codeam-cli 2.23.18 → 2.23.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -4,6 +4,12 @@ All notable changes to `codeam-cli` are documented here.
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  The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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+ ## [2.23.18] — 2026-05-28
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+
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+ ### CI
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+
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+ - **release:** Fix JetBrains preflight URL + 404000 status-code bug
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+
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  ## [2.23.14] — 2026-05-28
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  ### Fixed
package/dist/index.js CHANGED
@@ -441,7 +441,7 @@ var import_qrcode_terminal = __toESM(require("qrcode-terminal"));
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  // package.json
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  var package_default = {
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  name: "codeam-cli",
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- version: "2.23.18",
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+ version: "2.23.19",
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  description: "Workflow-continuity bridge for AI coding agents. Wrap Claude Code or Codex in a PTY and supervise, approve, and redirect the session from any device \u2014 async. The terminal companion for CodeAgent Mobile.",
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  type: "commonjs",
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  main: "dist/index.js",
@@ -5774,7 +5774,7 @@ function readAnonId() {
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  }
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  function superProperties() {
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  return {
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- cliVersion: true ? "2.23.18" : "0.0.0-dev",
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+ cliVersion: true ? "2.23.19" : "0.0.0-dev",
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  nodeVersion: process.version,
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  platform: process.platform,
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  arch: process.arch,
@@ -6190,7 +6190,7 @@ var CommandRelayService = class {
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  };
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  // src/services/agent.service.ts
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- var AgentService = class {
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+ var AgentService = class _AgentService {
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  constructor(runtime, opts) {
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  this.runtime = runtime;
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  this.opts = opts;
@@ -6200,6 +6200,10 @@ var AgentService = class {
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  this.agentReady = true;
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  setTimeout(() => this.drainPending(), 250);
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  }
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+ if (d3.length > 0) {
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+ this.lastAgentDataAt = Date.now();
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+ this.scheduleQuietCheck();
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+ }
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  (opts.onData ?? (() => {
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  }))(d3);
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  },
@@ -6226,6 +6230,34 @@ var AgentService = class {
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  */
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  agentReady = false;
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  pendingInputs = [];
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+ /**
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+ * Serialised-submission state. Without this, a second `sendCommand`
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+ * arriving while the agent is still rendering its response to the
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+ * first lands in Claude Code's input field as a `[Pasted text #N]`
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+ * marker (bracketed-paste mode kicks in for multi-line writes). The
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+ * `\r` we schedule 50 ms later is consumed as paste content, not
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+ * submission, so the prompt sits in the input forever — the user
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+ * reported "se queda bloqueado en la terminal".
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+ *
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+ * The fix is agent-agnostic: track when the PTY last emitted bytes
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+ * (see `lastAgentDataAt`); after `QUIET_MS` of silence we consider
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+ * the agent idle and drain the next queued prompt. Works for any
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+ * PTY-spawned runtime (Claude Code, Codex, future agents) because
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+ * "no output in N ms" is a universal idle signal — we don't depend
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+ * on Claude's `❯` prompt or Codex's input-box rendering.
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+ */
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+ agentBusy = false;
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+ lastAgentDataAt = 0;
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+ quietTimer = null;
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+ /**
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+ * How long the PTY must be silent before we consider the agent
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+ * idle and submit the next queued prompt. 1500 ms is generous
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+ * enough that a streamed response with brief mid-token pauses
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+ * (tool calls, model latency hiccups) doesn't get cut off, but
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+ * short enough that the user doesn't perceive lag between a
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+ * normal turn finishing and the next queued comment firing.
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+ */
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+ static QUIET_MS = 1500;
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  /**
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  * Cached spawn() result so `restart()` can reuse the resolved
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  * binary path without re-running the strategy's install path. The
@@ -6234,17 +6266,55 @@ var AgentService = class {
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  * the SAME binary with new resume args.
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  */
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  initialLaunch = null;
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+ /**
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+ * Debounced "agent went idle" check. Re-arms itself as long as
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+ * fresh PTY output keeps arriving. When the gap since the last
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+ * byte exceeds `QUIET_MS`, flip `agentBusy=false` and drain the
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+ * next queued prompt (if any). Idempotent — a no-op when the
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+ * timer is already pending.
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+ *
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+ * Re-arm uses the REMAINING wait (QUIET_MS - sinceLast), not a
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+ * full QUIET_MS — otherwise a single late data byte resets the
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+ * waiter to a fresh 1.5 s timer and the queue never drains.
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+ */
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+ scheduleQuietCheck() {
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+ if (this.quietTimer) return;
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+ const tick = () => {
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+ this.quietTimer = null;
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+ const sinceLast = Date.now() - this.lastAgentDataAt;
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+ if (sinceLast >= _AgentService.QUIET_MS) {
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+ if (this.agentBusy) {
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+ this.agentBusy = false;
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+ log.trace("agent", "agent went idle \u2014 draining next pending");
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+ }
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+ this.drainPending();
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+ return;
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+ }
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+ this.quietTimer = setTimeout(tick, _AgentService.QUIET_MS - sinceLast);
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+ };
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+ this.quietTimer = setTimeout(tick, _AgentService.QUIET_MS);
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+ }
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+ /**
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+ * Write one prompt to the PTY using the existing pacing (text →
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+ * 50–300 ms → `\r` submit). Marks the agent busy so subsequent
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+ * `sendCommand` calls queue instead of stacking pastes.
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+ */
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+ submitToPty(text) {
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+ if (!this.strategy) return;
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+ const s = this.strategy;
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+ this.agentBusy = true;
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+ log.trace("agent", `submit text=${text.length}B (queued=${this.pendingInputs.length})`);
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+ s.write(text);
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+ const lineCount = text.split("\n").length;
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+ const delay = Math.min(300, 50 + (lineCount - 1) * 40);
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+ setTimeout(() => s.write("\r"), delay);
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+ }
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  drainPending() {
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  if (!this.strategy || this.pendingInputs.length === 0) return;
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- const s = this.strategy;
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- log.trace("claude", `drain pending=${this.pendingInputs.length}`);
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- let offset = 0;
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- for (const text of this.pendingInputs) {
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- setTimeout(() => s.write(text), offset);
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- setTimeout(() => s.write("\r"), offset + 50);
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- offset += 200;
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- }
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- this.pendingInputs.length = 0;
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+ if (this.agentBusy) return;
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+ const next = this.pendingInputs.shift();
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+ if (next === void 0) return;
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+ this.submitToPty(next);
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  }
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  async spawn() {
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  let launch;
@@ -6332,12 +6402,12 @@ var AgentService = class {
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  this.pendingInputs.push(text);
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  return;
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  }
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- const s = this.strategy;
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- log.trace("claude", `sendCommand text=${text.length}B`);
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- s.write(text);
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- const lineCount = text.split("\n").length;
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- const delay = Math.min(300, 50 + (lineCount - 1) * 40);
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- setTimeout(() => s.write("\r"), delay);
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+ if (this.agentBusy) {
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+ log.trace("claude", `sendCommand queued (agent busy) text=${text.length}B`);
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+ this.pendingInputs.push(text);
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+ return;
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+ }
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+ this.submitToPty(text);
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  }
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  /**
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  * Navigate a React Ink selector to the given 0-based target index and confirm.
@@ -18733,7 +18803,7 @@ function checkChokidar() {
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  }
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  async function doctor(args2 = []) {
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  const json = args2.includes("--json");
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- const cliVersion = true ? "2.23.18" : "0.0.0-dev";
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+ const cliVersion = true ? "2.23.19" : "0.0.0-dev";
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  const apiBase = resolveApiBaseUrl();
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  const diagnosticId = (0, import_node_crypto5.randomUUID)();
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  log.info("doctor", `run id=${diagnosticId} cli=${cliVersion}`);
@@ -18932,7 +19002,7 @@ async function completion(args2) {
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  // src/commands/version.ts
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  var import_picocolors13 = __toESM(require("picocolors"));
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  function version2() {
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- const v = true ? "2.23.18" : "unknown";
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+ const v = true ? "2.23.19" : "unknown";
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  console.log(`${import_picocolors13.default.bold("codeam-cli")} ${import_picocolors13.default.cyan(v)}`);
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  }
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@@ -19160,7 +19230,7 @@ function checkForUpdates() {
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  if (process.env.CODEAM_DISABLE_UPDATE_CHECK === "1") return;
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  if (process.env.CI) return;
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  if (!process.stdout.isTTY) return;
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- const current = true ? "2.23.18" : null;
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+ const current = true ? "2.23.19" : null;
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  if (!current) return;
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  const cache = readCache();
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  const fresh = cache && Date.now() - cache.fetchedAt < TTL_MS;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "codeam-cli",
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- "version": "2.23.18",
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+ "version": "2.23.19",
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  "description": "Workflow-continuity bridge for AI coding agents. Wrap Claude Code or Codex in a PTY and supervise, approve, and redirect the session from any device — async. The terminal companion for CodeAgent Mobile.",
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  "type": "commonjs",
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  "main": "dist/index.js",