com.puzzlescapegames.services 1.1.6 → 1.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -64,6 +64,16 @@ namespace PuzzlescapeGames.Services.AudioService
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CreateMusic().Pause( trigger );
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}
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public void SetMusicVolume( float value )
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{
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CreateMusic().Source.volume = value;
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}
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public Tween DoMusicVolume( float target, float duration )
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{
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return CreateMusic().DoVolume( target, duration );
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}
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public AudioSource PlaySound( AudioClip clip, bool isLoop = false )
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{
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var source = CreateSound();
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@@ -80,17 +90,17 @@ namespace PuzzlescapeGames.Services.AudioService
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return source;
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}
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-
public void
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public void SetMixerMasterVolume( float value )
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{
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_audioMixer.SetFloat( MIXER_MASTER, value );
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}
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-
public void
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public void SetMixerMusicVolume( float value )
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{
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_audioMixer.SetFloat( MIXER_MUSIC, value );
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}
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public void
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public void SetMixerSoundVolume( float value )
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{
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_audioMixer.SetFloat( MIXER_SFX, value );
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}
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@@ -1,3 +1,4 @@
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1
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using DG.Tweening;
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using UnityEngine;
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namespace PuzzlescapeGames.Services.AudioService
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@@ -8,9 +9,12 @@ namespace PuzzlescapeGames.Services.AudioService
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void ChangedMusic( AudioClip clip, float fadeOut = 0.33f, float fadeIn = 0.33f );
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AudioSource PlaySound( AudioClip clip, bool isLoop = false );
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-
void SetMasterVolume( float value );
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void SetMusicVolume( float value );
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-
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Tween DoMusicVolume( float target, float duration );
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void SetMixerMasterVolume( float value );
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void SetMixerMusicVolume( float value );
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void SetMixerSoundVolume( float value );
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void MuteMusic( bool trigger );
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void PauseMusic( bool trigger );
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