com.typhoon.unitysdk 1.1.4 → 1.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. package/CHANGELOG.md +7 -1
  2. package/Editor/ApplyTool.cs +44 -6
  3. package/Editor/CheckPayCallBack/CheckCallBackScript.cs +24 -0
  4. package/Editor/CheckPayCallBack/CheckCallBackScript.cs.meta +11 -0
  5. package/Editor/CheckPayCallBack/OnPayCallBack.template +26 -0
  6. package/Editor/CheckPayCallBack/OnPayCallBack.template.meta +7 -0
  7. package/Editor/CheckPayCallBack.meta +8 -0
  8. package/Editor/EditorIcons.cs +4 -0
  9. package/Editor/EditorKit.cs.meta +11 -11
  10. package/Editor/ExportModule.cs +21 -3
  11. package/Editor/KuaiShouWebglConfig.cs.meta +11 -11
  12. package/Editor/LightmapEncoding.cs.meta +11 -11
  13. package/Editor/MiniGameWebglConfig.cs +172 -0
  14. package/Editor/MiniGameWebglConfig.cs.meta +11 -0
  15. package/Editor/PublishProcess.cs +1 -0
  16. package/Editor/PublishSetting.cs +32 -4
  17. package/Editor/PublishSettingGUIDrawer.cs +92 -7
  18. package/Editor/PublishTool.cs +1 -0
  19. package/Editor/PublishWindow.cs +2 -0
  20. package/Editor/SdkTestInUnityWindow.cs +2 -1
  21. package/Editor/Texture/icon_kuaishou.png.meta +166 -166
  22. package/Editor/Texture/icon_minigame.png +0 -0
  23. package/Editor/Texture/icon_minigame.png.meta +145 -0
  24. package/Editor/UniEditor.cs +7 -10
  25. package/Runtime/AppChannel.cs +4 -0
  26. package/Runtime/BaseSdk.cs +67 -1
  27. package/Runtime/Extension.cs +0 -2
  28. package/Runtime/IapProductType.cs +8 -0
  29. package/Runtime/IapProductType.cs.meta +11 -0
  30. package/Runtime/Interface.cs +36 -2
  31. package/Runtime/LabelOverride.cs +20 -4
  32. package/Runtime/PayCallBackExtraInfo.cs +12 -0
  33. package/Runtime/PayCallBackExtraInfo.cs.meta +11 -0
  34. package/Runtime/PayCallBackResult.cs +19 -0
  35. package/Runtime/PayCallBackResult.cs.meta +11 -0
  36. package/Runtime/RequestProductInfoResult.cs +37 -0
  37. package/Runtime/RequestProductInfoResult.cs.meta +11 -0
  38. package/Runtime/SdkDebug.cs +1 -1
  39. package/Runtime/SdkLite.cs +61 -17
  40. package/Runtime/SdkTestInUnity.cs +72 -12
  41. package/Runtime/SimulateOnShow.cs +5 -0
  42. package/Runtime/TyphoonSdkCallback.cs +29 -18
  43. package/Sources~/Package/ChinaAndroid.unitypackage +0 -0
  44. package/Sources~/Package/GooglePlay.unitypackage +0 -0
  45. package/Sources~/Package/MiniGame.unitypackage +0 -0
  46. package/Sources~/Package/MiniGame.unitypackage.manifest +40 -0
  47. package/Sources~/Package//345/270/270/347/224/250/346/211/223/345/214/205/351/205/215/347/275/256.unitypackage +0 -0
  48. package/package.json +1 -1
@@ -50,12 +50,15 @@ namespace TyphoonUnitySDK
50
50
  { nameof(PublishSetting.GraphicsAPIs), DrawProperty_GraphicsAPIs },
51
51
  { nameof(PublishSetting.PresetModifyEnable), DrawProperty_PresetModifyEnable },
52
52
  { nameof(PublishSetting.PresetModify), DrawProperty_PresetModify },
53
+ { nameof(PublishSetting.WebGLCanvasWidth), DrawProperty_CanvasWidth },
54
+ { nameof(PublishSetting.WebGLCanvasHeight), DrawProperty_CanvasHeight },
53
55
  { nameof(PublishSetting.WxMiniGUIFoldout), DrawProperty_WxMiniGUIFoldout },
54
56
  { nameof(PublishSetting.DouyinGUIFoldout), DrawProperty_DouyinGUIFoldout },
55
57
  { nameof(PublishSetting.VivoMiniGUIFoldout), DrawProperty_VivoMiniGUIFoldout },
56
58
  { nameof(PublishSetting.OppoMiniGUIFoldout), DrawProperty_OppoMiniGUIFoldout },
57
59
  { nameof(PublishSetting.ChinaAndroidGUIFoldout), DrawProperty_ChinaAndroidGUIFoldout },
58
60
  { nameof(PublishSetting.KuaishouWebglGUIFoldout), DrawProperty_KuaiShouWebglGUIFoldout },
61
+ { nameof(PublishSetting.MiniGameGUIFoldout), DrawProperty_MiniGameGUIFoldout },
59
62
  };
60
63
 
61
64
  private static bool DrawProperty_ChinaAndroidGUIFoldout(PublishSetting arg)
@@ -180,7 +183,7 @@ namespace TyphoonUnitySDK
180
183
  return true;
181
184
  }
182
185
 
183
-
186
+ //绘制kuai shou
184
187
  private static bool DrawProperty_KuaiShouWebglGUIFoldout(PublishSetting arg)
185
188
  {
186
189
  if (arg.Channel != AppChannel.KuaiShouWebgl)
@@ -189,8 +192,9 @@ namespace TyphoonUnitySDK
189
192
  }
190
193
 
191
194
  GUILayout.Space(10);
192
- arg.OppoMiniGUIFoldout = GUIDrawer.DrawFoldout("快手小游戏-webgl", arg.OppoMiniGUIFoldout, GUILayout.Height(26));
193
- if (arg.OppoMiniGUIFoldout)
195
+ arg.KuaishouWebglGUIFoldout =
196
+ GUIDrawer.DrawFoldout("快手小游戏-webgl", arg.KuaishouWebglGUIFoldout, GUILayout.Height(26));
197
+ if (arg.KuaishouWebglGUIFoldout)
194
198
  {
195
199
  KuaiShouWebglConfigGUIDrawer.DrawGUI();
196
200
  }
@@ -198,6 +202,25 @@ namespace TyphoonUnitySDK
198
202
  return true;
199
203
  }
200
204
 
205
+ //绘制 minigame
206
+ private static bool DrawProperty_MiniGameGUIFoldout(PublishSetting arg)
207
+ {
208
+ if (arg.Channel != AppChannel.MiniGame)
209
+ {
210
+ return true;
211
+ }
212
+
213
+ GUILayout.Space(10);
214
+ arg.MiniGameGUIFoldout =
215
+ GUIDrawer.DrawFoldout("微游-webgl", arg.MiniGameGUIFoldout, GUILayout.Height(26));
216
+ if (arg.MiniGameGUIFoldout)
217
+ {
218
+ MiniGameWebglConfigGUIDrawer.DrawGUI();
219
+ }
220
+
221
+ return true;
222
+ }
223
+
201
224
 
202
225
  /// <summary>
203
226
  /// 绘制GUI
@@ -360,7 +383,6 @@ namespace TyphoonUnitySDK
360
383
  }
361
384
 
362
385
  GUILayout.EndHorizontal();
363
-
364
386
  return true;
365
387
  }
366
388
 
@@ -552,7 +574,6 @@ namespace TyphoonUnitySDK
552
574
  return true;
553
575
  }
554
576
 
555
-
556
577
  var modifies = setting.PresetModify;
557
578
  for (int i = modifies.Count - 1; i >= 0; i--)
558
579
  {
@@ -602,7 +623,6 @@ namespace TyphoonUnitySDK
602
623
  menu.ShowAsContext();
603
624
  }
604
625
 
605
-
606
626
  foreach (var modify in modifies)
607
627
  {
608
628
  var isValid = !string.IsNullOrEmpty(modify.VariableName) && variables.Contains(modify.VariableName);
@@ -627,7 +647,6 @@ namespace TyphoonUnitySDK
627
647
  GUILayout.EndHorizontal();
628
648
  }
629
649
 
630
-
631
650
  /*删除*/
632
651
  if (_cachePresetDelete != null)
633
652
  {
@@ -699,5 +718,71 @@ namespace TyphoonUnitySDK
699
718
  obj.ApplyModifiedProperties();
700
719
  EditorGUI.EndChangeCheck();
701
720
  }
721
+
722
+
723
+ /*WEBGL画布大小配置*/
724
+ public static bool DrawProperty_CanvasHeight(PublishSetting arg)
725
+ {
726
+ if (!arg.CanEditWebglCanvasSize())
727
+ {
728
+ return true;
729
+ }
730
+
731
+ GUILayout.BeginHorizontal();
732
+ arg.WebGLCanvasHeight = EditorGUILayout.IntField("画布高度", arg.WebGLCanvasHeight);
733
+ GUILayout.EndHorizontal();
734
+ GUILayout.Space(3);
735
+ GUILayout.BeginHorizontal();
736
+ GUILayout.Label("常用尺寸", Styles.ItalicLabel);
737
+ GUILayout.EndHorizontal();
738
+ GUILayout.Space(2);
739
+ GUILayout.BeginHorizontal();
740
+ if (GUILayout.Button("600*960(竖屏)"))
741
+ {
742
+ SetCanvasSize(arg, 600, 960);
743
+ }
744
+
745
+ if (GUILayout.Button("600*960(横屏)"))
746
+ {
747
+ SetCanvasSize(arg, 960, 600);
748
+ }
749
+
750
+ if (GUILayout.Button("720*1280(竖屏)"))
751
+ {
752
+ SetCanvasSize(arg, 720, 1280);
753
+ }
754
+
755
+ if (GUILayout.Button("720*1280(横屏)"))
756
+ {
757
+ SetCanvasSize(arg, 1280, 720);
758
+ }
759
+
760
+ GUILayout.EndHorizontal();
761
+ GUILayout.Space(6);
762
+ return true;
763
+ }
764
+
765
+
766
+ public static bool DrawProperty_CanvasWidth(PublishSetting arg)
767
+ {
768
+ if (!arg.CanEditWebglCanvasSize())
769
+ {
770
+ return true;
771
+ }
772
+
773
+ GUILayout.Space(10);
774
+ GUILayout.Label("画布大小", Styles.BoldLabel);
775
+ GUILayout.BeginHorizontal();
776
+ arg.WebGLCanvasWidth = EditorGUILayout.IntField("画布宽度", arg.WebGLCanvasWidth);
777
+ GUILayout.EndHorizontal();
778
+ return true;
779
+ }
780
+
781
+ public static void SetCanvasSize(PublishSetting config, int width, int height)
782
+ {
783
+ config.WebGLCanvasWidth = width;
784
+ config.WebGLCanvasHeight = height;
785
+ EditorUtility.SetDirty(config);
786
+ }
702
787
  }
703
788
  }
@@ -28,6 +28,7 @@ namespace TyphoonUnitySDK
28
28
  { PublishProcess.GooglePlay, "TyphoonUnitySDK.PublishGooglePlay" },
29
29
  { PublishProcess.VivoMini, "TyphoonUnitySDK.PublishVivoMini" },
30
30
  { PublishProcess.OppoMini, "TyphoonUnitySDK.PublishOppoMini" },
31
+ { PublishProcess.MiniGame, "TyphoonUnitySDK.PublishMiniGame" },
31
32
  };
32
33
 
33
34
  /// <summary>
@@ -50,6 +50,8 @@ namespace TyphoonUnitySDK
50
50
  return EditorIcons.icon_oppo;
51
51
  case AppChannel.KuaiShouWebgl:
52
52
  return EditorIcons.icon_kuaishou;
53
+ case AppChannel.MiniGame:
54
+ return EditorIcons.icon_minigame;
53
55
  }
54
56
 
55
57
  return null;
@@ -26,11 +26,12 @@ namespace TyphoonUnitySDK
26
26
  EditorInstance.OnInspectorGUI();
27
27
  }
28
28
 
29
- [MenuItem("TyphoonSDK/模拟测试", priority = 10)]
29
+ [MenuItem("TyphoonSDK/测试参数 【仅Unity开发】", priority = 10)]
30
30
  public static void Open()
31
31
  {
32
32
  var win = GetWindow<SdkTestInUnityWindow>();
33
33
  win.titleContent = new GUIContent("SDK 模拟测试 (unity)");
34
+ win.minSize = new Vector2(400, 600);
34
35
  win.Show();
35
36
  }
36
37
  }
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