codexly-ui 0.13.3 → 0.13.5

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "codexly-ui",
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- "version": "0.13.3",
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+ "version": "0.13.5",
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  "description": "Standalone, signal-based Angular UI component library for Codexly, styled with Tailwind CSS.",
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  "keywords": [
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  "angular",
@@ -240,7 +240,7 @@ declare class ClxAvatarComponent {
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  protected _onImgError(): void;
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  protected readonly _initials: _angular_core.Signal<string>;
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  protected readonly _iconSize: _angular_core.Signal<ClxSize>;
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- protected readonly _shapeClass: _angular_core.Signal<"rounded-full" | "rounded-xl">;
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+ protected readonly _shapeClass: _angular_core.Signal<"rounded-xl" | "rounded-full">;
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  protected readonly _colorClass: _angular_core.Signal<string>;
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  protected readonly _textClass: _angular_core.Signal<string>;
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  protected readonly _hostClass: _angular_core.Signal<string>;
@@ -1092,6 +1092,11 @@ declare class ClxNumberComponent implements ControlValueAccessor {
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  setDisabledState(disabled: boolean): void;
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  protected _handleInput(event: Event): void;
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  protected _handleBlur(): void;
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+ /** Number of decimal places implied by step() (e.g. 0.1 -> 1, 0.01 -> 2, 1 -> 0) — used to round
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+ * after +/- so a fractional step doesn't accumulate binary floating-point noise (0.1 isn't
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+ * exactly representable, so 2.2 + 0.1 naively yields 2.3000000000000003, not 2.3). */
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+ private _stepDecimals;
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+ private _roundToStep;
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  protected _decrement(): void;
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  protected _increment(): void;
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  private _applyValue;