com.wallstop-studios.unity-helpers 2.0.0-rc73.19 → 2.0.0-rc73.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Editor/{Sprites/AnimationCopier.cs → AnimationCopier.cs} +209 -84
- package/Editor/{Sprites/AnimationCreator.cs → AnimationCreator.cs} +100 -29
- package/Editor/AnimationEventEditor.cs +23 -10
- package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs +1 -1
- package/Editor/FitTextureSizeWindow.cs +53 -14
- package/Editor/PrefabChecker.cs +18 -11
- package/Editor/SpriteAtlasGenerator.cs +914 -0
- package/Editor/SpriteAtlasGenerator.cs.meta +3 -0
- package/Editor/{Sprites/SpriteCropper.cs → SpriteCropper.cs} +143 -172
- package/Editor/{Sprites/SpriteSettingsApplier.cs → SpriteSettingsApplier.cs} +77 -12
- package/Editor/{Sprites/TextureResizerWizard.cs → TextureResizerWizard.cs} +1 -1
- package/Editor/{Sprites/TextureSettingsApplier.cs → TextureSettingsApplier.cs} +1 -1
- package/Editor/Utils/DxReadOnlyPropertyDrawer.cs +1 -1
- package/Editor/Utils/GUIHorizontalScope.cs +20 -0
- package/Editor/Utils/GUIHorizontalScope.cs.meta +3 -0
- package/Runtime/Core/DataStructure/Circle.cs +1 -1
- package/Runtime/Core/DataStructure/QuadTree.cs +4 -4
- package/Runtime/Core/Extension/ColorExtensions.cs +5 -5
- package/Runtime/Core/Extension/IEnumerableExtensions.cs +1 -1
- package/Runtime/Core/Extension/UnityExtensions.cs +14 -14
- package/Runtime/Core/Helper/DirectoryHelper.cs +0 -64
- package/Runtime/Core/Helper/Helpers.cs +9 -9
- package/Runtime/Core/Helper/Logging/UnityLogTagFormatter.cs +8 -31
- package/Runtime/Core/Helper/Partials/ObjectHelpers.cs +4 -5
- package/Runtime/Core/Helper/PathHelper.cs +1 -2
- package/Runtime/Core/Random/DotNetRandom.cs +1 -1
- package/Runtime/Core/Random/SplitMix64.cs +1 -1
- package/Runtime/Core/Random/SquirrelRandom.cs +7 -7
- package/Runtime/Core/Random/ThreadLocalRandom.cs +1 -1
- package/Runtime/Core/Random/WyRandom.cs +1 -1
- package/Runtime/Tags/AttributeEffect.cs +0 -1
- package/Runtime/Tags/EffectHandler.cs +1 -1
- package/Runtime/UI/LayeredImage.cs +161 -309
- package/Runtime/Utils/AnimatorEnumStateMachine.cs +1 -1
- package/Runtime/Utils/SetTextureImportData.cs +1 -1
- package/Runtime/Utils/TextureScale.cs +4 -4
- package/Styles/Elements/{Progress/CircularProgressBar.cs → CircularProgressBar.cs} +55 -56
- package/Styles/Elements/{Progress/RegularProgressBar.cs → RegularProgressBar.cs} +13 -24
- package/Styles/UXML/CircularProgressBar.uxml +11 -0
- package/Styles/UXML/CircularProgressBar.uxml.meta +10 -0
- package/Styles/UXML/RegularProgressBar.uxml +22 -0
- package/Styles/UXML/RegularProgressBar.uxml.meta +10 -0
- package/Styles/UXML.meta +3 -0
- package/package.json +1 -18
- package/Editor/CustomEditors/PersistentDirectoryGUI.cs +0 -796
- package/Editor/CustomEditors/PersistentDirectoryGUI.cs.meta +0 -3
- package/Editor/CustomEditors/SourceFolderEntryDrawer.cs +0 -275
- package/Editor/CustomEditors/SourceFolderEntryDrawer.cs.meta +0 -3
- package/Editor/PersistentDirectorySettings.cs +0 -248
- package/Editor/PersistentDirectorySettings.cs.meta +0 -3
- package/Editor/Sprites/ScriptableSpriteAtlas.cs +0 -95
- package/Editor/Sprites/ScriptableSpriteAtlas.cs.meta +0 -3
- package/Editor/Sprites/ScriptableSpriteAtlasEditor.cs +0 -930
- package/Editor/Sprites/ScriptableSpriteAtlasEditor.cs.meta +0 -3
- package/Editor/Sprites.meta +0 -3
- package/Styles/Elements/Progress/ArcedProgressBar.cs +0 -345
- package/Styles/Elements/Progress/ArcedProgressBar.cs.meta +0 -3
- package/Styles/Elements/Progress/GlitchProgressBar.cs +0 -416
- package/Styles/Elements/Progress/GlitchProgressBar.cs.meta +0 -3
- package/Styles/Elements/Progress/LiquidProgressBar.cs +0 -632
- package/Styles/Elements/Progress/LiquidProgressBar.cs.meta +0 -3
- package/Styles/Elements/Progress/MarchingAntsProgressBar.cs +0 -722
- package/Styles/Elements/Progress/MarchingAntsProgressBar.cs.meta +0 -3
- package/Styles/Elements/Progress/WigglyProgressBar.cs +0 -837
- package/Styles/Elements/Progress/WigglyProgressBar.cs.meta +0 -3
- package/Styles/Elements/Progress.meta +0 -3
- package/Styles/USS/ArcedProgressBar.uss +0 -19
- package/Styles/USS/ArcedProgressBar.uss.meta +0 -3
- package/Styles/USS/WigglyProgressBar.uss +0 -17
- package/Styles/USS/WigglyProgressBar.uss.meta +0 -3
- /package/Editor/{Sprites/AnimationCopier.cs.meta → AnimationCopier.cs.meta} +0 -0
- /package/Editor/{Sprites/AnimationCreator.cs.meta → AnimationCreator.cs.meta} +0 -0
- /package/Editor/{Sprites/SpriteCropper.cs.meta → SpriteCropper.cs.meta} +0 -0
- /package/Editor/{Sprites/SpriteSettingsApplier.cs.meta → SpriteSettingsApplier.cs.meta} +0 -0
- /package/Editor/{Sprites/TextureResizerWizard.cs.meta → TextureResizerWizard.cs.meta} +0 -0
- /package/Editor/{Sprites/TextureSettingsApplier.cs.meta → TextureSettingsApplier.cs.meta} +0 -0
- /package/Styles/Elements/{Progress/CircularProgressBar.cs.meta → CircularProgressBar.cs.meta} +0 -0
- /package/Styles/Elements/{Progress/RegularProgressBar.cs.meta → RegularProgressBar.cs.meta} +0 -0
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@@ -534,14 +534,14 @@
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rgb.b > 0.04045 ? Mathf.Pow((rgb.b + 0.055f) / 1.055f, 2.4f) : rgb.b / 12.92f;
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double x = (r * 0.4124 + g * 0.3576 + b * 0.1805) / 0.95047;
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double y = r * 0.2126 + g * 0.7152 + b * 0.0722;
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+
double y = (r * 0.2126 + g * 0.7152 + b * 0.0722);
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double z = (r * 0.0193 + g * 0.1192 + b * 0.9505) / 1.08883;
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x = x > 0.008856 ? Mathf.Pow((float)x, 1f / 3f) : 7.787 * x + 16f / 116f;
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y = y > 0.008856 ? Mathf.Pow((float)y, 1f / 3f) : 7.787 * y + 16f / 116f;
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z = z > 0.008856 ? Mathf.Pow((float)z, 1f / 3f) : 7.787 * z + 16f / 116f;
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x = x > 0.008856 ? Mathf.Pow((float)x, 1f / 3f) : (7.787 * x) + 16f / 116f;
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y = y > 0.008856 ? Mathf.Pow((float)y, 1f / 3f) : (7.787 * y) + 16f / 116f;
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z = z > 0.008856 ? Mathf.Pow((float)z, 1f / 3f) : (7.787 * z) + 16f / 116f;
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return new LABColor(116 * y - 16, 500 * (x - y), 200 * (y - z));
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return new LABColor((116 * y) - 16, 500 * (x - y), 200 * (y - z));
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}
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private static Color LABToRGB(double l, double a, double b)
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@@ -78,7 +78,7 @@
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public static IEnumerable<IEnumerable<T>> Partition<T>(this IEnumerable<T> items, int size)
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{
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using
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using var enumerator = items.GetEnumerator();
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bool hasNext = enumerator.MoveNext();
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IEnumerable<T> NextPartitionOf()
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@@ -126,9 +126,9 @@
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xMin,
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yMin,
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zMin,
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xMax - xMin + 1,
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yMax - yMin + 1,
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zMax - zMin + 1
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(xMax - xMin) + 1,
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(yMax - yMin) + 1,
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(zMax - zMin) + 1
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);
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}
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xMin,
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yMin,
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zMin,
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xMax - xMin + 1,
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yMax - yMin + 1,
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zMax - zMin + 1
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(xMax - xMin) + 1,
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(yMax - yMin) + 1,
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(zMax - zMin) + 1
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);
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}
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@@ -584,8 +584,8 @@
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public float LargestAngle(FastVector3Int point)
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{
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Vector2 worldPoint = _grid.CellToWorld(point);
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float angleFrom = Vector2.Angle(toWorld - fromWorld, worldPoint - fromWorld);
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float angleTo = Vector2.Angle(fromWorld - toWorld, worldPoint - toWorld);
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float angleFrom = Vector2.Angle((toWorld - fromWorld), (worldPoint - fromWorld));
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float angleTo = Vector2.Angle((fromWorld - toWorld), (worldPoint - toWorld));
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return Math.Max(angleFrom, angleTo);
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}
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}
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}
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if (
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newVector.x < position.x == position.x <= oldVector.x
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(newVector.x < position.x) == (position.x <= oldVector.x)
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&& (position.y - (long)lhs.y) * (rhs.x - lhs.x)
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< (rhs.y - (long)lhs.y) * (position.x - lhs.x)
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)
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yield break;
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}
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scaleFactor *= 4 / 3f;
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scaleFactor *= (4 / 3f);
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}
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}
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float ty = v.y;
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Vector2 rotatedVector;
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rotatedVector.x = cos * tx - sin * ty;
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rotatedVector.y = sin * tx + cos * ty;
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rotatedVector.x = (cos * tx) - (sin * ty);
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rotatedVector.y = (sin * tx) + (cos * ty);
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return rotatedVector;
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}
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public static bool IsOnEdge2D(this FastVector3Int position, BoundsInt bounds)
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{
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if (bounds.xMin == position.x || bounds.xMax - 1 == position.x)
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if (bounds.xMin == position.x || (bounds.xMax - 1) == position.x)
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{
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return bounds.yMin <= position.y && position.y < bounds.yMax;
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}
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if (bounds.yMin == position.y || bounds.yMax - 1 == position.y)
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if (bounds.yMin == position.y || (bounds.yMax - 1) == position.y)
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{
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return bounds.xMin <= position.x && position.x < bounds.xMax;
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}
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using System.IO;
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using System.Runtime.CompilerServices;
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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public static class DirectoryHelper
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{
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public static void EnsureDirectoryExists(string relativeDirectoryPath)
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{
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if (string.IsNullOrWhiteSpace(relativeDirectoryPath))
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{
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return;
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}
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#if UNITY_EDITOR
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if (!relativeDirectoryPath.StartsWith("Assets/"))
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{
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if (relativeDirectoryPath.Equals("Assets", StringComparison.OrdinalIgnoreCase))
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{
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return;
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}
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Debug.LogError(
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$"Attempted to create directory outside of Assets: '{relativeDirectoryPath}'"
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throw new ArgumentException(
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"Cannot create directories outside the Assets folder using AssetDatabase.",
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nameof(relativeDirectoryPath)
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);
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}
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if (AssetDatabase.IsValidFolder(relativeDirectoryPath))
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{
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return;
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}
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string parentPath = Path.GetDirectoryName(relativeDirectoryPath).SanitizePath();
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#else
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#endif
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}
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public static string GetCallerScriptDirectory([CallerFilePath] string sourceFilePath = "")
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{
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return string.IsNullOrWhiteSpace(sourceFilePath)
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}
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float a =
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- projectileSpeed * projectileSpeed;
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+ (targetVelocity.y * targetVelocity.y)
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- (projectileSpeed * projectileSpeed);
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float c =
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+ (target.y - launchLocation.y) * (target.y - launchLocation.y);
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((target.x - launchLocation.x) * (target.x - launchLocation.x))
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+ ((target.y - launchLocation.y) * (target.y - launchLocation.y));
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if (disc < 0)
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{
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return target;
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float t2 = (-1 * b - Mathf.Sqrt(disc)) / (2 * a);
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float t = Mathf.Max(t1, t2); // let us take the larger time value
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float aimX = target.x + targetVelocity.x * t;
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float aimY = target.y + targetVelocity.y * t;
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float aimX = target.x + (targetVelocity.x * t);
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float aimY = target.y + (targetVelocity.y * t);
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if (float.IsNaN(aimX) || float.IsNaN(aimY))
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{
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// optional delay execution from happening on 0, 1, 2, ... n-1 to 1, 2, ... n
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if (
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&& (totalExecuted + (delay ? 1f : 0f)) / totalCount <= percent
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&& ((totalExecuted + (delay ? 1f : 0f)) / totalCount) <= percent
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)
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{
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action();
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const string sizeCheck = "size=";
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AddDecoration(
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format =>
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(
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format.StartsWith(sizeCheck, StringComparison.OrdinalIgnoreCase)
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&& int.TryParse(format.Substring(sizeCheck.Length), out _)
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|| int.TryParse(format, out _)
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),
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format: (format, value) =>
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{
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if (!int.TryParse(format, out int size))
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@@ -371,26 +373,11 @@
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)
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{
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bool stopLooping = false;
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foreach (
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KeyValuePair<
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int,
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List<(
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string tag,
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bool editorOnly,
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Func<string, bool> predicate,
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Func<string, object, string> formatter
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)>
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> entry in _matchingDecorations
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)
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foreach (var entry in _matchingDecorations)
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{
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for (int i = 0; i < entry.Value.Count; i++)
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{
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string tag,
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bool editorOnly,
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Func<string, bool> predicate,
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Func<string, object, string> formatter
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) existingDecoration = entry.Value[i];
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var existingDecoration = entry.Value[i];
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if (
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!string.Equals(
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existingDecoration.tag,
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@@ -472,17 +459,7 @@
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) decoration
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)
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{
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foreach (
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KeyValuePair<
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int,
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List<(
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string tag,
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bool editorOnly,
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Func<string, bool> predicate,
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Func<string, object, string> formatter
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)>
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> entry in _matchingDecorations
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)
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foreach (var entry in _matchingDecorations)
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{
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for (int i = 0; i < entry.Value.Count; ++i)
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{
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@@ -3,12 +3,11 @@
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3
3
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using System;
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4
4
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using Extension;
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5
5
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using UnityEditor;
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6
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+
using UnityEditor.SceneManagement;
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6
7
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using UnityEngine;
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7
8
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using UnityEngine.SceneManagement;
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8
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using Object = UnityEngine.Object;
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9
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-
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10
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-
using UnityEditor.SceneManagement;
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11
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-
#endif
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10
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+
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public static partial class Helpers
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13
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{
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14
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public static T Find<T>(this Object component, string tag, bool log = true)
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@@ -157,7 +156,7 @@
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}
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}
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-
Transform transform = component as Transform ?? component.transform;
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159
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+
Transform transform = (component as Transform) ?? component.transform;
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if (transform == null)
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162
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{
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return;
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@@ -188,7 +187,7 @@
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behavior.enabled = enabled;
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}
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-
Transform transform = component as Transform ?? component.transform;
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+
Transform transform = (component as Transform) ?? component.transform;
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if (transform == null)
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{
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return;
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@@ -1,7 +1,6 @@
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1
1
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using System.Runtime.CompilerServices;
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2
2
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3
3
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[assembly: InternalsVisibleTo(assemblyName: "WallstopStudios.UnityHelpers.Styles")]
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4
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-
[assembly: InternalsVisibleTo(assemblyName: "WallstopStudios.UnityHelpers.Editor")]
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5
4
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6
5
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namespace WallstopStudios.UnityHelpers.Core.Helper
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7
6
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{
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@@ -9,7 +8,7 @@ namespace WallstopStudios.UnityHelpers.Core.Helper
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9
8
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{
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10
9
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public static string SanitizePath(this string path)
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{
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-
return path
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+
return path.Replace('\\', '/');
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}
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}
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}
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@@ -11,7 +11,7 @@
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11
11
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public static DotNetRandom Instance => ThreadLocalRandom<DotNetRandom>.Instance;
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12
12
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13
13
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public override RandomState InternalState =>
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14
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-
new(unchecked((ulong)_seed), state2: _numberGenerated);
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14
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+
new RandomState(unchecked((ulong)_seed), state2: _numberGenerated);
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15
15
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16
16
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private ulong _numberGenerated;
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17
17
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private int _seed;
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@@ -54,11 +54,11 @@
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54
54
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private static uint NextUintInternal(ref uint seed)
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55
55
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{
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56
56
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seed *= BitNoise1;
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57
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-
seed ^= seed >> 8;
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+
seed ^= (seed >> 8);
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58
58
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seed += BitNoise2;
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59
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-
seed ^= seed << 8;
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59
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+
seed ^= (seed << 8);
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60
60
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seed *= BitNoise3;
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61
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-
seed ^= seed >> 8;
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61
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+
seed ^= (seed >> 8);
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62
62
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return seed;
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63
63
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}
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64
64
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@@ -68,17 +68,17 @@
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68
68
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uint result = unchecked((uint)x);
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69
69
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result *= BitNoise1;
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70
70
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result += seed;
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71
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-
result ^= result >> 8;
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71
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+
result ^= (result >> 8);
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72
72
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result += BitNoise2;
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|
73
|
-
result ^= result << 8;
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73
|
+
result ^= (result << 8);
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74
74
|
result *= BitNoise3;
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|
75
|
-
result ^= result >> 8;
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|
75
|
+
result ^= (result >> 8);
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|
76
76
|
return (result >> 8) * MagicFloat;
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77
77
|
}
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|
78
78
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|
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79
79
|
private static float NextNoise(int x, int y, uint seed)
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80
80
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{
|
|
81
|
-
return NextNoise(x + LargePrime * y, seed);
|
|
81
|
+
return NextNoise(x + (LargePrime * y), seed);
|
|
82
82
|
}
|
|
83
83
|
}
|
|
84
84
|
}
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|
@@ -5,7 +5,7 @@
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|
|
5
5
|
public static class ThreadLocalRandom<T>
|
|
6
6
|
where T : IRandom, new()
|
|
7
7
|
{
|
|
8
|
-
private static readonly ThreadLocal<T> RandomCache = new(() => new T());
|
|
8
|
+
private static readonly ThreadLocal<T> RandomCache = new ThreadLocal<T>(() => new T());
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|
9
9
|
|
|
10
10
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public static T Instance => RandomCache.Value;
|
|
11
11
|
}
|
|
@@ -297,7 +297,7 @@
|
|
|
297
297
|
if (cosmeticEffectData.RequiresInstancing)
|
|
298
298
|
{
|
|
299
299
|
this.LogWarn(
|
|
300
|
-
$"Double-deregistration detected for handle {handle:json}. Existing handles: [{string.Join(",", _instancedCosmeticEffects.Keys)}]."
|
|
300
|
+
$"Double-deregistration detected for handle {handle:json}. Existing handles: [{(string.Join(",", _instancedCosmeticEffects.Keys))}]."
|
|
301
301
|
);
|
|
302
302
|
continue;
|
|
303
303
|
}
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