com.beamable 5.0.0-PREVIEW.RC7 → 5.0.0-PREVIEW.RC8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/.attestation.p7m CHANGED
Binary file
@@ -12,6 +12,7 @@ using System.Threading.Tasks;
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  using Beamable.Api;
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  using Beamable.Common.Api.Realms;
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  using Beamable.Editor.Modules.Account;
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+ using Beamable.Serialization.SmallerJSON;
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  using Beamable.Server.Editor.Usam;
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  using UnityEditor;
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  using UnityEngine;
@@ -106,13 +107,29 @@ namespace Beamable.Editor.BeamCli
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  public async Promise Refresh()
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  {
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  _addPathsInvoke?.Cancel();
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- _addPathsInvoke = Command.ProjectAddPaths(new ProjectAddPathsArgs
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+ var configPath = Path.Combine(latestConfig?.configPath ?? ".beamable", "config.beam.json");
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+ BeamConfigFile file = new BeamConfigFile();
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+ if (File.Exists(configPath))
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+ {
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+ var configJson = File.ReadAllText(configPath);
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+ file = JsonUtility.FromJson<BeamConfigFile>(configJson);
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+ }
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+
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+
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+ var args = new ProjectAddPathsArgs
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  {
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  pathsToIgnore = BeamablePackages.CliPathsToIgnore.ToArray(),
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  saveExtraPaths = BeamablePackages.GetManifestFileReferences().ToArray()
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- });
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- var addPathsPromise = _addPathsInvoke.Run();
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-
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+ };
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+ var pathsToIgnoreMatch =
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+ new HashSet<string>(args.pathsToIgnore).IsSubsetOf(new HashSet<string>(file.ignoredProjectPaths));
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+ var pathsToAddMatch =
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+ new HashSet<string>(args.saveExtraPaths).IsSubsetOf(new HashSet<string>(file.additionalProjectPaths));
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+ if (!pathsToAddMatch || !pathsToIgnoreMatch)
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+ {
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+ _addPathsInvoke = Command.ProjectAddPaths(args);
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+ await _addPathsInvoke.Run();
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+ }
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  var regeneratePromise = Command.ProjectOpen(new ProjectOpenArgs
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  {
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  onlyGenerate = true,
@@ -172,7 +189,6 @@ namespace Beamable.Editor.BeamCli
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  await mePromise;
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  await routePromise;
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  await linkPromise;
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- await addPathsPromise;
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  await regeneratePromise;
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@@ -415,5 +431,19 @@ namespace Beamable.Editor.BeamCli
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  string IBeamDeveloperAuthProvider.AccessToken => latestToken.Token;
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  string IBeamDeveloperAuthProvider.RefreshToken => latestToken.RefreshToken;
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+
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+ [Serializable]
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+ public class BeamConfigFile
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+ {
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+ public List<string> additionalProjectPaths = new List<string>();
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+
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+ public List<string> ignoredProjectPaths = new List<string>();
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+ // "additionalProjectPaths": [],
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+ // "ignoredProjectPaths": [
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+ // "Packages/com.beamable",
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+ // "Library/PackageCache/com.beamable",
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+ // "Library/PackageCache/com.beamable.server"
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+ // ],
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+ }
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  }
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  }
@@ -5,5 +5,5 @@
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  "beamMongoExpressUrl": "https://storage.beamable.com",
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  "dockerRegistryUrl": "https://microservices.beamable.com/v2/",
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  "isUnityVsp": "false",
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- "sdkVersion": "5.0.0-PREVIEW.RC7"
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+ "sdkVersion": "5.0.0-PREVIEW.RC8"
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "com.beamable",
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- "version": "5.0.0-PREVIEW.RC7",
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+ "version": "5.0.0-PREVIEW.RC8",
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  "displayName": "Beamable",
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  "description": "A better way to build games in Unity\n",
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  "unity": "2021.3",