com.superfive.js 1.0.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.d.ts +63 -0
- package/dist/main.d.ts.map +1 -0
- package/dist/types.d.ts +5 -0
- package/dist/types.d.ts.map +1 -0
- package/dist/types.js +1 -0
- package/package.json +3 -3
package/dist/main.d.ts
ADDED
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@@ -0,0 +1,63 @@
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+
import type { PlatformMessage } from './types.ts';
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/**
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* Check if the game is running in the SuperFive platform
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*
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* @returns True if the game is in platform mode, false otherwise
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*/
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export declare function isInPlatformMode(): boolean;
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/**
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* Check if the game should start muted
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*
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* @returns True if the game should start muted, false otherwise
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*/
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export declare function startMuted(): boolean;
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/**
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* Get the difficulty of the game
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*
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* The difficulty is a number between 0 and 2
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* - 0: Easy
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* - 1: Medium
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* - 2: Hard
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*
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* @returns The difficulty of the game as a number between 0 and 2
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*/
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export declare function getDifficulty(): number;
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/**
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* Subscribe to the platform's messages to handle platform events
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*
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* @returns void
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*/
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export declare function subscribeToPlatformMessages(): void;
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/**
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* Unsubscribe from the platform's messages
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*
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* @returns void
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*/
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export declare function unsubscribeFromPlatformMessages(): void;
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/**
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* Send a message to the platform
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*
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* @param type The type of the message
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* @param payload The payload of the message
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* @returns void
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*/
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export declare function sendPlatformMessage(type: PlatformMessage['type'], payload?: any): void;
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/**
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* Send a message to the platform to indicate that the game is ready (loaded and ready to play)
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*
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* @returns void
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*/
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export declare function sendReady(): void;
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/**
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* Send a message to the platform to indicate that the game is won
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*
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* @returns void
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*/
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export declare function sendWin(): void;
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/**
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* Send a message to the platform to indicate that the game is lost
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*
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* @returns void
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*/
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export declare function sendLose(): void;
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63
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//# sourceMappingURL=main.d.ts.map
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1
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{"version":3,"file":"main.d.ts","sourceRoot":"","sources":["../src/main.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,YAAY,CAAC;AAOlD;;;;GAIG;AACH,wBAAgB,gBAAgB,IAAI,OAAO,CAE1C;AAED;;;;GAIG;AACH,wBAAgB,UAAU,IAAI,OAAO,CAEpC;AAED;;;;;;;;;GASG;AACH,wBAAgB,aAAa,IAAI,MAAM,CAEtC;AAMD;;;;GAIG;AACH,wBAAgB,2BAA2B,IAAI,IAAI,CAGlD;AAED;;;;GAIG;AACH,wBAAgB,+BAA+B,IAAI,IAAI,CAEtD;AA0BD;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,eAAe,CAAC,MAAM,CAAC,EAAE,OAAO,CAAC,EAAE,GAAG,GAAG,IAAI,CAItF;AAED;;;;GAIG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED;;;;GAIG;AACH,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED;;;;GAIG;AACH,wBAAgB,QAAQ,IAAI,IAAI,CAE/B"}
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package/dist/types.d.ts
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1
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{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../src/types.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,eAAe;IAC9B,IAAI,EAAE,YAAY,GAAG,UAAU,GAAG,WAAW,GAAG,cAAc,GAAG,WAAW,CAAC;IAC7E,OAAO,CAAC,EAAE,GAAG,CAAC;CACf"}
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package/dist/types.js
ADDED
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export {};
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "com.superfive.js",
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"version": "1.0.
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"version": "1.0.2",
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"type": "module",
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"main": "./dist/main.js",
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"module": "./dist/main.js",
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"homepage": "https://superfive.io",
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"repository": {
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"type": "git",
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"url": "https://github.com/
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"url": "https://github.com/Dibulo/com.superfive.js.git"
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},
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"bugs": {
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"url": "https://github.com/
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"url": "https://github.com/Dibulo/com.superfive.js/issues"
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},
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"keywords": [
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"superfive",
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