cognova 0.2.5 → 0.2.7

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Files changed (909) hide show
  1. package/.output/nitro.json +1 -1
  2. package/.output/public/_nuxt/builds/latest.json +1 -1
  3. package/.output/public/_nuxt/builds/meta/9863fe43-d78c-4b29-a1e8-e6de61119507.json +1 -0
  4. package/.output/server/chunks/build/A-BWukSPjS.mjs +0 -1
  5. package/.output/server/chunks/build/Accordion-BaJYea6e.mjs +0 -1
  6. package/.output/server/chunks/build/AccordionItem-DdG2zgcN.mjs +0 -1
  7. package/.output/server/chunks/build/Badge-BrU9UkCv.mjs +0 -1
  8. package/.output/server/chunks/build/Blockquote-DND8wTkU.mjs +0 -1
  9. package/.output/server/chunks/build/Callout-1halpaEg.mjs +0 -1
  10. package/.output/server/chunks/build/Card-BHCSDKDt.mjs +0 -1
  11. package/.output/server/chunks/build/CardGroup-BOuJcNGp.mjs +0 -1
  12. package/.output/server/chunks/build/Caution-BP3y-TcC.mjs +0 -1
  13. package/.output/server/chunks/build/Code-B1xkAS5a.mjs +0 -1
  14. package/.output/server/chunks/build/CodeCollapse-BIhaNa22.mjs +0 -1
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  17. package/.output/server/chunks/build/CodePreview-D8PsCQ6m.mjs +0 -1
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  19. package/.output/server/chunks/build/Collapsible-BIvXNaSq.mjs +0 -1
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  21. package/.output/server/chunks/build/Field-cwwmSQDT.mjs +0 -1
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  51. package/.output/server/chunks/build/_id_-DN00UDdO.mjs +0 -1
  52. package/.output/server/chunks/build/_id_-DN00UDdO.mjs.map +1 -1
  53. package/.output/server/chunks/build/_name_-BnS_KEfX.mjs +0 -1
  54. package/.output/server/chunks/build/_name_-BnS_KEfX.mjs.map +1 -1
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  56. package/.output/server/chunks/build/auth-CvD7MqKW.mjs +0 -1
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  58. package/.output/server/chunks/build/chat-CZMiB68R.mjs +0 -1
  59. package/.output/server/chunks/build/chat-CZMiB68R.mjs.map +1 -1
  60. package/.output/server/chunks/build/dashboard-CLk1NlbR.mjs +0 -1
  61. package/.output/server/chunks/build/dashboard-CLk1NlbR.mjs.map +1 -1
  62. package/.output/server/chunks/build/dashboard-CiVTAZuF.mjs +0 -1
  63. package/.output/server/chunks/build/docs-ChGwOPg5.mjs +0 -1
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  65. package/.output/server/chunks/build/error-500-uCDjGRW8.mjs +0 -1
  66. package/.output/server/chunks/build/hooks-D328DcO6.mjs +0 -1
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  76. package/.output/server/chunks/build/memories-BqA719O1.mjs +0 -1
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  79. package/.output/server/chunks/build/settings-DuT6LGJZ.mjs +0 -1
  80. package/.output/server/chunks/build/settings-DuT6LGJZ.mjs.map +1 -1
  81. package/.output/server/chunks/build/styles.mjs +4 -4
  82. package/.output/server/chunks/build/tasks-DnAFqbtt.mjs +0 -1
  83. package/.output/server/chunks/build/tasks-DnAFqbtt.mjs.map +1 -1
  84. package/.output/server/chunks/build/usage-CSrBh4Or.mjs +0 -1
  85. package/.output/server/chunks/build/view-n2sYa4Zh.mjs +0 -1
  86. package/.output/server/chunks/build/virtual_nuxt__Users_tony_Documents_GitHub_second-brain_node_modules_.cache_nuxt_.nuxt_mdc-imports-PtwWlZ2H.mjs +0 -1
  87. package/.output/server/chunks/nitro/nitro.mjs +229 -221
  88. package/.output/server/chunks/routes/_ws/chat.mjs +0 -1
  89. package/.output/server/chunks/routes/_ws/chat.mjs.map +1 -1
  90. package/.output/server/chunks/routes/api/agents/_id/cancel.post.mjs +0 -1
  91. package/.output/server/chunks/routes/api/agents/_id/cancel.post.mjs.map +1 -1
  92. package/.output/server/chunks/routes/api/agents/_id/run.post.mjs +0 -1
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  94. package/.output/server/chunks/routes/api/agents/_id/runs.get.mjs +0 -1
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  96. package/.output/server/chunks/routes/api/agents/_id/stats.get.mjs +0 -1
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  108. package/.output/server/chunks/routes/api/bridges/_id/health.get.mjs +0 -1
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  118. package/.output/server/chunks/routes/api/conversations/_id_.delete.mjs +0 -1
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  122. package/.output/server/chunks/routes/api/dashboard/overview.get.mjs +0 -1
  123. package/.output/server/chunks/routes/api/dashboard/overview.get.mjs.map +1 -1
  124. package/.output/server/chunks/routes/api/documents/_id/public.get.mjs +0 -1
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  126. package/.output/server/chunks/routes/api/documents/_id/restore.post.mjs +0 -1
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  128. package/.output/server/chunks/routes/api/documents/by-path.post.mjs +0 -1
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@@ -1,292 +0,0 @@
1
- 'use strict';
2
-
3
- const process = require('node:process');
4
- const { calculateShardId } = require('@discordjs/util');
5
- const { DiscordjsError, DiscordjsTypeError, ErrorCodes } = require('../errors');
6
- const Events = require('../util/Events');
7
- const { makeError, makePlainError } = require('../util/Util');
8
-
9
- /**
10
- * Helper class for sharded clients spawned as a child process/worker, such as from a {@link ShardingManager}.
11
- * Utilizes IPC to send and receive data to/from the master process and other shards.
12
- */
13
- class ShardClientUtil {
14
- constructor(client, mode) {
15
- /**
16
- * Client for the shard
17
- * @type {Client}
18
- */
19
- this.client = client;
20
-
21
- /**
22
- * Mode the shard was spawned with
23
- * @type {ShardingManagerMode}
24
- */
25
- this.mode = mode;
26
-
27
- /**
28
- * Message port for the master process (only when {@link ShardClientUtil#mode} is `worker`)
29
- * @type {?MessagePort}
30
- */
31
- this.parentPort = null;
32
-
33
- switch (mode) {
34
- case 'process':
35
- process.on('message', this._handleMessage.bind(this));
36
- client.on(Events.ShardReady, () => {
37
- process.send({ _ready: true });
38
- });
39
- client.on(Events.ShardDisconnect, () => {
40
- process.send({ _disconnect: true });
41
- });
42
- client.on(Events.ShardReconnecting, () => {
43
- process.send({ _reconnecting: true });
44
- });
45
- client.on(Events.ShardResume, () => {
46
- process.send({ _resume: true });
47
- });
48
- break;
49
- case 'worker':
50
- this.parentPort = require('node:worker_threads').parentPort;
51
- this.parentPort.on('message', this._handleMessage.bind(this));
52
- client.on(Events.ShardReady, () => {
53
- this.parentPort.postMessage({ _ready: true });
54
- });
55
- client.on(Events.ShardDisconnect, () => {
56
- this.parentPort.postMessage({ _disconnect: true });
57
- });
58
- client.on(Events.ShardReconnecting, () => {
59
- this.parentPort.postMessage({ _reconnecting: true });
60
- });
61
- client.on(Events.ShardResume, () => {
62
- this.parentPort.postMessage({ _resume: true });
63
- });
64
- break;
65
- }
66
- }
67
-
68
- /**
69
- * Array of shard ids of this client
70
- * @type {number[]}
71
- * @readonly
72
- */
73
- get ids() {
74
- return this.client.options.shards;
75
- }
76
-
77
- /**
78
- * Total number of shards
79
- * @type {number}
80
- * @readonly
81
- */
82
- get count() {
83
- return this.client.options.shardCount;
84
- }
85
-
86
- /**
87
- * Sends a message to the master process.
88
- * @param {*} message Message to send
89
- * @returns {Promise<void>}
90
- * @emits Shard#message
91
- */
92
- send(message) {
93
- return new Promise((resolve, reject) => {
94
- switch (this.mode) {
95
- case 'process':
96
- process.send(message, err => {
97
- if (err) reject(err);
98
- else resolve();
99
- });
100
- break;
101
- case 'worker':
102
- this.parentPort.postMessage(message);
103
- resolve();
104
- break;
105
- }
106
- });
107
- }
108
-
109
- /**
110
- * Fetches a client property value of each shard, or a given shard.
111
- * @param {string} prop Name of the client property to get, using periods for nesting
112
- * @param {number} [shard] Shard to fetch property from, all if undefined
113
- * @returns {Promise<*|Array<*>>}
114
- * @example
115
- * client.shard.fetchClientValues('guilds.cache.size')
116
- * .then(results => console.log(`${results.reduce((prev, val) => prev + val, 0)} total guilds`))
117
- * .catch(console.error);
118
- * @see {@link ShardingManager#fetchClientValues}
119
- */
120
- fetchClientValues(prop, shard) {
121
- return new Promise((resolve, reject) => {
122
- const parent = this.parentPort ?? process;
123
-
124
- const listener = message => {
125
- if (message?._sFetchProp !== prop || message._sFetchPropShard !== shard) return;
126
- parent.removeListener('message', listener);
127
- this.decrementMaxListeners(parent);
128
- if (!message._error) resolve(message._result);
129
- else reject(makeError(message._error));
130
- };
131
- this.incrementMaxListeners(parent);
132
- parent.on('message', listener);
133
-
134
- this.send({ _sFetchProp: prop, _sFetchPropShard: shard }).catch(err => {
135
- parent.removeListener('message', listener);
136
- this.decrementMaxListeners(parent);
137
- reject(err);
138
- });
139
- });
140
- }
141
-
142
- /**
143
- * Evaluates a script or function on all shards, or a given shard, in the context of the {@link Client}s.
144
- * @param {Function} script JavaScript to run on each shard
145
- * @param {BroadcastEvalOptions} [options={}] The options for the broadcast
146
- * @returns {Promise<*|Array<*>>} Results of the script execution
147
- * @example
148
- * client.shard.broadcastEval(client => client.guilds.cache.size)
149
- * .then(results => console.log(`${results.reduce((prev, val) => prev + val, 0)} total guilds`))
150
- * .catch(console.error);
151
- * @see {@link ShardingManager#broadcastEval}
152
- */
153
- broadcastEval(script, options = {}) {
154
- return new Promise((resolve, reject) => {
155
- const parent = this.parentPort ?? process;
156
- if (typeof script !== 'function') {
157
- reject(new DiscordjsTypeError(ErrorCodes.ShardingInvalidEvalBroadcast));
158
- return;
159
- }
160
- script = `(${script})(this, ${JSON.stringify(options.context)})`;
161
-
162
- const listener = message => {
163
- if (message?._sEval !== script || message._sEvalShard !== options.shard) return;
164
- parent.removeListener('message', listener);
165
- this.decrementMaxListeners(parent);
166
- if (!message._error) resolve(message._result);
167
- else reject(makeError(message._error));
168
- };
169
- this.incrementMaxListeners(parent);
170
- parent.on('message', listener);
171
- this.send({ _sEval: script, _sEvalShard: options.shard }).catch(err => {
172
- parent.removeListener('message', listener);
173
- this.decrementMaxListeners(parent);
174
- reject(err);
175
- });
176
- });
177
- }
178
-
179
- /**
180
- * Requests a respawn of all shards.
181
- * @param {MultipleShardRespawnOptions} [options] Options for respawning shards
182
- * @returns {Promise<void>} Resolves upon the message being sent
183
- * @see {@link ShardingManager#respawnAll}
184
- */
185
- respawnAll({ shardDelay = 5_000, respawnDelay = 500, timeout = 30_000 } = {}) {
186
- return this.send({ _sRespawnAll: { shardDelay, respawnDelay, timeout } });
187
- }
188
-
189
- /**
190
- * Handles an IPC message.
191
- * @param {*} message Message received
192
- * @private
193
- */
194
- async _handleMessage(message) {
195
- if (!message) return;
196
- if (message._fetchProp) {
197
- try {
198
- const props = message._fetchProp.split('.');
199
- let value = this.client;
200
- for (const prop of props) value = value[prop];
201
- this._respond('fetchProp', { _fetchProp: message._fetchProp, _result: value });
202
- } catch (err) {
203
- this._respond('fetchProp', { _fetchProp: message._fetchProp, _error: makePlainError(err) });
204
- }
205
- } else if (message._eval) {
206
- try {
207
- this._respond('eval', { _eval: message._eval, _result: await this.client._eval(message._eval) });
208
- } catch (err) {
209
- this._respond('eval', { _eval: message._eval, _error: makePlainError(err) });
210
- }
211
- }
212
- }
213
-
214
- /**
215
- * Sends a message to the master process, emitting an error from the client upon failure.
216
- * @param {string} type Type of response to send
217
- * @param {*} message Message to send
218
- * @private
219
- */
220
- _respond(type, message) {
221
- this.send(message).catch(err => {
222
- const error = new Error(`Error when sending ${type} response to master process: ${err.message}`);
223
- error.stack = err.stack;
224
- /**
225
- * Emitted when the client encounters an error.
226
- * <warn>Errors thrown within this event do not have a catch handler, it is
227
- * recommended to not use async functions as `error` event handlers. See the
228
- * {@link https://nodejs.org/api/events.html#capture-rejections-of-promises Node.js documentation}
229
- * for details.)</warn>
230
- * @event Client#error
231
- * @param {Error} error The error encountered
232
- */
233
- this.client.emit(Events.Error, error);
234
- });
235
- }
236
-
237
- /**
238
- * Creates/gets the singleton of this class.
239
- * @param {Client} client The client to use
240
- * @param {ShardingManagerMode} mode Mode the shard was spawned with
241
- * @returns {ShardClientUtil}
242
- */
243
- static singleton(client, mode) {
244
- if (!this._singleton) {
245
- this._singleton = new this(client, mode);
246
- } else {
247
- client.emit(
248
- Events.Warn,
249
- 'Multiple clients created in child process/worker; only the first will handle sharding helpers.',
250
- );
251
- }
252
- return this._singleton;
253
- }
254
-
255
- /**
256
- * Get the shard id for a given guild id.
257
- * @param {Snowflake} guildId Snowflake guild id to get shard id for
258
- * @param {number} shardCount Number of shards
259
- * @returns {number}
260
- */
261
- static shardIdForGuildId(guildId, shardCount) {
262
- const shard = calculateShardId(guildId, shardCount);
263
- if (shard < 0) throw new DiscordjsError(ErrorCodes.ShardingShardMiscalculation, shard, guildId, shardCount);
264
- return shard;
265
- }
266
-
267
- /**
268
- * Increments max listeners by one for a given emitter, if they are not zero.
269
- * @param {EventEmitter|process} emitter The emitter that emits the events.
270
- * @private
271
- */
272
- incrementMaxListeners(emitter) {
273
- const maxListeners = emitter.getMaxListeners();
274
- if (maxListeners !== 0) {
275
- emitter.setMaxListeners(maxListeners + 1);
276
- }
277
- }
278
-
279
- /**
280
- * Decrements max listeners by one for a given emitter, if they are not zero.
281
- * @param {EventEmitter|process} emitter The emitter that emits the events.
282
- * @private
283
- */
284
- decrementMaxListeners(emitter) {
285
- const maxListeners = emitter.getMaxListeners();
286
- if (maxListeners !== 0) {
287
- emitter.setMaxListeners(maxListeners - 1);
288
- }
289
- }
290
- }
291
-
292
- module.exports = ShardClientUtil;
@@ -1,331 +0,0 @@
1
- 'use strict';
2
-
3
- const EventEmitter = require('node:events');
4
- const fs = require('node:fs');
5
- const path = require('node:path');
6
- const process = require('node:process');
7
- const { setTimeout: sleep } = require('node:timers/promises');
8
- const { Collection } = require('@discordjs/collection');
9
- const Shard = require('./Shard');
10
- const { DiscordjsError, DiscordjsTypeError, DiscordjsRangeError, ErrorCodes } = require('../errors');
11
- const { fetchRecommendedShardCount } = require('../util/Util');
12
-
13
- /**
14
- * This is a utility class that makes multi-process sharding of a bot an easy and painless experience.
15
- * It works by spawning a self-contained {@link ChildProcess} or {@link Worker} for each individual shard, each
16
- * containing its own instance of your bot's {@link Client}. They all have a line of communication with the master
17
- * process, and there are several useful methods that utilize it in order to simplify tasks that are normally difficult
18
- * with sharding. It can spawn a specific number of shards or the amount that Discord suggests for the bot, and takes a
19
- * path to your main bot script to launch for each one.
20
- * @extends {EventEmitter}
21
- */
22
- class ShardingManager extends EventEmitter {
23
- /**
24
- * The mode to spawn shards with for a {@link ShardingManager}. Can be either one of:
25
- * * 'process' to use child processes
26
- * * 'worker' to use {@link Worker} threads
27
- * @typedef {string} ShardingManagerMode
28
- */
29
-
30
- /**
31
- * The options to spawn shards with for a {@link ShardingManager}.
32
- * @typedef {Object} ShardingManagerOptions
33
- * @property {string|number} [totalShards='auto'] Number of total shards of all shard managers or "auto"
34
- * @property {string|number[]} [shardList='auto'] List of shards to spawn or "auto"
35
- * @property {ShardingManagerMode} [mode='process'] Which mode to use for shards
36
- * @property {boolean} [respawn=true] Whether shards should automatically respawn upon exiting
37
- * @property {boolean} [silent=false] Whether to pass the silent flag to child process
38
- * (only available when mode is set to 'process')
39
- * @property {string[]} [shardArgs=[]] Arguments to pass to the shard script when spawning
40
- * @property {string[]} [execArgv=[]] Arguments to pass to the shard script executable when spawning
41
- * @property {string} [token] Token to use for automatic shard count and passing to shards
42
- */
43
-
44
- /**
45
- * @param {string} file Path to your shard script file
46
- * @param {ShardingManagerOptions} [options] Options for the sharding manager
47
- */
48
- constructor(file, options) {
49
- super();
50
- const _options = {
51
- totalShards: 'auto',
52
- mode: 'process',
53
- respawn: true,
54
- silent: false,
55
- shardArgs: [],
56
- execArgv: [],
57
- token: process.env.DISCORD_TOKEN,
58
- ...options,
59
- };
60
-
61
- /**
62
- * Path to the shard script file
63
- * @type {string}
64
- */
65
- this.file = file;
66
- if (!file) throw new DiscordjsError(ErrorCodes.ClientInvalidOption, 'File', 'specified.');
67
- if (!path.isAbsolute(file)) this.file = path.resolve(process.cwd(), file);
68
- const stats = fs.statSync(this.file);
69
- if (!stats.isFile()) throw new DiscordjsError(ErrorCodes.ClientInvalidOption, 'File', 'a file');
70
-
71
- /**
72
- * List of shards this sharding manager spawns
73
- * @type {string|number[]}
74
- */
75
- this.shardList = _options.shardList ?? 'auto';
76
- if (this.shardList !== 'auto') {
77
- if (!Array.isArray(this.shardList)) {
78
- throw new DiscordjsTypeError(ErrorCodes.ClientInvalidOption, 'shardList', 'an array.');
79
- }
80
- this.shardList = [...new Set(this.shardList)];
81
- if (this.shardList.length < 1) {
82
- throw new DiscordjsRangeError(ErrorCodes.ClientInvalidOption, 'shardList', 'at least 1 id.');
83
- }
84
- if (
85
- this.shardList.some(
86
- shardId => typeof shardId !== 'number' || isNaN(shardId) || !Number.isInteger(shardId) || shardId < 0,
87
- )
88
- ) {
89
- throw new DiscordjsTypeError(ErrorCodes.ClientInvalidOption, 'shardList', 'an array of positive integers.');
90
- }
91
- }
92
-
93
- /**
94
- * Amount of shards that all sharding managers spawn in total
95
- * @type {number}
96
- */
97
- this.totalShards = _options.totalShards || 'auto';
98
- if (this.totalShards !== 'auto') {
99
- if (typeof this.totalShards !== 'number' || isNaN(this.totalShards)) {
100
- throw new DiscordjsTypeError(ErrorCodes.ClientInvalidOption, 'Amount of shards', 'a number.');
101
- }
102
- if (this.totalShards < 1) {
103
- throw new DiscordjsRangeError(ErrorCodes.ClientInvalidOption, 'Amount of shards', 'at least 1.');
104
- }
105
- if (!Number.isInteger(this.totalShards)) {
106
- throw new DiscordjsRangeError(ErrorCodes.ClientInvalidOption, 'Amount of shards', 'an integer.');
107
- }
108
- }
109
-
110
- /**
111
- * Mode for shards to spawn with
112
- * @type {ShardingManagerMode}
113
- */
114
- this.mode = _options.mode;
115
- if (this.mode !== 'process' && this.mode !== 'worker') {
116
- throw new DiscordjsRangeError(ErrorCodes.ClientInvalidOption, 'Sharding mode', '"process" or "worker"');
117
- }
118
-
119
- /**
120
- * Whether shards should automatically respawn upon exiting
121
- * @type {boolean}
122
- */
123
- this.respawn = _options.respawn;
124
-
125
- /**
126
- * Whether to pass the silent flag to child process (only when {@link ShardingManager#mode} is `process`)
127
- * @type {boolean}
128
- */
129
- this.silent = _options.silent;
130
-
131
- /**
132
- * An array of arguments to pass to shards (only when {@link ShardingManager#mode} is `process`)
133
- * @type {string[]}
134
- */
135
- this.shardArgs = _options.shardArgs;
136
-
137
- /**
138
- * An array of arguments to pass to the executable (only when {@link ShardingManager#mode} is `process`)
139
- * @type {string[]}
140
- */
141
- this.execArgv = _options.execArgv;
142
-
143
- /**
144
- * Token to use for obtaining the automatic shard count, and passing to shards
145
- * @type {?string}
146
- */
147
- this.token = _options.token?.replace(/^Bot\s*/i, '') ?? null;
148
-
149
- /**
150
- * A collection of shards that this manager has spawned
151
- * @type {Collection<number, Shard>}
152
- */
153
- this.shards = new Collection();
154
-
155
- process.env.SHARDING_MANAGER = true;
156
- process.env.SHARDING_MANAGER_MODE = this.mode;
157
- process.env.DISCORD_TOKEN = this.token;
158
- }
159
-
160
- /**
161
- * Creates a single shard.
162
- * <warn>Using this method is usually not necessary if you use the spawn method.</warn>
163
- * @param {number} [id=this.shards.size] Id of the shard to create
164
- * <info>This is usually not necessary to manually specify.</info>
165
- * @returns {Shard} Note that the created shard needs to be explicitly spawned using its spawn method.
166
- */
167
- createShard(id = this.shards.size) {
168
- const shard = new Shard(this, id);
169
- this.shards.set(id, shard);
170
- /**
171
- * Emitted upon creating a shard.
172
- * @event ShardingManager#shardCreate
173
- * @param {Shard} shard Shard that was created
174
- */
175
- this.emit('shardCreate', shard);
176
- return shard;
177
- }
178
-
179
- /**
180
- * Options used to spawn multiple shards.
181
- * @typedef {Object} MultipleShardSpawnOptions
182
- * @property {number|string} [amount=this.totalShards] Number of shards to spawn
183
- * @property {number} [delay=5500] How long to wait in between spawning each shard (in milliseconds)
184
- * @property {number} [timeout=30000] The amount in milliseconds to wait until the {@link Client} has become ready
185
- */
186
-
187
- /**
188
- * Spawns multiple shards.
189
- * @param {MultipleShardSpawnOptions} [options] Options for spawning shards
190
- * @returns {Promise<Collection<number, Shard>>}
191
- */
192
- async spawn({ amount = this.totalShards, delay = 5500, timeout = 30_000 } = {}) {
193
- // Obtain/verify the number of shards to spawn
194
- if (amount === 'auto') {
195
- amount = await fetchRecommendedShardCount(this.token);
196
- } else {
197
- if (typeof amount !== 'number' || isNaN(amount)) {
198
- throw new DiscordjsTypeError(ErrorCodes.ClientInvalidOption, 'Amount of shards', 'a number.');
199
- }
200
- if (amount < 1) throw new DiscordjsRangeError(ErrorCodes.ClientInvalidOption, 'Amount of shards', 'at least 1.');
201
- if (!Number.isInteger(amount)) {
202
- throw new DiscordjsTypeError(ErrorCodes.ClientInvalidOption, 'Amount of shards', 'an integer.');
203
- }
204
- }
205
-
206
- // Make sure this many shards haven't already been spawned
207
- if (this.shards.size >= amount) throw new DiscordjsError(ErrorCodes.ShardingAlreadySpawned, this.shards.size);
208
- if (this.shardList === 'auto' || this.totalShards === 'auto' || this.totalShards !== amount) {
209
- this.shardList = [...Array(amount).keys()];
210
- }
211
- if (this.totalShards === 'auto' || this.totalShards !== amount) {
212
- this.totalShards = amount;
213
- }
214
-
215
- if (this.shardList.some(shardId => shardId >= amount)) {
216
- throw new DiscordjsRangeError(
217
- ErrorCodes.ClientInvalidOption,
218
- 'Amount of shards',
219
- 'bigger than the highest shardId in the shardList option.',
220
- );
221
- }
222
-
223
- // Spawn the shards
224
- for (const shardId of this.shardList) {
225
- const promises = [];
226
- const shard = this.createShard(shardId);
227
- promises.push(shard.spawn(timeout));
228
- if (delay > 0 && this.shards.size !== this.shardList.length) promises.push(sleep(delay));
229
- await Promise.all(promises); // eslint-disable-line no-await-in-loop
230
- }
231
-
232
- return this.shards;
233
- }
234
-
235
- /**
236
- * Sends a message to all shards.
237
- * @param {*} message Message to be sent to the shards
238
- * @returns {Promise<Shard[]>}
239
- */
240
- broadcast(message) {
241
- const promises = [];
242
- for (const shard of this.shards.values()) promises.push(shard.send(message));
243
- return Promise.all(promises);
244
- }
245
-
246
- /**
247
- * Options for {@link ShardingManager#broadcastEval} and {@link ShardClientUtil#broadcastEval}.
248
- * @typedef {Object} BroadcastEvalOptions
249
- * @property {number} [shard] Shard to run script on, all if undefined
250
- * @property {*} [context] The JSON-serializable values to call the script with
251
- */
252
-
253
- /**
254
- * Evaluates a script on all shards, or a given shard, in the context of the {@link Client}s.
255
- * @param {Function} script JavaScript to run on each shard
256
- * @param {BroadcastEvalOptions} [options={}] The options for the broadcast
257
- * @returns {Promise<*|Array<*>>} Results of the script execution
258
- */
259
- async broadcastEval(script, options = {}) {
260
- if (typeof script !== 'function') {
261
- throw new DiscordjsTypeError(ErrorCodes.ShardingInvalidEvalBroadcast);
262
- }
263
- return this._performOnShards('eval', [`(${script})(this, ${JSON.stringify(options.context)})`], options.shard);
264
- }
265
-
266
- /**
267
- * Fetches a client property value of each shard, or a given shard.
268
- * @param {string} prop Name of the client property to get, using periods for nesting
269
- * @param {number} [shard] Shard to fetch property from, all if undefined
270
- * @returns {Promise<*|Array<*>>}
271
- * @example
272
- * manager.fetchClientValues('guilds.cache.size')
273
- * .then(results => console.log(`${results.reduce((prev, val) => prev + val, 0)} total guilds`))
274
- * .catch(console.error);
275
- */
276
- fetchClientValues(prop, shard) {
277
- return this._performOnShards('fetchClientValue', [prop], shard);
278
- }
279
-
280
- /**
281
- * Runs a method with given arguments on all shards, or a given shard.
282
- * @param {string} method Method name to run on each shard
283
- * @param {Array<*>} args Arguments to pass through to the method call
284
- * @param {number} [shard] Shard to run on, all if undefined
285
- * @returns {Promise<*|Array<*>>} Results of the method execution
286
- * @private
287
- */
288
- async _performOnShards(method, args, shard) {
289
- if (this.shards.size === 0) throw new DiscordjsError(ErrorCodes.ShardingNoShards);
290
-
291
- if (typeof shard === 'number') {
292
- if (this.shards.has(shard)) return this.shards.get(shard)[method](...args);
293
- throw new DiscordjsError(ErrorCodes.ShardingShardNotFound, shard);
294
- }
295
-
296
- if (this.shards.size !== this.shardList.length) {
297
- throw new DiscordjsError(ErrorCodes.ShardingInProcess);
298
- }
299
-
300
- const promises = [];
301
- for (const sh of this.shards.values()) promises.push(sh[method](...args));
302
- return Promise.all(promises);
303
- }
304
-
305
- /**
306
- * Options used to respawn all shards.
307
- * @typedef {Object} MultipleShardRespawnOptions
308
- * @property {number} [shardDelay=5000] How long to wait between shards (in milliseconds)
309
- * @property {number} [respawnDelay=500] How long to wait between killing a shard's process and restarting it
310
- * (in milliseconds)
311
- * @property {number} [timeout=30000] The amount in milliseconds to wait for a shard to become ready before
312
- * continuing to another (`-1` or `Infinity` for no wait)
313
- */
314
-
315
- /**
316
- * Kills all running shards and respawns them.
317
- * @param {MultipleShardRespawnOptions} [options] Options for respawning shards
318
- * @returns {Promise<Collection<number, Shard>>}
319
- */
320
- async respawnAll({ shardDelay = 5_000, respawnDelay = 500, timeout = 30_000 } = {}) {
321
- let s = 0;
322
- for (const shard of this.shards.values()) {
323
- const promises = [shard.respawn({ delay: respawnDelay, timeout })];
324
- if (++s < this.shards.size && shardDelay > 0) promises.push(sleep(shardDelay));
325
- await Promise.all(promises); // eslint-disable-line no-await-in-loop
326
- }
327
- return this.shards;
328
- }
329
- }
330
-
331
- module.exports = ShardingManager;
@@ -1,46 +0,0 @@
1
- 'use strict';
2
-
3
- const { deprecate } = require('node:util');
4
- const { isJSONEncodable } = require('@discordjs/util');
5
- const Component = require('./Component');
6
- const { createComponent } = require('../util/Components');
7
-
8
- /**
9
- * Represents an action row
10
- * @extends {Component}
11
- */
12
- class ActionRow extends Component {
13
- constructor({ components, ...data }) {
14
- super(data);
15
-
16
- /**
17
- * The components in this action row
18
- * @type {Component[]}
19
- * @readonly
20
- */
21
- this.components = components.map(component => createComponent(component));
22
- }
23
-
24
- /**
25
- * Creates a new action row builder from JSON data
26
- * @method from
27
- * @memberof ActionRow
28
- * @param {ActionRowBuilder|ActionRow|APIActionRowComponent} other The other data
29
- * @returns {ActionRowBuilder}
30
- * @deprecated Use {@link ActionRowBuilder.from | ActionRowBuilder#from} instead.
31
- */
32
- static from = deprecate(
33
- other => new this(isJSONEncodable(other) ? other.toJSON() : other),
34
- 'ActionRow.from() is deprecated. Use ActionRowBuilder.from() instead.',
35
- );
36
-
37
- /**
38
- * Returns the API-compatible JSON for this component
39
- * @returns {APIActionRowComponent}
40
- */
41
- toJSON() {
42
- return { ...this.data, components: this.components.map(component => component.toJSON()) };
43
- }
44
- }
45
-
46
- module.exports = ActionRow;