com.wallstop-studios.unity-helpers 2.0.0-rc24 → 2.0.0-rc25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,16 +4,16 @@
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  using System.Collections;
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  using System.Collections.Generic;
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  using System.Linq;
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+ using Extension;
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  using Helper;
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  [Serializable]
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  public sealed class CyclicBuffer<T> : IReadOnlyList<T>
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  {
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+ public int Capacity { get; private set; }
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  public int Count { get; private set; }
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  public bool IsReadOnly => false;
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- public readonly int capacity;
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-
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  private readonly List<T> _buffer;
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  private int _position;
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@@ -38,7 +38,7 @@
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  throw new ArgumentException(nameof(capacity));
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  }
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- this.capacity = capacity;
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+ Capacity = capacity;
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  _position = 0;
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  Count = 0;
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  _buffer = new List<T>();
@@ -64,7 +64,7 @@
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  public void Add(T item)
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  {
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- if (capacity == 0)
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+ if (Capacity == 0)
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  {
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  return;
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  }
@@ -78,8 +78,8 @@
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  _buffer.Add(item);
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  }
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- _position = _position.WrappedIncrement(capacity);
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- if (Count < capacity)
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+ _position = _position.WrappedIncrement(Capacity);
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+ if (Count < Capacity)
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  {
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  ++Count;
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  }
@@ -93,6 +93,24 @@
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  _buffer.Clear();
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  }
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+ public void Resize(int newCapacity)
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+ {
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+ if (newCapacity < 0)
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+ {
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+ throw new ArgumentException(nameof(newCapacity));
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+ }
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+
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+ Capacity = newCapacity;
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+ _buffer.Shift(-_position);
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+ if (newCapacity < _buffer.Count)
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+ {
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+ _buffer.RemoveRange(newCapacity, _buffer.Count - newCapacity);
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+ _position = 0;
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+ }
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+
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+ Count = Math.Min(newCapacity, Count);
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+ }
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+
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  public bool Contains(T item)
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  {
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  return _buffer.Contains(item);
@@ -100,7 +118,11 @@
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  private int AdjustedIndexFor(int index)
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  {
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- long longCapacity = capacity;
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+ long longCapacity = Capacity;
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+ if (longCapacity == 0L)
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+ {
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+ return 0;
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+ }
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  unchecked
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  {
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  int adjustedIndex = (int)(
@@ -1,6 +1,7 @@
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  namespace UnityHelpers.Core.Extension
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  {
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  using System.Collections.Generic;
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+ using Helper;
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  using Random;
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  public static class IListExtensions
@@ -26,6 +27,35 @@
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  }
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  }
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+ public static void Shift<T>(this IList<T> list, int amount)
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+ {
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+ int count = list.Count;
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+ if (count <= 1)
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+ {
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+ return;
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+ }
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+
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+ amount = amount.PositiveMod(count);
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+ if (amount == 0)
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+ {
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+ return;
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+ }
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+
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+ Reverse(list, 0, count - 1);
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+ Reverse(list, 0, amount - 1);
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+ Reverse(list, amount, count - 1);
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+ }
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+
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+ public static void Reverse<T>(this IList<T> list, int start, int end)
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+ {
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+ while (start < end)
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+ {
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+ (list[start], list[end]) = (list[end], list[start]);
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+ start++;
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+ end--;
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+ }
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+ }
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+
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  public static void RemoveAtSwapBack<T>(this IList<T> list, int index)
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  {
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  if (list.Count <= 1)
@@ -31,6 +31,34 @@
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  );
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  }
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+ public static float PositiveMod(this float value, float max)
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+ {
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+ value %= max;
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+ value += max;
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+ return value % max;
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+ }
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+
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+ public static double PositiveMod(this double value, double max)
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+ {
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+ value %= max;
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+ value += max;
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+ return value % max;
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+ }
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+
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+ public static int PositiveMod(this int value, int max)
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+ {
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+ value %= max;
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+ value += max;
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+ return value % max;
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+ }
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+
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+ public static long PositiveMod(this long value, long max)
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+ {
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+ value %= max;
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+ value += max;
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+ return value % max;
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+ }
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+
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  public static int WrappedAdd(this int value, int increment, int max)
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  {
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  WrappedAdd(ref value, increment, max);
@@ -32,7 +32,7 @@
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  {
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  int capacity = PRNG.Instance.Next(1, int.MaxValue);
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  CyclicBuffer<int> buffer = new(capacity);
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- Assert.AreEqual(capacity, buffer.capacity);
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+ Assert.AreEqual(capacity, buffer.Capacity);
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  }
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  }
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@@ -74,7 +74,7 @@
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  if (!expected.SequenceEqual(buffer))
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  {
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  Assert.Fail(
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- $"Failure at iteration {i}, capacity={buffer.capacity}, "
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+ $"Failure at iteration {i}, capacity={buffer.Capacity}, "
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  + $"capacityMultiplier={CapacityMultiplier}\n"
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  + $"Expected: [{string.Join(",", expected)}], Actual: [{string.Join(",", buffer)}]"
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  );
@@ -168,7 +168,7 @@
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  if (!expected.SequenceEqual(buffer))
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  {
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  Assert.Fail(
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- $"Failure at iteration {i}, j={j}, capacity={buffer.capacity}, "
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+ $"Failure at iteration {i}, j={j}, capacity={buffer.Capacity}, "
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  + $"capacityMultiplier={CapacityMultiplier}\n"
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  + $"Expected: [{string.Join(",", expected)}], Actual: [{string.Join(",", buffer)}]"
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  );
@@ -190,14 +190,18 @@
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  [Test]
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  public void ClearOk()
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  {
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+ HashSet<int> seen = new();
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  for (int i = 0; i < NumTries; ++i)
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  {
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  int capacity = PRNG.Instance.Next(100, 1_000);
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  CyclicBuffer<int> buffer = new(capacity);
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  float fillPercent = PRNG.Instance.NextFloat(0.5f, 1.5f);
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+ seen.Clear();
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  for (int j = 0; j < capacity * fillPercent; ++j)
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  {
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- buffer.Add(PRNG.Instance.Next());
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+ int value = PRNG.Instance.Next();
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+ seen.Add(value);
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+ buffer.Add(value);
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  }
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  Assert.AreNotEqual(0, buffer.Count);
@@ -205,8 +209,79 @@
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  buffer.Clear();
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  Assert.AreEqual(0, buffer.Count);
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- Assert.AreEqual(capacity, buffer.capacity);
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+ Assert.AreEqual(capacity, buffer.Capacity);
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  Assert.IsTrue(Array.Empty<int>().SequenceEqual(buffer));
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+
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+ // Make sure our data is actually cleaned up, none of our input data should be "Contained"
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+ foreach (int value in seen)
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+ {
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+ Assert.IsFalse(buffer.Contains(value));
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+ }
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+ }
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+ }
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+
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+ [Test]
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+ public void ResizeFullOk()
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+ {
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+ for (int i = 0; i < NumTries; ++i)
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+ {
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+ int capacity = PRNG.Instance.Next(100, 1_000);
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+ CyclicBuffer<int> buffer = new(capacity);
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+ float fillPercent = PRNG.Instance.NextFloat(1f, 2f);
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+ float capacityPercent = PRNG.Instance.NextFloat(0.3f, 0.9f);
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+ for (int j = 0; j < capacity * fillPercent; ++j)
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+ {
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+ int value = PRNG.Instance.Next();
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+ buffer.Add(value);
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+ }
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+
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+ int[] values = buffer.ToArray();
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+
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+ int newCapacity = Math.Max(0, (int)(capacity * capacityPercent));
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+ buffer.Resize(newCapacity);
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+ int[] newValues = buffer.ToArray();
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+ Assert.AreEqual(newCapacity, buffer.Capacity);
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+ Assert.AreEqual(newCapacity, newValues.Length);
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+ Assert.That(values.Take(newCapacity), Is.EqualTo(newValues));
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+
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+ newCapacity = 0;
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+ buffer.Resize(newCapacity);
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+ newValues = buffer.ToArray();
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+ Assert.AreEqual(newCapacity, buffer.Capacity);
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+ Assert.AreEqual(newCapacity, newValues.Length);
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+ }
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+ }
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+
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+ [Test]
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+ public void ResizePartialOk()
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+ {
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+ for (int i = 0; i < NumTries; ++i)
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+ {
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+ int capacity = PRNG.Instance.Next(100, 1_000);
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+ CyclicBuffer<int> buffer = new(capacity);
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+ float fillPercent = PRNG.Instance.NextFloat(0.3f, 0.9f);
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+ float capacityPercent = PRNG.Instance.NextFloat(0.3f, 0.9f);
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+ int filled = (int)(capacity * fillPercent);
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+ for (int j = 0; j < filled; ++j)
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+ {
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+ int value = PRNG.Instance.Next();
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+ buffer.Add(value);
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+ }
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+
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+ int[] values = buffer.ToArray();
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+
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+ int newCapacity = Math.Max(0, (int)(capacity * capacityPercent));
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+ buffer.Resize(newCapacity);
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+ int[] newValues = buffer.ToArray();
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+ Assert.AreEqual(newCapacity, buffer.Capacity);
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+ Assert.AreEqual(Math.Min(filled, newCapacity), newValues.Length);
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+ Assert.That(values.Take(newCapacity), Is.EqualTo(newValues));
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+
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+ newCapacity = 0;
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+ buffer.Resize(newCapacity);
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+ newValues = buffer.ToArray();
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+ Assert.AreEqual(newCapacity, buffer.Capacity);
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+ Assert.AreEqual(newCapacity, newValues.Length);
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  }
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  }
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  }
@@ -44,6 +44,19 @@
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  }
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  }
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+ [Test]
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+ public void PositiveMod()
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+ {
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+ Assert.AreEqual(9, (-1).PositiveMod(10));
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+ Assert.AreEqual(1, 1.PositiveMod(10));
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+ Assert.AreEqual(9f, (-1f).PositiveMod(10f));
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+ Assert.AreEqual(1f, 1f.PositiveMod(10f));
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+ Assert.AreEqual(9.0, (-1.0).PositiveMod(10.0));
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+ Assert.AreEqual(1.0, 1.0.PositiveMod(10.0));
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+ Assert.AreEqual(9L, (-1L).PositiveMod(10L));
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+ Assert.AreEqual(1L, 1L.PositiveMod(10L));
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+ }
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+
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  [Test]
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  public void ApproximatelyExpected()
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  {
@@ -51,7 +64,6 @@
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  Assert.IsTrue(0f.Approximately(0.5f, 1f));
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  Assert.IsFalse(0.001f.Approximately(0f, 0f));
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  Assert.IsFalse(100f.Approximately(5f, 2.4f));
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-
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  Assert.IsTrue(0.001f.Approximately(0.0001f));
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  }
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "com.wallstop-studios.unity-helpers",
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- "version": "2.0.0-rc24",
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+ "version": "2.0.0-rc25",
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  "displayName": "Unity Helpers",
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  "description": "Various Unity Helper Library",
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  "dependencies": {},