cognova 0.2.6 → 0.2.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (909) hide show
  1. package/.output/nitro.json +1 -1
  2. package/.output/public/_nuxt/builds/latest.json +1 -1
  3. package/.output/public/_nuxt/builds/meta/9863fe43-d78c-4b29-a1e8-e6de61119507.json +1 -0
  4. package/.output/server/chunks/build/A-BWukSPjS.mjs +0 -1
  5. package/.output/server/chunks/build/Accordion-BaJYea6e.mjs +0 -1
  6. package/.output/server/chunks/build/AccordionItem-DdG2zgcN.mjs +0 -1
  7. package/.output/server/chunks/build/Badge-BrU9UkCv.mjs +0 -1
  8. package/.output/server/chunks/build/Blockquote-DND8wTkU.mjs +0 -1
  9. package/.output/server/chunks/build/Callout-1halpaEg.mjs +0 -1
  10. package/.output/server/chunks/build/Card-BHCSDKDt.mjs +0 -1
  11. package/.output/server/chunks/build/CardGroup-BOuJcNGp.mjs +0 -1
  12. package/.output/server/chunks/build/Caution-BP3y-TcC.mjs +0 -1
  13. package/.output/server/chunks/build/Code-B1xkAS5a.mjs +0 -1
  14. package/.output/server/chunks/build/CodeCollapse-BIhaNa22.mjs +0 -1
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  17. package/.output/server/chunks/build/CodePreview-D8PsCQ6m.mjs +0 -1
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  19. package/.output/server/chunks/build/Collapsible-BIvXNaSq.mjs +0 -1
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  51. package/.output/server/chunks/build/_id_-DN00UDdO.mjs +0 -1
  52. package/.output/server/chunks/build/_id_-DN00UDdO.mjs.map +1 -1
  53. package/.output/server/chunks/build/_name_-BnS_KEfX.mjs +0 -1
  54. package/.output/server/chunks/build/_name_-BnS_KEfX.mjs.map +1 -1
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  56. package/.output/server/chunks/build/auth-CvD7MqKW.mjs +0 -1
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  58. package/.output/server/chunks/build/chat-CZMiB68R.mjs +0 -1
  59. package/.output/server/chunks/build/chat-CZMiB68R.mjs.map +1 -1
  60. package/.output/server/chunks/build/dashboard-CLk1NlbR.mjs +0 -1
  61. package/.output/server/chunks/build/dashboard-CLk1NlbR.mjs.map +1 -1
  62. package/.output/server/chunks/build/dashboard-CiVTAZuF.mjs +0 -1
  63. package/.output/server/chunks/build/docs-ChGwOPg5.mjs +0 -1
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  65. package/.output/server/chunks/build/error-500-uCDjGRW8.mjs +0 -1
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  76. package/.output/server/chunks/build/memories-BqA719O1.mjs +0 -1
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  79. package/.output/server/chunks/build/settings-DuT6LGJZ.mjs +0 -1
  80. package/.output/server/chunks/build/settings-DuT6LGJZ.mjs.map +1 -1
  81. package/.output/server/chunks/build/styles.mjs +2 -2
  82. package/.output/server/chunks/build/tasks-DnAFqbtt.mjs +0 -1
  83. package/.output/server/chunks/build/tasks-DnAFqbtt.mjs.map +1 -1
  84. package/.output/server/chunks/build/usage-CSrBh4Or.mjs +0 -1
  85. package/.output/server/chunks/build/view-n2sYa4Zh.mjs +0 -1
  86. package/.output/server/chunks/build/virtual_nuxt__Users_tony_Documents_GitHub_second-brain_node_modules_.cache_nuxt_.nuxt_mdc-imports-PtwWlZ2H.mjs +0 -1
  87. package/.output/server/chunks/nitro/nitro.mjs +229 -221
  88. package/.output/server/chunks/routes/_ws/chat.mjs +0 -1
  89. package/.output/server/chunks/routes/_ws/chat.mjs.map +1 -1
  90. package/.output/server/chunks/routes/api/agents/_id/cancel.post.mjs +0 -1
  91. package/.output/server/chunks/routes/api/agents/_id/cancel.post.mjs.map +1 -1
  92. package/.output/server/chunks/routes/api/agents/_id/run.post.mjs +0 -1
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  94. package/.output/server/chunks/routes/api/agents/_id/runs.get.mjs +0 -1
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  96. package/.output/server/chunks/routes/api/agents/_id/stats.get.mjs +0 -1
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  108. package/.output/server/chunks/routes/api/bridges/_id/health.get.mjs +0 -1
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  118. package/.output/server/chunks/routes/api/conversations/_id_.delete.mjs +0 -1
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  122. package/.output/server/chunks/routes/api/dashboard/overview.get.mjs +0 -1
  123. package/.output/server/chunks/routes/api/dashboard/overview.get.mjs.map +1 -1
  124. package/.output/server/chunks/routes/api/documents/_id/public.get.mjs +0 -1
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  126. package/.output/server/chunks/routes/api/documents/_id/restore.post.mjs +0 -1
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@@ -1,146 +0,0 @@
1
- 'use strict';
2
-
3
- const { ChannelType, Routes } = require('discord-api-types/v10');
4
- const CachedManager = require('./CachedManager');
5
- const { DiscordjsError, ErrorCodes } = require('../errors');
6
- const { GuildMember } = require('../structures/GuildMember');
7
- const { Message } = require('../structures/Message');
8
- const ThreadMember = require('../structures/ThreadMember');
9
- const User = require('../structures/User');
10
- const { emitDeprecationWarningForUserFetchFlags } = require('../util/Util');
11
-
12
- /**
13
- * Manages API methods for users and stores their cache.
14
- * @extends {CachedManager}
15
- */
16
- class UserManager extends CachedManager {
17
- constructor(client, iterable) {
18
- super(client, User, iterable);
19
- }
20
-
21
- /**
22
- * The cache of this manager
23
- * @type {Collection<Snowflake, User>}
24
- * @name UserManager#cache
25
- */
26
-
27
- /**
28
- * Data that resolves to give a User object. This can be:
29
- * * A User object
30
- * * A Snowflake
31
- * * A Message object (resolves to the message author)
32
- * * A GuildMember object
33
- * * A ThreadMember object
34
- * @typedef {User|Snowflake|Message|GuildMember|ThreadMember} UserResolvable
35
- */
36
-
37
- /**
38
- * The DM between the client's user and a user
39
- * @param {Snowflake} userId The user id
40
- * @returns {?DMChannel}
41
- * @private
42
- */
43
- dmChannel(userId) {
44
- return (
45
- this.client.channels.cache.find(channel => channel.type === ChannelType.DM && channel.recipientId === userId) ??
46
- null
47
- );
48
- }
49
-
50
- /**
51
- * Creates a {@link DMChannel} between the client and a user.
52
- * @param {UserResolvable} user The UserResolvable to identify
53
- * @param {BaseFetchOptions} [options] Additional options for this fetch
54
- * @returns {Promise<DMChannel>}
55
- */
56
- async createDM(user, { cache = true, force = false } = {}) {
57
- const id = this.resolveId(user);
58
-
59
- if (!force) {
60
- const dmChannel = this.dmChannel(id);
61
- if (dmChannel && !dmChannel.partial) return dmChannel;
62
- }
63
-
64
- const data = await this.client.rest.post(Routes.userChannels(), { body: { recipient_id: id } });
65
- return this.client.channels._add(data, null, { cache });
66
- }
67
-
68
- /**
69
- * Deletes a {@link DMChannel} (if one exists) between the client and a user. Resolves with the channel if successful.
70
- * @param {UserResolvable} user The UserResolvable to identify
71
- * @returns {Promise<DMChannel>}
72
- */
73
- async deleteDM(user) {
74
- const id = this.resolveId(user);
75
- const dmChannel = this.dmChannel(id);
76
- if (!dmChannel) throw new DiscordjsError(ErrorCodes.UserNoDMChannel);
77
- await this.client.rest.delete(Routes.channel(dmChannel.id));
78
- this.client.channels._remove(dmChannel.id);
79
- return dmChannel;
80
- }
81
-
82
- /**
83
- * Obtains a user from Discord, or the user cache if it's already available.
84
- * @param {UserResolvable} user The user to fetch
85
- * @param {BaseFetchOptions} [options] Additional options for this fetch
86
- * @returns {Promise<User>}
87
- */
88
- async fetch(user, { cache = true, force = false } = {}) {
89
- const id = this.resolveId(user);
90
- if (!force) {
91
- const existing = this.cache.get(id);
92
- if (existing && !existing.partial) return existing;
93
- }
94
-
95
- const data = await this.client.rest.get(Routes.user(id));
96
- return this._add(data, cache);
97
- }
98
-
99
- /**
100
- * Fetches a user's flags.
101
- * @param {UserResolvable} user The UserResolvable to identify
102
- * @param {BaseFetchOptions} [options] Additional options for this fetch
103
- * @returns {Promise<UserFlagsBitField>}
104
- * @deprecated <warn>This method is deprecated and will be removed in the next major version.
105
- * Flags may still be retrieved via {@link UserManager#fetch}.</warn>
106
- */
107
- async fetchFlags(user, options) {
108
- emitDeprecationWarningForUserFetchFlags(this.constructor.name);
109
- return (await this.fetch(user, options)).flags;
110
- }
111
-
112
- /**
113
- * Sends a message to a user.
114
- * @param {UserResolvable} user The UserResolvable to identify
115
- * @param {string|MessagePayload|MessageCreateOptions} options The options to provide
116
- * @returns {Promise<Message>}
117
- */
118
- async send(user, options) {
119
- return (await this.createDM(user)).send(options);
120
- }
121
-
122
- /**
123
- * Resolves a {@link UserResolvable} to a {@link User} object.
124
- * @param {UserResolvable} user The UserResolvable to identify
125
- * @returns {?User}
126
- */
127
- resolve(user) {
128
- if (user instanceof GuildMember || user instanceof ThreadMember) return user.user;
129
- if (user instanceof Message) return user.author;
130
- return super.resolve(user);
131
- }
132
-
133
- /**
134
- * Resolves a {@link UserResolvable} to a {@link User} id.
135
- * @param {UserResolvable} user The UserResolvable to identify
136
- * @returns {?Snowflake}
137
- */
138
- resolveId(user) {
139
- if (user instanceof ThreadMember) return user.id;
140
- if (user instanceof GuildMember) return user.user.id;
141
- if (user instanceof Message) return user.author.id;
142
- return super.resolveId(user);
143
- }
144
- }
145
-
146
- module.exports = UserManager;
@@ -1,59 +0,0 @@
1
- 'use strict';
2
-
3
- const { Routes } = require('discord-api-types/v10');
4
- const CachedManager = require('./CachedManager');
5
- const VoiceState = require('../structures/VoiceState');
6
-
7
- /**
8
- * Manages API methods for VoiceStates and stores their cache.
9
- * @extends {CachedManager}
10
- */
11
- class VoiceStateManager extends CachedManager {
12
- constructor(guild, iterable) {
13
- super(guild.client, VoiceState, iterable);
14
-
15
- /**
16
- * The guild this manager belongs to
17
- * @type {Guild}
18
- */
19
- this.guild = guild;
20
- }
21
-
22
- /**
23
- * The cache of this manager
24
- * @type {Collection<Snowflake, VoiceState>}
25
- * @name VoiceStateManager#cache
26
- */
27
-
28
- _add(data, cache = true) {
29
- const existing = this.cache.get(data.user_id);
30
- if (existing) return existing._patch(data);
31
-
32
- const entry = new this.holds(this.guild, data);
33
- if (cache) this.cache.set(data.user_id, entry);
34
- return entry;
35
- }
36
-
37
- /**
38
- * Obtains a user's voice state from discord or from the cache if it's already available.
39
- * @param {GuildMemberResolvable|'@me'} member The member whose voice state is to be fetched
40
- * @param {BaseFetchOptions} [options] Additional options for this fetch
41
- * @returns {Promise<VoiceState>}
42
- * @example
43
- * // Fetch a member's voice state
44
- * guild.voiceStates.fetch("66564597481480192")
45
- * .then(console.log)
46
- * .catch(console.error);
47
- */
48
- async fetch(member, { cache = true, force = false } = {}) {
49
- const id = member === '@me' ? member : this.guild.members.resolveId(member);
50
- if (!force) {
51
- const existing = this.cache.get(id === '@me' ? this.client.user.id : id);
52
- if (existing) return existing;
53
- }
54
- const data = await this.client.rest.get(Routes.guildVoiceState(this.guild.id, id));
55
- return this._add(data, cache);
56
- }
57
- }
58
-
59
- module.exports = VoiceStateManager;
@@ -1,482 +0,0 @@
1
- 'use strict';
2
-
3
- const EventEmitter = require('node:events');
4
- const path = require('node:path');
5
- const process = require('node:process');
6
- const { setTimeout, clearTimeout } = require('node:timers');
7
- const { setTimeout: sleep } = require('node:timers/promises');
8
- const { SHARE_ENV } = require('node:worker_threads');
9
- const { DiscordjsError, ErrorCodes } = require('../errors');
10
- const ShardEvents = require('../util/ShardEvents');
11
- const { makeError, makePlainError } = require('../util/Util');
12
-
13
- let childProcess = null;
14
- let Worker = null;
15
-
16
- /**
17
- * A self-contained shard created by the {@link ShardingManager}. Each one has a {@link ChildProcess} that contains
18
- * an instance of the bot and its {@link Client}. When its child process/worker exits for any reason, the shard will
19
- * spawn a new one to replace it as necessary.
20
- * @extends {EventEmitter}
21
- */
22
- class Shard extends EventEmitter {
23
- constructor(manager, id) {
24
- super();
25
-
26
- switch (manager.mode) {
27
- case 'process':
28
- childProcess = require('node:child_process');
29
- break;
30
- case 'worker':
31
- Worker = require('node:worker_threads').Worker;
32
- break;
33
- }
34
-
35
- /**
36
- * Manager that created the shard
37
- * @type {ShardingManager}
38
- */
39
- this.manager = manager;
40
-
41
- /**
42
- * The shard's id in the manager
43
- * @type {number}
44
- */
45
- this.id = id;
46
-
47
- /**
48
- * Whether to pass silent flag to the shard's process (only when {@link ShardingManager#mode} is `process`)
49
- * @type {boolean}
50
- */
51
- this.silent = manager.silent;
52
-
53
- /**
54
- * Arguments for the shard's process/worker
55
- * @type {string[]}
56
- */
57
- this.args = manager.shardArgs ?? [];
58
-
59
- /**
60
- * Arguments for the shard's process/worker executable
61
- * @type {string[]}
62
- */
63
- this.execArgv = manager.execArgv;
64
-
65
- /**
66
- * Environment variables for the shard's process, or workerData for the shard's worker
67
- * @type {Object}
68
- */
69
- this.env = Object.assign({}, process.env, {
70
- SHARDING_MANAGER: true,
71
- SHARDS: this.id,
72
- SHARD_COUNT: this.manager.totalShards,
73
- DISCORD_TOKEN: this.manager.token,
74
- });
75
-
76
- /**
77
- * Whether the shard's {@link Client} is ready
78
- * @type {boolean}
79
- */
80
- this.ready = false;
81
-
82
- /**
83
- * Process of the shard (if {@link ShardingManager#mode} is `process`)
84
- * @type {?ChildProcess}
85
- */
86
- this.process = null;
87
-
88
- /**
89
- * Worker of the shard (if {@link ShardingManager#mode} is `worker`)
90
- * @type {?Worker}
91
- */
92
- this.worker = null;
93
-
94
- /**
95
- * Ongoing promises for calls to {@link Shard#eval}, mapped by the `script` they were called with
96
- * @type {Map<string, Promise>}
97
- * @private
98
- */
99
- this._evals = new Map();
100
-
101
- /**
102
- * Ongoing promises for calls to {@link Shard#fetchClientValue}, mapped by the `prop` they were called with
103
- * @type {Map<string, Promise>}
104
- * @private
105
- */
106
- this._fetches = new Map();
107
-
108
- /**
109
- * Listener function for the {@link ChildProcess}' `exit` event
110
- * @type {Function}
111
- * @private
112
- */
113
- this._exitListener = null;
114
- }
115
-
116
- /**
117
- * Forks a child process or creates a worker thread for the shard.
118
- * <warn>You should not need to call this manually.</warn>
119
- * @param {number} [timeout=30000] The amount in milliseconds to wait until the {@link Client} has become ready
120
- * before resolving (`-1` or `Infinity` for no wait)
121
- * @returns {Promise<ChildProcess>}
122
- */
123
- async spawn(timeout = 30_000) {
124
- if (this.process) throw new DiscordjsError(ErrorCodes.ShardingProcessExists, this.id);
125
- if (this.worker) throw new DiscordjsError(ErrorCodes.ShardingWorkerExists, this.id);
126
-
127
- this._exitListener = this._handleExit.bind(this, undefined, timeout);
128
-
129
- switch (this.manager.mode) {
130
- case 'process':
131
- this.process = childProcess
132
- .fork(path.resolve(this.manager.file), this.args, {
133
- env: this.env,
134
- execArgv: this.execArgv,
135
- silent: this.silent,
136
- })
137
- .on('message', this._handleMessage.bind(this))
138
- .on('exit', this._exitListener);
139
- break;
140
- case 'worker':
141
- this.worker = new Worker(path.resolve(this.manager.file), {
142
- workerData: this.env,
143
- env: SHARE_ENV,
144
- execArgv: this.execArgv,
145
- argv: this.args,
146
- })
147
- .on('message', this._handleMessage.bind(this))
148
- .on('exit', this._exitListener);
149
- break;
150
- }
151
-
152
- this._evals.clear();
153
- this._fetches.clear();
154
-
155
- const child = this.process ?? this.worker;
156
-
157
- /**
158
- * Emitted upon the creation of the shard's child process/worker.
159
- * @event Shard#spawn
160
- * @param {ChildProcess|Worker} process Child process/worker that was created
161
- */
162
- this.emit(ShardEvents.Spawn, child);
163
-
164
- if (timeout === -1 || timeout === Infinity) return child;
165
- return new Promise((resolve, reject) => {
166
- const cleanup = () => {
167
- clearTimeout(spawnTimeoutTimer);
168
- this.off('ready', onReady);
169
- this.off('disconnect', onDisconnect);
170
- this.off('death', onDeath);
171
- };
172
-
173
- const onReady = () => {
174
- cleanup();
175
- resolve(child);
176
- };
177
-
178
- const onDisconnect = () => {
179
- cleanup();
180
- reject(new DiscordjsError(ErrorCodes.ShardingReadyDisconnected, this.id));
181
- };
182
-
183
- const onDeath = () => {
184
- cleanup();
185
- reject(new DiscordjsError(ErrorCodes.ShardingReadyDied, this.id));
186
- };
187
-
188
- const onTimeout = () => {
189
- cleanup();
190
- reject(new DiscordjsError(ErrorCodes.ShardingReadyTimeout, this.id));
191
- };
192
-
193
- const spawnTimeoutTimer = setTimeout(onTimeout, timeout);
194
- this.once('ready', onReady);
195
- this.once('disconnect', onDisconnect);
196
- this.once('death', onDeath);
197
- });
198
- }
199
-
200
- /**
201
- * Immediately kills the shard's process/worker and does not restart it.
202
- */
203
- kill() {
204
- if (this.process) {
205
- this.process.removeListener('exit', this._exitListener);
206
- this.process.kill();
207
- } else {
208
- this.worker.removeListener('exit', this._exitListener);
209
- this.worker.terminate();
210
- }
211
-
212
- this._handleExit(false);
213
- }
214
-
215
- /**
216
- * Options used to respawn a shard.
217
- * @typedef {Object} ShardRespawnOptions
218
- * @property {number} [delay=500] How long to wait between killing the process/worker and
219
- * restarting it (in milliseconds)
220
- * @property {number} [timeout=30000] The amount in milliseconds to wait until the {@link Client}
221
- * has become ready before resolving (`-1` or `Infinity` for no wait)
222
- */
223
-
224
- /**
225
- * Kills and restarts the shard's process/worker.
226
- * @param {ShardRespawnOptions} [options] Options for respawning the shard
227
- * @returns {Promise<ChildProcess>}
228
- */
229
- async respawn({ delay = 500, timeout = 30_000 } = {}) {
230
- this.kill();
231
- if (delay > 0) await sleep(delay);
232
- return this.spawn(timeout);
233
- }
234
-
235
- /**
236
- * Sends a message to the shard's process/worker.
237
- * @param {*} message Message to send to the shard
238
- * @returns {Promise<Shard>}
239
- */
240
- send(message) {
241
- return new Promise((resolve, reject) => {
242
- if (this.process) {
243
- this.process.send(message, err => {
244
- if (err) reject(err);
245
- else resolve(this);
246
- });
247
- } else {
248
- this.worker.postMessage(message);
249
- resolve(this);
250
- }
251
- });
252
- }
253
-
254
- /**
255
- * Fetches a client property value of the shard.
256
- * @param {string} prop Name of the client property to get, using periods for nesting
257
- * @returns {Promise<*>}
258
- * @example
259
- * shard.fetchClientValue('guilds.cache.size')
260
- * .then(count => console.log(`${count} guilds in shard ${shard.id}`))
261
- * .catch(console.error);
262
- */
263
- async fetchClientValue(prop) {
264
- // Shard is dead (maybe respawning), don't cache anything and error immediately
265
- if (!this.process && !this.worker) {
266
- throw new DiscordjsError(ErrorCodes.ShardingNoChildExists, this.id);
267
- }
268
-
269
- // Cached promise from previous call
270
- if (this._fetches.has(prop)) return this._fetches.get(prop);
271
-
272
- const promise = new Promise((resolve, reject) => {
273
- const child = this.process ?? this.worker;
274
-
275
- const listener = message => {
276
- if (message?._fetchProp !== prop) return;
277
- child.removeListener('message', listener);
278
- this.decrementMaxListeners(child);
279
- this._fetches.delete(prop);
280
- if (!message._error) resolve(message._result);
281
- else reject(makeError(message._error));
282
- };
283
-
284
- this.incrementMaxListeners(child);
285
- child.on('message', listener);
286
-
287
- this.send({ _fetchProp: prop }).catch(err => {
288
- child.removeListener('message', listener);
289
- this.decrementMaxListeners(child);
290
- this._fetches.delete(prop);
291
- reject(err);
292
- });
293
- });
294
-
295
- this._fetches.set(prop, promise);
296
- return promise;
297
- }
298
-
299
- /**
300
- * Evaluates a script or function on the shard, in the context of the {@link Client}.
301
- * @param {string|Function} script JavaScript to run on the shard
302
- * @param {*} [context] The context for the eval
303
- * @returns {Promise<*>} Result of the script execution
304
- */
305
- async eval(script, context) {
306
- // Stringify the script if it's a Function
307
- const _eval = typeof script === 'function' ? `(${script})(this, ${JSON.stringify(context)})` : script;
308
-
309
- // Shard is dead (maybe respawning), don't cache anything and error immediately
310
- if (!this.process && !this.worker) {
311
- throw new DiscordjsError(ErrorCodes.ShardingNoChildExists, this.id);
312
- }
313
-
314
- // Cached promise from previous call
315
- if (this._evals.has(_eval)) return this._evals.get(_eval);
316
-
317
- const promise = new Promise((resolve, reject) => {
318
- const child = this.process ?? this.worker;
319
-
320
- const listener = message => {
321
- if (message?._eval !== _eval) return;
322
- child.removeListener('message', listener);
323
- this.decrementMaxListeners(child);
324
- this._evals.delete(_eval);
325
- if (!message._error) resolve(message._result);
326
- else reject(makeError(message._error));
327
- };
328
-
329
- this.incrementMaxListeners(child);
330
- child.on('message', listener);
331
-
332
- this.send({ _eval }).catch(err => {
333
- child.removeListener('message', listener);
334
- this.decrementMaxListeners(child);
335
- this._evals.delete(_eval);
336
- reject(err);
337
- });
338
- });
339
-
340
- this._evals.set(_eval, promise);
341
- return promise;
342
- }
343
-
344
- /**
345
- * Handles a message received from the child process/worker.
346
- * @param {*} message Message received
347
- * @private
348
- */
349
- _handleMessage(message) {
350
- if (message) {
351
- // Shard is ready
352
- if (message._ready) {
353
- this.ready = true;
354
- /**
355
- * Emitted upon the shard's {@link Client#event:shardReady} event.
356
- * @event Shard#ready
357
- */
358
- this.emit(ShardEvents.Ready);
359
- return;
360
- }
361
-
362
- // Shard has disconnected
363
- if (message._disconnect) {
364
- this.ready = false;
365
- /**
366
- * Emitted upon the shard's {@link Client#event:shardDisconnect} event.
367
- * @event Shard#disconnect
368
- */
369
- this.emit(ShardEvents.Disconnect);
370
- return;
371
- }
372
-
373
- // Shard is attempting to reconnect
374
- if (message._reconnecting) {
375
- this.ready = false;
376
- /**
377
- * Emitted upon the shard's {@link Client#event:shardReconnecting} event.
378
- * @event Shard#reconnecting
379
- */
380
- this.emit(ShardEvents.Reconnecting);
381
- return;
382
- }
383
-
384
- // Shard has resumed
385
- if (message._resume) {
386
- this.ready = true;
387
- /**
388
- * Emitted upon the shard's {@link Client#event:shardResume} event.
389
- * @event Shard#resume
390
- */
391
- this.emit(ShardEvents.Resume);
392
- return;
393
- }
394
-
395
- // Shard is requesting a property fetch
396
- if (message._sFetchProp) {
397
- const resp = { _sFetchProp: message._sFetchProp, _sFetchPropShard: message._sFetchPropShard };
398
- this.manager.fetchClientValues(message._sFetchProp, message._sFetchPropShard).then(
399
- results => this.send({ ...resp, _result: results }),
400
- err => this.send({ ...resp, _error: makePlainError(err) }),
401
- );
402
- return;
403
- }
404
-
405
- // Shard is requesting an eval broadcast
406
- if (message._sEval) {
407
- const resp = { _sEval: message._sEval, _sEvalShard: message._sEvalShard };
408
- this.manager._performOnShards('eval', [message._sEval], message._sEvalShard).then(
409
- results => this.send({ ...resp, _result: results }),
410
- err => this.send({ ...resp, _error: makePlainError(err) }),
411
- );
412
- return;
413
- }
414
-
415
- // Shard is requesting a respawn of all shards
416
- if (message._sRespawnAll) {
417
- const { shardDelay, respawnDelay, timeout } = message._sRespawnAll;
418
- this.manager.respawnAll({ shardDelay, respawnDelay, timeout }).catch(() => {
419
- // Do nothing
420
- });
421
- return;
422
- }
423
- }
424
-
425
- /**
426
- * Emitted upon receiving a message from the child process/worker.
427
- * @event Shard#message
428
- * @param {*} message Message that was received
429
- */
430
- this.emit(ShardEvents.Message, message);
431
- }
432
-
433
- /**
434
- * Handles the shard's process/worker exiting.
435
- * @param {boolean} [respawn=this.manager.respawn] Whether to spawn the shard again
436
- * @param {number} [timeout] The amount in milliseconds to wait until the {@link Client}
437
- * has become ready (`-1` or `Infinity` for no wait)
438
- * @private
439
- */
440
- _handleExit(respawn = this.manager.respawn, timeout) {
441
- /**
442
- * Emitted upon the shard's child process/worker exiting.
443
- * @event Shard#death
444
- * @param {ChildProcess|Worker} process Child process/worker that exited
445
- */
446
- this.emit(ShardEvents.Death, this.process ?? this.worker);
447
-
448
- this.ready = false;
449
- this.process = null;
450
- this.worker = null;
451
- this._evals.clear();
452
- this._fetches.clear();
453
-
454
- if (respawn) this.spawn(timeout).catch(err => this.emit(ShardEvents.Error, err));
455
- }
456
-
457
- /**
458
- * Increments max listeners by one for a given emitter, if they are not zero.
459
- * @param {EventEmitter|process} emitter The emitter that emits the events.
460
- * @private
461
- */
462
- incrementMaxListeners(emitter) {
463
- const maxListeners = emitter.getMaxListeners();
464
- if (maxListeners !== 0) {
465
- emitter.setMaxListeners(maxListeners + 1);
466
- }
467
- }
468
-
469
- /**
470
- * Decrements max listeners by one for a given emitter, if they are not zero.
471
- * @param {EventEmitter|process} emitter The emitter that emits the events.
472
- * @private
473
- */
474
- decrementMaxListeners(emitter) {
475
- const maxListeners = emitter.getMaxListeners();
476
- if (maxListeners !== 0) {
477
- emitter.setMaxListeners(maxListeners - 1);
478
- }
479
- }
480
- }
481
-
482
- module.exports = Shard;