com.amanotes.magictilescore 0.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +240 -0
- package/CHANGELOG.md.meta +7 -0
- package/Docs/Class-Hierarchy.md +729 -0
- package/Docs/Class-Hierarchy.md.meta +7 -0
- package/Docs/Component-Architecture.md +43 -0
- package/Docs/Component-Architecture.md.meta +7 -0
- package/Docs/File-Structure.md +327 -0
- package/Docs/File-Structure.md.meta +7 -0
- package/Docs/Game-Architecture.md +41 -0
- package/Docs/Game-Architecture.md.meta +7 -0
- package/Docs/Input-System-Guide.md +419 -0
- package/Docs/Input-System-Guide.md.meta +7 -0
- package/Docs/Knot-System-Guide.md +309 -0
- package/Docs/Knot-System-Guide.md.meta +7 -0
- package/Docs/Meta-System-Guide.md +249 -0
- package/Docs/Meta-System-Guide.md.meta +7 -0
- package/Docs/New-Game-Checklist.md +102 -0
- package/Docs/New-Game-Checklist.md.meta +7 -0
- package/Docs/README.md +37 -0
- package/Docs/README.md.meta +7 -0
- package/Docs/RhythmCore-Architecture.md +373 -0
- package/Docs/RhythmCore-Architecture.md.meta +7 -0
- package/Docs/RhythmCore-Customize-Guide.md +391 -0
- package/Docs/RhythmCore-Customize-Guide.md.meta +7 -0
- package/Docs/Understanding-Rhythm-Core.md +483 -0
- package/Docs/Understanding-Rhythm-Core.md.meta +7 -0
- package/Docs/VisualWarp-System-Guide.md +377 -0
- package/Docs/VisualWarp-System-Guide.md.meta +7 -0
- package/Docs/Widget2D-System-Guide.md +450 -0
- package/Docs/Widget2D-System-Guide.md.meta +7 -0
- package/Docs.meta +8 -0
- package/Editor/AdjustHueEditor.cs +90 -0
- package/Editor/AdjustHueEditor.cs.meta +11 -0
- package/Editor/ClassInstanceDrawer.cs +256 -0
- package/Editor/ClassInstanceDrawer.cs.meta +11 -0
- package/Editor/CollapsibleGroupEditor.cs +142 -0
- package/Editor/CollapsibleGroupEditor.cs.meta +11 -0
- package/Editor/ListSongNoteEditor.cs +317 -0
- package/Editor/ListSongNoteEditor.cs.meta +11 -0
- package/Editor/MagicTilesCore.Editor.asmdef +20 -0
- package/Editor/MagicTilesCore.Editor.asmdef.meta +7 -0
- package/Editor/MetaLogicDrawer.cs +488 -0
- package/Editor/MetaLogicDrawer.cs.meta +11 -0
- package/Editor/RhythmContextEditor.EditorDrawer.cs +46 -0
- package/Editor/RhythmContextEditor.EditorDrawer.cs.meta +3 -0
- package/Editor/RhythmContextEditor.cs +587 -0
- package/Editor/RhythmContextEditor.cs.meta +3 -0
- package/Editor/RhythmGameEditor.cs +45 -0
- package/Editor/RhythmGameEditor.cs.meta +11 -0
- package/Editor/RhythmTileEditor.cs +93 -0
- package/Editor/RhythmTileEditor.cs.meta +11 -0
- package/Editor/TagConfigDrawer.cs +30 -0
- package/Editor/TagConfigDrawer.cs.meta +11 -0
- package/Editor.meta +8 -0
- package/LICENSE.md +7 -0
- package/LICENSE.md.meta +7 -0
- package/README.md +88 -0
- package/README.md.meta +7 -0
- package/Runtime/AssemblyInfo.cs +4 -0
- package/Runtime/AssemblyInfo.cs.meta +11 -0
- package/Runtime/Input/Base/BaseTileInput.cs +44 -0
- package/Runtime/Input/Base/BaseTileInput.cs.meta +11 -0
- package/Runtime/Input/Base/IInputHandler.cs +11 -0
- package/Runtime/Input/Base/IInputHandler.cs.meta +11 -0
- package/Runtime/Input/Base/InputData.cs +94 -0
- package/Runtime/Input/Base/InputData.cs.meta +3 -0
- package/Runtime/Input/Base/InputDirection.cs +17 -0
- package/Runtime/Input/Base/InputDirection.cs.meta +3 -0
- package/Runtime/Input/Base/InputPhase.cs +4 -0
- package/Runtime/Input/Base/InputPhase.cs.meta +3 -0
- package/Runtime/Input/Base.meta +3 -0
- package/Runtime/Input/Components/DragInput.cs +44 -0
- package/Runtime/Input/Components/DragInput.cs.meta +11 -0
- package/Runtime/Input/Components/HoldInput.cs +75 -0
- package/Runtime/Input/Components/HoldInput.cs.meta +12 -0
- package/Runtime/Input/Components/SwipeInput.cs +45 -0
- package/Runtime/Input/Components/SwipeInput.cs.meta +12 -0
- package/Runtime/Input/Components/TouchInput.cs +31 -0
- package/Runtime/Input/Components/TouchInput.cs.meta +11 -0
- package/Runtime/Input/Components.meta +8 -0
- package/Runtime/Input.meta +8 -0
- package/Runtime/MagicTilesCore.asmdef +24 -0
- package/Runtime/MagicTilesCore.asmdef.meta +7 -0
- package/Runtime/MoodChange/AdjustHue.ComponentInfo.cs +12 -0
- package/Runtime/MoodChange/AdjustHue.ComponentInfo.cs.meta +3 -0
- package/Runtime/MoodChange/AdjustHue.MaterialInfo.cs +115 -0
- package/Runtime/MoodChange/AdjustHue.MaterialInfo.cs.meta +3 -0
- package/Runtime/MoodChange/AdjustHue.ParticleSystemInfo.cs +36 -0
- package/Runtime/MoodChange/AdjustHue.ParticleSystemInfo.cs.meta +3 -0
- package/Runtime/MoodChange/AdjustHue.SpriteRendererInfo.cs +28 -0
- package/Runtime/MoodChange/AdjustHue.SpriteRendererInfo.cs.meta +3 -0
- package/Runtime/MoodChange/AdjustHue.TrailRendererInfo.cs +37 -0
- package/Runtime/MoodChange/AdjustHue.TrailRendererInfo.cs.meta +3 -0
- package/Runtime/MoodChange/AdjustHue.cs +219 -0
- package/Runtime/MoodChange/AdjustHue.cs.meta +11 -0
- package/Runtime/MoodChange/ColorHueExtensions.cs +227 -0
- package/Runtime/MoodChange/ColorHueExtensions.cs.meta +3 -0
- package/Runtime/MoodChange/HueCache.cs +167 -0
- package/Runtime/MoodChange/HueCache.cs.meta +11 -0
- package/Runtime/MoodChange/MoodChange.cs +52 -0
- package/Runtime/MoodChange/MoodChange.cs.meta +3 -0
- package/Runtime/MoodChange.meta +3 -0
- package/Runtime/Physics/TriggerCallback.cs +21 -0
- package/Runtime/Physics/TriggerCallback.cs.meta +3 -0
- package/Runtime/Physics.meta +8 -0
- package/Runtime/Preset/AudioSourcePlayer/AudioSourcePlayer.cs +153 -0
- package/Runtime/Preset/AudioSourcePlayer/AudioSourcePlayer.cs.meta +11 -0
- package/Runtime/Preset/AudioSourcePlayer/AudioSourcePlayer.prefab +145 -0
- package/Runtime/Preset/AudioSourcePlayer/AudioSourcePlayer.prefab.meta +7 -0
- package/Runtime/Preset/AudioSourcePlayer.meta +8 -0
- package/Runtime/Preset/AudioTimeText/AudioTimeText.cs +22 -0
- package/Runtime/Preset/AudioTimeText/AudioTimeText.cs.meta +11 -0
- package/Runtime/Preset/AudioTimeText/AudioTimeText.prefab +188 -0
- package/Runtime/Preset/AudioTimeText/AudioTimeText.prefab.meta +7 -0
- package/Runtime/Preset/AudioTimeText.meta +8 -0
- package/Runtime/Preset/ParticleSystemPlayer/ParticleSystemPlayer.cs +32 -0
- package/Runtime/Preset/ParticleSystemPlayer/ParticleSystemPlayer.cs.meta +11 -0
- package/Runtime/Preset/ParticleSystemPlayer.meta +8 -0
- package/Runtime/Preset/RendererAlpha.cs +56 -0
- package/Runtime/Preset/RendererAlpha.cs.meta +11 -0
- package/Runtime/Preset/ScoreText/ScoreText.anim +198 -0
- package/Runtime/Preset/ScoreText/ScoreText.anim.meta +8 -0
- package/Runtime/Preset/ScoreText/ScoreText.cs +32 -0
- package/Runtime/Preset/ScoreText/ScoreText.cs.meta +11 -0
- package/Runtime/Preset/ScoreText/ScoreText_2D.prefab +170 -0
- package/Runtime/Preset/ScoreText/ScoreText_2D.prefab.meta +7 -0
- package/Runtime/Preset/ScoreText/ScoreText_3D.prefab +206 -0
- package/Runtime/Preset/ScoreText/ScoreText_3D.prefab.meta +7 -0
- package/Runtime/Preset/ScoreText.meta +8 -0
- package/Runtime/Preset/StartHint/StartHint.cs +26 -0
- package/Runtime/Preset/StartHint/StartHint.cs.meta +3 -0
- package/Runtime/Preset/StartHint.meta +8 -0
- package/Runtime/Preset/WowText/WowText.cs +38 -0
- package/Runtime/Preset/WowText/WowText.cs.meta +3 -0
- package/Runtime/Preset/WowText.meta +8 -0
- package/Runtime/Preset.meta +8 -0
- package/Runtime/Rhythm/Components/Controls.meta +8 -0
- package/Runtime/Rhythm/Components/Helper/CameraFollow.cs +28 -0
- package/Runtime/Rhythm/Components/Helper/CameraFollow.cs.meta +11 -0
- package/Runtime/Rhythm/Components/Helper/MeshSpriteSorter.cs +89 -0
- package/Runtime/Rhythm/Components/Helper/MeshSpriteSorter.cs.meta +11 -0
- package/Runtime/Rhythm/Components/Helper/RecycleLayoutZ.cs +74 -0
- package/Runtime/Rhythm/Components/Helper/RecycleLayoutZ.cs.meta +11 -0
- package/Runtime/Rhythm/Components/Helper.meta +8 -0
- package/Runtime/Rhythm/Components.meta +8 -0
- package/Runtime/Rhythm/Core/GameMode.cs +10 -0
- package/Runtime/Rhythm/Core/GameMode.cs.meta +3 -0
- package/Runtime/Rhythm/Core/IAudioPlayer.cs +16 -0
- package/Runtime/Rhythm/Core/IAudioPlayer.cs.meta +3 -0
- package/Runtime/Rhythm/Core/IRhythmBehaviour.cs +10 -0
- package/Runtime/Rhythm/Core/IRhythmBehaviour.cs.meta +3 -0
- package/Runtime/Rhythm/Core/RhythmBehaviour.cs +57 -0
- package/Runtime/Rhythm/Core/RhythmBehaviour.cs.meta +11 -0
- package/Runtime/Rhythm/Core/RhythmDebug.cs +48 -0
- package/Runtime/Rhythm/Core/RhythmDebug.cs.meta +11 -0
- package/Runtime/Rhythm/Core/RhythmGameT.cs +323 -0
- package/Runtime/Rhythm/Core/RhythmGameT.cs.meta +3 -0
- package/Runtime/Rhythm/Core/RhythmMatch.cs +65 -0
- package/Runtime/Rhythm/Core/RhythmMatch.cs.meta +11 -0
- package/Runtime/Rhythm/Core/RhythmTile.cs +77 -0
- package/Runtime/Rhythm/Core/RhythmTile.cs.meta +3 -0
- package/Runtime/Rhythm/Core/RhythmTileHandler.cs +59 -0
- package/Runtime/Rhythm/Core/RhythmTileHandler.cs.meta +3 -0
- package/Runtime/Rhythm/Core.meta +8 -0
- package/Runtime/Rhythm/Extensions/CollectionExtensions.cs +120 -0
- package/Runtime/Rhythm/Extensions/CollectionExtensions.cs.meta +11 -0
- package/Runtime/Rhythm/Extensions/ColliderExtensions.cs +27 -0
- package/Runtime/Rhythm/Extensions/ColliderExtensions.cs.meta +11 -0
- package/Runtime/Rhythm/Extensions/GameHandlerExtensions.cs +56 -0
- package/Runtime/Rhythm/Extensions/GameHandlerExtensions.cs.meta +11 -0
- package/Runtime/Rhythm/Extensions/GameObjectExtensions.cs +61 -0
- package/Runtime/Rhythm/Extensions/GameObjectExtensions.cs.meta +11 -0
- package/Runtime/Rhythm/Extensions/InputDirectionExtensions.cs +76 -0
- package/Runtime/Rhythm/Extensions/InputDirectionExtensions.cs.meta +11 -0
- package/Runtime/Rhythm/Extensions/MTCListExtensions.cs +127 -0
- package/Runtime/Rhythm/Extensions/MTCListExtensions.cs.meta +11 -0
- package/Runtime/Rhythm/Extensions/MeshRendererExtensions.cs +81 -0
- package/Runtime/Rhythm/Extensions/MeshRendererExtensions.cs.meta +11 -0
- package/Runtime/Rhythm/Extensions/ParticleSystemExtensions.cs +54 -0
- package/Runtime/Rhythm/Extensions/ParticleSystemExtensions.cs.meta +11 -0
- package/Runtime/Rhythm/Extensions.meta +8 -0
- package/Runtime/Rhythm/Game/MTCSongAutoStart.cs +40 -0
- package/Runtime/Rhythm/Game/MTCSongAutoStart.cs.meta +11 -0
- package/Runtime/Rhythm/Game/RhythmConfig.cs +68 -0
- package/Runtime/Rhythm/Game/RhythmConfig.cs.meta +11 -0
- package/Runtime/Rhythm/Game/RhythmContext.Api.cs +533 -0
- package/Runtime/Rhythm/Game/RhythmContext.Api.cs.meta +11 -0
- package/Runtime/Rhythm/Game/RhythmContext.Dev.cs +121 -0
- package/Runtime/Rhythm/Game/RhythmContext.Dev.cs.meta +11 -0
- package/Runtime/Rhythm/Game/RhythmContext.Initialization.cs +114 -0
- package/Runtime/Rhythm/Game/RhythmContext.Initialization.cs.meta +11 -0
- package/Runtime/Rhythm/Game/RhythmContext.Runtime.cs +126 -0
- package/Runtime/Rhythm/Game/RhythmContext.Runtime.cs.meta +11 -0
- package/Runtime/Rhythm/Game/RhythmContext.State.cs +221 -0
- package/Runtime/Rhythm/Game/RhythmContext.State.cs.meta +11 -0
- package/Runtime/Rhythm/Game/RhythmContext.Tile.cs +90 -0
- package/Runtime/Rhythm/Game/RhythmContext.Tile.cs.meta +11 -0
- package/Runtime/Rhythm/Game/RhythmContext.TimeMachine.cs +315 -0
- package/Runtime/Rhythm/Game/RhythmContext.TimeMachine.cs.meta +11 -0
- package/Runtime/Rhythm/Game/RhythmContext.cs +312 -0
- package/Runtime/Rhythm/Game/RhythmContext.cs.meta +11 -0
- package/Runtime/Rhythm/Game/RhythmContextExtensions.cs +91 -0
- package/Runtime/Rhythm/Game/RhythmContextExtensions.cs.meta +11 -0
- package/Runtime/Rhythm/Game/Tile/ITileProgress.cs +7 -0
- package/Runtime/Rhythm/Game/Tile/ITileProgress.cs.meta +3 -0
- package/Runtime/Rhythm/Game/Tile/TileContext.cs +194 -0
- package/Runtime/Rhythm/Game/Tile/TileContext.cs.meta +11 -0
- package/Runtime/Rhythm/Game/Tile.meta +3 -0
- package/Runtime/Rhythm/Game.meta +3 -0
- package/Runtime/Rhythm/Math/Parabol.cs +35 -0
- package/Runtime/Rhythm/Math/Parabol.cs.meta +11 -0
- package/Runtime/Rhythm/Math.meta +8 -0
- package/Runtime/Rhythm/System/Event/GameEvent.cs +82 -0
- package/Runtime/Rhythm/System/Event/GameEvent.cs.meta +3 -0
- package/Runtime/Rhythm/System/Event.meta +8 -0
- package/Runtime/Rhythm/System/Meta/MetaLogic.cs +121 -0
- package/Runtime/Rhythm/System/Meta/MetaLogic.cs.meta +11 -0
- package/Runtime/Rhythm/System/Meta/VisualSpeedMeta.cs +132 -0
- package/Runtime/Rhythm/System/Meta/VisualSpeedMeta.cs.meta +11 -0
- package/Runtime/Rhythm/System/Meta.meta +8 -0
- package/Runtime/Rhythm/System/SongData/ListSongNote.cs +45 -0
- package/Runtime/Rhythm/System/SongData/ListSongNote.cs.meta +3 -0
- package/Runtime/Rhythm/System/SongData.meta +8 -0
- package/Runtime/Rhythm/System/StateMachine/RhythmStateMachine.State.cs +22 -0
- package/Runtime/Rhythm/System/StateMachine/RhythmStateMachine.State.cs.meta +11 -0
- package/Runtime/Rhythm/System/StateMachine/RhythmStateMachine.cs +138 -0
- package/Runtime/Rhythm/System/StateMachine/RhythmStateMachine.cs.meta +11 -0
- package/Runtime/Rhythm/System/StateMachine.meta +8 -0
- package/Runtime/Rhythm/System/TimeKnot/ListTimeKnots.cs +135 -0
- package/Runtime/Rhythm/System/TimeKnot/ListTimeKnots.cs.meta +11 -0
- package/Runtime/Rhythm/System/TimeKnot.meta +8 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeInterpolator.cs +365 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeInterpolator.cs.meta +11 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeMachine.TimeMarker.cs +107 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeMachine.TimeMarker.cs.meta +3 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeMachine.TimeNode.cs +14 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeMachine.TimeNode.cs.meta +3 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeMachine.TimeSpanNode.cs +21 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeMachine.TimeSpanNode.cs.meta +3 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeMachine.ZLaneSpeed.cs +28 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeMachine.ZLaneSpeed.cs.meta +3 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeMachine.cs +131 -0
- package/Runtime/Rhythm/System/TimeMachine/MTCTimeMachine.cs.meta +11 -0
- package/Runtime/Rhythm/System/TimeMachine.meta +8 -0
- package/Runtime/Rhythm/System/VisualKnot/VisualKnotLogic.cs +160 -0
- package/Runtime/Rhythm/System/VisualKnot/VisualKnotLogic.cs.meta +11 -0
- package/Runtime/Rhythm/System/VisualKnot.meta +8 -0
- package/Runtime/Rhythm/System/VisualWarp/IVisualWarp.cs +10 -0
- package/Runtime/Rhythm/System/VisualWarp/IVisualWarp.cs.meta +11 -0
- package/Runtime/Rhythm/System/VisualWarp/LinearVisualWarp.cs +27 -0
- package/Runtime/Rhythm/System/VisualWarp/LinearVisualWarp.cs.meta +11 -0
- package/Runtime/Rhythm/System/VisualWarp.meta +8 -0
- package/Runtime/Rhythm/System.meta +8 -0
- package/Runtime/Rhythm.meta +8 -0
- package/Runtime.meta +8 -0
- package/package.json +12 -0
- package/package.json.meta +7 -0
package/CHANGELOG.md
ADDED
|
@@ -0,0 +1,240 @@
|
|
|
1
|
+
# Changelog
|
|
2
|
+
|
|
3
|
+
All notable changes to this project will be documented in this file.
|
|
4
|
+
|
|
5
|
+
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
|
|
6
|
+
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
|
7
|
+
|
|
8
|
+
## [Unreleased]
|
|
9
|
+
|
|
10
|
+
## [0.4.2] - 2026-04-02
|
|
11
|
+
|
|
12
|
+
### Fixed
|
|
13
|
+
- **[Editor]** Wrong target custom editor for RhythmTile (`CustomEditor` was targeting `MonoBehaviour` instead of `RhythmTile`)
|
|
14
|
+
|
|
15
|
+
## [0.4.1] - 2026-01-28
|
|
16
|
+
|
|
17
|
+
### Changed
|
|
18
|
+
- **[Dependencies]** Updated RhythmJson dependency to v2.1.0 for custom meta parser support
|
|
19
|
+
|
|
20
|
+
## [0.4.0] - 2026-01-21
|
|
21
|
+
|
|
22
|
+
### Added
|
|
23
|
+
- **[State Machine]** Rhythm StateMachine for better game state management
|
|
24
|
+
- **[Performance]** Async JSON parse support to improve loading performance
|
|
25
|
+
- Documentation consolidation and cursor rules
|
|
26
|
+
|
|
27
|
+
### Changed
|
|
28
|
+
- **[RhythmEngine]** Complete restructure for better architecture
|
|
29
|
+
- **[Knot System]** Improved with pre-calculated values for better performance
|
|
30
|
+
- **[MaterialPool]** Simplified API to allow get/return using borrowId
|
|
31
|
+
- **[AdjustHue]** Complete refactor with simplified material hue handling
|
|
32
|
+
- **[DRMoodRunner]** Improved with proper animation support
|
|
33
|
+
- **[DRBall]** Performance improvements for logic handling
|
|
34
|
+
- **[Physics]** Updated layer settings for DR template
|
|
35
|
+
- **[ObjectPool]** Use ObjectPool for VisualKnots to improve GC
|
|
36
|
+
- **[AudioPlayer]** Warm-up in Prepare phase to prevent lag when starting game
|
|
37
|
+
- **[Seek]** Force immediate refresh on Seek for smoother experience
|
|
38
|
+
- **[SnapBeat]** Only enable gameMode logic for SnapBeat mode
|
|
39
|
+
|
|
40
|
+
### Fixed
|
|
41
|
+
- **[THGame]** Inject first knot at t = 0 for smooth animation
|
|
42
|
+
- **[Road System]** Update only changed road parts instead of per-frame updates
|
|
43
|
+
- **[Road System]** Extend time for last road segment to prevent breaks
|
|
44
|
+
- **[Road System]** Segment interpolation now returns correct values
|
|
45
|
+
- **[JSON Parser]** Note variant parsing with legacy rhythm json (< v1.3)
|
|
46
|
+
- **[Speed System]** GetDistanceAtTime calculation for last speed segment
|
|
47
|
+
- **[DRBall]** Proper knot reset after game end
|
|
48
|
+
- **[DRBall]** Null exception when accessing knots
|
|
49
|
+
- **[TimeKnot]** Proper indexing implementation
|
|
50
|
+
- **[Shader]** Duplicated shader GUID
|
|
51
|
+
|
|
52
|
+
### Removed
|
|
53
|
+
- **[Templates]** DR3 template cleanup
|
|
54
|
+
- **[Templates]** RhythmGameGenerator template
|
|
55
|
+
- **[Templates]** Luna templates from main branch
|
|
56
|
+
- **[CurvyTile]** Moved to separate package for better modularity
|
|
57
|
+
|
|
58
|
+
### Dependencies
|
|
59
|
+
- **[RhythmJson]** Updated to v2.0.0
|
|
60
|
+
|
|
61
|
+
## [0.3.0] - 2024-12-27
|
|
62
|
+
|
|
63
|
+
### Added
|
|
64
|
+
|
|
65
|
+
**New Systems**
|
|
66
|
+
- **[Knot System]** Time-based events (TimeKnot) and path-based gameplay (VisualKnot) for smooth interpolation
|
|
67
|
+
- **[Visual Warp]** IVisualWarp interface for flexible visual transformations (curved paths, perspective effects)
|
|
68
|
+
- **[Input System]** Complete refactor with InputData, InputPhase, InputDirection and specialized handlers (DragInput, HoldInput, SwipeInput, TouchInput)
|
|
69
|
+
- **[Mood Change]** AdjustHue component with ColorHueExtensions and HueCache for dynamic color theming
|
|
70
|
+
- **[RhythmJson]** Separated JSON parsing into standalone package with proper extensions and parser
|
|
71
|
+
- **[Game Generator]** Template-based rapid prototyping system with configurable templates
|
|
72
|
+
|
|
73
|
+
**New Components**
|
|
74
|
+
- TriggerCallback for physics-based callbacks
|
|
75
|
+
- ScoreText 2D and 3D prefabs
|
|
76
|
+
- StartHint visual component
|
|
77
|
+
- Lifecycle callbacks: OnBeforeSeek, OnAfterSeek, OnInitDone
|
|
78
|
+
|
|
79
|
+
**Templates**
|
|
80
|
+
- **[DR]** Complete 3D path game with ball physics, curved road, and 9 tile types
|
|
81
|
+
- **[TH3]** Tap n Hold component and knot system integration
|
|
82
|
+
- **[MT3]** Miss note and wrong note support with TileUnknown
|
|
83
|
+
|
|
84
|
+
### Changed
|
|
85
|
+
- **[Input]** Refactored from ITileInput to BaseTileInput with cleaner separation
|
|
86
|
+
- **[Meta & Knot]** Complete refactor for better extensibility and performance
|
|
87
|
+
- **[PrefabPool]** Enhanced with runtime pool creation and null safety
|
|
88
|
+
- **[RhythmContext]** Simplified GetZ calculation, configurable lane width
|
|
89
|
+
- **[AudioSourcePlayer]** Added extensive validation checks
|
|
90
|
+
- Minor improvements: CameraFollow frame-independent interpolation, TileLong/TileCurve visual feedback
|
|
91
|
+
|
|
92
|
+
### Fixed
|
|
93
|
+
- **Core Systems:** LinearVisualWarp interpolation, RhythmContext score calculation, VisualSpeed null access, VisualWarp context requirement
|
|
94
|
+
- **Tiles:** TileLong & TileCurve effect rendering, tile status refresh
|
|
95
|
+
- **Compatibility:** Culture parsing (invariant culture), variant API, RhythmGameT shutdown
|
|
96
|
+
- **Build:** Compiler errors, MTCSongAutoStart in SnapBeat mode
|
|
97
|
+
- **Performance:** PrefabPool null pointer exception
|
|
98
|
+
|
|
99
|
+
### Removed
|
|
100
|
+
- Deprecated extensions (SongNoteExtensions, StringExtensions)
|
|
101
|
+
- Legacy RhythmJson from Core (moved to separate package)
|
|
102
|
+
- Unused components (ITileInput, DirectionUtil)
|
|
103
|
+
|
|
104
|
+
## [0.2.6] - 2025-11-20
|
|
105
|
+
|
|
106
|
+
### Changed
|
|
107
|
+
- TileContext now uses `context.game.CreateRhythmTile(note)` instead of direct pool access for better extensibility
|
|
108
|
+
|
|
109
|
+
## [0.2.5] - 2025-11-12
|
|
110
|
+
|
|
111
|
+
### Added
|
|
112
|
+
- WowText system with MT3WowText and TH3WowText components
|
|
113
|
+
- MT3 CurvyTile with complete prefab, materials, and visual assets
|
|
114
|
+
- LongTile support for rotation (inclined tiles)
|
|
115
|
+
- New `FromJson(string json)` method for simplified JSON parsing in ListSongNote
|
|
116
|
+
|
|
117
|
+
### Changed
|
|
118
|
+
- Improved ListSongNote editor with better UI and performance
|
|
119
|
+
- Updated MT3TileCurvy implementation with simplified architecture
|
|
120
|
+
|
|
121
|
+
### Fixed
|
|
122
|
+
- Error in MoodChangeBehaviour component
|
|
123
|
+
- Should show config & songNotes fields on RhythmContext
|
|
124
|
+
|
|
125
|
+
## [0.2.4] - 2025-11-10
|
|
126
|
+
|
|
127
|
+
### Fixed
|
|
128
|
+
- Visual logic update for Tile Circular & TileLong
|
|
129
|
+
- VisualSpeed not registered properly
|
|
130
|
+
- OnValidate should not be triggered for Prefab
|
|
131
|
+
|
|
132
|
+
## [0.2.3] - 2025-11-06
|
|
133
|
+
|
|
134
|
+
### Added
|
|
135
|
+
- Improved strong note FX + Long tile progress
|
|
136
|
+
|
|
137
|
+
## [0.2.2] - 2025-11-04
|
|
138
|
+
|
|
139
|
+
### Added
|
|
140
|
+
- Support Strong variant for short tiles (moving, teleport, circular, fade up/down) & long tiles
|
|
141
|
+
- TH3 Luna template updates
|
|
142
|
+
|
|
143
|
+
### Fixed
|
|
144
|
+
- Meta not trigger when reset
|
|
145
|
+
- Build error in MT3-Luna
|
|
146
|
+
- Temporary fixes for Swipe and WidgetTransform
|
|
147
|
+
|
|
148
|
+
## [0.2.1] - 2025-11-02
|
|
149
|
+
|
|
150
|
+
### Added
|
|
151
|
+
- Detailed documentation system
|
|
152
|
+
- SnapBeat loader scene for MT3 / TH3
|
|
153
|
+
- MetaLogic drawer with custom editor
|
|
154
|
+
- Fast path for constant speed (auto detect)
|
|
155
|
+
- Option to exclude Meta by id
|
|
156
|
+
- TileLong support for cap rendering
|
|
157
|
+
- Material Pool system for efficient resource management
|
|
158
|
+
- Ball trail effects
|
|
159
|
+
- FakeReal & Chain tile for TH3
|
|
160
|
+
- SpriteRendererWidget with 4-direction padding & fill
|
|
161
|
+
- Simple RhythmDebug system
|
|
162
|
+
- MT3Luna template
|
|
163
|
+
- RhythmJson wrapper (JSON_NET support)
|
|
164
|
+
- Package2Folder utility
|
|
165
|
+
- Size2D with pivot setting and XZ plane support
|
|
166
|
+
|
|
167
|
+
### Changed
|
|
168
|
+
- Refactored SwipeArrow to RhythmTileHandler
|
|
169
|
+
- Refactored RhythmTile + Added RhythmTileHandler
|
|
170
|
+
- Refactored RhythmContext + RhythmConfig
|
|
171
|
+
- Restructured RhythmConfig
|
|
172
|
+
- Improved RhythmGame Inspector
|
|
173
|
+
- Simplified event system
|
|
174
|
+
- Updated to Unity v2022.3.62f2
|
|
175
|
+
- Removed DOTweenPro dependency
|
|
176
|
+
- Removed VS2 dependency on SwipeArrow
|
|
177
|
+
- Removed support for Physics2D
|
|
178
|
+
|
|
179
|
+
### Fixed
|
|
180
|
+
- AlignHandler should respect pivot settings
|
|
181
|
+
- Wrong height calculation for long tile
|
|
182
|
+
- Wrong touchable logic (based on firstTouchable note, not time)
|
|
183
|
+
- FirstActiveTileContext does not update to non-missed tiles
|
|
184
|
+
- Abrupt changes in ball position at the end of long tile
|
|
185
|
+
- Proper support for useZ on WidgetTransform
|
|
186
|
+
- Better time-based handling for audio speed
|
|
187
|
+
- Tiles did not refresh position right after attached
|
|
188
|
+
- PrefabPool: Reset rotation on tile spawn
|
|
189
|
+
- SwipeInput: Use screen coordinates for direction calculation
|
|
190
|
+
- AudioPlayer should be optional (check null)
|
|
191
|
+
- Widget should handle derived types
|
|
192
|
+
- Various fixes for MetaLogic system (including VisualSpeedMeta)
|
|
193
|
+
- Various fixes & improvements for InputSystem
|
|
194
|
+
- Wrong calculation for shortTileDuration
|
|
195
|
+
- Duplicated & wrong logic in handling Tile Miss
|
|
196
|
+
- Performance drop in AutoPlayHandler
|
|
197
|
+
|
|
198
|
+
### Removed
|
|
199
|
+
- Game-specifics like MissedEffect & Theme from MTCore
|
|
200
|
+
- Unnecessary packages & updated project settings
|
|
201
|
+
- Unused bundleNames
|
|
202
|
+
|
|
203
|
+
## [0.1.3] - 2025-07-13
|
|
204
|
+
|
|
205
|
+
### Added
|
|
206
|
+
- CurvyTile system with advanced mesh generation
|
|
207
|
+
- Fill percentage support for CurvyTile
|
|
208
|
+
- Sliced sprite support for TileCap in CurvyTile
|
|
209
|
+
- Automatic diagonal support at corners
|
|
210
|
+
- Self-intersection handling for curvy tiles
|
|
211
|
+
|
|
212
|
+
### Changed
|
|
213
|
+
- Improved generated mesh & UV mapping for CurvyTile
|
|
214
|
+
- Better corner handle for stretched curves
|
|
215
|
+
- Fill now maps progress with respect to the border
|
|
216
|
+
|
|
217
|
+
### Fixed
|
|
218
|
+
- CurvyTile fill progress calculation
|
|
219
|
+
- Support automatic diagonal at corner
|
|
220
|
+
- Various fixes for curvy tile rendering
|
|
221
|
+
- Compiler errors + stop game before start
|
|
222
|
+
- Calculate progress & update view based on data
|
|
223
|
+
- Always update tile progress
|
|
224
|
+
- Update progress to duration for tile long
|
|
225
|
+
|
|
226
|
+
### Removed
|
|
227
|
+
- Legacy auto calculation methods
|
|
228
|
+
|
|
229
|
+
## [0.1.0] - 2025-06-27
|
|
230
|
+
|
|
231
|
+
### Added
|
|
232
|
+
- Initial release of Magic Tiles Core
|
|
233
|
+
- Basic rhythm game framework
|
|
234
|
+
- Core tile system
|
|
235
|
+
- Input handling system
|
|
236
|
+
- Pool management system
|
|
237
|
+
- Widget2D system for UI scaling
|
|
238
|
+
- Basic rhythm context and configuration
|
|
239
|
+
- Time machine for rhythm synchronization
|
|
240
|
+
- Preset components for common game elements
|