com.typhoon.unitysdk 1.0.17 → 1.0.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (24) hide show
  1. package/Editor/ApplyTool.cs +57 -6
  2. package/Editor/ExportModule.cs +81 -10
  3. package/Editor/UniEditor.cs +8 -3
  4. package/Sources~/Package/ChinaAndroid.unitypackage +0 -0
  5. package/Sources~/Package/ChinaAndroid.unitypackage.manifest +13 -0
  6. package/Sources~/Package//345/270/270/347/224/250/346/211/223/345/214/205/351/205/215/347/275/256.unitypackage +0 -0
  7. package/package.json +1 -1
  8. package/Sources~/ChinaAndroid/Assets/Plugins/Android/AndroidManifest.xml +0 -18
  9. package/Sources~/ChinaAndroid/Assets/Plugins/Android/AndroidManifest.xml.meta +0 -7
  10. package/Sources~/ChinaAndroid/Assets/Plugins/Android/libs/sdk_plug-release.aar +0 -0
  11. package/Sources~/ChinaAndroid/Assets/Plugins/Android/libs/sdk_plug-release.aar.meta +0 -32
  12. package/Sources~/ChinaAndroid/Assets/Plugins/Android/libs/unity_app-release.aar +0 -0
  13. package/Sources~/ChinaAndroid/Assets/Plugins/Android/libs/unity_app-release.aar.meta +0 -32
  14. package/Sources~/ChinaAndroid/Assets/Plugins/Android/libs/unity_launcher-release.aar +0 -0
  15. package/Sources~/ChinaAndroid/Assets/Plugins/Android/libs/unity_launcher-release.aar.meta +0 -32
  16. package/Sources~/ChinaAndroid/Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/ChinaAndroidSdk.cs +0 -154
  17. package/Sources~/ChinaAndroid/Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/ChinaAndroidSdk.cs.meta +0 -11
  18. package/Sources~/ChinaAndroid/Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Editor/PublishChinaAndroidAAR.cs +0 -56
  19. package/Sources~/ChinaAndroid/Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Editor/PublishChinaAndroidAAR.cs.meta +0 -11
  20. package/Sources~/ChinaAndroid/Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Editor.meta +0 -8
  21. package/Sources~/ChinaAndroid/Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Resources/TYPHOON_SDK_CHINA_ANDROID.prefab +0 -45
  22. package/Sources~/ChinaAndroid/Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Resources/TYPHOON_SDK_CHINA_ANDROID.prefab.meta +0 -7
  23. package/Sources~/ChinaAndroid/Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Resources.meta +0 -8
  24. package/Sources~/ChinaAndroid/Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid.meta +0 -8
@@ -1,9 +1,7 @@
1
1
  using System;
2
- using System.Collections;
3
2
  using System.Collections.Generic;
4
3
  using System.IO;
5
4
  using UnityEditor;
6
- using UnityEditor.VersionControl;
7
5
  using UnityEngine;
8
6
 
9
7
  namespace TyphoonUnitySDK
@@ -303,14 +301,67 @@ namespace TyphoonUnitySDK
303
301
  }
304
302
 
305
303
 
304
+ public static void ImportUnityPackage(string package)
305
+ {
306
+ AssetDatabase.ImportPackage(package, false);
307
+ }
308
+
309
+
310
+ /*读取清单*/
311
+ public static HashSet<string> ReadManifest(string path)
312
+ {
313
+ if (!File.Exists(path))
314
+ {
315
+ return new HashSet<string>();
316
+ }
317
+
318
+ var contents = File.ReadAllLines(path);
319
+ var result = new HashSet<string>();
320
+ foreach (var e in contents)
321
+ {
322
+ if (!string.IsNullOrEmpty(e))
323
+ {
324
+ result.Add(e);
325
+ }
326
+ }
327
+
328
+ return result;
329
+ }
330
+
331
+
332
+ /// <summary>
333
+ /// 清理文件夹,保留文件
334
+ /// </summary>
335
+ public static void ClearFilesInDirectory(string folder, HashSet<string> keep)
336
+ {
337
+ if (Directory.Exists(folder))
338
+ {
339
+ var files = Directory.GetFiles(folder, "*", SearchOption.AllDirectories);
340
+ foreach (var element in files)
341
+ {
342
+ var path = UniEditor.FullPathToAssetPath(element);
343
+ if (keep.Contains(path))
344
+ {
345
+ continue;
346
+ }
347
+
348
+ File.Delete(path);
349
+ }
350
+ }
351
+ }
352
+
306
353
  public class ApplyChinaAndroid : IApply
307
354
  {
308
355
  public void Apply(PublishSetting setting)
309
356
  {
310
- //删除文件夹
311
- UniEditor.TryDeleteFolder("Assets/Plugins/Android");
312
- UniEditor.TryDeleteFolder("Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid");
313
- ImportModule("ChinaAndroid");
357
+ Debug.Log($"导入... {UniEditor.PackagePath_ChinaAndroid}");
358
+ ImportUnityPackage(UniEditor.PackagePath_ChinaAndroid);
359
+ var manifest_path = $"{UniEditor.PackagePath_ChinaAndroid}.manifest";
360
+ Debug.Log($"读取资源清单...{manifest_path}");
361
+ var manifest = ReadManifest(manifest_path);
362
+ Debug.Log($"清理多余文件...");
363
+ ClearFilesInDirectory("Assets/Plugins/Android", manifest);
364
+ ClearFilesInDirectory("Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid", manifest);
314
365
  AssetDatabase.Refresh();
315
366
  }
316
367
  }
@@ -1,5 +1,4 @@
1
1
  using System;
2
- using System.Collections;
3
2
  using System.Collections.Generic;
4
3
  using System.IO;
5
4
  using System.Text;
@@ -16,7 +15,7 @@ namespace TyphoonUnitySDK
16
15
  /// <summary>
17
16
  /// 导出ChinaAndroid模块
18
17
  /// </summary>
19
- [MenuItem("TyphoonSDK/开发者/导出-ChinaAndroid")]
18
+ [MenuItem("TyphoonSDK/开发者/导出-ChinaAndroid.unitypackage")]
20
19
  public static void ExportChinaAndroid()
21
20
  {
22
21
  var manifest = new List<string>()
@@ -38,7 +37,7 @@ namespace TyphoonUnitySDK
38
37
  return;
39
38
  }
40
39
 
41
- ExportManifestToModule(manifest, "ChinaAndroid");
40
+ ExportUnityPackage(manifest, UniEditor.PackagePath_ChinaAndroid, out var detail);
42
41
  }
43
42
 
44
43
 
@@ -148,7 +147,7 @@ namespace TyphoonUnitySDK
148
147
  }
149
148
 
150
149
  var toFolder =
151
- $"_TyphoonBackUp/{Path.GetFileNameWithoutExtension(folderRoot)}-{DateTime.Now.ToString("yyyyMMddhhmmss")}";
150
+ $".typhoonbackup/{Path.GetFileNameWithoutExtension(folderRoot)}-{DateTime.Now.ToString("yyyyMMddhhmmss")}";
152
151
  Debug.Log($"备份{folderRoot}-->{toFolder}");
153
152
  UniEditor.CopyFolder(folderRoot, toFolder);
154
153
  }
@@ -173,15 +172,14 @@ namespace TyphoonUnitySDK
173
172
  UniEditor.CopyFolder(source, dest);
174
173
  }
175
174
  }
176
-
177
-
178
-
175
+
176
+
179
177
  [MenuItem("TyphoonSDK/开发者/导出-常用打包配置.unitypackage")]
180
178
  public static void ExportUnityPackage()
181
179
  {
182
180
  var path = UniEditor.PackagePath_PublishSetting;
183
181
  var backup =
184
- $"_TyphoonBackUp/{Path.GetFileNameWithoutExtension(path)}-{DateTime.Now.ToString("yyyyMMddHHmmss")}{Path.GetExtension(path)}";
182
+ $".typhoonbackup/{Path.GetFileNameWithoutExtension(path)}-{DateTime.Now.ToString("yyyyMMddHHmmss")}{Path.GetExtension(path)}";
185
183
  var dir = Path.GetDirectoryName(backup);
186
184
  UniEditor.CreateDirIfNotExist(dir);
187
185
 
@@ -205,7 +203,8 @@ namespace TyphoonUnitySDK
205
203
  Debug.Log($"导出项:{guids.Length}");
206
204
  AssetDatabase.SaveAssets();
207
205
  //Assets/Typhoon_Gen/TyphoonSDK/Editor/常用打包配置
208
- AssetDatabase.ExportPackage("Assets/Typhoon_Gen/TyphoonSDK/Editor/常用打包配置", path, ExportPackageOptions.Recurse);
206
+ AssetDatabase.ExportPackage("Assets/Typhoon_Gen/TyphoonSDK/Editor/常用打包配置", path,
207
+ ExportPackageOptions.Recurse);
209
208
  AssetDatabase.Refresh();
210
209
  if (File.Exists(path))
211
210
  {
@@ -213,6 +212,78 @@ namespace TyphoonUnitySDK
213
212
  EditorUtility.RevealInFinder(path);
214
213
  }
215
214
  }
216
-
215
+
216
+
217
+ /// <summary>
218
+ /// 导出UnityPackage
219
+ /// </summary>
220
+ /// <param name="source">资源文件或文件夹路径</param>
221
+ /// <param name="savePath">保存的unitypackage路径</param>
222
+ /// <param name="manifest">导出的详细资源清单</param>
223
+ public static void ExportUnityPackage(List<string> source, string savePath, out HashSet<string> manifest)
224
+ {
225
+ manifest = new HashSet<string>();
226
+ //遍历获取所有的文件和文件夹
227
+ foreach (var path in source)
228
+ {
229
+ manifest.Add(ToUnityPath(path));
230
+ if (Directory.Exists(path))
231
+ {
232
+ var files = Directory.GetFiles(path, "*", SearchOption.AllDirectories);
233
+ foreach (var e in files)
234
+ {
235
+ manifest.Add(ToUnityPath(e));
236
+ }
237
+ }
238
+ }
239
+
240
+
241
+ var backup =
242
+ $".typhoonbackup/{Path.GetFileNameWithoutExtension(savePath)}-{DateTime.Now.ToString("yyyyMMddHHmmss")}{Path.GetExtension(savePath)}";
243
+ var manifestPath = $"{savePath}.manifest";
244
+ var manifest_backup = $"{backup}.manifest";
245
+ var dir = Path.GetDirectoryName(backup);
246
+ UniEditor.CreateDirIfNotExist(dir);
247
+ //备份unitypackage
248
+ if (File.Exists(savePath))
249
+ {
250
+ Debug.Log($"备份:{savePath}-->{backup}");
251
+ File.Copy(savePath, backup, true);
252
+ }
253
+
254
+ //备份清单
255
+ if (File.Exists(manifestPath))
256
+ {
257
+ Debug.Log($"备份:{manifestPath}-->{manifest_backup}");
258
+ File.Copy(manifestPath, manifest_backup, true);
259
+ }
260
+
261
+ AssetDatabase.SaveAssets();
262
+ dir = Path.GetDirectoryName(savePath);
263
+ UniEditor.CreateDirIfNotExist(dir);
264
+ AssetDatabase.SaveAssets();
265
+ Debug.Log($"导出:{savePath}");
266
+ AssetDatabase.ExportPackage(source.ToArray(), savePath, ExportPackageOptions.Recurse);
267
+ //导出清单
268
+ Debug.Log($"导出清单:{manifestPath}");
269
+ var sb = new StringBuilder();
270
+ foreach (var element in manifest)
271
+ {
272
+ sb.AppendLine(element);
273
+ }
274
+ File.WriteAllText(manifestPath, sb.ToString());
275
+ AssetDatabase.Refresh();
276
+ if (File.Exists(savePath))
277
+ {
278
+ Debug.Log("导出成功");
279
+ EditorUtility.RevealInFinder(savePath);
280
+ }
281
+ }
282
+
283
+
284
+ public static string ToUnityPath(string path)
285
+ {
286
+ return UniEditor.FullPathToAssetPath(path);
287
+ }
217
288
  }
218
289
  }
@@ -22,6 +22,12 @@ namespace TyphoonUnitySDK
22
22
  /// </summary>
23
23
  public static string PackagePath_PublishSetting = $"{PathRoot}/Sources~/Package/常用打包配置.unitypackage";
24
24
 
25
+ /// <summary>
26
+ /// China Android 资源包
27
+ /// </summary>
28
+ public static string PackagePath_ChinaAndroid = $"{PathRoot}/Sources~/Package/ChinaAndroid.unitypackage";
29
+
30
+
25
31
  /// <summary>
26
32
  /// 开启Addressable模块支持
27
33
  /// </summary>
@@ -329,14 +335,13 @@ namespace TyphoonUnitySDK
329
335
  {
330
336
  return path;
331
337
  }
332
-
333
338
  path = Path.GetFullPath(path);
334
339
  path = path.Replace("\\", "/");
335
340
  var pp = Path.GetDirectoryName(Application.dataPath);
336
341
  pp = pp.Replace("\\", "/");
337
342
  pp += "/";
338
- Debug.Log(pp);
339
- Debug.Log(path);
343
+ // Debug.Log(pp);
344
+ // Debug.Log(path);
340
345
  return path.Replace(pp, "");
341
346
  }
342
347
 
@@ -0,0 +1,13 @@
1
+ Assets/Plugins/Android/libs/sdk_plug-release.aar
2
+ Assets/Plugins/Android/libs/unity_app-release.aar
3
+ Assets/Plugins/Android/libs/unity_launcher-release.aar
4
+ Assets/Plugins/Android/AndroidManifest.xml
5
+ Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid
6
+ Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/ChinaAndroidSdk.cs
7
+ Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/ChinaAndroidSdk.cs.meta
8
+ Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Editor.meta
9
+ Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Resources.meta
10
+ Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Editor/PublishChinaAndroidAAR.cs
11
+ Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Editor/PublishChinaAndroidAAR.cs.meta
12
+ Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Resources/TYPHOON_SDK_CHINA_ANDROID.prefab
13
+ Assets/Typhoon_Gen/TyphoonSDK/Runtime/ChinaAndroid/Resources/TYPHOON_SDK_CHINA_ANDROID.prefab.meta
package/package.json CHANGED
@@ -1 +1 @@
1
- {"name":"com.typhoon.unitysdk","displayName":"typhoon unity sdk","version":"1.0.17","description":"unity端个汇总渠道的sdk,统一接口,一键发布","unity":"2017.1","type":"tool","hideInEditor":false,"author":{"name":"Jan Zhang","email":"","url":""},"changelogUrl":"","documentationUrl":"","keywords":["typhoon"],"license":"","licensesUrl":"","customDependencies":[{"PackageName":"com.unity.nuget.newtonsoft-json","Value":"2.0.0"}],"dependencies":{"com.unity.nuget.newtonsoft-json":"2.0.0"}}
1
+ {"name":"com.typhoon.unitysdk","displayName":"typhoon unity sdk","version":"1.0.19","description":"unity端个汇总渠道的sdk,统一接口,一键发布","unity":"2018.1","type":"tool","hideInEditor":false,"author":{"name":"Jan Zhang","email":"","url":""},"changelogUrl":"","documentationUrl":"","keywords":["typhoon"],"license":"","licensesUrl":"","customDependencies":[{"PackageName":"com.unity.nuget.newtonsoft-json","Value":"2.0.0"}],"dependencies":{"com.unity.nuget.newtonsoft-json":"2.0.0"}}
@@ -1,18 +0,0 @@
1
- <?xml version="1.0" encoding="utf-8"?>
2
- <manifest xmlns:android="http://schemas.android.com/apk/res/android"
3
- package="com.typhoon.unity_launcher">
4
- <application
5
- android:icon="@mipmap/app_icon"
6
- android:label="@string/app_name">
7
- <activity
8
- android:name="com.typhoon.unity_launcher.SplashActivity"
9
- android:exported="true"
10
- android:theme="@android:style/Theme.Translucent.NoTitleBar"
11
- >
12
- <intent-filter>
13
- <action android:name="android.intent.action.MAIN" />
14
- <category android:name="android.intent.category.LAUNCHER" />
15
- </intent-filter>
16
- </activity>
17
- </application>
18
- </manifest>
@@ -1,7 +0,0 @@
1
- fileFormatVersion: 2
2
- guid: b699a7f603e43524d9341dc061691c17
3
- TextScriptImporter:
4
- externalObjects: {}
5
- userData:
6
- assetBundleName:
7
- assetBundleVariant:
@@ -1,32 +0,0 @@
1
- fileFormatVersion: 2
2
- guid: 5f94d89077b170a4381c90f201c26655
3
- PluginImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- iconMap: {}
7
- executionOrder: {}
8
- defineConstraints: []
9
- isPreloaded: 0
10
- isOverridable: 0
11
- isExplicitlyReferenced: 0
12
- validateReferences: 1
13
- platformData:
14
- - first:
15
- Android: Android
16
- second:
17
- enabled: 1
18
- settings: {}
19
- - first:
20
- Any:
21
- second:
22
- enabled: 0
23
- settings: {}
24
- - first:
25
- Editor: Editor
26
- second:
27
- enabled: 0
28
- settings:
29
- DefaultValueInitialized: true
30
- userData:
31
- assetBundleName:
32
- assetBundleVariant:
@@ -1,32 +0,0 @@
1
- fileFormatVersion: 2
2
- guid: 3e00c1a6fc73e2b48860f75842aa381e
3
- PluginImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- iconMap: {}
7
- executionOrder: {}
8
- defineConstraints: []
9
- isPreloaded: 0
10
- isOverridable: 0
11
- isExplicitlyReferenced: 0
12
- validateReferences: 1
13
- platformData:
14
- - first:
15
- Android: Android
16
- second:
17
- enabled: 1
18
- settings: {}
19
- - first:
20
- Any:
21
- second:
22
- enabled: 0
23
- settings: {}
24
- - first:
25
- Editor: Editor
26
- second:
27
- enabled: 0
28
- settings:
29
- DefaultValueInitialized: true
30
- userData:
31
- assetBundleName:
32
- assetBundleVariant:
@@ -1,32 +0,0 @@
1
- fileFormatVersion: 2
2
- guid: ab28817e8c6ab0947a6b8454f8e576da
3
- PluginImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- iconMap: {}
7
- executionOrder: {}
8
- defineConstraints: []
9
- isPreloaded: 0
10
- isOverridable: 0
11
- isExplicitlyReferenced: 0
12
- validateReferences: 1
13
- platformData:
14
- - first:
15
- Android: Android
16
- second:
17
- enabled: 1
18
- settings: {}
19
- - first:
20
- Any:
21
- second:
22
- enabled: 0
23
- settings: {}
24
- - first:
25
- Editor: Editor
26
- second:
27
- enabled: 0
28
- settings:
29
- DefaultValueInitialized: true
30
- userData:
31
- assetBundleName:
32
- assetBundleVariant:
@@ -1,154 +0,0 @@
1
- using System;
2
-
3
- namespace TyphoonUnitySDK
4
- {
5
- /// <summary>
6
- /// 国内安卓
7
- /// </summary>
8
- public class ChinaAndroidSdk : BaseSdk
9
- {
10
- public TyphoonSdkCallback CallbackInstance;
11
- public AndroidInstance AndroidInstance;
12
- //初始化
13
- public override void OnCreate()
14
- {
15
- Log("on create china android sdk ...");
16
- DontDestroyOnLoad(gameObject);
17
- //创建回调
18
- CallbackInstance = TyphoonSdkCallback.CreateInstance();
19
- CallbackInstance.gameObject.name = "TYPHOON_SDK_CALL_BACK";
20
- CallbackInstance.Initialize();
21
- DontDestroyOnLoad(CallbackInstance.gameObject);
22
- //创建android实例
23
- AndroidInstance = AndroidInstance.CreateInstance();
24
- AndroidInstance.gameObject.name = "TYPHOON_SDK_ANDROID_INSTANCE";
25
- AndroidInstance.Initialize();
26
- DontDestroyOnLoad(AndroidInstance.gameObject);
27
- Log("on create china android sdk success");
28
- }
29
-
30
- #region 初始化SDK
31
-
32
- public override void InitSdk(Action success, Action<string> fail)
33
- {
34
- AndroidInstance.CallWithSession(new SessionItem("initSdk", null, (res) =>
35
- {
36
- if (res == "ok")
37
- {
38
- success?.Invoke();
39
- }
40
- else
41
- {
42
- fail?.Invoke(res);
43
- }
44
- }));
45
- }
46
-
47
- #endregion
48
-
49
- #region 登录
50
-
51
- public override void Login(Action success, Action<string> fail)
52
- {
53
- AndroidInstance.CallWithSession(new SessionItem("login", null, (res) =>
54
- {
55
- if (res == "ok")
56
- {
57
- success?.Invoke();
58
- }
59
- else
60
- {
61
- fail?.Invoke(res);
62
- }
63
- }));
64
- }
65
-
66
- #endregion
67
-
68
- #region 退出游戏
69
-
70
- public override bool IsSupportExitGame()
71
- {
72
- return AndroidInstance.CallReturn<bool>("isSupportExitGame");
73
- }
74
-
75
- public override void ExitGame()
76
- {
77
- AndroidInstance.Call("exitGame");
78
- }
79
-
80
- #endregion
81
-
82
- #region Banner
83
-
84
- public override void ShowBanner(string scene, BannerPosition position)
85
- {
86
- AndroidInstance.Call("showBanner", scene, ((int)position));
87
- }
88
-
89
- public override void HideBanner(string scene)
90
- {
91
- AndroidInstance.Call("hideBanner", scene);
92
- }
93
-
94
- #endregion
95
-
96
- #region 视频广告
97
-
98
- public override void ShowVideo(string scene, Action success, Action<string> fail)
99
- {
100
- AndroidInstance.CallWithSession(new SessionItem("showVideo", new { scene = scene }, (res) =>
101
- {
102
- if (res == "ok")
103
- {
104
- Log($"show video success scene:{scene}");
105
- success?.Invoke();
106
- }
107
- else
108
- {
109
- Log($"show video fail {res} scene:{scene}");
110
- fail?.Invoke(res);
111
- }
112
- }));
113
- }
114
-
115
- #endregion
116
-
117
- #region 插页广告
118
-
119
- public override void ShowInters(string scene)
120
- {
121
- AndroidInstance.Call("showInters", scene);
122
- }
123
-
124
- #endregion
125
-
126
- #region 悬浮ICON
127
-
128
- public override void ShowFloatIcon(string scene, float screenXP, float screenYP)
129
- {
130
- AndroidInstance.Call("showFloatIcon", scene, screenXP, screenYP);
131
- }
132
-
133
- public override void HideFloatIcon(string scene)
134
- {
135
- AndroidInstance.Call("hideFloatIcon", scene);
136
- }
137
-
138
- #endregion
139
-
140
- #region 原生模板
141
-
142
- public override void ShowNative(string scene)
143
- {
144
- AndroidInstance.Call("showNative", scene);
145
- }
146
-
147
- public override void HideNative(string scene)
148
- {
149
- AndroidInstance.Call("hideNative", scene);
150
- }
151
-
152
- #endregion
153
- }
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- }
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- using System;
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- using System.IO;
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- using UnityEditor;
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- using UnityEditor.Android;
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- using UnityEngine;
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-
7
- namespace TyphoonUnitySDK
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- {
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- /// <summary>
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- /// 发布流程-ChinaAndroidAAR
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- /// </summary>
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- public class PublishChinaAndroidAAR : IPublish
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- {
14
- public PublishResult Publish(PublishSetting setting)
15
- {
16
- PublishResult result = new PublishResult();
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- //切换到工程模式
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- PublishTool.SwitchToProject();
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-
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- if (!UniEditor.GradleIsMatch())
21
- {
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- UniEditor.ShowMessageBox($"未配置gradle,去配置?", PreferencesWindow.Open);
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- return result;
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- }
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-
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- var path = $".typhoonoutput/china_android_{DateTime.Now.ToString("yyyyMMddHHmmss")}";
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- if (!UniEditor.IsAsciiPath(path))
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- {
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- UniEditor.ShowMessageBox($"路径不符合要求,不支持中文路径:\n当前:{path}", null);
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- return result;
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- }
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-
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-
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- UniEditor.TryDeleteFolder("Assets/Plugins/Android");
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- AssetDatabase.Refresh();
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-
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- PublishTool.InvokeOnPublishStart(setting);
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- //导出前执行
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- BuildPipeline.BuildPlayer(EditorBuildSettings.scenes, path, BuildTarget.Android, BuildOptions.None);
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- if (!Directory.Exists(path))
41
- {
42
- return result;
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- }
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-
45
- Debug.Log($"发布完成 {path}");
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- EditorUtility.RevealInFinder(path);
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- //生成发布bat
48
- var gradle = Preferences.Default.GradlePath;
49
- var publish_bat = $"{path}/publish.bat";
50
- File.WriteAllText(publish_bat, $"{gradle}\\gradle assembleRelease --max-workers=8");
51
- result.AndroidProj = path;
52
- PublishTool.InvokeOnPublishEnd(setting, result);
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- return result;
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- }
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- }
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- }
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