com.beamable 5.0.0-PREVIEW.RC1 → 5.0.0-PREVIEW.RC11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1876) hide show
  1. package/.attestation.p7m +0 -0
  2. package/CHANGELOG.md +12 -0
  3. package/Common/Runtime/AgnosticAttribute.cs +52 -52
  4. package/Common/Runtime/AgnosticAttribute.cs.meta +11 -11
  5. package/Common/Runtime/Api/AliasHelper.cs +55 -55
  6. package/Common/Runtime/Api/AliasHelper.cs.meta +11 -11
  7. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs +2 -2
  8. package/Common/Runtime/Api/Analytics/AnalyticsEventRequest.cs.meta +11 -11
  9. package/Common/Runtime/Api/Analytics/AnalyticsService.cs +2 -2
  10. package/Common/Runtime/Api/Analytics/AnalyticsService.cs.meta +11 -11
  11. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs +2 -2
  12. package/Common/Runtime/Api/Analytics/IBeamAnalyticsService.cs.meta +11 -11
  13. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs +2 -2
  14. package/Common/Runtime/Api/Analytics/Models/CoreEvent.cs.meta +11 -11
  15. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs +2 -2
  16. package/Common/Runtime/Api/Analytics/Models/IAnalyticsEvent.cs.meta +11 -11
  17. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs +2 -2
  18. package/Common/Runtime/Api/Analytics/Models/SampleCustomEvent.cs.meta +11 -11
  19. package/Common/Runtime/Api/Analytics/Models.meta +11 -11
  20. package/Common/Runtime/Api/Analytics.meta +11 -11
  21. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs +68 -68
  22. package/Common/Runtime/Api/Announcements/AbsAnnouncementsApi.cs.meta +11 -11
  23. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs +388 -388
  24. package/Common/Runtime/Api/Announcements/IAnnouncementsApi.cs.meta +11 -11
  25. package/Common/Runtime/Api/Announcements.meta +11 -11
  26. package/Common/Runtime/Api/Auth/AuthApi.cs +981 -981
  27. package/Common/Runtime/Api/Auth/AuthApi.cs.meta +11 -11
  28. package/Common/Runtime/Api/Auth/IAuthApi.cs +343 -343
  29. package/Common/Runtime/Api/Auth/IAuthApi.cs.meta +11 -11
  30. package/Common/Runtime/Api/Auth.meta +11 -11
  31. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs +41 -41
  32. package/Common/Runtime/Api/Calendars/AbsCalendarApi.cs.meta +11 -11
  33. package/Common/Runtime/Api/Calendars/ICalendarApi.cs +120 -120
  34. package/Common/Runtime/Api/Calendars/ICalendarApi.cs.meta +11 -11
  35. package/Common/Runtime/Api/Calendars.meta +11 -11
  36. package/Common/Runtime/Api/Chat/ChatApi.cs +70 -70
  37. package/Common/Runtime/Api/Chat/ChatApi.cs.meta +11 -11
  38. package/Common/Runtime/Api/Chat/IChatApi.cs +184 -184
  39. package/Common/Runtime/Api/Chat/IChatApi.cs.meta +11 -11
  40. package/Common/Runtime/Api/Chat.meta +11 -11
  41. package/Common/Runtime/Api/CloudData/CloudDataApi.cs +127 -127
  42. package/Common/Runtime/Api/CloudData/CloudDataApi.cs.meta +11 -11
  43. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs +42 -42
  44. package/Common/Runtime/Api/CloudData/ICloudDataApi.cs.meta +11 -11
  45. package/Common/Runtime/Api/CloudData.meta +11 -11
  46. package/Common/Runtime/Api/CometClientData.cs +69 -69
  47. package/Common/Runtime/Api/CometClientData.cs.meta +11 -11
  48. package/Common/Runtime/Api/Commerce/ICommerceApi.cs +10 -10
  49. package/Common/Runtime/Api/Commerce/ICommerceApi.cs.meta +11 -11
  50. package/Common/Runtime/Api/Commerce.meta +11 -11
  51. package/Common/Runtime/Api/Content/IContentApi.cs +167 -167
  52. package/Common/Runtime/Api/Content/IContentApi.cs.meta +11 -11
  53. package/Common/Runtime/Api/Content.meta +11 -11
  54. package/Common/Runtime/Api/Events/AbsEventsApi.cs +50 -50
  55. package/Common/Runtime/Api/Events/AbsEventsApi.cs.meta +11 -11
  56. package/Common/Runtime/Api/Events/IEventsApi.cs +166 -166
  57. package/Common/Runtime/Api/Events/IEventsApi.cs.meta +11 -11
  58. package/Common/Runtime/Api/Events.meta +11 -11
  59. package/Common/Runtime/Api/Groups/GroupsApi.cs +762 -762
  60. package/Common/Runtime/Api/Groups/GroupsApi.cs.meta +11 -11
  61. package/Common/Runtime/Api/Groups/IGroupsApi.cs +211 -211
  62. package/Common/Runtime/Api/Groups/IGroupsApi.cs.meta +11 -11
  63. package/Common/Runtime/Api/Groups.meta +11 -11
  64. package/Common/Runtime/Api/IAccessToken.cs +48 -48
  65. package/Common/Runtime/Api/IAccessToken.cs.meta +11 -11
  66. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs +13 -13
  67. package/Common/Runtime/Api/IBeamableFilesystemAccessor.cs.meta +11 -11
  68. package/Common/Runtime/Api/IBeamableRequester.cs +770 -770
  69. package/Common/Runtime/Api/IBeamableRequester.cs.meta +11 -11
  70. package/Common/Runtime/Api/IConnectivityChecker.cs +49 -49
  71. package/Common/Runtime/Api/IConnectivityChecker.cs.meta +11 -11
  72. package/Common/Runtime/Api/IHasBeamableRequester.cs +12 -12
  73. package/Common/Runtime/Api/IHasBeamableRequester.cs.meta +11 -11
  74. package/Common/Runtime/Api/IServiceRoutingStrategy.cs +123 -123
  75. package/Common/Runtime/Api/IServiceRoutingStrategy.cs.meta +11 -11
  76. package/Common/Runtime/Api/ISupportsGet.cs +160 -160
  77. package/Common/Runtime/Api/ISupportsGet.cs.meta +11 -11
  78. package/Common/Runtime/Api/IUserContext.cs +22 -22
  79. package/Common/Runtime/Api/IUserContext.cs.meta +11 -11
  80. package/Common/Runtime/Api/IUserDataCache.cs +88 -88
  81. package/Common/Runtime/Api/IUserDataCache.cs.meta +11 -11
  82. package/Common/Runtime/Api/Inventory/IInventoryApi.cs +796 -796
  83. package/Common/Runtime/Api/Inventory/IInventoryApi.cs.meta +11 -11
  84. package/Common/Runtime/Api/Inventory/InventoryApi.cs +308 -308
  85. package/Common/Runtime/Api/Inventory/InventoryApi.cs.meta +11 -11
  86. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs +712 -712
  87. package/Common/Runtime/Api/Inventory/InventoryUpdateBuilder.cs.meta +11 -11
  88. package/Common/Runtime/Api/Inventory.meta +11 -11
  89. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs +509 -509
  90. package/Common/Runtime/Api/Leaderboards/ILeaderboardApi.cs.meta +11 -11
  91. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs +237 -237
  92. package/Common/Runtime/Api/Leaderboards/LeaderboardApi.cs.meta +11 -11
  93. package/Common/Runtime/Api/Leaderboards.meta +11 -11
  94. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs +153 -153
  95. package/Common/Runtime/Api/Lobbies/ILobbyApi.cs.meta +11 -11
  96. package/Common/Runtime/Api/Lobbies/Lobby.cs +92 -92
  97. package/Common/Runtime/Api/Lobbies/Lobby.cs.meta +11 -11
  98. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs +15 -15
  99. package/Common/Runtime/Api/Lobbies/LobbyNotification.cs.meta +11 -11
  100. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs +59 -59
  101. package/Common/Runtime/Api/Lobbies/LobbyPlayer.cs.meta +11 -11
  102. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs +19 -19
  103. package/Common/Runtime/Api/Lobbies/LobbyRestriction.cs.meta +11 -11
  104. package/Common/Runtime/Api/Lobbies/LobbyService.cs +191 -191
  105. package/Common/Runtime/Api/Lobbies/LobbyService.cs.meta +11 -11
  106. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs +157 -157
  107. package/Common/Runtime/Api/Lobbies/LobbyUtils.cs.meta +11 -11
  108. package/Common/Runtime/Api/Lobbies/NotInLobby.cs +12 -12
  109. package/Common/Runtime/Api/Lobbies/NotInLobby.cs.meta +11 -11
  110. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs +36 -36
  111. package/Common/Runtime/Api/Lobbies/Requests/AddTagsRequest.cs.meta +11 -11
  112. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs +70 -70
  113. package/Common/Runtime/Api/Lobbies/Requests/CreateLobbyRequest.cs.meta +11 -11
  114. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs +30 -30
  115. package/Common/Runtime/Api/Lobbies/Requests/JoinByPasscodeRequest.cs.meta +11 -11
  116. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs +24 -24
  117. package/Common/Runtime/Api/Lobbies/Requests/JoinLobbyRequest.cs.meta +11 -11
  118. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs +35 -35
  119. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryRequest.cs.meta +11 -11
  120. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs +19 -19
  121. package/Common/Runtime/Api/Lobbies/Requests/LobbyQueryResponse.cs.meta +11 -11
  122. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs +24 -24
  123. package/Common/Runtime/Api/Lobbies/Requests/RemoveFromLobbyRequest.cs.meta +11 -11
  124. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs +30 -30
  125. package/Common/Runtime/Api/Lobbies/Requests/RemoveTagsRequest.cs.meta +11 -11
  126. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs +62 -62
  127. package/Common/Runtime/Api/Lobbies/Requests/UpdateLobbyRequest.cs.meta +11 -11
  128. package/Common/Runtime/Api/Lobbies/Requests.meta +11 -11
  129. package/Common/Runtime/Api/Lobbies.meta +11 -11
  130. package/Common/Runtime/Api/Mail/AbsMailApi.cs +704 -704
  131. package/Common/Runtime/Api/Mail/AbsMailApi.cs.meta +11 -11
  132. package/Common/Runtime/Api/Mail/IMailApi.cs +48 -48
  133. package/Common/Runtime/Api/Mail/IMailApi.cs.meta +11 -11
  134. package/Common/Runtime/Api/Mail.meta +11 -11
  135. package/Common/Runtime/Api/Notifications/INotificationService.cs +113 -113
  136. package/Common/Runtime/Api/Notifications/INotificationService.cs.meta +11 -11
  137. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs +13 -13
  138. package/Common/Runtime/Api/Notifications/PrimitiveStringPayload.cs.meta +11 -11
  139. package/Common/Runtime/Api/Notifications.meta +11 -11
  140. package/Common/Runtime/Api/Parties/IPartyApi.cs +96 -96
  141. package/Common/Runtime/Api/Parties/IPartyApi.cs.meta +11 -11
  142. package/Common/Runtime/Api/Parties/NotInParty.cs +11 -11
  143. package/Common/Runtime/Api/Parties/NotInParty.cs.meta +11 -11
  144. package/Common/Runtime/Api/Parties/Party.cs +59 -59
  145. package/Common/Runtime/Api/Parties/Party.cs.meta +11 -11
  146. package/Common/Runtime/Api/Parties/PartyNotifications.cs +55 -55
  147. package/Common/Runtime/Api/Parties/PartyNotifications.cs.meta +11 -11
  148. package/Common/Runtime/Api/Parties/PartyRestriction.cs +13 -13
  149. package/Common/Runtime/Api/Parties/PartyRestriction.cs.meta +11 -11
  150. package/Common/Runtime/Api/Parties/PartyService.cs +124 -124
  151. package/Common/Runtime/Api/Parties/PartyService.cs.meta +11 -11
  152. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs +43 -43
  153. package/Common/Runtime/Api/Parties/Requests/CreatePartyRequest.cs.meta +11 -11
  154. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs +19 -19
  155. package/Common/Runtime/Api/Parties/Requests/PartyQueryResponse.cs.meta +11 -11
  156. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs +24 -24
  157. package/Common/Runtime/Api/Parties/Requests/PlayerRequest.cs.meta +11 -11
  158. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs +37 -37
  159. package/Common/Runtime/Api/Parties/Requests/UpdatePartyRequest.cs.meta +11 -11
  160. package/Common/Runtime/Api/Parties/Requests.meta +11 -11
  161. package/Common/Runtime/Api/Parties.meta +11 -11
  162. package/Common/Runtime/Api/Payments/IPaymentsApi.cs +14 -14
  163. package/Common/Runtime/Api/Payments/IPaymentsApi.cs.meta +11 -11
  164. package/Common/Runtime/Api/Payments/PaymentsApi.cs +33 -33
  165. package/Common/Runtime/Api/Payments/PaymentsApi.cs.meta +11 -11
  166. package/Common/Runtime/Api/Payments.meta +11 -11
  167. package/Common/Runtime/Api/Presence/IPresenceApi.cs +31 -31
  168. package/Common/Runtime/Api/Presence/IPresenceApi.cs.meta +11 -11
  169. package/Common/Runtime/Api/Presence/PresenceService.cs +165 -165
  170. package/Common/Runtime/Api/Presence/PresenceService.cs.meta +11 -11
  171. package/Common/Runtime/Api/Presence.meta +11 -11
  172. package/Common/Runtime/Api/Push/IPushApi.cs +9 -9
  173. package/Common/Runtime/Api/Push/IPushApi.cs.meta +11 -11
  174. package/Common/Runtime/Api/Push.meta +11 -11
  175. package/Common/Runtime/Api/QueryBuilder.cs +85 -85
  176. package/Common/Runtime/Api/QueryBuilder.cs.meta +11 -11
  177. package/Common/Runtime/Api/Realms/IAliasService.cs +98 -98
  178. package/Common/Runtime/Api/Realms/IAliasService.cs.meta +11 -11
  179. package/Common/Runtime/Api/Realms/IRealmApi.cs +17 -17
  180. package/Common/Runtime/Api/Realms/IRealmApi.cs.meta +11 -11
  181. package/Common/Runtime/Api/Realms/RealmService.cs +378 -378
  182. package/Common/Runtime/Api/Realms/RealmService.cs.meta +11 -11
  183. package/Common/Runtime/Api/Realms.meta +11 -11
  184. package/Common/Runtime/Api/SignedRequesterHelper.cs +2 -2
  185. package/Common/Runtime/Api/SignedRequesterHelper.cs.meta +11 -11
  186. package/Common/Runtime/Api/Social/ISocialApi.cs +76 -76
  187. package/Common/Runtime/Api/Social/ISocialApi.cs.meta +11 -11
  188. package/Common/Runtime/Api/Social/SocialApi.cs +329 -329
  189. package/Common/Runtime/Api/Social/SocialApi.cs.meta +11 -11
  190. package/Common/Runtime/Api/Social.meta +11 -11
  191. package/Common/Runtime/Api/Stats/AbsStatsApi.cs +345 -345
  192. package/Common/Runtime/Api/Stats/AbsStatsApi.cs.meta +11 -11
  193. package/Common/Runtime/Api/Stats/IStatsApi.cs +199 -199
  194. package/Common/Runtime/Api/Stats/IStatsApi.cs.meta +11 -11
  195. package/Common/Runtime/Api/Stats/StatsAccessType.cs +2 -2
  196. package/Common/Runtime/Api/Stats/StatsAccessType.cs.meta +11 -11
  197. package/Common/Runtime/Api/Stats/StatsApiHelper.cs +2 -2
  198. package/Common/Runtime/Api/Stats/StatsApiHelper.cs.meta +11 -11
  199. package/Common/Runtime/Api/Stats/StatsDomainType.cs +2 -2
  200. package/Common/Runtime/Api/Stats/StatsDomainType.cs.meta +11 -11
  201. package/Common/Runtime/Api/Stats.meta +11 -11
  202. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs +626 -626
  203. package/Common/Runtime/Api/Tournaments/ITournamentApi.cs.meta +11 -11
  204. package/Common/Runtime/Api/Tournaments/TournamentApi.cs +284 -284
  205. package/Common/Runtime/Api/Tournaments/TournamentApi.cs.meta +11 -11
  206. package/Common/Runtime/Api/Tournaments.meta +11 -11
  207. package/Common/Runtime/Api.meta +11 -11
  208. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs +12 -12
  209. package/Common/Runtime/BeamCli/CliContractTypeAttribute.cs.meta +11 -11
  210. package/Common/Runtime/BeamCli/CliOtelData.cs +25 -25
  211. package/Common/Runtime/BeamCli/CliOtelData.cs.meta +11 -11
  212. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs +32 -32
  213. package/Common/Runtime/BeamCli/Contracts/CliLogMessage.cs.meta +11 -11
  214. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs +2 -2
  215. package/Common/Runtime/BeamCli/Contracts/CollectorStatus.cs.meta +11 -11
  216. package/Common/Runtime/BeamCli/Contracts/Constants.cs +33 -33
  217. package/Common/Runtime/BeamCli/Contracts/Constants.cs.meta +11 -11
  218. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs +2 -2
  219. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotActionType.cs.meta +11 -11
  220. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs +2 -2
  221. package/Common/Runtime/BeamCli/Contracts/ContentService/AutoSnapshotType.cs.meta +11 -11
  222. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs +2 -2
  223. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentSnapshotType.cs.meta +11 -11
  224. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs +2 -2
  225. package/Common/Runtime/BeamCli/Contracts/ContentService/ContentStatus.cs.meta +11 -11
  226. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs +2 -2
  227. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifest.cs.meta +11 -11
  228. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs +2 -2
  229. package/Common/Runtime/BeamCli/Contracts/ContentService/LocalContentManifestEntry.cs.meta +11 -11
  230. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs +2 -2
  231. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestAuthor.cs.meta +11 -11
  232. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs +2 -2
  233. package/Common/Runtime/BeamCli/Contracts/ContentService/ManifestProjectData.cs.meta +11 -11
  234. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs +2 -2
  235. package/Common/Runtime/BeamCli/Contracts/ContentService/TagStatus.cs.meta +11 -11
  236. package/Common/Runtime/BeamCli/Contracts/ContentService.meta +11 -11
  237. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs +14 -14
  238. package/Common/Runtime/BeamCli/Contracts/EnvironmentVersionData.cs.meta +11 -11
  239. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs +23 -23
  240. package/Common/Runtime/BeamCli/Contracts/GenerateEnvOutput.cs.meta +11 -11
  241. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs +15 -15
  242. package/Common/Runtime/BeamCli/Contracts/ServiceInfo.cs.meta +11 -11
  243. package/Common/Runtime/BeamCli/Contracts.meta +11 -11
  244. package/Common/Runtime/BeamCli/ErrorOutput.cs +38 -38
  245. package/Common/Runtime/BeamCli/ErrorOutput.cs.meta +11 -11
  246. package/Common/Runtime/BeamCli/IBeamCommand.cs +51 -51
  247. package/Common/Runtime/BeamCli/IBeamCommand.cs.meta +11 -11
  248. package/Common/Runtime/BeamCli/Reporting.cs +51 -51
  249. package/Common/Runtime/BeamCli/Reporting.cs.meta +11 -11
  250. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs +31 -31
  251. package/Common/Runtime/BeamCli/ServiceInfoHelper.cs.meta +11 -11
  252. package/Common/Runtime/BeamCli.meta +11 -11
  253. package/Common/Runtime/BeamGenerateSchemaAttribute.cs +2 -2
  254. package/Common/Runtime/BeamGenerateSchemaAttribute.cs.meta +11 -11
  255. package/Common/Runtime/BeamableColorUtil.cs +25 -25
  256. package/Common/Runtime/BeamableColorUtil.cs.meta +11 -11
  257. package/Common/Runtime/BeamableEnumExtensions.cs +35 -35
  258. package/Common/Runtime/BeamableEnumExtensions.cs.meta +11 -11
  259. package/Common/Runtime/BeamableTaskExtensions.cs +27 -27
  260. package/Common/Runtime/BeamableTaskExtensions.cs.meta +11 -11
  261. package/Common/Runtime/Collections/ConcurrentBag.cs +49 -49
  262. package/Common/Runtime/Collections/ConcurrentBag.cs.meta +11 -11
  263. package/Common/Runtime/Collections/ConcurrentDictionary.cs +109 -109
  264. package/Common/Runtime/Collections/ConcurrentDictionary.cs.meta +11 -11
  265. package/Common/Runtime/Collections.meta +11 -11
  266. package/Common/Runtime/Constants/Constants.cs +184 -184
  267. package/Common/Runtime/Constants/Constants.cs.meta +11 -11
  268. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs +24 -24
  269. package/Common/Runtime/Constants/Implementations/ArchiveConstants.cs.meta +11 -11
  270. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs +25 -25
  271. package/Common/Runtime/Constants/Implementations/ConfigConstants.cs.meta +11 -11
  272. package/Common/Runtime/Constants/Implementations/ContentConstants.cs +28 -28
  273. package/Common/Runtime/Constants/Implementations/ContentConstants.cs.meta +11 -11
  274. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs +113 -113
  275. package/Common/Runtime/Constants/Implementations/ContentManagerConstants.cs.meta +11 -11
  276. package/Common/Runtime/Constants/Implementations/CronConstants.cs +19 -19
  277. package/Common/Runtime/Constants/Implementations/CronConstants.cs.meta +11 -11
  278. package/Common/Runtime/Constants/Implementations/DockerConstants.cs +21 -21
  279. package/Common/Runtime/Constants/Implementations/DockerConstants.cs.meta +11 -11
  280. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs +23 -23
  281. package/Common/Runtime/Constants/Implementations/EnvironmentConstants.cs.meta +11 -11
  282. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs +45 -45
  283. package/Common/Runtime/Constants/Implementations/LoginBaseConstants.cs.meta +11 -11
  284. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs +14 -14
  285. package/Common/Runtime/Constants/Implementations/MigrationConstants.cs.meta +11 -11
  286. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs +18 -18
  287. package/Common/Runtime/Constants/Implementations/NotificationConstants.cs.meta +11 -11
  288. package/Common/Runtime/Constants/Implementations/OtelConstants.cs +2 -2
  289. package/Common/Runtime/Constants/Implementations/OtelConstants.cs.meta +11 -11
  290. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs +90 -90
  291. package/Common/Runtime/Constants/Implementations/RequesterConstants.cs.meta +11 -11
  292. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs +20 -20
  293. package/Common/Runtime/Constants/Implementations/SchedulesConstants.cs.meta +11 -11
  294. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs +161 -161
  295. package/Common/Runtime/Constants/Implementations/ServiceConstants.cs.meta +11 -11
  296. package/Common/Runtime/Constants/Implementations/SpewConstants.cs +38 -38
  297. package/Common/Runtime/Constants/Implementations/SpewConstants.cs.meta +11 -11
  298. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs +40 -40
  299. package/Common/Runtime/Constants/Implementations/TestingToolConstants.cs.meta +11 -11
  300. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs +16 -16
  301. package/Common/Runtime/Constants/Implementations/ToolbarConstants.cs.meta +11 -11
  302. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs +25 -25
  303. package/Common/Runtime/Constants/Implementations/ToolboxConstants.cs.meta +11 -11
  304. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs +82 -82
  305. package/Common/Runtime/Constants/Implementations/TooltipConstants.cs.meta +11 -11
  306. package/Common/Runtime/Constants/Implementations.meta +11 -11
  307. package/Common/Runtime/Constants.meta +11 -11
  308. package/Common/Runtime/Content/ClientContentSerializer.cs +45 -45
  309. package/Common/Runtime/Content/ClientContentSerializer.cs.meta +11 -11
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  1683. package/Runtime/ReflectionCache/BeamReflectionCache.cs +186 -186
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  1732. package/Samples~/LightBeamSamples/AccountManager/AccountExampleConfig.cs +15 -15
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  1734. package/Samples~/LightBeamSamples/AccountManager/Prefabs/AccountDetailsBehaviour/AccountDetailsBehaviour.cs +53 -53
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  1737. package/Samples~/LightBeamSamples/AccountManager/Prefabs/AvatarDisplay/AvatarDisplayBehaviour.cs +21 -21
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  1741. package/Samples~/LightBeamSamples/AccountManager/Prefabs/RegisterEmailPage/RegisterEmailPage.cs +79 -79
  1742. package/Samples~/LightBeamSamples/CurrencyHud/CurrencyHudManager.cs +40 -40
  1743. package/Samples~/LightBeamSamples/CurrencyHud/Prefabs/CurrencyView/CurrencyViewBehaviour.cs +50 -50
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  1753. package/Samples~/LightBeamSamples/FriendsManager/Prefabs/SentInvitesDisplay/SentInviteDisplayBehaviour.cs +25 -25
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  1807. package/Tests/Runtime/Beamable/Content/ClientManifest/ParseCSVTests.cs +102 -102
  1808. package/Tests/Runtime/Beamable/Content/ContentRegistry/GetTypeFromIdTests.cs +164 -164
  1809. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/DeserializeEmptyFields.cs +114 -114
  1810. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/DeserializeTests.cs +1343 -1343
  1811. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/EscapedStringTests.cs +119 -119
  1812. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/GetNullStringForTypeTests.cs +104 -104
  1813. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/SerializeFieldSubclassSerializeTests.cs +157 -157
  1814. package/Tests/Runtime/Beamable/Content/Serialization/ClientContentSerializer/SerializeTests.cs +1066 -1066
  1815. package/Tests/Runtime/Beamable/Content/Serialization/TestContentRef.cs +66 -66
  1816. package/Tests/Runtime/Beamable/Content/Serialization/VipContentSerialization/VipContentSerializationTests.cs +34 -34
  1817. package/Tests/Runtime/Beamable/DebouncerTests.cs +110 -110
  1818. package/Tests/Runtime/Beamable/Dependencies/ScopingTests.cs +235 -235
  1819. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/FromSemanticVersionStringTests.cs +161 -161
  1820. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ImplicitConversionTest.cs +24 -24
  1821. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/RangeOperatorTests.cs +209 -209
  1822. package/Tests/Runtime/Beamable/Environment/PackageVersionTests/ToStringTests.cs +64 -64
  1823. package/Tests/Runtime/Beamable/MockAuthService.cs +218 -218
  1824. package/Tests/Runtime/Beamable/MockBeamContext.cs +171 -171
  1825. package/Tests/Runtime/Beamable/MockBeamableApi.cs +122 -122
  1826. package/Tests/Runtime/Beamable/MockConfigurationHelper.cs +19 -19
  1827. package/Tests/Runtime/Beamable/MockFileAccessor.cs +19 -19
  1828. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/AcceptAccountSwitchTests.cs +95 -95
  1829. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/CheckSignedInUserTests.cs +134 -134
  1830. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/LoginTests.cs +108 -108
  1831. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/TestHelperExtensions.cs +38 -38
  1832. package/Tests/Runtime/Beamable/Modules/AccountManagement/AccountManagementSignalsTests/UpdateLoginEmailTests.cs +81 -81
  1833. package/Tests/Runtime/Beamable/Modules/Leaderboards/IncrementTests.cs +88 -88
  1834. package/Tests/Runtime/Beamable/Modules/Leaderboards/LeaderboardViewSerializeTests.cs +109 -109
  1835. package/Tests/Runtime/Beamable/Modules/Shop/ListingContentTests/ValidateListingTests.cs +66 -66
  1836. package/Tests/Runtime/Beamable/Modules/Stats/StatObjectTests/WriteTests.cs +42 -42
  1837. package/Tests/Runtime/Beamable/Modules/Tournaments/TournamentScoreUtilTests/GetShortScoreTests.cs +329 -329
  1838. package/Tests/Runtime/Beamable/Platform/AccessTokenStorageTests.cs +154 -154
  1839. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/AuthServiceTestBase.cs +39 -39
  1840. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/CustomDeviceIdTests.cs +51 -51
  1841. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/GetUserTests.cs +33 -33
  1842. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/IsEmailAvailableTests.cs +58 -58
  1843. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/LoginTests.cs +37 -37
  1844. package/Tests/Runtime/Beamable/Platform/Auth/AuthServiceTests/RemoveDeviceIdTests.cs +69 -69
  1845. package/Tests/Runtime/Beamable/Platform/Connectivity/MockConnectivityService.cs +45 -45
  1846. package/Tests/Runtime/Beamable/Platform/Content/MockContentService.cs +140 -140
  1847. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryResponseTests/MergeViewTests.cs +245 -245
  1848. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/GetItemTests.cs +225 -225
  1849. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/InventoryServiceTestBase.cs +52 -52
  1850. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryServiceTests/UpdateTests.cs +73 -73
  1851. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryTestItem.cs +26 -26
  1852. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/AddItemTests.cs +24 -24
  1853. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/SerializationTests.cs +227 -227
  1854. package/Tests/Runtime/Beamable/Platform/Inventory/InventoryUpdateBuilderTests/UnitySerializationTests.cs +215 -215
  1855. package/Tests/Runtime/Beamable/Platform/Mail/MailTests.cs +67 -67
  1856. package/Tests/Runtime/Beamable/Platform/MockConnectivityChecker.cs +24 -24
  1857. package/Tests/Runtime/Beamable/Platform/MockPlatformAPI.cs +398 -398
  1858. package/Tests/Runtime/Beamable/Platform/MockPlatformRequester.cs +78 -78
  1859. package/Tests/Runtime/Beamable/Platform/MockPlatformService.cs +47 -47
  1860. package/Tests/Runtime/Beamable/Platform/MockRequesterExtensions.cs +13 -13
  1861. package/Tests/Runtime/Beamable/Platform/TestUtil.cs +59 -59
  1862. package/Tests/Runtime/Beamable/Player/Accounts/ExternalIdentityQueryArgsTests.cs +132 -132
  1863. package/Tests/Runtime/Beamable/Player/Announcements/AnnouncementGiftSerialization.cs +117 -117
  1864. package/Tests/Runtime/Beamable/Player/Announcements/MockAnnouncementsApi.cs +45 -45
  1865. package/Tests/Runtime/Beamable/Player/Announcements/MockNotificationService.cs +70 -70
  1866. package/Tests/Runtime/Beamable/Player/Inventory/GetItemTests.cs +485 -485
  1867. package/Tests/Runtime/Beamable/Player/Inventory/MockInventoryApi.cs +77 -77
  1868. package/Tests/Runtime/Beamable/Player/Leaderboards/ResortTests.cs +236 -236
  1869. package/Tests/Runtime/Beamable/Pooling/StringBuilderPoolTests/SpawnTests.cs +55 -55
  1870. package/Tests/Runtime/Beamable/Promises/PromisePlayModeTests.cs +145 -145
  1871. package/Tests/Runtime/Beamable/Promises/SequenceTests.cs +45 -45
  1872. package/Tests/Runtime/Beamable/QueryBuilder/QueryBuilderTests.cs +94 -94
  1873. package/Tests/Runtime/Server/Runtime/MicroserviceClient/RequestTests.cs +374 -374
  1874. package/Tests/Runtime/Server/Runtime/MicroserviceClient/TestClient.cs +78 -78
  1875. package/Tests/Runtime/Server/Runtime/TestRegistrations.cs +22 -22
  1876. package/package.json +1 -1
@@ -1,509 +1,509 @@
1
- // this file was copied from nuget package Beamable.Common@7.0.0-PREVIEW.RC2
2
- // https://www.nuget.org/packages/Beamable.Common/7.0.0-PREVIEW.RC2
3
-
4
- using Beamable.Common.Leaderboards;
5
- using System;
6
- using System.Collections.Generic;
7
- using System.Linq;
8
- using UnityEngine;
9
- using UnityEngine.Serialization;
10
-
11
- namespace Beamable.Common.Api.Leaderboards
12
- {
13
- public interface ILeaderboardApi
14
- {
15
- /// <summary>
16
- /// Get the <see cref="UserDataCache{RankEntry}"/> with <see cref="RankEntry"/> values for some leaderboard ID.
17
- /// </summary>
18
- /// <param name="boardId">The leaderboard ID</param>
19
- /// <returns>A <see cref="UserDataCache{T}"/> of <see cref="RankEntry"/></returns>
20
- UserDataCache<RankEntry> GetCache(string boardId);
21
-
22
- /// <summary>
23
- /// For partitioned or cohorted leaderboards
24
- /// Resolves the specific child leaderboard the player is assigned to
25
- /// e.g. "leaderboards.my_partitioned_board" -> "leaderboards.my_partitioned_board#0" -- where #0 denotes the partition identifier
26
- /// </summary>
27
- /// <param name="boardId">Parent Leaderboard Id</param>
28
- /// <param name="joinBoard">Join the board if the player is not assigned.</param>
29
- /// <returns></returns>
30
- Promise<LeaderboardAssignmentInfo> GetAssignment(string boardId, bool joinBoard);
31
-
32
- /// <summary>
33
- /// For partitioned or cohorted leaderboards
34
- /// Resolves the specific child leaderboard the player is assigned to
35
- /// Uses a cache to avoid repeat communication with the server
36
- /// </summary>
37
- /// <param name="boardId"></param>
38
- /// <param name="gamerTag"></param>
39
- /// <returns></returns>
40
- Promise<LeaderboardAssignmentInfo> ResolveAssignment(string boardId, long gamerTag);
41
-
42
- /// <summary>
43
- /// Get the rank of a specific player on a specific leaderboard
44
- /// </summary>
45
- /// <param name="leaderBoard"></param>
46
- /// <param name="gamerTag"></param>
47
- /// <returns></returns>
48
- Promise<RankEntry> GetUser(LeaderboardRef leaderBoard, long gamerTag);
49
-
50
- /// <summary>
51
- /// Get the rank of a specific player on a specific leaderboard
52
- /// </summary>
53
- /// <param name="boardId"></param>
54
- /// <param name="gamerTag"></param>
55
- /// <returns></returns>
56
- Promise<RankEntry> GetUser(string boardId, long gamerTag);
57
-
58
- /// <summary>
59
- /// Get a view with rankings from a specific leaderboard.
60
- /// </summary>
61
- /// <param name="leaderBoard">
62
- /// The leaderboard from which to gather entries.
63
- /// </param>
64
- /// <param name="from">
65
- /// The Starting Rank you wish to have in the <see cref="LeaderBoardView"/>.
66
- /// Is ignore when <paramref name="focus"/> is given.
67
- /// </param>
68
- /// <param name="max">
69
- /// Number of ranks <paramref name="from"/>. Moves towards the lowest rank; as in, if <paramref name="from"/> is 20 and <paramref name="max"/> is 10, you'll get ranks 20~30.
70
- /// </param>
71
- /// <param name="focus">
72
- /// A user's GamerTag that'll be used as the middle <see cref="RankEntry"/> of the resulting <see cref="LeaderBoardView"/>.
73
- /// Will take <paramref name="max"/>/2 from above the focus user and <paramref name="max"/>/2 from below the focus user.
74
- /// It is inclusive. As in, if focus is at rank 50 and you pass in max as 10, you'll get ranks 40~61.
75
- /// If there are not enough entries in the leaderboard either above or below you, the corresponding '<paramref name="max"/>/2' will be truncated.
76
- /// </param>
77
- /// <param name="outlier">
78
- /// A GamerTag whose rank entry is guaranteed to be included. Will be stored in <see cref="LeaderBoardView.rankgt"/>.
79
- /// </param>
80
- Promise<LeaderBoardView> GetBoard(LeaderboardRef leaderBoard, int from, int max, long? focus = null, long? outlier = null);
81
-
82
- /// <summary>
83
- /// Get a view with ranking of a specific leaderboard
84
- /// </summary>
85
- /// <param name="boardId">
86
- /// The id for the leaderboard from which to gather entries.
87
- /// </param>
88
- /// <param name="from">
89
- /// The Starting Rank you wish to have in the <see cref="LeaderBoardView"/>.
90
- /// Is ignore when <paramref name="focus"/> is given.
91
- /// </param>
92
- /// <param name="max">
93
- /// Number of ranks <paramref name="from"/>. Moves towards the lowest rank; as in, if <paramref name="from"/> is 20 and <paramref name="max"/> is 10, you'll get ranks 20~30.
94
- /// </param>
95
- /// <param name="focus">
96
- /// A user's GamerTag that'll be used as the middle <see cref="RankEntry"/> of the resulting <see cref="LeaderBoardView"/>.
97
- /// Will take <paramref name="max"/>/2 from above the focus user and <paramref name="max"/>/2 from below the focus user.
98
- /// It is inclusive. As in, if focus is at rank 50 and you pass in max as 10, you'll get ranks 40~61.
99
- /// If there are not enough entries in the leaderboard either above or below you, the corresponding '<paramref name="max"/>/2' will be truncated.
100
- /// </param>
101
- /// <param name="outlier">
102
- /// A GamerTag whose rank entry is guaranteed to be included. Will be stored in <see cref="LeaderBoardView.rankgt"/>.
103
- /// </param>
104
- Promise<LeaderBoardView> GetBoard(string boardId, int from, int max, long? focus = null, long? outlier = null);
105
-
106
- /// <summary>
107
- /// For partitioned or cohorted leaderboards.
108
- /// Get a view with rankings of child leaderboard the current player is assigned to
109
- /// </summary>
110
- /// <param name="leaderBoard">
111
- /// The leaderboard from which to gather entries.
112
- /// </param>
113
- /// <param name="from">
114
- /// The Starting Rank you wish to have in the <see cref="LeaderBoardView"/>.
115
- /// Is ignore when <paramref name="focus"/> is given.
116
- /// </param>
117
- /// <param name="max">
118
- /// Number of ranks <paramref name="from"/>. Moves towards the lowest rank; as in, if <paramref name="from"/> is 20 and <paramref name="max"/> is 10, you'll get ranks 20~30.
119
- /// </param>
120
- /// <param name="focus">
121
- /// A user's GamerTag that'll be used as the middle <see cref="RankEntry"/> of the resulting <see cref="LeaderBoardView"/>.
122
- /// Will take <paramref name="max"/>/2 from above the focus user and <paramref name="max"/>/2 from below the focus user.
123
- /// It is inclusive. As in, if focus is at rank 50 and you pass in max as 10, you'll get ranks 40~61.
124
- /// If there are not enough entries in the leaderboard either above or below you, the corresponding '<paramref name="max"/>/2' will be truncated.
125
- /// </param>
126
- /// <param name="outlier">
127
- /// A GamerTag whose rank entry is guaranteed to be included. Will be stored in <see cref="LeaderBoardView.rankgt"/>.
128
- /// </param>
129
- /// <returns>
130
- /// A leaderboard view containing only the entries in the partition of the requesting user.
131
- /// </returns>
132
- Promise<LeaderBoardView> GetAssignedBoard(LeaderboardRef leaderBoard, int from, int max, long? focus = null, long? outlier = null);
133
-
134
- /// <summary>
135
- /// For partitioned or cohorted leaderboards
136
- /// Get a view with rankings of child leaderboard the current player is assigned to
137
- /// </summary>
138
- /// <param name="boardId">
139
- /// The id for the leaderboard from which to gather entries.
140
- /// </param>
141
- /// <param name="from">
142
- /// The Starting Rank you wish to have in the <see cref="LeaderBoardView"/>.
143
- /// Is ignore when <paramref name="focus"/> is given.
144
- /// </param>
145
- /// <param name="max">
146
- /// Number of ranks <paramref name="from"/>. Moves towards the lowest rank; as in, if <paramref name="from"/> is 20 and <paramref name="max"/> is 10, you'll get ranks 20~30.
147
- /// </param>
148
- /// <param name="focus">
149
- /// A user's GamerTag that'll be used as the middle <see cref="RankEntry"/> of the resulting <see cref="LeaderBoardView"/>.
150
- /// Will take <paramref name="max"/>/2 from above the focus user and <paramref name="max"/>/2 from below the focus user.
151
- /// It is inclusive. As in, if focus is at rank 50 and you pass in max as 10, you'll get ranks 40~61.
152
- /// If there are not enough entries in the leaderboard either above or below you, the corresponding '<paramref name="max"/>/2' will be truncated.
153
- /// </param>
154
- /// <param name="outlier">
155
- /// A GamerTag whose rank entry is guaranteed to be included. Will be stored in <see cref="LeaderBoardView.rankgt"/>.
156
- /// </param>
157
- /// <returns>
158
- /// A leaderboard view containing only the entries in the partition of the requesting user.
159
- /// </returns>
160
- Promise<LeaderBoardView> GetAssignedBoard(string boardId, int from, int max, long? focus = null, long? outlier = null);
161
-
162
- /// <summary>
163
- /// Get a specific list of rankings by player id from a leaderboard
164
- /// </summary>
165
- /// <param name="leaderBoard">
166
- /// The leaderboard from which to gather entries.
167
- /// </param>
168
- /// <param name="ids">The list of GamerTags whose <see cref="RankEntry"/> we should get.</param>
169
- Promise<LeaderBoardView> GetRanks(LeaderboardRef leaderBoard, List<long> ids);
170
-
171
- /// <summary>
172
- /// Get a specific list of rankings by player id from a leaderboard
173
- /// </summary>
174
- /// <param name="boardId">
175
- /// The leaderboard from which to gather entries.
176
- /// </param>
177
- /// <param name="ids">The list of GamerTags whose <see cref="RankEntry"/> we should get.</param>
178
- Promise<LeaderBoardView> GetRanks(string boardId, List<long> ids);
179
-
180
- /// <summary>
181
- /// Replace the score of the current player
182
- /// Cohorted and Partitioned leaderboards will automatically update the correct child leaderboard
183
- /// </summary>
184
- /// <param name="leaderBoard"></param>
185
- /// <param name="score"></param>
186
- /// <param name="stats">
187
- /// Arbitrary key/value pair associated with the current score entry of the requesting user.
188
- ///
189
- /// Can be used to cache alias/avatar and other useful information to reduce API calls required to get the leaderboard data.
190
- /// Can also be used store properties that inform how the score gets updated. Ie: rate of growth in idle games.
191
- /// A special key exists: "_finalScore". Whatever is in this value, will be used as the score when the leaderboard gets frozen (<see cref="FreezeLeaderboard"/>).
192
- /// </param>
193
- Promise<EmptyResponse> SetScore(LeaderboardRef leaderBoard, double score, IDictionary<string, object> stats = null);
194
-
195
- /// <summary>
196
- /// Replace the score of the current player
197
- /// Cohorted and Partitioned leaderboards will automatically update the correct child leaderboard
198
- /// </summary>
199
- /// <param name="boardId"></param>
200
- /// <param name="score"></param>
201
- /// <param name="stats">
202
- /// Arbitrary key/value pair associated with the current score entry of the requesting user.
203
- ///
204
- /// Can be used to cache alias/avatar and other useful information to reduce API calls required to get the leaderboard data.
205
- /// Can also be used store properties that inform how the score gets updated. Ie: rate of growth in idle games.
206
- /// A special key exists: "_finalScore". Whatever is in this value, will be used as the score when the leaderboard gets frozen (<see cref="FreezeLeaderboard"/>).
207
- /// </param>
208
- Promise<EmptyResponse> SetScore(string boardId, double score, IDictionary<string, object> stats = null);
209
-
210
- /// <summary>
211
- /// Increment (add to) the score of the current player
212
- /// Cohorted and Partitioned leaderboards will automatically update the correct child leaderboard
213
- /// </summary>
214
- /// <param name="leaderBoard"></param>
215
- /// <param name="score"></param>
216
- /// <param name="stats">
217
- /// Arbitrary key/value pair associated with the current score entry of the requesting user.
218
- ///
219
- /// Can be used to cache alias/avatar and other useful information to reduce API calls required to get the leaderboard data.
220
- /// Can also be used store properties that inform how the score gets updated. Ie: rate of growth in idle games.
221
- /// A special key exists: "_finalScore". Whatever is in this value, will be used as the score when the leaderboard gets frozen (<see cref="FreezeLeaderboard"/>).
222
- /// </param>
223
- Promise<EmptyResponse> IncrementScore(LeaderboardRef leaderBoard, double score, IDictionary<string, object> stats = null);
224
-
225
- /// <summary>
226
- /// Increment (add to) the score of the current player
227
- /// Cohorted and Partitioned leaderboards will automatically update the correct child leaderboard
228
- /// </summary>
229
- /// <param name="boardId"></param>
230
- /// <param name="score"></param>
231
- /// <param name="stats">
232
- /// Arbitrary key/value pair associated with the current score entry of the requesting user.
233
- ///
234
- /// Can be used to cache alias/avatar and other useful information to reduce API calls required to get the leaderboard data.
235
- /// Can also be used store properties that inform how the score gets updated. Ie: rate of growth in idle games.
236
- /// A special key exists: "_finalScore". Whatever is in this value, will be used as the score when the leaderboard gets frozen (<see cref="FreezeLeaderboard"/>).
237
- /// </param>
238
- Promise<EmptyResponse> IncrementScore(string boardId, double score, IDictionary<string, object> stats = null);
239
-
240
- /// <summary>
241
- /// Get the rankings of the current player's friends participating in this leaderboard
242
- /// </summary>
243
- /// <param name="leaderboard"></param>
244
- /// <returns></returns>
245
- Promise<LeaderBoardView> GetFriendRanks(LeaderboardRef leaderboard);
246
-
247
- /// <summary>
248
- /// Get the rankings of the current player's friends participating in this leaderboard
249
- /// </summary>
250
- /// <param name="boardId"></param>
251
- /// <returns></returns>
252
- Promise<LeaderBoardView> GetFriendRanks(string boardId);
253
-
254
- /// <summary>
255
- /// Freeze given leaderboard which in effect will block submitting new scores.
256
- /// Don't use this outside of Debug/Admin client-side code unless you are aware of the implication:
257
- /// A client would be able to freeze the leaderboard for all other players.
258
- /// </summary>
259
- Promise<EmptyResponse> FreezeLeaderboard(string boardId);
260
- }
261
-
262
- [Serializable]
263
- public class RankEntry
264
- {
265
- /// <summary>
266
- /// The player id of the player for this entry
267
- /// </summary>
268
- public long gt;
269
-
270
- /// <summary>
271
- /// The rank in the leaderboard for this entry
272
- /// </summary>
273
- public long rank;
274
-
275
- /// <summary>
276
- /// The score on the leaderboard for this entry
277
- /// </summary>
278
- public double score;
279
-
280
- /// <summary>
281
- /// A set of <see cref="RankEntryStat"/> values associated with this entry
282
- /// </summary>
283
- public RankEntryStat[] stats;
284
-
285
- /// <summary>
286
- /// This field will be removed in the future, please do not use.
287
- /// </summary>
288
- [Obsolete]
289
- public RankEntryColumns columns;
290
-
291
- /// <summary>
292
- /// Find the first stat in the <see cref="stats"/> array that matches the given <paramref name="name"/> argument.
293
- /// </summary>
294
- /// <param name="name">A name of a stat</param>
295
- /// <returns>The string value of the found stat, or null if the stat was not found.</returns>
296
- public string GetStat(string name)
297
- {
298
- if (stats == null)
299
- {
300
- return null;
301
- }
302
-
303
- int length = stats.Length;
304
- for (int i = 0; i < length; ++i)
305
- {
306
- ref var stat = ref stats[i];
307
- if (stat.name == name)
308
- {
309
- return stat.value;
310
- }
311
- }
312
-
313
- return null;
314
- }
315
-
316
- /// <summary>
317
- /// Find the first stat in the <see cref="stats"/> array that matches the given <paramref name="name"/> argument,
318
- /// and parses the string value as a double.
319
- /// </summary>
320
- /// <param name="name">The name of a stat</param>
321
- /// <param name="fallback">If the stat does not exist, or the value is not a parsable double, this value will be returned.</param>
322
- /// <returns>The parsed value of the stat. If the stat was not found, or it had a non parsable value, the <paramref name="fallback"/> value will be returned.</returns>
323
- public double GetDoubleStat(string name, double fallback = 0)
324
- {
325
- var stringValue = GetStat(name);
326
-
327
- if (stringValue != null && double.TryParse(stringValue, out var result))
328
- {
329
- return result;
330
- }
331
- else
332
- {
333
- return fallback;
334
- }
335
- }
336
- }
337
-
338
- [Serializable]
339
- public class RankEntryColumns
340
- {
341
- public long score;
342
- }
343
-
344
- [Serializable]
345
- public struct RankEntryStat
346
- {
347
- /// <summary>
348
- /// The name of a leaderbaord stat. This should be unique.
349
- /// </summary>
350
- public string name;
351
-
352
- /// <summary>
353
- /// The value of a leaderboard stat. This can be any string.
354
- /// </summary>
355
- public string value;
356
- }
357
-
358
- [Serializable]
359
- public class LeaderBoardV2ViewResponse
360
- {
361
- public LeaderBoardView lb;
362
- }
363
-
364
-
365
- [Serializable]
366
- public class LeaderboardViewBase
367
- {
368
- [field: NonSerialized]
369
- protected RankEntry maybeRankGt { get; set; }
370
-
371
- /// <summary>
372
- /// The user id
373
- /// </summary>
374
- public long userId;
375
-
376
- /// <summary>
377
- /// A set of <see cref="RankEntry"/>s that represent this section of the leaderboard view.
378
- /// Use the <see cref="LeaderBoardView.ToDictionary()"/> method to convert this list into a dictionary for more convenient access.
379
- /// </summary>
380
- public List<RankEntry> rankings;
381
-
382
- /// <summary>
383
- /// The <see cref="RankEntry"/> of the current player
384
- /// </summary>
385
- public RankEntry rankgt
386
- {
387
- get
388
- {
389
- if (maybeRankGt == null || maybeRankGt.gt == 0)
390
- maybeRankGt = rankings?.FirstOrDefault(y => y.gt == userId);
391
- return maybeRankGt;
392
- }
393
- set => maybeRankGt = value;
394
- }
395
- }
396
-
397
- [Serializable]
398
- public class LeaderBoardView : LeaderboardViewBase, ISerializationCallbackReceiver
399
- {
400
-
401
- /// <summary>
402
- /// The leaderboard id
403
- /// </summary>
404
- public string lbId;
405
-
406
- /// <summary>
407
- /// How many players the leaderboard may contain
408
- /// </summary>
409
- public long boardsize;
410
-
411
- /// <summary>
412
- /// Empty if no outlier was given to <see cref="ILeaderboardApi.GetBoard(Beamable.Common.Leaderboards.LeaderboardRef,int,int,System.Nullable{long},System.Nullable{long})"/>.
413
- /// Otherwise, this is the rank entry for the outlier.
414
- /// </summary>
415
- [SerializeField]
416
- #pragma warning disable CS0649 // Field is never assigned to, and will always have its default value
417
- private new RankEntry rankgt;
418
- #pragma warning restore CS0649 // Field is never assigned to, and will always have its default value
419
-
420
- /// <summary>
421
- /// Convert the <see cref="LeaderboardViewBase.rankings"/> list into a dictionary from player id to <see cref="RankEntry"/>.
422
- /// </summary>
423
- /// <returns>A dictionary where each key is a player id, pointing the <see cref="RankEntry"/> for that player.</returns>
424
- public Dictionary<long, RankEntry> ToDictionary()
425
- {
426
- Dictionary<long, RankEntry> result = new Dictionary<long, RankEntry>();
427
- for (int i = 0; i < rankings.Count; i++)
428
- {
429
- var next = rankings[i];
430
- result.Add(next.gt, next);
431
- }
432
-
433
- return result;
434
- }
435
-
436
- /// <summary>
437
- /// Make a copy of the <see cref="LeaderboardViewBase.rankings"/> list
438
- /// </summary>
439
- /// <returns>A copy of the <see cref="LeaderboardViewBase.rankings"/> list</returns>
440
- public List<RankEntry> ToList()
441
- {
442
- List<RankEntry> result = new List<RankEntry>();
443
-
444
- foreach (RankEntry rankEntry in rankings)
445
- {
446
- result.Add(rankEntry);
447
- }
448
-
449
- return result;
450
- }
451
-
452
- public void OnBeforeSerialize()
453
- {
454
- // nothing to do.
455
- }
456
-
457
- public void OnAfterDeserialize()
458
- {
459
- maybeRankGt = rankgt;
460
- }
461
- }
462
-
463
- [Serializable]
464
- public class LeaderboardGetAssignmentRequest
465
- {
466
- public string boardId;
467
- }
468
-
469
- [System.Serializable]
470
- public class ListLeaderboardResult
471
- {
472
- /// <summary>
473
- /// The total number of leaderboard ids available.
474
- /// This is not the count of the <see cref="ids"/> list.
475
- /// This is the actual total number of leaderboards.
476
- /// </summary>
477
- public int total;
478
-
479
- /// <summary>
480
- /// The number of leaderboard ids that were skipped to produce the <see cref="ids"/> list.
481
- /// </summary>
482
- public int offset;
483
-
484
- /// <summary>
485
- /// A list of leaderboard ids returned in this page.
486
- /// </summary>
487
- public List<string> ids;
488
- }
489
-
490
- [Serializable]
491
- public class LeaderboardAssignmentInfo
492
- {
493
- /// <summary>
494
- /// The runtime ID of a leaderboard
495
- /// </summary>
496
- public string leaderboardId;
497
-
498
- /// <summary>
499
- /// The player id
500
- /// </summary>
501
- public long playerId;
502
-
503
- public LeaderboardAssignmentInfo(string leaderboardId, long playerId)
504
- {
505
- this.leaderboardId = leaderboardId;
506
- this.playerId = playerId;
507
- }
508
- }
509
- }
1
+ // this file was copied from nuget package Beamable.Common@7.0.0-PREVIEW.RC10
2
+ // https://www.nuget.org/packages/Beamable.Common/7.0.0-PREVIEW.RC10
3
+
4
+ using Beamable.Common.Leaderboards;
5
+ using System;
6
+ using System.Collections.Generic;
7
+ using System.Linq;
8
+ using UnityEngine;
9
+ using UnityEngine.Serialization;
10
+
11
+ namespace Beamable.Common.Api.Leaderboards
12
+ {
13
+ public interface ILeaderboardApi
14
+ {
15
+ /// <summary>
16
+ /// Get the <see cref="UserDataCache{RankEntry}"/> with <see cref="RankEntry"/> values for some leaderboard ID.
17
+ /// </summary>
18
+ /// <param name="boardId">The leaderboard ID</param>
19
+ /// <returns>A <see cref="UserDataCache{T}"/> of <see cref="RankEntry"/></returns>
20
+ UserDataCache<RankEntry> GetCache(string boardId);
21
+
22
+ /// <summary>
23
+ /// For partitioned or cohorted leaderboards
24
+ /// Resolves the specific child leaderboard the player is assigned to
25
+ /// e.g. "leaderboards.my_partitioned_board" -> "leaderboards.my_partitioned_board#0" -- where #0 denotes the partition identifier
26
+ /// </summary>
27
+ /// <param name="boardId">Parent Leaderboard Id</param>
28
+ /// <param name="joinBoard">Join the board if the player is not assigned.</param>
29
+ /// <returns></returns>
30
+ Promise<LeaderboardAssignmentInfo> GetAssignment(string boardId, bool joinBoard);
31
+
32
+ /// <summary>
33
+ /// For partitioned or cohorted leaderboards
34
+ /// Resolves the specific child leaderboard the player is assigned to
35
+ /// Uses a cache to avoid repeat communication with the server
36
+ /// </summary>
37
+ /// <param name="boardId"></param>
38
+ /// <param name="gamerTag"></param>
39
+ /// <returns></returns>
40
+ Promise<LeaderboardAssignmentInfo> ResolveAssignment(string boardId, long gamerTag);
41
+
42
+ /// <summary>
43
+ /// Get the rank of a specific player on a specific leaderboard
44
+ /// </summary>
45
+ /// <param name="leaderBoard"></param>
46
+ /// <param name="gamerTag"></param>
47
+ /// <returns></returns>
48
+ Promise<RankEntry> GetUser(LeaderboardRef leaderBoard, long gamerTag);
49
+
50
+ /// <summary>
51
+ /// Get the rank of a specific player on a specific leaderboard
52
+ /// </summary>
53
+ /// <param name="boardId"></param>
54
+ /// <param name="gamerTag"></param>
55
+ /// <returns></returns>
56
+ Promise<RankEntry> GetUser(string boardId, long gamerTag);
57
+
58
+ /// <summary>
59
+ /// Get a view with rankings from a specific leaderboard.
60
+ /// </summary>
61
+ /// <param name="leaderBoard">
62
+ /// The leaderboard from which to gather entries.
63
+ /// </param>
64
+ /// <param name="from">
65
+ /// The Starting Rank you wish to have in the <see cref="LeaderBoardView"/>.
66
+ /// Is ignore when <paramref name="focus"/> is given.
67
+ /// </param>
68
+ /// <param name="max">
69
+ /// Number of ranks <paramref name="from"/>. Moves towards the lowest rank; as in, if <paramref name="from"/> is 20 and <paramref name="max"/> is 10, you'll get ranks 20~30.
70
+ /// </param>
71
+ /// <param name="focus">
72
+ /// A user's GamerTag that'll be used as the middle <see cref="RankEntry"/> of the resulting <see cref="LeaderBoardView"/>.
73
+ /// Will take <paramref name="max"/>/2 from above the focus user and <paramref name="max"/>/2 from below the focus user.
74
+ /// It is inclusive. As in, if focus is at rank 50 and you pass in max as 10, you'll get ranks 40~61.
75
+ /// If there are not enough entries in the leaderboard either above or below you, the corresponding '<paramref name="max"/>/2' will be truncated.
76
+ /// </param>
77
+ /// <param name="outlier">
78
+ /// A GamerTag whose rank entry is guaranteed to be included. Will be stored in <see cref="LeaderBoardView.rankgt"/>.
79
+ /// </param>
80
+ Promise<LeaderBoardView> GetBoard(LeaderboardRef leaderBoard, int from, int max, long? focus = null, long? outlier = null);
81
+
82
+ /// <summary>
83
+ /// Get a view with ranking of a specific leaderboard
84
+ /// </summary>
85
+ /// <param name="boardId">
86
+ /// The id for the leaderboard from which to gather entries.
87
+ /// </param>
88
+ /// <param name="from">
89
+ /// The Starting Rank you wish to have in the <see cref="LeaderBoardView"/>.
90
+ /// Is ignore when <paramref name="focus"/> is given.
91
+ /// </param>
92
+ /// <param name="max">
93
+ /// Number of ranks <paramref name="from"/>. Moves towards the lowest rank; as in, if <paramref name="from"/> is 20 and <paramref name="max"/> is 10, you'll get ranks 20~30.
94
+ /// </param>
95
+ /// <param name="focus">
96
+ /// A user's GamerTag that'll be used as the middle <see cref="RankEntry"/> of the resulting <see cref="LeaderBoardView"/>.
97
+ /// Will take <paramref name="max"/>/2 from above the focus user and <paramref name="max"/>/2 from below the focus user.
98
+ /// It is inclusive. As in, if focus is at rank 50 and you pass in max as 10, you'll get ranks 40~61.
99
+ /// If there are not enough entries in the leaderboard either above or below you, the corresponding '<paramref name="max"/>/2' will be truncated.
100
+ /// </param>
101
+ /// <param name="outlier">
102
+ /// A GamerTag whose rank entry is guaranteed to be included. Will be stored in <see cref="LeaderBoardView.rankgt"/>.
103
+ /// </param>
104
+ Promise<LeaderBoardView> GetBoard(string boardId, int from, int max, long? focus = null, long? outlier = null);
105
+
106
+ /// <summary>
107
+ /// For partitioned or cohorted leaderboards.
108
+ /// Get a view with rankings of child leaderboard the current player is assigned to
109
+ /// </summary>
110
+ /// <param name="leaderBoard">
111
+ /// The leaderboard from which to gather entries.
112
+ /// </param>
113
+ /// <param name="from">
114
+ /// The Starting Rank you wish to have in the <see cref="LeaderBoardView"/>.
115
+ /// Is ignore when <paramref name="focus"/> is given.
116
+ /// </param>
117
+ /// <param name="max">
118
+ /// Number of ranks <paramref name="from"/>. Moves towards the lowest rank; as in, if <paramref name="from"/> is 20 and <paramref name="max"/> is 10, you'll get ranks 20~30.
119
+ /// </param>
120
+ /// <param name="focus">
121
+ /// A user's GamerTag that'll be used as the middle <see cref="RankEntry"/> of the resulting <see cref="LeaderBoardView"/>.
122
+ /// Will take <paramref name="max"/>/2 from above the focus user and <paramref name="max"/>/2 from below the focus user.
123
+ /// It is inclusive. As in, if focus is at rank 50 and you pass in max as 10, you'll get ranks 40~61.
124
+ /// If there are not enough entries in the leaderboard either above or below you, the corresponding '<paramref name="max"/>/2' will be truncated.
125
+ /// </param>
126
+ /// <param name="outlier">
127
+ /// A GamerTag whose rank entry is guaranteed to be included. Will be stored in <see cref="LeaderBoardView.rankgt"/>.
128
+ /// </param>
129
+ /// <returns>
130
+ /// A leaderboard view containing only the entries in the partition of the requesting user.
131
+ /// </returns>
132
+ Promise<LeaderBoardView> GetAssignedBoard(LeaderboardRef leaderBoard, int from, int max, long? focus = null, long? outlier = null);
133
+
134
+ /// <summary>
135
+ /// For partitioned or cohorted leaderboards
136
+ /// Get a view with rankings of child leaderboard the current player is assigned to
137
+ /// </summary>
138
+ /// <param name="boardId">
139
+ /// The id for the leaderboard from which to gather entries.
140
+ /// </param>
141
+ /// <param name="from">
142
+ /// The Starting Rank you wish to have in the <see cref="LeaderBoardView"/>.
143
+ /// Is ignore when <paramref name="focus"/> is given.
144
+ /// </param>
145
+ /// <param name="max">
146
+ /// Number of ranks <paramref name="from"/>. Moves towards the lowest rank; as in, if <paramref name="from"/> is 20 and <paramref name="max"/> is 10, you'll get ranks 20~30.
147
+ /// </param>
148
+ /// <param name="focus">
149
+ /// A user's GamerTag that'll be used as the middle <see cref="RankEntry"/> of the resulting <see cref="LeaderBoardView"/>.
150
+ /// Will take <paramref name="max"/>/2 from above the focus user and <paramref name="max"/>/2 from below the focus user.
151
+ /// It is inclusive. As in, if focus is at rank 50 and you pass in max as 10, you'll get ranks 40~61.
152
+ /// If there are not enough entries in the leaderboard either above or below you, the corresponding '<paramref name="max"/>/2' will be truncated.
153
+ /// </param>
154
+ /// <param name="outlier">
155
+ /// A GamerTag whose rank entry is guaranteed to be included. Will be stored in <see cref="LeaderBoardView.rankgt"/>.
156
+ /// </param>
157
+ /// <returns>
158
+ /// A leaderboard view containing only the entries in the partition of the requesting user.
159
+ /// </returns>
160
+ Promise<LeaderBoardView> GetAssignedBoard(string boardId, int from, int max, long? focus = null, long? outlier = null);
161
+
162
+ /// <summary>
163
+ /// Get a specific list of rankings by player id from a leaderboard
164
+ /// </summary>
165
+ /// <param name="leaderBoard">
166
+ /// The leaderboard from which to gather entries.
167
+ /// </param>
168
+ /// <param name="ids">The list of GamerTags whose <see cref="RankEntry"/> we should get.</param>
169
+ Promise<LeaderBoardView> GetRanks(LeaderboardRef leaderBoard, List<long> ids);
170
+
171
+ /// <summary>
172
+ /// Get a specific list of rankings by player id from a leaderboard
173
+ /// </summary>
174
+ /// <param name="boardId">
175
+ /// The leaderboard from which to gather entries.
176
+ /// </param>
177
+ /// <param name="ids">The list of GamerTags whose <see cref="RankEntry"/> we should get.</param>
178
+ Promise<LeaderBoardView> GetRanks(string boardId, List<long> ids);
179
+
180
+ /// <summary>
181
+ /// Replace the score of the current player
182
+ /// Cohorted and Partitioned leaderboards will automatically update the correct child leaderboard
183
+ /// </summary>
184
+ /// <param name="leaderBoard"></param>
185
+ /// <param name="score"></param>
186
+ /// <param name="stats">
187
+ /// Arbitrary key/value pair associated with the current score entry of the requesting user.
188
+ ///
189
+ /// Can be used to cache alias/avatar and other useful information to reduce API calls required to get the leaderboard data.
190
+ /// Can also be used store properties that inform how the score gets updated. Ie: rate of growth in idle games.
191
+ /// A special key exists: "_finalScore". Whatever is in this value, will be used as the score when the leaderboard gets frozen (<see cref="FreezeLeaderboard"/>).
192
+ /// </param>
193
+ Promise<EmptyResponse> SetScore(LeaderboardRef leaderBoard, double score, IDictionary<string, object> stats = null);
194
+
195
+ /// <summary>
196
+ /// Replace the score of the current player
197
+ /// Cohorted and Partitioned leaderboards will automatically update the correct child leaderboard
198
+ /// </summary>
199
+ /// <param name="boardId"></param>
200
+ /// <param name="score"></param>
201
+ /// <param name="stats">
202
+ /// Arbitrary key/value pair associated with the current score entry of the requesting user.
203
+ ///
204
+ /// Can be used to cache alias/avatar and other useful information to reduce API calls required to get the leaderboard data.
205
+ /// Can also be used store properties that inform how the score gets updated. Ie: rate of growth in idle games.
206
+ /// A special key exists: "_finalScore". Whatever is in this value, will be used as the score when the leaderboard gets frozen (<see cref="FreezeLeaderboard"/>).
207
+ /// </param>
208
+ Promise<EmptyResponse> SetScore(string boardId, double score, IDictionary<string, object> stats = null);
209
+
210
+ /// <summary>
211
+ /// Increment (add to) the score of the current player
212
+ /// Cohorted and Partitioned leaderboards will automatically update the correct child leaderboard
213
+ /// </summary>
214
+ /// <param name="leaderBoard"></param>
215
+ /// <param name="score"></param>
216
+ /// <param name="stats">
217
+ /// Arbitrary key/value pair associated with the current score entry of the requesting user.
218
+ ///
219
+ /// Can be used to cache alias/avatar and other useful information to reduce API calls required to get the leaderboard data.
220
+ /// Can also be used store properties that inform how the score gets updated. Ie: rate of growth in idle games.
221
+ /// A special key exists: "_finalScore". Whatever is in this value, will be used as the score when the leaderboard gets frozen (<see cref="FreezeLeaderboard"/>).
222
+ /// </param>
223
+ Promise<EmptyResponse> IncrementScore(LeaderboardRef leaderBoard, double score, IDictionary<string, object> stats = null);
224
+
225
+ /// <summary>
226
+ /// Increment (add to) the score of the current player
227
+ /// Cohorted and Partitioned leaderboards will automatically update the correct child leaderboard
228
+ /// </summary>
229
+ /// <param name="boardId"></param>
230
+ /// <param name="score"></param>
231
+ /// <param name="stats">
232
+ /// Arbitrary key/value pair associated with the current score entry of the requesting user.
233
+ ///
234
+ /// Can be used to cache alias/avatar and other useful information to reduce API calls required to get the leaderboard data.
235
+ /// Can also be used store properties that inform how the score gets updated. Ie: rate of growth in idle games.
236
+ /// A special key exists: "_finalScore". Whatever is in this value, will be used as the score when the leaderboard gets frozen (<see cref="FreezeLeaderboard"/>).
237
+ /// </param>
238
+ Promise<EmptyResponse> IncrementScore(string boardId, double score, IDictionary<string, object> stats = null);
239
+
240
+ /// <summary>
241
+ /// Get the rankings of the current player's friends participating in this leaderboard
242
+ /// </summary>
243
+ /// <param name="leaderboard"></param>
244
+ /// <returns></returns>
245
+ Promise<LeaderBoardView> GetFriendRanks(LeaderboardRef leaderboard);
246
+
247
+ /// <summary>
248
+ /// Get the rankings of the current player's friends participating in this leaderboard
249
+ /// </summary>
250
+ /// <param name="boardId"></param>
251
+ /// <returns></returns>
252
+ Promise<LeaderBoardView> GetFriendRanks(string boardId);
253
+
254
+ /// <summary>
255
+ /// Freeze given leaderboard which in effect will block submitting new scores.
256
+ /// Don't use this outside of Debug/Admin client-side code unless you are aware of the implication:
257
+ /// A client would be able to freeze the leaderboard for all other players.
258
+ /// </summary>
259
+ Promise<EmptyResponse> FreezeLeaderboard(string boardId);
260
+ }
261
+
262
+ [Serializable]
263
+ public class RankEntry
264
+ {
265
+ /// <summary>
266
+ /// The player id of the player for this entry
267
+ /// </summary>
268
+ public long gt;
269
+
270
+ /// <summary>
271
+ /// The rank in the leaderboard for this entry
272
+ /// </summary>
273
+ public long rank;
274
+
275
+ /// <summary>
276
+ /// The score on the leaderboard for this entry
277
+ /// </summary>
278
+ public double score;
279
+
280
+ /// <summary>
281
+ /// A set of <see cref="RankEntryStat"/> values associated with this entry
282
+ /// </summary>
283
+ public RankEntryStat[] stats;
284
+
285
+ /// <summary>
286
+ /// This field will be removed in the future, please do not use.
287
+ /// </summary>
288
+ [Obsolete]
289
+ public RankEntryColumns columns;
290
+
291
+ /// <summary>
292
+ /// Find the first stat in the <see cref="stats"/> array that matches the given <paramref name="name"/> argument.
293
+ /// </summary>
294
+ /// <param name="name">A name of a stat</param>
295
+ /// <returns>The string value of the found stat, or null if the stat was not found.</returns>
296
+ public string GetStat(string name)
297
+ {
298
+ if (stats == null)
299
+ {
300
+ return null;
301
+ }
302
+
303
+ int length = stats.Length;
304
+ for (int i = 0; i < length; ++i)
305
+ {
306
+ ref var stat = ref stats[i];
307
+ if (stat.name == name)
308
+ {
309
+ return stat.value;
310
+ }
311
+ }
312
+
313
+ return null;
314
+ }
315
+
316
+ /// <summary>
317
+ /// Find the first stat in the <see cref="stats"/> array that matches the given <paramref name="name"/> argument,
318
+ /// and parses the string value as a double.
319
+ /// </summary>
320
+ /// <param name="name">The name of a stat</param>
321
+ /// <param name="fallback">If the stat does not exist, or the value is not a parsable double, this value will be returned.</param>
322
+ /// <returns>The parsed value of the stat. If the stat was not found, or it had a non parsable value, the <paramref name="fallback"/> value will be returned.</returns>
323
+ public double GetDoubleStat(string name, double fallback = 0)
324
+ {
325
+ var stringValue = GetStat(name);
326
+
327
+ if (stringValue != null && double.TryParse(stringValue, out var result))
328
+ {
329
+ return result;
330
+ }
331
+ else
332
+ {
333
+ return fallback;
334
+ }
335
+ }
336
+ }
337
+
338
+ [Serializable]
339
+ public class RankEntryColumns
340
+ {
341
+ public long score;
342
+ }
343
+
344
+ [Serializable]
345
+ public struct RankEntryStat
346
+ {
347
+ /// <summary>
348
+ /// The name of a leaderbaord stat. This should be unique.
349
+ /// </summary>
350
+ public string name;
351
+
352
+ /// <summary>
353
+ /// The value of a leaderboard stat. This can be any string.
354
+ /// </summary>
355
+ public string value;
356
+ }
357
+
358
+ [Serializable]
359
+ public class LeaderBoardV2ViewResponse
360
+ {
361
+ public LeaderBoardView lb;
362
+ }
363
+
364
+
365
+ [Serializable]
366
+ public class LeaderboardViewBase
367
+ {
368
+ [field: NonSerialized]
369
+ protected RankEntry maybeRankGt { get; set; }
370
+
371
+ /// <summary>
372
+ /// The user id
373
+ /// </summary>
374
+ public long userId;
375
+
376
+ /// <summary>
377
+ /// A set of <see cref="RankEntry"/>s that represent this section of the leaderboard view.
378
+ /// Use the <see cref="LeaderBoardView.ToDictionary()"/> method to convert this list into a dictionary for more convenient access.
379
+ /// </summary>
380
+ public List<RankEntry> rankings;
381
+
382
+ /// <summary>
383
+ /// The <see cref="RankEntry"/> of the current player
384
+ /// </summary>
385
+ public RankEntry rankgt
386
+ {
387
+ get
388
+ {
389
+ if (maybeRankGt == null || maybeRankGt.gt == 0)
390
+ maybeRankGt = rankings?.FirstOrDefault(y => y.gt == userId);
391
+ return maybeRankGt;
392
+ }
393
+ set => maybeRankGt = value;
394
+ }
395
+ }
396
+
397
+ [Serializable]
398
+ public class LeaderBoardView : LeaderboardViewBase, ISerializationCallbackReceiver
399
+ {
400
+
401
+ /// <summary>
402
+ /// The leaderboard id
403
+ /// </summary>
404
+ public string lbId;
405
+
406
+ /// <summary>
407
+ /// How many players the leaderboard may contain
408
+ /// </summary>
409
+ public long boardsize;
410
+
411
+ /// <summary>
412
+ /// Empty if no outlier was given to <see cref="ILeaderboardApi.GetBoard(Beamable.Common.Leaderboards.LeaderboardRef,int,int,System.Nullable{long},System.Nullable{long})"/>.
413
+ /// Otherwise, this is the rank entry for the outlier.
414
+ /// </summary>
415
+ [SerializeField]
416
+ #pragma warning disable CS0649 // Field is never assigned to, and will always have its default value
417
+ private new RankEntry rankgt;
418
+ #pragma warning restore CS0649 // Field is never assigned to, and will always have its default value
419
+
420
+ /// <summary>
421
+ /// Convert the <see cref="LeaderboardViewBase.rankings"/> list into a dictionary from player id to <see cref="RankEntry"/>.
422
+ /// </summary>
423
+ /// <returns>A dictionary where each key is a player id, pointing the <see cref="RankEntry"/> for that player.</returns>
424
+ public Dictionary<long, RankEntry> ToDictionary()
425
+ {
426
+ Dictionary<long, RankEntry> result = new Dictionary<long, RankEntry>();
427
+ for (int i = 0; i < rankings.Count; i++)
428
+ {
429
+ var next = rankings[i];
430
+ result.Add(next.gt, next);
431
+ }
432
+
433
+ return result;
434
+ }
435
+
436
+ /// <summary>
437
+ /// Make a copy of the <see cref="LeaderboardViewBase.rankings"/> list
438
+ /// </summary>
439
+ /// <returns>A copy of the <see cref="LeaderboardViewBase.rankings"/> list</returns>
440
+ public List<RankEntry> ToList()
441
+ {
442
+ List<RankEntry> result = new List<RankEntry>();
443
+
444
+ foreach (RankEntry rankEntry in rankings)
445
+ {
446
+ result.Add(rankEntry);
447
+ }
448
+
449
+ return result;
450
+ }
451
+
452
+ public void OnBeforeSerialize()
453
+ {
454
+ // nothing to do.
455
+ }
456
+
457
+ public void OnAfterDeserialize()
458
+ {
459
+ maybeRankGt = rankgt;
460
+ }
461
+ }
462
+
463
+ [Serializable]
464
+ public class LeaderboardGetAssignmentRequest
465
+ {
466
+ public string boardId;
467
+ }
468
+
469
+ [System.Serializable]
470
+ public class ListLeaderboardResult
471
+ {
472
+ /// <summary>
473
+ /// The total number of leaderboard ids available.
474
+ /// This is not the count of the <see cref="ids"/> list.
475
+ /// This is the actual total number of leaderboards.
476
+ /// </summary>
477
+ public int total;
478
+
479
+ /// <summary>
480
+ /// The number of leaderboard ids that were skipped to produce the <see cref="ids"/> list.
481
+ /// </summary>
482
+ public int offset;
483
+
484
+ /// <summary>
485
+ /// A list of leaderboard ids returned in this page.
486
+ /// </summary>
487
+ public List<string> ids;
488
+ }
489
+
490
+ [Serializable]
491
+ public class LeaderboardAssignmentInfo
492
+ {
493
+ /// <summary>
494
+ /// The runtime ID of a leaderboard
495
+ /// </summary>
496
+ public string leaderboardId;
497
+
498
+ /// <summary>
499
+ /// The player id
500
+ /// </summary>
501
+ public long playerId;
502
+
503
+ public LeaderboardAssignmentInfo(string leaderboardId, long playerId)
504
+ {
505
+ this.leaderboardId = leaderboardId;
506
+ this.playerId = playerId;
507
+ }
508
+ }
509
+ }