com.wallstop-studios.unity-helpers 2.0.0-rc76.7 → 2.0.0-rc76.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -45,11 +45,6 @@
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45
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LoadAtlasConfigs();
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46
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}
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47
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48
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-
private void OnFocus()
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49
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-
{
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50
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-
LoadAtlasConfigs();
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51
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-
}
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52
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-
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private void OnProjectChange()
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{
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LoadAtlasConfigs();
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@@ -68,6 +63,10 @@
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68
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foreach (string guid in guids)
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{
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string path = AssetDatabase.GUIDToAssetPath(guid);
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66
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if (string.IsNullOrWhiteSpace(path))
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67
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{
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68
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continue;
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69
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}
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ScriptableSpriteAtlas config = AssetDatabase.LoadAssetAtPath<ScriptableSpriteAtlas>(
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path
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);
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@@ -78,9 +77,9 @@
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{
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_scanResultsCache[config] = cachedResult;
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}
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81
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-
else
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80
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+
else
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{
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_scanResultsCache
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_scanResultsCache.TryAdd(config, _ => new ScanResult());
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}
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_serializedConfigs.TryAdd(config, newConfig => new SerializedObject(newConfig));
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_foldoutStates.TryAdd(config, true);
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@@ -1179,28 +1179,35 @@ namespace WallstopStudios.UnityHelpers.Editor.Sprites
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1179
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private void AddAnimationDefinition()
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{
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1182
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-
AnimationDefinition
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1182
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AnimationDefinition newDefinition = new();
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1183
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if (_selectedSpriteSheet != null)
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{
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1185
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-
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1185
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newDefinition.Name =
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1186
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$"{_selectedSpriteSheet.name}_Anim_{_animationDefinitions.Count}";
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}
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if (0 < _availableSprites.Count)
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{
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if (0 < _animationDefinitions.Count)
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{
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int nextStartIndex = _animationDefinitions[^1].EndSpriteIndex + 1;
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1192
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-
if (_availableSprites.Count - 1
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1193
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if (_availableSprites.Count - 1 < nextStartIndex)
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{
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nextStartIndex = 0;
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}
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1196
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-
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1197
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newDefinition.StartSpriteIndex = nextStartIndex;
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}
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1199
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-
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1200
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newDefinition.EndSpriteIndex = _availableSprites.Count - 1;
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}
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1201
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-
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1202
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-
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1203
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-
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1202
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newDefinition.FrameRateCurve = AnimationCurve.Constant(
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0,
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1,
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newDefinition.DefaultFrameRate
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1206
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);
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1207
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_animationDefinitions.Add(newDefinition);
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1208
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_currentPreviewAnimDefIndex = _animationDefinitions.Count - 1;
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StartOrUpdateCurrentPreview(newDefinition);
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UpdateSpritesForDefinition(newDefinition);
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_animationDefinitionsListView.Rebuild();
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}
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package/package.json
CHANGED