com.puzzlescapegames.services 1.0.7 → 1.0.8

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@@ -4,7 +4,6 @@ using System.Net;
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  using System.Net.Sockets;
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  using System.Threading;
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  using UnityEngine;
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- using Zenject;
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  namespace PuzzlescapeGames.Services.NTPService
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  {
@@ -31,7 +30,6 @@ namespace PuzzlescapeGames.Services.NTPService
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  private float _responseReceivedTime;
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  private byte[] _receivedNtpData;
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  private Socket _socket;
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- private Thread _syncThread;
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  private volatile bool _responseReceived;
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  private CancellationTokenSource _cancellationSource;
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@@ -79,7 +77,6 @@ namespace PuzzlescapeGames.Services.NTPService
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  private void SynchronizeDate()
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  {
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- _syncThread?.Abort();
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  _socket?.Close();
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  _cancellationSource?.Cancel();
@@ -87,9 +84,8 @@ namespace PuzzlescapeGames.Services.NTPService
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  _cancellationSource = new();
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  _responseReceived = false;
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- _syncThread = new Thread( Request );
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- _syncThread.Start();
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+ UniTask.RunOnThreadPool( Request, cancellationToken: _cancellationSource.Token ).Forget();
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  WaitForResponse( _cancellationSource.Token ).Forget();
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  Debug.Log( "[NTPDateTimeService] request started." );
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name" : "com.puzzlescapegames.services",
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  "displayName" : "Puzzlescape Games Services",
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- "version" : "1.0.7",
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+ "version" : "1.0.8",
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  "author" : "Puzzlescape Games",
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  "description" : "Common services.",
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  "repository": {