coh-content-db 2.0.0-rc.2 → 2.0.0-rc.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.editorconfig +10 -11
- package/.github/workflows/build.yml +4 -2
- package/.github/workflows/pull-request.yml +1 -1
- package/.github/workflows/release.yml +1 -1
- package/CHANGELOG.md +47 -0
- package/README.md +77 -32
- package/dist/coh-content-db.d.ts +755 -290
- package/dist/coh-content-db.js +1028 -358
- package/dist/coh-content-db.js.map +1 -1
- package/dist/coh-content-db.mjs +998 -349
- package/dist/coh-content-db.mjs.map +1 -1
- package/eslint.config.mjs +1 -0
- package/jest.config.mjs +1 -0
- package/package.json +14 -14
- package/src/main/api/alignment.ts +18 -2
- package/src/main/api/badge-data.ts +29 -51
- package/src/main/api/badge-requirement-data.ts +64 -0
- package/src/main/api/badge-requirement-type.ts +32 -0
- package/src/main/api/badge-type.ts +15 -15
- package/src/main/api/bundle-data.ts +47 -0
- package/src/main/api/bundle-header-data.ts +44 -0
- package/src/main/api/contact-data.ts +49 -0
- package/src/main/api/enhancement-category.ts +26 -26
- package/src/main/api/level-range-data.ts +4 -0
- package/src/main/api/location-data.ts +28 -0
- package/src/main/api/markdown-string.ts +4 -0
- package/src/main/api/mission-data.ts +57 -0
- package/src/main/api/mission-flashback-data.ts +31 -0
- package/src/main/api/mission-type.ts +2 -0
- package/src/main/api/morality.ts +49 -0
- package/src/main/api/set-title-data.ts +4 -0
- package/src/main/api/sex.ts +8 -1
- package/src/main/api/variant-context.ts +11 -0
- package/src/main/api/variant-data.ts +22 -0
- package/src/main/api/zone-data.ts +44 -0
- package/src/main/api/zone-type.ts +59 -0
- package/src/main/db/abstract-index.ts +37 -0
- package/src/main/db/alignment-list.ts +54 -0
- package/src/main/db/badge-index.ts +83 -0
- package/src/main/db/badge-requirement.ts +81 -0
- package/src/main/db/badge-search-options.ts +52 -0
- package/src/main/db/badge.ts +97 -74
- package/src/main/db/bundle-header.ts +52 -0
- package/src/main/db/coh-content-database.ts +123 -14
- package/src/main/db/contact.ts +63 -0
- package/src/main/db/level-range.ts +15 -0
- package/src/main/db/location.ts +30 -0
- package/src/main/db/mission.ts +108 -0
- package/src/main/db/morality-list.ts +99 -0
- package/src/main/db/paged.ts +11 -0
- package/src/main/db/set-title-ids.ts +10 -0
- package/src/main/db/variants.ts +84 -0
- package/src/main/db/zone.ts +57 -0
- package/src/main/index.ts +33 -18
- package/src/main/util/coalesce-to-array.ts +13 -0
- package/src/main/util/links.ts +104 -0
- package/src/main/util/to-date.ts +9 -0
- package/src/test/api/alignment.test.ts +38 -4
- package/src/test/api/badge-data.fixture.ts +2 -15
- package/src/test/api/badge-data.test.ts +5 -4
- package/src/test/api/badge-requirement-data.fixture.ts +7 -0
- package/src/test/api/badge-requirement-type.test.ts +31 -0
- package/src/test/api/badge-type.test.ts +5 -5
- package/src/test/api/bundle-data.fixture.ts +7 -0
- package/src/test/api/bundle-header-data.fixture.ts +8 -0
- package/src/test/api/contact-data.fixture.ts +7 -0
- package/src/test/api/enhancement-category.test.ts +5 -5
- package/src/test/api/mission-data.fixture.ts +12 -0
- package/src/test/api/morality.test.ts +31 -0
- package/src/test/api/sex.test.ts +33 -1
- package/src/test/api/zone-data.fixture.ts +9 -0
- package/src/test/db/abstract-index.test.ts +55 -0
- package/src/test/db/alignment-list.test.ts +200 -0
- package/src/test/db/badge-index.test.ts +653 -0
- package/src/test/db/badge-requirement.test.ts +145 -0
- package/src/test/db/badge.test.ts +416 -14
- package/src/test/db/bundle-header.test.ts +89 -0
- package/src/test/db/coh-content-database.test.ts +265 -24
- package/src/test/db/contact.test.ts +98 -0
- package/src/test/db/level-range.test.ts +47 -0
- package/src/test/db/location.test.ts +51 -0
- package/src/test/db/mission.test.ts +173 -0
- package/src/test/db/morality-list.test.ts +457 -0
- package/src/test/db/set-title-ids.test.ts +19 -0
- package/src/test/db/variants.test.ts +188 -0
- package/src/test/db/zone.test.ts +81 -0
- package/src/test/integration.test.ts +16 -0
- package/src/test/util/coalese-to-array.test.ts +17 -0
- package/src/test/util/links.test.ts +149 -0
- package/src/test/util/to-date.test.ts +15 -0
- package/src/main/api/alternate-data.ts +0 -22
- package/src/main/api/badge-partial-data.ts +0 -65
- package/src/main/api/badge-partial-type.ts +0 -8
- package/src/main/api/change.ts +0 -14
- package/src/main/api/game-map-data.ts +0 -26
- package/src/main/api/plaque-type.ts +0 -6
- package/src/main/api/server-group-data.ts +0 -65
- package/src/main/api/vidiot-map-data.ts +0 -18
- package/src/main/api/vidiot-map-point-of-interest-data.ts +0 -30
- package/src/main/changelog.ts +0 -20
- package/src/main/db/alternates.ts +0 -81
- package/src/main/db/badge-partial.ts +0 -35
- package/src/main/db/game-map.ts +0 -33
- package/src/main/db/server-group.ts +0 -112
- package/src/main/db/vidiot-map-point-of-interest.ts +0 -40
- package/src/main/db/vidiot-map.ts +0 -25
- package/src/main/util.ts +0 -17
- package/src/test/api/badge-partial-data.fixture.ts +0 -17
- package/src/test/api/badge-partial-type.test.ts +0 -31
- package/src/test/api/game-map-data.fixture.ts +0 -10
- package/src/test/api/plaque-type.test.ts +0 -31
- package/src/test/api/server-group-data.fixture.ts +0 -23
- package/src/test/api/server-group-data.test.ts +0 -15
- package/src/test/api/vidiot-map-point-of-interest.fixture.ts +0 -10
- package/src/test/api/vidiot-map.fixture.ts +0 -9
- package/src/test/changelog.test.ts +0 -36
- package/src/test/db/alternates.test.ts +0 -223
- package/src/test/db/server-group.test.ts +0 -124
- package/src/test/index.test.ts +0 -10
- package/src/test/util.test.ts +0 -39
package/dist/coh-content-db.mjs
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const ALIGNMENT = ["
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const ALIGNMENT = ["hero", "villain", "praetorian"];
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const ALIGNMENT_ORDER = Object.fromEntries(ALIGNMENT.map((x, index) => [x, index]));
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function compareAlignment(a, b) {
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const orderA = a ? ALIGNMENT_ORDER[a] : -1;
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const orderB = b ? ALIGNMENT_ORDER[b] : -1;
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return orderA - orderB;
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}
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const
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"
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const BADGE_REQUIREMENT_TYPE = [
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/**
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* Collect a badge.
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*/
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"badge",
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/**
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* Craft an invention.
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*/
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"invention",
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/**
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* Some invention badges require you to build x of two different invention levels, 'plus one of either level'.
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*/
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"invention-plus-one",
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/**
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* Visit a location.
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*/
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"location",
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/**
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* Click on a monument.
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*/
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"monument",
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/**
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* Complete a mission.
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*/
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"mission",
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/**
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* Complete an arbitrary task.
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*/
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"task"
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const BADGE_TYPE = [
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"exploration",
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"history",
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"accomplishment",
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"achievement",
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"accolade",
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"gladiator",
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"veteran",
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"pvp",
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"invention",
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"defeat",
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"event",
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"ouroboros",
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"consignment",
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"day-job",
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"architect-entertainment"
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const ENHANCEMENT_CATEGORY = [
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"hold",
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const MISSION_TYPE = ["story-arc", "mission", "task-force", "strike-force", "trial", "personal-story"];
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const MORALITY = ["hero", "vigilante", "villain", "rogue", "resistance", "loyalist"];
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const MORALITY_EXTENDED = [
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...MORALITY,
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* Any of the Primal Earth moralities - Hero, Vigilante, Villain, Rogue.
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"primal",
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* Either of the Praetorian Earth moralities - Resistance or Loyalist.
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* The moralities that roll up to the Hero {@link Alignment} - Hero and Vigilante.
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"heroic",
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* The moralities that roll up to the Villain {@link Alignment} - Villain and Rogue.
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"villainous",
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* Moralities with access to Paragon City - Hero, Vigilante and Rogue.
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"paragon-city-access",
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* Moralities with access to the Rogue Isles - Villain, Rogue and Vigilante.
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/**
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* All the moralities.
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"all"
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const MoralityMap = {
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hero: "hero",
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vigilante: "hero",
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villain: "villain",
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rogue: "villain",
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loyalist: "praetorian",
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resistance: "praetorian",
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praetorian: "praetorian"
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};
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function compareSex(a, b) {
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const orderA = a ? SEX_ORDER[a] : -1;
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return orderA - orderB;
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}
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const ZONE_TYPE = [
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"city",
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"echo",
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* Incarnate trial zones.
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* Cooprative zones where Heroes and Villains can team up for PvE content.
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* PvP zones like Bloody Bay.
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"pvp",
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* Located in an arena PvP map.
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*/
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* A building, usually contained within another zone, like the AE buildings.
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*/
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"building",
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/**
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*/
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"other"
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];
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var __defNormalProp$c = (obj, key, value) => key in obj ? __defProp$c(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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var __publicField$c = (obj, key, value) => __defNormalProp$c(obj, typeof key !== "symbol" ? key + "" : key, value);
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var __accessCheck$6 = (obj, member, msg) => member.has(obj) || __typeError$6("Cannot " + msg);
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var __privateGet$5 = (obj, member, getter) => (__accessCheck$6(obj, member, "read from private field"), getter ? getter.call(obj) : member.get(obj));
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var __privateAdd$6 = (obj, member, value) => member.has(obj) ? __typeError$6("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
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var __privateSet$5 = (obj, member, value, setter) => (__accessCheck$6(obj, member, "write to private field"), member.set(obj, value), value);
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var _items$1;
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class AlignmentList {
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constructor(items) {
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__privateAdd$6(this, _items$1);
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__publicField$c(this, "hero");
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__publicField$c(this, "praetorian");
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__publicField$c(this, "primal");
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__publicField$c(this, "all");
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|
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const set = new Set(items ?? [...ALIGNMENT]);
|
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|
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this.hero = set.has("hero") || set.has("primal") || set.has("all");
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this.villain = set.has("villain") || set.has("primal") || set.has("all");
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this.praetorian = set.has("praetorian") || set.has("all");
|
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this.primal = this.hero && this.villain;
|
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this.all = this.hero && this.villain && this.praetorian;
|
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__privateSet$5(this, _items$1, /* @__PURE__ */ new Set());
|
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|
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if (this.hero) __privateGet$5(this, _items$1).add("hero");
|
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if (this.villain) __privateGet$5(this, _items$1).add("villain");
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if (this.praetorian) __privateGet$5(this, _items$1).add("praetorian");
|
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}
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get items() {
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return [...__privateGet$5(this, _items$1)];
|
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}
|
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has(alignment) {
|
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switch (alignment) {
|
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case "hero": {
|
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|
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return this.hero;
|
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}
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case "villain": {
|
|
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return this.villain;
|
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}
|
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case "praetorian": {
|
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return this.praetorian;
|
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}
|
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|
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case "primal": {
|
|
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return this.primal;
|
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|
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}
|
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|
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case "all": {
|
|
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|
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return this.all;
|
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}
|
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default: {
|
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return false;
|
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}
|
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}
|
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|
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}
|
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}
|
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|
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_items$1 = new WeakMap();
|
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|
|
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|
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var __typeError$5 = (msg) => {
|
|
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throw TypeError(msg);
|
|
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|
+
};
|
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|
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var __accessCheck$5 = (obj, member, msg) => member.has(obj) || __typeError$5("Cannot " + msg);
|
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|
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var __privateGet$4 = (obj, member, getter) => (__accessCheck$5(obj, member, "read from private field"), getter ? getter.call(obj) : member.get(obj));
|
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|
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var __privateAdd$5 = (obj, member, value) => member.has(obj) ? __typeError$5("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
|
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var __privateSet$4 = (obj, member, value, setter) => (__accessCheck$5(obj, member, "write to private field"), member.set(obj, value), value);
|
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var __privateMethod$2 = (obj, member, method) => (__accessCheck$5(obj, member, "access private method"), method);
|
|
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var _value, _Key_instances, validateKey_fn;
|
|
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const INVALID_KEY_PATTERN = /[^a-z0-9-]/;
|
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class Key {
|
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constructor(value) {
|
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|
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|
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|
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__privateMethod$2(this, _Key_instances, validateKey_fn).call(this, value);
|
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|
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__privateSet$4(this, _value, value);
|
|
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|
}
|
|
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|
get value() {
|
|
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return __privateGet$4(this, _value);
|
|
@@ -89,429 +280,751 @@ validateKey_fn = function(key) {
|
|
|
89
280
|
if (INVALID_KEY_PATTERN.test(key)) throw new Error(`Invalid key: [${key}]; Keys can only contain lowercase characters, numbers and dashes.`);
|
|
90
281
|
};
|
|
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282
|
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|
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var __defProp$
|
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93
|
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var __defNormalProp$
|
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|
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var __publicField$
|
|
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|
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var __defProp$b = Object.defineProperty;
|
|
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|
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var __defNormalProp$b = (obj, key, value) => key in obj ? __defProp$b(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
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285
|
+
var __publicField$b = (obj, key, value) => __defNormalProp$b(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
95
286
|
class Archetype {
|
|
96
287
|
constructor(data) {
|
|
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|
-
__publicField$
|
|
98
|
-
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|
|
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|
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|
|
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|
+
__publicField$b(this, "key");
|
|
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|
+
__publicField$b(this, "name");
|
|
290
|
+
__publicField$b(this, "description");
|
|
100
291
|
this.key = new Key(data.key).value;
|
|
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292
|
this.name = data.name;
|
|
102
293
|
this.description = data.description;
|
|
103
294
|
}
|
|
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295
|
}
|
|
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296
|
|
|
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|
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|
|
107
|
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|
|
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|
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|
|
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|
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|
|
297
|
+
function coalesceToArray(value) {
|
|
298
|
+
if (!value) return void 0;
|
|
299
|
+
return Array.isArray(value) ? value : [value];
|
|
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|
+
}
|
|
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|
+
|
|
302
|
+
var __defProp$a = Object.defineProperty;
|
|
303
|
+
var __defNormalProp$a = (obj, key, value) => key in obj ? __defProp$a(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
304
|
+
var __publicField$a = (obj, key, value) => __defNormalProp$a(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
305
|
+
class BadgeRequirement {
|
|
110
306
|
constructor(data) {
|
|
111
|
-
|
|
112
|
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|
|
113
|
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|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
__publicField$
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
__publicField$
|
|
121
|
-
|
|
122
|
-
|
|
307
|
+
/**
|
|
308
|
+
* Unique key used to reference this badge requirement.
|
|
309
|
+
*
|
|
310
|
+
* Keys must be unique and can only contain lowercase letters, numbers and hyphens (`-`).
|
|
311
|
+
*/
|
|
312
|
+
__publicField$a(this, "key");
|
|
313
|
+
/**
|
|
314
|
+
* The requirement type.
|
|
315
|
+
*/
|
|
316
|
+
__publicField$a(this, "type");
|
|
317
|
+
/**
|
|
318
|
+
* If the requirement involves a location, where it is.
|
|
319
|
+
*/
|
|
320
|
+
__publicField$a(this, "location");
|
|
321
|
+
/**
|
|
322
|
+
* If the requirement involves a badge, the badge key.
|
|
323
|
+
*/
|
|
324
|
+
__publicField$a(this, "badgeKey");
|
|
325
|
+
/**
|
|
326
|
+
* If the requirement involves a mission, the mission key.
|
|
327
|
+
*/
|
|
328
|
+
__publicField$a(this, "missionKey");
|
|
329
|
+
/**
|
|
330
|
+
* If the requirement involves a monument, the text that is displayed thereon.
|
|
331
|
+
*/
|
|
332
|
+
__publicField$a(this, "monumentText");
|
|
333
|
+
/**
|
|
334
|
+
* If the requirement involves crafting an invention, the Level of the invention required.
|
|
335
|
+
*/
|
|
336
|
+
__publicField$a(this, "inventionLevel");
|
|
337
|
+
/**
|
|
338
|
+
* If the requirement involves crafting an invention, the types of enhancements that will qualify.
|
|
339
|
+
*/
|
|
340
|
+
__publicField$a(this, "inventionTypes");
|
|
341
|
+
/**
|
|
342
|
+
* Number of times the task needs to be repeated.
|
|
343
|
+
*/
|
|
344
|
+
__publicField$a(this, "count");
|
|
345
|
+
/**
|
|
346
|
+
* Additional information about the requirement.
|
|
347
|
+
*/
|
|
348
|
+
__publicField$a(this, "notes");
|
|
349
|
+
/**
|
|
350
|
+
* List of external links. Wiki, forums, etc.
|
|
351
|
+
*/
|
|
352
|
+
__publicField$a(this, "links");
|
|
123
353
|
this.key = new Key(data.key).value;
|
|
124
354
|
this.type = data.type;
|
|
125
|
-
this.
|
|
126
|
-
this.loc = data.loc;
|
|
127
|
-
this.plaqueType = data.plaqueType;
|
|
128
|
-
this.inscription = data.inscription;
|
|
129
|
-
this.vidiotMapKey = data.vidiotMapKey;
|
|
355
|
+
this.location = coalesceToArray(data.location);
|
|
130
356
|
this.badgeKey = data.badgeKey;
|
|
357
|
+
this.missionKey = data.missionKey;
|
|
358
|
+
this.monumentText = data.monumentText;
|
|
131
359
|
this.inventionLevel = data.inventionLevel;
|
|
132
360
|
this.inventionTypes = data.inventionTypes;
|
|
133
|
-
this.
|
|
361
|
+
this.count = data.count;
|
|
134
362
|
this.notes = data.notes;
|
|
363
|
+
this.links = data.links ?? [];
|
|
135
364
|
}
|
|
136
365
|
}
|
|
137
366
|
|
|
138
|
-
var __typeError$
|
|
367
|
+
var __typeError$4 = (msg) => {
|
|
139
368
|
throw TypeError(msg);
|
|
140
369
|
};
|
|
141
|
-
var __accessCheck$
|
|
142
|
-
var __privateGet$3 = (obj, member, getter) => (__accessCheck$
|
|
143
|
-
var __privateAdd$
|
|
144
|
-
var __privateSet = (obj, member, value, setter) => (__accessCheck$
|
|
145
|
-
var __privateMethod = (obj, member, method) => (__accessCheck$
|
|
146
|
-
var _sortedValues,
|
|
147
|
-
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
370
|
+
var __accessCheck$4 = (obj, member, msg) => member.has(obj) || __typeError$4("Cannot " + msg);
|
|
371
|
+
var __privateGet$3 = (obj, member, getter) => (__accessCheck$4(obj, member, "read from private field"), getter ? getter.call(obj) : member.get(obj));
|
|
372
|
+
var __privateAdd$4 = (obj, member, value) => member.has(obj) ? __typeError$4("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
|
|
373
|
+
var __privateSet$3 = (obj, member, value, setter) => (__accessCheck$4(obj, member, "write to private field"), member.set(obj, value), value);
|
|
374
|
+
var __privateMethod$1 = (obj, member, method) => (__accessCheck$4(obj, member, "access private method"), method);
|
|
375
|
+
var _sortedValues, _Variants_instances, compareVariants_fn;
|
|
376
|
+
class Variants {
|
|
377
|
+
/**
|
|
378
|
+
* Create a variant set from either a list of categorized values, or a single value when there are no variants.
|
|
379
|
+
* @param value List of variants, or a single value.
|
|
380
|
+
*/
|
|
381
|
+
constructor(value) {
|
|
382
|
+
__privateAdd$4(this, _Variants_instances);
|
|
383
|
+
__privateAdd$4(this, _sortedValues, []);
|
|
384
|
+
if (Array.isArray(value)) {
|
|
385
|
+
__privateSet$3(this, _sortedValues, value.toSorted());
|
|
386
|
+
__privateGet$3(this, _sortedValues).sort((a, b) => __privateMethod$1(this, _Variants_instances, compareVariants_fn).call(this, a, b));
|
|
387
|
+
} else {
|
|
388
|
+
__privateSet$3(this, _sortedValues, [{ value }]);
|
|
389
|
+
}
|
|
155
390
|
}
|
|
156
|
-
|
|
391
|
+
/**
|
|
392
|
+
* Get a variant by context
|
|
393
|
+
* @param context The context
|
|
394
|
+
*/
|
|
395
|
+
getVariant(context) {
|
|
396
|
+
const alignment = context?.morality ? MoralityMap[context.morality] : void 0;
|
|
397
|
+
const sex = context?.sex;
|
|
157
398
|
for (let index = __privateGet$3(this, _sortedValues).length; index--; ) {
|
|
158
399
|
const entry = __privateGet$3(this, _sortedValues)[index];
|
|
159
|
-
if ((entry.alignment === void 0 || entry.alignment === alignment) && (entry.sex === void 0 || entry.sex === sex)) return entry
|
|
400
|
+
if ((entry.alignment === void 0 || entry.alignment === alignment) && (entry.sex === void 0 || entry.sex === sex)) return entry;
|
|
160
401
|
}
|
|
161
|
-
return
|
|
402
|
+
return this.default;
|
|
403
|
+
}
|
|
404
|
+
/**
|
|
405
|
+
* Get a value by variant context
|
|
406
|
+
* @param context The context
|
|
407
|
+
*/
|
|
408
|
+
getValue(context) {
|
|
409
|
+
return this.getVariant(context)?.value;
|
|
162
410
|
}
|
|
163
411
|
/**
|
|
164
|
-
* Get the default value for this list of
|
|
412
|
+
* Get the default value for this list of variants, the value with the highest priority and lowest specificity.
|
|
165
413
|
*/
|
|
166
414
|
get default() {
|
|
167
|
-
return __privateGet$3(this, _sortedValues)[0]
|
|
415
|
+
return __privateGet$3(this, _sortedValues)[0];
|
|
168
416
|
}
|
|
169
417
|
/**
|
|
170
|
-
* Get the list of
|
|
418
|
+
* Get the list of variants sorted in canonical order (alignment then sex, low to high specificity).
|
|
171
419
|
*/
|
|
172
420
|
get canonical() {
|
|
173
421
|
return __privateGet$3(this, _sortedValues);
|
|
174
422
|
}
|
|
423
|
+
/**
|
|
424
|
+
* Create a joined string from the variant values in canonical order.
|
|
425
|
+
* @param separator Separator to use. Default is ' / '
|
|
426
|
+
*/
|
|
427
|
+
toString(separator) {
|
|
428
|
+
return this.canonical.map((x) => x.value).join(separator);
|
|
429
|
+
}
|
|
175
430
|
}
|
|
176
431
|
_sortedValues = new WeakMap();
|
|
177
|
-
|
|
178
|
-
|
|
432
|
+
_Variants_instances = new WeakSet();
|
|
433
|
+
compareVariants_fn = function(a, b) {
|
|
179
434
|
const aSpecificity = (a.alignment ? 2 : 0) + (a.sex ? 1 : 0);
|
|
180
435
|
const bSpecificity = (b.alignment ? 2 : 0) + (b.sex ? 1 : 0);
|
|
181
436
|
if (aSpecificity !== bSpecificity) return aSpecificity - bSpecificity;
|
|
182
|
-
const alignmentComparison =
|
|
437
|
+
const alignmentComparison = compareAlignment(a.alignment, b.alignment);
|
|
183
438
|
if (alignmentComparison !== 0) return alignmentComparison;
|
|
184
|
-
const sexComparison =
|
|
439
|
+
const sexComparison = compareSex(a.sex, b.sex);
|
|
185
440
|
if (sexComparison !== 0) return sexComparison;
|
|
186
441
|
return String(a.value).localeCompare(String(b.value));
|
|
187
442
|
};
|
|
188
|
-
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
const aSort = a === void 0 ? -1 : ALIGNMENT_SORT[a] ?? -1;
|
|
193
|
-
const bSort = b === void 0 ? -1 : ALIGNMENT_SORT[b] ?? -1;
|
|
194
|
-
if (aSort !== bSort) return bSort - aSort;
|
|
195
|
-
return a?.localeCompare(b ?? "") ?? 0;
|
|
196
|
-
};
|
|
197
|
-
compareSex_fn = function(a, b) {
|
|
198
|
-
if (a === b) return 0;
|
|
199
|
-
if (a === void 0 && b !== void 0) return -1;
|
|
200
|
-
if (b === void 0 && a !== void 0) return 1;
|
|
201
|
-
const aSort = SEX_SORT[a ?? -1] ?? -1;
|
|
202
|
-
const bSort = SEX_SORT[b ?? -1] ?? -1;
|
|
203
|
-
if (aSort !== bSort) return bSort - aSort;
|
|
204
|
-
return a?.localeCompare(b ?? "") ?? 0;
|
|
443
|
+
|
|
444
|
+
var __defProp$9 = Object.defineProperty;
|
|
445
|
+
var __typeError$3 = (msg) => {
|
|
446
|
+
throw TypeError(msg);
|
|
205
447
|
};
|
|
448
|
+
var __defNormalProp$9 = (obj, key, value) => key in obj ? __defProp$9(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
449
|
+
var __publicField$9 = (obj, key, value) => __defNormalProp$9(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
450
|
+
var __accessCheck$3 = (obj, member, msg) => member.has(obj) || __typeError$3("Cannot " + msg);
|
|
451
|
+
var __privateGet$2 = (obj, member, getter) => (__accessCheck$3(obj, member, "read from private field"), getter ? getter.call(obj) : member.get(obj));
|
|
452
|
+
var __privateAdd$3 = (obj, member, value) => member.has(obj) ? __typeError$3("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
|
|
453
|
+
var __privateSet$2 = (obj, member, value, setter) => (__accessCheck$3(obj, member, "write to private field"), member.set(obj, value), value);
|
|
454
|
+
var _items;
|
|
455
|
+
class MoralityList {
|
|
456
|
+
constructor(items) {
|
|
457
|
+
__privateAdd$3(this, _items);
|
|
458
|
+
__publicField$9(this, "hero");
|
|
459
|
+
__publicField$9(this, "vigilante");
|
|
460
|
+
__publicField$9(this, "villain");
|
|
461
|
+
__publicField$9(this, "rogue");
|
|
462
|
+
__publicField$9(this, "resistance");
|
|
463
|
+
__publicField$9(this, "loyalist");
|
|
464
|
+
__publicField$9(this, "primal");
|
|
465
|
+
__publicField$9(this, "praetorian");
|
|
466
|
+
__publicField$9(this, "heroic");
|
|
467
|
+
__publicField$9(this, "villainous");
|
|
468
|
+
__publicField$9(this, "paragonCityAccess");
|
|
469
|
+
__publicField$9(this, "rogueIslesAccess");
|
|
470
|
+
__publicField$9(this, "all");
|
|
471
|
+
const set = new Set(items ?? [...MORALITY]);
|
|
472
|
+
this.hero = set.has("hero") || set.has("primal") || set.has("heroic") || set.has("paragon-city-access") || set.has("all");
|
|
473
|
+
this.vigilante = set.has("vigilante") || set.has("primal") || set.has("heroic") || set.has("paragon-city-access") || set.has("rogue-isles-access") || set.has("all");
|
|
474
|
+
this.villain = set.has("villain") || set.has("primal") || set.has("villainous") || set.has("rogue-isles-access") || set.has("all");
|
|
475
|
+
this.rogue = set.has("rogue") || set.has("primal") || set.has("villainous") || set.has("paragon-city-access") || set.has("rogue-isles-access") || set.has("all");
|
|
476
|
+
this.resistance = set.has("resistance") || set.has("praetorian") || set.has("all");
|
|
477
|
+
this.loyalist = set.has("loyalist") || set.has("praetorian") || set.has("all");
|
|
478
|
+
this.primal = this.hero && this.vigilante && this.villain && this.rogue;
|
|
479
|
+
this.praetorian = this.loyalist && this.resistance;
|
|
480
|
+
this.heroic = this.hero && this.vigilante;
|
|
481
|
+
this.villainous = this.villain && this.rogue;
|
|
482
|
+
this.paragonCityAccess = this.heroic && this.rogue;
|
|
483
|
+
this.rogueIslesAccess = this.villainous && this.vigilante;
|
|
484
|
+
this.all = this.primal && this.praetorian;
|
|
485
|
+
__privateSet$2(this, _items, /* @__PURE__ */ new Set());
|
|
486
|
+
if (this.hero) __privateGet$2(this, _items).add("hero");
|
|
487
|
+
if (this.vigilante) __privateGet$2(this, _items).add("vigilante");
|
|
488
|
+
if (this.villain) __privateGet$2(this, _items).add("villain");
|
|
489
|
+
if (this.rogue) __privateGet$2(this, _items).add("rogue");
|
|
490
|
+
if (this.resistance) __privateGet$2(this, _items).add("resistance");
|
|
491
|
+
if (this.loyalist) __privateGet$2(this, _items).add("loyalist");
|
|
492
|
+
}
|
|
493
|
+
get items() {
|
|
494
|
+
return [...__privateGet$2(this, _items)];
|
|
495
|
+
}
|
|
496
|
+
has(morality) {
|
|
497
|
+
switch (morality) {
|
|
498
|
+
case "hero": {
|
|
499
|
+
return this.hero;
|
|
500
|
+
}
|
|
501
|
+
case "vigilante": {
|
|
502
|
+
return this.vigilante;
|
|
503
|
+
}
|
|
504
|
+
case "villain": {
|
|
505
|
+
return this.villain;
|
|
506
|
+
}
|
|
507
|
+
case "rogue": {
|
|
508
|
+
return this.rogue;
|
|
509
|
+
}
|
|
510
|
+
case "resistance": {
|
|
511
|
+
return this.resistance;
|
|
512
|
+
}
|
|
513
|
+
case "loyalist": {
|
|
514
|
+
return this.loyalist;
|
|
515
|
+
}
|
|
516
|
+
case "primal": {
|
|
517
|
+
return this.primal;
|
|
518
|
+
}
|
|
519
|
+
case "praetorian": {
|
|
520
|
+
return this.praetorian;
|
|
521
|
+
}
|
|
522
|
+
case "heroic": {
|
|
523
|
+
return this.hero;
|
|
524
|
+
}
|
|
525
|
+
case "paragon-city-access": {
|
|
526
|
+
return this.paragonCityAccess;
|
|
527
|
+
}
|
|
528
|
+
case "rogue-isles-access": {
|
|
529
|
+
return this.rogueIslesAccess;
|
|
530
|
+
}
|
|
531
|
+
case "villainous": {
|
|
532
|
+
return this.villainous;
|
|
533
|
+
}
|
|
534
|
+
case "all": {
|
|
535
|
+
return this.all;
|
|
536
|
+
}
|
|
537
|
+
default: {
|
|
538
|
+
return false;
|
|
539
|
+
}
|
|
540
|
+
}
|
|
541
|
+
}
|
|
542
|
+
}
|
|
543
|
+
_items = new WeakMap();
|
|
206
544
|
|
|
207
|
-
var __defProp$
|
|
545
|
+
var __defProp$8 = Object.defineProperty;
|
|
546
|
+
var __defNormalProp$8 = (obj, key, value) => key in obj ? __defProp$8(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
547
|
+
var __publicField$8 = (obj, key, value) => __defNormalProp$8(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
548
|
+
class AbstractIndex {
|
|
549
|
+
/**
|
|
550
|
+
* Create a new index.
|
|
551
|
+
* @param keyField The field of the values that will act as the key.
|
|
552
|
+
* @param values Values to index.
|
|
553
|
+
*/
|
|
554
|
+
constructor(keyField, values) {
|
|
555
|
+
__publicField$8(this, "_values", []);
|
|
556
|
+
__publicField$8(this, "_hashTable", {});
|
|
557
|
+
this._values = values ?? [];
|
|
558
|
+
this._hashTable = {};
|
|
559
|
+
for (const value of this.values) {
|
|
560
|
+
const key = value[keyField];
|
|
561
|
+
if (this._hashTable[key] !== void 0) throw new Error(`Duplicate key [${key}]`);
|
|
562
|
+
this._hashTable[key] = value;
|
|
563
|
+
}
|
|
564
|
+
}
|
|
565
|
+
/**
|
|
566
|
+
* Return all indexed values
|
|
567
|
+
*/
|
|
568
|
+
get values() {
|
|
569
|
+
return this._values;
|
|
570
|
+
}
|
|
571
|
+
/**
|
|
572
|
+
* Get a value from the index
|
|
573
|
+
* @param key Key string
|
|
574
|
+
*/
|
|
575
|
+
get(key) {
|
|
576
|
+
if (!key) return void 0;
|
|
577
|
+
return this._hashTable[key];
|
|
578
|
+
}
|
|
579
|
+
}
|
|
580
|
+
|
|
581
|
+
function toDate(iso) {
|
|
582
|
+
const date = new Date(iso);
|
|
583
|
+
if (!date || Number.isNaN(date.getTime())) throw new Error(`Invalid date format: [${iso}]`);
|
|
584
|
+
return date;
|
|
585
|
+
}
|
|
586
|
+
|
|
587
|
+
var __defProp$7 = Object.defineProperty;
|
|
588
|
+
var __defNormalProp$7 = (obj, key, value) => key in obj ? __defProp$7(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
589
|
+
var __publicField$7 = (obj, key, value) => __defNormalProp$7(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
590
|
+
class SetTitleIds {
|
|
591
|
+
constructor(value) {
|
|
592
|
+
__publicField$7(this, "primal");
|
|
593
|
+
__publicField$7(this, "praetorian");
|
|
594
|
+
[this.primal, this.praetorian] = value;
|
|
595
|
+
}
|
|
596
|
+
}
|
|
597
|
+
|
|
598
|
+
var __defProp$6 = Object.defineProperty;
|
|
208
599
|
var __typeError$2 = (msg) => {
|
|
209
600
|
throw TypeError(msg);
|
|
210
601
|
};
|
|
211
|
-
var __defNormalProp$
|
|
212
|
-
var __publicField$
|
|
602
|
+
var __defNormalProp$6 = (obj, key, value) => key in obj ? __defProp$6(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
603
|
+
var __publicField$6 = (obj, key, value) => __defNormalProp$6(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
213
604
|
var __accessCheck$2 = (obj, member, msg) => member.has(obj) || __typeError$2("Cannot " + msg);
|
|
214
|
-
var __privateGet$
|
|
605
|
+
var __privateGet$1 = (obj, member, getter) => (__accessCheck$2(obj, member, "read from private field"), getter ? getter.call(obj) : member.get(obj));
|
|
215
606
|
var __privateAdd$2 = (obj, member, value) => member.has(obj) ? __typeError$2("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
|
|
216
|
-
var
|
|
607
|
+
var __privateSet$1 = (obj, member, value, setter) => (__accessCheck$2(obj, member, "write to private field"), member.set(obj, value), value);
|
|
608
|
+
var _requirementsIndex, _zoneKeys;
|
|
217
609
|
class Badge {
|
|
218
|
-
constructor(
|
|
219
|
-
__privateAdd$2(this,
|
|
610
|
+
constructor(badgeData) {
|
|
611
|
+
__privateAdd$2(this, _requirementsIndex);
|
|
612
|
+
__privateAdd$2(this, _zoneKeys, /* @__PURE__ */ new Set());
|
|
220
613
|
/**
|
|
221
614
|
* The database key for this badge.
|
|
222
615
|
*/
|
|
223
|
-
__publicField$
|
|
616
|
+
__publicField$6(this, "key");
|
|
224
617
|
/**
|
|
225
618
|
* The type of badge.
|
|
226
619
|
*/
|
|
227
|
-
__publicField$
|
|
620
|
+
__publicField$6(this, "type");
|
|
228
621
|
/**
|
|
229
622
|
* The name of this badge.
|
|
230
623
|
*
|
|
231
624
|
* May vary by character sex or alignment.
|
|
232
625
|
*/
|
|
233
|
-
__publicField$
|
|
626
|
+
__publicField$6(this, "name");
|
|
627
|
+
/**
|
|
628
|
+
* The date that the badge was added to the game.
|
|
629
|
+
*/
|
|
630
|
+
__publicField$6(this, "releaseDate");
|
|
234
631
|
/**
|
|
235
|
-
* The character
|
|
632
|
+
* The character moralities that this badge is available to.
|
|
236
633
|
*/
|
|
237
|
-
__publicField$
|
|
634
|
+
__publicField$6(this, "morality");
|
|
238
635
|
/**
|
|
239
636
|
* The badge text as it appears in-game. May vary by character sex or alignment.
|
|
240
637
|
*/
|
|
241
|
-
__publicField$
|
|
638
|
+
__publicField$6(this, "badgeText");
|
|
242
639
|
/**
|
|
243
|
-
*
|
|
244
|
-
*
|
|
245
|
-
* Supports {@link https://www.markdownguide.org/|Markdown} format.
|
|
640
|
+
* Short description of how to acquire the badge. Detailed instructions will be in the notes field.
|
|
246
641
|
*/
|
|
247
|
-
__publicField$
|
|
642
|
+
__publicField$6(this, "acquisition");
|
|
248
643
|
/**
|
|
249
644
|
* Absolute URL to this badge's icon.
|
|
250
645
|
*
|
|
251
646
|
* May vary by character sex or alignment.
|
|
252
647
|
*/
|
|
253
|
-
__publicField$
|
|
648
|
+
__publicField$6(this, "icon");
|
|
254
649
|
/**
|
|
255
650
|
* Freeform notes or tips about the badge.
|
|
256
|
-
*
|
|
257
|
-
* Supports {@link https://www.markdownguide.org/|Markdown} format.
|
|
258
651
|
*/
|
|
259
|
-
__publicField$
|
|
652
|
+
__publicField$6(this, "notes");
|
|
260
653
|
/**
|
|
261
|
-
* List of external links
|
|
654
|
+
* List of external links. Wiki, forums, etc.
|
|
262
655
|
*/
|
|
263
|
-
__publicField$
|
|
656
|
+
__publicField$6(this, "links");
|
|
264
657
|
/**
|
|
265
|
-
*
|
|
658
|
+
* The id used with the in-game `/settitle` command to apply the badge.
|
|
659
|
+
* The first value is the id for primal characters and the (optional) second number is the id for praetorian characters.
|
|
266
660
|
*/
|
|
267
|
-
__publicField$
|
|
661
|
+
__publicField$6(this, "setTitleId");
|
|
268
662
|
/**
|
|
269
|
-
*
|
|
663
|
+
* A description of the effect the badge will have, such as a buff or granting a temporary power.
|
|
270
664
|
*/
|
|
271
|
-
__publicField$
|
|
665
|
+
__publicField$6(this, "effect");
|
|
272
666
|
/**
|
|
273
|
-
*
|
|
667
|
+
* Some badges are not included in the badge total count... such as Flames of Prometheus, which can be removed by redeeming it for a Notice of the Well.
|
|
274
668
|
*/
|
|
275
|
-
__publicField$
|
|
669
|
+
__publicField$6(this, "ignoreInTotals");
|
|
670
|
+
this.key = new Key(badgeData.key).value;
|
|
671
|
+
this.type = badgeData.type;
|
|
672
|
+
this.name = new Variants(badgeData.name);
|
|
673
|
+
this.releaseDate = toDate(badgeData.releaseDate);
|
|
674
|
+
this.morality = new MoralityList(coalesceToArray(badgeData.morality));
|
|
675
|
+
this.badgeText = new Variants(badgeData.badgeText ?? []);
|
|
676
|
+
this.acquisition = badgeData.acquisition;
|
|
677
|
+
this.icon = new Variants(badgeData.icon ?? []);
|
|
678
|
+
this.notes = badgeData.notes;
|
|
679
|
+
this.links = badgeData.links ?? [];
|
|
680
|
+
this.effect = badgeData.effect;
|
|
681
|
+
this.setTitleId = badgeData.setTitleId ? new SetTitleIds(badgeData.setTitleId) : void 0;
|
|
682
|
+
this.ignoreInTotals = badgeData.ignoreInTotals ?? false;
|
|
683
|
+
__privateSet$1(this, _requirementsIndex, new AbstractIndex("key", badgeData.requirements?.map((x) => new BadgeRequirement(x))));
|
|
684
|
+
for (const requirement of __privateGet$1(this, _requirementsIndex).values) {
|
|
685
|
+
if (requirement.location) for (const location of requirement.location) {
|
|
686
|
+
if (location.zoneKey) __privateGet$1(this, _zoneKeys).add(location.zoneKey);
|
|
687
|
+
}
|
|
688
|
+
}
|
|
689
|
+
}
|
|
690
|
+
/**
|
|
691
|
+
* Represents the requirements for badges with multiple fulfillment steps, such as visiting monuments for history badges, completing missions, or collecting other badges.
|
|
692
|
+
*/
|
|
693
|
+
get requirements() {
|
|
694
|
+
return __privateGet$1(this, _requirementsIndex).values;
|
|
695
|
+
}
|
|
696
|
+
getRequirement(key) {
|
|
697
|
+
return __privateGet$1(this, _requirementsIndex).get(key);
|
|
698
|
+
}
|
|
699
|
+
/**
|
|
700
|
+
* Return a list of all the zone keys referenced by this badge.
|
|
701
|
+
*/
|
|
702
|
+
get zoneKeys() {
|
|
703
|
+
return [...__privateGet$1(this, _zoneKeys)];
|
|
704
|
+
}
|
|
705
|
+
/**
|
|
706
|
+
* The zone key if this badge relates to a single zone.
|
|
707
|
+
*/
|
|
708
|
+
get zoneKey() {
|
|
709
|
+
return __privateGet$1(this, _zoneKeys).size === 1 ? __privateGet$1(this, _zoneKeys).values().next().value : void 0;
|
|
710
|
+
}
|
|
711
|
+
}
|
|
712
|
+
_requirementsIndex = new WeakMap();
|
|
713
|
+
_zoneKeys = new WeakMap();
|
|
714
|
+
function compareByName(a, b, context) {
|
|
715
|
+
const aName = a?.name?.getValue(context);
|
|
716
|
+
const bName = b?.name?.getValue(context);
|
|
717
|
+
if (!aName && !bName) return 0;
|
|
718
|
+
if (!aName) return 1;
|
|
719
|
+
if (!bName) return -1;
|
|
720
|
+
return aName.localeCompare(bName);
|
|
721
|
+
}
|
|
722
|
+
function compareByZoneKey(a, b) {
|
|
723
|
+
const aZone = a?.zoneKey;
|
|
724
|
+
const bZone = b?.zoneKey;
|
|
725
|
+
if (!aZone && !bZone) return 0;
|
|
726
|
+
if (!aZone) return 1;
|
|
727
|
+
if (!bZone) return -1;
|
|
728
|
+
return aZone.localeCompare(bZone);
|
|
729
|
+
}
|
|
730
|
+
function compareByReleaseDate(a, b) {
|
|
731
|
+
const aReleaseDate = a?.releaseDate?.getTime();
|
|
732
|
+
const bReleaseDate = b?.releaseDate?.getTime();
|
|
733
|
+
if (aReleaseDate === bReleaseDate) return 0;
|
|
734
|
+
if (!aReleaseDate) return 1;
|
|
735
|
+
if (!bReleaseDate) return -1;
|
|
736
|
+
return aReleaseDate < bReleaseDate ? -1 : 1;
|
|
737
|
+
}
|
|
738
|
+
|
|
739
|
+
var __typeError$1 = (msg) => {
|
|
740
|
+
throw TypeError(msg);
|
|
741
|
+
};
|
|
742
|
+
var __accessCheck$1 = (obj, member, msg) => member.has(obj) || __typeError$1("Cannot " + msg);
|
|
743
|
+
var __privateAdd$1 = (obj, member, value) => member.has(obj) ? __typeError$1("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
|
|
744
|
+
var __privateMethod = (obj, member, method) => (__accessCheck$1(obj, member, "access private method"), method);
|
|
745
|
+
var _BadgeIndex_instances, satisfiesQueryPredicate_fn, satisfiesFilterPredicate_fn, sort_fn;
|
|
746
|
+
class BadgeIndex extends AbstractIndex {
|
|
747
|
+
constructor(values) {
|
|
748
|
+
super("key", values);
|
|
749
|
+
__privateAdd$1(this, _BadgeIndex_instances);
|
|
750
|
+
}
|
|
751
|
+
search(options) {
|
|
752
|
+
const matched = options?.query || options?.filter ? this._values.filter((badge) => __privateMethod(this, _BadgeIndex_instances, satisfiesQueryPredicate_fn).call(this, badge, options?.query) && __privateMethod(this, _BadgeIndex_instances, satisfiesFilterPredicate_fn).call(this, badge, options?.filter)) : this._values;
|
|
753
|
+
const sorted = __privateMethod(this, _BadgeIndex_instances, sort_fn).call(this, matched, options);
|
|
754
|
+
const totalPages = options?.pageSize ? Math.ceil(matched.length / options?.pageSize) : 1;
|
|
755
|
+
const pageNumber = Math.max(1, Math.min(totalPages, options?.page ?? 1));
|
|
756
|
+
const items = options?.pageSize ? sorted.slice((pageNumber - 1) * options.pageSize, pageNumber * options?.pageSize) : sorted;
|
|
757
|
+
return {
|
|
758
|
+
items,
|
|
759
|
+
pageIndex: pageNumber - 1,
|
|
760
|
+
pageNumber,
|
|
761
|
+
pageSize: options?.pageSize,
|
|
762
|
+
matchedItemCount: matched.length,
|
|
763
|
+
totalItemCount: this._values.length,
|
|
764
|
+
totalPageCount: totalPages
|
|
765
|
+
};
|
|
766
|
+
}
|
|
767
|
+
}
|
|
768
|
+
_BadgeIndex_instances = new WeakSet();
|
|
769
|
+
satisfiesQueryPredicate_fn = function(badge, query) {
|
|
770
|
+
const queryString = query?.str?.toLowerCase() ?? "";
|
|
771
|
+
const fields = query?.fields ? new Set(query?.fields) : /* @__PURE__ */ new Set(["name"]);
|
|
772
|
+
if (fields.size === 0) return true;
|
|
773
|
+
return !!(fields.has("name") && badge.name.canonical.some((x) => x.value.toLowerCase().includes(queryString)) || fields.has("badge-text") && badge.badgeText.canonical.some((x) => x.value.toLowerCase().includes(queryString)) || fields.has("acquisition") && badge.acquisition?.toLowerCase().includes(queryString) || fields.has("effect") && badge.effect?.toLowerCase().includes(queryString) || fields.has("notes") && badge.notes?.toLowerCase().includes(queryString) || fields.has("set-title-id") && badge.setTitleId?.primal.toString() === queryString || fields.has("set-title-id") && badge.setTitleId?.praetorian?.toString() === queryString);
|
|
774
|
+
};
|
|
775
|
+
satisfiesFilterPredicate_fn = function(badge, filter) {
|
|
776
|
+
return (!filter?.type || badge.type === filter.type) && (!filter?.zoneKey || badge.zoneKey === filter.zoneKey) && (!filter?.morality || badge.morality.has(filter.morality)) && (!filter?.predicate || filter.predicate(badge));
|
|
777
|
+
};
|
|
778
|
+
sort_fn = function(badges, options) {
|
|
779
|
+
switch (options?.sort) {
|
|
780
|
+
case "name.asc": {
|
|
781
|
+
return badges.toSorted((a, b) => compareByName(a, b, options.variantContext));
|
|
782
|
+
}
|
|
783
|
+
case "name.desc": {
|
|
784
|
+
return badges.toSorted((a, b) => compareByName(b, a, options.variantContext));
|
|
785
|
+
}
|
|
786
|
+
case "zone-key.asc": {
|
|
787
|
+
return badges.toSorted(compareByZoneKey);
|
|
788
|
+
}
|
|
789
|
+
case "zone-key.desc": {
|
|
790
|
+
return badges.toSorted((a, b) => compareByZoneKey(b, a));
|
|
791
|
+
}
|
|
792
|
+
case "release-date.asc": {
|
|
793
|
+
return badges.toSorted(compareByReleaseDate);
|
|
794
|
+
}
|
|
795
|
+
case "release-date.desc": {
|
|
796
|
+
return badges.toSorted((a, b) => compareByReleaseDate(b, a));
|
|
797
|
+
}
|
|
798
|
+
case "canonical.desc": {
|
|
799
|
+
return badges.toReversed();
|
|
800
|
+
}
|
|
801
|
+
default: {
|
|
802
|
+
return [...badges];
|
|
803
|
+
}
|
|
804
|
+
}
|
|
805
|
+
};
|
|
806
|
+
|
|
807
|
+
var __defProp$5 = Object.defineProperty;
|
|
808
|
+
var __defNormalProp$5 = (obj, key, value) => key in obj ? __defProp$5(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
809
|
+
var __publicField$5 = (obj, key, value) => __defNormalProp$5(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
810
|
+
class BundleHeader {
|
|
811
|
+
constructor(data) {
|
|
276
812
|
/**
|
|
277
|
-
*
|
|
813
|
+
* Name of the fork this bundle contains data for.
|
|
278
814
|
*/
|
|
279
|
-
__publicField$
|
|
815
|
+
__publicField$5(this, "name");
|
|
280
816
|
/**
|
|
281
|
-
*
|
|
282
|
-
*
|
|
283
|
-
* Supports {@link https://www.markdownguide.org/|Markdown} format.
|
|
817
|
+
* Version number for this data package.
|
|
284
818
|
*/
|
|
285
|
-
__publicField$
|
|
819
|
+
__publicField$5(this, "version");
|
|
286
820
|
/**
|
|
287
|
-
*
|
|
821
|
+
* The time this bundle was last updated.
|
|
288
822
|
*/
|
|
289
|
-
__publicField$
|
|
823
|
+
__publicField$5(this, "lastUpdateTime");
|
|
290
824
|
/**
|
|
291
|
-
*
|
|
825
|
+
* Description of the fork.
|
|
292
826
|
*/
|
|
293
|
-
__publicField$
|
|
294
|
-
|
|
295
|
-
|
|
296
|
-
|
|
297
|
-
this
|
|
298
|
-
|
|
299
|
-
|
|
300
|
-
|
|
301
|
-
this
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
this
|
|
306
|
-
|
|
307
|
-
this.
|
|
308
|
-
this.
|
|
309
|
-
this.
|
|
310
|
-
|
|
311
|
-
|
|
312
|
-
|
|
313
|
-
|
|
314
|
-
|
|
315
|
-
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
|
|
827
|
+
__publicField$5(this, "description");
|
|
828
|
+
/**
|
|
829
|
+
* Url for the repository where the bundle is maintained.
|
|
830
|
+
*/
|
|
831
|
+
__publicField$5(this, "repositoryUrl");
|
|
832
|
+
/**
|
|
833
|
+
* Url for the location of the changelog.
|
|
834
|
+
*/
|
|
835
|
+
__publicField$5(this, "changelogUrl");
|
|
836
|
+
/**
|
|
837
|
+
* List of external links. Wiki, forums, etc.
|
|
838
|
+
*/
|
|
839
|
+
__publicField$5(this, "links");
|
|
840
|
+
if (!data) throw new Error("Missing header data");
|
|
841
|
+
this.name = data.name;
|
|
842
|
+
this.version = data.version;
|
|
843
|
+
this.lastUpdateTime = toDate(data.lastUpdateTime);
|
|
844
|
+
this.description = data?.description;
|
|
845
|
+
this.repositoryUrl = data?.repositoryUrl;
|
|
846
|
+
this.changelogUrl = data?.changelogUrl;
|
|
847
|
+
this.links = data?.links ?? [];
|
|
848
|
+
}
|
|
849
|
+
}
|
|
850
|
+
|
|
851
|
+
var __defProp$4 = Object.defineProperty;
|
|
852
|
+
var __defNormalProp$4 = (obj, key, value) => key in obj ? __defProp$4(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
853
|
+
var __publicField$4 = (obj, key, value) => __defNormalProp$4(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
854
|
+
class LevelRange {
|
|
855
|
+
constructor(value) {
|
|
856
|
+
__publicField$4(this, "min");
|
|
857
|
+
__publicField$4(this, "max");
|
|
858
|
+
if (Array.isArray(value)) {
|
|
859
|
+
this.min = value[0];
|
|
860
|
+
this.max = value[1] === void 0 ? void 0 : value[1];
|
|
861
|
+
} else {
|
|
862
|
+
this.min = value;
|
|
863
|
+
}
|
|
864
|
+
}
|
|
865
|
+
}
|
|
323
866
|
|
|
324
867
|
var __defProp$3 = Object.defineProperty;
|
|
325
868
|
var __defNormalProp$3 = (obj, key, value) => key in obj ? __defProp$3(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
326
869
|
var __publicField$3 = (obj, key, value) => __defNormalProp$3(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
327
|
-
class
|
|
870
|
+
class Zone {
|
|
328
871
|
constructor(data) {
|
|
329
872
|
/**
|
|
330
|
-
*
|
|
873
|
+
* Unique key used to reference this zone.
|
|
331
874
|
*
|
|
332
|
-
*
|
|
875
|
+
* Keys must be unique and can only contain lowercase letters, numbers and hyphens (`-`).
|
|
333
876
|
*/
|
|
334
|
-
__publicField$3(this, "
|
|
877
|
+
__publicField$3(this, "key");
|
|
335
878
|
/**
|
|
336
|
-
*
|
|
337
|
-
*
|
|
338
|
-
* Supports {@link https://www.markdownguide.org/|Markdown} format.
|
|
879
|
+
* The name of the zone as it appears in-game.
|
|
339
880
|
*/
|
|
340
|
-
__publicField$3(this, "
|
|
881
|
+
__publicField$3(this, "name");
|
|
882
|
+
/**
|
|
883
|
+
* The type of zone.
|
|
884
|
+
*/
|
|
885
|
+
__publicField$3(this, "type");
|
|
886
|
+
/**
|
|
887
|
+
* The character moralities that this zone is accessible by.
|
|
888
|
+
*/
|
|
889
|
+
__publicField$3(this, "morality");
|
|
341
890
|
/**
|
|
342
|
-
*
|
|
891
|
+
* The level range this zone is recommended for.
|
|
343
892
|
*/
|
|
344
|
-
__publicField$3(this, "
|
|
893
|
+
__publicField$3(this, "levelRange");
|
|
345
894
|
/**
|
|
346
|
-
*
|
|
895
|
+
* Freeform notes or tips about the zone.
|
|
347
896
|
*/
|
|
348
|
-
__publicField$3(this, "
|
|
897
|
+
__publicField$3(this, "notes");
|
|
349
898
|
/**
|
|
350
|
-
*
|
|
899
|
+
* List of external links. Wiki, forums, etc.
|
|
351
900
|
*/
|
|
352
|
-
__publicField$3(this, "
|
|
353
|
-
this.
|
|
901
|
+
__publicField$3(this, "links");
|
|
902
|
+
this.key = new Key(data.key).value;
|
|
903
|
+
this.name = data.name;
|
|
904
|
+
this.type = data.type;
|
|
905
|
+
this.morality = new MoralityList(coalesceToArray(data.morality));
|
|
906
|
+
this.levelRange = data.levelRange ? new LevelRange(data.levelRange) : void 0;
|
|
354
907
|
this.notes = data.notes;
|
|
355
|
-
this.
|
|
356
|
-
this.badgeKey = data.badgeKey;
|
|
357
|
-
this.badgePartialKey = data.badgePartialKey;
|
|
908
|
+
this.links = data.links ?? [];
|
|
358
909
|
}
|
|
359
910
|
}
|
|
360
911
|
|
|
361
912
|
var __defProp$2 = Object.defineProperty;
|
|
362
913
|
var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
363
914
|
var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
364
|
-
class
|
|
915
|
+
class Contact {
|
|
365
916
|
constructor(data) {
|
|
366
917
|
/**
|
|
367
|
-
*
|
|
918
|
+
* Unique key used to reference this contact.
|
|
919
|
+
*
|
|
920
|
+
* Keys must be unique and can only contain lowercase letters, numbers and hyphens (`-`).
|
|
368
921
|
*/
|
|
369
|
-
__publicField$2(this, "
|
|
922
|
+
__publicField$2(this, "key");
|
|
370
923
|
/**
|
|
371
|
-
*
|
|
924
|
+
* The name of this contact.
|
|
372
925
|
*/
|
|
373
926
|
__publicField$2(this, "name");
|
|
374
927
|
/**
|
|
375
|
-
*
|
|
928
|
+
* The contact's title.
|
|
376
929
|
*/
|
|
377
|
-
__publicField$2(this, "
|
|
378
|
-
this.imageUrl = data.imageUrl;
|
|
379
|
-
this.name = data.name;
|
|
380
|
-
this.pointsOfInterest = data.pointsOfInterest?.map((data2) => new VidiotMapPointOfInterest(data2));
|
|
381
|
-
}
|
|
382
|
-
}
|
|
383
|
-
|
|
384
|
-
var __defProp$1 = Object.defineProperty;
|
|
385
|
-
var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
386
|
-
var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
387
|
-
class GameMap {
|
|
388
|
-
constructor(data) {
|
|
930
|
+
__publicField$2(this, "title");
|
|
389
931
|
/**
|
|
390
|
-
* The
|
|
932
|
+
* The character moralities that this contact will interact with.
|
|
391
933
|
*/
|
|
392
|
-
__publicField$
|
|
934
|
+
__publicField$2(this, "morality");
|
|
393
935
|
/**
|
|
394
|
-
* The
|
|
936
|
+
* The location of this contact.
|
|
395
937
|
*/
|
|
396
|
-
__publicField$
|
|
938
|
+
__publicField$2(this, "location");
|
|
397
939
|
/**
|
|
398
|
-
*
|
|
940
|
+
* The level range this contact will offer missions for.
|
|
399
941
|
*/
|
|
400
|
-
__publicField$
|
|
942
|
+
__publicField$2(this, "levelRange");
|
|
401
943
|
/**
|
|
402
|
-
*
|
|
944
|
+
* Freeform notes or tips about the contact.
|
|
403
945
|
*/
|
|
404
|
-
__publicField$
|
|
946
|
+
__publicField$2(this, "notes");
|
|
947
|
+
/**
|
|
948
|
+
* List of external links. Wiki, forums, etc.
|
|
949
|
+
*/
|
|
950
|
+
__publicField$2(this, "links");
|
|
405
951
|
this.key = new Key(data.key).value;
|
|
406
952
|
this.name = data.name;
|
|
407
|
-
this.
|
|
408
|
-
this.
|
|
953
|
+
this.title = data.title;
|
|
954
|
+
this.morality = new MoralityList(coalesceToArray(data.morality));
|
|
955
|
+
this.location = data.location;
|
|
956
|
+
this.levelRange = data.levelRange ? new LevelRange(data.levelRange) : void 0;
|
|
957
|
+
this.notes = data.notes;
|
|
958
|
+
this.links = data.links ?? [];
|
|
409
959
|
}
|
|
410
960
|
}
|
|
411
961
|
|
|
412
|
-
var __defProp = Object.defineProperty;
|
|
413
|
-
var
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
417
|
-
var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
418
|
-
var __accessCheck$1 = (obj, member, msg) => member.has(obj) || __typeError$1("Cannot " + msg);
|
|
419
|
-
var __privateGet$1 = (obj, member, getter) => (__accessCheck$1(obj, member, "read from private field"), getter ? getter.call(obj) : member.get(obj));
|
|
420
|
-
var __privateAdd$1 = (obj, member, value) => member.has(obj) ? __typeError$1("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
|
|
421
|
-
var _archetypeIndex, _mapIndex, _badgeIndex;
|
|
422
|
-
class ServerGroup {
|
|
962
|
+
var __defProp$1 = Object.defineProperty;
|
|
963
|
+
var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
964
|
+
var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
965
|
+
class Mission {
|
|
423
966
|
constructor(data) {
|
|
424
|
-
__privateAdd$1(this, _archetypeIndex, {});
|
|
425
|
-
__privateAdd$1(this, _mapIndex, {});
|
|
426
|
-
__privateAdd$1(this, _badgeIndex, {});
|
|
427
|
-
/**
|
|
428
|
-
* The database key for this server group.
|
|
429
|
-
*/
|
|
430
|
-
__publicField(this, "key");
|
|
431
967
|
/**
|
|
432
|
-
*
|
|
968
|
+
* Unique key used to reference this mission.
|
|
969
|
+
*
|
|
970
|
+
* Keys must be unique and can only contain lowercase letters, numbers and hyphens (`-`).
|
|
433
971
|
*/
|
|
434
|
-
__publicField(this, "
|
|
972
|
+
__publicField$1(this, "key");
|
|
435
973
|
/**
|
|
436
|
-
*
|
|
974
|
+
* The name of the mission as it appears from the contact.
|
|
437
975
|
*
|
|
438
|
-
*
|
|
976
|
+
* The name may be different when viewed in Ouroboros as a Flashback.
|
|
439
977
|
*/
|
|
440
|
-
__publicField(this, "
|
|
978
|
+
__publicField$1(this, "name");
|
|
441
979
|
/**
|
|
442
|
-
*
|
|
980
|
+
* The type of mission... Story arc, task force, trial, etc.
|
|
443
981
|
*/
|
|
444
|
-
__publicField(this, "
|
|
982
|
+
__publicField$1(this, "type");
|
|
445
983
|
/**
|
|
446
|
-
*
|
|
984
|
+
* The character moralities that may accept the mission.
|
|
447
985
|
*/
|
|
448
|
-
__publicField(this, "
|
|
986
|
+
__publicField$1(this, "morality");
|
|
449
987
|
/**
|
|
450
|
-
*
|
|
451
|
-
* Torchbearer, Excelsior, etc.
|
|
988
|
+
* The keys of any contacts that provide this mission.
|
|
452
989
|
*/
|
|
453
|
-
__publicField(this, "
|
|
990
|
+
__publicField$1(this, "contactKeys");
|
|
454
991
|
/**
|
|
455
|
-
*
|
|
992
|
+
* The level range this mission is available for.
|
|
456
993
|
*/
|
|
457
|
-
__publicField(this, "
|
|
994
|
+
__publicField$1(this, "levelRange");
|
|
458
995
|
/**
|
|
459
|
-
*
|
|
996
|
+
* Freeform notes or tips about the mission.
|
|
460
997
|
*/
|
|
461
|
-
__publicField(this, "
|
|
998
|
+
__publicField$1(this, "notes");
|
|
462
999
|
/**
|
|
463
|
-
* List of
|
|
1000
|
+
* List of external links. Wiki, forums, etc.
|
|
464
1001
|
*/
|
|
465
|
-
__publicField(this, "
|
|
1002
|
+
__publicField$1(this, "links");
|
|
466
1003
|
/**
|
|
467
|
-
*
|
|
1004
|
+
* If the mission is available in Ouroboros as a Flashback.
|
|
468
1005
|
*/
|
|
469
|
-
__publicField(this, "
|
|
1006
|
+
__publicField$1(this, "flashback");
|
|
470
1007
|
this.key = new Key(data.key).value;
|
|
471
1008
|
this.name = data.name;
|
|
472
|
-
this.
|
|
473
|
-
this.
|
|
474
|
-
this.
|
|
475
|
-
this.
|
|
476
|
-
this.
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
__privateGet$1(this, _archetypeIndex)[archetype.key] = archetype;
|
|
480
|
-
return archetype;
|
|
481
|
-
}) ?? [];
|
|
482
|
-
this.maps = data.maps?.map((data2) => {
|
|
483
|
-
if (__privateGet$1(this, _mapIndex)[data2.key] !== void 0) throw new Error(`Duplicate map key [${data2.key}]`);
|
|
484
|
-
const map = new GameMap(data2);
|
|
485
|
-
__privateGet$1(this, _mapIndex)[map.key] = map;
|
|
486
|
-
return map;
|
|
487
|
-
}) ?? [];
|
|
488
|
-
this.badges = data.badges?.map((data2) => {
|
|
489
|
-
if (__privateGet$1(this, _badgeIndex)[data2.key] !== void 0) throw new Error(`Duplicate badge key [${data2.key}]`);
|
|
490
|
-
const badge = new Badge(data2);
|
|
491
|
-
__privateGet$1(this, _badgeIndex)[badge.key] = badge;
|
|
492
|
-
return badge;
|
|
493
|
-
}) ?? [];
|
|
494
|
-
this.changelog = data.changelog;
|
|
495
|
-
}
|
|
496
|
-
getArchetype(key) {
|
|
497
|
-
const result = __privateGet$1(this, _archetypeIndex)[key];
|
|
498
|
-
if (result === void 0) throw new Error(`Unknown archetype key [${key}]`);
|
|
499
|
-
return result;
|
|
500
|
-
}
|
|
501
|
-
getMap(key) {
|
|
502
|
-
const result = __privateGet$1(this, _mapIndex)[key];
|
|
503
|
-
if (result === void 0) throw new Error(`Unknown map key [${key}]`);
|
|
504
|
-
return result;
|
|
505
|
-
}
|
|
506
|
-
getBadge(key) {
|
|
507
|
-
const result = __privateGet$1(this, _badgeIndex)[key];
|
|
508
|
-
if (result === void 0) throw new Error(`Unknown badge key [${key}]`);
|
|
509
|
-
return result;
|
|
1009
|
+
this.type = data.type;
|
|
1010
|
+
this.morality = new MoralityList(coalesceToArray(data.morality));
|
|
1011
|
+
this.contactKeys = coalesceToArray(data.contactKeys);
|
|
1012
|
+
this.levelRange = data.levelRange ? new LevelRange(data.levelRange) : void 0;
|
|
1013
|
+
this.notes = data.notes;
|
|
1014
|
+
this.links = data.links ?? [];
|
|
1015
|
+
this.flashback = createFlashback(data);
|
|
510
1016
|
}
|
|
511
1017
|
}
|
|
512
|
-
|
|
513
|
-
|
|
514
|
-
|
|
1018
|
+
function createFlashback(data) {
|
|
1019
|
+
if (!data.flashback) return void 0;
|
|
1020
|
+
return {
|
|
1021
|
+
id: data.flashback.id,
|
|
1022
|
+
levelRange: data.flashback.levelRange ? new LevelRange(data.flashback.levelRange) : void 0,
|
|
1023
|
+
name: data.flashback.name ?? data.name,
|
|
1024
|
+
morality: new MoralityList(coalesceToArray(data.flashback.morality ?? data.morality)),
|
|
1025
|
+
notes: data.flashback.notes
|
|
1026
|
+
};
|
|
1027
|
+
}
|
|
515
1028
|
|
|
516
1029
|
var __typeError = (msg) => {
|
|
517
1030
|
throw TypeError(msg);
|
|
@@ -519,50 +1032,186 @@ var __typeError = (msg) => {
|
|
|
519
1032
|
var __accessCheck = (obj, member, msg) => member.has(obj) || __typeError("Cannot " + msg);
|
|
520
1033
|
var __privateGet = (obj, member, getter) => (__accessCheck(obj, member, "read from private field"), getter ? getter.call(obj) : member.get(obj));
|
|
521
1034
|
var __privateAdd = (obj, member, value) => member.has(obj) ? __typeError("Cannot add the same private member more than once") : member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
|
|
522
|
-
var
|
|
1035
|
+
var __privateSet = (obj, member, value, setter) => (__accessCheck(obj, member, "write to private field"), member.set(obj, value), value);
|
|
1036
|
+
var _archetypeIndex, _zoneIndex, _contactIndex, _missionIndex, _badgeIndex, _header, _servers;
|
|
523
1037
|
class CohContentDatabase {
|
|
524
|
-
|
|
525
|
-
|
|
1038
|
+
/**
|
|
1039
|
+
* Create a db instance from the given content bundle.
|
|
1040
|
+
* @param bundle The bundle to load.
|
|
1041
|
+
*/
|
|
1042
|
+
constructor(bundle) {
|
|
1043
|
+
__privateAdd(this, _archetypeIndex);
|
|
1044
|
+
__privateAdd(this, _zoneIndex);
|
|
1045
|
+
__privateAdd(this, _contactIndex);
|
|
1046
|
+
__privateAdd(this, _missionIndex);
|
|
1047
|
+
__privateAdd(this, _badgeIndex);
|
|
1048
|
+
__privateAdd(this, _header);
|
|
1049
|
+
__privateAdd(this, _servers);
|
|
1050
|
+
__privateSet(this, _header, new BundleHeader(bundle.header));
|
|
1051
|
+
__privateSet(this, _servers, bundle.servers ?? []);
|
|
1052
|
+
__privateSet(this, _archetypeIndex, new AbstractIndex("key", bundle.archetypes?.map((x) => new Archetype(x))));
|
|
1053
|
+
__privateSet(this, _zoneIndex, new AbstractIndex("key", bundle.zones?.map((x) => new Zone(x))));
|
|
1054
|
+
__privateSet(this, _contactIndex, new AbstractIndex("key", bundle.contacts?.map((x) => new Contact(x))));
|
|
1055
|
+
__privateSet(this, _missionIndex, new AbstractIndex("key", bundle.missions?.map((x) => new Mission(x))));
|
|
1056
|
+
__privateSet(this, _badgeIndex, new BadgeIndex(bundle.badges?.map((x) => new Badge(x))));
|
|
1057
|
+
}
|
|
1058
|
+
/**
|
|
1059
|
+
* Header information about the content bundle.
|
|
1060
|
+
*/
|
|
1061
|
+
get header() {
|
|
1062
|
+
return __privateGet(this, _header);
|
|
1063
|
+
}
|
|
1064
|
+
/**
|
|
1065
|
+
* List of the game server names.
|
|
1066
|
+
*
|
|
1067
|
+
* Torchbearer, Excelsior, etc.
|
|
1068
|
+
*/
|
|
1069
|
+
get servers() {
|
|
1070
|
+
return __privateGet(this, _servers);
|
|
1071
|
+
}
|
|
1072
|
+
/**
|
|
1073
|
+
* List of archetypes.
|
|
1074
|
+
*/
|
|
1075
|
+
get archetypes() {
|
|
1076
|
+
return __privateGet(this, _archetypeIndex).values;
|
|
1077
|
+
}
|
|
1078
|
+
/**
|
|
1079
|
+
* Get archetype by key.
|
|
1080
|
+
* @param key The key.
|
|
1081
|
+
*/
|
|
1082
|
+
getArchetype(key) {
|
|
1083
|
+
return __privateGet(this, _archetypeIndex).get(key);
|
|
1084
|
+
}
|
|
1085
|
+
/**
|
|
1086
|
+
* List of game zones.
|
|
1087
|
+
*/
|
|
1088
|
+
get zones() {
|
|
1089
|
+
return __privateGet(this, _zoneIndex).values;
|
|
526
1090
|
}
|
|
527
1091
|
/**
|
|
528
|
-
*
|
|
529
|
-
* @param
|
|
1092
|
+
* Get zone by key.
|
|
1093
|
+
* @param key The key.
|
|
530
1094
|
*/
|
|
531
|
-
|
|
532
|
-
__privateGet(this,
|
|
1095
|
+
getZone(key) {
|
|
1096
|
+
return __privateGet(this, _zoneIndex).get(key);
|
|
533
1097
|
}
|
|
534
1098
|
/**
|
|
535
|
-
*
|
|
1099
|
+
* List of contacts.
|
|
536
1100
|
*/
|
|
537
|
-
|
|
538
|
-
return
|
|
1101
|
+
get contacts() {
|
|
1102
|
+
return __privateGet(this, _contactIndex).values;
|
|
539
1103
|
}
|
|
540
1104
|
/**
|
|
541
|
-
*
|
|
542
|
-
* @param
|
|
1105
|
+
* Get contact by key.
|
|
1106
|
+
* @param key The key.
|
|
543
1107
|
*/
|
|
544
|
-
|
|
545
|
-
return __privateGet(this,
|
|
1108
|
+
getContact(key) {
|
|
1109
|
+
return __privateGet(this, _contactIndex).get(key);
|
|
1110
|
+
}
|
|
1111
|
+
/**
|
|
1112
|
+
* List of missions.
|
|
1113
|
+
*/
|
|
1114
|
+
get missions() {
|
|
1115
|
+
return __privateGet(this, _missionIndex).values;
|
|
1116
|
+
}
|
|
1117
|
+
/**
|
|
1118
|
+
* Get mission by key.
|
|
1119
|
+
* @param key The key.
|
|
1120
|
+
*/
|
|
1121
|
+
getMission(key) {
|
|
1122
|
+
return __privateGet(this, _missionIndex).get(key);
|
|
1123
|
+
}
|
|
1124
|
+
/**
|
|
1125
|
+
* List of badges.
|
|
1126
|
+
*/
|
|
1127
|
+
get badges() {
|
|
1128
|
+
return __privateGet(this, _badgeIndex).values;
|
|
1129
|
+
}
|
|
1130
|
+
/**
|
|
1131
|
+
* Get badge by key.
|
|
1132
|
+
* @param key The key.
|
|
1133
|
+
*/
|
|
1134
|
+
getBadge(key) {
|
|
1135
|
+
return __privateGet(this, _badgeIndex).get(key);
|
|
1136
|
+
}
|
|
1137
|
+
/**
|
|
1138
|
+
* Search, sort and filter the badge list.
|
|
1139
|
+
* This is a fairly brute-forced approach and will not be as performant as loading the badge data into a traditional
|
|
1140
|
+
* database engine, but is sufficient for most operations.
|
|
1141
|
+
* @param options {@link BadgeSearchOptions}
|
|
1142
|
+
*/
|
|
1143
|
+
searchBadges(options) {
|
|
1144
|
+
return __privateGet(this, _badgeIndex).search(options);
|
|
546
1145
|
}
|
|
547
1146
|
}
|
|
548
|
-
|
|
1147
|
+
_archetypeIndex = new WeakMap();
|
|
1148
|
+
_zoneIndex = new WeakMap();
|
|
1149
|
+
_contactIndex = new WeakMap();
|
|
1150
|
+
_missionIndex = new WeakMap();
|
|
1151
|
+
_badgeIndex = new WeakMap();
|
|
1152
|
+
_header = new WeakMap();
|
|
1153
|
+
_servers = new WeakMap();
|
|
549
1154
|
|
|
550
|
-
|
|
551
|
-
|
|
552
|
-
|
|
553
|
-
|
|
554
|
-
|
|
1155
|
+
var __defProp = Object.defineProperty;
|
|
1156
|
+
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
1157
|
+
var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
1158
|
+
class Location {
|
|
1159
|
+
constructor(data) {
|
|
1160
|
+
/**
|
|
1161
|
+
* Key of the {@link Zone} that the location references.
|
|
1162
|
+
*/
|
|
1163
|
+
__publicField(this, "zoneKey");
|
|
1164
|
+
/**
|
|
1165
|
+
* In-game `/loc` coordinates of the location.
|
|
1166
|
+
*/
|
|
1167
|
+
__publicField(this, "coords");
|
|
1168
|
+
/**
|
|
1169
|
+
* The type of icon to use if the location appears on a map. (Typically the Vidiot map icon).
|
|
1170
|
+
*/
|
|
1171
|
+
__publicField(this, "icon");
|
|
1172
|
+
/**
|
|
1173
|
+
* The text that should appear in the location icon. (Typically a number or symbol from the Vidiot map).
|
|
1174
|
+
*/
|
|
1175
|
+
__publicField(this, "iconText");
|
|
1176
|
+
this.zoneKey = data.zoneKey;
|
|
1177
|
+
this.coords = data.coords;
|
|
1178
|
+
this.icon = data.icon;
|
|
1179
|
+
this.iconText = data.iconText;
|
|
555
1180
|
}
|
|
556
|
-
|
|
1181
|
+
}
|
|
557
1182
|
|
|
558
|
-
function
|
|
1183
|
+
function badgeUri(target) {
|
|
1184
|
+
const key = typeof target === "string" ? target : target.key;
|
|
1185
|
+
return `badge://${key}`;
|
|
1186
|
+
}
|
|
1187
|
+
function badgeLink(target) {
|
|
1188
|
+
const key = typeof target === "string" ? target : target.key;
|
|
1189
|
+
return `[${key}](${badgeUri(target)})`;
|
|
1190
|
+
}
|
|
1191
|
+
function contactUri(target) {
|
|
1192
|
+
const key = typeof target === "string" ? target : target.key;
|
|
1193
|
+
return `contact://${key}`;
|
|
1194
|
+
}
|
|
1195
|
+
function contactLink(target) {
|
|
1196
|
+
const key = typeof target === "string" ? target : target.key;
|
|
1197
|
+
return `[${key}](${contactUri(target)})`;
|
|
1198
|
+
}
|
|
1199
|
+
function missionUri(target) {
|
|
1200
|
+
const key = typeof target === "string" ? target : target.key;
|
|
1201
|
+
return `mission://${key}`;
|
|
1202
|
+
}
|
|
1203
|
+
function missionLink(target) {
|
|
1204
|
+
const key = typeof target === "string" ? target : target.key;
|
|
1205
|
+
return `[${key}](${missionUri(target)})`;
|
|
1206
|
+
}
|
|
1207
|
+
function zoneUri(target) {
|
|
559
1208
|
const key = typeof target === "string" ? target : target.key;
|
|
560
|
-
return `
|
|
1209
|
+
return `zone://${key}`;
|
|
561
1210
|
}
|
|
562
|
-
function
|
|
1211
|
+
function zoneLink(target) {
|
|
563
1212
|
const key = typeof target === "string" ? target : target.key;
|
|
564
|
-
return `[
|
|
1213
|
+
return `[${key}](${zoneUri(target)})`;
|
|
565
1214
|
}
|
|
566
1215
|
|
|
567
|
-
export { ALIGNMENT, Archetype,
|
|
1216
|
+
export { ALIGNMENT, AlignmentList, Archetype, BADGE_REQUIREMENT_TYPE, BADGE_TYPE, Badge, BadgeIndex, BadgeRequirement, BundleHeader, CohContentDatabase, Contact, ENHANCEMENT_CATEGORY, Key, LevelRange, Location, MISSION_TYPE, MORALITY, MORALITY_EXTENDED, Mission, MoralityList, MoralityMap, SEX, SetTitleIds, Variants, ZONE_TYPE, Zone, badgeLink, badgeUri, compareAlignment, compareByName, compareByReleaseDate, compareByZoneKey, compareSex, contactLink, contactUri, missionLink, missionUri, zoneLink, zoneUri };
|
|
568
1217
|
//# sourceMappingURL=coh-content-db.mjs.map
|