com.wallstop-studios.unity-helpers 1.0.1-rc07 → 1.0.1-rc08

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@@ -2,26 +2,25 @@
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  {
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  using System;
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  using System.Collections.Generic;
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- using Core.Attributes;
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- using Core.Extension;
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  using UnityEngine;
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+ using UnityEngine.UI;
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  [DisallowMultipleComponent]
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  public sealed class MatchColliderToSprite : MonoBehaviour
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  {
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  [SerializeField]
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- [SiblingComponent]
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  private SpriteRenderer _spriteRenderer;
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-
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+
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+ [SerializeField]
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+ private Image _image;
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+
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  [SerializeField]
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- [SiblingComponent]
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  private PolygonCollider2D _collider;
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  private Sprite _lastHandled;
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  private void Awake()
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  {
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- this.AssignSiblingComponents();
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  OnValidate();
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  }
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@@ -38,27 +37,26 @@
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  // Visible for testing
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  public void OnValidate()
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  {
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- if (_spriteRenderer == null)
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+ Sprite sprite;
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+ if (_spriteRenderer != null || TryGetComponent(out _spriteRenderer))
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+ {
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+ sprite = _spriteRenderer.sprite;
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+ }
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+ else if (_image != null || TryGetComponent(out _image))
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+ {
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+ sprite = _image.sprite;
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+ }
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+ else
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  {
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- _spriteRenderer = GetComponent<SpriteRenderer>();
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- if (_spriteRenderer == null)
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- {
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- this.LogError("No SpriteRenderer detected - cannot match collider shape.");
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- return;
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- }
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+ sprite = null;
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  }
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- if (_collider == null)
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+ if (_collider == null || !TryGetComponent(out _collider))
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  {
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- _collider = GetComponent<PolygonCollider2D>();
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- if (_collider == null)
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- {
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- this.LogError("No PolygonCollider2D detected - cannot match collider shape.");
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- return;
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- }
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+ return;
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  }
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- _lastHandled = _spriteRenderer.sprite;
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+ _lastHandled = sprite;
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  _collider.points = Array.Empty<Vector2>();
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  if (_lastHandled == null)
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  {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "com.wallstop-studios.unity-helpers",
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- "version": "1.0.1-rc07",
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+ "version": "1.0.1-rc08",
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  "displayName": "Unity Helpers",
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  "description": "Various Unity Helper Library",
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  "dependencies": {