codeplay-common 4.8.6 → 4.8.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.gitattributes +2 -2
- package/LICENSE +21 -21
- package/README.md +169 -169
- package/files/buildCodeplay/codeplayBeforeBuild-6.4.js +24 -0
- package/files/buildCodeplay/release-sync.config.json +4 -4
- package/files/finalrelease +49 -49
- package/files/generate-ai-promo-video.js +23 -23
- package/files/iap-install-2.js +145 -145
- package/files/ionic.config.json +6 -6
- package/files/scripts/screenshot/background-decorations.js +120 -120
- package/files/scripts/screenshot/frame-samples.js +117 -117
- package/files/scripts/setup-baseline-profile.js +262 -262
- package/files/take-screen-image.js +4068 -4068
- package/files/take-screen-video.js +644 -644
- package/package.json +15 -15
- package/scripts/sync-files.js +106 -106
- package/scripts/uninstall.js +123 -123
package/.gitattributes
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# Auto detect text files and perform LF normalization
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* text=auto
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# Auto detect text files and perform LF normalization
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* text=auto
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package/LICENSE
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MIT License
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Copyright (c) 2025 Merbin Joe
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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MIT License
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Copyright (c) 2025 Merbin Joe
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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package/README.md
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# codeplay-common
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Everything automatted in Capacitor apps, easy to maintain many apps in capacitor. It will reduce your 40% of work, with common file code.
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Easy add splashscreen and set animation
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Admob id automatically from capacitor.config.json file
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Make three build file for different store as per our requirement
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Based on store install various IAP plugins
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Make it to ionic project
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## Platform builds and shared validation
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Installing or updating `codeplay-common` updates the consuming project's `package.json`
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to use the latest bundled pre-build script and adds these commands:
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- `npm run build`: Android by default, including on macOS.
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- `npm run build:ios`: sets `CODEPLAY_BUILD_PLATFORM=ios` and runs the same build pipeline.
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- `npm run build-capacitor-android`: runs the shared checks and copies the web build to Android.
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The pre-build script migrates direct `saveToGalleryAndSaveAnyFile` imports to
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`@saveGallery` and sets the Vite alias to the matching Android or iOS helper.
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Before changing source imports or the alias, it lists the build target, affected files,
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and exact replacements. Press Enter or type `y` to continue; any other answer cancels.
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Correct imports and alias targets continue without prompting. Missing helpers, mixed
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versions and query/hash imports stop with an actionable error.
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Source validation reuses a directory inventory and combines the gallery and editor
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checks in one content pass. The inventory refreshes when generated or downloaded
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files change the source tree.
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Builds also keep `agent-temp/` ignored and remove existing `buildCodeplay/` ignore entries.
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If `onesignal-cordova-plugin` is declared or installed, the pre-build script warns and
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runs `npm uninstall onesignal-cordova-plugin`. It stops if removal fails or active
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package imports remain. Legacy OneSignal patching and helper downloads are disabled.
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## Screenshot data
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Shared screenshot helpers are installed into `scripts/screenshot/` and updated with
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the package. App-specific data is not bundled with the package.
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During an upgrade, cleanup removes only the two legacy helpers `frame-samples.js`
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and `background-decorations.js` from `scripts-screenshot/screenshot/`, preserving
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the folder, JSON data, and other app files.
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`take-screen-image.js` creates `scripts-screenshot/screenshot/` and empty
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`screenshot-copy.json` and `screenshot-info.json` files when needed. Existing files
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are preserved during initialization, package installation, and cleanup. Capture
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updates screenshot information; the AI text-generation workflow fills screenshot
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copy. `--delete` removes matching records, and screenshot runs reconcile records
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against the captured images (except dry runs and `--refresh-info`).
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## Agent instructions
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Agent instructions are updated during `npm run build`, not during npm installation.
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The build script reads the `agents` version from
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`https://htmlcodeplay.com/code-play-plugin/versions.json` and downloads the matching
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`agents-<version>.zip` archive when the project has no agent instructions or the
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server version is newer.
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The ZIP root must contain `AGENTS.md` and `AGENTS/`. These are copied directly to
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the project root. The installed version is stored in `AGENTS/.codeplay-version`.
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Existing files with matching names are replaced; project-only files with other
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names inside `AGENTS/` are preserved.
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For example, publish `agents-1.1.zip` and add this entry to the server's
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`versions.json`:
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```json
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"agents": "1.1"
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```
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Donate to get full code including many common functions
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https://ko-fi.com/codeplay
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Version 4.6.1
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Added automatic IAP startup integration for Framework7 home pages.
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Updated minimum shared versions to IAP 4.2 and AdMob nextgen 2.5.
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4.2.8
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baseline profile code modifications
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Version 4.2.3
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Added build warning confirmation when android.ORIENTATION is not "auto" or android.RESIZEABLE_ACTIVITY is not true.
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Version 4.2.2
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Added "bannerDisabledPages" property and its default value
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The admob configuration default value priority is updated
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Version 4.2.1
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Updated AdMob nextgen file validation to match admob-emi-nextgen file names.
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Version 4.2.0
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Firebase related automatic changes updated
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Version 4.1.9
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Added AdMob nextgen 1.7 validation/default support for "overlappingHeight", "bannerTypeAndroidLandscape", and "bannerTypeiOSLandscape".
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Version 4.1.8
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"consentDebug: false" is added
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Version 4.1.7
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admob configuration automatically added.
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Version 4.1.6
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"setup-baseline-profile.js" modification, duplicate validation error fixed
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Version 4.1.5
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While isTesting is true it is not validated from our new configuration admob file, now it is solved
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Version 4.1.4
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hardcoded version is removed for the admob-emi-nextgen
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Version 4.1.3
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"consentDebug": false automatically adds if not
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Version 4.1.2
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Speedup
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Version 4.1.1
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Auto admob integration updated
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version 4.0.9
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packageJson.scripts["ionic:serve"] = "cross-env NODE_ENV=development vite"; this line updated in "sync-files.js"
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version 4.0.8
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safearea plugin is checked and removed automatically
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Automatically added following in capacitor.config.json file
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"SystemBars": {
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"insetsHandling": "css"
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}
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patchFile() method is removed
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Version 4.0.6
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IAP related some automatic variable creation and validation
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Fetch from vite.config.json file
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'import.meta.env.VITE_APP_UNIQUE_ID': JSON.stringify(APP_UNIQUE_ID),
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'import.meta.env.VITE_ANDROID_ANALYTICS_ENABLED': JSON.stringify(ANDROID_ANALYTICS_ENABLED),
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'import.meta.env.VITE_IOS_ANALYTICS_ENABLED': JSON.stringify(IOS_ANALYTICS_ENABLED),
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'import.meta.env.VITE_IAP_DESIGN': JSON.stringify(IAP_DESIGN),
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Version 4.0.5
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In "files\buildCodeplay\packageidBaseModification-1.4.js" SCHEDULE_EXACT_ALARM permission added for the app unique id 2 (resume generator app)
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Version 4.0.4
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patchFile(); method is disabled, Due to "@capacitor/android:8.4.2" this update. I think it is realted to safearea issue fixed in this latest version, file in "SystemBars.java"
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Version 4.0.3
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Version: 4.0.2
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After check & install/download the latest version, the re-check is cancelled now
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Version: 4.0.1
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Base profile script added
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"version": "",
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Version : 4.0.0 (Previous version 3.2.19)
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1) In here we are completly remove the admob-emi and use "capacitor-admob-nextgen"
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2) Removed "modify-plugin-xml.js"
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3)
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# codeplay-common
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Everything automatted in Capacitor apps, easy to maintain many apps in capacitor. It will reduce your 40% of work, with common file code.
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3
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+
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4
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+
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5
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+
Easy add splashscreen and set animation
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6
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+
Admob id automatically from capacitor.config.json file
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7
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+
Make three build file for different store as per our requirement
|
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8
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+
Based on store install various IAP plugins
|
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9
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+
Make it to ionic project
|
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10
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+
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11
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+
## Platform builds and shared validation
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12
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+
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13
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+
Installing or updating `codeplay-common` updates the consuming project's `package.json`
|
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14
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+
to use the latest bundled pre-build script and adds these commands:
|
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15
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+
|
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16
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+
- `npm run build`: Android by default, including on macOS.
|
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17
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+
- `npm run build:ios`: sets `CODEPLAY_BUILD_PLATFORM=ios` and runs the same build pipeline.
|
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- `npm run build-capacitor-android`: runs the shared checks and copies the web build to Android.
|
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19
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+
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20
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+
The pre-build script migrates direct `saveToGalleryAndSaveAnyFile` imports to
|
|
21
|
+
`@saveGallery` and sets the Vite alias to the matching Android or iOS helper.
|
|
22
|
+
Before changing source imports or the alias, it lists the build target, affected files,
|
|
23
|
+
and exact replacements. Press Enter or type `y` to continue; any other answer cancels.
|
|
24
|
+
Correct imports and alias targets continue without prompting. Missing helpers, mixed
|
|
25
|
+
versions and query/hash imports stop with an actionable error.
|
|
26
|
+
|
|
27
|
+
Source validation reuses a directory inventory and combines the gallery and editor
|
|
28
|
+
checks in one content pass. The inventory refreshes when generated or downloaded
|
|
29
|
+
files change the source tree.
|
|
30
|
+
|
|
31
|
+
Builds also keep `agent-temp/` ignored and remove existing `buildCodeplay/` ignore entries.
|
|
32
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+
If `onesignal-cordova-plugin` is declared or installed, the pre-build script warns and
|
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33
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+
runs `npm uninstall onesignal-cordova-plugin`. It stops if removal fails or active
|
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34
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+
package imports remain. Legacy OneSignal patching and helper downloads are disabled.
|
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35
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+
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36
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+
## Screenshot data
|
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37
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+
|
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38
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+
Shared screenshot helpers are installed into `scripts/screenshot/` and updated with
|
|
39
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+
the package. App-specific data is not bundled with the package.
|
|
40
|
+
During an upgrade, cleanup removes only the two legacy helpers `frame-samples.js`
|
|
41
|
+
and `background-decorations.js` from `scripts-screenshot/screenshot/`, preserving
|
|
42
|
+
the folder, JSON data, and other app files.
|
|
43
|
+
|
|
44
|
+
`take-screen-image.js` creates `scripts-screenshot/screenshot/` and empty
|
|
45
|
+
`screenshot-copy.json` and `screenshot-info.json` files when needed. Existing files
|
|
46
|
+
are preserved during initialization, package installation, and cleanup. Capture
|
|
47
|
+
updates screenshot information; the AI text-generation workflow fills screenshot
|
|
48
|
+
copy. `--delete` removes matching records, and screenshot runs reconcile records
|
|
49
|
+
against the captured images (except dry runs and `--refresh-info`).
|
|
50
|
+
|
|
51
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+
## Agent instructions
|
|
52
|
+
|
|
53
|
+
Agent instructions are updated during `npm run build`, not during npm installation.
|
|
54
|
+
The build script reads the `agents` version from
|
|
55
|
+
`https://htmlcodeplay.com/code-play-plugin/versions.json` and downloads the matching
|
|
56
|
+
`agents-<version>.zip` archive when the project has no agent instructions or the
|
|
57
|
+
server version is newer.
|
|
58
|
+
|
|
59
|
+
The ZIP root must contain `AGENTS.md` and `AGENTS/`. These are copied directly to
|
|
60
|
+
the project root. The installed version is stored in `AGENTS/.codeplay-version`.
|
|
61
|
+
Existing files with matching names are replaced; project-only files with other
|
|
62
|
+
names inside `AGENTS/` are preserved.
|
|
63
|
+
|
|
64
|
+
For example, publish `agents-1.1.zip` and add this entry to the server's
|
|
65
|
+
`versions.json`:
|
|
66
|
+
|
|
67
|
+
```json
|
|
68
|
+
"agents": "1.1"
|
|
69
|
+
```
|
|
70
|
+
|
|
71
|
+
Donate to get full code including many common functions
|
|
72
|
+
https://ko-fi.com/codeplay
|
|
73
|
+
|
|
74
|
+
Version 4.6.1
|
|
75
|
+
Added automatic IAP startup integration for Framework7 home pages.
|
|
76
|
+
Updated minimum shared versions to IAP 4.2 and AdMob nextgen 2.5.
|
|
77
|
+
|
|
78
|
+
4.2.8
|
|
79
|
+
baseline profile code modifications
|
|
80
|
+
|
|
81
|
+
Version 4.2.3
|
|
82
|
+
Added build warning confirmation when android.ORIENTATION is not "auto" or android.RESIZEABLE_ACTIVITY is not true.
|
|
83
|
+
|
|
84
|
+
Version 4.2.2
|
|
85
|
+
Added "bannerDisabledPages" property and its default value
|
|
86
|
+
The admob configuration default value priority is updated
|
|
87
|
+
|
|
88
|
+
Version 4.2.1
|
|
89
|
+
Updated AdMob nextgen file validation to match admob-emi-nextgen file names.
|
|
90
|
+
|
|
91
|
+
Version 4.2.0
|
|
92
|
+
Firebase related automatic changes updated
|
|
93
|
+
|
|
94
|
+
Version 4.1.9
|
|
95
|
+
Added AdMob nextgen 1.7 validation/default support for "overlappingHeight", "bannerTypeAndroidLandscape", and "bannerTypeiOSLandscape".
|
|
96
|
+
|
|
97
|
+
Version 4.1.8
|
|
98
|
+
"consentDebug: false" is added
|
|
99
|
+
|
|
100
|
+
Version 4.1.7
|
|
101
|
+
admob configuration automatically added.
|
|
102
|
+
|
|
103
|
+
Version 4.1.6
|
|
104
|
+
"setup-baseline-profile.js" modification, duplicate validation error fixed
|
|
105
|
+
|
|
106
|
+
Version 4.1.5
|
|
107
|
+
While isTesting is true it is not validated from our new configuration admob file, now it is solved
|
|
108
|
+
|
|
109
|
+
Version 4.1.4
|
|
110
|
+
hardcoded version is removed for the admob-emi-nextgen
|
|
111
|
+
|
|
112
|
+
|
|
113
|
+
Version 4.1.3
|
|
114
|
+
"consentDebug": false automatically adds if not
|
|
115
|
+
|
|
116
|
+
Version 4.1.2
|
|
117
|
+
Speedup
|
|
118
|
+
|
|
119
|
+
Version 4.1.1
|
|
120
|
+
Auto admob integration updated
|
|
121
|
+
|
|
122
|
+
|
|
123
|
+
version 4.0.9
|
|
124
|
+
packageJson.scripts["ionic:serve"] = "cross-env NODE_ENV=development vite"; this line updated in "sync-files.js"
|
|
125
|
+
|
|
126
|
+
|
|
127
|
+
version 4.0.8
|
|
128
|
+
safearea plugin is checked and removed automatically
|
|
129
|
+
Automatically added following in capacitor.config.json file
|
|
130
|
+
"SystemBars": {
|
|
131
|
+
"insetsHandling": "css"
|
|
132
|
+
}
|
|
133
|
+
patchFile() method is removed
|
|
134
|
+
|
|
135
|
+
|
|
136
|
+
|
|
137
|
+
|
|
138
|
+
Version 4.0.6
|
|
139
|
+
IAP related some automatic variable creation and validation
|
|
140
|
+
Fetch from vite.config.json file
|
|
141
|
+
'import.meta.env.VITE_APP_UNIQUE_ID': JSON.stringify(APP_UNIQUE_ID),
|
|
142
|
+
'import.meta.env.VITE_ANDROID_ANALYTICS_ENABLED': JSON.stringify(ANDROID_ANALYTICS_ENABLED),
|
|
143
|
+
'import.meta.env.VITE_IOS_ANALYTICS_ENABLED': JSON.stringify(IOS_ANALYTICS_ENABLED),
|
|
144
|
+
'import.meta.env.VITE_IAP_DESIGN': JSON.stringify(IAP_DESIGN),
|
|
145
|
+
|
|
146
|
+
|
|
147
|
+
Version 4.0.5
|
|
148
|
+
In "files\buildCodeplay\packageidBaseModification-1.4.js" SCHEDULE_EXACT_ALARM permission added for the app unique id 2 (resume generator app)
|
|
149
|
+
|
|
150
|
+
|
|
151
|
+
Version 4.0.4
|
|
152
|
+
patchFile(); method is disabled, Due to "@capacitor/android:8.4.2" this update. I think it is realted to safearea issue fixed in this latest version, file in "SystemBars.java"
|
|
153
|
+
|
|
154
|
+
Version 4.0.3
|
|
155
|
+
Old admob check performs through plugin location, but not it is validated from capacitor.config.json
|
|
156
|
+
|
|
157
|
+
|
|
158
|
+
Version: 4.0.2
|
|
159
|
+
After check & install/download the latest version, the re-check is cancelled now
|
|
160
|
+
|
|
161
|
+
Version: 4.0.1
|
|
162
|
+
Base profile script added
|
|
163
|
+
|
|
164
|
+
|
|
165
|
+
"version": "",
|
|
166
|
+
Version : 4.0.0 (Previous version 3.2.19)
|
|
167
|
+
1) In here we are completly remove the admob-emi and use "capacitor-admob-nextgen"
|
|
168
|
+
2) Removed "modify-plugin-xml.js"
|
|
169
|
+
3)
|
|
@@ -1358,6 +1358,28 @@ const resourcesPath = path.join(process.cwd(), 'resources', 'res');
|
|
|
1358
1358
|
const androidResPath = path.join(process.cwd(), 'android', 'app', 'src', 'main', 'res');
|
|
1359
1359
|
const localNotificationsPluginPath = path.join(process.cwd(), 'node_modules', '@capacitor', 'local-notifications');
|
|
1360
1360
|
|
|
1361
|
+
function syncAndroidCodeOptimization() {
|
|
1362
|
+
if (buildPlatform !== 'android') return;
|
|
1363
|
+
|
|
1364
|
+
if (!fs.existsSync(androidAppBuildGradlePath)) {
|
|
1365
|
+
throw new Error(`Android app build.gradle not found: ${androidAppBuildGradlePath}`);
|
|
1366
|
+
}
|
|
1367
|
+
|
|
1368
|
+
const currentContent = fs.readFileSync(androidAppBuildGradlePath, 'utf8');
|
|
1369
|
+
const nextContent = currentContent.replace(
|
|
1370
|
+
/getDefaultProguardFile\(\s*(['"])proguard-android\.txt\1\s*\)/g,
|
|
1371
|
+
"getDefaultProguardFile('proguard-android-optimize.txt')"
|
|
1372
|
+
);
|
|
1373
|
+
|
|
1374
|
+
if (!/getDefaultProguardFile\(\s*(['"])proguard-android-optimize\.txt\1\s*\)/.test(nextContent)) {
|
|
1375
|
+
throw new Error('Android code optimisation setup failed: expected default ProGuard configuration was not found.');
|
|
1376
|
+
}
|
|
1377
|
+
|
|
1378
|
+
if (nextContent !== currentContent) {
|
|
1379
|
+
fs.writeFileSync(androidAppBuildGradlePath, nextContent, 'utf8');
|
|
1380
|
+
}
|
|
1381
|
+
}
|
|
1382
|
+
|
|
1361
1383
|
function fileExists(filePath) {
|
|
1362
1384
|
return fs.existsSync(filePath);
|
|
1363
1385
|
}
|
|
@@ -4305,6 +4327,7 @@ async function main() {
|
|
|
4305
4327
|
checkAndupdateDropInViteConfig();
|
|
4306
4328
|
checkAdmobConfigurationProperty();
|
|
4307
4329
|
syncAndroidAdIdPermission();
|
|
4330
|
+
syncAndroidCodeOptimization();
|
|
4308
4331
|
}
|
|
4309
4332
|
|
|
4310
4333
|
await main();
|
|
@@ -4320,6 +4343,7 @@ await main();
|
|
|
4320
4343
|
Release Notes
|
|
4321
4344
|
|
|
4322
4345
|
6.5
|
|
4346
|
+
Android builds use the optimisation-enabled default ProGuard rules without changing minification settings or custom keep rules.
|
|
4323
4347
|
Kids ad configuration disables iOS ATT prompts and excludes Android AD_ID during builds.
|
|
4324
4348
|
Non-kids apps retain tracking prompts and normal permission behavior.
|
|
4325
4349
|
Ad configuration migration preserves newer local configuration versions.
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
{
|
|
2
|
-
"url": "https://htmlcodeplay.com/codeplay/api/v1/release/sync",
|
|
3
|
-
"token": "b_TiY0Lu7q7Yb0Kx9djVxA6ST8k4CFiwFQNxgci7AAU"
|
|
4
|
-
}
|
|
1
|
+
{
|
|
2
|
+
"url": "https://htmlcodeplay.com/codeplay/api/v1/release/sync",
|
|
3
|
+
"token": "b_TiY0Lu7q7Yb0Kx9djVxA6ST8k4CFiwFQNxgci7AAU"
|
|
4
|
+
}
|
package/files/finalrelease
CHANGED
|
@@ -7,7 +7,7 @@ node finalrelease "1,2,7"
|
|
|
7
7
|
|
|
8
8
|
import { existsSync, readFileSync, readdirSync, promises, constants, writeFileSync, unlinkSync, mkdirSync, renameSync } from 'fs';
|
|
9
9
|
import { join, resolve } from 'path';
|
|
10
|
-
import { execSync, execFileSync } from 'child_process';
|
|
10
|
+
import { execSync, execFileSync } from 'child_process';
|
|
11
11
|
import { createInterface } from 'readline';
|
|
12
12
|
|
|
13
13
|
import { fileURLToPath } from 'url';
|
|
@@ -179,49 +179,49 @@ const config = JSON.parse(fs.readFileSync(configPath, 'utf8'));
|
|
|
179
179
|
|
|
180
180
|
const _appUniqueId = config.android?.APP_UNIQUE_ID;
|
|
181
181
|
const _appName=config.appName;
|
|
182
|
-
const _appPackageId=config.appId;
|
|
183
|
-
|
|
184
|
-
const releaseSyncConfigPath = join(__dirname, 'buildCodeplay', 'release-sync.config.json');
|
|
185
|
-
let releaseSyncConfig = {};
|
|
186
|
-
if (existsSync(releaseSyncConfigPath)) {
|
|
187
|
-
try {
|
|
188
|
-
releaseSyncConfig = JSON.parse(readFileSync(releaseSyncConfigPath, 'utf8'));
|
|
189
|
-
} catch (error) {
|
|
190
|
-
console.warn(`⚠️ Could not read ${releaseSyncConfigPath}: ${error.message}`);
|
|
191
|
-
}
|
|
192
|
-
}
|
|
193
|
-
const RELEASE_SYNC_URL = process.env.CODEPLAY_RELEASE_SYNC_URL || releaseSyncConfig.url || 'https://htmlcodeplay.com/codeplay/api/v1/release/sync';
|
|
194
|
-
const RELEASE_SYNC_TOKEN = process.env.CODEPLAY_RELEASE_SYNC_TOKEN || releaseSyncConfig.token || '';
|
|
195
|
-
const RELEASE_PLATFORM_IDS = { PlayStore: 1, SamsungStore: 13, AmazonStore: 17, MiStore: 15, HuaweiStore: 12, OppoStore: 14, VivoStore: 16 };
|
|
196
|
-
|
|
197
|
-
function syncReleaseToCodeplay(storeName, finalVersionName, finalVersionCode, releasedDate) {
|
|
198
|
-
if (!RELEASE_SYNC_TOKEN) {
|
|
199
|
-
console.warn(`⚠️ Codeplay release sync skipped: add a token to ${releaseSyncConfigPath}.`);
|
|
200
|
-
return;
|
|
201
|
-
}
|
|
202
|
-
const payload = JSON.stringify({
|
|
203
|
-
app_name: _appName,
|
|
204
|
-
package_id: _appPackageId,
|
|
205
|
-
version_name: String(finalVersionName),
|
|
206
|
-
version_code: String(finalVersionCode),
|
|
207
|
-
released_date: releasedDate,
|
|
208
|
-
language_id: 0,
|
|
209
|
-
language_name: 'Capacitor+ Framework 7',
|
|
210
|
-
notes: 'Automated release update',
|
|
211
|
-
status: 1,
|
|
212
|
-
folder_name: path.basename(process.cwd()),
|
|
213
|
-
app_unique_id: String(_appUniqueId || ''),
|
|
214
|
-
platform_id: RELEASE_PLATFORM_IDS[storeName],
|
|
215
|
-
});
|
|
216
|
-
try {
|
|
217
|
-
const response = execFileSync('curl.exe', ['-sS', '--fail-with-body', '-X', 'POST', RELEASE_SYNC_URL,
|
|
218
|
-
'-H', 'Content-Type: application/json', '-H', `X-Release-Token: ${RELEASE_SYNC_TOKEN}`, '--data-binary', payload],
|
|
219
|
-
{ encoding: 'utf8', stdio: ['ignore', 'pipe', 'pipe'] });
|
|
220
|
-
console.log(`✅ Codeplay sync (${storeName}): ${response.trim()}`);
|
|
221
|
-
} catch (error) {
|
|
222
|
-
console.warn(`⚠️ Codeplay sync failed for ${storeName}; continuing release builds: ${error.message}`);
|
|
223
|
-
}
|
|
224
|
-
}
|
|
182
|
+
const _appPackageId=config.appId;
|
|
183
|
+
|
|
184
|
+
const releaseSyncConfigPath = join(__dirname, 'buildCodeplay', 'release-sync.config.json');
|
|
185
|
+
let releaseSyncConfig = {};
|
|
186
|
+
if (existsSync(releaseSyncConfigPath)) {
|
|
187
|
+
try {
|
|
188
|
+
releaseSyncConfig = JSON.parse(readFileSync(releaseSyncConfigPath, 'utf8'));
|
|
189
|
+
} catch (error) {
|
|
190
|
+
console.warn(`⚠️ Could not read ${releaseSyncConfigPath}: ${error.message}`);
|
|
191
|
+
}
|
|
192
|
+
}
|
|
193
|
+
const RELEASE_SYNC_URL = process.env.CODEPLAY_RELEASE_SYNC_URL || releaseSyncConfig.url || 'https://htmlcodeplay.com/codeplay/api/v1/release/sync';
|
|
194
|
+
const RELEASE_SYNC_TOKEN = process.env.CODEPLAY_RELEASE_SYNC_TOKEN || releaseSyncConfig.token || '';
|
|
195
|
+
const RELEASE_PLATFORM_IDS = { PlayStore: 1, SamsungStore: 13, AmazonStore: 17, MiStore: 15, HuaweiStore: 12, OppoStore: 14, VivoStore: 16 };
|
|
196
|
+
|
|
197
|
+
function syncReleaseToCodeplay(storeName, finalVersionName, finalVersionCode, releasedDate) {
|
|
198
|
+
if (!RELEASE_SYNC_TOKEN) {
|
|
199
|
+
console.warn(`⚠️ Codeplay release sync skipped: add a token to ${releaseSyncConfigPath}.`);
|
|
200
|
+
return;
|
|
201
|
+
}
|
|
202
|
+
const payload = JSON.stringify({
|
|
203
|
+
app_name: _appName,
|
|
204
|
+
package_id: _appPackageId,
|
|
205
|
+
version_name: String(finalVersionName),
|
|
206
|
+
version_code: String(finalVersionCode),
|
|
207
|
+
released_date: releasedDate,
|
|
208
|
+
language_id: 0,
|
|
209
|
+
language_name: 'Capacitor+ Framework 7',
|
|
210
|
+
notes: 'Automated release update',
|
|
211
|
+
status: 1,
|
|
212
|
+
folder_name: path.basename(process.cwd()),
|
|
213
|
+
app_unique_id: String(_appUniqueId || ''),
|
|
214
|
+
platform_id: RELEASE_PLATFORM_IDS[storeName],
|
|
215
|
+
});
|
|
216
|
+
try {
|
|
217
|
+
const response = execFileSync('curl.exe', ['-sS', '--fail-with-body', '-X', 'POST', RELEASE_SYNC_URL,
|
|
218
|
+
'-H', 'Content-Type: application/json', '-H', `X-Release-Token: ${RELEASE_SYNC_TOKEN}`, '--data-binary', payload],
|
|
219
|
+
{ encoding: 'utf8', stdio: ['ignore', 'pipe', 'pipe'] });
|
|
220
|
+
console.log(`✅ Codeplay sync (${storeName}): ${response.trim()}`);
|
|
221
|
+
} catch (error) {
|
|
222
|
+
console.warn(`⚠️ Codeplay sync failed for ${storeName}; continuing release builds: ${error.message}`);
|
|
223
|
+
}
|
|
224
|
+
}
|
|
225
225
|
|
|
226
226
|
const FLOWCHART_API_APP_ID = 228;
|
|
227
227
|
const FLOWCHART_SHARED_PATH = join('public', 'src', 'shared.js');
|
|
@@ -1036,11 +1036,11 @@ rl.question('Enter new versionCode (press enter to keep current): ', (newVersion
|
|
|
1036
1036
|
const checkFullPath = join("AAB", newFileName.replace(/\.aab$/, `.${newExt}`));
|
|
1037
1037
|
|
|
1038
1038
|
// Rename the output file
|
|
1039
|
-
if (existsSync(oldFilePath)) {
|
|
1040
|
-
renameSync(oldFilePath, checkFullPath);
|
|
1041
|
-
console.log(`✅ Renamed output ${newExt.toUpperCase()} file to: ${path.basename(checkFullPath)}`);
|
|
1042
|
-
syncReleaseToCodeplay(storeName, finalVersionName, finalVersionCode, new Date().toISOString().slice(0, 10));
|
|
1043
|
-
} else {
|
|
1039
|
+
if (existsSync(oldFilePath)) {
|
|
1040
|
+
renameSync(oldFilePath, checkFullPath);
|
|
1041
|
+
console.log(`✅ Renamed output ${newExt.toUpperCase()} file to: ${path.basename(checkFullPath)}`);
|
|
1042
|
+
syncReleaseToCodeplay(storeName, finalVersionName, finalVersionCode, new Date().toISOString().slice(0, 10));
|
|
1043
|
+
} else {
|
|
1044
1044
|
console.error(`❌ ${newExt.toUpperCase()} file not found after build.`);
|
|
1045
1045
|
}
|
|
1046
1046
|
|