com.taptap.sdk.core 4.8.1 → 4.8.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,8 +4,14 @@ using System.Linq;
4
4
  using UnityEditor;
5
5
  using UnityEditor.PackageManager;
6
6
  using UnityEngine;
7
+ using System.Diagnostics;
8
+ using System.Text.RegularExpressions;
9
+
10
+
11
+
7
12
  #if UNITY_IOS
8
13
  using System;
14
+ using Google;
9
15
  using UnityEditor.iOS.Xcode;
10
16
 
11
17
  #endif
@@ -17,13 +23,13 @@ namespace TapSDK.Core.Editor
17
23
  #if UNITY_IOS
18
24
  public static string GetProjPath(string path)
19
25
  {
20
- Debug.Log($"SDX , GetProjPath path:{path}");
26
+ UnityEngine.Debug.Log($"SDX , GetProjPath path:{path}");
21
27
  return PBXProject.GetPBXProjectPath(path);
22
28
  }
23
29
 
24
30
  public static PBXProject ParseProjPath(string path)
25
31
  {
26
- Debug.Log($"SDX , ParseProjPath path:{path}");
32
+ UnityEngine.Debug.Log($"SDX , ParseProjPath path:{path}");
27
33
  var proj = new PBXProject();
28
34
  proj.ReadFromString(File.ReadAllText(path));
29
35
  return proj;
@@ -32,11 +38,11 @@ namespace TapSDK.Core.Editor
32
38
  public static string GetUnityFrameworkTarget(PBXProject proj)
33
39
  {
34
40
  #if UNITY_2019_3_OR_NEWER
35
- Debug.Log("SDX , GetUnityFrameworkTarget UNITY_2019_3_OR_NEWER");
41
+ UnityEngine.Debug.Log("SDX , GetUnityFrameworkTarget UNITY_2019_3_OR_NEWER");
36
42
  string target = proj.GetUnityFrameworkTargetGuid();
37
43
  return target;
38
44
  #endif
39
- Debug.Log("SDX , GetUnityFrameworkTarget");
45
+ UnityEngine.Debug.Log("SDX , GetUnityFrameworkTarget");
40
46
  var unityPhoneTarget = proj.TargetGuidByName("Unity-iPhone");
41
47
  return unityPhoneTarget;
42
48
  }
@@ -44,11 +50,11 @@ namespace TapSDK.Core.Editor
44
50
  public static string GetUnityTarget(PBXProject proj)
45
51
  {
46
52
  #if UNITY_2019_3_OR_NEWER
47
- Debug.Log("SDX , GetUnityTarget UNITY_2019_3_OR_NEWER");
53
+ UnityEngine.Debug.Log("SDX , GetUnityTarget UNITY_2019_3_OR_NEWER");
48
54
  string target = proj.GetUnityMainTargetGuid();
49
55
  return target;
50
56
  #endif
51
- Debug.Log("SDX , GetUnityTarget");
57
+ UnityEngine.Debug.Log("SDX , GetUnityTarget");
52
58
  var unityPhoneTarget = proj.TargetGuidByName("Unity-iPhone");
53
59
  return unityPhoneTarget;
54
60
  }
@@ -96,7 +102,7 @@ namespace TapSDK.Core.Editor
96
102
 
97
103
  var parentFolder = Directory.GetParent(appDataPath).FullName;
98
104
 
99
- Debug.Log($"ProjectFolder path:{parentFolder}" + " resourcePath: " + resourcePath + " parentFolder: " + parentFolder);
105
+ UnityEngine.Debug.Log($"ProjectFolder path:{parentFolder}" + " resourcePath: " + resourcePath + " parentFolder: " + parentFolder);
100
106
 
101
107
  if (Directory.Exists(resourcePath))
102
108
  {
@@ -108,7 +114,7 @@ namespace TapSDK.Core.Editor
108
114
  if (podSpecName != null && podSpecName.Length > 0 && Directory.Exists(podSpecPath))
109
115
  {
110
116
  resourcePath = Path.Combine(path + "/Pods", podSpecName + "/Frameworks");
111
- Debug.Log($"Find {moduleName} use pods resourcePath:{resourcePath}");
117
+ UnityEngine.Debug.Log($"Find {moduleName} use pods resourcePath:{resourcePath}");
112
118
  }
113
119
  else
114
120
  {
@@ -119,7 +125,7 @@ namespace TapSDK.Core.Editor
119
125
 
120
126
  var localPackagePath = TapFileHelper.FilterFileByPrefix(parentFolder, moduleName);
121
127
 
122
- Debug.Log($"Find {moduleName} path: remote = {remotePackagePath} asset = {assetLocalPackagePath} local = {localPackagePath}");
128
+ UnityEngine.Debug.Log($"Find {moduleName} path: remote = {remotePackagePath} asset = {assetLocalPackagePath} local = {localPackagePath}");
123
129
  var tdsResourcePath = "";
124
130
 
125
131
  if (!string.IsNullOrEmpty(remotePackagePath))
@@ -142,7 +148,7 @@ namespace TapSDK.Core.Editor
142
148
 
143
149
  tdsResourcePath = $"{tdsResourcePath}/Plugins/iOS/Resource";
144
150
 
145
- Debug.Log($"Find {moduleName} path:{tdsResourcePath}");
151
+ UnityEngine.Debug.Log($"Find {moduleName} path:{tdsResourcePath}");
146
152
 
147
153
  if (!Directory.Exists(tdsResourcePath))
148
154
  {
@@ -154,8 +160,11 @@ namespace TapSDK.Core.Editor
154
160
  foreach (var name in bundleNames)
155
161
  {
156
162
  var relativePath = GetRelativePath(Path.Combine(resourcePath, name), path);
157
- var fileGuid = proj.AddFile(relativePath, relativePath, PBXSourceTree.Source);
158
- proj.AddFileToBuild(target, fileGuid);
163
+ if (!proj.ContainsFileByRealPath(relativePath))
164
+ {
165
+ var fileGuid = proj.AddFile(relativePath, relativePath, PBXSourceTree.Source);
166
+ proj.AddFileToBuild(target, fileGuid);
167
+ }
159
168
  }
160
169
 
161
170
  File.WriteAllText(projPath, proj.WriteToString());
@@ -171,7 +180,7 @@ namespace TapSDK.Core.Editor
171
180
  Uri aboslutePathUri = new Uri(absolutePath);
172
181
  Uri rootPathUri = new Uri(rootPath);
173
182
  var relateivePath = rootPathUri.MakeRelativeUri(aboslutePathUri).ToString();
174
- Debug.LogFormat($"[TapSDKCoreCompile] GetRelativePath absolutePath:{absolutePath} rootPath:{rootPath} relateivePath:{relateivePath} ");
183
+ UnityEngine.Debug.LogFormat($"[TapSDKCoreCompile] GetRelativePath absolutePath:{absolutePath} rootPath:{rootPath} relateivePath:{relateivePath} ");
175
184
  return relateivePath;
176
185
  }
177
186
 
@@ -205,7 +214,7 @@ namespace TapSDK.Core.Editor
205
214
  : macosXCodePlistPath;
206
215
  }
207
216
 
208
- Debug.Log($"plist path:{plistPath}");
217
+ UnityEngine.Debug.Log($"plist path:{plistPath}");
209
218
 
210
219
  var plist = new PlistDocument();
211
220
  plist.ReadFromString(File.ReadAllText(plistPath));
@@ -222,16 +231,19 @@ namespace TapSDK.Core.Editor
222
231
  {
223
232
  plistElementList = rootDic.CreateArray("LSApplicationQueriesSchemes");
224
233
  }
225
-
234
+
226
235
  string listData = "";
227
- foreach (var item in plistElementList.values) {
228
- if ( item is PlistElementString ){
236
+ foreach (var item in plistElementList.values)
237
+ {
238
+ if (item is PlistElementString)
239
+ {
229
240
  listData += item.AsString() + ";";
230
241
  }
231
242
  }
232
243
  foreach (var t in items)
233
244
  {
234
- if (!listData.Contains(t + ";")) {
245
+ if (!listData.Contains(t + ";"))
246
+ {
235
247
  plistElementList.AddString(t);
236
248
  }
237
249
  }
@@ -278,7 +290,7 @@ namespace TapSDK.Core.Editor
278
290
  array2.AddString($"open-taptap-{taptapId}");
279
291
  }
280
292
 
281
- Debug.Log("TapSDK change plist Success");
293
+ UnityEngine.Debug.Log("TapSDK change plist Success");
282
294
  File.WriteAllText(plistPath, plist.WriteToString());
283
295
  return true;
284
296
  }
@@ -293,6 +305,189 @@ namespace TapSDK.Core.Editor
293
305
  var dic = (Dictionary<string, object>)Plist.readPlist(infoPlistPath);
294
306
  return (from item in dic where item.Key.Equals(key) select (string)item.Value).FirstOrDefault();
295
307
  }
308
+
309
+ public static void ExecutePodCommand(string command, string workingDirectory)
310
+ {
311
+ string podPath = FindPodPath();
312
+ if (string.IsNullOrEmpty(podPath))
313
+ {
314
+ UnityEngine.Debug.LogError("[CocoaPods] search pod install path failed");
315
+ return;
316
+ }
317
+ UnityEngine.Debug.Log("[CocoaPods] search pod install path :" + podPath);
318
+ command = command.Replace("pod", podPath);
319
+ command = "export LANG=en_US.UTF-8 && " + command;
320
+ var process = new Process
321
+ {
322
+ StartInfo = new ProcessStartInfo
323
+ {
324
+ FileName = "/bin/bash",
325
+ Arguments = $"-c \"{command}\"",
326
+ WorkingDirectory = workingDirectory,
327
+ RedirectStandardOutput = true,
328
+ RedirectStandardError = true,
329
+ UseShellExecute = false,
330
+ CreateNoWindow = true
331
+ }
332
+ };
333
+
334
+ process.Start();
335
+ process.WaitForExit();
336
+
337
+ string output = process.StandardOutput.ReadToEnd();
338
+ string error = process.StandardError.ReadToEnd();
339
+
340
+ if (!string.IsNullOrEmpty(output))
341
+ UnityEngine.Debug.Log($"[CocoaPods] Output: {output}");
342
+
343
+ if (!string.IsNullOrEmpty(error))
344
+ UnityEngine.Debug.LogError($"[CocoaPods] Error: {error}");
345
+
346
+ if (process.ExitCode == 0)
347
+ UnityEngine.Debug.Log($"[CocoaPods] Success: {command}");
348
+ else
349
+ UnityEngine.Debug.LogError($"[CocoaPods] Failed: {command} (Exit code: {process.ExitCode})");
350
+ }
351
+
352
+ private static string FindPodPath()
353
+ {
354
+ string whichResult = RunBashCommand("-l -c \"which pod\"");
355
+ whichResult = whichResult.Replace("\n", "");
356
+ if (!string.IsNullOrEmpty(whichResult) && File.Exists(whichResult))
357
+ {
358
+ UnityEngine.Debug.Log($"[PodFinder] Found pod at which result: {whichResult}");
359
+ return whichResult;
360
+ }
361
+
362
+ string[] CommonPaths = new string[]
363
+ {
364
+ "/usr/local/bin",
365
+ "/usr/bin",
366
+ "/opt/homebrew/bin"
367
+ };
368
+ // 1. 先在常见路径查找 pod
369
+ foreach (var path in CommonPaths)
370
+ {
371
+ string podPath = Path.Combine(path, "pod");
372
+ if (File.Exists(podPath))
373
+ {
374
+ UnityEngine.Debug.Log($"[PodFinder] Found pod at common path: {podPath}");
375
+ return podPath;
376
+ }
377
+ }
378
+ // 2. 如果没找到,执行 gem environment 查找
379
+ string gemEnvOutput = RunBashCommand("-l -c \"gem environment\"");
380
+
381
+ if (string.IsNullOrEmpty(gemEnvOutput))
382
+ {
383
+ UnityEngine.Debug.LogWarning("[PodFinder] gem environment output is empty.");
384
+ return null;
385
+ }
386
+
387
+ // 3. 解析 EXECUTABLE DIRECTORY
388
+ string execDir = ParseGemEnvironment(gemEnvOutput, @"EXECUTABLE DIRECTORY:\s*(.+)");
389
+ if (!string.IsNullOrEmpty(execDir))
390
+ {
391
+ string podPath = Path.Combine(execDir.Trim(), "pod");
392
+ if (File.Exists(podPath))
393
+ {
394
+ UnityEngine.Debug.Log($"[PodFinder] Found pod via EXECUTABLE DIRECTORY: {podPath}");
395
+ return podPath;
396
+ }
397
+ }
398
+
399
+ // 4. 解析 GEM PATHS,尝试从每个路径下的 bin 文件夹查找 pod
400
+ var gemPaths = ParseGemEnvironmentMultiple(gemEnvOutput, @"GEM PATHS:\s*((?:- .+\n)+)");
401
+ if (gemPaths != null)
402
+ {
403
+ foreach (var gemPath in gemPaths)
404
+ {
405
+ // 一般 pod 会在 bin 文件夹或同级目录中
406
+ string podPath1 = Path.Combine(gemPath.Trim(), "bin", "pod");
407
+ string podPath2 = Path.Combine(gemPath.Trim(), "pod"); // 备选路径
408
+
409
+ if (File.Exists(podPath1))
410
+ {
411
+ UnityEngine.Debug.Log($"[PodFinder] Found pod via GEM PATHS (bin): {podPath1}");
412
+ return podPath1;
413
+ }
414
+
415
+ if (File.Exists(podPath2))
416
+ {
417
+ UnityEngine.Debug.Log($"[PodFinder] Found pod via GEM PATHS: {podPath2}");
418
+ return podPath2;
419
+ }
420
+ }
421
+ }
422
+
423
+ UnityEngine.Debug.LogWarning("[PodFinder] pod executable not found.");
424
+ return null;
425
+ }
426
+
427
+ private static string RunBashCommand(string arguments)
428
+ {
429
+ try
430
+ {
431
+ using (var process = new Process())
432
+ {
433
+ process.StartInfo.FileName = "/bin/bash";
434
+ process.StartInfo.Arguments = arguments;
435
+ process.StartInfo.RedirectStandardOutput = true;
436
+ process.StartInfo.RedirectStandardError = true;
437
+ process.StartInfo.UseShellExecute = false;
438
+ process.StartInfo.CreateNoWindow = true;
439
+
440
+ process.Start();
441
+ string output = process.StandardOutput.ReadToEnd();
442
+ string err = process.StandardError.ReadToEnd();
443
+ process.WaitForExit();
444
+
445
+ if (!string.IsNullOrEmpty(err))
446
+ {
447
+ UnityEngine.Debug.LogWarning($"[PodFinder] bash error: {err}");
448
+ }
449
+
450
+ return output;
451
+ }
452
+ }
453
+ catch (Exception e)
454
+ {
455
+ UnityEngine.Debug.LogError($"[PodFinder] Exception running bash command: {e}");
456
+ return null;
457
+ }
458
+ }
459
+
460
+ private static string ParseGemEnvironment(string input, string pattern)
461
+ {
462
+ var match = Regex.Match(input, pattern);
463
+ if (match.Success && match.Groups.Count > 1)
464
+ {
465
+ return match.Groups[1].Value.Trim();
466
+ }
467
+ return null;
468
+ }
469
+
470
+ private static string[] ParseGemEnvironmentMultiple(string input, string pattern)
471
+ {
472
+ var match = Regex.Match(input, pattern, RegexOptions.Multiline);
473
+ if (!match.Success || match.Groups.Count < 2) return null;
474
+
475
+ string block = match.Groups[1].Value;
476
+
477
+ // 每行格式是类似 "- /path/to/gem"
478
+ var lines = block.Split(new[] { '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries);
479
+ var paths = new System.Collections.Generic.List<string>();
480
+ foreach (var line in lines)
481
+ {
482
+ string trimmed = line.Trim();
483
+ if (trimmed.StartsWith("- "))
484
+ {
485
+ paths.Add(trimmed.Substring(2).Trim());
486
+ }
487
+ }
488
+
489
+ return paths.ToArray();
490
+ }
296
491
  #endif
297
492
  }
298
493
  }
@@ -1,4 +1,5 @@
1
1
  using System.IO;
2
+ using System.Linq;
2
3
  using UnityEditor;
3
4
  # if UNITY_IOS
4
5
  using UnityEditor.Callbacks;
@@ -29,16 +30,18 @@ namespace TapSDK.Core.Editor
29
30
  return;
30
31
  }
31
32
 
32
- proj.AddBuildProperty(target, "OTHER_LDFLAGS", "-ObjC");
33
- proj.AddBuildProperty(unityFrameworkTarget, "OTHER_LDFLAGS", "-ObjC");
33
+ // proj.AddBuildProperty(target, "OTHER_LDFLAGS", "-ObjC");
34
+ // proj.AddBuildProperty(unityFrameworkTarget, "OTHER_LDFLAGS", "-ObjC");
34
35
 
35
36
  proj.SetBuildProperty(target, "ENABLE_BITCODE", "NO");
36
- proj.SetBuildProperty(target, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "YES");
37
+ // proj.SetBuildProperty(target, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "YES");
37
38
  proj.SetBuildProperty(target, "SWIFT_VERSION", "5.0");
38
39
  proj.SetBuildProperty(target, "CLANG_ENABLE_MODULES", "YES");
39
40
 
40
41
  proj.SetBuildProperty(unityFrameworkTarget, "ENABLE_BITCODE", "NO");
41
- proj.SetBuildProperty(unityFrameworkTarget, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "NO");
42
+ // proj.SetBuildProperty(unityFrameworkTarget, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "YES");
43
+ proj.SetBuildProperty(unityFrameworkTarget, "BUILD_LIBRARY_FOR_DISTRIBUTION", "YES");
44
+
42
45
  proj.SetBuildProperty(unityFrameworkTarget, "SWIFT_VERSION", "5.0");
43
46
  proj.SetBuildProperty(unityFrameworkTarget, "CLANG_ENABLE_MODULES", "YES");
44
47
 
@@ -55,6 +58,31 @@ namespace TapSDK.Core.Editor
55
58
  proj.AddFileToBuild(unityFrameworkTarget,
56
59
  proj.AddFile("usr/lib/libsqlite3.tbd", "libsqlite3.tbd", PBXSourceTree.Sdk));
57
60
 
61
+ proj.WriteToFile(projPath);
62
+ // PodFile 使用动态库
63
+ string podfilePath = Path.Combine(path, "Podfile");
64
+ if (!File.Exists(podfilePath))
65
+ {
66
+ Debug.LogWarning("Podfile not found.");
67
+ return;
68
+ }
69
+
70
+ string podfileContent = File.ReadAllText(podfilePath);
71
+
72
+ // // 替换 use_frameworks! 的设置(默认是 static)
73
+ // if (podfileContent.Contains("use_frameworks! :linkage => :static"))
74
+ // {
75
+ // podfileContent = podfileContent.Replace("use_frameworks! :linkage => :static", "use_frameworks! :linkage => :dynamic");
76
+ // }
77
+ // else if (!podfileContent.Contains("use_frameworks!"))
78
+ // {
79
+ // // 插入 use_frameworks! 如果没有
80
+ // podfileContent = podfileContent.Replace("platform :ios, '13.0'", "platform :ios, '13.0'\nuse_frameworks!");
81
+ // }
82
+ podfileContent += "\ninstall! 'cocoapods', :warn_for_unused_master_specs_repo => false";
83
+
84
+ File.WriteAllText(podfilePath, podfileContent);
85
+ Debug.Log("Podfile modified to use dynamic frameworks.");
58
86
  // if (TapSDKCoreCompile.HandlerIOSSetting(path,
59
87
  // Application.dataPath,
60
88
  // "TapCommonResource",
@@ -4,12 +4,12 @@
4
4
  <repositories>
5
5
  <repository>https://repo.maven.apache.org/maven2</repository>
6
6
  </repositories>
7
- <androidPackage spec="com.taptap.sdk:tap-core-unity:4.8.1-beta.7"/>
7
+ <androidPackage spec="com.taptap.sdk:tap-core-unity:4.8.2"/>
8
8
  </androidPackages>
9
9
  <iosPods>
10
10
  <sources>
11
11
  <source>https://github.com/CocoaPods/Specs.git</source>
12
12
  </sources>
13
- <iosPod addToAllTargets="false" bitcodeEnabled="false" name="TapTapCoreSDK" version="4.8.1-beta.7"/>
13
+ <iosPod addToAllTargets="false" bitcodeEnabled="false" name="TapTapCoreSDK" version="4.8.2"/>
14
14
  </iosPods>
15
15
  </dependencies>
@@ -24,7 +24,7 @@ namespace TapSDK.Core
24
24
  }
25
25
  }
26
26
 
27
- private TapLanguage _language = TapLanguage.AUTO;
27
+ private TapTapLanguageType _language = TapTapLanguageType.Auto;
28
28
  private bool _regionIsCn;
29
29
 
30
30
  public static void SetCurrentRegion(bool isCn)
@@ -32,39 +32,39 @@ namespace TapSDK.Core
32
32
  Instance._regionIsCn = isCn;
33
33
  }
34
34
 
35
- public static void SetCurrentLanguage(TapLanguage language)
35
+ public static void SetCurrentLanguage(TapTapLanguageType language)
36
36
  {
37
37
  Instance._language = language;
38
38
  }
39
39
 
40
- public static TapLanguage GetCurrentLanguage()
40
+ public static TapTapLanguageType GetCurrentLanguage()
41
41
  {
42
- if (Instance._language != TapLanguage.AUTO) return Instance._language;
42
+ if (Instance._language != TapTapLanguageType.Auto) return Instance._language;
43
43
  Instance._language = GetSystemLanguage();
44
- if (Instance._language == TapLanguage.AUTO)
44
+ if (Instance._language == TapTapLanguageType.Auto)
45
45
  {
46
- Instance._language = Instance._regionIsCn ? TapLanguage.ZH_HANS : TapLanguage.EN;
46
+ Instance._language = Instance._regionIsCn ? TapTapLanguageType.zh_Hans : TapTapLanguageType.en;
47
47
  }
48
48
 
49
49
  return Instance._language;
50
50
  }
51
51
 
52
52
  public static string GetCurrentLanguageString() {
53
- TapLanguage lang = GetCurrentLanguage();
53
+ TapTapLanguageType lang = GetCurrentLanguage();
54
54
  switch (lang) {
55
- case TapLanguage.ZH_HANS:
55
+ case TapTapLanguageType.zh_Hans:
56
56
  return "zh_CN";
57
- case TapLanguage.EN:
57
+ case TapTapLanguageType.en:
58
58
  return "en_US";
59
- case TapLanguage.ZH_HANT:
59
+ case TapTapLanguageType.zh_Hant:
60
60
  return "zh_TW";
61
- case TapLanguage.JA:
61
+ case TapTapLanguageType.ja:
62
62
  return "ja_JP";
63
- case TapLanguage.KO:
63
+ case TapTapLanguageType.ko:
64
64
  return "ko_KR";
65
- case TapLanguage.TH:
65
+ case TapTapLanguageType.th:
66
66
  return "th_TH";
67
- case TapLanguage.ID:
67
+ case TapTapLanguageType.id:
68
68
  return "id_ID";
69
69
  default:
70
70
  return null;
@@ -72,53 +72,53 @@ namespace TapSDK.Core
72
72
  }
73
73
 
74
74
  public static string GetCurrentLanguageString2() {
75
- TapLanguage lang = GetCurrentLanguage();
75
+ TapTapLanguageType lang = GetCurrentLanguage();
76
76
  switch (lang) {
77
- case TapLanguage.ZH_HANS:
77
+ case TapTapLanguageType.zh_Hans:
78
78
  return "zh-CN";
79
- case TapLanguage.EN:
79
+ case TapTapLanguageType.en:
80
80
  return "en-US";
81
- case TapLanguage.ZH_HANT:
81
+ case TapTapLanguageType.zh_Hant:
82
82
  return "zh-TW";
83
- case TapLanguage.JA:
83
+ case TapTapLanguageType.ja:
84
84
  return "ja-JP";
85
- case TapLanguage.KO:
85
+ case TapTapLanguageType.ko:
86
86
  return "ko-KR";
87
- case TapLanguage.TH:
87
+ case TapTapLanguageType.th:
88
88
  return "th-TH";
89
- case TapLanguage.ID:
89
+ case TapTapLanguageType.id:
90
90
  return "id-ID";
91
91
  default:
92
92
  return null;
93
93
  }
94
94
  }
95
95
 
96
- private static TapLanguage GetSystemLanguage()
96
+ private static TapTapLanguageType GetSystemLanguage()
97
97
  {
98
- var lang = TapLanguage.AUTO;
98
+ var lang = TapTapLanguageType.Auto;
99
99
  var sysLanguage = Application.systemLanguage;
100
100
  switch (sysLanguage)
101
101
  {
102
102
  case SystemLanguage.ChineseSimplified:
103
- lang = TapLanguage.ZH_HANS;
103
+ lang = TapTapLanguageType.zh_Hans;
104
104
  break;
105
105
  case SystemLanguage.English:
106
- lang = TapLanguage.EN;
106
+ lang = TapTapLanguageType.en;
107
107
  break;
108
108
  case SystemLanguage.ChineseTraditional:
109
- lang = TapLanguage.ZH_HANT;
109
+ lang = TapTapLanguageType.zh_Hant;
110
110
  break;
111
111
  case SystemLanguage.Japanese:
112
- lang = TapLanguage.JA;
112
+ lang = TapTapLanguageType.ja;
113
113
  break;
114
114
  case SystemLanguage.Korean:
115
- lang = TapLanguage.KO;
115
+ lang = TapTapLanguageType.ko;
116
116
  break;
117
117
  case SystemLanguage.Thai:
118
- lang = TapLanguage.TH;
118
+ lang = TapTapLanguageType.th;
119
119
  break;
120
120
  case SystemLanguage.Indonesian:
121
- lang = TapLanguage.ID;
121
+ lang = TapTapLanguageType.id;
122
122
  break;
123
123
  }
124
124
 
@@ -12,7 +12,7 @@ using System.ComponentModel;
12
12
 
13
13
  namespace TapSDK.Core {
14
14
  public class TapTapSDK {
15
- public static readonly string Version = "4.8.1";
15
+ public static readonly string Version = "4.8.2";
16
16
 
17
17
  public static string SDKPlatform = "TapSDK-Unity";
18
18
 
package/package.json CHANGED
@@ -2,7 +2,7 @@
2
2
  "name": "com.taptap.sdk.core",
3
3
  "displayName": "TapTapSDK Core",
4
4
  "description": "TapTapSDK Core",
5
- "version": "4.8.1",
5
+ "version": "4.8.2",
6
6
  "unity": "2019.4",
7
7
  "license": "MIT",
8
8
  "dependencies": {
@@ -1,21 +0,0 @@
1
- namespace TapSDK.Core
2
- {
3
- public enum TapLanguage
4
- {
5
- AUTO = 0,
6
- ZH_HANS = 1,
7
- EN = 2,
8
- ZH_HANT = 3,
9
- JA = 4,
10
- KO = 5,
11
- TH = 6,
12
- ID = 7,
13
- DE = 8,
14
- ES = 9,
15
- FR = 10,
16
- PT = 11,
17
- RU = 12,
18
- TR = 13,
19
- VI = 14
20
- }
21
- }
@@ -1,11 +0,0 @@
1
- fileFormatVersion: 2
2
- guid: 0794c6f67e35c416bae962c1c8ba4872
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant: