com.wallstop-studios.unity-helpers 2.0.0-rc23 → 2.0.0-rc24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -1,2 +1,12 @@
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  # A Grab-Bag
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  Various Unity Helpers. Includes many deterministic, seedable random number generators.
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+
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+ # To Install as Unity Package
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+ 1. Open Unity Package Manager
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+ 2. (Optional) Enable Pre-release packages to get the latest, cutting-edge builds
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+ 3. Open the Advanced Package Settings
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+ 4. Add an entry for a new "Scoped Registry"
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+ - Name: `NPM`
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+ - URL: `https://registry.npmjs.org`
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+ - Scope(s): `com.wallstop-studios.unity-helpers`
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+ 5. Resolve the latest `com.wallstop-studios.unity-helpers`
@@ -10,6 +10,8 @@
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  public sealed class CyclicBuffer<T> : IReadOnlyList<T>
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  {
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  public int Count { get; private set; }
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+ public bool IsReadOnly => false;
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+
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  public readonly int capacity;
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  private readonly List<T> _buffer;
@@ -88,28 +90,24 @@
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  /* Simply reset state */
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  Count = 0;
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  _position = 0;
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+ _buffer.Clear();
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  }
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- public bool Peek(out T value)
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+ public bool Contains(T item)
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  {
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- const int firstIndex = 0;
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- if (InBounds(firstIndex))
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- {
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- value = _buffer[AdjustedIndexFor(firstIndex)];
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- return true;
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- }
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-
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- value = default;
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- return false;
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+ return _buffer.Contains(item);
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  }
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  private int AdjustedIndexFor(int index)
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  {
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- if (index < _buffer.Count)
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+ long longCapacity = capacity;
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+ unchecked
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  {
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- return index;
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+ int adjustedIndex = (int)(
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+ (_position - 1L + longCapacity - (_buffer.Count - 1 - index)) % longCapacity
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+ );
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+ return adjustedIndex;
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  }
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- return (_position - 1 + capacity - index) % capacity;
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  }
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  private void BoundsCheck(int index)
@@ -7,6 +7,7 @@
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  Used to cache strings, meant to be used in place of strings as keys for when a Dictionary
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  has a known set of values
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  */
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+ [Serializable]
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  public sealed class StringWrapper : IEquatable<StringWrapper>, IComparable<StringWrapper>
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  {
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  private static readonly ConcurrentDictionary<string, StringWrapper> Cache = new();
@@ -25,6 +25,28 @@
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  }
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  }
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+ [Test]
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+ public void CapacityInitializedOk()
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+ {
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+ for (int i = 0; i < NumTries; i++)
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+ {
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+ int capacity = PRNG.Instance.Next(1, int.MaxValue);
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+ CyclicBuffer<int> buffer = new(capacity);
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+ Assert.AreEqual(capacity, buffer.capacity);
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+ }
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+ }
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+
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+ [Test]
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+ public void CountInitializedOk()
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+ {
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+ for (int i = 0; i < NumTries; i++)
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+ {
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+ int capacity = PRNG.Instance.Next(1, int.MaxValue);
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+ CyclicBuffer<int> buffer = new(capacity);
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+ Assert.AreEqual(0, buffer.Count);
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+ }
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+ }
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+
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  [Test]
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  public void ZeroCapacityOk()
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  {
@@ -49,7 +71,14 @@
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  int value = PRNG.Instance.Next();
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  buffer.Add(value);
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  expected.Add(value);
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- CollectionAssert.AreEquivalent(expected, buffer);
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+ if (!expected.SequenceEqual(buffer))
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+ {
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+ Assert.Fail(
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+ $"Failure at iteration {i}, capacity={buffer.capacity}, "
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+ + $"capacityMultiplier={CapacityMultiplier}\n"
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+ + $"Expected: [{string.Join(",", expected)}], Actual: [{string.Join(",", buffer)}]"
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+ );
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+ }
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  }
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  }
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@@ -68,10 +97,58 @@
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  }
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  }
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+ [Test]
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+ public void InitialElementsVariableSize()
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+ {
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+ for (int i = 0; i < NumTries; ++i)
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+ {
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+ int capacity = PRNG.Instance.Next(100, 1_000);
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+ int[] elements = Enumerable
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+ .Range(0, (int)(capacity * PRNG.Instance.NextFloat(0.5f, 1.5f)))
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+ .Select(_ => PRNG.Instance.Next())
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+ .ToArray();
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+ CyclicBuffer<int> buffer = new(capacity, elements);
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+ if (capacity < elements.Length)
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+ {
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+ Assert.IsTrue(elements.Skip(elements.Length - capacity).SequenceEqual(buffer));
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+ }
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+ else
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+ {
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+ Assert.IsTrue(elements.SequenceEqual(buffer));
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+ }
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+ }
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+ }
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+
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+ [Test]
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+ public void InitialElementsSizeSameAsCapacity()
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+ {
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+ for (int i = 0; i < NumTries; ++i)
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+ {
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+ int capacity = PRNG.Instance.Next(100, 1_000);
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+ int[] elements = Enumerable
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+ .Range(0, capacity)
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+ .Select(_ => PRNG.Instance.Next())
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+ .ToArray();
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+ CyclicBuffer<int> buffer = new(capacity, elements);
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+ Assert.IsTrue(elements.SequenceEqual(buffer));
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+ }
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+ }
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+
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+ [Test]
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+ public void InitialElementsEmptyInput()
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+ {
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+ for (int i = 0; i < NumTries; ++i)
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+ {
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+ int capacity = PRNG.Instance.Next(100, 1_000);
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+ CyclicBuffer<int> buffer = new(capacity, Array.Empty<int>());
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+ Assert.IsTrue(Array.Empty<int>().SequenceEqual(buffer));
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+ }
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+ }
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+
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  [Test]
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  public void NormalAndWrappingBehavior()
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  {
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- List<int> expected = new();
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+ LinkedList<int> expected = new();
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  for (int i = 0; i < NumTries; ++i)
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  {
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  int capacity = PRNG.Instance.Next(100, 1_000);
@@ -81,20 +158,55 @@
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  for (int j = 0; j < capacity * CapacityMultiplier; ++j)
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  {
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  int newValue = PRNG.Instance.Next();
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- if (capacity <= j)
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+ expected.AddLast(newValue);
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+ while (capacity < expected.Count)
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  {
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- expected[j % capacity] = newValue;
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+ expected.RemoveFirst();
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  }
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- else
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+ buffer.Add(newValue);
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+ Assert.AreEqual(expected.Count, buffer.Count);
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+ if (!expected.SequenceEqual(buffer))
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  {
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- expected.Add(newValue);
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+ Assert.Fail(
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+ $"Failure at iteration {i}, j={j}, capacity={buffer.capacity}, "
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+ + $"capacityMultiplier={CapacityMultiplier}\n"
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+ + $"Expected: [{string.Join(",", expected)}], Actual: [{string.Join(",", buffer)}]"
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+ );
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  }
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- buffer.Add(newValue);
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- Assert.IsTrue(
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- expected.SequenceEqual(buffer),
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- $"Failure at iteration {i}, j={j}, capacity={capacity}, capacityMultiplier={CapacityMultiplier}"
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- );
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  }
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+
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+ foreach (int item in expected)
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+ {
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+ Assert.IsTrue(buffer.Contains(item));
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+ }
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+
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+ for (int j = 0; j < NumTries; ++j)
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+ {
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+ Assert.IsFalse(buffer.Contains(PRNG.Instance.Next(int.MinValue, -1)));
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+ }
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+ }
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+ }
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+
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+ [Test]
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+ public void ClearOk()
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+ {
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+ for (int i = 0; i < NumTries; ++i)
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+ {
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+ int capacity = PRNG.Instance.Next(100, 1_000);
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+ CyclicBuffer<int> buffer = new(capacity);
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+ float fillPercent = PRNG.Instance.NextFloat(0.5f, 1.5f);
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+ for (int j = 0; j < capacity * fillPercent; ++j)
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+ {
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+ buffer.Add(PRNG.Instance.Next());
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+ }
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+
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+ Assert.AreNotEqual(0, buffer.Count);
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+ Assert.IsFalse(Array.Empty<int>().SequenceEqual(buffer));
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+ buffer.Clear();
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+
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+ Assert.AreEqual(0, buffer.Count);
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+ Assert.AreEqual(capacity, buffer.capacity);
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+ Assert.IsTrue(Array.Empty<int>().SequenceEqual(buffer));
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  }
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  }
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "com.wallstop-studios.unity-helpers",
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- "version": "2.0.0-rc23",
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+ "version": "2.0.0-rc24",
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  "displayName": "Unity Helpers",
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  "description": "Various Unity Helper Library",
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  "dependencies": {},