com.xmobitea.changx.gn-unity 2.0.1 → 2.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (170) hide show
  1. package/Editor/GNServerSettingsEditor.cs +27 -23
  2. package/Runtime/Common/GNArray.cs +302 -302
  3. package/Runtime/Common/GNArray.cs.meta +11 -11
  4. package/Runtime/Common/GNData.cs +48 -48
  5. package/Runtime/Common/GNData.cs.meta +11 -11
  6. package/Runtime/Common/GNHashtable.cs +241 -241
  7. package/Runtime/Common/GNHashtable.cs.meta +11 -11
  8. package/Runtime/Common/IGNData.cs +11 -11
  9. package/Runtime/Common/IGNData.cs.meta +11 -11
  10. package/Runtime/Common.meta +8 -8
  11. package/Runtime/Config/GNServerSettings.cs.meta +11 -11
  12. package/Runtime/Config.meta +8 -8
  13. package/Runtime/Constant/Commands.cs.meta +11 -11
  14. package/Runtime/Constant/EnumType/FriendStatus.cs +12 -12
  15. package/Runtime/Constant/EnumType/FriendStatus.cs.meta +11 -11
  16. package/Runtime/Constant/EnumType/GoogleLoginType.cs.meta +11 -11
  17. package/Runtime/Constant/EnumType/GroupStatus.cs.meta +11 -11
  18. package/Runtime/Constant/EnumType/InvalidMemberType.cs +23 -23
  19. package/Runtime/Constant/EnumType/InvalidMemberType.cs.meta +11 -11
  20. package/Runtime/Constant/EnumType/ItemType.cs.meta +11 -11
  21. package/Runtime/Constant/EnumType/MatchmakingMemberStatus.cs.meta +11 -11
  22. package/Runtime/Constant/EnumType/MatchmakingTicketStatus.cs.meta +11 -11
  23. package/Runtime/Constant/EnumType/OwnerType.cs.meta +11 -11
  24. package/Runtime/Constant/EnumType/PermissionDataItem.cs +10 -10
  25. package/Runtime/Constant/EnumType/PermissionDataItem.cs.meta +11 -11
  26. package/Runtime/Constant/EnumType/RequestRole.cs +11 -11
  27. package/Runtime/Constant/EnumType/RequestRole.cs.meta +7 -7
  28. package/Runtime/Constant/EnumType/RequestType.cs +19 -19
  29. package/Runtime/Constant/EnumType/RequestType.cs.meta +11 -11
  30. package/Runtime/Constant/EnumType.meta +8 -8
  31. package/Runtime/Constant/ErrorCode/GNErrorCode.cs.meta +7 -7
  32. package/Runtime/Constant/ErrorCode.meta +8 -8
  33. package/Runtime/Constant/EventCode.cs +16 -16
  34. package/Runtime/Constant/EventCode.cs.meta +11 -11
  35. package/Runtime/Constant/OperationCode.cs.meta +11 -11
  36. package/Runtime/Constant/ParameterCode/GNParameterCode.cs.meta +11 -11
  37. package/Runtime/Constant/ParameterCode/ParameterCode.cs +12 -12
  38. package/Runtime/Constant/ParameterCode/ParameterCode.cs.meta +11 -11
  39. package/Runtime/Constant/ParameterCode.meta +8 -8
  40. package/Runtime/Constant/ReturnCode.cs +25 -25
  41. package/Runtime/Constant/ReturnCode.cs.meta +11 -11
  42. package/Runtime/Constant.meta +8 -8
  43. package/Runtime/Entity/DataMember.cs +124 -124
  44. package/Runtime/Entity/DataMember.cs.meta +11 -11
  45. package/Runtime/Entity/GNMetadata.cs +27 -27
  46. package/Runtime/Entity/GNMetadata.cs.meta +11 -11
  47. package/Runtime/Entity/InvalidMember.cs +33 -33
  48. package/Runtime/Entity/InvalidMember.cs.meta +11 -11
  49. package/Runtime/Entity/Models/AuthenticateModels.cs.meta +11 -11
  50. package/Runtime/Entity/Models/AuthenticateRequestModels.cs.meta +11 -11
  51. package/Runtime/Entity/Models/AuthenticateResponseModels.cs.meta +11 -11
  52. package/Runtime/Entity/Models/CharacterPlayerModels.cs.meta +11 -11
  53. package/Runtime/Entity/Models/CharacterPlayerRequestModels.cs.meta +11 -11
  54. package/Runtime/Entity/Models/CharacterPlayerResponseModels.cs.meta +11 -11
  55. package/Runtime/Entity/Models/ContentModels.cs.meta +11 -11
  56. package/Runtime/Entity/Models/ContentRequestModels.cs.meta +11 -11
  57. package/Runtime/Entity/Models/ContentResponseModels.cs.meta +11 -11
  58. package/Runtime/Entity/Models/DashboardModels.cs.meta +11 -11
  59. package/Runtime/Entity/Models/DashboardRequestModels.cs.meta +11 -11
  60. package/Runtime/Entity/Models/DashboardResponseModels.cs.meta +11 -11
  61. package/Runtime/Entity/Models/GamePlayerModels.cs.meta +11 -11
  62. package/Runtime/Entity/Models/GamePlayerRequestModels.cs.meta +11 -11
  63. package/Runtime/Entity/Models/GamePlayerResponseModels.cs.meta +11 -11
  64. package/Runtime/Entity/Models/GenericModels.cs.meta +11 -11
  65. package/Runtime/Entity/Models/GroupModels.cs.meta +11 -11
  66. package/Runtime/Entity/Models/GroupRequestModels.cs.meta +11 -11
  67. package/Runtime/Entity/Models/GroupResponseModels.cs.meta +11 -11
  68. package/Runtime/Entity/Models/InventoryModels.cs.meta +11 -11
  69. package/Runtime/Entity/Models/InventoryRequestModels.cs.meta +11 -11
  70. package/Runtime/Entity/Models/InventoryResponseModels.cs.meta +11 -11
  71. package/Runtime/Entity/Models/MasterPlayerModels.cs.meta +11 -11
  72. package/Runtime/Entity/Models/MasterPlayerRequestModels.cs.meta +11 -11
  73. package/Runtime/Entity/Models/MasterPlayerResponseModels.cs.meta +11 -11
  74. package/Runtime/Entity/Models/MultiplayerModels.cs.meta +11 -11
  75. package/Runtime/Entity/Models/MultiplayerRequestModels.cs.meta +11 -11
  76. package/Runtime/Entity/Models/MultiplayerResponseModels.cs +49 -49
  77. package/Runtime/Entity/Models/MultiplayerResponseModels.cs.meta +11 -11
  78. package/Runtime/Entity/Models/StoreInventoryModels.cs.meta +11 -11
  79. package/Runtime/Entity/Models/StoreInventoryRequestModels.cs.meta +11 -11
  80. package/Runtime/Entity/Models/StoreInventoryResponseModels.cs.meta +11 -11
  81. package/Runtime/Entity/Models.meta +8 -8
  82. package/Runtime/Entity/OperationEvent.cs +75 -75
  83. package/Runtime/Entity/OperationEvent.cs.meta +11 -11
  84. package/Runtime/Entity/OperationHelper.cs +35 -35
  85. package/Runtime/Entity/OperationHelper.cs.meta +11 -11
  86. package/Runtime/Entity/OperationRequest.cs +99 -99
  87. package/Runtime/Entity/OperationRequest.cs.meta +11 -11
  88. package/Runtime/Entity/OperationResponse.cs.meta +11 -11
  89. package/Runtime/Entity/Request/CustomOperationRequest.cs +61 -61
  90. package/Runtime/Entity/Request/CustomOperationRequest.cs.meta +11 -11
  91. package/Runtime/Entity/Request.meta +8 -8
  92. package/Runtime/Entity/Response/CustomOperationResponse.cs +63 -63
  93. package/Runtime/Entity/Response/CustomOperationResponse.cs.meta +11 -11
  94. package/Runtime/Entity/Response.meta +8 -8
  95. package/Runtime/Entity.meta +8 -8
  96. package/Runtime/GNNetwork.cs +182 -184
  97. package/Runtime/GNNetwork.cs.meta +11 -11
  98. package/Runtime/GNNetworkApi.cs +19 -26
  99. package/Runtime/GNNetworkApi.cs.meta +11 -11
  100. package/Runtime/GNNetworkAuthenticateApi.cs.meta +11 -11
  101. package/Runtime/GNNetworkCharacterPlayerApi.cs.meta +11 -11
  102. package/Runtime/GNNetworkContentApi.cs.meta +11 -11
  103. package/Runtime/GNNetworkDashboardApi.cs.meta +11 -11
  104. package/Runtime/GNNetworkGamePlayerApi.cs.meta +11 -11
  105. package/Runtime/GNNetworkGroupApi.cs.meta +11 -11
  106. package/Runtime/GNNetworkInventoryApi.cs.meta +11 -11
  107. package/Runtime/GNNetworkMasterPlayerApi.cs.meta +11 -11
  108. package/Runtime/GNNetworkMultiplayerApi.cs.meta +11 -11
  109. package/Runtime/GNNetworkStoreInventoryApi.cs.meta +11 -11
  110. package/Runtime/Helper/CodeHelper.cs +97 -97
  111. package/Runtime/Helper/CodeHelper.cs.meta +11 -11
  112. package/Runtime/Helper/ConverterService.cs +12 -22
  113. package/Runtime/Helper/ConverterService.cs.meta +11 -11
  114. package/Runtime/Helper/ParseGNHelper.cs +451 -451
  115. package/Runtime/Helper/ParseGNHelper.cs.meta +11 -11
  116. package/Runtime/Helper.meta +8 -8
  117. package/Runtime/Logger/GNDebug.cs +49 -49
  118. package/Runtime/Logger/GNDebug.cs.meta +11 -11
  119. package/Runtime/Logger.meta +8 -8
  120. package/Runtime/Networking/AuthenticateStatus.cs +35 -35
  121. package/Runtime/Networking/AuthenticateStatus.cs.meta +11 -11
  122. package/Runtime/Networking/Handler/IServerEventHandler.cs +25 -25
  123. package/Runtime/Networking/Handler/IServerEventHandler.cs.meta +11 -11
  124. package/Runtime/Networking/Handler/OnCharacterPlayerFriendUpdateEventHandler.cs +32 -32
  125. package/Runtime/Networking/Handler/OnCharacterPlayerFriendUpdateEventHandler.cs.meta +11 -11
  126. package/Runtime/Networking/Handler/OnCharacterPlayerGroupUpdateEventHandler.cs +33 -33
  127. package/Runtime/Networking/Handler/OnCharacterPlayerGroupUpdateEventHandler.cs.meta +11 -11
  128. package/Runtime/Networking/Handler/OnGamePlayerFriendUpdateEventHandler.cs +32 -32
  129. package/Runtime/Networking/Handler/OnGamePlayerFriendUpdateEventHandler.cs.meta +11 -11
  130. package/Runtime/Networking/Handler/OnGamePlayerGroupUpdateEventHandler.cs +32 -32
  131. package/Runtime/Networking/Handler/OnGamePlayerGroupUpdateEventHandler.cs.meta +11 -11
  132. package/Runtime/Networking/Handler/OnGroupMemberUpdateEventHandler.cs +29 -29
  133. package/Runtime/Networking/Handler/OnGroupMemberUpdateEventHandler.cs.meta +11 -11
  134. package/Runtime/Networking/Handler/OnGroupMessageUpdateEventHandler.cs +29 -29
  135. package/Runtime/Networking/Handler/OnGroupMessageUpdateEventHandler.cs.meta +11 -11
  136. package/Runtime/Networking/Handler.meta +8 -8
  137. package/Runtime/Networking/Http/HttpPeer.cs.meta +11 -11
  138. package/Runtime/Networking/Http/NetworkingHttpPeerBase.cs +25 -25
  139. package/Runtime/Networking/Http/NetworkingHttpPeerBase.cs.meta +11 -11
  140. package/Runtime/Networking/Http/NetworkingPeerHttpClientRequest.cs +486 -486
  141. package/Runtime/Networking/Http/NetworkingPeerHttpClientRequest.cs.meta +11 -11
  142. package/Runtime/Networking/Http/NetworkingPeerHttpRequest.cs +142 -142
  143. package/Runtime/Networking/Http/NetworkingPeerHttpRequest.cs.meta +11 -11
  144. package/Runtime/Networking/Http/NetworkingPeerUnityWebRequest.cs +188 -192
  145. package/Runtime/Networking/Http/NetworkingPeerUnityWebRequest.cs.meta +11 -11
  146. package/Runtime/Networking/Http.meta +8 -8
  147. package/Runtime/Networking/IPeer.cs +19 -19
  148. package/Runtime/Networking/IPeer.cs.meta +11 -11
  149. package/Runtime/Networking/NetworkingPeer.cs +144 -144
  150. package/Runtime/Networking/NetworkingPeer.cs.meta +11 -11
  151. package/Runtime/Networking/NetworkingPeerAPI.cs.meta +11 -11
  152. package/Runtime/Networking/OperationPending.cs +95 -95
  153. package/Runtime/Networking/OperationPending.cs.meta +11 -11
  154. package/Runtime/Networking/PeerBase.cs +242 -242
  155. package/Runtime/Networking/PeerBase.cs.meta +11 -11
  156. package/Runtime/Networking/Socket/NetworkingPeerSocketV2.cs +185 -183
  157. package/Runtime/Networking/Socket/NetworkingPeerSocketV2.cs.meta +11 -11
  158. package/Runtime/Networking/Socket/NetworkingPeerSocketV3.cs +177 -175
  159. package/Runtime/Networking/Socket/NetworkingPeerSocketV3.cs.meta +11 -11
  160. package/Runtime/Networking/Socket/NetworkingSocketPeerBase.cs.meta +11 -11
  161. package/Runtime/Networking/Socket/SocketPeer.cs +197 -191
  162. package/Runtime/Networking/Socket/SocketPeer.cs.meta +11 -11
  163. package/Runtime/Networking/Socket.meta +8 -8
  164. package/Runtime/Networking.meta +8 -8
  165. package/Runtime/Unity/ServiceUpdate.cs +20 -20
  166. package/Runtime/Unity/ServiceUpdate.cs.meta +11 -11
  167. package/Runtime/Unity.meta +8 -8
  168. package/Runtime/XmobiTea.GN.runtime.asmdef +16 -16
  169. package/Runtime/XmobiTea.GN.runtime.asmdef.meta +7 -7
  170. package/package.json +1 -1
@@ -1,183 +1,185 @@
1
- namespace XmobiTea.GN.Networking.Socket
2
- {
3
- using System;
4
-
5
- using BestHTTP.SocketIO;
6
- using XmobiTea.GN.Entity;
7
- using XmobiTea.GN.Constant;
8
- using XmobiTea.MsgPack;
9
- using XmobiTea.GN.Logger;
10
- using XmobiTea.GN.Common;
11
-
12
- internal class NetworkingPeerSocketV2 : NetworkingSocketPeerBase
13
- {
14
- private SocketManager socketManager;
15
- private bool isConnected;
16
-
17
- internal override bool isWsConnected => this.socketManager != null ? this.socketManager.State == SocketManager.States.Open : false;
18
-
19
- private SupportedSocketIOVersions serverVersion = SupportedSocketIOVersions.v3;
20
-
21
- public void setServerVersion(SupportedSocketIOVersions serverVersion)
22
- {
23
- this.serverVersion = serverVersion;
24
- }
25
-
26
- internal override void sendRequestAuthSocket()
27
- {
28
- base.sendRequestAuthSocket();
29
-
30
- if (!string.IsNullOrEmpty(this.clientId))
31
- this.socketManager.Socket.Emit(Commands.RequestAuthTokenCmd, GNNetwork.getAuthenticateStatus().getAuthToken());
32
- }
33
-
34
- internal override void reInitNewSocket()
35
- {
36
- base.reInitNewSocket();
37
-
38
- if (this.socketManager == null)
39
- {
40
- var uri = new Uri(this.url + "/socket.io/");
41
- this.socketManager = new SocketManager(uri, new SocketOptions()
42
- {
43
- ServerVersion = serverVersion,
44
- Reconnection = true,
45
- ReconnectionDelay = TimeSpan.FromMilliseconds(this.reconnectDelay),
46
- Timeout = TimeSpan.FromMilliseconds(this.pingTimeout),
47
- AutoConnect = false,
48
- ConnectWith = BestHTTP.SocketIO.Transports.TransportTypes.WebSocket
49
- });
50
-
51
- this.socketManager.Socket.On(SocketIOEventTypes.Connect, onConnect);
52
- this.socketManager.Socket.On(SocketIOEventTypes.Disconnect, onDisconnect);
53
- this.socketManager.Socket.On(SocketIOEventTypes.Error, onError);
54
-
55
- this.socketManager.Socket.On(Commands.ResponseCmd_MsgPack, onResponseMsgPack);
56
- this.socketManager.Socket.On(Commands.EventCmd_MsgPack, onEventMsgPack);
57
-
58
- this.socketManager.Socket.On(Commands.ResponseCmd_Json, onResponseJson);
59
- this.socketManager.Socket.On(Commands.EventCmd_Json, onEventJson);
60
- }
61
- }
62
-
63
- private void onResponseMsgPack(Socket socket, Packet packet, object[] args)
64
- {
65
- lock (this.messageLstLock)
66
- {
67
- this.responsePacketLst.Add(new SocketPacket(packet.Attachments[0], true));
68
- }
69
- }
70
-
71
- private void onEventMsgPack(Socket socket, Packet packet, object[] args)
72
- {
73
- lock (this.messageLstLock)
74
- {
75
- this.eventPacketLst.Add(new SocketPacket(packet.Attachments[0], true));
76
- }
77
- }
78
-
79
- private void onResponseJson(Socket socket, Packet packet, object[] args)
80
- {
81
- lock (this.messageLstLock)
82
- {
83
- this.responsePacketLst.Add(new SocketPacket(packet.DecodedArgs[0], false));
84
- }
85
- }
86
-
87
- private void onEventJson(Socket socket, Packet packet, object[] args)
88
- {
89
- lock (this.messageLstLock)
90
- {
91
- this.eventPacketLst.Add(new SocketPacket(packet.DecodedArgs[0], false));
92
- }
93
- }
94
-
95
- private void onConnect(Socket socket, Packet packet, object[] args)
96
- {
97
- GNDebug.log("[GN Socket RECV] HandleOpen " + socket.Id);
98
-
99
- this.clientId = socket.Id;
100
-
101
- this.onConnectHandler();
102
- }
103
-
104
- private void onDisconnect(Socket socket, Packet packet, object[] args)
105
- {
106
- GNDebug.log("[GN Socket RECV] HandleClose ");
107
-
108
- this.clientId = string.Empty;
109
-
110
- this.onDisconnectHandler();
111
- }
112
-
113
- private void onError(Socket socket, Packet packet, object[] args)
114
- {
115
- GNDebug.logError(string.Format("Error: {0}", args[0].ToString()));
116
- }
117
-
118
- internal override void init(string url, int reconnectDelay, float pingInterval, float pingTimeout)
119
- {
120
- base.init(url, reconnectDelay, pingInterval, pingTimeout);
121
- }
122
-
123
- protected override void emit(RequestType requestType, RequestRole requestRole, OperationRequest operationRequest, string authToken, string secretKey, GNHashtable customTags)
124
- {
125
- base.emit(requestType, requestRole, operationRequest, authToken, secretKey, customTags);
126
-
127
- if (this.socketManager == null || this.socketManager.Socket == null)
128
- {
129
- // callback here
130
- return;
131
- }
132
-
133
- if (customTags != null) operationRequest.setParameter(GNParameterCode.CustomTags, customTags);
134
-
135
- var dataSend = OperationHelper.toSocketData(requestType, requestRole, operationRequest);
136
-
137
- if (operationRequest.isEncrypted())
138
- this.socketManager.Socket.Emit(Commands.RequestCmd_MsgPack, MsgPackSerializer.Serialize(dataSend));
139
- else
140
- this.socketManager.Socket.Emit(Commands.RequestCmd_Json, dataSend);
141
- }
142
-
143
- internal override void close(Action _onSocketDisconnect)
144
- {
145
- base.close(_onSocketDisconnect);
146
-
147
- this.isConnected = false;
148
-
149
- if (this.socketManager != null)
150
- {
151
- if (this.socketManager.State != SocketManager.States.Closed)
152
- {
153
- this.socketManager.Close();
154
- return;
155
- }
156
- }
157
-
158
- GNDebug.log("[GN Socket] Disconnecting via SocketIOv2 BestHTTP 2");
159
-
160
- onDisconnectHandler();
161
- }
162
-
163
- internal override void connect(Action _onSocketConnect)
164
- {
165
- base.connect(_onSocketConnect);
166
-
167
- if (this.isConnected)
168
- {
169
- GNDebug.log("[GN Socket] Reconnecting");
170
-
171
- return;
172
- }
173
-
174
- this.isConnected = true;
175
-
176
- GNDebug.log("[GN Socket] Connecting via SocketIOv2 BestHTTP 2");
177
-
178
- if (this.socketManager != null) this.socketManager.Open();
179
- }
180
-
181
- }
182
-
183
- }
1
+ #if UNITY_USING_BEST_HTTP
2
+ namespace XmobiTea.GN.Networking.Socket
3
+ {
4
+ using System;
5
+
6
+ using BestHTTP.SocketIO;
7
+ using XmobiTea.GN.Entity;
8
+ using XmobiTea.GN.Constant;
9
+ using XmobiTea.MsgPack;
10
+ using XmobiTea.GN.Logger;
11
+ using XmobiTea.GN.Common;
12
+
13
+ internal class NetworkingPeerSocketV2 : NetworkingSocketPeerBase
14
+ {
15
+ private SocketManager socketManager;
16
+ private bool isConnected;
17
+
18
+ internal override bool isWsConnected => this.socketManager != null ? this.socketManager.State == SocketManager.States.Open : false;
19
+
20
+ private SupportedSocketIOVersions serverVersion = SupportedSocketIOVersions.v3;
21
+
22
+ public void setServerVersion(SupportedSocketIOVersions serverVersion)
23
+ {
24
+ this.serverVersion = serverVersion;
25
+ }
26
+
27
+ internal override void sendRequestAuthSocket()
28
+ {
29
+ base.sendRequestAuthSocket();
30
+
31
+ if (!string.IsNullOrEmpty(this.clientId))
32
+ this.socketManager.Socket.Emit(Commands.RequestAuthTokenCmd, GNNetwork.getAuthenticateStatus().getAuthToken());
33
+ }
34
+
35
+ internal override void reInitNewSocket()
36
+ {
37
+ base.reInitNewSocket();
38
+
39
+ if (this.socketManager == null)
40
+ {
41
+ var uri = new Uri(this.url + "/socket.io/");
42
+ this.socketManager = new SocketManager(uri, new SocketOptions()
43
+ {
44
+ ServerVersion = serverVersion,
45
+ Reconnection = true,
46
+ ReconnectionDelay = TimeSpan.FromMilliseconds(this.reconnectDelay),
47
+ Timeout = TimeSpan.FromMilliseconds(this.pingTimeout),
48
+ AutoConnect = false,
49
+ ConnectWith = BestHTTP.SocketIO.Transports.TransportTypes.WebSocket
50
+ });
51
+
52
+ this.socketManager.Socket.On(SocketIOEventTypes.Connect, onConnect);
53
+ this.socketManager.Socket.On(SocketIOEventTypes.Disconnect, onDisconnect);
54
+ this.socketManager.Socket.On(SocketIOEventTypes.Error, onError);
55
+
56
+ this.socketManager.Socket.On(Commands.ResponseCmd_MsgPack, onResponseMsgPack);
57
+ this.socketManager.Socket.On(Commands.EventCmd_MsgPack, onEventMsgPack);
58
+
59
+ this.socketManager.Socket.On(Commands.ResponseCmd_Json, onResponseJson);
60
+ this.socketManager.Socket.On(Commands.EventCmd_Json, onEventJson);
61
+ }
62
+ }
63
+
64
+ private void onResponseMsgPack(Socket socket, Packet packet, object[] args)
65
+ {
66
+ lock (this.messageLstLock)
67
+ {
68
+ this.responsePacketLst.Add(new SocketPacket(packet.Attachments[0], true));
69
+ }
70
+ }
71
+
72
+ private void onEventMsgPack(Socket socket, Packet packet, object[] args)
73
+ {
74
+ lock (this.messageLstLock)
75
+ {
76
+ this.eventPacketLst.Add(new SocketPacket(packet.Attachments[0], true));
77
+ }
78
+ }
79
+
80
+ private void onResponseJson(Socket socket, Packet packet, object[] args)
81
+ {
82
+ lock (this.messageLstLock)
83
+ {
84
+ this.responsePacketLst.Add(new SocketPacket(packet.DecodedArgs[0], false));
85
+ }
86
+ }
87
+
88
+ private void onEventJson(Socket socket, Packet packet, object[] args)
89
+ {
90
+ lock (this.messageLstLock)
91
+ {
92
+ this.eventPacketLst.Add(new SocketPacket(packet.DecodedArgs[0], false));
93
+ }
94
+ }
95
+
96
+ private void onConnect(Socket socket, Packet packet, object[] args)
97
+ {
98
+ GNDebug.log("[GN Socket RECV] HandleOpen " + socket.Id);
99
+
100
+ this.clientId = socket.Id;
101
+
102
+ this.onConnectHandler();
103
+ }
104
+
105
+ private void onDisconnect(Socket socket, Packet packet, object[] args)
106
+ {
107
+ GNDebug.log("[GN Socket RECV] HandleClose ");
108
+
109
+ this.clientId = string.Empty;
110
+
111
+ this.onDisconnectHandler();
112
+ }
113
+
114
+ private void onError(Socket socket, Packet packet, object[] args)
115
+ {
116
+ GNDebug.logError(string.Format("Error: {0}", args[0].ToString()));
117
+ }
118
+
119
+ internal override void init(string url, int reconnectDelay, float pingInterval, float pingTimeout)
120
+ {
121
+ base.init(url, reconnectDelay, pingInterval, pingTimeout);
122
+ }
123
+
124
+ protected override void emit(RequestType requestType, RequestRole requestRole, OperationRequest operationRequest, string authToken, string secretKey, GNHashtable customTags)
125
+ {
126
+ base.emit(requestType, requestRole, operationRequest, authToken, secretKey, customTags);
127
+
128
+ if (this.socketManager == null || this.socketManager.Socket == null)
129
+ {
130
+ // callback here
131
+ return;
132
+ }
133
+
134
+ if (customTags != null) operationRequest.setParameter(GNParameterCode.CustomTags, customTags);
135
+
136
+ var dataSend = OperationHelper.toSocketData(requestType, requestRole, operationRequest);
137
+
138
+ if (operationRequest.isEncrypted())
139
+ this.socketManager.Socket.Emit(Commands.RequestCmd_MsgPack, MsgPackSerializer.Serialize(dataSend));
140
+ else
141
+ this.socketManager.Socket.Emit(Commands.RequestCmd_Json, dataSend);
142
+ }
143
+
144
+ internal override void close(Action _onSocketDisconnect)
145
+ {
146
+ base.close(_onSocketDisconnect);
147
+
148
+ this.isConnected = false;
149
+
150
+ if (this.socketManager != null)
151
+ {
152
+ if (this.socketManager.State != SocketManager.States.Closed)
153
+ {
154
+ this.socketManager.Close();
155
+ return;
156
+ }
157
+ }
158
+
159
+ GNDebug.log("[GN Socket] Disconnecting via SocketIOv2 BestHTTP 2");
160
+
161
+ onDisconnectHandler();
162
+ }
163
+
164
+ internal override void connect(Action _onSocketConnect)
165
+ {
166
+ base.connect(_onSocketConnect);
167
+
168
+ if (this.isConnected)
169
+ {
170
+ GNDebug.log("[GN Socket] Reconnecting");
171
+
172
+ return;
173
+ }
174
+
175
+ this.isConnected = true;
176
+
177
+ GNDebug.log("[GN Socket] Connecting via SocketIOv2 BestHTTP 2");
178
+
179
+ if (this.socketManager != null) this.socketManager.Open();
180
+ }
181
+
182
+ }
183
+
184
+ }
185
+ #endif
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