coily 0.8.0 → 0.8.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/api.cjs +26 -8
- package/dist/api.d.cts +2 -2
- package/dist/api.d.mts +2 -2
- package/dist/api.d.ts +2 -2
- package/dist/api.mjs +26 -8
- package/dist/loop.d.cts +1 -1
- package/dist/loop.d.mts +1 -1
- package/dist/loop.d.ts +1 -1
- package/dist/shared/{coily.c7e32732.d.cts → coily.fc8a32a3.d.cts} +2 -1
- package/dist/shared/{coily.c7e32732.d.mts → coily.fc8a32a3.d.mts} +2 -1
- package/dist/shared/{coily.c7e32732.d.ts → coily.fc8a32a3.d.ts} +2 -1
- package/package.json +1 -1
package/dist/api.cjs
CHANGED
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@@ -181,7 +181,7 @@ var __privateMethod = (obj, member, method) => {
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__accessCheck$2(obj, member, "access private method");
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return method;
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};
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-
var _mass, _tension, _damping, _state, _underdampedSolver, _criticallyDampedSolver, _overdampedSolver, _currentSolver, _needsUpdate, _needsReset, _emitter, _updateSolver, updateSolver_fn, _solver$1, _state2, _dampedFrequency, _t, _c1, _c2, _solver2, _state3, _t2, _c12, _c22, _solver3, _state4, _dampedFrequency2, _t3, _c13, _c23;
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184
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+
var _mass, _tension, _damping, _state, _lazyPosition, _underdampedSolver, _criticallyDampedSolver, _overdampedSolver, _currentSolver, _needsUpdate, _needsReset, _emitter, _updateSolver, updateSolver_fn, _solver$1, _state2, _dampedFrequency, _t, _c1, _c2, _solver2, _state3, _t2, _c12, _c22, _solver3, _state4, _dampedFrequency2, _t3, _c13, _c23;
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class Solver {
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constructor(options) {
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__privateAdd$2(this, _updateSolver);
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@@ -189,6 +189,7 @@ class Solver {
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__privateAdd$2(this, _tension, void 0);
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__privateAdd$2(this, _damping, void 0);
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__privateAdd$2(this, _state, void 0);
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+
__privateAdd$2(this, _lazyPosition, void 0);
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__privateAdd$2(this, _underdampedSolver, null);
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__privateAdd$2(this, _criticallyDampedSolver, null);
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__privateAdd$2(this, _overdampedSolver, null);
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@@ -204,6 +205,7 @@ class Solver {
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options.velocity,
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options.precision
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));
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+
__privateSet$2(this, _lazyPosition, options.position);
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__privateSet$2(this, _emitter, new Emitter());
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__privateMethod(this, _updateSolver, updateSolver_fn).call(this);
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}
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@@ -238,6 +240,9 @@ class Solver {
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__privateGet$2(this, _emitter).emit("start");
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}
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}
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+
get lazyPosition() {
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return __privateGet$2(this, _lazyPosition);
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}
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get velocity() {
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return __privateGet$2(this, _state).velocity;
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}
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@@ -263,7 +268,7 @@ class Solver {
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get dampingRatio() {
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return __privateGet$2(this, _damping) / this.criticalDamping;
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}
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-
tick(dt) {
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tick(dt, emit = true) {
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if (__privateGet$2(this, _needsUpdate)) {
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__privateMethod(this, _updateSolver, updateSolver_fn).call(this);
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__privateSet$2(this, _needsUpdate, false);
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@@ -273,9 +278,12 @@ class Solver {
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__privateSet$2(this, _needsReset, false);
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}
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__privateGet$2(this, _currentSolver).tick(dt);
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-
__privateGet$2(this,
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-
if (
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-
__privateGet$2(this, _emitter).emit("
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__privateSet$2(this, _lazyPosition, __privateGet$2(this, _state).position);
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if (emit) {
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__privateGet$2(this, _emitter).emit("update");
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if (__privateGet$2(this, _state).resting) {
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__privateGet$2(this, _emitter).emit("stop");
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}
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}
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}
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onUpdate(callback) {
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@@ -292,6 +300,7 @@ _mass = new WeakMap();
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_tension = new WeakMap();
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_damping = new WeakMap();
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_state = new WeakMap();
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_lazyPosition = new WeakMap();
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_underdampedSolver = new WeakMap();
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_criticallyDampedSolver = new WeakMap();
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_overdampedSolver = new WeakMap();
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@@ -480,6 +489,9 @@ class Spring {
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}
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set target(value) {
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if (value !== __privateGet$1(this, _target)) {
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if (__privateGet$1(this, _solver).position !== __privateGet$1(this, _solver).lazyPosition) {
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__privateGet$1(this, _solver).tick(0);
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}
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if (!__privateGet$1(this, _scheduler$1).has(__privateGet$1(this, _solver))) {
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__privateGet$1(this, _scheduler$1).add(__privateGet$1(this, _solver));
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}
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@@ -492,10 +504,16 @@ class Spring {
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return __privateGet$1(this, _target) + __privateGet$1(this, _solver).position;
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}
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set value(value) {
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-
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-
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const position = value - __privateGet$1(this, _target);
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if (position !== __privateGet$1(this, _solver).position) {
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if (__privateGet$1(this, _solver).position !== __privateGet$1(this, _solver).lazyPosition) {
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__privateGet$1(this, _solver).tick(0);
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}
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if (!__privateGet$1(this, _scheduler$1).has(__privateGet$1(this, _solver))) {
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__privateGet$1(this, _scheduler$1).add(__privateGet$1(this, _solver));
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}
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__privateGet$1(this, _solver).position = position;
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}
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-
__privateGet$1(this, _solver).position = __privateGet$1(this, _target) - value;
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}
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get velocity() {
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return __privateGet$1(this, _solver).velocity;
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package/dist/api.d.cts
CHANGED
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@@ -1,5 +1,5 @@
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1
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-
import { S as SpringSystem } from './shared/coily.
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-
export { a as Spring } from './shared/coily.
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import { S as SpringSystem } from './shared/coily.fc8a32a3.cjs';
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export { a as Spring } from './shared/coily.fc8a32a3.cjs';
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declare function createSpringSystem(): SpringSystem;
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package/dist/api.d.mts
CHANGED
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@@ -1,5 +1,5 @@
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1
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-
import { S as SpringSystem } from './shared/coily.
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export { a as Spring } from './shared/coily.
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import { S as SpringSystem } from './shared/coily.fc8a32a3.mjs';
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export { a as Spring } from './shared/coily.fc8a32a3.mjs';
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declare function createSpringSystem(): SpringSystem;
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package/dist/api.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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1
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import { S as SpringSystem } from './shared/coily.
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export { a as Spring } from './shared/coily.
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import { S as SpringSystem } from './shared/coily.fc8a32a3.js';
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export { a as Spring } from './shared/coily.fc8a32a3.js';
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declare function createSpringSystem(): SpringSystem;
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package/dist/api.mjs
CHANGED
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@@ -179,7 +179,7 @@ var __privateMethod = (obj, member, method) => {
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__accessCheck$2(obj, member, "access private method");
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return method;
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};
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-
var _mass, _tension, _damping, _state, _underdampedSolver, _criticallyDampedSolver, _overdampedSolver, _currentSolver, _needsUpdate, _needsReset, _emitter, _updateSolver, updateSolver_fn, _solver$1, _state2, _dampedFrequency, _t, _c1, _c2, _solver2, _state3, _t2, _c12, _c22, _solver3, _state4, _dampedFrequency2, _t3, _c13, _c23;
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+
var _mass, _tension, _damping, _state, _lazyPosition, _underdampedSolver, _criticallyDampedSolver, _overdampedSolver, _currentSolver, _needsUpdate, _needsReset, _emitter, _updateSolver, updateSolver_fn, _solver$1, _state2, _dampedFrequency, _t, _c1, _c2, _solver2, _state3, _t2, _c12, _c22, _solver3, _state4, _dampedFrequency2, _t3, _c13, _c23;
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class Solver {
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constructor(options) {
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__privateAdd$2(this, _updateSolver);
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@@ -187,6 +187,7 @@ class Solver {
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__privateAdd$2(this, _tension, void 0);
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__privateAdd$2(this, _damping, void 0);
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__privateAdd$2(this, _state, void 0);
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__privateAdd$2(this, _lazyPosition, void 0);
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__privateAdd$2(this, _underdampedSolver, null);
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__privateAdd$2(this, _criticallyDampedSolver, null);
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__privateAdd$2(this, _overdampedSolver, null);
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@@ -202,6 +203,7 @@ class Solver {
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options.velocity,
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options.precision
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));
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__privateSet$2(this, _lazyPosition, options.position);
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__privateSet$2(this, _emitter, new Emitter());
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__privateMethod(this, _updateSolver, updateSolver_fn).call(this);
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}
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@@ -236,6 +238,9 @@ class Solver {
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__privateGet$2(this, _emitter).emit("start");
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}
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}
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get lazyPosition() {
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return __privateGet$2(this, _lazyPosition);
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}
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get velocity() {
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return __privateGet$2(this, _state).velocity;
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}
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@@ -261,7 +266,7 @@ class Solver {
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get dampingRatio() {
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return __privateGet$2(this, _damping) / this.criticalDamping;
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}
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tick(dt) {
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tick(dt, emit = true) {
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if (__privateGet$2(this, _needsUpdate)) {
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__privateMethod(this, _updateSolver, updateSolver_fn).call(this);
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__privateSet$2(this, _needsUpdate, false);
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__privateSet$2(this, _needsReset, false);
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}
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__privateGet$2(this, _currentSolver).tick(dt);
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__privateGet$2(this,
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if (
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__privateGet$2(this, _emitter).emit("
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__privateSet$2(this, _lazyPosition, __privateGet$2(this, _state).position);
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if (emit) {
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__privateGet$2(this, _emitter).emit("update");
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if (__privateGet$2(this, _state).resting) {
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__privateGet$2(this, _emitter).emit("stop");
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}
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}
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}
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onUpdate(callback) {
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@@ -290,6 +298,7 @@ _mass = new WeakMap();
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_tension = new WeakMap();
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_damping = new WeakMap();
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_state = new WeakMap();
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_lazyPosition = new WeakMap();
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_underdampedSolver = new WeakMap();
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_criticallyDampedSolver = new WeakMap();
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_overdampedSolver = new WeakMap();
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@@ -478,6 +487,9 @@ class Spring {
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}
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set target(value) {
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if (value !== __privateGet$1(this, _target)) {
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if (__privateGet$1(this, _solver).position !== __privateGet$1(this, _solver).lazyPosition) {
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__privateGet$1(this, _solver).tick(0);
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}
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if (!__privateGet$1(this, _scheduler$1).has(__privateGet$1(this, _solver))) {
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__privateGet$1(this, _scheduler$1).add(__privateGet$1(this, _solver));
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}
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@@ -490,10 +502,16 @@ class Spring {
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return __privateGet$1(this, _target) + __privateGet$1(this, _solver).position;
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}
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set value(value) {
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const position = value - __privateGet$1(this, _target);
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if (position !== __privateGet$1(this, _solver).position) {
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if (__privateGet$1(this, _solver).position !== __privateGet$1(this, _solver).lazyPosition) {
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__privateGet$1(this, _solver).tick(0);
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}
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if (!__privateGet$1(this, _scheduler$1).has(__privateGet$1(this, _solver))) {
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__privateGet$1(this, _scheduler$1).add(__privateGet$1(this, _solver));
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}
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__privateGet$1(this, _solver).position = position;
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}
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__privateGet$1(this, _solver).position = __privateGet$1(this, _target) - value;
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}
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get velocity() {
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return __privateGet$1(this, _solver).velocity;
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package/dist/loop.d.cts
CHANGED
package/dist/loop.d.mts
CHANGED
package/dist/loop.d.ts
CHANGED
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@@ -17,6 +17,7 @@ declare class Solver {
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set damping(value: number);
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get position(): number;
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set position(value: number);
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get lazyPosition(): number;
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get velocity(): number;
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set velocity(value: number);
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get precision(): number;
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@@ -25,7 +26,7 @@ declare class Solver {
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get naturalFrequency(): number;
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get criticalDamping(): number;
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get dampingRatio(): number;
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tick(dt: number): void;
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tick(dt: number, emit?: boolean): void;
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onUpdate(callback: () => void): () => void;
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onStart(callback: () => void): () => void;
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onStop(callback: () => void): () => void;
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@@ -17,6 +17,7 @@ declare class Solver {
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set damping(value: number);
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get position(): number;
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set position(value: number);
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get lazyPosition(): number;
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get velocity(): number;
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set velocity(value: number);
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get precision(): number;
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@@ -25,7 +26,7 @@ declare class Solver {
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get naturalFrequency(): number;
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get criticalDamping(): number;
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get dampingRatio(): number;
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-
tick(dt: number): void;
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+
tick(dt: number, emit?: boolean): void;
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onUpdate(callback: () => void): () => void;
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onStart(callback: () => void): () => void;
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onStop(callback: () => void): () => void;
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@@ -17,6 +17,7 @@ declare class Solver {
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set damping(value: number);
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get position(): number;
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set position(value: number);
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get lazyPosition(): number;
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get velocity(): number;
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set velocity(value: number);
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get precision(): number;
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@@ -25,7 +26,7 @@ declare class Solver {
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get naturalFrequency(): number;
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get criticalDamping(): number;
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get dampingRatio(): number;
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|
28
|
-
tick(dt: number): void;
|
|
29
|
+
tick(dt: number, emit?: boolean): void;
|
|
29
30
|
onUpdate(callback: () => void): () => void;
|
|
30
31
|
onStart(callback: () => void): () => void;
|
|
31
32
|
onStop(callback: () => void): () => void;
|