com.adrenak.univoice 4.10.2 → 4.10.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -44,7 +44,7 @@ namespace Adrenak.UniVoice.Networks
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public void Dispose()
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{
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-
if (_networkManager)
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47
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+
if (_networkManager != null)
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{
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_networkManager.ClientManager.OnClientConnectionState -= OnClientConnectionStateChanged;
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_networkManager.ClientManager.OnAuthenticated -= OnClientAuthenticated;
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@@ -97,7 +97,6 @@ namespace Adrenak.UniVoice.Networks
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private void OnClientConnectionStateChanged(ClientConnectionStateArgs args)
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{
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// TODO - do we need to check if host or is this enough?
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if (args.ConnectionState == LocalConnectionState.Started)
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{
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OnServerConnected(0);
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@@ -150,7 +149,7 @@ namespace Adrenak.UniVoice.Networks
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return true;
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});
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}
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-
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+
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// We iterate through each recipient peer that the sender wants to send audio to, checking if
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// they have muted the sender, before forwarding the audio to them.
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foreach (var recipient in peersToForwardAudioTo) {
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@@ -199,14 +198,16 @@ namespace Adrenak.UniVoice.Networks
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private void OnServerConnected(int connId)
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{
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-
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+
if (ClientIDs.Contains(connId))
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return;
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ClientIDs.Add(connId);
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+
Debug.unityLogger.Log(LogType.Log, TAG, $"Client {connId} connected. IDs now: {string.Join(", ", ClientIDs)}");
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}
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private void OnServerDisconnected(int connId)
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{
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ClientIDs.Remove(connId);
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-
Debug.unityLogger.Log(LogType.Log, TAG, $"Client {connId} disconnected");
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+
Debug.unityLogger.Log(LogType.Log, TAG, $"Client {connId} disconnected. IDs now: {string.Join(", ", ClientIDs)}");
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}
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private void SendToClient(int clientConnId, byte[] bytes, Channel channel)
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