com.wallstop-studios.unity-helpers 2.0.0-rc16 → 2.0.0-rc18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -14,14 +14,14 @@
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  return random.NextVector2(-amplitude, amplitude);
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  }
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- public static T NextEnumExcept<T>(this IRandom random, params T[] values)
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+ public static T NextEnumExcept<T>(this IRandom random, params T[] exceptions)
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  where T : struct, Enum
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  {
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  T value;
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  do
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  {
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  value = random.NextEnum<T>();
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- } while (values.Contains(value));
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+ } while (0 <= Array.IndexOf(exceptions, value));
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  return value;
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  }
@@ -33,10 +33,38 @@
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  )
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  {
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  T value;
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- do
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+
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+ switch (values)
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  {
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- value = random.NextOf(values);
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- } while (exceptions.Contains(value));
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+ case IReadOnlyList<T> list:
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+ {
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+ do
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+ {
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+ value = random.NextOf(list);
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+ } while (0 <= Array.IndexOf(exceptions, value));
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+
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+ break;
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+ }
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+ case IReadOnlyCollection<T> collection:
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+ {
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+ do
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+ {
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+ value = random.NextOf(collection);
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+ } while (0 <= Array.IndexOf(exceptions, value));
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+
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+ break;
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+ }
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+ default:
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+ {
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+ T[] input = values.ToArray();
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+ do
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+ {
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+ value = random.NextOf(input);
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+ } while (0 <= Array.IndexOf(exceptions, value));
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+
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+ break;
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+ }
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+ }
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  return value;
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  }
@@ -3,19 +3,22 @@
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  using System;
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  using System.Collections.Generic;
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  using UnityEngine;
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+ using UnityEngine.Serialization;
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  using UnityEngine.UI;
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  [DisallowMultipleComponent]
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  public sealed class MatchColliderToSprite : MonoBehaviour
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  {
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- [SerializeField]
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- private SpriteRenderer _spriteRenderer;
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+ public Func<Sprite> spriteOverrideProducer;
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- [SerializeField]
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- private Image _image;
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+ [FormerlySerializedAs("_spriteRenderer")]
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+ public SpriteRenderer spriteRenderer;
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- [SerializeField]
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- private PolygonCollider2D _collider;
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+ [FormerlySerializedAs("_image")]
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+ public Image image;
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+
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+ [FormerlySerializedAs("_collider")]
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+ public PolygonCollider2D polygonCollider;
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  private Sprite _lastHandled;
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@@ -26,12 +29,17 @@
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  private void Update()
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  {
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- if (_spriteRenderer != null && _lastHandled == _spriteRenderer.sprite)
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+ if (spriteOverrideProducer != null && _lastHandled == spriteOverrideProducer())
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+ {
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+ return;
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+ }
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+
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+ if (spriteRenderer != null && _lastHandled == spriteRenderer.sprite)
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  {
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  return;
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  }
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- if (_image != null && _lastHandled == _image.sprite)
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+ if (image != null && _lastHandled == image.sprite)
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  {
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  return;
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  }
@@ -41,42 +49,46 @@
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  public void OnValidate()
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  {
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+ if (polygonCollider == null && !TryGetComponent(out polygonCollider))
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+ {
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+ return;
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+ }
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+
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  Sprite sprite;
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- if (_spriteRenderer != null || TryGetComponent(out _spriteRenderer))
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+ if (spriteOverrideProducer != null)
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  {
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- sprite = _spriteRenderer.sprite;
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+ sprite = spriteOverrideProducer();
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  }
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- else if (_image != null || TryGetComponent(out _image))
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+ else if (spriteRenderer != null || TryGetComponent(out spriteRenderer))
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  {
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- sprite = _image.sprite;
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+ sprite = spriteRenderer.sprite;
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  }
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- else
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+ else if (image != null || TryGetComponent(out image))
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  {
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- sprite = null;
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+ sprite = image.sprite;
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  }
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-
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- if (_collider == null || !TryGetComponent(out _collider))
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+ else
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  {
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- return;
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+ sprite = null;
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  }
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  _lastHandled = sprite;
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- _collider.points = Array.Empty<Vector2>();
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+ polygonCollider.points = Array.Empty<Vector2>();
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  if (_lastHandled == null)
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  {
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- _collider.pathCount = 0;
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+ polygonCollider.pathCount = 0;
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  return;
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  }
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  int physicsShapes = _lastHandled.GetPhysicsShapeCount();
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- _collider.pathCount = physicsShapes;
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+ polygonCollider.pathCount = physicsShapes;
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  List<Vector2> buffer = Buffers<Vector2>.List;
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  for (int i = 0; i < physicsShapes; ++i)
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  {
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  buffer.Clear();
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  _ = _lastHandled.GetPhysicsShape(i, buffer);
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- _collider.SetPath(i, buffer);
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+ polygonCollider.SetPath(i, buffer);
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  }
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  }
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  }
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- }
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+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "com.wallstop-studios.unity-helpers",
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- "version": "2.0.0-rc16",
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+ "version": "2.0.0-rc18",
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  "displayName": "Unity Helpers",
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  "description": "Various Unity Helper Library",
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  "dependencies": {},