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- Warning,
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- All,
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- }
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-
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- internal class GNDebug
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- {
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- private static LogType _logType;
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- public static LogType logType
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- {
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- get => _logType;
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- set => _logType = value;
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- }
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-
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- public static void log(object message)
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- {
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- if (_logType >= LogType.All)
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- UnityEngine.Debug.Log(message);
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- }
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-
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- public static void logException(Exception exception)
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- {
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- if (_logType >= LogType.Exception)
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- UnityEngine.Debug.LogException(exception);
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- }
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-
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- public static void logWarning(object message)
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- {
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- if (_logType >= LogType.Warning)
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- UnityEngine.Debug.LogWarning(message);
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- }
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-
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- public static void logError(object message)
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- {
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- if (_logType >= LogType.Error)
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- UnityEngine.Debug.LogError(message);
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- }
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-
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- }
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-
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- }
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+ namespace XmobiTea.GN.Logger
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+ {
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+ using System;
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+
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+ /// <summary>
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+ /// Enum defining different log levels for GNDebug.
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+ /// </summary>
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+ public enum LogType
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+ {
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+ /// <summary>
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+ /// No logging.
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+ /// </summary>
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+ Off,
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+
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+ /// <summary>
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+ /// Logs exceptions only.
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+ /// </summary>
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+ Exception,
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+
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+ /// <summary>
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+ /// Logs errors and exceptions.
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+ /// </summary>
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+ Error,
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+
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+ /// <summary>
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+ /// Logs warnings, errors, and exceptions.
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+ /// </summary>
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+ Warning,
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+
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+ /// <summary>
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+ /// Logs all messages, including general logs, warnings, errors, and exceptions.
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+ /// </summary>
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+ All,
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+ }
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+
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+ /// <summary>
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+ /// Utility class for handling logging in the GN framework.
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+ /// </summary>
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+ internal class GNDebug
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+ {
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+ private static LogType _logType; // Current log level.
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+
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+ /// <summary>
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+ /// Gets or sets the current log level for GNDebug.
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+ /// </summary>
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+ public static LogType logType
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+ {
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+ get => _logType;
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+ set => _logType = value;
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+ }
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+
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+ /// <summary>
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+ /// Logs a general message if the log level includes general logs.
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+ /// </summary>
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+ /// <param name="message">The message to log.</param>
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+ public static void log(object message)
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+ {
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+ if (_logType >= LogType.All)
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+ UnityEngine.Debug.Log(message);
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+ }
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+
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+ /// <summary>
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+ /// Logs an exception if the log level includes exceptions.
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+ /// </summary>
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+ /// <param name="exception">The exception to log.</param>
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+ public static void logException(Exception exception)
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+ {
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+ if (_logType >= LogType.Exception)
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+ UnityEngine.Debug.LogException(exception);
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+ }
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+
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+ /// <summary>
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+ /// Logs a warning message if the log level includes warnings.
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+ /// </summary>
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+ /// <param name="message">The warning message to log.</param>
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+ public static void logWarning(object message)
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+ {
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+ if (_logType >= LogType.Warning)
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+ UnityEngine.Debug.LogWarning(message);
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+ }
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+
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+ /// <summary>
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+ /// Logs an error message if the log level includes errors.
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+ /// </summary>
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+ /// <param name="message">The error message to log.</param>
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+ public static void logError(object message)
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+ {
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+ if (_logType >= LogType.Error)
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+ UnityEngine.Debug.LogError(message);
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+ }
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+ }
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+ }
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@@ -1,35 +1,57 @@
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- namespace XmobiTea.GN.Networking
2
- {
3
- public class AuthenticateStatus
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- {
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- private string authToken;
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- private string userId;
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-
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- public string getAuthToken()
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- {
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- return this.authToken;
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- }
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-
13
- internal void setAuthToken(string authToken)
14
- {
15
- this.authToken = authToken;
16
- }
17
-
18
- //public bool isLoginAndValid()
19
- //{
20
- // return string.IsNullOrEmpty(this.authToken) && (authTokenTsExpire == -1 || GNNetwork.getServerTimestamp() < authTokenTsExpire);
21
- //}
22
-
23
- public string getUserId()
24
- {
25
- return this.userId;
26
- }
27
-
28
- internal void setUserId(string userId)
29
- {
30
- this.userId = userId;
31
- }
32
-
33
- }
34
-
35
- }
1
+ namespace XmobiTea.GN.Networking
2
+ {
3
+ /// <summary>
4
+ /// Represents the authentication status of a user.
5
+ /// </summary>
6
+ public class AuthenticateStatus
7
+ {
8
+ private string authToken; // Stores the authentication token.
9
+ private string userId; // Stores the user ID.
10
+
11
+ /// <summary>
12
+ /// Gets the authentication token.
13
+ /// </summary>
14
+ /// <returns>The current authentication token.</returns>
15
+ public string getAuthToken()
16
+ {
17
+ return this.authToken;
18
+ }
19
+
20
+ /// <summary>
21
+ /// Sets the authentication token.
22
+ /// </summary>
23
+ /// <param name="authToken">The authentication token to set.</param>
24
+ internal void setAuthToken(string authToken)
25
+ {
26
+ this.authToken = authToken;
27
+ }
28
+
29
+ // Uncomment this method if needed in the future to validate login and token expiry.
30
+ // /// <summary>
31
+ // /// Checks if the user is logged in and the authentication token is valid.
32
+ // /// </summary>
33
+ // /// <returns>True if logged in and valid, otherwise false.</returns>
34
+ // public bool isLoginAndValid()
35
+ // {
36
+ // return string.IsNullOrEmpty(this.authToken) && (authTokenTsExpire == -1 || GNNetwork.getServerTimestamp() < authTokenTsExpire);
37
+ // }
38
+
39
+ /// <summary>
40
+ /// Gets the user ID.
41
+ /// </summary>
42
+ /// <returns>The current user ID.</returns>
43
+ public string getUserId()
44
+ {
45
+ return this.userId;
46
+ }
47
+
48
+ /// <summary>
49
+ /// Sets the user ID.
50
+ /// </summary>
51
+ /// <param name="userId">The user ID to set.</param>
52
+ internal void setUserId(string userId)
53
+ {
54
+ this.userId = userId;
55
+ }
56
+ }
57
+ }
@@ -1,11 +1,11 @@
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@@ -1,25 +1,25 @@
1
- namespace XmobiTea.GN.Networking
2
- {
3
- using XmobiTea.GN.Entity;
4
-
5
- /// <summary>
6
- /// The interface, some class want handler event need implement IServerEventHandler
7
- /// </summary>
8
- public interface IServerEventHandler
9
- {
10
- /// <summary>
11
- /// Get the event code, the event code should be store in EventCode file
12
- /// </summary>
13
- /// <returns></returns>
14
- int getEventCode();
15
-
16
- /// <summary>
17
- /// handle function
18
- /// How to handle this operation
19
- /// </summary>
20
- /// <param name="operationEvent">the operation event need handle</param>
21
- void handle(OperationEvent operationEvent);
22
-
23
- }
24
-
25
- }
1
+ namespace XmobiTea.GN.Networking
2
+ {
3
+ using XmobiTea.GN.Entity;
4
+
5
+ /// <summary>
6
+ /// Defines an interface for handling server events.
7
+ /// Classes that implement this interface must define how to handle specific events.
8
+ /// </summary>
9
+ public interface IServerEventHandler
10
+ {
11
+ /// <summary>
12
+ /// Gets the event code associated with the handler.
13
+ /// The event codes should be defined in the EventCode file.
14
+ /// </summary>
15
+ /// <returns>An integer representing the event code.</returns>
16
+ int getEventCode();
17
+
18
+ /// <summary>
19
+ /// Handles the specified operation event.
20
+ /// This method defines how to process the provided event.
21
+ /// </summary>
22
+ /// <param name="operationEvent">The operation event that needs to be handled.</param>
23
+ void handle(OperationEvent operationEvent);
24
+ }
25
+ }
@@ -1,11 +1,11 @@
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@@ -1,32 +1,61 @@
1
- namespace XmobiTea.GN.Networking
2
- {
3
- using System;
4
- using System.Collections.Generic;
5
- using XmobiTea.GN.Constant;
6
- using XmobiTea.GN.Entity;
7
- using XmobiTea.GN.Entity.Models;
8
- using XmobiTea.GN.Helper;
9
-
10
- public class CharacterPlayerFriendUpdate
11
- {
12
- [StringDataMember(code = GNParameterCode.CharacterId)]
13
- public string characterId;
14
-
15
- [GNArrayDataMember(code = GNParameterCode.PlayerFriends, elementCls = typeof(GenericModels.FriendItem))]
16
- public List<GenericModels.FriendItem> playerFriends;
17
- }
18
-
19
- public class OnCharacterPlayerFriendUpdateEventHandler : IServerEventHandler
20
- {
21
- public static Action<CharacterPlayerFriendUpdate> onUpdate;
22
-
23
- public int getEventCode() => EventCode.OnCharacterPlayerFriendUpdate;
24
-
25
- public void handle(OperationEvent operationEvent)
26
- {
27
- OnCharacterPlayerFriendUpdateEventHandler.onUpdate?.Invoke(ConverterService.deserializeObject<CharacterPlayerFriendUpdate>(operationEvent.getParameters()));
28
- }
29
-
30
- }
31
-
32
- }
1
+ namespace XmobiTea.GN.Networking
2
+ {
3
+ using System;
4
+ using System.Collections.Generic;
5
+ using XmobiTea.GN.Constant;
6
+ using XmobiTea.GN.Entity;
7
+ using XmobiTea.GN.Entity.Models;
8
+ using XmobiTea.GN.Helper;
9
+
10
+ /// <summary>
11
+ /// Represents the data structure for updating a character's player friend list.
12
+ /// </summary>
13
+ public class CharacterPlayerFriendUpdate
14
+ {
15
+ /// <summary>
16
+ /// The character ID.
17
+ /// </summary>
18
+ [StringDataMember(code = GNParameterCode.CharacterId)]
19
+ public string characterId;
20
+
21
+ /// <summary>
22
+ /// A list of player friends associated with the character.
23
+ /// </summary>
24
+ [GNArrayDataMember(code = GNParameterCode.PlayerFriends, elementCls = typeof(GenericModels.FriendItem))]
25
+ public List<GenericModels.FriendItem> playerFriends;
26
+ }
27
+
28
+ /// <summary>
29
+ /// Handles the "OnCharacterPlayerFriendUpdate" event.
30
+ /// This handler processes the event and triggers the corresponding update logic.
31
+ /// </summary>
32
+ public class OnCharacterPlayerFriendUpdateEventHandler : IServerEventHandler
33
+ {
34
+ /// <summary>
35
+ /// Event triggered when a character's player friend list is updated.
36
+ /// Subscribing to this action allows handling the update logic.
37
+ /// </summary>
38
+ public static Action<CharacterPlayerFriendUpdate> onUpdate;
39
+
40
+ /// <summary>
41
+ /// Gets the event code associated with this handler.
42
+ /// </summary>
43
+ /// <returns>
44
+ /// The event code for "OnCharacterPlayerFriendUpdate".
45
+ /// </returns>
46
+ public int getEventCode() => EventCode.OnCharacterPlayerFriendUpdate;
47
+
48
+ /// <summary>
49
+ /// Handles the "OnCharacterPlayerFriendUpdate" operation event.
50
+ /// This method deserializes the event parameters and invokes the update action.
51
+ /// </summary>
52
+ /// <param name="operationEvent">
53
+ /// The operation event containing the parameters for the character player friend update.
54
+ /// </param>
55
+ public void handle(OperationEvent operationEvent)
56
+ {
57
+ // Deserialize the event parameters and invoke the onUpdate action.
58
+ OnCharacterPlayerFriendUpdateEventHandler.onUpdate?.Invoke(ConverterService.deserializeObject<CharacterPlayerFriendUpdate>(operationEvent.getParameters()));
59
+ }
60
+ }
61
+ }
@@ -1,11 +1,11 @@
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@@ -1,33 +1,54 @@
1
- namespace XmobiTea.GN.Networking
2
- {
3
- using System;
4
- using System.Collections.Generic;
5
- using XmobiTea.GN.Constant;
6
- using XmobiTea.GN.Entity;
7
- using XmobiTea.GN.Entity.Models;
8
- using XmobiTea.GN.Helper;
9
-
10
- public class CharacterPlayerGroupUpdate
11
- {
12
- [StringDataMember(code = GNParameterCode.CharacterId)]
13
- public string characterId;
14
-
15
- [GNArrayDataMember(code = GNParameterCode.PlayerGroups, elementCls = typeof(GenericModels.GroupItem))]
16
- public List<GenericModels.GroupItem> playerGroups;
17
-
18
- }
19
-
20
- public class OnCharacterPlayerGroupUpdateEventHandler : IServerEventHandler
21
- {
22
- public static Action<CharacterPlayerGroupUpdate> onUpdate;
23
-
24
- public int getEventCode() => EventCode.OnCharacterPlayerGroupUpdate;
25
-
26
- public void handle(OperationEvent operationEvent)
27
- {
28
- OnCharacterPlayerGroupUpdateEventHandler.onUpdate?.Invoke(ConverterService.deserializeObject<CharacterPlayerGroupUpdate>(operationEvent.getParameters()));
29
- }
30
-
31
- }
32
-
33
- }
1
+ namespace XmobiTea.GN.Networking
2
+ {
3
+ using System;
4
+ using System.Collections.Generic;
5
+ using XmobiTea.GN.Constant;
6
+ using XmobiTea.GN.Entity;
7
+ using XmobiTea.GN.Entity.Models;
8
+ using XmobiTea.GN.Helper;
9
+
10
+ /// <summary>
11
+ /// Represents the data structure for updating a character's player group list.
12
+ /// </summary>
13
+ public class CharacterPlayerGroupUpdate
14
+ {
15
+ /// <summary>
16
+ /// The character ID.
17
+ /// </summary>
18
+ [StringDataMember(code = GNParameterCode.CharacterId)]
19
+ public string characterId;
20
+
21
+ /// <summary>
22
+ /// A list of player groups associated with the character.
23
+ /// </summary>
24
+ [GNArrayDataMember(code = GNParameterCode.PlayerGroups, elementCls = typeof(GenericModels.GroupItem))]
25
+ public List<GenericModels.GroupItem> playerGroups;
26
+ }
27
+
28
+ /// <summary>
29
+ /// Handles the "OnCharacterPlayerGroupUpdate" event.
30
+ /// </summary>
31
+ public class OnCharacterPlayerGroupUpdateEventHandler : IServerEventHandler
32
+ {
33
+ /// <summary>
34
+ /// Event triggered when a character's player group list is updated.
35
+ /// </summary>
36
+ public static Action<CharacterPlayerGroupUpdate> onUpdate;
37
+
38
+ /// <summary>
39
+ /// Gets the event code associated with this handler.
40
+ /// </summary>
41
+ /// <returns>The event code for "OnCharacterPlayerGroupUpdate".</returns>
42
+ public int getEventCode() => EventCode.OnCharacterPlayerGroupUpdate;
43
+
44
+ /// <summary>
45
+ /// Handles the "OnCharacterPlayerGroupUpdate" operation event.
46
+ /// Deserializes the event parameters and invokes the update action.
47
+ /// </summary>
48
+ /// <param name="operationEvent">The operation event containing the parameters for the group update.</param>
49
+ public void handle(OperationEvent operationEvent)
50
+ {
51
+ OnCharacterPlayerGroupUpdateEventHandler.onUpdate?.Invoke(ConverterService.deserializeObject<CharacterPlayerGroupUpdate>(operationEvent.getParameters()));
52
+ }
53
+ }
54
+ }
@@ -1,11 +1,11 @@
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