codeloop-mcp-server 0.1.86 → 0.1.88

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1814,8 +1814,15 @@ plan→start_recording→interact→stop→replay sequence: CodeLoop does it for
1814
1814
  Runs in EVERY mode — launching + driving the app is verification, not a code edit, so a
1815
1815
  "don't modify my code" request never disables it (that only pauses the agent's source edits).
1816
1816
 
1817
+ When the USER asks to test a SPECIFIC platform (e.g. "test the Android app", "now run it on iOS"),
1818
+ pass target_type for that platform (android_emulator / ios_simulator / browser / desktop). It launches
1819
+ that platform's emulator/simulator even when it isn't the host default — the Android emulator boots on
1820
+ macOS too — so an iOS-default Mac can still drive the Android app on request. For a persistent default,
1821
+ set e2e.target in .codeloop/config.json (honored by the verify auto-journey as well).
1822
+
1817
1823
  What it does, in order:
1818
- 1. Detects the target (browser / desktop / android_emulator / ios_simulator / Flutter) overridable.
1824
+ 1. Detects the target (browser / desktop / android_emulator / ios_simulator / Flutter). Override per-call
1825
+ with target_type, or persistently with e2e.target; otherwise mobile-first auto-detection is used.
1819
1826
  2. READY/LAUNCH per target: web → headed Playwright at e2e.web_url; desktop → launch evidence.target_app;
1820
1827
  Android/iOS → BOOT the emulator/simulator (reuses one already booted; honors e2e.android_avd /
1821
1828
  e2e.ios_device; opt out with e2e.boot_device:false). If a mobile device can't be booted it returns