com.backnd.database 0.0.11 → 0.0.12
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- package/QueryBuilder.cs +6 -4
- package/package.json +1 -1
package/QueryBuilder.cs
CHANGED
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@@ -1008,10 +1008,12 @@ namespace BACKND.Database
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1008
1008
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if (result?.Data != null && result.Data.Count > 0)
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1009
1009
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{
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1010
1010
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var firstRow = result.Data[0];
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1011
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-
if (firstRow.
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1012
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-
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1013
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-
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1014
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-
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1011
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+
if (firstRow.Count > 0)
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1012
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+
{
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1013
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+
var enumerator = firstRow.GetEnumerator();
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1014
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+
enumerator.MoveNext();
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1015
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+
return Convert.ToInt32(enumerator.Current.Value);
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1016
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+
}
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1015
1017
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}
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1016
1018
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1017
1019
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return 0;
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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2
2
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"name": "com.backnd.database",
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3
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-
"version": "0.0.
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3
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+
"version": "0.0.12",
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4
4
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"displayName": "BACKND Database",
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5
5
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"description": "BACKND Database is a Unity SDK for seamless integration with BACKND cloud database services.\n\nEasily manage and synchronize game data such as player profiles, game states, and leaderboards across multiple platforms.\nIdeal for Unity developers looking to implement robust database solutions without complex backend setups.",
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6
6
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"unity": "2021.3",
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